From cdb3c018af9fc75064dc63537e61c5df567c331a Mon Sep 17 00:00:00 2001 From: Rye Mutt Date: Wed, 1 Mar 2023 10:26:34 -0500 Subject: SL-19336 Unload avatar and group icons from memory when not visible to reduce memory pressure on extremely large friends lists --- indra/llui/lliconctrl.cpp | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) (limited to 'indra/llui/lliconctrl.cpp') diff --git a/indra/llui/lliconctrl.cpp b/indra/llui/lliconctrl.cpp index e01aba402e..2791377a5e 100644 --- a/indra/llui/lliconctrl.cpp +++ b/indra/llui/lliconctrl.cpp @@ -37,6 +37,8 @@ #include "lluiimage.h" #include "llwindow.h" +#include "llgltexture.h" + static LLDefaultChildRegistry::Register r("icon"); LLIconCtrl::Params::Params() @@ -94,6 +96,22 @@ BOOL LLIconCtrl::handleHover(S32 x, S32 y, MASK mask) return LLUICtrl::handleHover(x, y, mask); } +void LLIconCtrl::onVisibilityChange(BOOL new_visibility) +{ + LLUICtrl::onVisibilityChange(new_visibility); + if (mPriority == LLGLTexture::BOOST_ICON) + { + if (new_visibility) + { + loadImage(getValue(), mPriority); + } + else + { + mImagep = nullptr; + } + } +} + // virtual // value might be a string or a UUID void LLIconCtrl::setValue(const LLSD& value) @@ -110,6 +128,14 @@ void LLIconCtrl::setValue(const LLSD& value, S32 priority) tvalue = LLSD(LLUUID(value.asString())); } LLUICtrl::setValue(tvalue); + + loadImage(tvalue, priority); +} + +void LLIconCtrl::loadImage(const LLSD& tvalue, S32 priority) +{ + if(mPriority == LLGLTexture::BOOST_ICON && !getVisible()) return; + if (tvalue.isUUID()) { mImagep = LLUI::getUIImageByID(tvalue.asUUID(), priority); -- cgit v1.2.3