From 6a3efddaf6e1254c25c2640d9abc055ca661f24d Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Thu, 25 Nov 2010 20:20:11 +0200 Subject: STORM-676 FIXED Made color swatch control transparent if the floater it resides in is transparent. --- indra/llui/llui.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/llui/llui.h') diff --git a/indra/llui/llui.h b/indra/llui/llui.h index fc545c85d5..62d10df8b2 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -79,7 +79,7 @@ void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LL void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE ); void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE ); void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE ); -void gl_rect_2d_checkerboard(const LLRect& rect); +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f); void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines); -- cgit v1.2.3