From fdf042bdb9aeefa209694e04d4012a3a1f911a52 Mon Sep 17 00:00:00 2001 From: Leslie Linden Date: Wed, 28 Sep 2011 16:54:34 -0700 Subject: EXP-1205 PROGRESS -- As a User, I want a toybox which will contain all buttons that I can d&d into the toolbars EXP-1233 FIX -- Populate the toybox floater window with all FUI toolbar buttons indicated as such in the "commands.xml" definition. EXP-1267 FIX -- Enable/disable buttons in the toybox * Hooked up button callbacks to the toolbar buttons * Fixed toybox button enable/disable to function properly and live update as buttons change states. * Removed the toybox toolbar background image Reviewed by Leyla --- indra/llui/lltoolbar.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'indra/llui/lltoolbar.cpp') diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index c5219b11e8..45567d5859 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -500,7 +500,6 @@ void LLToolBar::createButtons() { createButton(command_id); } - } void LLToolBar::createButton(const LLCommandId& id) @@ -509,12 +508,21 @@ void LLToolBar::createButton(const LLCommandId& id) if (!commandp) return; LLToolBarButton::Params button_p; + button_p.name = id.name(); button_p.label = LLTrans::getString(commandp->labelRef()); button_p.tool_tip = button_p.label(); button_p.image_overlay = LLUI::getUIImage(commandp->icon()); button_p.overwriteFrom(mButtonParams[mButtonType]); LLToolBarButton* button = LLUICtrlFactory::create(button_p); + if (!mReadOnly) + { + LLUICtrl::CommitCallbackParam cbParam; + cbParam.function_name = commandp->functionName(); + cbParam.parameter = commandp->parameter(); + button->setCommitCallback(cbParam); + } + mButtons.push_back(button); mButtonPanel->addChild(button); -- cgit v1.2.3