From 1e7643eea5883db5b773db99b37440eb06b63e3e Mon Sep 17 00:00:00 2001 From: Alexander Gavriliuk Date: Thu, 9 Nov 2023 17:51:32 +0100 Subject: SL-20438 Emoji picker will dock with edge of screen if the Conversations floater is dragged there --- indra/llui/llfloater.cpp | 96 +++++++++++++++++++++++++++++++++++------------- 1 file changed, 70 insertions(+), 26 deletions(-) (limited to 'indra/llui/llfloater.cpp') diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 98895d56dd..23d3a66631 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -829,6 +829,24 @@ void LLFloater::reshape(S32 width, S32 height, BOOL called_from_parent) LLPanel::reshape(width, height, called_from_parent); } +// virtual +void LLFloater::translate(S32 x, S32 y) +{ + LLView::translate(x, y); + + if (!mTranslateWithDependents || mDependents.empty()) + return; + + for (const LLHandle& handle : mDependents) + { + LLFloater* floater = handle.get(); + if (floater && floater->getSnapTarget() == getHandle()) + { + floater->LLView::translate(x, y); + } + } +} + void LLFloater::releaseFocus() { LLUI::getInstance()->removePopup(this); @@ -1117,9 +1135,9 @@ BOOL LLFloater::canSnapTo(const LLView* other_view) if (other_view != getParent()) { - const LLFloater* other_floaterp = dynamic_cast(other_view); - if (other_floaterp - && other_floaterp->getSnapTarget() == getHandle() + const LLFloater* other_floaterp = dynamic_cast(other_view); + if (other_floaterp + && other_floaterp->getSnapTarget() == getHandle() && mDependents.find(other_floaterp->getHandle()) != mDependents.end()) { // this is a dependent that is already snapped to us, so don't snap back to it @@ -1552,6 +1570,44 @@ void LLFloater::removeDependentFloater(LLFloater* floaterp) floaterp->mDependeeHandle = LLHandle(); } +void LLFloater::fitWithDependentsOnScreen(const LLRect& left, const LLRect& bottom, const LLRect& right, const LLRect& constraint, S32 min_overlap_pixels) +{ + LLRect total_rect = getRect(); + + for (const LLHandle& handle : mDependents) + { + LLFloater* floater = handle.get(); + if (floater && floater->getSnapTarget() == getHandle()) + { + total_rect.unionWith(floater->getRect()); + } + } + + S32 delta_left = left.notEmpty() ? left.mRight - total_rect.mRight : 0; + S32 delta_bottom = bottom.notEmpty() ? bottom.mTop - total_rect.mTop : 0; + S32 delta_right = right.notEmpty() ? right.mLeft - total_rect.mLeft : 0; + + // move floater with dependings fully onscreen + mTranslateWithDependents = true; + if (translateRectIntoRect(total_rect, constraint, min_overlap_pixels)) + { + clearSnapTarget(); + } + else if (delta_left > 0 && total_rect.mTop < left.mTop && total_rect.mBottom > left.mBottom) + { + translate(delta_left, 0); + } + else if (delta_bottom > 0 && total_rect.mLeft > bottom.mLeft && total_rect.mRight < bottom.mRight) + { + translate(0, delta_bottom); + } + else if (delta_right < 0 && total_rect.mTop < right.mTop && total_rect.mBottom > right.mBottom) + { + translate(delta_right, 0); + } + mTranslateWithDependents = false; +} + BOOL LLFloater::offerClickToButton(S32 x, S32 y, MASK mask, EFloaterButton index) { if( mButtonsEnabled[index] ) @@ -2862,10 +2918,17 @@ void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_out // floater is hosted elsewhere, so ignore return; } + + if (floater->getDependee() && + floater->getDependee() == floater->getSnapTarget().get()) + { + // floater depends on other and snaps to it, so ignore + return; + } + LLRect::tCoordType screen_width = getSnapRect().getWidth(); LLRect::tCoordType screen_height = getSnapRect().getHeight(); - // only automatically resize non-minimized, resizable floaters if( floater->isResizable() && !floater->isMinimized() ) { @@ -2907,29 +2970,10 @@ void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_out } } - const LLRect& floater_rect = floater->getRect(); - - S32 delta_left = mToolbarLeftRect.notEmpty() ? mToolbarLeftRect.mRight - floater_rect.mRight : 0; - S32 delta_bottom = mToolbarBottomRect.notEmpty() ? mToolbarBottomRect.mTop - floater_rect.mTop : 0; - S32 delta_right = mToolbarRightRect.notEmpty() ? mToolbarRightRect.mLeft - floater_rect.mLeft : 0; + const LLRect& constraint = snap_in_toolbars ? getSnapRect() : gFloaterView->getRect(); + S32 min_overlap_pixels = allow_partial_outside ? FLOATER_MIN_VISIBLE_PIXELS : S32_MAX; - // move window fully onscreen - if (floater->translateIntoRect( snap_in_toolbars ? getSnapRect() : gFloaterView->getRect(), allow_partial_outside ? FLOATER_MIN_VISIBLE_PIXELS : S32_MAX )) - { - floater->clearSnapTarget(); - } - else if (delta_left > 0 && floater_rect.mTop < mToolbarLeftRect.mTop && floater_rect.mBottom > mToolbarLeftRect.mBottom) - { - floater->translate(delta_left, 0); - } - else if (delta_bottom > 0 && floater_rect.mLeft > mToolbarBottomRect.mLeft && floater_rect.mRight < mToolbarBottomRect.mRight) - { - floater->translate(0, delta_bottom); - } - else if (delta_right < 0 && floater_rect.mTop < mToolbarRightRect.mTop && floater_rect.mBottom > mToolbarRightRect.mBottom) - { - floater->translate(delta_right, 0); - } + floater->fitWithDependentsOnScreen(mToolbarLeftRect, mToolbarBottomRect, mToolbarRightRect, constraint, min_overlap_pixels); } void LLFloaterView::draw() -- cgit v1.2.3