From c355fb98d3f4040196b7b8586dc9328fccb906d2 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Mon, 3 Sep 2012 06:12:50 +0000 Subject: Extracted texture baking system into llappearance library. --- indra/llrender/llglslshader.h | 2 ++ indra/llrender/lltexture.h | 46 +++++++++++++++++++++++++++++++++++++++++-- 2 files changed, 46 insertions(+), 2 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index 5c68cb46eb..cf21101e35 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -159,6 +159,8 @@ public: extern LLGLSLShader gUIProgram; //output vec4(color.rgb,color.a*tex0[tc0].a) extern LLGLSLShader gSolidColorProgram; +//Alpha mask shader (declared here so llappearance can access properly) +extern LLGLSLShader gAlphaMaskProgram; #endif diff --git a/indra/llrender/lltexture.h b/indra/llrender/lltexture.h index 569a65c2e0..a23aa72520 100644 --- a/indra/llrender/lltexture.h +++ b/indra/llrender/lltexture.h @@ -32,10 +32,12 @@ #ifndef LL_TEXTURE_H #define LL_TEXTURE_H +#include "llgltypes.h" #include "llrefcount.h" -class LLImageGL ; -class LLTexUnit ; +#include "llrender.h" + class LLFontGL ; +class LLImageRaw ; // //this is an abstract class as the parent for the class LLViewerTexture @@ -52,6 +54,39 @@ protected: public: LLTexture(){} + enum EBoostLevel + { + BOOST_NONE = 0, + BOOST_AVATAR_BAKED , + BOOST_AVATAR , + BOOST_CLOUDS , + BOOST_SCULPTED , + + BOOST_HIGH = 10, + BOOST_BUMP , + BOOST_TERRAIN , // has to be high priority for minimap / low detail + BOOST_SELECTED , + BOOST_AVATAR_BAKED_SELF , + BOOST_AVATAR_SELF , // needed for baking avatar + BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay. + BOOST_HUD , + BOOST_ICON , + BOOST_UI , + BOOST_PREVIEW , + BOOST_MAP , + BOOST_MAP_VISIBLE , + BOOST_MAX_LEVEL, + + //other texture Categories + LOCAL = BOOST_MAX_LEVEL, + AVATAR_SCRATCH_TEX, + DYNAMIC_TEX, + MEDIA, + ATLAS, + OTHER, + MAX_GL_IMAGE_CATEGORY + }; + // //interfaces to access LLViewerTexture // @@ -62,6 +97,13 @@ public: virtual void setActive() = 0 ; virtual S32 getWidth(S32 discard_level = -1) const = 0 ; virtual S32 getHeight(S32 discard_level = -1) const = 0 ; + virtual BOOL hasGLTexture() const = 0; + virtual BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLTexture::OTHER) = 0; + virtual void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE) = 0; + virtual void setAddressMode(LLTexUnit::eTextureAddressMode mode) = 0; + virtual LLTexUnit::eTextureAddressMode getAddressMode(void) const = 0; + virtual S8 getComponents() const = 0; + virtual const LLUUID& getID() const = 0; private: //note: do not make this function public. -- cgit v1.3 From 204be2ba5261d794f8264e004b65725450bf1be9 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Tue, 4 Sep 2012 15:18:15 +0000 Subject: Split LLTexLayerSetBuffer into llappearance portion, and viewer-specific LLViewerTexLayerSetBuffer --- indra/llappearance/lltexlayer.cpp | 109 +++++++++++++ indra/llappearance/lltexlayer.h | 37 +++++ indra/llrender/lltexture.h | 2 +- indra/newview/llassetuploadresponders.cpp | 8 +- indra/newview/lldynamictexture.h | 4 +- indra/newview/lltextureview.cpp | 2 +- indra/newview/llviewerjointmesh.cpp | 2 +- indra/newview/llviewerstats.cpp | 2 +- indra/newview/llviewertexlayer.cpp | 260 ++++++++++++------------------ indra/newview/llviewertexlayer.h | 58 ++++--- indra/newview/llvoavatar.cpp | 2 +- indra/newview/llvoavatarself.cpp | 6 +- 12 files changed, 295 insertions(+), 197 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index bf2fd1e30d..0d3219c4e0 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -40,6 +40,7 @@ #include "lltexturemanagerbridge.h" #include "llui.h" #include "llwearable.h" +#include "llvertexbuffer.h" #include "llviewervisualparam.h" //#include "../tools/imdebug/imdebug.h" @@ -89,6 +90,92 @@ private: param_alpha_info_list_t mParamAlphaInfoList; }; +//----------------------------------------------------------------------------- +// LLTexLayerSetBuffer +// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one. +//----------------------------------------------------------------------------- + +LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner) : + mTexLayerSet(owner) +{ +} + +LLTexLayerSetBuffer::~LLTexLayerSetBuffer() +{ +} + +void LLTexLayerSetBuffer::pushProjection() const +{ + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.ortho(0.0f, getCompositeWidth(), 0.0f, getCompositeHeight(), -1.0f, 1.0f); + + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + gGL.loadIdentity(); +} + +void LLTexLayerSetBuffer::popProjection() const +{ + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); +} + +// virtual +void LLTexLayerSetBuffer::preRenderTexLayerSet() +{ + // Set up an ortho projection + pushProjection(); +} + +// virtual +void LLTexLayerSetBuffer::postRenderTexLayerSet(BOOL success) +{ + popProjection(); +} + +BOOL LLTexLayerSetBuffer::renderTexLayerSet() +{ + // Default color mask for tex layer render + gGL.setColorMask(true, true); + + BOOL success = TRUE; + + bool use_shaders = LLGLSLShader::sNoFixedFunction; + + if (use_shaders) + { + gAlphaMaskProgram.bind(); + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + + LLVertexBuffer::unbind(); + + // Composite the color data + LLGLSUIDefault gls_ui; + success &= mTexLayerSet->render( getCompositeOriginX(), getCompositeOriginY(), + getCompositeWidth(), getCompositeHeight() ); + gGL.flush(); + + midRenderTexLayerSet(success); + + if (use_shaders) + { + gAlphaMaskProgram.unbind(); + } + + LLVertexBuffer::unbind(); + + // reset GL state + gGL.setColorMask(true, true); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + + return success; +} //----------------------------------------------------------------------------- // LLTexLayerSetInfo @@ -381,6 +468,28 @@ const std::string LLTexLayerSet::getBodyRegionName() const } +void LLTexLayerSet::destroyComposite() +{ + if( mComposite ) + { + mComposite = NULL; + } +} + +LLTexLayerSetBuffer* LLTexLayerSet::getComposite() +{ + if (!mComposite) + { + createComposite(); + } + return mComposite; +} + +const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const +{ + return mComposite; +} + void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear) { const LLTexLayerSetInfo *info = getInfo(); diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index 5a413e929f..4f2ee5b045 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -40,6 +40,7 @@ class LLXmlTreeNode; class LLTexLayerSet; class LLTexLayerSetInfo; class LLTexLayerInfo; +class LLTexLayerSetBuffer; class LLWearable; class LLViewerVisualParam; @@ -178,10 +179,16 @@ private: //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLTexLayerSet { + friend class LLTexLayerSetBuffer; public: LLTexLayerSet(LLAvatarAppearance* const appearance); virtual ~LLTexLayerSet(); + LLTexLayerSetBuffer* getComposite(); + const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist. + virtual void createComposite() = 0; + void destroyComposite(); + const LLTexLayerSetInfo* getInfo() const { return mInfo; } BOOL setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions @@ -199,6 +206,7 @@ public: LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } const std::string getBodyRegionName() const; + BOOL hasComposite() const { return (mComposite.notNull()); } LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; } void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) { mBakedTexIndex = index; } BOOL isVisible() const { return mIsVisible; } @@ -209,6 +217,7 @@ protected: typedef std::vector layer_list_t; layer_list_t mLayerList; layer_list_t mMaskLayerList; + LLPointer mComposite; LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer. BOOL mIsVisible; @@ -241,6 +250,34 @@ protected: layer_info_list_t mLayerInfoList; }; +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerSetBuffer +// +// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerSetBuffer : public virtual LLRefCount +{ + LOG_CLASS(LLTexLayerSetBuffer); + +public: + LLTexLayerSetBuffer(LLTexLayerSet* const owner); + virtual ~LLTexLayerSetBuffer(); + +protected: + void pushProjection() const; + void popProjection() const; + virtual void preRenderTexLayerSet(); + virtual void midRenderTexLayerSet(BOOL success) {} + virtual void postRenderTexLayerSet(BOOL success); + virtual S32 getCompositeOriginX() const = 0; + virtual S32 getCompositeOriginY() const = 0; + virtual S32 getCompositeWidth() const = 0; + virtual S32 getCompositeHeight() const = 0; + BOOL renderTexLayerSet(); + + LLTexLayerSet* const mTexLayerSet; +}; + //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLTexLayerStaticImageList // diff --git a/indra/llrender/lltexture.h b/indra/llrender/lltexture.h index a23aa72520..40245968d1 100644 --- a/indra/llrender/lltexture.h +++ b/indra/llrender/lltexture.h @@ -43,7 +43,7 @@ class LLImageRaw ; //this is an abstract class as the parent for the class LLViewerTexture //through the following virtual functions, the class LLViewerTexture can be reached from /llrender. // -class LLTexture : public LLRefCount +class LLTexture : public virtual LLRefCount { friend class LLTexUnit ; friend class LLFontGL ; diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp index 35e44d73d4..7c423af3c8 100644 --- a/indra/newview/llassetuploadresponders.cpp +++ b/indra/newview/llassetuploadresponders.cpp @@ -456,7 +456,7 @@ LLSendTexLayerResponder::LLSendTexLayerResponder(const LLSD& post_data, LLSendTexLayerResponder::~LLSendTexLayerResponder() { - // mBakedUploadData is normally deleted by calls to LLTexLayerSetBuffer::onTextureUploadComplete() below + // mBakedUploadData is normally deleted by calls to LLViewerTexLayerSetBuffer::onTextureUploadComplete() below if (mBakedUploadData) { // ...but delete it in the case where uploadComplete() is never called delete mBakedUploadData; @@ -477,12 +477,12 @@ void LLSendTexLayerResponder::uploadComplete(const LLSD& content) if (result == "complete" && mBakedUploadData != NULL) { // Invoke - LLTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, 0, LL_EXSTAT_NONE); + LLViewerTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, 0, LL_EXSTAT_NONE); mBakedUploadData = NULL; // deleted in onTextureUploadComplete() } else { // Invoke the original callback with an error result - LLTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); + LLViewerTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); mBakedUploadData = NULL; // deleted in onTextureUploadComplete() } } @@ -492,7 +492,7 @@ void LLSendTexLayerResponder::error(U32 statusNum, const std::string& reason) llinfos << "status: " << statusNum << " reason: " << reason << llendl; // Invoke the original callback with an error result - LLTexLayerSetBuffer::onTextureUploadComplete(LLUUID(), (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); + LLViewerTexLayerSetBuffer::onTextureUploadComplete(LLUUID(), (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); mBakedUploadData = NULL; // deleted in onTextureUploadComplete() } diff --git a/indra/newview/lldynamictexture.h b/indra/newview/lldynamictexture.h index c51e7d1e1a..d287ae6eeb 100644 --- a/indra/newview/lldynamictexture.h +++ b/indra/newview/lldynamictexture.h @@ -72,8 +72,8 @@ public: /*virtual*/ S8 getType() const ; - S32 getOriginX() { return mOrigin.mX; } - S32 getOriginY() { return mOrigin.mY; } + S32 getOriginX() const { return mOrigin.mX; } + S32 getOriginY() const { return mOrigin.mY; } S32 getSize() { return mFullWidth * mFullHeight * mComponents; } diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 070009fe9c..03529b9246 100755 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -425,7 +425,7 @@ void LLAvatarTexBar::draw() const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; const LLViewerTexLayerSet *layerset = avatarp->debugGetLayerSet(baked_index); if (!layerset) continue; - const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); if (!layerset_buffer) continue; LLColor4 text_color = LLColor4::white; diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 79800c1df3..3532fac1bc 100755 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -562,7 +562,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) { if( mLayerSet->hasComposite() ) { - gGL.getTexUnit(diffuse_channel)->bind(mLayerSet->getComposite()); + gGL.getTexUnit(diffuse_channel)->bind(mLayerSet->getViewerComposite()); } else { diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index f049130f3a..961c7082cf 100755 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -519,7 +519,7 @@ void output_statistics(void*) llinfos << "Avatar Memory (partly overlaps with above stats):" << llendl; LLTexLayerStaticImageList::getInstance()->dumpByteCount(); LLVOAvatarSelf::dumpScratchTextureByteCount(); - LLTexLayerSetBuffer::dumpTotalByteCount(); + LLViewerTexLayerSetBuffer::dumpTotalByteCount(); LLVOAvatarSelf::dumpTotalLocalTextureByteCount(); LLTexLayerParamAlpha::dumpCacheByteCount(); LLVOAvatar::dumpBakedStatus(); diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp index 051aa41ed1..69457ab1db 100644 --- a/indra/newview/llviewertexlayer.cpp +++ b/indra/newview/llviewertexlayer.cpp @@ -63,33 +63,33 @@ LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar, } //----------------------------------------------------------------------------- -// LLTexLayerSetBuffer +// LLViewerTexLayerSetBuffer // The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one. //----------------------------------------------------------------------------- // static -S32 LLTexLayerSetBuffer::sGLByteCount = 0; +S32 LLViewerTexLayerSetBuffer::sGLByteCount = 0; -LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLViewerTexLayerSet* const owner, +LLViewerTexLayerSetBuffer::LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height) : // ORDER_LAST => must render these after the hints are created. + LLTexLayerSetBuffer(owner), LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ), mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates mNeedsUpload(FALSE), mNumLowresUploads(0), mUploadFailCount(0), mNeedsUpdate(TRUE), - mNumLowresUpdates(0), - mTexLayerSet(owner) + mNumLowresUpdates(0) { - LLTexLayerSetBuffer::sGLByteCount += getSize(); + LLViewerTexLayerSetBuffer::sGLByteCount += getSize(); mNeedsUploadTimer.start(); mNeedsUpdateTimer.start(); } -LLTexLayerSetBuffer::~LLTexLayerSetBuffer() +LLViewerTexLayerSetBuffer::~LLViewerTexLayerSetBuffer() { - LLTexLayerSetBuffer::sGLByteCount -= getSize(); + LLViewerTexLayerSetBuffer::sGLByteCount -= getSize(); destroyGLTexture(); for( S32 order = 0; order < ORDER_COUNT; order++ ) { @@ -98,30 +98,30 @@ LLTexLayerSetBuffer::~LLTexLayerSetBuffer() } //virtual -S8 LLTexLayerSetBuffer::getType() const +S8 LLViewerTexLayerSetBuffer::getType() const { return LLViewerDynamicTexture::LL_TEX_LAYER_SET_BUFFER ; } //virtual -void LLTexLayerSetBuffer::restoreGLTexture() +void LLViewerTexLayerSetBuffer::restoreGLTexture() { LLViewerDynamicTexture::restoreGLTexture() ; } //virtual -void LLTexLayerSetBuffer::destroyGLTexture() +void LLViewerTexLayerSetBuffer::destroyGLTexture() { LLViewerDynamicTexture::destroyGLTexture() ; } // static -void LLTexLayerSetBuffer::dumpTotalByteCount() +void LLViewerTexLayerSetBuffer::dumpTotalByteCount() { - llinfos << "Composite System GL Buffers: " << (LLTexLayerSetBuffer::sGLByteCount/1024) << "KB" << llendl; + llinfos << "Composite System GL Buffers: " << (LLViewerTexLayerSetBuffer::sGLByteCount/1024) << "KB" << llendl; } -void LLTexLayerSetBuffer::requestUpdate() +void LLViewerTexLayerSetBuffer::requestUpdate() { restartUpdateTimer(); mNeedsUpdate = TRUE; @@ -131,7 +131,7 @@ void LLTexLayerSetBuffer::requestUpdate() mUploadID.setNull(); } -void LLTexLayerSetBuffer::requestUpload() +void LLViewerTexLayerSetBuffer::requestUpload() { conditionalRestartUploadTimer(); mNeedsUpload = TRUE; @@ -139,7 +139,7 @@ void LLTexLayerSetBuffer::requestUpload() mUploadPending = TRUE; } -void LLTexLayerSetBuffer::conditionalRestartUploadTimer() +void LLViewerTexLayerSetBuffer::conditionalRestartUploadTimer() { // If we requested a new upload but haven't even uploaded // a low res version of our last upload request, then @@ -155,13 +155,13 @@ void LLTexLayerSetBuffer::conditionalRestartUploadTimer() } } -void LLTexLayerSetBuffer::restartUpdateTimer() +void LLViewerTexLayerSetBuffer::restartUpdateTimer() { mNeedsUpdateTimer.reset(); mNeedsUpdateTimer.start(); } -void LLTexLayerSetBuffer::cancelUpload() +void LLViewerTexLayerSetBuffer::cancelUpload() { mNeedsUpload = FALSE; mUploadPending = FALSE; @@ -169,29 +169,8 @@ void LLTexLayerSetBuffer::cancelUpload() mUploadRetryTimer.reset(); } -void LLTexLayerSetBuffer::pushProjection() const -{ - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.pushMatrix(); - gGL.loadIdentity(); - gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); - - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.pushMatrix(); - gGL.loadIdentity(); -} - -void LLTexLayerSetBuffer::popProjection() const -{ - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.popMatrix(); - - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.popMatrix(); -} - // virtual -BOOL LLTexLayerSetBuffer::needsRender() +BOOL LLViewerTexLayerSetBuffer::needsRender() { llassert(mTexLayerSet->getAvatarAppearance() == gAgentAvatarp); if (!isAgentAvatarValid()) return FALSE; @@ -212,7 +191,7 @@ BOOL LLTexLayerSetBuffer::needsRender() } // Don't render if we are trying to create a shirt texture but aren't wearing a skirt. - if (gAgentAvatarp->getBakedTE(mTexLayerSet) == LLAvatarAppearanceDefines::TEX_SKIRT_BAKED && + if (gAgentAvatarp->getBakedTE(getViewerTexLayerSet()) == LLAvatarAppearanceDefines::TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) { cancelUpload(); @@ -220,51 +199,36 @@ BOOL LLTexLayerSetBuffer::needsRender() } // Render if we have at least minimal level of detail for each local texture. - return mTexLayerSet->isLocalTextureDataAvailable(); + return getViewerTexLayerSet()->isLocalTextureDataAvailable(); } -void LLTexLayerSetBuffer::preRender(BOOL clear_depth) +// virtual +void LLViewerTexLayerSetBuffer::preRenderTexLayerSet() { - // Set up an ortho projection - pushProjection(); + LLTexLayerSetBuffer::preRenderTexLayerSet(); // keep depth buffer, we don't need to clear it LLViewerDynamicTexture::preRender(FALSE); } -void LLTexLayerSetBuffer::postRender(BOOL success) +// virtual +void LLViewerTexLayerSetBuffer::postRenderTexLayerSet(BOOL success) { - popProjection(); + // *TODO: Old logic does not check success before setGLTextureCreated + // we have valid texture data now + mGLTexturep->setGLTextureCreated(true); + LLTexLayerSetBuffer::postRenderTexLayerSet(success); LLViewerDynamicTexture::postRender(success); } -BOOL LLTexLayerSetBuffer::render() +// virtual +void LLViewerTexLayerSetBuffer::midRenderTexLayerSet(BOOL success) { - // Default color mask for tex layer render - gGL.setColorMask(true, true); - // do we need to upload, and do we have sufficient data to create an uploadable composite? // TODO: When do we upload the texture if gAgent.mNumPendingQueries is non-zero? const BOOL upload_now = mNeedsUpload && isReadyToUpload(); const BOOL update_now = mNeedsUpdate && isReadyToUpdate(); - - BOOL success = TRUE; - - bool use_shaders = LLGLSLShader::sNoFixedFunction; - - if (use_shaders) - { - gAlphaMaskProgram.bind(); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - - LLVertexBuffer::unbind(); - - // Composite the color data - LLGLSUIDefault gls_ui; - success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight ); - gGL.flush(); if(upload_now) { @@ -275,9 +239,10 @@ BOOL LLTexLayerSetBuffer::render() } else { - if (mTexLayerSet->isVisible()) + LLViewerTexLayerSet* layer_set = getViewerTexLayerSet(); + if (layer_set->isVisible()) { - mTexLayerSet->getAvatar()->debugBakedTextureUpload(mTexLayerSet->getBakedTexIndex(), FALSE); // FALSE for start of upload, TRUE for finish. + layer_set->getAvatar()->debugBakedTextureUpload(layer_set->getBakedTexIndex(), FALSE); // FALSE for start of upload, TRUE for finish. doUpload(); } else @@ -285,7 +250,7 @@ BOOL LLTexLayerSetBuffer::render() mUploadPending = FALSE; mNeedsUpload = FALSE; mNeedsUploadTimer.pause(); - mTexLayerSet->getAvatar()->setNewBakedTexture(mTexLayerSet->getBakedTexIndex(),IMG_INVISIBLE); + layer_set->getAvatar()->setNewBakedTexture(layer_set->getBakedTexIndex(),IMG_INVISIBLE); } } } @@ -294,51 +259,35 @@ BOOL LLTexLayerSetBuffer::render() { doUpdate(); } - - if (use_shaders) - { - gAlphaMaskProgram.unbind(); - } - - LLVertexBuffer::unbind(); - - // reset GL state - gGL.setColorMask(true, true); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - // we have valid texture data now - mGLTexturep->setGLTextureCreated(true); - - return success; } -BOOL LLTexLayerSetBuffer::isInitialized(void) const +BOOL LLViewerTexLayerSetBuffer::isInitialized(void) const { return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated(); } -BOOL LLTexLayerSetBuffer::uploadPending() const +BOOL LLViewerTexLayerSetBuffer::uploadPending() const { return mUploadPending; } -BOOL LLTexLayerSetBuffer::uploadNeeded() const +BOOL LLViewerTexLayerSetBuffer::uploadNeeded() const { return mNeedsUpload; } -BOOL LLTexLayerSetBuffer::uploadInProgress() const +BOOL LLViewerTexLayerSetBuffer::uploadInProgress() const { return !mUploadID.isNull(); } -BOOL LLTexLayerSetBuffer::isReadyToUpload() const +BOOL LLViewerTexLayerSetBuffer::isReadyToUpload() const { if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries. if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) return FALSE; // Don't upload if avatar is using composites. BOOL ready = FALSE; - if (mTexLayerSet->isLocalTextureDataFinal()) + if (getViewerTexLayerSet()->isLocalTextureDataFinal()) { // If we requested an upload and have the final LOD ready, upload (or wait a while if this is a retry) if (mUploadFailCount == 0) @@ -363,7 +312,7 @@ BOOL LLTexLayerSetBuffer::isReadyToUpload() const // If we hit our timeout and have textures available at even lower resolution, then upload. const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold; - const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable(); + const BOOL has_lower_lod = getViewerTexLayerSet()->isLocalTextureDataAvailable(); ready = has_lower_lod && is_upload_textures_timeout; } } @@ -371,10 +320,10 @@ BOOL LLTexLayerSetBuffer::isReadyToUpload() const return ready; } -BOOL LLTexLayerSetBuffer::isReadyToUpdate() const +BOOL LLViewerTexLayerSetBuffer::isReadyToUpdate() const { // If we requested an update and have the final LOD ready, then update. - if (mTexLayerSet->isLocalTextureDataFinal()) return TRUE; + if (getViewerTexLayerSet()->isLocalTextureDataFinal()) return TRUE; // If we haven't done an update yet, then just do one now regardless of state of textures. if (mNumLowresUpdates == 0) return TRUE; @@ -386,14 +335,14 @@ BOOL LLTexLayerSetBuffer::isReadyToUpdate() const { // If we hit our timeout and have textures available at even lower resolution, then update. const BOOL is_update_textures_timeout = mNeedsUpdateTimer.getElapsedTimeF32() >= texture_timeout; - const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable(); + const BOOL has_lower_lod = getViewerTexLayerSet()->isLocalTextureDataAvailable(); if (has_lower_lod && is_update_textures_timeout) return TRUE; } return FALSE; } -BOOL LLTexLayerSetBuffer::requestUpdateImmediate() +BOOL LLViewerTexLayerSetBuffer::requestUpdateImmediate() { mNeedsUpdate = TRUE; BOOL result = FALSE; @@ -410,14 +359,15 @@ BOOL LLTexLayerSetBuffer::requestUpdateImmediate() // Create the baked texture, send it out to the server, then wait for it to come // back so we can switch to using it. -void LLTexLayerSetBuffer::doUpload() +void LLViewerTexLayerSetBuffer::doUpload() { - llinfos << "Uploading baked " << mTexLayerSet->getBodyRegionName() << llendl; + LLViewerTexLayerSet* layer_set = getViewerTexLayerSet(); + llinfos << "Uploading baked " << layer_set->getBodyRegionName() << llendl; LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES); // Don't need caches since we're baked now. (note: we won't *really* be baked // until this image is sent to the server and the Avatar Appearance message is received.) - mTexLayerSet->deleteCaches(); + layer_set->deleteCaches(); // Get the COLOR information from our texture U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ]; @@ -428,7 +378,7 @@ void LLTexLayerSetBuffer::doUpload() LLGLSUIDefault gls_ui; LLPointer baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 ); U8* baked_mask_data = baked_mask_image->getData(); - mTexLayerSet->gatherMorphMaskAlpha(baked_mask_data, mFullWidth, mFullHeight); + layer_set->gatherMorphMaskAlpha(baked_mask_data, mFullWidth, mFullHeight); // Create the baked image from our color and mask information @@ -475,10 +425,10 @@ void LLTexLayerSetBuffer::doUpload() if (valid) { - const bool highest_lod = mTexLayerSet->isLocalTextureDataFinal(); + const bool highest_lod = layer_set->isLocalTextureDataFinal(); // Baked_upload_data is owned by the responder and deleted after the request completes. LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp, - this->mTexLayerSet, + layer_set, asset_id, highest_lod); // upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit. @@ -491,7 +441,7 @@ void LLTexLayerSetBuffer::doUpload() && (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing. { LLSD body = LLSD::emptyMap(); - // The responder will call LLTexLayerSetBuffer::onTextureUploadComplete() + // The responder will call LLViewerTexLayerSetBuffer::onTextureUploadComplete() LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data)); llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl; } @@ -499,7 +449,7 @@ void LLTexLayerSetBuffer::doUpload() { gAssetStorage->storeAssetData(tid, LLAssetType::AT_TEXTURE, - LLTexLayerSetBuffer::onTextureUploadComplete, + LLViewerTexLayerSetBuffer::onTextureUploadComplete, baked_upload_data, TRUE, // temp_file TRUE, // is_priority @@ -527,12 +477,12 @@ void LLTexLayerSetBuffer::doUpload() { const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32()); + args["EXISTENCE"] = llformat("%d",(U32)layer_set->getAvatar()->debugGetExistenceTimeElapsedF32()); args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32()); - args["BODYREGION"] = mTexLayerSet->getBodyRegionName(); + args["BODYREGION"] = layer_set->getBodyRegionName(); args["RESOLUTION"] = lod_str; LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args); - LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL; + LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << layer_set->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL; } } else @@ -557,9 +507,10 @@ void LLTexLayerSetBuffer::doUpload() // Mostly bookkeeping; don't need to actually "do" anything since // render() will actually do the update. -void LLTexLayerSetBuffer::doUpdate() +void LLViewerTexLayerSetBuffer::doUpdate() { - const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); + LLViewerTexLayerSet* layer_set = getViewerTexLayerSet(); + const BOOL highest_lod = layer_set->isLocalTextureDataFinal(); if (highest_lod) { mNeedsUpdate = FALSE; @@ -573,25 +524,25 @@ void LLTexLayerSetBuffer::doUpdate() // need to switch to using this layerset if this is the first update // after getting the lowest LOD - mTexLayerSet->getAvatar()->updateMeshTextures(); + layer_set->getAvatar()->updateMeshTextures(); // Print out notification that we updated this texture. if (gSavedSettings.getBOOL("DebugAvatarRezTime")) { - const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); + const BOOL highest_lod = layer_set->isLocalTextureDataFinal(); const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32()); + args["EXISTENCE"] = llformat("%d",(U32)layer_set->getAvatar()->debugGetExistenceTimeElapsedF32()); args["TIME"] = llformat("%d",(U32)mNeedsUpdateTimer.getElapsedTimeF32()); - args["BODYREGION"] = mTexLayerSet->getBodyRegionName(); + args["BODYREGION"] = layer_set->getBodyRegionName(); args["RESOLUTION"] = lod_str; LLNotificationsUtil::add("AvatarRezSelfBakedTextureUpdateNotification",args); - LL_DEBUGS("Avatar") << self_av_string() << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL; + LL_DEBUGS("Avatar") << self_av_string() << "Locally updating [ name: " << layer_set->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL; } } // static -void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, +void LLViewerTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, void* userdata, S32 result, LLExtStat ext_status) // StoreAssetData callback (not fixed) @@ -603,7 +554,7 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, (baked_upload_data->mAvatar == gAgentAvatarp) && // Sanity check: only the user's avatar should be uploading textures. (baked_upload_data->mTexLayerSet->hasComposite())) { - LLTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getComposite(); + LLViewerTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getViewerComposite(); S32 failures = layerset_buffer->mUploadFailCount; layerset_buffer->mUploadFailCount = 0; @@ -627,7 +578,7 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, if (result >= 0) { layerset_buffer->mUploadPending = FALSE; // Allows sending of AgentSetAppearance later - LLAvatarAppearanceDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->mTexLayerSet); + LLAvatarAppearanceDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->getViewerTexLayerSet()); // Update baked texture info with the new UUID U64 now = LLFrameTimer::getTotalTime(); // Record starting time llinfos << "Baked" << resolution << "texture upload for " << name << " took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl; @@ -673,7 +624,6 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, LLViewerTexLayerSet::LLViewerTexLayerSet(LLAvatarAppearance* const appearance) : LLTexLayerSet(appearance), - mComposite( NULL ), mUpdatesEnabled( FALSE ) { } @@ -704,24 +654,31 @@ void LLViewerTexLayerSet::requestUpdate() if( mUpdatesEnabled ) { createComposite(); - mComposite->requestUpdate(); + getViewerComposite()->requestUpdate(); } } void LLViewerTexLayerSet::requestUpload() { createComposite(); - mComposite->requestUpload(); + getViewerComposite()->requestUpload(); } void LLViewerTexLayerSet::cancelUpload() { if(mComposite) { - mComposite->cancelUpload(); + getViewerComposite()->cancelUpload(); } } +void LLViewerTexLayerSet::updateComposite() +{ + createComposite(); + getViewerComposite()->requestUpdateImmediate(); +} + +// virtual void LLViewerTexLayerSet::createComposite() { if(!mComposite) @@ -733,15 +690,7 @@ void LLViewerTexLayerSet::createComposite() { llerrs << "composites should not be created for non-self avatars!" << llendl; } - mComposite = new LLTexLayerSetBuffer( this, width, height ); - } -} - -void LLViewerTexLayerSet::destroyComposite() -{ - if( mComposite ) - { - mComposite = NULL; + mComposite = new LLViewerTexLayerSetBuffer( this, width, height ); } } @@ -751,26 +700,6 @@ void LLViewerTexLayerSet::setUpdatesEnabled( BOOL b ) } -void LLViewerTexLayerSet::updateComposite() -{ - createComposite(); - mComposite->requestUpdateImmediate(); -} - -LLTexLayerSetBuffer* LLViewerTexLayerSet::getComposite() -{ - if (!mComposite) - { - createComposite(); - } - return mComposite; -} - -const LLTexLayerSetBuffer* LLViewerTexLayerSet::getComposite() const -{ - return mComposite; -} - void LLViewerTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height) { memset(data, 255, width * height); @@ -778,29 +707,44 @@ void LLViewerTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height) for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) { LLTexLayerInterface* layer = *iter; - layer->gatherAlphaMasks(data, mComposite->getOriginX(),mComposite->getOriginY(), width, height); + layer->gatherAlphaMasks(data, getViewerComposite()->getOriginX(), + getViewerComposite()->getOriginY(), width, height); } // Set alpha back to that of our alpha masks. - renderAlphaMaskTextures(mComposite->getOriginX(), mComposite->getOriginY(), width, height, true); + renderAlphaMaskTextures(getViewerComposite()->getOriginX(), + getViewerComposite()->getOriginY(), width, height, true); } - -LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar() const +LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar() { return dynamic_cast (mAvatarAppearance); } +const LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar() const +{ + return dynamic_cast (mAvatarAppearance); +} + +LLViewerTexLayerSetBuffer* LLViewerTexLayerSet::getViewerComposite() +{ + return dynamic_cast (getComposite()); +} + +const LLViewerTexLayerSetBuffer* LLViewerTexLayerSet::getViewerComposite() const +{ + return dynamic_cast (getComposite()); +} -const std::string LLTexLayerSetBuffer::dumpTextureInfo() const +const std::string LLViewerTexLayerSetBuffer::dumpTextureInfo() const { if (!isAgentAvatarValid()) return ""; const BOOL is_high_res = !mNeedsUpload; const U32 num_low_res = mNumLowresUploads; const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32(); - const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet); + const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(getViewerTexLayerSet()); std::string status = "CREATING "; if (!uploadNeeded()) status = "DONE "; diff --git a/indra/newview/llviewertexlayer.h b/indra/newview/llviewertexlayer.h index 125bf82adf..6788214f3a 100644 --- a/indra/newview/llviewertexlayer.h +++ b/indra/newview/llviewertexlayer.h @@ -31,7 +31,7 @@ #include "lltexlayer.h" class LLVOAvatarSelf; -class LLTexLayerSetBuffer; +class LLViewerTexLayerSetBuffer; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLViewerTexLayerSet @@ -41,46 +41,43 @@ class LLTexLayerSetBuffer; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLViewerTexLayerSet : public LLTexLayerSet { - friend class LLTexLayerSetBuffer; public: LLViewerTexLayerSet(LLAvatarAppearance* const appearance); virtual ~LLViewerTexLayerSet(); - LLTexLayerSetBuffer* getComposite(); - const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist. virtual void requestUpdate(); void requestUpload(); void cancelUpload(); - void updateComposite(); BOOL isLocalTextureDataAvailable() const; BOOL isLocalTextureDataFinal() const; - void createComposite(); - void destroyComposite(); + void updateComposite(); + /*virtual*/void createComposite(); void setUpdatesEnabled(BOOL b); BOOL getUpdatesEnabled() const { return mUpdatesEnabled; } void gatherMorphMaskAlpha(U8 *data, S32 width, S32 height); - LLVOAvatarSelf* getAvatar() const; - BOOL hasComposite() const { return (mComposite.notNull()); } + LLVOAvatarSelf* getAvatar(); + const LLVOAvatarSelf* getAvatar() const; + LLViewerTexLayerSetBuffer* getViewerComposite(); + const LLViewerTexLayerSetBuffer* getViewerComposite() const; private: - LLPointer mComposite; BOOL mUpdatesEnabled; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerSetBuffer +// LLViewerTexLayerSetBuffer // -// The composite image that a LLViewerTexLayerSet writes to. Each LLTexLayerSet has one. +// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerSetBuffer : public LLViewerDynamicTexture +class LLViewerTexLayerSetBuffer : public LLTexLayerSetBuffer, public LLViewerDynamicTexture { - LOG_CLASS(LLTexLayerSetBuffer); + LOG_CLASS(LLViewerTexLayerSetBuffer); public: - LLTexLayerSetBuffer(LLViewerTexLayerSet* const owner, S32 width, S32 height); - virtual ~LLTexLayerSetBuffer(); + LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height); + virtual ~LLViewerTexLayerSetBuffer(); public: /*virtual*/ S8 getType() const; @@ -89,23 +86,34 @@ public: const std::string dumpTextureInfo() const; virtual void restoreGLTexture(); virtual void destroyGLTexture(); -protected: - void pushProjection() const; - void popProjection() const; private: - LLViewerTexLayerSet* const mTexLayerSet; + LLViewerTexLayerSet* getViewerTexLayerSet() + { return dynamic_cast (mTexLayerSet); } + const LLViewerTexLayerSet* getViewerTexLayerSet() const + { return dynamic_cast (mTexLayerSet); } static S32 sGLByteCount; //-------------------------------------------------------------------- - // Render + // Tex Layer Render + //-------------------------------------------------------------------- + virtual void preRenderTexLayerSet(); + virtual void midRenderTexLayerSet(BOOL success); + virtual void postRenderTexLayerSet(BOOL success); + virtual S32 getCompositeOriginX() const { return getOriginX(); } + virtual S32 getCompositeOriginY() const { return getOriginY(); } + virtual S32 getCompositeWidth() const { return getFullWidth(); } + virtual S32 getCompositeHeight() const { return getFullHeight(); } + + //-------------------------------------------------------------------- + // Dynamic Texture Interface //-------------------------------------------------------------------- public: /*virtual*/ BOOL needsRender(); protected: - BOOL render(S32 x, S32 y, S32 width, S32 height); - virtual void preRender(BOOL clear_depth); - virtual void postRender(BOOL success); - virtual BOOL render(); + // Pass these along for tex layer rendering. + virtual void preRender(BOOL clear_depth) { preRenderTexLayerSet(); } + virtual void postRender(BOOL success) { postRenderTexLayerSet(success); } + virtual BOOL render() { return renderTexLayerSet(); } //-------------------------------------------------------------------- // Uploads diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 56ded53b5d..4e17884e0e 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -6722,7 +6722,7 @@ void LLVOAvatar::updateMeshTextures() // use the last-known good baked texture until it finish the first // render of the new layerset. const BOOL layerset_invalid = mBakedTextureDatas[i].mTexLayerSet - && ( !mBakedTextureDatas[i].mTexLayerSet->getComposite()->isInitialized() + && ( !mBakedTextureDatas[i].mTexLayerSet->getViewerComposite()->isInitialized() || !mBakedTextureDatas[i].mTexLayerSet->isLocalTextureDataAvailable() ); use_lkg_baked_layer[i] = (!is_layer_baked[i] && (mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR) diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index ec37e6f301..e836a5e4a8 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1519,7 +1519,7 @@ BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLAvatarAppearanceDefines::EBaked { const LLViewerTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet; if (!layerset) return FALSE; - const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); if (!layerset_buffer) return FALSE; return !layerset_buffer->uploadNeeded(); } @@ -1614,7 +1614,7 @@ bool LLVOAvatarSelf::hasPendingBakedUploads() const for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { LLViewerTexLayerSet* layerset = mBakedTextureDatas[i].mTexLayerSet; - if (layerset && layerset->getComposite() && layerset->getComposite()->uploadPending()) + if (layerset && layerset->getViewerComposite() && layerset->getViewerComposite()->uploadPending()) { return true; } @@ -2517,7 +2517,7 @@ void LLVOAvatarSelf::outputRezDiagnostics() const const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); if (!layerset) continue; - const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); if (!layerset_buffer) continue; LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << llendl; } -- cgit v1.3 From 1f6e20c5bbfd4495e6493facd2363fd133fe7fcd Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Tue, 4 Sep 2012 17:43:08 +0000 Subject: Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture --- indra/llappearance/lllocaltextureobject.cpp | 8 +- indra/llappearance/lllocaltextureobject.h | 10 +- indra/llappearance/lltexlayer.cpp | 24 +- indra/llappearance/lltexlayer.h | 6 +- indra/llappearance/lltexlayerparams.cpp | 2 +- indra/llappearance/lltexlayerparams.h | 4 +- indra/llappearance/lltexturemanagerbridge.h | 8 +- indra/llrender/CMakeLists.txt | 2 + indra/llrender/llgltexture.cpp | 396 ++++++++++++++++++++++++++++ indra/llrender/llgltexture.h | 196 ++++++++++++++ indra/llrender/lltexture.h | 53 +--- indra/newview/llcolorswatch.cpp | 2 +- indra/newview/lldrawpoolbump.cpp | 4 +- indra/newview/lldrawpoolterrain.cpp | 8 +- indra/newview/lldrawpoolwater.cpp | 4 +- indra/newview/lldynamictexture.cpp | 2 +- indra/newview/llface.cpp | 4 +- indra/newview/llfloatermodelpreview.cpp | 2 +- indra/newview/llfloaterreporter.cpp | 4 +- indra/newview/llfloaterscriptdebug.cpp | 2 +- indra/newview/lllocalbitmaps.cpp | 2 +- indra/newview/llpreviewtexture.cpp | 6 +- indra/newview/llselectmgr.cpp | 6 +- indra/newview/llspatialpartition.cpp | 4 +- indra/newview/lltexturectrl.cpp | 6 +- indra/newview/lltextureview.cpp | 2 +- indra/newview/llviewerobject.cpp | 10 +- indra/newview/llviewerstats.cpp | 2 +- indra/newview/llviewertexture.cpp | 390 ++------------------------- indra/newview/llviewertexture.h | 103 +------- indra/newview/llviewertexturelist.cpp | 20 +- indra/newview/llviewertexturelist.h | 14 +- indra/newview/llviewerwearable.cpp | 2 +- indra/newview/llviewerwindow.cpp | 4 +- indra/newview/llvlcomposition.cpp | 6 +- indra/newview/llvoavatar.cpp | 6 +- indra/newview/llvoavatar.h | 4 +- indra/newview/llvoavatarself.h | 4 +- indra/newview/llvograss.cpp | 2 +- indra/newview/llvoicevisualizer.cpp | 2 +- indra/newview/llvosky.cpp | 10 +- indra/newview/llvotree.cpp | 2 +- indra/newview/llvovolume.cpp | 10 +- indra/newview/llworldmap.cpp | 6 +- indra/newview/llworldmipmap.cpp | 16 +- indra/newview/tests/llworldmap_test.cpp | 6 +- indra/newview/tests/llworldmipmap_test.cpp | 4 +- 47 files changed, 759 insertions(+), 631 deletions(-) create mode 100644 indra/llrender/llgltexture.cpp create mode 100644 indra/llrender/llgltexture.h (limited to 'indra/llrender') diff --git a/indra/llappearance/lllocaltextureobject.cpp b/indra/llappearance/lllocaltextureobject.cpp index 0e77444f49..7e36a06797 100644 --- a/indra/llappearance/lllocaltextureobject.cpp +++ b/indra/llappearance/lllocaltextureobject.cpp @@ -30,7 +30,7 @@ #include "llimage.h" #include "llrender.h" #include "lltexlayer.h" -#include "lltexture.h" +#include "llgltexture.h" #include "lluuid.h" #include "llwearable.h" @@ -42,7 +42,7 @@ LLLocalTextureObject::LLLocalTextureObject() : mImage = NULL; } -LLLocalTextureObject::LLLocalTextureObject(LLTexture* image, const LLUUID& id) : +LLLocalTextureObject::LLLocalTextureObject(LLGLTexture* image, const LLUUID& id) : mIsBakedReady(FALSE), mDiscard(MAX_DISCARD_LEVEL+1) { @@ -78,7 +78,7 @@ LLLocalTextureObject::~LLLocalTextureObject() { } -LLTexture* LLLocalTextureObject::getImage() const +LLGLTexture* LLLocalTextureObject::getImage() const { return mImage; } @@ -127,7 +127,7 @@ BOOL LLLocalTextureObject::getBakedReady() const return mIsBakedReady; } -void LLLocalTextureObject::setImage(LLTexture* new_image) +void LLLocalTextureObject::setImage(LLGLTexture* new_image) { mImage = new_image; } diff --git a/indra/llappearance/lllocaltextureobject.h b/indra/llappearance/lllocaltextureobject.h index 8f868eb412..6f14448cca 100644 --- a/indra/llappearance/lllocaltextureobject.h +++ b/indra/llappearance/lllocaltextureobject.h @@ -30,7 +30,7 @@ #include #include "llpointer.h" -#include "lltexture.h" +#include "llgltexture.h" class LLUUID; class LLTexLayer; @@ -44,11 +44,11 @@ class LLLocalTextureObject { public: LLLocalTextureObject(); - LLLocalTextureObject(LLTexture* image, const LLUUID& id); + LLLocalTextureObject(LLGLTexture* image, const LLUUID& id); LLLocalTextureObject(const LLLocalTextureObject& lto); ~LLLocalTextureObject(); - LLTexture* getImage() const; + LLGLTexture* getImage() const; LLTexLayer* getTexLayer(U32 index) const; LLTexLayer* getTexLayer(const std::string &name); U32 getNumTexLayers() const; @@ -56,7 +56,7 @@ public: S32 getDiscard() const; BOOL getBakedReady() const; - void setImage(LLTexture* new_image); + void setImage(LLGLTexture* new_image); BOOL setTexLayer(LLTexLayer *new_tex_layer, U32 index); BOOL addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable); BOOL addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable); @@ -70,7 +70,7 @@ protected: private: - LLPointer mImage; + LLPointer mImage; // NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer // using shared pointers here only for smart assignment & cleanup // do NOT create new shared pointers to these objects, or keep pointers to them around diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 0d3219c4e0..a741a83af7 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -504,7 +504,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, { gGL.flush(); { - LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); if( tex ) { LLGLSUIDefault gls_ui; @@ -1087,7 +1087,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) if( (getInfo()->mLocalTexture != -1) && !getInfo()->mUseLocalTextureAlphaOnly ) { { - LLTexture* tex = NULL; + LLGLTexture* tex = NULL; if (mLocalTextureObject && mLocalTextureObject->getImage()) { tex = mLocalTextureObject->getImage(); @@ -1137,7 +1137,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) if( !getInfo()->mStaticImageFileName.empty() ) { { - LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { gGL.getTexUnit(0)->bind(tex, TRUE); @@ -1259,7 +1259,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) if( !getInfo()->mStaticImageFileName.empty() ) { - LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); if( tex ) { LLGLSNoAlphaTest gls_no_alpha_test; @@ -1284,7 +1284,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) { if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES) { - LLTexture* tex = mLocalTextureObject->getImage(); + LLGLTexture* tex = mLocalTextureObject->getImage(); if (tex) { LLGLSNoAlphaTest gls_no_alpha_test; @@ -1358,7 +1358,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC // Accumulate the alpha component of the texture if( getInfo()->mLocalTexture != -1 ) { - LLTexture* tex = mLocalTextureObject->getImage(); + LLGLTexture* tex = mLocalTextureObject->getImage(); if( tex && (tex->getComponents() == 4) ) { LLGLSNoAlphaTest gls_no_alpha_test; @@ -1376,7 +1376,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC if( !getInfo()->mStaticImageFileName.empty() ) { - LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { if( (tex->getComponents() == 4) || @@ -1493,7 +1493,7 @@ LLUUID LLTexLayer::getUUID() const LLUUID uuid; if( getInfo()->mLocalTexture != -1 ) { - LLTexture* tex = mLocalTextureObject->getImage(); + LLGLTexture* tex = mLocalTextureObject->getImage(); if (tex) { uuid = mLocalTextureObject->getID(); @@ -1501,7 +1501,7 @@ LLUUID LLTexLayer::getUUID() const } if( !getInfo()->mStaticImageFileName.empty() ) { - LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { uuid = tex->getID(); @@ -1821,9 +1821,9 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) // Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. -LLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) +LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) { - LLPointer tex; + LLPointer tex; const char *namekey = mImageNames.addString(file_name); texture_map_t::const_iterator iter = mStaticImageList.find(namekey); @@ -1844,7 +1844,7 @@ LLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, B // that once an image is a mask it's always a mask. tex->setExplicitFormat( GL_ALPHA8, GL_ALPHA ); } - tex->createGLTexture(0, image_raw, 0, TRUE, LLTexture::LOCAL); + tex->createGLTexture(0, image_raw, 0, TRUE, LLGLTexture::LOCAL); gGL.getTexUnit(0)->bind(tex); tex->setAddressMode(LLTexUnit::TAM_CLAMP); diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index 4f2ee5b045..e9e1764763 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -28,7 +28,7 @@ #define LL_LLTEXLAYER_H #include -#include "lltexture.h" +#include "llgltexture.h" #include "llframetimer.h" #include "llavatarappearancedefines.h" #include "lltexlayerparams.h" @@ -287,7 +287,7 @@ class LLTexLayerStaticImageList : public LLSingleton public: LLTexLayerStaticImageList(); ~LLTexLayerStaticImageList(); - LLTexture* getTexture(const std::string& file_name, BOOL is_mask); + LLGLTexture* getTexture(const std::string& file_name, BOOL is_mask); LLImageTGA* getImageTGA(const std::string& file_name); void deleteCachedImages(); void dumpByteCount() const; @@ -295,7 +295,7 @@ protected: BOOL loadImageRaw(const std::string& file_name, LLImageRaw* image_raw); private: LLStringTable mImageNames; - typedef std::map > texture_map_t; + typedef std::map > texture_map_t; texture_map_t mStaticImageList; typedef std::map > image_tga_map_t; image_tga_map_t mStaticImageListTGA; diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 4f0456f315..06001c6b15 100644 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -97,7 +97,7 @@ void LLTexLayerParamAlpha::getCacheByteCount(S32* gl_bytes) iter != sInstances.end(); iter++) { LLTexLayerParamAlpha* instance = *iter; - LLTexture* tex = instance->mCachedProcessedTexture; + LLGLTexture* tex = instance->mCachedProcessedTexture; if (tex) { S32 bytes = (S32)tex->getWidth() * tex->getHeight() * tex->getComponents(); diff --git a/indra/llappearance/lltexlayerparams.h b/indra/llappearance/lltexlayerparams.h index dbffd15751..1974a4f7ac 100644 --- a/indra/llappearance/lltexlayerparams.h +++ b/indra/llappearance/lltexlayerparams.h @@ -36,7 +36,7 @@ class LLImageRaw; class LLImageTGA; class LLTexLayer; class LLTexLayerInterface; -class LLTexture; +class LLGLTexture; class LLWearable; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -91,7 +91,7 @@ public: BOOL getMultiplyBlend() const; private: - LLPointer mCachedProcessedTexture; + LLPointer mCachedProcessedTexture; LLPointer mStaticImageTGA; LLPointer mStaticImageRaw; BOOL mNeedsCreateTexture; diff --git a/indra/llappearance/lltexturemanagerbridge.h b/indra/llappearance/lltexturemanagerbridge.h index 20f5d0fd3c..99c01755d4 100644 --- a/indra/llappearance/lltexturemanagerbridge.h +++ b/indra/llappearance/lltexturemanagerbridge.h @@ -28,15 +28,15 @@ #define LL_TEXTUREMANAGERBRIDGE_H #include "llpointer.h" -#include "lltexture.h" +#include "llgltexture.h" // Abstract bridge interface class LLTextureManagerBridge { public: - virtual LLPointer getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) = 0; - virtual LLPointer getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) = 0; - virtual LLTexture* getFetchedTexture(const LLUUID &image_id) = 0; + virtual LLPointer getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) = 0; + virtual LLPointer getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) = 0; + virtual LLGLTexture* getFetchedTexture(const LLUUID &image_id) = 0; }; extern LLTextureManagerBridge* gTextureManagerBridgep; diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 516af93316..4609401ccf 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -34,6 +34,7 @@ set(llrender_SOURCE_FILES llfontregistry.cpp llgldbg.cpp llglslshader.cpp + llgltexture.cpp llimagegl.cpp llpostprocess.cpp llrendernavprim.cpp @@ -56,6 +57,7 @@ set(llrender_HEADER_FILES llglheaders.h llglslshader.h llglstates.h + llgltexture.h llgltypes.h llimagegl.h llpostprocess.h diff --git a/indra/llrender/llgltexture.cpp b/indra/llrender/llgltexture.cpp new file mode 100644 index 0000000000..d06ed5e57b --- /dev/null +++ b/indra/llrender/llgltexture.cpp @@ -0,0 +1,396 @@ +/** + * @file llgltexture.cpp + * @brief Opengl texture implementation + * + * $LicenseInfo:firstyear=2000&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ +#include "linden_common.h" +#include "llgltexture.h" + + +// static +S32 LLGLTexture::getTotalNumOfCategories() +{ + return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ; +} + +// static +//index starts from zero. +S32 LLGLTexture::getIndexFromCategory(S32 category) +{ + return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ; +} + +//static +S32 LLGLTexture::getCategoryFromIndex(S32 index) +{ + return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ; +} + +LLGLTexture::LLGLTexture(BOOL usemipmaps) +{ + init(); + mUseMipMaps = usemipmaps; +} + +LLGLTexture::LLGLTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) +{ + init(); + mFullWidth = width ; + mFullHeight = height ; + mUseMipMaps = usemipmaps; + mComponents = components ; + setTexelsPerImage(); +} + +LLGLTexture::LLGLTexture(const LLImageRaw* raw, BOOL usemipmaps) +{ + init(); + mUseMipMaps = usemipmaps ; + // Create an empty image of the specified size and width + mGLTexturep = new LLImageGL(raw, usemipmaps) ; +} + +LLGLTexture::~LLGLTexture() +{ + cleanup(); +} + +void LLGLTexture::init() +{ + mBoostLevel = LLGLTexture::BOOST_NONE; + + mFullWidth = 0; + mFullHeight = 0; + mTexelsPerImage = 0 ; + mUseMipMaps = FALSE ; + mComponents = 0 ; + + mTextureState = NO_DELETE ; + mDontDiscard = FALSE; + mNeedsGLTexture = FALSE ; +} + +void LLGLTexture::cleanup() +{ + if(mGLTexturep) + { + mGLTexturep->cleanup(); + } +} + +// virtual +void LLGLTexture::dump() +{ + if(mGLTexturep) + { + mGLTexturep->dump(); + } +} + +void LLGLTexture::setBoostLevel(S32 level) +{ + if(mBoostLevel != level) + { + mBoostLevel = level ; + if(mBoostLevel != LLGLTexture::BOOST_NONE) + { + setNoDelete() ; + } + } +} + +void LLGLTexture::forceActive() +{ + mTextureState = ACTIVE ; +} + +void LLGLTexture::setActive() +{ + if(mTextureState != NO_DELETE) + { + mTextureState = ACTIVE ; + } +} + +//set the texture to stay in memory +void LLGLTexture::setNoDelete() +{ + mTextureState = NO_DELETE ; +} + +void LLGLTexture::generateGLTexture() +{ + if(mGLTexturep.isNull()) + { + mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ; + } +} + +LLImageGL* LLGLTexture::getGLTexture() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep ; +} + +BOOL LLGLTexture::createGLTexture() +{ + if(mGLTexturep.isNull()) + { + generateGLTexture() ; + } + + return mGLTexturep->createGLTexture() ; +} + +BOOL LLGLTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category) +{ + llassert(mGLTexturep.notNull()) ; + + BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ; + + if(ret) + { + mFullWidth = mGLTexturep->getCurrentWidth() ; + mFullHeight = mGLTexturep->getCurrentHeight() ; + mComponents = mGLTexturep->getComponents() ; + setTexelsPerImage(); + } + + return ret ; +} + +void LLGLTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes) +{ + llassert(mGLTexturep.notNull()) ; + + mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ; +} +void LLGLTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode) +{ + llassert(mGLTexturep.notNull()) ; + mGLTexturep->setAddressMode(mode) ; +} +void LLGLTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option) +{ + llassert(mGLTexturep.notNull()) ; + mGLTexturep->setFilteringOption(option) ; +} + +//virtual +S32 LLGLTexture::getWidth(S32 discard_level) const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getWidth(discard_level) ; +} + +//virtual +S32 LLGLTexture::getHeight(S32 discard_level) const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getHeight(discard_level) ; +} + +S32 LLGLTexture::getMaxDiscardLevel() const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getMaxDiscardLevel() ; +} +S32 LLGLTexture::getDiscardLevel() const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getDiscardLevel() ; +} +S8 LLGLTexture::getComponents() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getComponents() ; +} + +LLGLuint LLGLTexture::getTexName() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTexName() ; +} + +BOOL LLGLTexture::hasGLTexture() const +{ + if(mGLTexturep.notNull()) + { + return mGLTexturep->getHasGLTexture() ; + } + return FALSE ; +} + +BOOL LLGLTexture::getBoundRecently() const +{ + if(mGLTexturep.notNull()) + { + return mGLTexturep->getBoundRecently() ; + } + return FALSE ; +} + +LLTexUnit::eTextureType LLGLTexture::getTarget(void) const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getTarget() ; +} + +BOOL LLGLTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height) +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ; +} + +BOOL LLGLTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height) +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ; +} + +void LLGLTexture::setGLTextureCreated (bool initialized) +{ + llassert(mGLTexturep.notNull()) ; + + mGLTexturep->setGLTextureCreated (initialized) ; +} + +void LLGLTexture::setCategory(S32 category) +{ + llassert(mGLTexturep.notNull()) ; + + mGLTexturep->setCategory(category) ; +} + +LLTexUnit::eTextureAddressMode LLGLTexture::getAddressMode(void) const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getAddressMode() ; +} + +S32 LLGLTexture::getTextureMemory() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->mTextureMemory ; +} + +LLGLenum LLGLTexture::getPrimaryFormat() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getPrimaryFormat() ; +} + +BOOL LLGLTexture::getIsAlphaMask() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getIsAlphaMask() ; +} + +BOOL LLGLTexture::getMask(const LLVector2 &tc) +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getMask(tc) ; +} + +F32 LLGLTexture::getTimePassedSinceLastBound() +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTimePassedSinceLastBound() ; +} +BOOL LLGLTexture::getMissed() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getMissed() ; +} + +BOOL LLGLTexture::isJustBound() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->isJustBound() ; +} + +void LLGLTexture::forceUpdateBindStats(void) const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->forceUpdateBindStats() ; +} + +U32 LLGLTexture::getTexelsInAtlas() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTexelsInAtlas() ; +} + +U32 LLGLTexture::getTexelsInGLTexture() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTexelsInGLTexture() ; +} + +BOOL LLGLTexture::isGLTextureCreated() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->isGLTextureCreated() ; +} + +S32 LLGLTexture::getDiscardLevelInAtlas() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getDiscardLevelInAtlas() ; +} + +void LLGLTexture::destroyGLTexture() +{ + if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture()) + { + mGLTexturep->destroyGLTexture() ; + mTextureState = DELETED ; + } +} + +void LLGLTexture::setTexelsPerImage() +{ + S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT); + S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT); + mTexelsPerImage = (F32)fullwidth * fullheight; +} + + diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h new file mode 100644 index 0000000000..a02946d37f --- /dev/null +++ b/indra/llrender/llgltexture.h @@ -0,0 +1,196 @@ +/** + * @file llglviewertexture.h + * @brief Object for managing opengl textures + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +#ifndef LL_GL_TEXTURE_H +#define LL_GL_TEXTURE_H + +#include "lltexture.h" +#include "llgl.h" + +class LLImageRaw; + +// +//this the parent for the class LLViewerTexture +//through the following virtual functions, the class LLViewerTexture can be reached from /llrender. +// +class LLGLTexture : public LLTexture +{ +public: + enum + { + MAX_IMAGE_SIZE_DEFAULT = 1024, + INVALID_DISCARD_LEVEL = 0x7fff + }; + + enum EBoostLevel + { + BOOST_NONE = 0, + BOOST_AVATAR_BAKED , + BOOST_AVATAR , + BOOST_CLOUDS , + BOOST_SCULPTED , + + BOOST_HIGH = 10, + BOOST_BUMP , + BOOST_TERRAIN , // has to be high priority for minimap / low detail + BOOST_SELECTED , + BOOST_AVATAR_BAKED_SELF , + BOOST_AVATAR_SELF , // needed for baking avatar + BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay. + BOOST_HUD , + BOOST_ICON , + BOOST_UI , + BOOST_PREVIEW , + BOOST_MAP , + BOOST_MAP_VISIBLE , + BOOST_MAX_LEVEL, + + //other texture Categories + LOCAL = BOOST_MAX_LEVEL, + AVATAR_SCRATCH_TEX, + DYNAMIC_TEX, + MEDIA, + ATLAS, + OTHER, + MAX_GL_IMAGE_CATEGORY + }; + + static S32 getTotalNumOfCategories() ; + static S32 getIndexFromCategory(S32 category) ; + static S32 getCategoryFromIndex(S32 index) ; + +protected: + virtual ~LLGLTexture(); + LOG_CLASS(LLGLTexture); + +public: + LLGLTexture(BOOL usemipmaps = TRUE); + LLGLTexture(const LLImageRaw* raw, BOOL usemipmaps) ; + LLGLTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) ; + + virtual void dump(); // debug info to llinfos + + void setBoostLevel(S32 level); + S32 getBoostLevel() { return mBoostLevel; } + + S32 getFullWidth() const { return mFullWidth; } + S32 getFullHeight() const { return mFullHeight; } + + void generateGLTexture() ; + void destroyGLTexture() ; + + virtual const LLUUID& getID() const = 0; + + //--------------------------------------------------------------------------------------------- + //functions to access LLImageGL + //--------------------------------------------------------------------------------------------- + /*virtual*/S32 getWidth(S32 discard_level = -1) const; + /*virtual*/S32 getHeight(S32 discard_level = -1) const; + + BOOL hasGLTexture() const ; + LLGLuint getTexName() const ; + BOOL createGLTexture() ; + BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLGLTexture::OTHER); + + void setFilteringOption(LLTexUnit::eTextureFilterOptions option); + void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); + void setAddressMode(LLTexUnit::eTextureAddressMode mode); + BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height); + BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); + void setGLTextureCreated (bool initialized); + void setCategory(S32 category) ; + + LLTexUnit::eTextureAddressMode getAddressMode(void) const ; + S32 getMaxDiscardLevel() const; + S32 getDiscardLevel() const; + S8 getComponents() const; + BOOL getBoundRecently() const; + S32 getTextureMemory() const ; + LLGLenum getPrimaryFormat() const; + BOOL getIsAlphaMask() const ; + LLTexUnit::eTextureType getTarget(void) const ; + BOOL getMask(const LLVector2 &tc); + F32 getTimePassedSinceLastBound(); + BOOL getMissed() const ; + BOOL isJustBound()const ; + void forceUpdateBindStats(void) const; + + U32 getTexelsInAtlas() const ; + U32 getTexelsInGLTexture() const ; + BOOL isGLTextureCreated() const ; + S32 getDiscardLevelInAtlas() const ; + //--------------------------------------------------------------------------------------------- + //end of functions to access LLImageGL + //--------------------------------------------------------------------------------------------- + + //----------------- + /*virtual*/ void setActive() ; + void forceActive() ; + void setNoDelete() ; + void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; } + BOOL getDontDiscard() const { return mDontDiscard; } + //----------------- + +private: + void cleanup(); + void init(); + +protected: + void setTexelsPerImage(); + + //note: do not make this function public. + /*virtual*/ LLImageGL* getGLTexture() const ; + +protected: + S32 mBoostLevel; // enum describing priority level + S32 mFullWidth; + S32 mFullHeight; + BOOL mUseMipMaps; + S8 mComponents; + F32 mTexelsPerImage; // Texels per image. + mutable S8 mNeedsGLTexture; + + //GL texture + LLPointer mGLTexturep ; + S8 mDontDiscard; // Keep full res version of this image (for UI, etc) + +protected: + typedef enum + { + DELETED = 0, //removed from memory + DELETION_CANDIDATE, //ready to be removed from memory + INACTIVE, //not be used for the last certain period (i.e., 30 seconds). + ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds). + NO_DELETE = 99 //stay in memory, can not be removed. + } LLGLTextureState; + LLGLTextureState mTextureState ; + + +}; + +#endif // LL_GL_TEXTURE_H + diff --git a/indra/llrender/lltexture.h b/indra/llrender/lltexture.h index 40245968d1..2f9eb9b642 100644 --- a/indra/llrender/lltexture.h +++ b/indra/llrender/lltexture.h @@ -32,18 +32,15 @@ #ifndef LL_TEXTURE_H #define LL_TEXTURE_H -#include "llgltypes.h" #include "llrefcount.h" -#include "llrender.h" - +class LLImageGL ; +class LLTexUnit ; class LLFontGL ; -class LLImageRaw ; // -//this is an abstract class as the parent for the class LLViewerTexture -//through the following virtual functions, the class LLViewerTexture can be reached from /llrender. +//this is an abstract class as the parent for the class LLGLTexture // -class LLTexture : public virtual LLRefCount +class LLTexture : public LLRefCount { friend class LLTexUnit ; friend class LLFontGL ; @@ -54,41 +51,8 @@ protected: public: LLTexture(){} - enum EBoostLevel - { - BOOST_NONE = 0, - BOOST_AVATAR_BAKED , - BOOST_AVATAR , - BOOST_CLOUDS , - BOOST_SCULPTED , - - BOOST_HIGH = 10, - BOOST_BUMP , - BOOST_TERRAIN , // has to be high priority for minimap / low detail - BOOST_SELECTED , - BOOST_AVATAR_BAKED_SELF , - BOOST_AVATAR_SELF , // needed for baking avatar - BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay. - BOOST_HUD , - BOOST_ICON , - BOOST_UI , - BOOST_PREVIEW , - BOOST_MAP , - BOOST_MAP_VISIBLE , - BOOST_MAX_LEVEL, - - //other texture Categories - LOCAL = BOOST_MAX_LEVEL, - AVATAR_SCRATCH_TEX, - DYNAMIC_TEX, - MEDIA, - ATLAS, - OTHER, - MAX_GL_IMAGE_CATEGORY - }; - // - //interfaces to access LLViewerTexture + //interfaces to access LLGLTexture // virtual S8 getType() const = 0 ; virtual void setKnownDrawSize(S32 width, S32 height) = 0 ; @@ -97,13 +61,6 @@ public: virtual void setActive() = 0 ; virtual S32 getWidth(S32 discard_level = -1) const = 0 ; virtual S32 getHeight(S32 discard_level = -1) const = 0 ; - virtual BOOL hasGLTexture() const = 0; - virtual BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLTexture::OTHER) = 0; - virtual void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE) = 0; - virtual void setAddressMode(LLTexUnit::eTextureAddressMode mode) = 0; - virtual LLTexUnit::eTextureAddressMode getAddressMode(void) const = 0; - virtual S8 getComponents() const = 0; - virtual const LLUUID& getID() const = 0; private: //note: do not make this function public. diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp index 5b942f283a..87fd47cb2c 100644 --- a/indra/newview/llcolorswatch.cpp +++ b/indra/newview/llcolorswatch.cpp @@ -242,7 +242,7 @@ void LLColorSwatchCtrl::draw() if (!mFallbackImageName.empty()) { LLPointer fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, TRUE, - LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if( fallback_image->getComponents() == 4 ) { gl_rect_2d_checkerboard( interior ); diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index a264eae302..74633e4e42 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -153,7 +153,7 @@ void LLStandardBumpmap::addstandard() gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mLabel = label; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage = LLViewerTextureManager::getFetchedTexture(LLUUID(bump_image_id)); - gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP) ; + gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLGLTexture::BOOST_BUMP) ; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL, NULL ); gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->forceToSaveRawImage(0) ; LLStandardBumpmap::sStandardBumpmapCount++; @@ -1075,7 +1075,7 @@ LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedText src_image->getHeight() != bump->getHeight())// || //(LLPipeline::sRenderDeferred && bump->getComponents() != 4)) { - src_image->setBoostLevel(LLViewerTexture::BOOST_BUMP) ; + src_image->setBoostLevel(LLGLTexture::BOOST_BUMP) ; src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()), NULL ); src_image->forceToSaveRawImage(0) ; } diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 9bc32fddbd..809f34bdff 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -69,7 +69,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : sDetailScale = 1.f/gSavedSettings.getF32("RenderTerrainScale"); sDetailMode = gSavedSettings.getS32("RenderTerrainDetail"); mAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient.tga", - TRUE, LLViewerTexture::BOOST_UI, + TRUE, LLGLTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE, format, int_format, LLUUID("e97cf410-8e61-7005-ec06-629eba4cd1fb")); @@ -78,7 +78,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : mAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP); m2DAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient_2d.j2c", - TRUE, LLViewerTexture::BOOST_UI, + TRUE, LLGLTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE, format, int_format, LLUUID("38b86f85-2575-52a9-a531-23108d8da837")); @@ -86,7 +86,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : //gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get()); m2DAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP); - mTexturep->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); + mTexturep->setBoostLevel(LLGLTexture::BOOST_TERRAIN); //gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -170,7 +170,7 @@ void LLDrawPoolTerrain::render(S32 pass) LLVLComposition *compp = regionp->getComposition(); for (S32 i = 0; i < 4; i++) { - compp->mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); + compp->mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); compp->mDetailTextures[i]->addTextureStats(1024.f*1024.f); // assume large pixel area } diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 4f6eaa5a5b..26890bd75f 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -66,11 +66,11 @@ LLVector3 LLDrawPoolWater::sLightDir; LLDrawPoolWater::LLDrawPoolWater() : LLFacePool(POOL_WATER) { - mHBTex[0] = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI); + mHBTex[0] = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLGLTexture::BOOST_UI); gGL.getTexUnit(0)->bind(mHBTex[0]) ; mHBTex[0]->setAddressMode(LLTexUnit::TAM_CLAMP); - mHBTex[1] = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI); + mHBTex[1] = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLGLTexture::BOOST_UI); gGL.getTexUnit(0)->bind(mHBTex[1]); mHBTex[1]->setAddressMode(LLTexUnit::TAM_CLAMP); diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index fa42b157a7..29ad4f34d2 100755 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -107,7 +107,7 @@ void LLViewerDynamicTexture::generateGLTexture(LLGLint internal_format, LLGLenum { setExplicitFormat(internal_format, primary_format, type_format, swap_bytes); } - createGLTexture(0, raw_image, 0, TRUE, LLViewerTexture::DYNAMIC_TEX); + createGLTexture(0, raw_image, 0, TRUE, LLGLTexture::DYNAMIC_TEX); setAddressMode((mClamp) ? LLTexUnit::TAM_CLAMP : LLTexUnit::TAM_WRAP); mGLTexturep->setGLTextureCreated(false); } diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 4a0c94df33..947ab84eec 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -560,8 +560,8 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) /* removed in lieu of raycast uv detection void LLFace::renderSelectedUV() { - LLViewerTexture* red_blue_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test1.j2c", TRUE, LLViewerTexture::BOOST_UI); - LLViewerTexture* green_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test2.tga", TRUE, LLViewerTexture::BOOST_UI); + LLViewerTexture* red_blue_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test1.j2c", TRUE, LLGLTexture::BOOST_UI); + LLViewerTexture* green_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test2.tga", TRUE, LLGLTexture::BOOST_UI); LLGLSUVSelect object_select; diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index a071f338ba..dbab15dc9e 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -2488,7 +2488,7 @@ void LLModelLoader::loadTextures() if(!material.mDiffuseMapFilename.empty()) { material.mDiffuseMap = - LLViewerTextureManager::getFetchedTextureFromUrl("file://" + material.mDiffuseMapFilename, TRUE, LLViewerTexture::BOOST_PREVIEW); + LLViewerTextureManager::getFetchedTextureFromUrl("file://" + material.mDiffuseMapFilename, TRUE, LLGLTexture::BOOST_PREVIEW); material.mDiffuseMap->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, TRUE, FALSE, mPreview, NULL, FALSE); material.mDiffuseMap->forceToSaveRawImage(0, F32_MAX); mNumOfFetchingTextures++ ; diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp index 479bdd5ff7..da773e90ec 100644 --- a/indra/newview/llfloaterreporter.cpp +++ b/indra/newview/llfloaterreporter.cpp @@ -765,8 +765,8 @@ void LLFloaterReporter::takeScreenshot() // store in the image list so it doesn't try to fetch from the server LLPointer image_in_list = - LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::FETCHED_TEXTURE); - image_in_list->createGLTexture(0, raw, 0, TRUE, LLViewerTexture::OTHER); + LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::FETCHED_TEXTURE); + image_in_list->createGLTexture(0, raw, 0, TRUE, LLGLTexture::OTHER); // the texture picker then uses that texture LLTexturePicker* texture = getChild("screenshot"); diff --git a/indra/newview/llfloaterscriptdebug.cpp b/indra/newview/llfloaterscriptdebug.cpp index b691db1049..c987dbb4fb 100644 --- a/indra/newview/llfloaterscriptdebug.cpp +++ b/indra/newview/llfloaterscriptdebug.cpp @@ -105,7 +105,7 @@ void LLFloaterScriptDebug::addScriptLine(const std::string &utf8mesg, const std: if (objectp) { - objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLViewerTexture::BOOST_UI)); + objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLGLTexture::BOOST_UI)); floater_label = llformat("%s(%.0f, %.0f, %.0f)", user_name.c_str(), objectp->getPositionRegion().mV[VX], diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp index fce4c29870..3a199135b6 100644 --- a/indra/newview/lllocalbitmaps.cpp +++ b/indra/newview/lllocalbitmaps.cpp @@ -440,7 +440,7 @@ void LLLocalBitmap::updateUserPrims(LLUUID old_id, LLUUID new_id) if (face && face->getTexture() && face->getTexture()->getID() == old_id) { object->setTEImage(face_iter, LLViewerTextureManager::getFetchedTexture - (new_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + (new_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); update_obj = true; } diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp index 3ff5a05d81..3784208e37 100644 --- a/indra/newview/llpreviewtexture.cpp +++ b/indra/newview/llpreviewtexture.cpp @@ -70,7 +70,7 @@ LLPreviewTexture::LLPreviewTexture(const LLSD& key) mAspectRatio(0.f), mPreviewToSave(FALSE), mImage(NULL), - mImageOldBoostLevel(LLViewerTexture::BOOST_NONE) + mImageOldBoostLevel(LLGLTexture::BOOST_NONE) { updateImageID(); if (key.has("save_as")) @@ -468,9 +468,9 @@ void LLPreviewTexture::onAspectRatioCommit(LLUICtrl* ctrl, void* userdata) void LLPreviewTexture::loadAsset() { - mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); mImageOldBoostLevel = mImage->getBoostLevel(); - mImage->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + mImage->setBoostLevel(LLGLTexture::BOOST_PREVIEW); mImage->forceToSaveRawImage(0) ; mAssetStatus = PREVIEW_ASSET_LOADING; mUpdateDimensions = TRUE; diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index c3c37141ed..24e272c740 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -1608,7 +1608,7 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid) // Texture picker defaults aren't inventory items // * Don't need to worry about permissions for them // * Can just apply the texture and be done with it. - objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } return true; } @@ -1774,7 +1774,7 @@ BOOL LLSelectMgr::selectionRevertTextures() } else { - object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } } } @@ -5198,7 +5198,7 @@ void LLSelectMgr::updateSilhouettes() if (!mSilhouetteImagep) { - mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, LLViewerTexture::BOOST_UI); + mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, LLGLTexture::BOOST_UI); } mHighlightedObjects->cleanupNodes(); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 06c87e57fc..c804898cc3 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -3574,9 +3574,9 @@ void renderTexturePriority(LLDrawable* drawable) drawBox(center, size); /*S32 boost = imagep->getBoostLevel(); - if (boost>LLViewerTexture::BOOST_NONE) + if (boost>LLGLTexture::BOOST_NONE) { - F32 t = (F32) boost / (F32) (LLViewerTexture::BOOST_MAX_LEVEL-1); + F32 t = (F32) boost / (F32) (LLGLTexture::BOOST_MAX_LEVEL-1); LLVector4 col = lerp(boost_cold, boost_hot, t); LLGLEnable blend_on(GL_BLEND); gGL.blendFunc(GL_SRC_ALPHA, GL_ONE); diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index ec36cf48c2..3dc506d265 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -571,7 +571,7 @@ void LLFloaterTexturePicker::draw() if(mImageAssetID.notNull()) { mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES); - mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW); } if (mTentativeLabel) @@ -1456,9 +1456,9 @@ void LLTextureCtrl::draw() } else if (!mImageAssetID.isNull()) { - LLPointer texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLPointer texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - texture->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + texture->setBoostLevel(LLGLTexture::BOOST_PREVIEW); texture->forceToSaveRawImage(0) ; mTexturep = texture; diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 03529b9246..e9615e2613 100755 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -170,7 +170,7 @@ void LLTextureBar::draw() { color = LLColor4::green4; } - else if (mImagep->getBoostLevel() > LLViewerTexture::BOOST_NONE) + else if (mImagep->getBoostLevel() > LLGLTexture::BOOST_NONE) { color = LLColor4::magenta; } diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 0bf039224c..3bb7de74e1 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -3290,14 +3290,14 @@ void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */) S32 tex_count = getNumTEs(); for (i = 0; i < tex_count; i++) { - getTEImage(i)->setBoostLevel(LLViewerTexture::BOOST_SELECTED); + getTEImage(i)->setBoostLevel(LLGLTexture::BOOST_SELECTED); } if (isSculpted() && !isMesh()) { LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); LLUUID sculpt_id = sculpt_params->getSculptTexture(); - LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLViewerTexture::BOOST_SELECTED); + LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLGLTexture::BOOST_SELECTED); } if (boost_children) @@ -4044,7 +4044,7 @@ void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry) // if (mDrawable.notNull() && mDrawable->isVisible()) // { const LLUUID& image_id = getTE(te)->getID(); - mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); // } } @@ -4070,7 +4070,7 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, const std: uuid == LLUUID::null) { retval = LLPrimitive::setTETexture(te, uuid); - mTEImages[te] = LLViewerTextureManager::getFetchedTextureFromUrl (url, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, uuid); + mTEImages[te] = LLViewerTextureManager::getFetchedTextureFromUrl (url, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, uuid); setChanged(TEXTURE); if (mDrawable.notNull()) { @@ -4087,7 +4087,7 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost hos uuid == LLUUID::null) { retval = LLPrimitive::setTETexture(te, uuid); - mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); + mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); setChanged(TEXTURE); if (mDrawable.notNull()) { diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 961c7082cf..635cda4e27 100755 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -564,7 +564,7 @@ F32 gWorstLandCompression = 0.f, gWorstWaterCompression = 0.f; U32 gTotalWorldBytes = 0, gTotalObjectBytes = 0, gTotalTextureBytes = 0, gSimPingCount = 0; U32 gObjectBits = 0; F32 gAvgSimPing = 0.f; -U32 gTotalTextureBytesPerBoostLevel[LLViewerTexture::MAX_GL_IMAGE_CATEGORY] = {0}; +U32 gTotalTextureBytesPerBoostLevel[LLGLTexture::MAX_GL_IMAGE_CATEGORY] = {0}; extern U32 gVisCompared; extern U32 gVisTested; diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index c362269b81..a73ce1d115 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -233,7 +233,7 @@ LLPointer LLViewerTextureManager::getLocalTexture(BOOL usemipma if(generate_gl_tex) { tex->generateGLTexture() ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; } return tex ; } @@ -243,14 +243,14 @@ LLPointer LLViewerTextureManager::getLocalTexture(const LLUUID& if(generate_gl_tex) { tex->generateGLTexture() ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; } return tex ; } LLPointer LLViewerTextureManager::getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps) { LLPointer tex = new LLViewerTexture(raw, usemipmaps) ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; return tex ; } LLPointer LLViewerTextureManager::getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex) @@ -259,7 +259,7 @@ LLPointer LLViewerTextureManager::getLocalTexture(const U32 wid if(generate_gl_tex) { tex->generateGLTexture() ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; } return tex ; } @@ -309,17 +309,17 @@ LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const // Create a bridge to the viewer texture manager. class LLViewerTextureManagerBridge : public LLTextureManagerBridge { - /*virtual*/ LLPointer getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) + /*virtual*/ LLPointer getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) { return LLViewerTextureManager::getLocalTexture(usemipmaps, generate_gl_tex); } - /*virtual*/ LLPointer getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) + /*virtual*/ LLPointer getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) { return LLViewerTextureManager::getLocalTexture(width, height, components, usemipmaps, generate_gl_tex); } - /*virtual*/ LLTexture* getFetchedTexture(const LLUUID &image_id) + /*virtual*/ LLGLTexture* getFetchedTexture(const LLUUID &image_id) { return LLViewerTextureManager::getFetchedTexture(image_id); } @@ -371,12 +371,12 @@ void LLViewerTextureManager::init() imagep->setCachedRawImage(0, image_raw) ; image_raw = NULL; #else - LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); + LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI); #endif LLViewerFetchedTexture::sDefaultImagep->dontDiscard(); - LLViewerFetchedTexture::sDefaultImagep->setCategory(LLViewerTexture::OTHER) ; + LLViewerFetchedTexture::sDefaultImagep->setCategory(LLGLTexture::OTHER) ; - LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLViewerTexture::BOOST_UI); + LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLGLTexture::BOOST_UI); LLViewerFetchedTexture::sSmokeImagep->setNoDelete() ; image_raw = new LLImageRaw(32,32,3); @@ -442,25 +442,6 @@ void LLViewerTexture::initClass() } } -// static -S32 LLViewerTexture::getTotalNumOfCategories() -{ - return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ; -} - -// static -//index starts from zero. -S32 LLViewerTexture::getIndexFromCategory(S32 category) -{ - return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ; -} - -//static -S32 LLViewerTexture::getCategoryFromIndex(S32 index) -{ - return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ; -} - // tuning params const F32 discard_bias_delta = .25f; const F32 discard_delta_time = 0.5f; @@ -597,45 +578,38 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity //------------------------------------------------------------------------------------------- const U32 LLViewerTexture::sCurrentFileVersion = 1; -LLViewerTexture::LLViewerTexture(BOOL usemipmaps) +LLViewerTexture::LLViewerTexture(BOOL usemipmaps) : + LLGLTexture(usemipmaps) { init(true); - mUseMipMaps = usemipmaps ; mID.generate(); sImageCount++; } -LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps) - : mID(id) +LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps) : + LLGLTexture(usemipmaps), + mID(id) { init(true); - mUseMipMaps = usemipmaps ; sImageCount++; } -LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) +LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) : + LLGLTexture(width, height, components, usemipmaps) { init(true); - mFullWidth = width ; - mFullHeight = height ; - mUseMipMaps = usemipmaps ; - mComponents = components ; - setTexelsPerImage(); - mID.generate(); sImageCount++; } -LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) +LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) : + LLGLTexture(raw, usemipmaps) { init(true); - mUseMipMaps = usemipmaps ; - mGLTexturep = new LLImageGL(raw, usemipmaps) ; - // Create an empty image of the specified size and width mID.generate(); sImageCount++; } @@ -646,20 +620,10 @@ LLViewerTexture::~LLViewerTexture() sImageCount--; } +// virtual void LLViewerTexture::init(bool firstinit) { - mBoostLevel = LLViewerTexture::BOOST_NONE; - - mFullWidth = 0; - mFullHeight = 0; - mTexelsPerImage = 0 ; - mUseMipMaps = FALSE ; - mComponents = 0 ; - - mTextureState = NO_DELETE ; - mDontDiscard = FALSE; mMaxVirtualSize = 0.f; - mNeedsGLTexture = FALSE ; mMaxVirtualSizeResetInterval = 1; mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval ; mAdditionalDecodePriority = 0.f ; @@ -680,38 +644,18 @@ void LLViewerTexture::cleanup() { mFaceList.clear() ; mVolumeList.clear(); - if(mGLTexturep) - { - mGLTexturep->cleanup(); - } } // virtual void LLViewerTexture::dump() { - if(mGLTexturep) - { - mGLTexturep->dump(); - } + LLGLTexture::dump(); llinfos << "LLViewerTexture" << " mID " << mID << llendl; } -void LLViewerTexture::setBoostLevel(S32 level) -{ - if(mBoostLevel != level) - { - mBoostLevel = level ; - if(mBoostLevel != LLViewerTexture::BOOST_NONE) - { - setNoDelete() ; - } - } -} - - bool LLViewerTexture::bindDefaultImage(S32 stage) { if (stage < 0) return false; @@ -904,294 +848,18 @@ void LLViewerTexture::reorganizeVolumeList() mVolumeList.erase(mVolumeList.begin() + mNumVolumes, mVolumeList.end()); } - - //virtual void LLViewerTexture::switchToCachedImage() { //nothing here. } -void LLViewerTexture::forceActive() -{ - mTextureState = ACTIVE ; -} - -void LLViewerTexture::setActive() -{ - if(mTextureState != NO_DELETE) - { - mTextureState = ACTIVE ; - } -} - -//set the texture to stay in memory -void LLViewerTexture::setNoDelete() -{ - mTextureState = NO_DELETE ; -} - -void LLViewerTexture::generateGLTexture() -{ - if(mGLTexturep.isNull()) - { - mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ; - } -} - -LLImageGL* LLViewerTexture::getGLTexture() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep ; -} - -BOOL LLViewerTexture::createGLTexture() -{ - if(mGLTexturep.isNull()) - { - generateGLTexture() ; - } - - return mGLTexturep->createGLTexture() ; -} - -BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category) -{ - llassert(mGLTexturep.notNull()) ; - - BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ; - - if(ret) - { - mFullWidth = mGLTexturep->getCurrentWidth() ; - mFullHeight = mGLTexturep->getCurrentHeight() ; - mComponents = mGLTexturep->getComponents() ; - setTexelsPerImage(); - } - - return ret ; -} - //virtual void LLViewerTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) { //nothing here. } -void LLViewerTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes) -{ - llassert(mGLTexturep.notNull()) ; - - mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ; -} -void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode) -{ - llassert(mGLTexturep.notNull()) ; - mGLTexturep->setAddressMode(mode) ; -} -void LLViewerTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option) -{ - llassert(mGLTexturep.notNull()) ; - mGLTexturep->setFilteringOption(option) ; -} - -//virtual -S32 LLViewerTexture::getWidth(S32 discard_level) const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getWidth(discard_level) ; -} - -//virtual -S32 LLViewerTexture::getHeight(S32 discard_level) const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getHeight(discard_level) ; -} - -S32 LLViewerTexture::getMaxDiscardLevel() const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getMaxDiscardLevel() ; -} -S32 LLViewerTexture::getDiscardLevel() const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getDiscardLevel() ; -} -S8 LLViewerTexture::getComponents() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getComponents() ; -} - -LLGLuint LLViewerTexture::getTexName() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getTexName() ; -} - -BOOL LLViewerTexture::hasGLTexture() const -{ - if(mGLTexturep.notNull()) - { - return mGLTexturep->getHasGLTexture() ; - } - return FALSE ; -} - -BOOL LLViewerTexture::getBoundRecently() const -{ - if(mGLTexturep.notNull()) - { - return mGLTexturep->getBoundRecently() ; - } - return FALSE ; -} - -LLTexUnit::eTextureType LLViewerTexture::getTarget(void) const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getTarget() ; -} - -BOOL LLViewerTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height) -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ; -} - -BOOL LLViewerTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height) -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ; -} - -void LLViewerTexture::setGLTextureCreated (bool initialized) -{ - llassert(mGLTexturep.notNull()) ; - - mGLTexturep->setGLTextureCreated (initialized) ; -} - -void LLViewerTexture::setCategory(S32 category) -{ - llassert(mGLTexturep.notNull()) ; - - mGLTexturep->setCategory(category) ; -} - -LLTexUnit::eTextureAddressMode LLViewerTexture::getAddressMode(void) const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getAddressMode() ; -} - -S32 LLViewerTexture::getTextureMemory() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->mTextureMemory ; -} - -LLGLenum LLViewerTexture::getPrimaryFormat() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getPrimaryFormat() ; -} - -BOOL LLViewerTexture::getIsAlphaMask() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getIsAlphaMask() ; -} - -BOOL LLViewerTexture::getMask(const LLVector2 &tc) -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getMask(tc) ; -} - -F32 LLViewerTexture::getTimePassedSinceLastBound() -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getTimePassedSinceLastBound() ; -} -BOOL LLViewerTexture::getMissed() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getMissed() ; -} - -BOOL LLViewerTexture::isJustBound() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->isJustBound() ; -} - -void LLViewerTexture::forceUpdateBindStats(void) const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->forceUpdateBindStats() ; -} - -U32 LLViewerTexture::getTexelsInAtlas() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getTexelsInAtlas() ; -} - -U32 LLViewerTexture::getTexelsInGLTexture() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getTexelsInGLTexture() ; -} - -BOOL LLViewerTexture::isGLTextureCreated() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->isGLTextureCreated() ; -} - -S32 LLViewerTexture::getDiscardLevelInAtlas() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getDiscardLevelInAtlas() ; -} - -void LLViewerTexture::destroyGLTexture() -{ - if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture()) - { - mGLTexturep->destroyGLTexture() ; - mTextureState = DELETED ; - } -} - -void LLViewerTexture::setTexelsPerImage() -{ - S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT); - S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT); - mTexelsPerImage = (F32)fullwidth * fullheight; -} - BOOL LLViewerTexture::isLargeImage() { return (S32)mTexelsPerImage > LLViewerTexture::sMinLargeImageSize ; @@ -1775,7 +1443,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() // Don't decode anything we don't need priority = -4.0f; } - else if ((mBoostLevel == LLViewerTexture::BOOST_UI || mBoostLevel == LLViewerTexture::BOOST_ICON) && !have_all_data) + else if ((mBoostLevel == LLGLTexture::BOOST_UI || mBoostLevel == LLGLTexture::BOOST_ICON) && !have_all_data) { priority = 1.f; } @@ -2161,7 +1829,7 @@ bool LLViewerFetchedTexture::updateFetch() // Load the texture progressively: we try not to rush to the desired discard too fast. // If the camera is not moving, we do not tweak the discard level notch by notch but go to the desired discard with larger boosted steps // This mitigates the "textures stay blurry" problem when loading while not killing the texture memory while moving around - S32 delta_level = (mBoostLevel > LLViewerTexture::BOOST_NONE) ? 2 : 1 ; + S32 delta_level = (mBoostLevel > LLGLTexture::BOOST_NONE) ? 2 : 1 ; if (current_discard < 0) { desired_discard = llmax(desired_discard, getMaxDiscardLevel() - delta_level); @@ -2412,7 +2080,7 @@ void LLViewerFetchedTexture::deleteCallbackEntry(const LLLoadedCallbackEntry::so destroySavedRawImage() ; } } - else if(needsToSaveRawImage() && mBoostLevel != LLViewerTexture::BOOST_PREVIEW) + else if(needsToSaveRawImage() && mBoostLevel != LLGLTexture::BOOST_PREVIEW) { if(desired_raw_discard != INVALID_DISCARD_LEVEL) { @@ -2870,7 +2538,7 @@ void LLViewerFetchedTexture::setCachedRawImage() S32 h = mRawImage->getHeight() ; S32 max_size = MAX_CACHED_RAW_IMAGE_AREA ; - if(LLViewerTexture::BOOST_TERRAIN == mBoostLevel) + if(LLGLTexture::BOOST_TERRAIN == mBoostLevel) { max_size = MAX_CACHED_RAW_TERRAIN_IMAGE_AREA ; } @@ -3243,7 +2911,7 @@ void LLViewerLODTexture::processTextureStats() if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT) mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048 } - else if (mBoostLevel < LLViewerTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f) + else if (mBoostLevel < LLGLTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f) { // If the image has not been significantly visible in a while, we don't want it mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, (S8)(MAX_DISCARD_LEVEL + 1)); @@ -3293,7 +2961,7 @@ void LLViewerLODTexture::processTextureStats() mCalculatedDiscardLevel = discard_level; } } - if (mBoostLevel < LLViewerTexture::BOOST_SCULPTED) + if (mBoostLevel < LLGLTexture::BOOST_SCULPTED) { discard_level += sDesiredDiscardBias; discard_level *= sDesiredDiscardScale; // scale @@ -3319,7 +2987,7 @@ void LLViewerLODTexture::processTextureStats() // S32 current_discard = getDiscardLevel(); - if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLViewerTexture::BOOST_SCULPTED && current_discard >= 0) + if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLGLTexture::BOOST_SCULPTED && current_discard >= 0) { if(desired_discard_bias_max <= sDesiredDiscardBias && !mForceToSaveRawImage) { @@ -3462,7 +3130,7 @@ LLViewerMediaTexture::LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps, LL setMediaImpl() ; - setCategory(LLViewerTexture::MEDIA) ; + setCategory(LLGLTexture::MEDIA) ; LLViewerTexture* tex = gTextureList.findImage(mID) ; if(tex) //this media is a parcel media for tex. diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index 4b92a2bf8a..d180d7fa99 100755 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -27,7 +27,7 @@ #ifndef LL_LLVIEWERTEXTURE_H #define LL_LLVIEWERTEXTURE_H -#include "lltexture.h" +#include "llgltexture.h" #include "lltimer.h" #include "llframetimer.h" #include "llhost.h" @@ -88,14 +88,9 @@ public: class LLTextureBar; -class LLViewerTexture : public LLTexture +class LLViewerTexture : public LLGLTexture { public: - enum - { - MAX_IMAGE_SIZE_DEFAULT = 1024, - INVALID_DISCARD_LEVEL = 0x7fff - }; enum { LOCAL_TEXTURE, @@ -107,10 +102,6 @@ public: INVALID_TEXTURE_TYPE }; - static S32 getTotalNumOfCategories() ; - static S32 getIndexFromCategory(S32 category) ; - static S32 getCategoryFromIndex(S32 index) ; - typedef std::vector ll_face_list_t; typedef std::vector ll_volume_list_t; @@ -137,9 +128,6 @@ public: /*virtual*/ const LLUUID& getID() const { return mID; } - void setBoostLevel(S32 level); - S32 getBoostLevel() { return mBoostLevel; } - void addTextureStats(F32 virtual_size, BOOL needs_gltexture = TRUE) const; void resetTextureStats(); void setMaxVirtualSizeResetInterval(S32 interval)const {mMaxVirtualSizeResetInterval = interval;} @@ -149,8 +137,6 @@ public: LLFrameTimer* getLastReferencedTimer() {return &mLastReferencedTimer ;} - S32 getFullWidth() const { return mFullWidth; } - S32 getFullHeight() const { return mFullHeight; } /*virtual*/ void setKnownDrawSize(S32 width, S32 height); virtual void addFace(LLFace* facep) ; @@ -163,60 +149,8 @@ public: S32 getNumVolumes() const; const ll_volume_list_t* getVolumeList() const { return &mVolumeList; } - void generateGLTexture() ; - void destroyGLTexture() ; - - //--------------------------------------------------------------------------------------------- - //functions to access LLImageGL - //--------------------------------------------------------------------------------------------- - /*virtual*/S32 getWidth(S32 discard_level = -1) const; - /*virtual*/S32 getHeight(S32 discard_level = -1) const; - /*virtual*/BOOL hasGLTexture() const ; - LLGLuint getTexName() const ; - BOOL createGLTexture() ; - /*virtual*/ BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLTexture::OTHER); virtual void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ; - - void setFilteringOption(LLTexUnit::eTextureFilterOptions option); - /*virtual*/ void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); - /*virtual*/ void setAddressMode(LLTexUnit::eTextureAddressMode mode); - BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height); - BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); - void setGLTextureCreated (bool initialized); - void setCategory(S32 category) ; - - /*virtual*/ LLTexUnit::eTextureAddressMode getAddressMode(void) const ; - S32 getMaxDiscardLevel() const; - S32 getDiscardLevel() const; - /*virtual*/ S8 getComponents() const; - BOOL getBoundRecently() const; - S32 getTextureMemory() const ; - LLGLenum getPrimaryFormat() const; - BOOL getIsAlphaMask() const ; - LLTexUnit::eTextureType getTarget(void) const ; - BOOL getMask(const LLVector2 &tc); - F32 getTimePassedSinceLastBound(); - BOOL getMissed() const ; - BOOL isJustBound()const ; - void forceUpdateBindStats(void) const; - - U32 getTexelsInAtlas() const ; - U32 getTexelsInGLTexture() const ; - BOOL isGLTextureCreated() const ; - S32 getDiscardLevelInAtlas() const ; - //--------------------------------------------------------------------------------------------- - //end of functions to access LLImageGL - //--------------------------------------------------------------------------------------------- - - //----------------- - /*virtual*/ void setActive() ; - void forceActive() ; - void setNoDelete() ; - void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; } - BOOL getDontDiscard() const { return mDontDiscard; } - //----------------- - BOOL isLargeImage() ; void setParcelMedia(LLViewerMediaTexture* media) {mParcelMedia = media;} @@ -229,35 +163,21 @@ protected: void init(bool firstinit) ; void reorganizeFaceList() ; void reorganizeVolumeList() ; - void setTexelsPerImage(); private: friend class LLBumpImageList; friend class LLUIImageList; - //note: do not make this function public. - /*virtual*/ LLImageGL* getGLTexture() const ; virtual void switchToCachedImage(); static bool isMemoryForTextureLow() ; protected: LLUUID mID; - S32 mBoostLevel; // enum describing priority level - S32 mFullWidth; - S32 mFullHeight; - BOOL mUseMipMaps ; - S8 mComponents; - F32 mTexelsPerImage; // Texels per image. - mutable S8 mNeedsGLTexture; mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need? mutable S32 mMaxVirtualSizeResetCounter ; mutable S32 mMaxVirtualSizeResetInterval; mutable F32 mAdditionalDecodePriority; // priority add to mDecodePriority. LLFrameTimer mLastReferencedTimer; - //GL texture - LLPointer mGLTexturep ; - S8 mDontDiscard; // Keep full res version of this image (for UI, etc) - ll_face_list_t mFaceList ; //reverse pointer pointing to the faces using this image as texture U32 mNumFaces ; LLFrameTimer mLastFaceListUpdateTimer ; @@ -269,17 +189,6 @@ protected: //do not use LLPointer here. LLViewerMediaTexture* mParcelMedia ; -protected: - typedef enum - { - DELETED = 0, //removed from memory - DELETION_CANDIDATE, //ready to be removed from memory - INACTIVE, //not be used for the last certain period (i.e., 30 seconds). - ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds). - NO_DELETE = 99 //stay in memory, can not be removed. - } LLGLTextureState; - LLGLTextureState mTextureState ; - static F32 sTexelPixelRatio; public: static const U32 sCurrentFileVersion; @@ -475,7 +384,7 @@ protected: S32 getCurrentDiscardLevelForFetching() ; private: - void init(bool firstinit) ; + void init(bool firstinit) ; void cleanup() ; void saveRawImage() ; @@ -698,7 +607,7 @@ public: static LLViewerFetchedTexture* getFetchedTexture(const LLUUID &image_id, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -707,7 +616,7 @@ public: static LLViewerFetchedTexture* getFetchedTextureFromFile(const std::string& filename, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -716,7 +625,7 @@ public: static LLViewerFetchedTexture* getFetchedTextureFromUrl(const std::string& url, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index e4669cde34..b89247ec6f 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -198,7 +198,7 @@ void LLViewerTextureList::doPrefetchImages() if(LLViewerTexture::FETCHED_TEXTURE == texture_type || LLViewerTexture::LOD_TEXTURE == texture_type) { - LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, texture_type); + LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, texture_type); if (image) { image->addTextureStats((F32)pixel_area); @@ -339,7 +339,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& if (full_path.empty()) { llwarns << "Failed to find local image file: " << filename << llendl; - return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); + return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI); } std::string url = "file://" + full_path; @@ -430,7 +430,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id, if ((&image_id == NULL) || image_id.isNull()) { - return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI)); + return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI)); } LLPointer imagep = findImage(image_id); @@ -1361,7 +1361,7 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d U8 *data = new U8[data_size]; msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size); - LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if (!image) { delete [] data; @@ -1434,7 +1434,7 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d U8 *data = new U8[data_size]; msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size); - LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if (!image) { delete [] data; @@ -1534,9 +1534,9 @@ LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priori LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority ) { - if (boost_priority == LLViewerTexture::BOOST_NONE) + if (boost_priority == LLGLTexture::BOOST_NONE) { - boost_priority = LLViewerTexture::BOOST_UI; + boost_priority = LLGLTexture::BOOST_UI; } LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, MIPMAP_NO, boost_priority); return loadUIImage(imagep, name, use_mips, scale_rect, clip_rect); @@ -1545,9 +1545,9 @@ LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority) { - if (boost_priority == LLViewerTexture::BOOST_NONE) + if (boost_priority == LLGLTexture::BOOST_NONE) { - boost_priority = LLViewerTexture::BOOST_UI; + boost_priority = LLGLTexture::BOOST_UI; } LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, MIPMAP_NO, boost_priority); return loadUIImage(imagep, id.asString(), use_mips, scale_rect, clip_rect); @@ -1572,7 +1572,7 @@ LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const st //Note: //Some other textures such as ICON also through this flow to be fetched. //But only UI textures need to set this callback. - if(imagep->getBoostLevel() == LLViewerTexture::BOOST_UI) + if(imagep->getBoostLevel() == LLGLTexture::BOOST_UI) { LLUIImageLoadData* datap = new LLUIImageLoadData; datap->mImageName = name; diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index 3dda973d3f..05c7c35f7c 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -131,7 +131,7 @@ private: LLViewerFetchedTexture * getImage(const LLUUID &image_id, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -140,7 +140,7 @@ private: LLViewerFetchedTexture * getImageFromFile(const std::string& filename, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -149,7 +149,7 @@ private: LLViewerFetchedTexture* getImageFromUrl(const std::string& url, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -158,7 +158,7 @@ private: LLViewerFetchedTexture* createImage(const LLUUID &image_id, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -168,7 +168,7 @@ private: // Request image from a specific host, used for baked avatar textures. // Implemented in header in case someone changes default params above. JC LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host) - { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } + { return getImage(image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } public: typedef std::set > image_list_t; @@ -233,11 +233,11 @@ private: LLPointer loadUIImageByName(const std::string& name, const std::string& filename, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI); + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_UI); LLPointer loadUIImageByID(const LLUUID& id, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI); + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_UI); LLPointer loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null); diff --git a/indra/newview/llviewerwearable.cpp b/indra/newview/llviewerwearable.cpp index 0cd3ded371..34f24ef330 100644 --- a/indra/newview/llviewerwearable.cpp +++ b/indra/newview/llviewerwearable.cpp @@ -401,7 +401,7 @@ void LLViewerWearable::writeToAvatar() { image_id = getDefaultTextureImageID((ETextureIndex) te); } - LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE ); + LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE ); // MULTI-WEARABLE: assume index 0 will be used when writing to avatar. TODO: eliminate the need for this. gAgentAvatarp->setLocalTextureTE(te, image, 0); } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 4aabbd6bb6..d5ca01931f 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -729,7 +729,7 @@ public: if(log_texture_traffic) { U32 old_y = ypos ; - for(S32 i = LLViewerTexture::BOOST_NONE; i < LLViewerTexture::MAX_GL_IMAGE_CATEGORY; i++) + for(S32 i = LLGLTexture::BOOST_NONE; i < LLGLTexture::MAX_GL_IMAGE_CATEGORY; i++) { if(gTotalTextureBytesPerBoostLevel[i] > 0) { @@ -1678,7 +1678,7 @@ LLViewerWindow::LLViewerWindow(const Params& p) // Init the image list. Must happen after GL is initialized and before the images that // LLViewerWindow needs are requested. - LLImageGL::initClass(LLViewerTexture::MAX_GL_IMAGE_CATEGORY) ; + LLImageGL::initClass(LLGLTexture::MAX_GL_IMAGE_CATEGORY) ; gTextureList.init(); LLViewerTextureManager::init() ; gBumpImageList.init(); diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp index ec932501e5..e90a2470d4 100644 --- a/indra/newview/llvlcomposition.cpp +++ b/indra/newview/llvlcomposition.cpp @@ -223,7 +223,7 @@ BOOL LLVLComposition::generateComposition() { if (mDetailTextures[i]->getDiscardLevel() < 0) { - mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail + mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail mDetailTextures[i]->addTextureStats(BASE_SIZE*BASE_SIZE); return FALSE; } @@ -240,7 +240,7 @@ BOOL LLVLComposition::generateComposition() ddiscard++; min_dim /= 2; } - mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail + mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail mDetailTextures[i]->setMinDiscardLevel(ddiscard); return FALSE; } @@ -463,7 +463,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, for (S32 i = 0; i < 4; i++) { // Un-boost detatil textures (will get re-boosted if rendering in high detail) - mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_NONE); + mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_NONE); mDetailTextures[i]->setMinDiscardLevel(MAX_DISCARD_LEVEL + 1); } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 4e17884e0e..b86c5d5e8f 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -4698,7 +4698,7 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel imagep->addTextureStats(pixel_area / texel_area_ratio); imagep->setBoostLevel(boost_level); - if(boost_level != LLViewerTexture::BOOST_AVATAR_BAKED_SELF) + if(boost_level != LLGLTexture::BOOST_AVATAR_BAKED_SELF) { imagep->setAdditionalDecodePriority(ADDITIONAL_PRI) ; } @@ -6748,7 +6748,7 @@ void LLVOAvatar::updateMeshTextures() const std::string url = getImageURL(i, mBakedTextureDatas[i].mLastTextureIndex); if (!url.empty()) { - baked_img = LLViewerTextureManager::getFetchedTextureFromUrl(url, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, mBakedTextureDatas[i].mLastTextureIndex); + baked_img = LLViewerTextureManager::getFetchedTextureFromUrl(url, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, mBakedTextureDatas[i].mLastTextureIndex); } else { @@ -7289,7 +7289,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) && baked_index != BAKED_SKIRT) { setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, - LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index d54d06a6a7..b8999728b3 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -563,8 +563,8 @@ private: // Constants //-------------------------------------------------------------------- public: - virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR; } - virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED; } + virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLGLTexture::BOOST_AVATAR; } + virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLGLTexture::BOOST_AVATAR_BAKED; } virtual S32 getTexImageSize() const; virtual S32 getTexImageArea() const { return getTexImageSize()*getTexImageSize(); } diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index d4bde1f61f..12886d2d36 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -177,8 +177,8 @@ private: // LLVOAvatar Constants //-------------------------------------------------------------------- public: - /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_SELF; } - /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED_SELF; } + /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLGLTexture::BOOST_AVATAR_SELF; } + /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLGLTexture::BOOST_AVATAR_BAKED_SELF; } /*virtual*/ S32 getTexImageSize() const { return LLVOAvatar::getTexImageSize()*4; } /** Rendering diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index 566c33c0af..479e871e94 100644 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -102,7 +102,7 @@ void LLVOGrass::updateSpecies() SpeciesMap::const_iterator it = sSpeciesTable.begin(); mSpecies = (*it).first; } - setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } diff --git a/indra/newview/llvoicevisualizer.cpp b/indra/newview/llvoicevisualizer.cpp index 47060720e7..315e618132 100644 --- a/indra/newview/llvoicevisualizer.cpp +++ b/indra/newview/llvoicevisualizer.cpp @@ -136,7 +136,7 @@ LLVoiceVisualizer::LLVoiceVisualizer( const U8 type ) for (int i=0; icreateGLTexture(0, mImageRaw[which], 0, TRUE, LLViewerTexture::LOCAL); + mTexture[which]->createGLTexture(0, mImageRaw[which], 0, TRUE, LLGLTexture::LOCAL); mTexture[which]->setAddressMode(LLTexUnit::TAM_CLAMP); } @@ -384,9 +384,9 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) mSun.setIntensity(SUN_INTENSITY); mMoon.setIntensity(0.1f * SUN_INTENSITY); - mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI); + mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLGLTexture::BOOST_UI); mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI); + mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLGLTexture::BOOST_UI); mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1); mBloomTexturep->setNoDelete() ; @@ -478,9 +478,9 @@ void LLVOSky::restoreGL() { mSkyTex[i].restoreGL(); } - mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI); + mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLGLTexture::BOOST_UI); mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI); + mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLGLTexture::BOOST_UI); mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1); mBloomTexturep->setNoDelete() ; diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 6687ce432f..68bb40d727 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -316,7 +316,7 @@ U32 LLVOTree::processUpdateMessage(LLMessageSystem *mesgsys, // Load Species-Specific data // static const S32 MAX_TREE_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = 32 ; //frames. - mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); mTreeImagep->setMaxVirtualSizeResetInterval(MAX_TREE_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); //allow to wait for at most 16 frames to reset virtual size. mBranchLength = sSpeciesTable[mSpecies]->mBranchLength; diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index b43bdb69f8..7fab1cf9b7 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -747,7 +747,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) { F32 area = (F32) camera->getScreenPixelArea(); vsize = area; - imagep->setBoostLevel(LLViewerTexture::BOOST_HUD); + imagep->setBoostLevel(LLGLTexture::BOOST_HUD); face->setPixelArea(area); // treat as full screen face->setVirtualSize(vsize); } @@ -803,7 +803,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) if (mSculptTexture.notNull()) { mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(), - (S32)LLViewerTexture::BOOST_SCULPTED)); + (S32)LLGLTexture::BOOST_SCULPTED)); mSculptTexture->setForSculpt() ; if(!mSculptTexture->isCachedRawImageReady()) @@ -1006,7 +1006,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo if (is404) { - setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", TRUE, LLViewerTexture::BOOST_UI)); + setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", TRUE, LLGLTexture::BOOST_UI)); //render prim proxy when mesh loading attempts give up volume_params.setSculptID(LLUUID::null, LL_SCULPT_TYPE_NONE); @@ -1090,7 +1090,7 @@ void LLVOVolume::updateSculptTexture() LLUUID id = sculpt_params->getSculptTexture(); if (id.notNull()) { - mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); } } else @@ -2698,7 +2698,7 @@ void LLVOVolume::updateSpotLightPriority() if (mLightTexture.notNull()) { mLightTexture->addTextureStats(mSpotLightPriority); - mLightTexture->setBoostLevel(LLViewerTexture::BOOST_CLOUDS); + mLightTexture->setBoostLevel(LLGLTexture::BOOST_CLOUDS); } } diff --git a/indra/newview/llworldmap.cpp b/indra/newview/llworldmap.cpp index cb24e96d5b..4d52f23ddb 100644 --- a/indra/newview/llworldmap.cpp +++ b/indra/newview/llworldmap.cpp @@ -78,7 +78,7 @@ void LLSimInfo::setLandForSaleImage (LLUUID image_id) // Fetch the image if (mMapImageID.notNull()) { - mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); + mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); } else @@ -92,13 +92,13 @@ LLPointer LLSimInfo::getLandForSaleImage () if (mOverlayImage.isNull() && mMapImageID.notNull()) { // Fetch the image if it hasn't been done yet (unlikely but...) - mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); + mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); } if (!mOverlayImage.isNull()) { // Boost the fetch level when we try to access that image - mOverlayImage->setBoostLevel(LLViewerTexture::BOOST_MAP); + mOverlayImage->setBoostLevel(LLGLTexture::BOOST_MAP); } return mOverlayImage; } diff --git a/indra/newview/llworldmipmap.cpp b/indra/newview/llworldmipmap.cpp index 74ed844376..c9d2a24a4e 100644 --- a/indra/newview/llworldmipmap.cpp +++ b/indra/newview/llworldmipmap.cpp @@ -74,21 +74,21 @@ void LLWorldMipmap::equalizeBoostLevels() { LLPointer img = iter->second; S32 current_boost_level = img->getBoostLevel(); - if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE) + if (current_boost_level == LLGLTexture::BOOST_MAP_VISIBLE) { // If level was BOOST_MAP_VISIBLE, the tile has been used in the last draw so keep it high - img->setBoostLevel(LLViewerTexture::BOOST_MAP); + img->setBoostLevel(LLGLTexture::BOOST_MAP); } else { // If level was BOOST_MAP only (or anything else...), the tile wasn't used in the last draw // so we drop its boost level to BOOST_NONE. - img->setBoostLevel(LLViewerTexture::BOOST_NONE); + img->setBoostLevel(LLGLTexture::BOOST_NONE); } #if DEBUG_TILES_STAT // Increment some stats if compile option on nb_tiles++; - if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE) + if (current_boost_level == LLGLTexture::BOOST_MAP_VISIBLE) { nb_visible++; } @@ -115,7 +115,7 @@ void LLWorldMipmap::dropBoostLevels() for (sublevel_tiles_t::iterator iter = level_mipmap.begin(); iter != level_mipmap.end(); iter++) { LLPointer img = iter->second; - img->setBoostLevel(LLViewerTexture::BOOST_NONE); + img->setBoostLevel(LLGLTexture::BOOST_NONE); } } } @@ -172,7 +172,7 @@ LLPointer LLWorldMipmap::getObjectsTile(U32 grid_x, U32 // Boost the tile level so to mark it's in use *if* load on if (load) { - img->setBoostLevel(LLViewerTexture::BOOST_MAP_VISIBLE); + img->setBoostLevel(LLGLTexture::BOOST_MAP_VISIBLE); } return img; } @@ -189,8 +189,8 @@ LLPointer LLWorldMipmap::loadObjectsTile(U32 grid_x, U32 // END DEBUG //LL_INFOS("World Map") << "LLWorldMipmap::loadObjectsTile(), URL = " << imageurl << LL_ENDL; - LLPointer img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - img->setBoostLevel(LLViewerTexture::BOOST_MAP); + LLPointer img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + img->setBoostLevel(LLGLTexture::BOOST_MAP); // Return the smart pointer return img; diff --git a/indra/newview/tests/llworldmap_test.cpp b/indra/newview/tests/llworldmap_test.cpp index acc6e814bc..3c68890c36 100644 --- a/indra/newview/tests/llworldmap_test.cpp +++ b/indra/newview/tests/llworldmap_test.cpp @@ -47,9 +47,9 @@ // * A simulator for a class can be implemented here. Please comment and document thoroughly. // Stub image calls -void LLViewerTexture::setBoostLevel(S32 ) { } -void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode ) { } -LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(const LLUUID&, BOOL, LLViewerTexture::EBoostLevel, S8, +void LLGLTexture::setBoostLevel(S32 ) { } +void LLGLTexture::setAddressMode(LLTexUnit::eTextureAddressMode ) { } +LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(const LLUUID&, BOOL, LLGLTexture::EBoostLevel, S8, LLGLint, LLGLenum, LLHost ) { return NULL; } // Stub related map calls diff --git a/indra/newview/tests/llworldmipmap_test.cpp b/indra/newview/tests/llworldmipmap_test.cpp index e7ef017760..22ebf28f55 100644 --- a/indra/newview/tests/llworldmipmap_test.cpp +++ b/indra/newview/tests/llworldmipmap_test.cpp @@ -42,8 +42,8 @@ // * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code) // * A simulator for a class can be implemented here. Please comment and document thoroughly. -void LLViewerTexture::setBoostLevel(S32 ) { } -LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string&, BOOL, LLViewerTexture::EBoostLevel, S8, +void LLGLTexture::setBoostLevel(S32 ) { } +LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string&, BOOL, LLGLTexture::EBoostLevel, S8, LLGLint, LLGLenum, const LLUUID& ) { return NULL; } LLControlGroup::LLControlGroup(const std::string& name) : LLInstanceTracker(name) { } -- cgit v1.3 From 0f519ca167071e06e326dfc0494768f978e2328e Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Tue, 4 Sep 2012 17:47:16 +0000 Subject: Set virtual inheritance on LLTexture -> LLRefCount --- indra/llrender/lltexture.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/llrender') diff --git a/indra/llrender/lltexture.h b/indra/llrender/lltexture.h index 2f9eb9b642..093bac20d1 100644 --- a/indra/llrender/lltexture.h +++ b/indra/llrender/lltexture.h @@ -40,7 +40,7 @@ class LLFontGL ; // //this is an abstract class as the parent for the class LLGLTexture // -class LLTexture : public LLRefCount +class LLTexture : public virtual LLRefCount { friend class LLTexUnit ; friend class LLFontGL ; -- cgit v1.3 From 41301004e13bec1c74f444f42372a3a6609cb305 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Tue, 4 Sep 2012 22:49:26 +0000 Subject: Cleanup actions from code review of llappearance with nyx --- indra/cmake/CMakeLists.txt | 1 - indra/cmake/Viewer.cmake | 7 ------- indra/llappearance/CMakeLists.txt | 1 - indra/llappearance/llavatarappearance.cpp | 9 +++++++++ indra/llappearance/llavatarappearance.h | 3 ++- indra/llappearance/lltexlayer.h | 2 +- indra/llcharacter/CMakeLists.txt | 1 - indra/llrender/llgltexture.h | 4 ++-- indra/newview/lldriverparam.cpp | 4 ++-- indra/newview/lltexturefetch.cpp | 6 ------ indra/newview/llviewertexlayer.cpp | 7 ++++--- indra/newview/llviewertexlayer.h | 2 +- indra/newview/llviewertexture.h | 1 - indra/newview/llvoavatar.h | 5 ++--- 14 files changed, 23 insertions(+), 30 deletions(-) delete mode 100644 indra/cmake/Viewer.cmake (limited to 'indra/llrender') diff --git a/indra/cmake/CMakeLists.txt b/indra/cmake/CMakeLists.txt index 875b5be152..5935eeb192 100644 --- a/indra/cmake/CMakeLists.txt +++ b/indra/cmake/CMakeLists.txt @@ -78,7 +78,6 @@ set(cmake_SOURCE_FILES Tut.cmake UI.cmake UnixInstall.cmake - Viewer.cmake Variables.cmake XmlRpcEpi.cmake ZLIB.cmake diff --git a/indra/cmake/Viewer.cmake b/indra/cmake/Viewer.cmake deleted file mode 100644 index 771bb0ed7a..0000000000 --- a/indra/cmake/Viewer.cmake +++ /dev/null @@ -1,7 +0,0 @@ -# -*- cmake -*- - -set(VIEWER_INCLUDE_DIRS - ${LIBS_OPEN_DIR}/newview - ) - -set(VIEWER_LIBRARIES viewer) diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt index f77c7e6440..0206f76546 100644 --- a/indra/llappearance/CMakeLists.txt +++ b/indra/llappearance/CMakeLists.txt @@ -4,7 +4,6 @@ project(llappearance) include(00-Common) include(LLCommon) -include(Viewer) include(LLAudio) include(LLCharacter) include(LLCommon) diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 2cc38ae2ab..75b9c1ffa5 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -27,6 +27,7 @@ #include "linden_common.h" #include "llavatarappearance.h" +#include "lldeleteutils.h" #include "lltexglobalcolor.h" const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); @@ -40,6 +41,14 @@ LLAvatarAppearance::LLAvatarAppearance() : { } +// virtual +LLAvatarAppearance::~LLAvatarAppearance() +{ + deleteAndClear(mTexSkinColor); + deleteAndClear(mTexHairColor); + deleteAndClear(mTexEyeColor); +} + using namespace LLAvatarAppearanceDefines; //static diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h index e882868e91..0e746b3b9d 100644 --- a/indra/llappearance/llavatarappearance.h +++ b/indra/llappearance/llavatarappearance.h @@ -28,7 +28,7 @@ #define LL_AVATAR_APPEARANCE_H #include "llcharacter.h" -#include "llframetimer.h" +//#include "llframetimer.h" #include "llavatarappearancedefines.h" class LLTexLayerSet; @@ -50,6 +50,7 @@ class LLAvatarAppearance : public LLCharacter public: LLAvatarAppearance(); + virtual ~LLAvatarAppearance(); /** Initialization ** ** diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index e9e1764763..e6c2ece64a 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -29,7 +29,7 @@ #include #include "llgltexture.h" -#include "llframetimer.h" +//#include "llframetimer.h" #include "llavatarappearancedefines.h" #include "lltexlayerparams.h" diff --git a/indra/llcharacter/CMakeLists.txt b/indra/llcharacter/CMakeLists.txt index e9704d5635..a1712699eb 100644 --- a/indra/llcharacter/CMakeLists.txt +++ b/indra/llcharacter/CMakeLists.txt @@ -15,7 +15,6 @@ include_directories( ${LLMESSAGE_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} - ${LLAPPEARANCE_INCLUDE_DIRS} ) set(llcharacter_SOURCE_FILES diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h index a02946d37f..b1efe77519 100644 --- a/indra/llrender/llgltexture.h +++ b/indra/llrender/llgltexture.h @@ -94,6 +94,8 @@ public: virtual void dump(); // debug info to llinfos + virtual const LLUUID& getID() const = 0; + void setBoostLevel(S32 level); S32 getBoostLevel() { return mBoostLevel; } @@ -103,8 +105,6 @@ public: void generateGLTexture() ; void destroyGLTexture() ; - virtual const LLUUID& getID() const = 0; - //--------------------------------------------------------------------------------------------- //functions to access LLImageGL //--------------------------------------------------------------------------------------------- diff --git a/indra/newview/lldriverparam.cpp b/indra/newview/lldriverparam.cpp index 0ae9acd1af..5abf72d51f 100644 --- a/indra/newview/lldriverparam.cpp +++ b/indra/newview/lldriverparam.cpp @@ -629,9 +629,9 @@ void LLDriverParam::setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bo driven->mParam->getCrossWearable()) { LLViewerWearable* wearable = dynamic_cast (mWearablep); - if (!wearable->isOnTop()) + if (wearable->isOnTop()) { - use_self = false; + use_self = true; } } diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 16baefac4f..db08c16f15 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -973,12 +973,6 @@ bool LLTextureFetchWorker::doWork(S32 param) } else if(!mUrl.empty() && mCanUseHTTP) { - if (!(mUrl.compare(0, 7, "http://") == 0) && - !(mUrl.compare(0, 8, "https://") == 0)) - { - // *TODO:?remove this warning - llwarns << "Unknown URL Type: " << mUrl << llendl; - } setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = SEND_HTTP_REQ; } diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp index 69457ab1db..f516562c2f 100644 --- a/indra/newview/llviewertexlayer.cpp +++ b/indra/newview/llviewertexlayer.cpp @@ -214,9 +214,6 @@ void LLViewerTexLayerSetBuffer::preRenderTexLayerSet() // virtual void LLViewerTexLayerSetBuffer::postRenderTexLayerSet(BOOL success) { - // *TODO: Old logic does not check success before setGLTextureCreated - // we have valid texture data now - mGLTexturep->setGLTextureCreated(true); LLTexLayerSetBuffer::postRenderTexLayerSet(success); LLViewerDynamicTexture::postRender(success); @@ -259,6 +256,10 @@ void LLViewerTexLayerSetBuffer::midRenderTexLayerSet(BOOL success) { doUpdate(); } + + // *TODO: Old logic does not check success before setGLTextureCreated + // we have valid texture data now + mGLTexturep->setGLTextureCreated(true); } BOOL LLViewerTexLayerSetBuffer::isInitialized(void) const diff --git a/indra/newview/llviewertexlayer.h b/indra/newview/llviewertexlayer.h index 6788214f3a..95c339a5b0 100644 --- a/indra/newview/llviewertexlayer.h +++ b/indra/newview/llviewertexlayer.h @@ -45,7 +45,7 @@ public: LLViewerTexLayerSet(LLAvatarAppearance* const appearance); virtual ~LLViewerTexLayerSet(); - virtual void requestUpdate(); + /*virtual*/void requestUpdate(); void requestUpload(); void cancelUpload(); BOOL isLocalTextureDataAvailable() const; diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index d180d7fa99..254a0cf92f 100755 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -637,7 +637,6 @@ public: static void init() ; static void cleanup() ; }; - // //this class is used for test/debug only //it tracks the activities of the texture pipeline diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index b8999728b3..5f780da145 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -473,14 +473,14 @@ private: public: BOOL morphMaskNeedsUpdate(LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES); void addMaskedMorph(LLAvatarAppearanceDefines::EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer); - virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES); + /*virtual*/void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES); //-------------------------------------------------------------------- // Global colors //-------------------------------------------------------------------- public: - virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake); + /*virtual*/void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake); //-------------------------------------------------------------------- // Visibility @@ -1039,7 +1039,6 @@ public: void debugAvatarRezTime(std::string notification_name, std::string comment = ""); F32 debugGetExistenceTimeElapsedF32() const { return mDebugExistenceTimer.getElapsedTimeF32(); } - protected: LLFrameTimer mRuthDebugTimer; // For tracking how long it takes for av to rez LLFrameTimer mDebugExistenceTimer; // Debugging for how long the avatar has been in memory. -- cgit v1.3 From cf7eb79fa7eadd6d76890d2a3f9da905de8f4691 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Sat, 8 Sep 2012 04:39:11 +0000 Subject: Removed most llappearance -> llui dependencies (LLTrans remains). Moved LLInventoryIcon::EIconName into LLInventoryType. Moved LLInventoryIcon back to newview. Moved LLUI gl_* functions into llrender. --- indra/appearance_utility/CMakeLists.txt | 3 + indra/appearance_utility/appearance_utility.cpp | 4 + indra/llappearance/CMakeLists.txt | 2 - indra/llappearance/llinventoryicon.cpp | 183 --- indra/llappearance/llinventoryicon.h | 102 -- indra/llappearance/lltexlayer.cpp | 2 +- indra/llappearance/lltexlayer.h | 2 +- indra/llappearance/lltexlayerparams.cpp | 2 +- indra/llappearance/llviewervisualparam.cpp | 1 - indra/llappearance/llwearabletype.cpp | 46 +- indra/llappearance/llwearabletype.h | 4 +- indra/llinventory/llinventorytype.h | 47 + indra/llrender/CMakeLists.txt | 4 + indra/llrender/llrender2dutils.cpp | 1621 +++++++++++++++++++++++ indra/llrender/llrender2dutils.h | 164 +++ indra/llrender/lluiimage.cpp | 199 +++ indra/llrender/lluiimage.h | 124 ++ indra/llui/CMakeLists.txt | 2 - indra/llui/llcombobox.cpp | 2 +- indra/llui/lllineeditor.cpp | 6 +- indra/llui/lllocalcliprect.cpp | 8 +- indra/llui/lltextbase.cpp | 4 +- indra/llui/lltexteditor.cpp | 2 +- indra/llui/llui.cpp | 1579 +--------------------- indra/llui/llui.h | 131 +- indra/llui/lluiimage.cpp | 199 --- indra/llui/lluiimage.h | 124 -- indra/llui/tests/llurlentry_test.cpp | 2 +- indra/llui/tests/llurlmatch_test.cpp | 2 +- indra/newview/CMakeLists.txt | 2 + indra/newview/llappviewer.cpp | 2 +- indra/newview/llfloaterbuycontents.cpp | 1 + indra/newview/llglsandbox.cpp | 8 +- indra/newview/llinventorybridge.cpp | 3 +- indra/newview/llinventoryicon.cpp | 183 +++ indra/newview/llinventoryicon.h | 56 + indra/newview/llinventorylistitem.cpp | 1 + indra/newview/llmediactrl.cpp | 18 +- indra/newview/llpanelgroupnotices.cpp | 1 + indra/newview/llpanelobjectinventory.cpp | 1 + indra/newview/lltoastgroupnotifypanel.cpp | 1 + indra/newview/llviewerdisplay.cpp | 10 +- indra/newview/llviewerwindow.cpp | 12 +- indra/newview/llwearableitemslist.cpp | 1 + indra/newview/llworldmapview.cpp | 2 +- 45 files changed, 2510 insertions(+), 2363 deletions(-) delete mode 100644 indra/llappearance/llinventoryicon.cpp delete mode 100644 indra/llappearance/llinventoryicon.h create mode 100644 indra/llrender/llrender2dutils.cpp create mode 100644 indra/llrender/llrender2dutils.h create mode 100644 indra/llrender/lluiimage.cpp create mode 100644 indra/llrender/lluiimage.h delete mode 100644 indra/llui/lluiimage.cpp delete mode 100644 indra/llui/lluiimage.h create mode 100644 indra/newview/llinventoryicon.cpp create mode 100644 indra/newview/llinventoryicon.h (limited to 'indra/llrender') diff --git a/indra/appearance_utility/CMakeLists.txt b/indra/appearance_utility/CMakeLists.txt index c38f811b44..d860dae4df 100644 --- a/indra/appearance_utility/CMakeLists.txt +++ b/indra/appearance_utility/CMakeLists.txt @@ -9,6 +9,7 @@ include(OpenSSL) include(UI) include(LLAppearance) include(LLCommon) +include(LLInventory) include(LLVFS) include(LLXML) include(LLUI) @@ -19,6 +20,7 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ${LLUI_INCLUDE_DIRS} + ${LLINVENTORY_INCLUDE_DIRS} ${CURL_INCLUDE_DIRS} ${CARES_INCLUDE_DIRS} ${OPENSSL_INCLUDE_DIRS} @@ -44,6 +46,7 @@ target_link_libraries(appearance-utility-bin ${CRYPTO_LIBRARIES} ${UI_LIBRARIES} ${LLAPPEARANCE_LIBRARIES} + ${LLINVENTORY_LIBRARIES} ${LLXML_LIBRARIES} ${LLUI_LIBRARIES} ${LLVFS_LIBRARIES} diff --git a/indra/appearance_utility/appearance_utility.cpp b/indra/appearance_utility/appearance_utility.cpp index 130bca84a8..c7f8703e28 100644 --- a/indra/appearance_utility/appearance_utility.cpp +++ b/indra/appearance_utility/appearance_utility.cpp @@ -38,6 +38,8 @@ #include "llsdserialize.h" #include "llsdutil.h" +//#include "llwearabledata.h" + enum EResult { RV_SUCCESS = 0, @@ -150,6 +152,8 @@ EResult process_tbd(LLSD& input, std::ostream& output, LLSD& error_llsd) { EResult rv = RV_SUCCESS; + //LLWearableData wearable_data; + LLSD result; result["success"] = true; result["input"] = input; diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt index 41da898457..717efb2f8b 100644 --- a/indra/llappearance/CMakeLists.txt +++ b/indra/llappearance/CMakeLists.txt @@ -43,7 +43,6 @@ include_directories( set(llappearance_SOURCE_FILES llavatarappearance.cpp lldriverparam.cpp - llinventoryicon.cpp lllocaltextureobject.cpp lltexglobalcolor.cpp lltexlayer.cpp @@ -61,7 +60,6 @@ set(llappearance_HEADER_FILES llavatarappearance.h lldriverparam.h - llinventoryicon.h lljointpickname.h lllocaltextureobject.h lltexglobalcolor.h diff --git a/indra/llappearance/llinventoryicon.cpp b/indra/llappearance/llinventoryicon.cpp deleted file mode 100644 index 371f60353b..0000000000 --- a/indra/llappearance/llinventoryicon.cpp +++ /dev/null @@ -1,183 +0,0 @@ -/** - * @file llinventoryicon.cpp - * @brief Implementation of the inventory icon. - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "llinventoryicon.h" - -#include "lldictionary.h" -#include "llinventorydefines.h" -#include "llui.h" -#include "llwearabletype.h" - -struct IconEntry : public LLDictionaryEntry -{ - IconEntry(const std::string &item_name) - : - LLDictionaryEntry(item_name) - {} -}; - -class LLIconDictionary : public LLSingleton, - public LLDictionary -{ -public: - LLIconDictionary(); -}; - -LLIconDictionary::LLIconDictionary() -{ - addEntry(LLInventoryIcon::ICONNAME_TEXTURE, new IconEntry("Inv_Texture")); - addEntry(LLInventoryIcon::ICONNAME_SOUND, new IconEntry("Inv_Sound")); - addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard")); - addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard")); - addEntry(LLInventoryIcon::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark")); - addEntry(LLInventoryIcon::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark")); - addEntry(LLInventoryIcon::ICONNAME_SCRIPT, new IconEntry("Inv_Script")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing")); - addEntry(LLInventoryIcon::ICONNAME_OBJECT, new IconEntry("Inv_Object")); - addEntry(LLInventoryIcon::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi")); - addEntry(LLInventoryIcon::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART, new IconEntry("Inv_Skin")); - addEntry(LLInventoryIcon::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot")); - - addEntry(LLInventoryIcon::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye")); - - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo")); - addEntry(LLInventoryIcon::ICONNAME_ANIMATION, new IconEntry("Inv_Animation")); - addEntry(LLInventoryIcon::ICONNAME_GESTURE, new IconEntry("Inv_Gesture")); - - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics")); - - addEntry(LLInventoryIcon::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem")); - addEntry(LLInventoryIcon::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder")); - addEntry(LLInventoryIcon::ICONNAME_MESH, new IconEntry("Inv_Mesh")); - - addEntry(LLInventoryIcon::ICONNAME_INVALID, new IconEntry("Inv_Invalid")); - - addEntry(LLInventoryIcon::ICONNAME_NONE, new IconEntry("NONE")); -} - -LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 misc_flag, - BOOL item_is_multi) -{ - const std::string& icon_name = getIconName(asset_type, inventory_type, misc_flag, item_is_multi); - return LLUI::getUIImage(icon_name); -} - -LLUIImagePtr LLInventoryIcon::getIcon(EIconName idx) -{ - return LLUI::getUIImage(getIconName(idx)); -} - -const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 misc_flag, - BOOL item_is_multi) -{ - EIconName idx = ICONNAME_OBJECT; - if (item_is_multi) - { - idx = ICONNAME_OBJECT_MULTI; - return getIconName(idx); - } - - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? ICONNAME_SNAPSHOT : ICONNAME_TEXTURE; - break; - case LLAssetType::AT_SOUND: - idx = ICONNAME_SOUND; - break; - case LLAssetType::AT_CALLINGCARD: - idx = (misc_flag != 0) ? ICONNAME_CALLINGCARD_ONLINE : ICONNAME_CALLINGCARD_OFFLINE; - break; - case LLAssetType::AT_LANDMARK: - idx = (misc_flag != 0) ? ICONNAME_LANDMARK_VISITED : ICONNAME_LANDMARK; - break; - case LLAssetType::AT_SCRIPT: - case LLAssetType::AT_LSL_TEXT: - case LLAssetType::AT_LSL_BYTECODE: - idx = ICONNAME_SCRIPT; - break; - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - idx = assignWearableIcon(misc_flag); - break; - case LLAssetType::AT_NOTECARD: - idx = ICONNAME_NOTECARD; - break; - case LLAssetType::AT_ANIMATION: - idx = ICONNAME_ANIMATION; - break; - case LLAssetType::AT_GESTURE: - idx = ICONNAME_GESTURE; - break; - case LLAssetType::AT_LINK: - idx = ICONNAME_LINKITEM; - break; - case LLAssetType::AT_LINK_FOLDER: - idx = ICONNAME_LINKFOLDER; - break; - case LLAssetType::AT_OBJECT: - idx = ICONNAME_OBJECT; - break; - case LLAssetType::AT_MESH: - idx = ICONNAME_MESH; - default: - break; - } - - return getIconName(idx); -} - - -const std::string& LLInventoryIcon::getIconName(EIconName idx) -{ - const IconEntry *entry = LLIconDictionary::instance().lookup(idx); - return entry->mName; -} - -LLInventoryIcon::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag) -{ - const LLWearableType::EType wearable_type = LLWearableType::EType(LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK & misc_flag); - return LLWearableType::getIconName(wearable_type); -} diff --git a/indra/llappearance/llinventoryicon.h b/indra/llappearance/llinventoryicon.h deleted file mode 100644 index c7e2998a20..0000000000 --- a/indra/llappearance/llinventoryicon.h +++ /dev/null @@ -1,102 +0,0 @@ -/** - * @file llinventoryfunctions.h - * @brief Miscellaneous inventory-related functions and classes - * class definition - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLINVENTORYICON_H -#define LL_LLINVENTORYICON_H - -#include "llassettype.h" -#include "llinventorytype.h" -#include "lluiimage.h" - -class LLInventoryIcon -{ -public: - enum EIconName - { - ICONNAME_TEXTURE, - ICONNAME_SOUND, - ICONNAME_CALLINGCARD_ONLINE, - ICONNAME_CALLINGCARD_OFFLINE, - ICONNAME_LANDMARK, - ICONNAME_LANDMARK_VISITED, - ICONNAME_SCRIPT, - ICONNAME_CLOTHING, - ICONNAME_OBJECT, - ICONNAME_OBJECT_MULTI, - ICONNAME_NOTECARD, - ICONNAME_BODYPART, - ICONNAME_SNAPSHOT, - - ICONNAME_BODYPART_SHAPE, - ICONNAME_BODYPART_SKIN, - ICONNAME_BODYPART_HAIR, - ICONNAME_BODYPART_EYES, - ICONNAME_CLOTHING_SHIRT, - ICONNAME_CLOTHING_PANTS, - ICONNAME_CLOTHING_SHOES, - ICONNAME_CLOTHING_SOCKS, - ICONNAME_CLOTHING_JACKET, - ICONNAME_CLOTHING_GLOVES, - ICONNAME_CLOTHING_UNDERSHIRT, - ICONNAME_CLOTHING_UNDERPANTS, - ICONNAME_CLOTHING_SKIRT, - ICONNAME_CLOTHING_ALPHA, - ICONNAME_CLOTHING_TATTOO, - - ICONNAME_ANIMATION, - ICONNAME_GESTURE, - - ICONNAME_CLOTHING_PHYSICS, - - ICONNAME_LINKITEM, - ICONNAME_LINKFOLDER, - ICONNAME_MESH, - - ICONNAME_INVALID, - ICONNAME_COUNT, - ICONNAME_NONE = -1 - }; - - static const std::string& getIconName(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, - U32 misc_flag = 0, // different meanings depending on item type - BOOL item_is_multi = FALSE); - static const std::string& getIconName(EIconName idx); - - static LLUIImagePtr getIcon(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, - U32 misc_flag = 0, // different meanings depending on item type - BOOL item_is_multi = FALSE); - static LLUIImagePtr getIcon(EIconName idx); - -protected: - static EIconName assignWearableIcon(U32 misc_flag); -}; -#endif // LL_LLINVENTORYICON_H - - - diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 9b70f737a0..1325267dc2 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -38,7 +38,7 @@ #include "llvfs.h" #include "lltexlayerparams.h" #include "lltexturemanagerbridge.h" -#include "llui.h" +#include "llrender2dutils.h" #include "llwearable.h" #include "llwearabledata.h" #include "llvertexbuffer.h" diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index e6c2ece64a..0d7fad349c 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -28,8 +28,8 @@ #define LL_LLTEXLAYER_H #include +#include "llglslshader.h" #include "llgltexture.h" -//#include "llframetimer.h" #include "llavatarappearancedefines.h" #include "lltexlayerparams.h" diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 06001c6b15..82c92b5a5e 100644 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -33,8 +33,8 @@ #include "llquantize.h" #include "lltexlayer.h" #include "lltexturemanagerbridge.h" +#include "llrender2dutils.h" #include "llwearable.h" -#include "llui.h" //----------------------------------------------------------------------------- // LLTexLayerParam diff --git a/indra/llappearance/llviewervisualparam.cpp b/indra/llappearance/llviewervisualparam.cpp index a6792d0974..cc81bcf118 100644 --- a/indra/llappearance/llviewervisualparam.cpp +++ b/indra/llappearance/llviewervisualparam.cpp @@ -31,7 +31,6 @@ #include "llviewervisualparam.h" #include "llxmltree.h" -#include "llui.h" #include "llwearable.h" //----------------------------------------------------------------------------- diff --git a/indra/llappearance/llwearabletype.cpp b/indra/llappearance/llwearabletype.cpp index c72a0965fe..3a8e1b8be3 100644 --- a/indra/llappearance/llwearabletype.cpp +++ b/indra/llappearance/llwearabletype.cpp @@ -26,15 +26,15 @@ #include "linden_common.h" #include "llwearabletype.h" -#include "llinventoryicon.h" -#include "lltrans.h" +#include "llinventorytype.h" +#include "llui/lltrans.h" struct WearableEntry : public LLDictionaryEntry { WearableEntry(const std::string &name, const std::string& default_new_name, LLAssetType::EType assetType, - LLInventoryIcon::EIconName iconName, + LLInventoryType::EIconName iconName, BOOL disable_camera_switch = FALSE, BOOL allow_multiwear = TRUE) : LLDictionaryEntry(name), @@ -50,7 +50,7 @@ struct WearableEntry : public LLDictionaryEntry const LLAssetType::EType mAssetType; const std::string mLabel; const std::string mDefaultNewName; //keep mLabel for backward compatibility - LLInventoryIcon::EIconName mIconName; + LLInventoryType::EIconName mIconName; BOOL mDisableCameraSwitch; BOOL mAllowMultiwear; }; @@ -64,26 +64,26 @@ public: LLWearableDictionary::LLWearableDictionary() { - addEntry(LLWearableType::WT_SHAPE, new WearableEntry("shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_SHAPE, FALSE, FALSE)); - addEntry(LLWearableType::WT_SKIN, new WearableEntry("skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_SKIN, FALSE, FALSE)); - addEntry(LLWearableType::WT_HAIR, new WearableEntry("hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_HAIR, FALSE, FALSE)); - addEntry(LLWearableType::WT_EYES, new WearableEntry("eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_EYES, FALSE, FALSE)); - addEntry(LLWearableType::WT_SHIRT, new WearableEntry("shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, FALSE, TRUE)); - addEntry(LLWearableType::WT_PANTS, new WearableEntry("pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PANTS, FALSE, TRUE)); - addEntry(LLWearableType::WT_SHOES, new WearableEntry("shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SHOES, FALSE, TRUE)); - addEntry(LLWearableType::WT_SOCKS, new WearableEntry("socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, FALSE, TRUE)); - addEntry(LLWearableType::WT_JACKET, new WearableEntry("jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_JACKET, FALSE, TRUE)); - addEntry(LLWearableType::WT_GLOVES, new WearableEntry("gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, FALSE, TRUE)); - addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry("undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, FALSE, TRUE)); - addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry("underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, FALSE, TRUE)); - addEntry(LLWearableType::WT_SKIRT, new WearableEntry("skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, FALSE, TRUE)); - addEntry(LLWearableType::WT_ALPHA, new WearableEntry("alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE)); - addEntry(LLWearableType::WT_TATTOO, new WearableEntry("tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE)); + addEntry(LLWearableType::WT_SHAPE, new WearableEntry("shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SHAPE, FALSE, FALSE)); + addEntry(LLWearableType::WT_SKIN, new WearableEntry("skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SKIN, FALSE, FALSE)); + addEntry(LLWearableType::WT_HAIR, new WearableEntry("hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_HAIR, FALSE, FALSE)); + addEntry(LLWearableType::WT_EYES, new WearableEntry("eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_EYES, FALSE, FALSE)); + addEntry(LLWearableType::WT_SHIRT, new WearableEntry("shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHIRT, FALSE, TRUE)); + addEntry(LLWearableType::WT_PANTS, new WearableEntry("pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PANTS, FALSE, TRUE)); + addEntry(LLWearableType::WT_SHOES, new WearableEntry("shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHOES, FALSE, TRUE)); + addEntry(LLWearableType::WT_SOCKS, new WearableEntry("socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SOCKS, FALSE, TRUE)); + addEntry(LLWearableType::WT_JACKET, new WearableEntry("jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_JACKET, FALSE, TRUE)); + addEntry(LLWearableType::WT_GLOVES, new WearableEntry("gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_GLOVES, FALSE, TRUE)); + addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry("undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, FALSE, TRUE)); + addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry("underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, FALSE, TRUE)); + addEntry(LLWearableType::WT_SKIRT, new WearableEntry("skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SKIRT, FALSE, TRUE)); + addEntry(LLWearableType::WT_ALPHA, new WearableEntry("alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE)); + addEntry(LLWearableType::WT_TATTOO, new WearableEntry("tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE)); - addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, TRUE, TRUE)); + addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PHYSICS, TRUE, TRUE)); - addEntry(LLWearableType::WT_INVALID, new WearableEntry("invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE)); - addEntry(LLWearableType::WT_NONE, new WearableEntry("none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE)); + addEntry(LLWearableType::WT_INVALID, new WearableEntry("invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_NONE, FALSE, FALSE)); + addEntry(LLWearableType::WT_NONE, new WearableEntry("none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_NONE, FALSE, FALSE)); } // static @@ -131,7 +131,7 @@ LLAssetType::EType LLWearableType::getAssetType(LLWearableType::EType type) } // static -LLInventoryIcon::EIconName LLWearableType::getIconName(LLWearableType::EType type) +LLInventoryType::EIconName LLWearableType::getIconName(LLWearableType::EType type) { const LLWearableDictionary *dict = LLWearableDictionary::getInstance(); const WearableEntry *entry = dict->lookup(type); diff --git a/indra/llappearance/llwearabletype.h b/indra/llappearance/llwearabletype.h index d633b4807e..78008c27ea 100644 --- a/indra/llappearance/llwearabletype.h +++ b/indra/llappearance/llwearabletype.h @@ -29,7 +29,7 @@ #include "llassettype.h" #include "lldictionary.h" -#include "llinventoryicon.h" +#include "llinventorytype.h" #include "llsingleton.h" class LLWearableType @@ -64,7 +64,7 @@ public: static const std::string& getTypeLabel(EType type); static LLAssetType::EType getAssetType(EType type); static EType typeNameToType(const std::string& type_name); - static LLInventoryIcon::EIconName getIconName(EType type); + static LLInventoryType::EIconName getIconName(EType type); static BOOL getDisableCameraSwitch(EType type); static BOOL getAllowMultiwear(EType type); diff --git a/indra/llinventory/llinventorytype.h b/indra/llinventory/llinventorytype.h index 4d1e0db040..078b773932 100644 --- a/indra/llinventory/llinventorytype.h +++ b/indra/llinventory/llinventorytype.h @@ -68,6 +68,53 @@ public: IT_NONE = -1 }; + enum EIconName + { + ICONNAME_TEXTURE, + ICONNAME_SOUND, + ICONNAME_CALLINGCARD_ONLINE, + ICONNAME_CALLINGCARD_OFFLINE, + ICONNAME_LANDMARK, + ICONNAME_LANDMARK_VISITED, + ICONNAME_SCRIPT, + ICONNAME_CLOTHING, + ICONNAME_OBJECT, + ICONNAME_OBJECT_MULTI, + ICONNAME_NOTECARD, + ICONNAME_BODYPART, + ICONNAME_SNAPSHOT, + + ICONNAME_BODYPART_SHAPE, + ICONNAME_BODYPART_SKIN, + ICONNAME_BODYPART_HAIR, + ICONNAME_BODYPART_EYES, + ICONNAME_CLOTHING_SHIRT, + ICONNAME_CLOTHING_PANTS, + ICONNAME_CLOTHING_SHOES, + ICONNAME_CLOTHING_SOCKS, + ICONNAME_CLOTHING_JACKET, + ICONNAME_CLOTHING_GLOVES, + ICONNAME_CLOTHING_UNDERSHIRT, + ICONNAME_CLOTHING_UNDERPANTS, + ICONNAME_CLOTHING_SKIRT, + ICONNAME_CLOTHING_ALPHA, + ICONNAME_CLOTHING_TATTOO, + + ICONNAME_ANIMATION, + ICONNAME_GESTURE, + + ICONNAME_CLOTHING_PHYSICS, + + ICONNAME_LINKITEM, + ICONNAME_LINKFOLDER, + ICONNAME_MESH, + + ICONNAME_INVALID, + ICONNAME_COUNT, + ICONNAME_NONE = -1 + }; + + // machine transation between type and strings static EType lookup(const std::string& name); static const std::string &lookup(EType type); diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 4609401ccf..3418ce2dfa 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -37,10 +37,12 @@ set(llrender_SOURCE_FILES llgltexture.cpp llimagegl.cpp llpostprocess.cpp + llrender2dutils.cpp llrendernavprim.cpp llrendersphere.cpp llshadermgr.cpp lltexture.cpp + lluiimage.cpp llvertexbuffer.cpp ) @@ -62,10 +64,12 @@ set(llrender_HEADER_FILES llimagegl.h llpostprocess.h llrender.h + llrender2dutils.h llrendernavprim.h llrendersphere.h llshadermgr.h lltexture.h + lluiimage.h llvertexbuffer.h ) diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp new file mode 100644 index 0000000000..b2679176be --- /dev/null +++ b/indra/llrender/llrender2dutils.cpp @@ -0,0 +1,1621 @@ +/** + * @file llrender2dutils.cpp + * @brief GL function implementations for immediate-mode gl drawing. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +// Linden library includes +#include "v2math.h" +#include "m3math.h" +#include "v4color.h" +#include "llfontgl.h" +#include "llrender.h" +#include "llrect.h" +#include "llgl.h" +#include "lltexture.h" + +// Project includes +#include "llrender2dutils.h" +#include "lluiimage.h" + + +// +// Globals +// +const LLColor4 UI_VERTEX_COLOR(1.f, 1.f, 1.f, 1.f); +/*static*/ LLVector2 LLRender2D::sGLScaleFactor(1.f, 1.f); +/*static*/ LLImageProviderInterface* LLRender2D::sImageProvider = NULL; + +// +// Functions +// + +BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom) +{ + if (x < left || right < x) return FALSE; + if (y < bottom || top < y) return FALSE; + return TRUE; +} + + +// Puts GL into 2D drawing mode by turning off lighting, setting to an +// orthographic projection, etc. +void gl_state_for_2d(S32 width, S32 height) +{ + stop_glerror(); + F32 window_width = (F32) width;//gViewerWindow->getWindowWidth(); + F32 window_height = (F32) height;//gViewerWindow->getWindowHeight(); + + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.loadIdentity(); + gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.loadIdentity(); + stop_glerror(); +} + + +void gl_draw_x(const LLRect& rect, const LLColor4& color) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv( color.mV ); + + gGL.begin( LLRender::LINES ); + gGL.vertex2i( rect.mLeft, rect.mTop ); + gGL.vertex2i( rect.mRight, rect.mBottom ); + gGL.vertex2i( rect.mLeft, rect.mBottom ); + gGL.vertex2i( rect.mRight, rect.mTop ); + gGL.end(); +} + + +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset, BOOL filled) +{ + gGL.color4fv(color.mV); + gl_rect_2d_offset_local(left, top, right, bottom, pixel_offset, filled); +} + +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled) +{ + gGL.pushUIMatrix(); + left += LLFontGL::sCurOrigin.mX; + right += LLFontGL::sCurOrigin.mX; + bottom += LLFontGL::sCurOrigin.mY; + top += LLFontGL::sCurOrigin.mY; + + gGL.loadUIIdentity(); + gl_rect_2d(llfloor((F32)left * LLRender2D::sGLScaleFactor.mV[VX]) - pixel_offset, + llfloor((F32)top * LLRender2D::sGLScaleFactor.mV[VY]) + pixel_offset, + llfloor((F32)right * LLRender2D::sGLScaleFactor.mV[VX]) + pixel_offset, + llfloor((F32)bottom * LLRender2D::sGLScaleFactor.mV[VY]) - pixel_offset, + filled); + gGL.popUIMatrix(); +} + + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) +{ + stop_glerror(); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // Counterclockwise quad will face the viewer + if( filled ) + { + gGL.begin( LLRender::QUADS ); + gGL.vertex2i(left, top); + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + gGL.end(); + } + else + { + if( gGLManager.mATIOffsetVerticalLines ) + { + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + gGL.begin( LLRender::LINES ); + + // Verticals + gGL.vertex2i(left + 1, top); + gGL.vertex2i(left + 1, bottom); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + + // Horizontals + top--; + right--; + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + + gGL.vertex2i(left, top); + gGL.vertex2i(right, top); + gGL.end(); + } + else + { + top--; + right--; + gGL.begin( LLRender::LINE_STRIP ); + gGL.vertex2i(left, top); + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + gGL.vertex2i(left, top); + gGL.end(); + } + } + stop_glerror(); +} + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled ) +{ + gGL.color4fv( color.mV ); + gl_rect_2d( left, top, right, bottom, filled ); +} + + +void gl_rect_2d( const LLRect& rect, const LLColor4& color, BOOL filled ) +{ + gGL.color4fv( color.mV ); + gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); +} + +// Given a rectangle on the screen, draws a drop shadow _outside_ +// the right and bottom edges of it. Along the right it has width "lines" +// and along the bottom it has height "lines". +void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines) +{ + stop_glerror(); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // HACK: Overlap with the rectangle by a single pixel. + right--; + bottom++; + lines++; + + LLColor4 end_color = start_color; + end_color.mV[VALPHA] = 0.f; + + gGL.begin(LLRender::QUADS); + + // Right edge, CCW faces screen + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, top-lines); + gGL.vertex2i(right, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(right+lines, bottom); + gGL.vertex2i(right+lines, top-lines); + + // Bottom edge, CCW faces screen + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, bottom); + gGL.vertex2i(left+lines, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(left+lines, bottom-lines); + gGL.vertex2i(right, bottom-lines); + + // bottom left Corner + gGL.color4fv(start_color.mV); + gGL.vertex2i(left+lines, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(left, bottom); + // make the bottom left corner not sharp + gGL.vertex2i(left+1, bottom-lines+1); + gGL.vertex2i(left+lines, bottom-lines); + + // bottom right corner + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(right, bottom-lines); + // make the rightmost corner not sharp + gGL.vertex2i(right+lines-1, bottom-lines+1); + gGL.vertex2i(right+lines, bottom); + + // top right corner + gGL.color4fv(start_color.mV); + gGL.vertex2i( right, top-lines ); + gGL.color4fv(end_color.mV); + gGL.vertex2i( right+lines, top-lines ); + // make the corner not sharp + gGL.vertex2i( right+lines-1, top-1 ); + gGL.vertex2i( right, top ); + + gGL.end(); + stop_glerror(); +} + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2 ) +{ + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) + { + x1++; + x2++; + y1++; + y2++; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.begin(LLRender::LINES); + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.end(); +} + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ) +{ + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) + { + x1++; + x2++; + y1++; + y2++; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv( color.mV ); + + gGL.begin(LLRender::LINES); + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.end(); +} + +void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv(color.mV); + + if (filled) + { + gGL.begin(LLRender::TRIANGLES); + } + else + { + gGL.begin(LLRender::LINE_LOOP); + } + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.vertex2i(x3, y3); + gGL.end(); +} + +void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + length = llmin((S32)(max_frac*(right - left)), length); + length = llmin((S32)(max_frac*(top - bottom)), length); + gGL.begin(LLRender::LINES); + gGL.vertex2i(left, top); + gGL.vertex2i(left + length, top); + + gGL.vertex2i(left, top); + gGL.vertex2i(left, top - length); + + gGL.vertex2i(left, bottom); + gGL.vertex2i(left + length, bottom); + + gGL.vertex2i(left, bottom); + gGL.vertex2i(left, bottom + length); + + gGL.vertex2i(right, top); + gGL.vertex2i(right - length, top); + + gGL.vertex2i(right, top); + gGL.vertex2i(right, top - length); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right - length, bottom); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, bottom + length); + gGL.end(); +} + + +void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect ) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect ); +} + +void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + gl_draw_scaled_rotated_image( x, y, width, height, 0.f, image, color, uv_rect ); +} + +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + // scale screen size of borders down + F32 border_width_fraction = (F32)border_width / (F32)image->getWidth(0); + F32 border_height_fraction = (F32)border_height / (F32)image->getHeight(0); + + LLRectf scale_rect(border_width_fraction, 1.f - border_height_fraction, 1.f - border_width_fraction, border_height_fraction); + gl_draw_scaled_image_with_border(x, y, width, height, image, color, solid_color, uv_rect, scale_rect); +} + +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_outer_rect, const LLRectf& center_rect) +{ + stop_glerror(); + + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + // add in offset of current image to current UI translation + const LLVector3 ui_scale = gGL.getUIScale(); + const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale); + + F32 uv_width = uv_outer_rect.getWidth(); + F32 uv_height = uv_outer_rect.getHeight(); + + // shrink scaling region to be proportional to clipped image region + LLRectf uv_center_rect( + uv_outer_rect.mLeft + (center_rect.mLeft * uv_width), + uv_outer_rect.mBottom + (center_rect.mTop * uv_height), + uv_outer_rect.mLeft + (center_rect.mRight * uv_width), + uv_outer_rect.mBottom + (center_rect.mBottom * uv_height)); + + F32 image_width = image->getWidth(0); + F32 image_height = image->getHeight(0); + + S32 image_natural_width = llround(image_width * uv_width); + S32 image_natural_height = llround(image_height * uv_height); + + LLRectf draw_center_rect( uv_center_rect.mLeft * image_width, + uv_center_rect.mTop * image_height, + uv_center_rect.mRight * image_width, + uv_center_rect.mBottom * image_height); + + { // scale fixed region of image to drawn region + draw_center_rect.mRight += width - image_natural_width; + draw_center_rect.mTop += height - image_natural_height; + + F32 border_shrink_width = llmax(0.f, draw_center_rect.mLeft - draw_center_rect.mRight); + F32 border_shrink_height = llmax(0.f, draw_center_rect.mBottom - draw_center_rect.mTop); + + F32 shrink_width_ratio = center_rect.getWidth() == 1.f ? 0.f : border_shrink_width / ((F32)image_natural_width * (1.f - center_rect.getWidth())); + F32 shrink_height_ratio = center_rect.getHeight() == 1.f ? 0.f : border_shrink_height / ((F32)image_natural_height * (1.f - center_rect.getHeight())); + + F32 shrink_scale = 1.f - llmax(shrink_width_ratio, shrink_height_ratio); + + draw_center_rect.mLeft = llround(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * shrink_scale * ui_scale.mV[VX]); + draw_center_rect.mTop = llround(ui_translation.mV[VY] + lerp((F32)height, (F32)draw_center_rect.mTop, shrink_scale) * ui_scale.mV[VY]); + draw_center_rect.mRight = llround(ui_translation.mV[VX] + lerp((F32)width, (F32)draw_center_rect.mRight, shrink_scale) * ui_scale.mV[VX]); + draw_center_rect.mBottom = llround(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * shrink_scale * ui_scale.mV[VY]); + } + + LLRectf draw_outer_rect(ui_translation.mV[VX], + ui_translation.mV[VY] + height * ui_scale.mV[VY], + ui_translation.mV[VX] + width * ui_scale.mV[VX], + ui_translation.mV[VY]); + + LLGLSUIDefault gls_ui; + + if (solid_color) + { + if (LLGLSLShader::sNoFixedFunction) + { + gSolidColorProgram.bind(); + } + else + { + gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); + gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); + } + } + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + const S32 NUM_VERTICES = 9 * 4; // 9 quads + LLVector2 uv[NUM_VERTICES]; + LLVector3 pos[NUM_VERTICES]; + + S32 index = 0; + + gGL.begin(LLRender::QUADS); + { + // draw bottom left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + // draw bottom middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + // draw bottom right + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + // draw left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + // draw middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + // draw right + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + // draw top left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + // draw top middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + // draw top right + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); + } + gGL.end(); + + if (solid_color) + { + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + else + { + gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + } + } +} + +void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect ); +} + +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + LLGLSUIDefault gls_ui; + + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + if (degrees == 0.f) + { + const S32 NUM_VERTICES = 4; // 9 quads + LLVector2 uv[NUM_VERTICES]; + LLVector3 pos[NUM_VERTICES]; + + gGL.begin(LLRender::QUADS); + { + LLVector3 ui_scale = gGL.getUIScale(); + LLVector3 ui_translation = gGL.getUITranslation(); + ui_translation.mV[VX] += x; + ui_translation.mV[VY] += y; + ui_translation.scaleVec(ui_scale); + S32 index = 0; + S32 scaled_width = llround(width * ui_scale.mV[VX]); + S32 scaled_height = llround(height * ui_scale.mV[VY]); + + uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); + pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); + pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); + pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); + pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f); + index++; + + gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); + } + gGL.end(); + } + else + { + gGL.pushUIMatrix(); + gGL.translateUI((F32)x, (F32)y, 0.f); + + F32 offset_x = F32(width/2); + F32 offset_y = F32(height/2); + + gGL.translateUI(offset_x, offset_y, 0.f); + + LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + gGL.begin(LLRender::QUADS); + { + LLVector3 v; + + v = LLVector3(offset_x, offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(-offset_x, offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(-offset_x, -offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(offset_x, -offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); + gGL.vertex2f(v.mV[0], v.mV[1] ); + } + gGL.end(); + gGL.popUIMatrix(); + } +} + + +void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase ) +{ + phase = fmod(phase, 1.f); + + S32 shift = S32(phase * 4.f) % 4; + + // Stippled line + LLGLEnable stipple(GL_LINE_STIPPLE); + + gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]); + + gGL.flush(); + glLineWidth(2.5f); + + if (!LLGLSLShader::sNoFixedFunction) + { + glLineStipple(2, 0x3333 << shift); + } + + gGL.begin(LLRender::LINES); + { + gGL.vertex3fv( start.mV ); + gGL.vertex3fv( end.mV ); + } + gGL.end(); + + LLRender2D::setLineWidth(1.f); +} + +void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle) +{ + if (end_angle < start_angle) + { + end_angle += F_TWO_PI; + } + + gGL.pushUIMatrix(); + { + gGL.translateUI(center_x, center_y, 0.f); + + // Inexact, but reasonably fast. + F32 delta = (end_angle - start_angle) / steps; + F32 sin_delta = sin( delta ); + F32 cos_delta = cos( delta ); + F32 x = cosf(start_angle) * radius; + F32 y = sinf(start_angle) * radius; + + if (filled) + { + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex2f(0.f, 0.f); + // make sure circle is complete + steps += 1; + } + else + { + gGL.begin(LLRender::LINE_STRIP); + } + + while( steps-- ) + { + // Successive rotations + gGL.vertex2f( x, y ); + F32 x_new = x * cos_delta - y * sin_delta; + y = x * sin_delta + y * cos_delta; + x = x_new; + } + gGL.end(); + } + gGL.popUIMatrix(); +} + +void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled) +{ + gGL.pushUIMatrix(); + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.translateUI(center_x, center_y, 0.f); + + // Inexact, but reasonably fast. + F32 delta = F_TWO_PI / steps; + F32 sin_delta = sin( delta ); + F32 cos_delta = cos( delta ); + F32 x = radius; + F32 y = 0.f; + + if (filled) + { + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex2f(0.f, 0.f); + // make sure circle is complete + steps += 1; + } + else + { + gGL.begin(LLRender::LINE_LOOP); + } + + while( steps-- ) + { + // Successive rotations + gGL.vertex2f( x, y ); + F32 x_new = x * cos_delta - y * sin_delta; + y = x * sin_delta + y * cos_delta; + x = x_new; + } + gGL.end(); + } + gGL.popUIMatrix(); +} + +// Renders a ring with sides (tube shape) +void gl_deep_circle( F32 radius, F32 depth, S32 steps ) +{ + F32 x = radius; + F32 y = 0.f; + F32 angle_delta = F_TWO_PI / (F32)steps; + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + S32 step = steps + 1; // An extra step to close the circle. + while( step-- ) + { + gGL.vertex3f( x, y, depth ); + gGL.vertex3f( x, y, 0.f ); + + F32 x_new = x * cosf(angle_delta) - y * sinf(angle_delta); + y = x * sinf(angle_delta) + y * cosf(angle_delta); + x = x_new; + } + } + gGL.end(); +} + +void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ) +{ + gGL.pushUIMatrix(); + { + gGL.translateUI(0.f, 0.f, -width / 2); + if( render_center ) + { + gGL.color4fv(center_color.mV); + gGL.diffuseColor4fv(center_color.mV); + gl_deep_circle( radius, width, steps ); + } + else + { + gGL.diffuseColor4fv(side_color.mV); + gl_washer_2d(radius, radius - width, steps, side_color, side_color); + gGL.translateUI(0.f, 0.f, width); + gl_washer_2d(radius - width, radius, steps, side_color, side_color); + } + } + gGL.popUIMatrix(); +} + +// Draw gray and white checkerboard with black border +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) +{ + if (!LLGLSLShader::sNoFixedFunction) + { + // Initialize the first time this is called. + const S32 PIXELS = 32; + static GLubyte checkerboard[PIXELS * PIXELS]; + static BOOL first = TRUE; + if( first ) + { + for( S32 i = 0; i < PIXELS; i++ ) + { + for( S32 j = 0; j < PIXELS; j++ ) + { + checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF; + } + } + first = FALSE; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // ...white squares + gGL.color4f( 1.f, 1.f, 1.f, alpha ); + gl_rect_2d(rect); + + // ...gray squares + gGL.color4f( .7f, .7f, .7f, alpha ); + gGL.flush(); + + glPolygonStipple( checkerboard ); + + LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE); + gl_rect_2d(rect); + } + else + { //polygon stipple is deprecated, use "Checker" texture + LLPointer img = LLRender2D::getUIImage("Checker"); + gGL.getTexUnit(0)->bind(img->getImage()); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + + LLColor4 color(1.f, 1.f, 1.f, alpha); + LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f); + + gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), + img->getImage(), color, uv_rect); + } + + gGL.flush(); +} + + +// Draws the area between two concentric circles, like +// a doughnut or washer. +void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) +{ + const F32 DELTA = F_TWO_PI / steps; + const F32 SIN_DELTA = sin( DELTA ); + const F32 COS_DELTA = cos( DELTA ); + + F32 x1 = outer_radius; + F32 y1 = 0.f; + F32 x2 = inner_radius; + F32 y2 = 0.f; + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + steps += 1; // An extra step to close the circle. + while( steps-- ) + { + gGL.color4fv(outer_color.mV); + gGL.vertex2f( x1, y1 ); + gGL.color4fv(inner_color.mV); + gGL.vertex2f( x2, y2 ); + + F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; + y1 = x1 * SIN_DELTA + y1 * COS_DELTA; + x1 = x1_new; + + F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; + y2 = x2 * SIN_DELTA + y2 * COS_DELTA; + x2 = x2_new; + } + } + gGL.end(); +} + +// Draws the area between two concentric circles, like +// a doughnut or washer. +void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) +{ + const F32 DELTA = (end_radians - start_radians) / steps; + const F32 SIN_DELTA = sin( DELTA ); + const F32 COS_DELTA = cos( DELTA ); + + F32 x1 = outer_radius * cos( start_radians ); + F32 y1 = outer_radius * sin( start_radians ); + F32 x2 = inner_radius * cos( start_radians ); + F32 y2 = inner_radius * sin( start_radians ); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + steps += 1; // An extra step to close the circle. + while( steps-- ) + { + gGL.color4fv(outer_color.mV); + gGL.vertex2f( x1, y1 ); + gGL.color4fv(inner_color.mV); + gGL.vertex2f( x2, y2 ); + + F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; + y1 = x1 * SIN_DELTA + y1 * COS_DELTA; + x1 = x1_new; + + F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; + y2 = x2 * SIN_DELTA + y2 * COS_DELTA; + x2 = x2_new; + } + } + gGL.end(); +} + +void gl_rect_2d_simple_tex( S32 width, S32 height ) +{ + gGL.begin( LLRender::QUADS ); + + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2i(width, height); + + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2i(0, height); + + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2i(0, 0); + + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2i(width, 0); + + gGL.end(); +} + +void gl_rect_2d_simple( S32 width, S32 height ) +{ + gGL.begin( LLRender::QUADS ); + gGL.vertex2i(width, height); + gGL.vertex2i(0, height); + gGL.vertex2i(0, 0); + gGL.vertex2i(width, 0); + gGL.end(); +} + +void gl_segmented_rect_2d_tex(const S32 left, + const S32 top, + const S32 right, + const S32 bottom, + const S32 texture_width, + const S32 texture_height, + const S32 border_size, + const U32 edges) +{ + S32 width = llabs(right - left); + S32 height = llabs(top - bottom); + + gGL.pushUIMatrix(); + + gGL.translateUI((F32)left, (F32)bottom, 0.f); + LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); + + if (border_uv_scale.mV[VX] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; + } + if (border_uv_scale.mV[VY] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; + } + + F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); + LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 width_vec((F32)width, 0.f); + LLVector2 height_vec(0.f, (F32)height); + + gGL.begin(LLRender::QUADS); + { + // draw bottom left + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2f(0.f, 0.f); + + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(border_width_left.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); + gGL.vertex2fv(border_height_bottom.mV); + + // draw bottom middle + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(border_width_left.mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((width_vec - border_width_right).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + // draw bottom right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((width_vec - border_width_right).mV); + + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2fv(width_vec.mV); + + gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + // draw left + gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); + gGL.vertex2fv(border_height_bottom.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((height_vec - border_height_top).mV); + + // draw middle + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + // draw right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + border_height_bottom).mV); + + gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + // draw top left + gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((border_width_left + height_vec).mV); + + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2fv((height_vec).mV); + + // draw top middle + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((border_width_left + height_vec).mV); + + // draw top right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2fv((width_vec + height_vec).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); + } + gGL.end(); + + gGL.popUIMatrix(); +} + +//FIXME: rewrite to use scissor? +void gl_segmented_rect_2d_fragment_tex(const S32 left, + const S32 top, + const S32 right, + const S32 bottom, + const S32 texture_width, + const S32 texture_height, + const S32 border_size, + const F32 start_fragment, + const F32 end_fragment, + const U32 edges) +{ + S32 width = llabs(right - left); + S32 height = llabs(top - bottom); + + gGL.pushUIMatrix(); + + gGL.translateUI((F32)left, (F32)bottom, 0.f); + LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); + + if (border_uv_scale.mV[VX] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; + } + if (border_uv_scale.mV[VY] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; + } + + F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); + LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 width_vec((F32)width, 0.f); + LLVector2 height_vec(0.f, (F32)height); + + F32 middle_start = border_scale / (F32)width; + F32 middle_end = 1.f - middle_start; + + F32 u_min; + F32 u_max; + LLVector2 x_min; + LLVector2 x_max; + + gGL.begin(LLRender::QUADS); + { + if (start_fragment < middle_start) + { + u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX]; + u_max = llmin(end_fragment / middle_start, 1.f) * border_uv_scale.mV[VX]; + x_min = (start_fragment / middle_start) * border_width_left; + x_max = llmin(end_fragment / middle_start, 1.f) * border_width_left; + + // draw bottom left + gGL.texCoord2f(u_min, 0.f); + gGL.vertex2fv(x_min.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(x_max.mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw left + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top left + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(u_min, 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + + if (end_fragment > middle_start || start_fragment < middle_end) + { + x_min = border_width_left + ((llclamp(start_fragment, middle_start, middle_end) - middle_start)) * width_vec; + x_max = border_width_left + ((llclamp(end_fragment, middle_start, middle_end) - middle_start)) * width_vec; + + // draw bottom middle + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(x_min.mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((x_max).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw middle + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top middle + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + + if (end_fragment > middle_end) + { + u_min = (1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_uv_scale.mV[VX]; + u_max = (1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX]; + x_min = width_vec - ((1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_width_right); + x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right); + + // draw bottom right + gGL.texCoord2f(u_min, 0.f); + gGL.vertex2fv((x_min).mV); + + gGL.texCoord2f(u_max, 0.f); + gGL.vertex2fv(x_max.mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw right + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top right + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(u_min, 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + } + gGL.end(); + + gGL.popUIMatrix(); +} + +void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, + const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec, + const U32 edges) +{ + LLVector3 left_border_width = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? border_width : LLVector3::zero; + LLVector3 right_border_width = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? border_width : LLVector3::zero; + + LLVector3 top_border_height = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? border_height : LLVector3::zero; + LLVector3 bottom_border_height = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? border_height : LLVector3::zero; + + + gGL.begin(LLRender::QUADS); + { + // draw bottom left + gGL.texCoord2f(0.f, 0.f); + gGL.vertex3f(0.f, 0.f, 0.f); + + gGL.texCoord2f(border_scale.mV[VX], 0.f); + gGL.vertex3fv(left_border_width.mV); + + gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + bottom_border_height).mV); + + gGL.texCoord2f(0.f, border_scale.mV[VY]); + gGL.vertex3fv(bottom_border_height.mV); + + // draw bottom middle + gGL.texCoord2f(border_scale.mV[VX], 0.f); + gGL.vertex3fv(left_border_width.mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f); + gGL.vertex3fv((width_vec - right_border_width).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); + + gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + bottom_border_height).mV); + + // draw bottom right + gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f); + gGL.vertex3fv((width_vec - right_border_width).mV); + + gGL.texCoord2f(1.f, 0.f); + gGL.vertex3fv(width_vec.mV); + + gGL.texCoord2f(1.f, border_scale.mV[VY]); + gGL.vertex3fv((width_vec + bottom_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); + + // draw left + gGL.texCoord2f(0.f, border_scale.mV[VY]); + gGL.vertex3fv(bottom_border_height.mV); + + gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + bottom_border_height).mV); + + gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]); + gGL.vertex3fv((height_vec - top_border_height).mV); + + // draw middle + gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + bottom_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); + + // draw right + gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); + + gGL.texCoord2f(1.f, border_scale.mV[VY]); + gGL.vertex3fv((width_vec + bottom_border_height).mV); + + gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec + height_vec - top_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); + + // draw top left + gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]); + gGL.vertex3fv((height_vec - top_border_height).mV); + + gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(border_scale.mV[VX], 1.f); + gGL.vertex3fv((left_border_width + height_vec).mV); + + gGL.texCoord2f(0.f, 1.f); + gGL.vertex3fv((height_vec).mV); + + // draw top middle + gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f); + gGL.vertex3fv((width_vec - right_border_width + height_vec).mV); + + gGL.texCoord2f(border_scale.mV[VX], 1.f); + gGL.vertex3fv((left_border_width + height_vec).mV); + + // draw top right + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec + height_vec - top_border_height).mV); + + gGL.texCoord2f(1.f, 1.f); + gGL.vertex3fv((width_vec + height_vec).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f); + gGL.vertex3fv((width_vec - right_border_width + height_vec).mV); + } + gGL.end(); + +} + +void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec) +{ + gl_segmented_rect_3d_tex(border_scale, border_width, border_height, width_vec, height_vec, ROUNDED_RECT_TOP); +} + +// static +void LLRender2D::initClass(LLImageProviderInterface* image_provider, + const LLVector2* scale_factor) +{ + sGLScaleFactor = (scale_factor == NULL) ? LLVector2(1.f, 1.f) : *scale_factor; + sImageProvider = image_provider; +} + +// static +void LLRender2D::cleanupClass() +{ + if(sImageProvider) + { + sImageProvider->cleanUp(); + } +} + + +//static +void LLRender2D::translate(F32 x, F32 y, F32 z) +{ + gGL.translateUI(x,y,z); + LLFontGL::sCurOrigin.mX += (S32) x; + LLFontGL::sCurOrigin.mY += (S32) y; + LLFontGL::sCurDepth += z; +} + +//static +void LLRender2D::pushMatrix() +{ + gGL.pushUIMatrix(); + LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth)); +} + +//static +void LLRender2D::popMatrix() +{ + gGL.popUIMatrix(); + LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first; + LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second; + LLFontGL::sOriginStack.pop_back(); +} + +//static +void LLRender2D::loadIdentity() +{ + gGL.loadUIIdentity(); + LLFontGL::sCurOrigin.mX = 0; + LLFontGL::sCurOrigin.mY = 0; + LLFontGL::sCurDepth = 0.f; +} + +//static +void LLRender2D::setScaleFactor(const LLVector2 &scale_factor) +{ + sGLScaleFactor = scale_factor; +} + +//static +void LLRender2D::setLineWidth(F32 width) +{ + gGL.flush(); + glLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f)); +} + +//static +LLPointer LLRender2D::getUIImageByID(const LLUUID& image_id, S32 priority) +{ + if (sImageProvider) + { + return sImageProvider->getUIImageByID(image_id, priority); + } + else + { + return NULL; + } +} + +//static +LLPointer LLRender2D::getUIImage(const std::string& name, S32 priority) +{ + if (!name.empty() && sImageProvider) + return sImageProvider->getUIImage(name, priority); + else + return NULL; +} + diff --git a/indra/llrender/llrender2dutils.h b/indra/llrender/llrender2dutils.h new file mode 100644 index 0000000000..4ea2d06d99 --- /dev/null +++ b/indra/llrender/llrender2dutils.h @@ -0,0 +1,164 @@ +/** + * @file llrender2dutils.h + * @brief GL function declarations for immediate-mode gl drawing. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// All immediate-mode gl drawing should happen here. + + +#ifndef LL_RENDER2DUTILS_H +#define LL_RENDER2DUTILS_H + +#include "llpointer.h" // LLPointer<> +#include "llrect.h" +#include "llglslshader.h" + +class LLColor4; +class LLVector3; +class LLVector2; +class LLUIImage; +class LLUUID; + +extern const LLColor4 UI_VERTEX_COLOR; + +BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom); +void gl_state_for_2d(S32 width, S32 height); + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2); +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ); +void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled); +void gl_rect_2d_simple( S32 width, S32 height ); + +void gl_draw_x(const LLRect& rect, const LLColor4& color); + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled = TRUE ); +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled = TRUE ); +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset = 0, BOOL filled = TRUE ); +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE ); +void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE ); +void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE ); +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f); + +void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines); + +void gl_circle_2d(F32 x, F32 y, F32 radius, S32 steps, BOOL filled); +void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle); +void gl_deep_circle( F32 radius, F32 depth ); +void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ); +void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac); +void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); +void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); + +void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); + +void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f ); + +void gl_rect_2d_simple_tex( S32 width, S32 height ); + +// segmented rectangles + +/* + TL |______TOP_________| TR + /| |\ + _/_|__________________|_\_ + L| | MIDDLE | |R + _|_|__________________|_|_ + \ | BOTTOM | / + BL\|__________________|/ BR + | | +*/ + +typedef enum e_rounded_edge +{ + ROUNDED_RECT_LEFT = 0x1, + ROUNDED_RECT_TOP = 0x2, + ROUNDED_RECT_RIGHT = 0x4, + ROUNDED_RECT_BOTTOM = 0x8, + ROUNDED_RECT_ALL = 0xf +}ERoundedEdge; + + +void gl_segmented_rect_2d_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const U32 edges = ROUNDED_RECT_ALL); +void gl_segmented_rect_2d_fragment_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL); +void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec, U32 edges = ROUNDED_RECT_ALL); +void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec); + +inline void gl_rect_2d( const LLRect& rect, BOOL filled ) +{ + gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); +} + +inline void gl_rect_2d_offset_local( const LLRect& rect, S32 pixel_offset, BOOL filled) +{ + gl_rect_2d_offset_local( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, pixel_offset, filled ); +} + +class LLImageProviderInterface; + +class LLRender2D +{ + LOG_CLASS(LLRender2D); +public: + static void initClass(LLImageProviderInterface* image_provider, + const LLVector2* scale_factor); + static void cleanupClass(); + + static void pushMatrix(); + static void popMatrix(); + static void loadIdentity(); + static void translate(F32 x, F32 y, F32 z = 0.0f); + + static void setLineWidth(F32 width); + static void setScaleFactor(const LLVector2& scale_factor); + + static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0); + static LLPointer getUIImage(const std::string& name, S32 priority = 0); + + static LLVector2 sGLScaleFactor; +private: + static LLImageProviderInterface* sImageProvider; +}; + +class LLImageProviderInterface +{ +protected: + LLImageProviderInterface() {}; + virtual ~LLImageProviderInterface() {}; +public: + virtual LLPointer getUIImage(const std::string& name, S32 priority) = 0; + virtual LLPointer getUIImageByID(const LLUUID& id, S32 priority) = 0; + virtual void cleanUp() = 0; +}; + + +extern LLGLSLShader gSolidColorProgram; +extern LLGLSLShader gUIProgram; + +#endif // LL_RENDER2DUTILS_H + diff --git a/indra/llrender/lluiimage.cpp b/indra/llrender/lluiimage.cpp new file mode 100644 index 0000000000..a632e7ed2f --- /dev/null +++ b/indra/llrender/lluiimage.cpp @@ -0,0 +1,199 @@ +/** + * @file lluiimage.cpp + * @brief UI implementation + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// Utilities functions the user interface needs + +//#include "llviewerprecompiledheaders.h" +#include "linden_common.h" + +// Project includes +#include "lluiimage.h" +#include "llrender2dutils.h" + +LLUIImage::LLUIImage(const std::string& name, LLPointer image) +: mName(name), + mImage(image), + mScaleRegion(0.f, 1.f, 1.f, 0.f), + mClipRegion(0.f, 1.f, 1.f, 0.f), + mUniformScaling(TRUE), + mNoClip(TRUE), + mImageLoaded(NULL) +{ +} + +LLUIImage::~LLUIImage() +{ + delete mImageLoaded; +} + +void LLUIImage::setClipRegion(const LLRectf& region) +{ + mClipRegion = region; + mNoClip = mClipRegion.mLeft == 0.f + && mClipRegion.mRight == 1.f + && mClipRegion.mBottom == 0.f + && mClipRegion.mTop == 1.f; +} + +void LLUIImage::setScaleRegion(const LLRectf& region) +{ + mScaleRegion = region; + mUniformScaling = mScaleRegion.mLeft == 0.f + && mScaleRegion.mRight == 1.f + && mScaleRegion.mBottom == 0.f + && mScaleRegion.mTop == 1.f; +} + +//TODO: move drawing implementation inside class +void LLUIImage::draw(S32 x, S32 y, const LLColor4& color) const +{ + gl_draw_scaled_image(x, y, getWidth(), getHeight(), mImage, color, mClipRegion); +} + +void LLUIImage::draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const +{ + if (mUniformScaling) + { + gl_draw_scaled_image(x, y, width, height, mImage, color, mClipRegion); + } + else + { + gl_draw_scaled_image_with_border( + x, y, + width, height, + mImage, + color, + FALSE, + mClipRegion, + mScaleRegion); + } +} + +void LLUIImage::drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const +{ + gl_draw_scaled_image_with_border( + x, y, + width, height, + mImage, + color, + TRUE, + mClipRegion, + mScaleRegion); +} + +void LLUIImage::drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const +{ + LLRect border_rect; + border_rect.setOriginAndSize(x, y, width, height); + border_rect.stretch(border_width, border_width); + drawSolid(border_rect, color); +} + +S32 LLUIImage::getWidth() const +{ + // return clipped dimensions of actual image area + return llround((F32)mImage->getWidth(0) * mClipRegion.getWidth()); +} + +S32 LLUIImage::getHeight() const +{ + // return clipped dimensions of actual image area + return llround((F32)mImage->getHeight(0) * mClipRegion.getHeight()); +} + +S32 LLUIImage::getTextureWidth() const +{ + return mImage->getWidth(0); +} + +S32 LLUIImage::getTextureHeight() const +{ + return mImage->getHeight(0); +} + +boost::signals2::connection LLUIImage::addLoadedCallback( const image_loaded_signal_t::slot_type& cb ) +{ + if (!mImageLoaded) + { + mImageLoaded = new image_loaded_signal_t(); + } + return mImageLoaded->connect(cb); +} + + +void LLUIImage::onImageLoaded() +{ + if (mImageLoaded) + { + (*mImageLoaded)(); + } +} + + +namespace LLInitParam +{ + void ParamValue >::updateValueFromBlock() + { + // The keyword "none" is specifically requesting a null image + // do not default to current value. Used to overwrite template images. + if (name() == "none") + { + updateValue(NULL); + return; + } + + LLUIImage* imagep = LLRender2D::getUIImage(name()); + if (imagep) + { + updateValue(imagep); + } + } + + void ParamValue >::updateBlockFromValue(bool make_block_authoritative) + { + if (getValue() == NULL) + { + name.set("none", make_block_authoritative); + } + else + { + name.set(getValue()->getName(), make_block_authoritative); + } + } + + + bool ParamCompare::equals( + LLUIImage* const &a, + LLUIImage* const &b) + { + // force all LLUIImages for XML UI export to be "non-default" + if (!a && !b) + return false; + else + return (a == b); + } +} + diff --git a/indra/llrender/lluiimage.h b/indra/llrender/lluiimage.h new file mode 100644 index 0000000000..f07e8fa746 --- /dev/null +++ b/indra/llrender/lluiimage.h @@ -0,0 +1,124 @@ +/** + * @file lluiimage.h + * @brief wrapper for images used in the UI that handles smart scaling, etc. + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLUIIMAGE_H +#define LL_LLUIIMAGE_H + +#include "v4color.h" +#include "llpointer.h" +#include "llrefcount.h" +#include "llrefcount.h" +#include "llrect.h" +#include +#include +#include "llinitparam.h" +#include "lltexture.h" + +extern const LLColor4 UI_VERTEX_COLOR; + +class LLUIImage : public LLRefCount +{ +public: + typedef boost::signals2::signal image_loaded_signal_t; + + LLUIImage(const std::string& name, LLPointer image); + virtual ~LLUIImage(); + + void setClipRegion(const LLRectf& region); + void setScaleRegion(const LLRectf& region); + + LLPointer getImage() { return mImage; } + const LLPointer& getImage() const { return mImage; } + + void draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color = UI_VERTEX_COLOR) const; + void draw(S32 x, S32 y, const LLColor4& color = UI_VERTEX_COLOR) const; + void draw(const LLRect& rect, const LLColor4& color = UI_VERTEX_COLOR) const { draw(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } + + void drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const; + void drawSolid(const LLRect& rect, const LLColor4& color) const { drawSolid(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } + void drawSolid(S32 x, S32 y, const LLColor4& color) const { drawSolid(x, y, getWidth(), getHeight(), color); } + + void drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const; + void drawBorder(const LLRect& rect, const LLColor4& color, S32 border_width) const { drawBorder(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color, border_width); } + void drawBorder(S32 x, S32 y, const LLColor4& color, S32 border_width) const { drawBorder(x, y, getWidth(), getHeight(), color, border_width); } + + const std::string& getName() const { return mName; } + + virtual S32 getWidth() const; + virtual S32 getHeight() const; + + // returns dimensions of underlying textures, which might not be equal to ui image portion + S32 getTextureWidth() const; + S32 getTextureHeight() const; + + boost::signals2::connection addLoadedCallback( const image_loaded_signal_t::slot_type& cb ); + + void onImageLoaded(); + +protected: + image_loaded_signal_t* mImageLoaded; + + std::string mName; + LLRectf mScaleRegion; + LLRectf mClipRegion; + LLPointer mImage; + BOOL mUniformScaling; + BOOL mNoClip; +}; + +namespace LLInitParam +{ + template<> + class ParamValue > + : public CustomParamValue + { + typedef boost::add_reference::type>::type T_const_ref; + typedef CustomParamValue super_t; + public: + Optional name; + + ParamValue(LLUIImage* const& image) + : super_t(image) + { + updateBlockFromValue(false); + addSynonym(name, "name"); + } + + void updateValueFromBlock(); + void updateBlockFromValue(bool make_block_authoritative); + }; + + // Need custom comparison function for our test app, which only loads + // LLUIImage* as NULL. + template<> + struct ParamCompare + { + static bool equals(LLUIImage* const &a, LLUIImage* const &b); + }; +} + +typedef LLPointer LLUIImagePtr; +#endif diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt index d92b6aa1c0..4d4b8edc37 100644 --- a/indra/llui/CMakeLists.txt +++ b/indra/llui/CMakeLists.txt @@ -109,7 +109,6 @@ set(llui_SOURCE_FILES lluicolortable.cpp lluictrl.cpp lluictrlfactory.cpp - lluiimage.cpp lluistring.cpp llundo.cpp llurlaction.cpp @@ -219,7 +218,6 @@ set(llui_HEADER_FILES lluifwd.h llui.h lluicolor.h - lluiimage.h lluistring.h llundo.h llurlaction.h diff --git a/indra/llui/llcombobox.cpp b/indra/llui/llcombobox.cpp index 806d2ef3f6..16e79b211d 100644 --- a/indra/llui/llcombobox.cpp +++ b/indra/llui/llcombobox.cpp @@ -551,7 +551,7 @@ void LLComboBox::showList() LLCoordWindow window_size; getWindow()->getSize(&window_size); //HACK: shouldn't have to know about scale here - mList->fitContents( 192, llfloor((F32)window_size.mY / LLUI::sGLScaleFactor.mV[VY]) - 50 ); + mList->fitContents( 192, llfloor((F32)window_size.mY / LLUI::getScaleFactor().mV[VY]) - 50 ); // Make sure that we can see the whole list LLRect root_view_local; diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index 48d49af588..d1e67a7d6b 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -2022,8 +2022,8 @@ void LLLineEditor::draw() LLRect screen_pos = calcScreenRect(); LLCoordGL ime_pos( screen_pos.mLeft + pixels_after_scroll, screen_pos.mTop - lineeditor_v_pad ); - ime_pos.mX = (S32) (ime_pos.mX * LLUI::sGLScaleFactor.mV[VX]); - ime_pos.mY = (S32) (ime_pos.mY * LLUI::sGLScaleFactor.mV[VY]); + ime_pos.mX = (S32) (ime_pos.mX * LLUI::getScaleFactor().mV[VX]); + ime_pos.mY = (S32) (ime_pos.mY * LLUI::getScaleFactor().mV[VY]); getWindow()->setLanguageTextInput( ime_pos ); } } @@ -2570,7 +2570,7 @@ void LLLineEditor::markAsPreedit(S32 position, S32 length) S32 LLLineEditor::getPreeditFontSize() const { - return llround(mGLFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]); + return llround(mGLFont->getLineHeight() * LLUI::getScaleFactor().mV[VY]); } void LLLineEditor::setReplaceNewlinesWithSpaces(BOOL replace) diff --git a/indra/llui/lllocalcliprect.cpp b/indra/llui/lllocalcliprect.cpp index 6841301219..f3a526faeb 100644 --- a/indra/llui/lllocalcliprect.cpp +++ b/indra/llui/lllocalcliprect.cpp @@ -88,10 +88,10 @@ void LLScreenClipRect::updateScissorRegion() LLRect rect = sClipRectStack.top(); stop_glerror(); S32 x,y,w,h; - x = llfloor(rect.mLeft * LLUI::sGLScaleFactor.mV[VX]); - y = llfloor(rect.mBottom * LLUI::sGLScaleFactor.mV[VY]); - w = llmax(0, llceil(rect.getWidth() * LLUI::sGLScaleFactor.mV[VX])) + 1; - h = llmax(0, llceil(rect.getHeight() * LLUI::sGLScaleFactor.mV[VY])) + 1; + x = llfloor(rect.mLeft * LLUI::getScaleFactor().mV[VX]); + y = llfloor(rect.mBottom * LLUI::getScaleFactor().mV[VY]); + w = llmax(0, llceil(rect.getWidth() * LLUI::getScaleFactor().mV[VX])) + 1; + h = llmax(0, llceil(rect.getHeight() * LLUI::getScaleFactor().mV[VY])) + 1; glScissor( x,y,w,h ); stop_glerror(); } diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index 3815eec447..abe74c3f20 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -513,8 +513,8 @@ void LLTextBase::drawCursor() LLRect screen_pos = calcScreenRect(); LLCoordGL ime_pos( screen_pos.mLeft + llfloor(cursor_rect.mLeft), screen_pos.mBottom + llfloor(cursor_rect.mTop) ); - ime_pos.mX = (S32) (ime_pos.mX * LLUI::sGLScaleFactor.mV[VX]); - ime_pos.mY = (S32) (ime_pos.mY * LLUI::sGLScaleFactor.mV[VY]); + ime_pos.mX = (S32) (ime_pos.mX * LLUI::getScaleFactor().mV[VX]); + ime_pos.mY = (S32) (ime_pos.mY * LLUI::getScaleFactor().mV[VY]); getWindow()->setLanguageTextInput( ime_pos ); } } diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index 144b6960a1..1b22f87823 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -2843,7 +2843,7 @@ void LLTextEditor::markAsPreedit(S32 position, S32 length) S32 LLTextEditor::getPreeditFontSize() const { - return llround((F32)mDefaultFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]); + return llround((F32)mDefaultFont->getLineHeight() * LLUI::getScaleFactor().mV[VY]); } BOOL LLTextEditor::isDirty() const diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 87bf518aa1..d5fdd1d064 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -39,6 +39,7 @@ #include "llrect.h" #include "lldir.h" #include "llgl.h" +#include "llsd.h" // Project includes #include "llcommandmanager.h" @@ -69,15 +70,12 @@ // // Globals // -const LLColor4 UI_VERTEX_COLOR(1.f, 1.f, 1.f, 1.f); // Language for UI construction std::map gTranslation; std::list gUntranslated; /*static*/ LLUI::settings_map_t LLUI::sSettingGroups; -/*static*/ LLImageProviderInterface* LLUI::sImageProvider = NULL; /*static*/ LLUIAudioCallback LLUI::sAudioCallback = NULL; -/*static*/ LLVector2 LLUI::sGLScaleFactor(1.f, 1.f); /*static*/ LLWindow* LLUI::sWindow = NULL; /*static*/ LLView* LLUI::sRootView = NULL; /*static*/ BOOL LLUI::sDirty = FALSE; @@ -137,1492 +135,13 @@ void make_ui_sound(const char* namep) } } -BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom) -{ - if (x < left || right < x) return FALSE; - if (y < bottom || top < y) return FALSE; - return TRUE; -} - - -// Puts GL into 2D drawing mode by turning off lighting, setting to an -// orthographic projection, etc. -void gl_state_for_2d(S32 width, S32 height) -{ - stop_glerror(); - F32 window_width = (F32) width;//gViewerWindow->getWindowWidth(); - F32 window_height = (F32) height;//gViewerWindow->getWindowHeight(); - - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.loadIdentity(); - gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.loadIdentity(); - stop_glerror(); -} - - -void gl_draw_x(const LLRect& rect, const LLColor4& color) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv( color.mV ); - - gGL.begin( LLRender::LINES ); - gGL.vertex2i( rect.mLeft, rect.mTop ); - gGL.vertex2i( rect.mRight, rect.mBottom ); - gGL.vertex2i( rect.mLeft, rect.mBottom ); - gGL.vertex2i( rect.mRight, rect.mTop ); - gGL.end(); -} - - -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset, BOOL filled) -{ - gGL.color4fv(color.mV); - gl_rect_2d_offset_local(left, top, right, bottom, pixel_offset, filled); -} - -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled) -{ - gGL.pushUIMatrix(); - left += LLFontGL::sCurOrigin.mX; - right += LLFontGL::sCurOrigin.mX; - bottom += LLFontGL::sCurOrigin.mY; - top += LLFontGL::sCurOrigin.mY; - - gGL.loadUIIdentity(); - gl_rect_2d(llfloor((F32)left * LLUI::sGLScaleFactor.mV[VX]) - pixel_offset, - llfloor((F32)top * LLUI::sGLScaleFactor.mV[VY]) + pixel_offset, - llfloor((F32)right * LLUI::sGLScaleFactor.mV[VX]) + pixel_offset, - llfloor((F32)bottom * LLUI::sGLScaleFactor.mV[VY]) - pixel_offset, - filled); - gGL.popUIMatrix(); -} - - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) -{ - stop_glerror(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // Counterclockwise quad will face the viewer - if( filled ) - { - gGL.begin( LLRender::QUADS ); - gGL.vertex2i(left, top); - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - gGL.end(); - } - else - { - if( gGLManager.mATIOffsetVerticalLines ) - { - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - gGL.begin( LLRender::LINES ); - - // Verticals - gGL.vertex2i(left + 1, top); - gGL.vertex2i(left + 1, bottom); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - - // Horizontals - top--; - right--; - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - - gGL.vertex2i(left, top); - gGL.vertex2i(right, top); - gGL.end(); - } - else - { - top--; - right--; - gGL.begin( LLRender::LINE_STRIP ); - gGL.vertex2i(left, top); - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - gGL.vertex2i(left, top); - gGL.end(); - } - } - stop_glerror(); -} - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled ) -{ - gGL.color4fv( color.mV ); - gl_rect_2d( left, top, right, bottom, filled ); -} - - -void gl_rect_2d( const LLRect& rect, const LLColor4& color, BOOL filled ) -{ - gGL.color4fv( color.mV ); - gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); -} - -// Given a rectangle on the screen, draws a drop shadow _outside_ -// the right and bottom edges of it. Along the right it has width "lines" -// and along the bottom it has height "lines". -void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines) -{ - stop_glerror(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // HACK: Overlap with the rectangle by a single pixel. - right--; - bottom++; - lines++; - - LLColor4 end_color = start_color; - end_color.mV[VALPHA] = 0.f; - - gGL.begin(LLRender::QUADS); - - // Right edge, CCW faces screen - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, top-lines); - gGL.vertex2i(right, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(right+lines, bottom); - gGL.vertex2i(right+lines, top-lines); - - // Bottom edge, CCW faces screen - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, bottom); - gGL.vertex2i(left+lines, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(left+lines, bottom-lines); - gGL.vertex2i(right, bottom-lines); - - // bottom left Corner - gGL.color4fv(start_color.mV); - gGL.vertex2i(left+lines, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(left, bottom); - // make the bottom left corner not sharp - gGL.vertex2i(left+1, bottom-lines+1); - gGL.vertex2i(left+lines, bottom-lines); - - // bottom right corner - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(right, bottom-lines); - // make the rightmost corner not sharp - gGL.vertex2i(right+lines-1, bottom-lines+1); - gGL.vertex2i(right+lines, bottom); - - // top right corner - gGL.color4fv(start_color.mV); - gGL.vertex2i( right, top-lines ); - gGL.color4fv(end_color.mV); - gGL.vertex2i( right+lines, top-lines ); - // make the corner not sharp - gGL.vertex2i( right+lines-1, top-1 ); - gGL.vertex2i( right, top ); - - gGL.end(); - stop_glerror(); -} - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2 ) -{ - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) - { - x1++; - x2++; - y1++; - y2++; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.begin(LLRender::LINES); - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.end(); -} - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ) -{ - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) - { - x1++; - x2++; - y1++; - y2++; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv( color.mV ); - - gGL.begin(LLRender::LINES); - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.end(); -} - -void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv(color.mV); - - if (filled) - { - gGL.begin(LLRender::TRIANGLES); - } - else - { - gGL.begin(LLRender::LINE_LOOP); - } - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.vertex2i(x3, y3); - gGL.end(); -} - -void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - length = llmin((S32)(max_frac*(right - left)), length); - length = llmin((S32)(max_frac*(top - bottom)), length); - gGL.begin(LLRender::LINES); - gGL.vertex2i(left, top); - gGL.vertex2i(left + length, top); - - gGL.vertex2i(left, top); - gGL.vertex2i(left, top - length); - - gGL.vertex2i(left, bottom); - gGL.vertex2i(left + length, bottom); - - gGL.vertex2i(left, bottom); - gGL.vertex2i(left, bottom + length); - - gGL.vertex2i(right, top); - gGL.vertex2i(right - length, top); - - gGL.vertex2i(right, top); - gGL.vertex2i(right, top - length); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right - length, bottom); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, bottom + length); - gGL.end(); -} - - -void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect ) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect ); -} - -void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - gl_draw_scaled_rotated_image( x, y, width, height, 0.f, image, color, uv_rect ); -} - -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - // scale screen size of borders down - F32 border_width_fraction = (F32)border_width / (F32)image->getWidth(0); - F32 border_height_fraction = (F32)border_height / (F32)image->getHeight(0); - - LLRectf scale_rect(border_width_fraction, 1.f - border_height_fraction, 1.f - border_width_fraction, border_height_fraction); - gl_draw_scaled_image_with_border(x, y, width, height, image, color, solid_color, uv_rect, scale_rect); -} - -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_outer_rect, const LLRectf& center_rect) -{ - stop_glerror(); - - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - // add in offset of current image to current UI translation - const LLVector3 ui_scale = gGL.getUIScale(); - const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale); - - F32 uv_width = uv_outer_rect.getWidth(); - F32 uv_height = uv_outer_rect.getHeight(); - - // shrink scaling region to be proportional to clipped image region - LLRectf uv_center_rect( - uv_outer_rect.mLeft + (center_rect.mLeft * uv_width), - uv_outer_rect.mBottom + (center_rect.mTop * uv_height), - uv_outer_rect.mLeft + (center_rect.mRight * uv_width), - uv_outer_rect.mBottom + (center_rect.mBottom * uv_height)); - - F32 image_width = image->getWidth(0); - F32 image_height = image->getHeight(0); - - S32 image_natural_width = llround(image_width * uv_width); - S32 image_natural_height = llround(image_height * uv_height); - - LLRectf draw_center_rect( uv_center_rect.mLeft * image_width, - uv_center_rect.mTop * image_height, - uv_center_rect.mRight * image_width, - uv_center_rect.mBottom * image_height); - - { // scale fixed region of image to drawn region - draw_center_rect.mRight += width - image_natural_width; - draw_center_rect.mTop += height - image_natural_height; - - F32 border_shrink_width = llmax(0.f, draw_center_rect.mLeft - draw_center_rect.mRight); - F32 border_shrink_height = llmax(0.f, draw_center_rect.mBottom - draw_center_rect.mTop); - - F32 shrink_width_ratio = center_rect.getWidth() == 1.f ? 0.f : border_shrink_width / ((F32)image_natural_width * (1.f - center_rect.getWidth())); - F32 shrink_height_ratio = center_rect.getHeight() == 1.f ? 0.f : border_shrink_height / ((F32)image_natural_height * (1.f - center_rect.getHeight())); - - F32 shrink_scale = 1.f - llmax(shrink_width_ratio, shrink_height_ratio); - - draw_center_rect.mLeft = llround(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * shrink_scale * ui_scale.mV[VX]); - draw_center_rect.mTop = llround(ui_translation.mV[VY] + lerp((F32)height, (F32)draw_center_rect.mTop, shrink_scale) * ui_scale.mV[VY]); - draw_center_rect.mRight = llround(ui_translation.mV[VX] + lerp((F32)width, (F32)draw_center_rect.mRight, shrink_scale) * ui_scale.mV[VX]); - draw_center_rect.mBottom = llround(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * shrink_scale * ui_scale.mV[VY]); - } - - LLRectf draw_outer_rect(ui_translation.mV[VX], - ui_translation.mV[VY] + height * ui_scale.mV[VY], - ui_translation.mV[VX] + width * ui_scale.mV[VX], - ui_translation.mV[VY]); - - LLGLSUIDefault gls_ui; - - if (solid_color) - { - if (LLGLSLShader::sNoFixedFunction) - { - gSolidColorProgram.bind(); - } - else - { - gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); - gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); - } - } - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - const S32 NUM_VERTICES = 9 * 4; // 9 quads - LLVector2 uv[NUM_VERTICES]; - LLVector3 pos[NUM_VERTICES]; - - S32 index = 0; - - gGL.begin(LLRender::QUADS); - { - // draw bottom left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - // draw bottom middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - // draw bottom right - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - // draw left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - // draw middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - // draw right - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - // draw top left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - // draw top middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - // draw top right - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); - } - gGL.end(); - - if (solid_color) - { - if (LLGLSLShader::sNoFixedFunction) - { - gUIProgram.bind(); - } - else - { - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - } - } -} - -void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect ); -} - -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - LLGLSUIDefault gls_ui; - - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - if (degrees == 0.f) - { - const S32 NUM_VERTICES = 4; // 9 quads - LLVector2 uv[NUM_VERTICES]; - LLVector3 pos[NUM_VERTICES]; - - gGL.begin(LLRender::QUADS); - { - LLVector3 ui_scale = gGL.getUIScale(); - LLVector3 ui_translation = gGL.getUITranslation(); - ui_translation.mV[VX] += x; - ui_translation.mV[VY] += y; - ui_translation.scaleVec(ui_scale); - S32 index = 0; - S32 scaled_width = llround(width * ui_scale.mV[VX]); - S32 scaled_height = llround(height * ui_scale.mV[VY]); - - uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); - pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); - pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); - pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); - pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f); - index++; - - gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); - } - gGL.end(); - } - else - { - gGL.pushUIMatrix(); - gGL.translateUI((F32)x, (F32)y, 0.f); - - F32 offset_x = F32(width/2); - F32 offset_y = F32(height/2); - - gGL.translateUI(offset_x, offset_y, 0.f); - - LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - gGL.begin(LLRender::QUADS); - { - LLVector3 v; - - v = LLVector3(offset_x, offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(-offset_x, offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(-offset_x, -offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(offset_x, -offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); - gGL.vertex2f(v.mV[0], v.mV[1] ); - } - gGL.end(); - gGL.popUIMatrix(); - } -} - - -void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase ) -{ - phase = fmod(phase, 1.f); - - S32 shift = S32(phase * 4.f) % 4; - - // Stippled line - LLGLEnable stipple(GL_LINE_STIPPLE); - - gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]); - - gGL.flush(); - glLineWidth(2.5f); - - if (!LLGLSLShader::sNoFixedFunction) - { - glLineStipple(2, 0x3333 << shift); - } - - gGL.begin(LLRender::LINES); - { - gGL.vertex3fv( start.mV ); - gGL.vertex3fv( end.mV ); - } - gGL.end(); - - LLUI::setLineWidth(1.f); -} - -void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle) -{ - if (end_angle < start_angle) - { - end_angle += F_TWO_PI; - } - - gGL.pushUIMatrix(); - { - gGL.translateUI(center_x, center_y, 0.f); - - // Inexact, but reasonably fast. - F32 delta = (end_angle - start_angle) / steps; - F32 sin_delta = sin( delta ); - F32 cos_delta = cos( delta ); - F32 x = cosf(start_angle) * radius; - F32 y = sinf(start_angle) * radius; - - if (filled) - { - gGL.begin(LLRender::TRIANGLE_FAN); - gGL.vertex2f(0.f, 0.f); - // make sure circle is complete - steps += 1; - } - else - { - gGL.begin(LLRender::LINE_STRIP); - } - - while( steps-- ) - { - // Successive rotations - gGL.vertex2f( x, y ); - F32 x_new = x * cos_delta - y * sin_delta; - y = x * sin_delta + y * cos_delta; - x = x_new; - } - gGL.end(); - } - gGL.popUIMatrix(); -} - -void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled) -{ - gGL.pushUIMatrix(); - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.translateUI(center_x, center_y, 0.f); - - // Inexact, but reasonably fast. - F32 delta = F_TWO_PI / steps; - F32 sin_delta = sin( delta ); - F32 cos_delta = cos( delta ); - F32 x = radius; - F32 y = 0.f; - - if (filled) - { - gGL.begin(LLRender::TRIANGLE_FAN); - gGL.vertex2f(0.f, 0.f); - // make sure circle is complete - steps += 1; - } - else - { - gGL.begin(LLRender::LINE_LOOP); - } - - while( steps-- ) - { - // Successive rotations - gGL.vertex2f( x, y ); - F32 x_new = x * cos_delta - y * sin_delta; - y = x * sin_delta + y * cos_delta; - x = x_new; - } - gGL.end(); - } - gGL.popUIMatrix(); -} - -// Renders a ring with sides (tube shape) -void gl_deep_circle( F32 radius, F32 depth, S32 steps ) -{ - F32 x = radius; - F32 y = 0.f; - F32 angle_delta = F_TWO_PI / (F32)steps; - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - S32 step = steps + 1; // An extra step to close the circle. - while( step-- ) - { - gGL.vertex3f( x, y, depth ); - gGL.vertex3f( x, y, 0.f ); - - F32 x_new = x * cosf(angle_delta) - y * sinf(angle_delta); - y = x * sinf(angle_delta) + y * cosf(angle_delta); - x = x_new; - } - } - gGL.end(); -} - -void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ) -{ - gGL.pushUIMatrix(); - { - gGL.translateUI(0.f, 0.f, -width / 2); - if( render_center ) - { - gGL.color4fv(center_color.mV); - gGL.diffuseColor4fv(center_color.mV); - gl_deep_circle( radius, width, steps ); - } - else - { - gGL.diffuseColor4fv(side_color.mV); - gl_washer_2d(radius, radius - width, steps, side_color, side_color); - gGL.translateUI(0.f, 0.f, width); - gl_washer_2d(radius - width, radius, steps, side_color, side_color); - } - } - gGL.popUIMatrix(); -} - -// Draw gray and white checkerboard with black border -void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) -{ - if (!LLGLSLShader::sNoFixedFunction) - { - // Initialize the first time this is called. - const S32 PIXELS = 32; - static GLubyte checkerboard[PIXELS * PIXELS]; - static BOOL first = TRUE; - if( first ) - { - for( S32 i = 0; i < PIXELS; i++ ) - { - for( S32 j = 0; j < PIXELS; j++ ) - { - checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF; - } - } - first = FALSE; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // ...white squares - gGL.color4f( 1.f, 1.f, 1.f, alpha ); - gl_rect_2d(rect); - - // ...gray squares - gGL.color4f( .7f, .7f, .7f, alpha ); - gGL.flush(); - - glPolygonStipple( checkerboard ); - - LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE); - gl_rect_2d(rect); - } - else - { //polygon stipple is deprecated, use "Checker" texture - LLPointer img = LLUI::getUIImage("Checker"); - gGL.getTexUnit(0)->bind(img->getImage()); - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP); - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - - LLColor4 color(1.f, 1.f, 1.f, alpha); - LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f); - - gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), - img->getImage(), color, uv_rect); - } - - gGL.flush(); -} - - -// Draws the area between two concentric circles, like -// a doughnut or washer. -void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) -{ - const F32 DELTA = F_TWO_PI / steps; - const F32 SIN_DELTA = sin( DELTA ); - const F32 COS_DELTA = cos( DELTA ); - - F32 x1 = outer_radius; - F32 y1 = 0.f; - F32 x2 = inner_radius; - F32 y2 = 0.f; - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - steps += 1; // An extra step to close the circle. - while( steps-- ) - { - gGL.color4fv(outer_color.mV); - gGL.vertex2f( x1, y1 ); - gGL.color4fv(inner_color.mV); - gGL.vertex2f( x2, y2 ); - - F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; - y1 = x1 * SIN_DELTA + y1 * COS_DELTA; - x1 = x1_new; - - F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; - y2 = x2 * SIN_DELTA + y2 * COS_DELTA; - x2 = x2_new; - } - } - gGL.end(); -} - -// Draws the area between two concentric circles, like -// a doughnut or washer. -void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) -{ - const F32 DELTA = (end_radians - start_radians) / steps; - const F32 SIN_DELTA = sin( DELTA ); - const F32 COS_DELTA = cos( DELTA ); - - F32 x1 = outer_radius * cos( start_radians ); - F32 y1 = outer_radius * sin( start_radians ); - F32 x2 = inner_radius * cos( start_radians ); - F32 y2 = inner_radius * sin( start_radians ); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - steps += 1; // An extra step to close the circle. - while( steps-- ) - { - gGL.color4fv(outer_color.mV); - gGL.vertex2f( x1, y1 ); - gGL.color4fv(inner_color.mV); - gGL.vertex2f( x2, y2 ); - - F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; - y1 = x1 * SIN_DELTA + y1 * COS_DELTA; - x1 = x1_new; - - F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; - y2 = x2 * SIN_DELTA + y2 * COS_DELTA; - x2 = x2_new; - } - } - gGL.end(); -} - -void gl_rect_2d_simple_tex( S32 width, S32 height ) -{ - gGL.begin( LLRender::QUADS ); - - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2i(width, height); - - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2i(0, height); - - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2i(0, 0); - - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2i(width, 0); - - gGL.end(); -} - -void gl_rect_2d_simple( S32 width, S32 height ) -{ - gGL.begin( LLRender::QUADS ); - gGL.vertex2i(width, height); - gGL.vertex2i(0, height); - gGL.vertex2i(0, 0); - gGL.vertex2i(width, 0); - gGL.end(); -} - -void gl_segmented_rect_2d_tex(const S32 left, - const S32 top, - const S32 right, - const S32 bottom, - const S32 texture_width, - const S32 texture_height, - const S32 border_size, - const U32 edges) -{ - S32 width = llabs(right - left); - S32 height = llabs(top - bottom); - - gGL.pushUIMatrix(); - - gGL.translateUI((F32)left, (F32)bottom, 0.f); - LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); - - if (border_uv_scale.mV[VX] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; - } - if (border_uv_scale.mV[VY] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; - } - - F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); - LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 width_vec((F32)width, 0.f); - LLVector2 height_vec(0.f, (F32)height); - - gGL.begin(LLRender::QUADS); - { - // draw bottom left - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2f(0.f, 0.f); - - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(border_width_left.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); - gGL.vertex2fv(border_height_bottom.mV); - - // draw bottom middle - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(border_width_left.mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((width_vec - border_width_right).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - // draw bottom right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((width_vec - border_width_right).mV); - - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2fv(width_vec.mV); - - gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - // draw left - gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); - gGL.vertex2fv(border_height_bottom.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((height_vec - border_height_top).mV); - - // draw middle - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - // draw right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + border_height_bottom).mV); - - gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - // draw top left - gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((border_width_left + height_vec).mV); - - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2fv((height_vec).mV); - - // draw top middle - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((border_width_left + height_vec).mV); - - // draw top right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2fv((width_vec + height_vec).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); - } - gGL.end(); - - gGL.popUIMatrix(); -} - -//FIXME: rewrite to use scissor? -void gl_segmented_rect_2d_fragment_tex(const S32 left, - const S32 top, - const S32 right, - const S32 bottom, - const S32 texture_width, - const S32 texture_height, - const S32 border_size, - const F32 start_fragment, - const F32 end_fragment, - const U32 edges) -{ - S32 width = llabs(right - left); - S32 height = llabs(top - bottom); - - gGL.pushUIMatrix(); - - gGL.translateUI((F32)left, (F32)bottom, 0.f); - LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); - - if (border_uv_scale.mV[VX] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; - } - if (border_uv_scale.mV[VY] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; - } - - F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); - LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 width_vec((F32)width, 0.f); - LLVector2 height_vec(0.f, (F32)height); - - F32 middle_start = border_scale / (F32)width; - F32 middle_end = 1.f - middle_start; - - F32 u_min; - F32 u_max; - LLVector2 x_min; - LLVector2 x_max; - - gGL.begin(LLRender::QUADS); - { - if (start_fragment < middle_start) - { - u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX]; - u_max = llmin(end_fragment / middle_start, 1.f) * border_uv_scale.mV[VX]; - x_min = (start_fragment / middle_start) * border_width_left; - x_max = llmin(end_fragment / middle_start, 1.f) * border_width_left; - - // draw bottom left - gGL.texCoord2f(u_min, 0.f); - gGL.vertex2fv(x_min.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(x_max.mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw left - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top left - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(u_min, 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - - if (end_fragment > middle_start || start_fragment < middle_end) - { - x_min = border_width_left + ((llclamp(start_fragment, middle_start, middle_end) - middle_start)) * width_vec; - x_max = border_width_left + ((llclamp(end_fragment, middle_start, middle_end) - middle_start)) * width_vec; - - // draw bottom middle - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(x_min.mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((x_max).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw middle - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top middle - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - - if (end_fragment > middle_end) - { - u_min = (1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_uv_scale.mV[VX]; - u_max = (1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX]; - x_min = width_vec - ((1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_width_right); - x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right); - - // draw bottom right - gGL.texCoord2f(u_min, 0.f); - gGL.vertex2fv((x_min).mV); - - gGL.texCoord2f(u_max, 0.f); - gGL.vertex2fv(x_max.mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw right - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top right - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(u_min, 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - } - gGL.end(); - - gGL.popUIMatrix(); -} - -void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, - const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec, - const U32 edges) -{ - LLVector3 left_border_width = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? border_width : LLVector3::zero; - LLVector3 right_border_width = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? border_width : LLVector3::zero; - - LLVector3 top_border_height = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? border_height : LLVector3::zero; - LLVector3 bottom_border_height = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? border_height : LLVector3::zero; - - - gGL.begin(LLRender::QUADS); - { - // draw bottom left - gGL.texCoord2f(0.f, 0.f); - gGL.vertex3f(0.f, 0.f, 0.f); - - gGL.texCoord2f(border_scale.mV[VX], 0.f); - gGL.vertex3fv(left_border_width.mV); - - gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + bottom_border_height).mV); - - gGL.texCoord2f(0.f, border_scale.mV[VY]); - gGL.vertex3fv(bottom_border_height.mV); - - // draw bottom middle - gGL.texCoord2f(border_scale.mV[VX], 0.f); - gGL.vertex3fv(left_border_width.mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f); - gGL.vertex3fv((width_vec - right_border_width).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); - - gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + bottom_border_height).mV); - - // draw bottom right - gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f); - gGL.vertex3fv((width_vec - right_border_width).mV); - - gGL.texCoord2f(1.f, 0.f); - gGL.vertex3fv(width_vec.mV); - - gGL.texCoord2f(1.f, border_scale.mV[VY]); - gGL.vertex3fv((width_vec + bottom_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); - - // draw left - gGL.texCoord2f(0.f, border_scale.mV[VY]); - gGL.vertex3fv(bottom_border_height.mV); - - gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + bottom_border_height).mV); - - gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]); - gGL.vertex3fv((height_vec - top_border_height).mV); - - // draw middle - gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + bottom_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); - - // draw right - gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); - - gGL.texCoord2f(1.f, border_scale.mV[VY]); - gGL.vertex3fv((width_vec + bottom_border_height).mV); - - gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec + height_vec - top_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); - - // draw top left - gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]); - gGL.vertex3fv((height_vec - top_border_height).mV); - - gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(border_scale.mV[VX], 1.f); - gGL.vertex3fv((left_border_width + height_vec).mV); - - gGL.texCoord2f(0.f, 1.f); - gGL.vertex3fv((height_vec).mV); - - // draw top middle - gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f); - gGL.vertex3fv((width_vec - right_border_width + height_vec).mV); - - gGL.texCoord2f(border_scale.mV[VX], 1.f); - gGL.vertex3fv((left_border_width + height_vec).mV); - - // draw top right - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec + height_vec - top_border_height).mV); - - gGL.texCoord2f(1.f, 1.f); - gGL.vertex3fv((width_vec + height_vec).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f); - gGL.vertex3fv((width_vec - right_border_width + height_vec).mV); - } - gGL.end(); - -} - -void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec) -{ - gl_segmented_rect_3d_tex(border_scale, border_width, border_height, width_vec, height_vec, ROUNDED_RECT_TOP); -} - void LLUI::initClass(const settings_map_t& settings, LLImageProviderInterface* image_provider, LLUIAudioCallback audio_callback, const LLVector2* scale_factor, const std::string& language) { + LLRender2D::initClass(image_provider, scale_factor); sSettingGroups = settings; if ((get_ptr_in_map(sSettingGroups, std::string("config")) == NULL) || @@ -1632,9 +151,7 @@ void LLUI::initClass(const settings_map_t& settings, llerrs << "Failure to initialize configuration groups" << llendl; } - sImageProvider = image_provider; sAudioCallback = audio_callback; - sGLScaleFactor = (scale_factor == NULL) ? LLVector2(1.f, 1.f) : *scale_factor; sWindow = NULL; // set later in startup LLFontGL::sShadowColor = LLUIColorTable::instance().getColor("ColorDropShadow"); @@ -1668,10 +185,7 @@ void LLUI::initClass(const settings_map_t& settings, void LLUI::cleanupClass() { - if(sImageProvider) - { - sImageProvider->cleanUp(); -} + LLRender2D::cleanupClass(); } void LLUI::setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t& remove_popup, const clear_popups_t& clear_popups) @@ -1695,60 +209,12 @@ void LLUI::dirtyRect(LLRect rect) } } - -//static -void LLUI::translate(F32 x, F32 y, F32 z) -{ - gGL.translateUI(x,y,z); - LLFontGL::sCurOrigin.mX += (S32) x; - LLFontGL::sCurOrigin.mY += (S32) y; - LLFontGL::sCurDepth += z; -} - -//static -void LLUI::pushMatrix() -{ - gGL.pushUIMatrix(); - LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth)); -} - -//static -void LLUI::popMatrix() -{ - gGL.popUIMatrix(); - LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first; - LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second; - LLFontGL::sOriginStack.pop_back(); -} - -//static -void LLUI::loadIdentity() -{ - gGL.loadUIIdentity(); - LLFontGL::sCurOrigin.mX = 0; - LLFontGL::sCurOrigin.mY = 0; - LLFontGL::sCurDepth = 0.f; -} - -//static -void LLUI::setScaleFactor(const LLVector2 &scale_factor) -{ - sGLScaleFactor = scale_factor; -} - -//static -void LLUI::setLineWidth(F32 width) -{ - gGL.flush(); - glLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f)); -} - //static void LLUI::setMousePositionScreen(S32 x, S32 y) { S32 screen_x, screen_y; - screen_x = llround((F32)x * sGLScaleFactor.mV[VX]); - screen_y = llround((F32)y * sGLScaleFactor.mV[VY]); + screen_x = llround((F32)x * getScaleFactor().mV[VX]); + screen_y = llround((F32)y * getScaleFactor().mV[VY]); LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert()); } @@ -1759,8 +225,8 @@ void LLUI::getMousePositionScreen(S32 *x, S32 *y) LLCoordWindow cursor_pos_window; getWindow()->getCursorPosition(&cursor_pos_window); LLCoordGL cursor_pos_gl(cursor_pos_window.convert()); - *x = llround((F32)cursor_pos_gl.mX / sGLScaleFactor.mV[VX]); - *y = llround((F32)cursor_pos_gl.mY / sGLScaleFactor.mV[VX]); + *x = llround((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]); + *y = llround((F32)cursor_pos_gl.mY / getScaleFactor().mV[VX]); } //static @@ -1925,21 +391,21 @@ LLVector2 LLUI::getWindowSize() LLCoordWindow window_rect; sWindow->getSize(&window_rect); - return LLVector2(window_rect.mX / sGLScaleFactor.mV[VX], window_rect.mY / sGLScaleFactor.mV[VY]); + return LLVector2(window_rect.mX / getScaleFactor().mV[VX], window_rect.mY / getScaleFactor().mV[VY]); } //static void LLUI::screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y) { - *gl_x = llround((F32)screen_x * sGLScaleFactor.mV[VX]); - *gl_y = llround((F32)screen_y * sGLScaleFactor.mV[VY]); + *gl_x = llround((F32)screen_x * getScaleFactor().mV[VX]); + *gl_y = llround((F32)screen_y * getScaleFactor().mV[VY]); } //static void LLUI::glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y) { - *screen_x = llround((F32)gl_x / sGLScaleFactor.mV[VX]); - *screen_y = llround((F32)gl_y / sGLScaleFactor.mV[VY]); + *screen_x = llround((F32)gl_x / getScaleFactor().mV[VX]); + *screen_y = llround((F32)gl_y / getScaleFactor().mV[VY]); } //static @@ -1956,27 +422,6 @@ void LLUI::glRectToScreen(const LLRect& gl, LLRect *screen) glPointToScreen(gl.mRight, gl.mBottom, &screen->mRight, &screen->mBottom); } -//static -LLPointer LLUI::getUIImageByID(const LLUUID& image_id, S32 priority) -{ - if (sImageProvider) - { - return sImageProvider->getUIImageByID(image_id, priority); - } - else - { - return NULL; - } -} - -//static -LLPointer LLUI::getUIImage(const std::string& name, S32 priority) -{ - if (!name.empty() && sImageProvider) - return sImageProvider->getUIImage(name, priority); - else - return NULL; -} LLControlGroup& LLUI::getControlControlGroup (const std::string& controlname) { diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 28e84fa444..a38ae9a560 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -1,6 +1,6 @@ /** * @file llui.h - * @brief GL function declarations and other general static UI services. + * @brief General static UI services. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code @@ -24,122 +24,37 @@ * $/LicenseInfo$ */ -// All immediate-mode gl drawing should happen here. #ifndef LL_LLUI_H #define LL_LLUI_H -#include "llpointer.h" // LLPointer<> #include "llrect.h" #include "llcontrol.h" #include "llcoord.h" -#include "llglslshader.h" +#include "v2math.h" #include "llinitparam.h" #include "llregistry.h" +#include "llrender2dutils.h" +#include "llpointer.h" #include "lluicolor.h" #include "lluicolortable.h" +#include "lluiimage.h" #include #include "lllazyvalue.h" #include "llframetimer.h" #include -// LLUIFactory -#include "llsd.h" - // for initparam specialization #include "llfontgl.h" -class LLColor4; -class LLVector3; -class LLVector2; -class LLUIImage; class LLUUID; class LLWindow; class LLView; class LLHelp; -// UI colors -extern const LLColor4 UI_VERTEX_COLOR; void make_ui_sound(const char* name); -BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom); -void gl_state_for_2d(S32 width, S32 height); - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2); -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ); -void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled); -void gl_rect_2d_simple( S32 width, S32 height ); - -void gl_draw_x(const LLRect& rect, const LLColor4& color); - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled = TRUE ); -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled = TRUE ); -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset = 0, BOOL filled = TRUE ); -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE ); -void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE ); -void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE ); -void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f); - -void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines); - -void gl_circle_2d(F32 x, F32 y, F32 radius, S32 steps, BOOL filled); -void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle); -void gl_deep_circle( F32 radius, F32 depth ); -void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ); -void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac); -void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); -void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); - -void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); - -void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f ); - -void gl_rect_2d_simple_tex( S32 width, S32 height ); - -// segmented rectangles - -/* - TL |______TOP_________| TR - /| |\ - _/_|__________________|_\_ - L| | MIDDLE | |R - _|_|__________________|_|_ - \ | BOTTOM | / - BL\|__________________|/ BR - | | -*/ - -typedef enum e_rounded_edge -{ - ROUNDED_RECT_LEFT = 0x1, - ROUNDED_RECT_TOP = 0x2, - ROUNDED_RECT_RIGHT = 0x4, - ROUNDED_RECT_BOTTOM = 0x8, - ROUNDED_RECT_ALL = 0xf -}ERoundedEdge; - - -void gl_segmented_rect_2d_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const U32 edges = ROUNDED_RECT_ALL); -void gl_segmented_rect_2d_fragment_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL); -void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec, U32 edges = ROUNDED_RECT_ALL); -void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec); - -inline void gl_rect_2d( const LLRect& rect, BOOL filled ) -{ - gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); -} - -inline void gl_rect_2d_offset_local( const LLRect& rect, S32 pixel_offset, BOOL filled) -{ - gl_rect_2d_offset_local( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, pixel_offset, filled ); -} - class LLImageProviderInterface; typedef void (*LLUIAudioCallback)(const LLUUID& uuid); @@ -280,10 +195,10 @@ public: static void cleanupClass(); static void setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t&, const clear_popups_t& ); - static void pushMatrix(); - static void popMatrix(); - static void loadIdentity(); - static void translate(F32 x, F32 y, F32 z = 0.0f); + static void pushMatrix() { LLRender2D::pushMatrix(); } + static void popMatrix() { LLRender2D::popMatrix(); } + static void loadIdentity() { LLRender2D::loadIdentity(); } + static void translate(F32 x, F32 y, F32 z = 0.0f) { LLRender2D::translate(x, y, z); } static LLRect sDirtyRect; static BOOL sDirty; @@ -333,10 +248,13 @@ public: static void getMousePositionScreen(S32 *x, S32 *y); static void setMousePositionLocal(const LLView* viewp, S32 x, S32 y); static void getMousePositionLocal(const LLView* viewp, S32 *x, S32 *y); - static void setScaleFactor(const LLVector2& scale_factor); - static void setLineWidth(F32 width); - static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0); - static LLPointer getUIImage(const std::string& name, S32 priority = 0); + static LLVector2& getScaleFactor() { return LLRender2D::sGLScaleFactor; } + static void setScaleFactor(const LLVector2& scale_factor) { LLRender2D::setScaleFactor(scale_factor); } + static void setLineWidth(F32 width) { LLRender2D::setLineWidth(width); } + static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0) + { return LLRender2D::getUIImageByID(image_id, priority); } + static LLPointer getUIImage(const std::string& name, S32 priority = 0) + { return LLRender2D::getUIImage(name, priority); } static LLVector2 getWindowSize(); static void screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y); static void glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y); @@ -365,12 +283,10 @@ public: // static settings_map_t sSettingGroups; static LLUIAudioCallback sAudioCallback; - static LLVector2 sGLScaleFactor; static LLWindow* sWindow; static LLView* sRootView; static LLHelp* sHelpImpl; private: - static LLImageProviderInterface* sImageProvider; static std::vector sXUIPaths; static LLFrameTimer sMouseIdleTimer; static add_popup_t sAddPopupFunc; @@ -381,18 +297,6 @@ private: // Moved LLLocalClipRect to lllocalcliprect.h -//RN: maybe this needs to moved elsewhere? -class LLImageProviderInterface -{ -protected: - LLImageProviderInterface() {}; - virtual ~LLImageProviderInterface() {}; -public: - virtual LLPointer getUIImage(const std::string& name, S32 priority) = 0; - virtual LLPointer getUIImageByID(const LLUUID& id, S32 priority) = 0; - virtual void cleanUp() = 0; -}; - class LLCallbackRegistry { public: @@ -603,7 +507,4 @@ namespace LLInitParam }; } -extern LLGLSLShader gSolidColorProgram; -extern LLGLSLShader gUIProgram; - #endif diff --git a/indra/llui/lluiimage.cpp b/indra/llui/lluiimage.cpp deleted file mode 100644 index 1d9ce29ba9..0000000000 --- a/indra/llui/lluiimage.cpp +++ /dev/null @@ -1,199 +0,0 @@ -/** - * @file lluiimage.cpp - * @brief UI implementation - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -// Utilities functions the user interface needs - -//#include "llviewerprecompiledheaders.h" -#include "linden_common.h" - -// Project includes -#include "lluiimage.h" -#include "llui.h" - -LLUIImage::LLUIImage(const std::string& name, LLPointer image) -: mName(name), - mImage(image), - mScaleRegion(0.f, 1.f, 1.f, 0.f), - mClipRegion(0.f, 1.f, 1.f, 0.f), - mUniformScaling(TRUE), - mNoClip(TRUE), - mImageLoaded(NULL) -{ -} - -LLUIImage::~LLUIImage() -{ - delete mImageLoaded; -} - -void LLUIImage::setClipRegion(const LLRectf& region) -{ - mClipRegion = region; - mNoClip = mClipRegion.mLeft == 0.f - && mClipRegion.mRight == 1.f - && mClipRegion.mBottom == 0.f - && mClipRegion.mTop == 1.f; -} - -void LLUIImage::setScaleRegion(const LLRectf& region) -{ - mScaleRegion = region; - mUniformScaling = mScaleRegion.mLeft == 0.f - && mScaleRegion.mRight == 1.f - && mScaleRegion.mBottom == 0.f - && mScaleRegion.mTop == 1.f; -} - -//TODO: move drawing implementation inside class -void LLUIImage::draw(S32 x, S32 y, const LLColor4& color) const -{ - gl_draw_scaled_image(x, y, getWidth(), getHeight(), mImage, color, mClipRegion); -} - -void LLUIImage::draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const -{ - if (mUniformScaling) - { - gl_draw_scaled_image(x, y, width, height, mImage, color, mClipRegion); - } - else - { - gl_draw_scaled_image_with_border( - x, y, - width, height, - mImage, - color, - FALSE, - mClipRegion, - mScaleRegion); - } -} - -void LLUIImage::drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const -{ - gl_draw_scaled_image_with_border( - x, y, - width, height, - mImage, - color, - TRUE, - mClipRegion, - mScaleRegion); -} - -void LLUIImage::drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const -{ - LLRect border_rect; - border_rect.setOriginAndSize(x, y, width, height); - border_rect.stretch(border_width, border_width); - drawSolid(border_rect, color); -} - -S32 LLUIImage::getWidth() const -{ - // return clipped dimensions of actual image area - return llround((F32)mImage->getWidth(0) * mClipRegion.getWidth()); -} - -S32 LLUIImage::getHeight() const -{ - // return clipped dimensions of actual image area - return llround((F32)mImage->getHeight(0) * mClipRegion.getHeight()); -} - -S32 LLUIImage::getTextureWidth() const -{ - return mImage->getWidth(0); -} - -S32 LLUIImage::getTextureHeight() const -{ - return mImage->getHeight(0); -} - -boost::signals2::connection LLUIImage::addLoadedCallback( const image_loaded_signal_t::slot_type& cb ) -{ - if (!mImageLoaded) - { - mImageLoaded = new image_loaded_signal_t(); - } - return mImageLoaded->connect(cb); -} - - -void LLUIImage::onImageLoaded() -{ - if (mImageLoaded) - { - (*mImageLoaded)(); - } -} - - -namespace LLInitParam -{ - void ParamValue >::updateValueFromBlock() - { - // The keyword "none" is specifically requesting a null image - // do not default to current value. Used to overwrite template images. - if (name() == "none") - { - updateValue(NULL); - return; - } - - LLUIImage* imagep = LLUI::getUIImage(name()); - if (imagep) - { - updateValue(imagep); - } - } - - void ParamValue >::updateBlockFromValue(bool make_block_authoritative) - { - if (getValue() == NULL) - { - name.set("none", make_block_authoritative); - } - else - { - name.set(getValue()->getName(), make_block_authoritative); - } - } - - - bool ParamCompare::equals( - LLUIImage* const &a, - LLUIImage* const &b) - { - // force all LLUIImages for XML UI export to be "non-default" - if (!a && !b) - return false; - else - return (a == b); - } -} - diff --git a/indra/llui/lluiimage.h b/indra/llui/lluiimage.h deleted file mode 100644 index f07e8fa746..0000000000 --- a/indra/llui/lluiimage.h +++ /dev/null @@ -1,124 +0,0 @@ -/** - * @file lluiimage.h - * @brief wrapper for images used in the UI that handles smart scaling, etc. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLUIIMAGE_H -#define LL_LLUIIMAGE_H - -#include "v4color.h" -#include "llpointer.h" -#include "llrefcount.h" -#include "llrefcount.h" -#include "llrect.h" -#include -#include -#include "llinitparam.h" -#include "lltexture.h" - -extern const LLColor4 UI_VERTEX_COLOR; - -class LLUIImage : public LLRefCount -{ -public: - typedef boost::signals2::signal image_loaded_signal_t; - - LLUIImage(const std::string& name, LLPointer image); - virtual ~LLUIImage(); - - void setClipRegion(const LLRectf& region); - void setScaleRegion(const LLRectf& region); - - LLPointer getImage() { return mImage; } - const LLPointer& getImage() const { return mImage; } - - void draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color = UI_VERTEX_COLOR) const; - void draw(S32 x, S32 y, const LLColor4& color = UI_VERTEX_COLOR) const; - void draw(const LLRect& rect, const LLColor4& color = UI_VERTEX_COLOR) const { draw(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } - - void drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const; - void drawSolid(const LLRect& rect, const LLColor4& color) const { drawSolid(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } - void drawSolid(S32 x, S32 y, const LLColor4& color) const { drawSolid(x, y, getWidth(), getHeight(), color); } - - void drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const; - void drawBorder(const LLRect& rect, const LLColor4& color, S32 border_width) const { drawBorder(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color, border_width); } - void drawBorder(S32 x, S32 y, const LLColor4& color, S32 border_width) const { drawBorder(x, y, getWidth(), getHeight(), color, border_width); } - - const std::string& getName() const { return mName; } - - virtual S32 getWidth() const; - virtual S32 getHeight() const; - - // returns dimensions of underlying textures, which might not be equal to ui image portion - S32 getTextureWidth() const; - S32 getTextureHeight() const; - - boost::signals2::connection addLoadedCallback( const image_loaded_signal_t::slot_type& cb ); - - void onImageLoaded(); - -protected: - image_loaded_signal_t* mImageLoaded; - - std::string mName; - LLRectf mScaleRegion; - LLRectf mClipRegion; - LLPointer mImage; - BOOL mUniformScaling; - BOOL mNoClip; -}; - -namespace LLInitParam -{ - template<> - class ParamValue > - : public CustomParamValue - { - typedef boost::add_reference::type>::type T_const_ref; - typedef CustomParamValue super_t; - public: - Optional name; - - ParamValue(LLUIImage* const& image) - : super_t(image) - { - updateBlockFromValue(false); - addSynonym(name, "name"); - } - - void updateValueFromBlock(); - void updateBlockFromValue(bool make_block_authoritative); - }; - - // Need custom comparison function for our test app, which only loads - // LLUIImage* as NULL. - template<> - struct ParamCompare - { - static bool equals(LLUIImage* const &a, LLUIImage* const &b); - }; -} - -typedef LLPointer LLUIImagePtr; -#endif diff --git a/indra/llui/tests/llurlentry_test.cpp b/indra/llui/tests/llurlentry_test.cpp index 8f0a48018f..6c51024d2c 100644 --- a/indra/llui/tests/llurlentry_test.cpp +++ b/indra/llui/tests/llurlentry_test.cpp @@ -31,7 +31,7 @@ #include "llurlentry_stub.cpp" #include "lltut.h" #include "../lluicolortable.h" -#include "../lluiimage.h" +#include "lluiimage.h" #include diff --git a/indra/llui/tests/llurlmatch_test.cpp b/indra/llui/tests/llurlmatch_test.cpp index 963473c92a..88a2cfb1e0 100644 --- a/indra/llui/tests/llurlmatch_test.cpp +++ b/indra/llui/tests/llurlmatch_test.cpp @@ -28,7 +28,7 @@ #include "linden_common.h" #include "../llurlmatch.h" -#include "../lluiimage.h" +#include "lluiimage.h" #include "lltut.h" // link seams diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 21b1512e58..a17a3b11ec 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -304,6 +304,7 @@ set(viewer_SOURCE_FILES llinventorybridge.cpp llinventoryfilter.cpp llinventoryfunctions.cpp + llinventoryicon.cpp llinventoryitemslist.cpp llinventorylistitem.cpp llinventorymodel.cpp @@ -872,6 +873,7 @@ set(viewer_HEADER_FILES llinventorybridge.h llinventoryfilter.h llinventoryfunctions.h + llinventoryicon.h llinventoryitemslist.h llinventorylistitem.h llinventorymodel.h diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 6ca77ba4dd..fbf15ff5ce 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -771,7 +771,7 @@ bool LLAppViewer::init() LLUI::initClass(settings_map, LLUIImageList::getInstance(), ui_audio_callback, - &LLUI::sGLScaleFactor); + &LLUI::getScaleFactor()); LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ; // Setup paths and LLTrans after LLUI::initClass has been called. diff --git a/indra/newview/llfloaterbuycontents.cpp b/indra/newview/llfloaterbuycontents.cpp index 809d344d01..df802f0a0e 100644 --- a/indra/newview/llfloaterbuycontents.cpp +++ b/indra/newview/llfloaterbuycontents.cpp @@ -40,6 +40,7 @@ #include "llcheckboxctrl.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llinventorymodel.h" // for gInventory #include "llfirstuse.h" #include "llfloaterreg.h" diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 1208c9378e..60fa53f491 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -79,10 +79,10 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask) S32 top = llmax(y, mDragStartY); S32 bottom =llmin(y, mDragStartY); - left = llround((F32) left * LLUI::sGLScaleFactor.mV[VX]); - right = llround((F32) right * LLUI::sGLScaleFactor.mV[VX]); - top = llround((F32) top * LLUI::sGLScaleFactor.mV[VY]); - bottom = llround((F32) bottom * LLUI::sGLScaleFactor.mV[VY]); + left = llround((F32) left * LLUI::getScaleFactor().mV[VX]); + right = llround((F32) right * LLUI::getScaleFactor().mV[VX]); + top = llround((F32) top * LLUI::getScaleFactor().mV[VY]); + bottom = llround((F32) bottom * LLUI::getScaleFactor().mV[VY]); F32 old_far_plane = LLViewerCamera::getInstance()->getFar(); F32 old_near_plane = LLViewerCamera::getInstance()->getNear(); diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index dc6147898a..4834d8dd70 100755 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -50,6 +50,7 @@ #include "llclipboard.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llinventorymodel.h" #include "llinventorymodelbackgroundfetch.h" #include "llinventorypanel.h" @@ -1510,7 +1511,7 @@ LLUIImagePtr LLItemBridge::getIcon() const mIsLink); } - return LLInventoryIcon::getIcon(LLInventoryIcon::ICONNAME_OBJECT); + return LLInventoryIcon::getIcon(LLInventoryType::ICONNAME_OBJECT); } PermissionMask LLItemBridge::getPermissionMask() const diff --git a/indra/newview/llinventoryicon.cpp b/indra/newview/llinventoryicon.cpp new file mode 100644 index 0000000000..14efc25fb9 --- /dev/null +++ b/indra/newview/llinventoryicon.cpp @@ -0,0 +1,183 @@ +/** + * @file llinventoryicon.cpp + * @brief Implementation of the inventory icon. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" +#include "llinventoryicon.h" + +#include "lldictionary.h" +#include "llinventorydefines.h" +#include "llui.h" +#include "llwearabletype.h" + +struct IconEntry : public LLDictionaryEntry +{ + IconEntry(const std::string &item_name) + : + LLDictionaryEntry(item_name) + {} +}; + +class LLIconDictionary : public LLSingleton, + public LLDictionary +{ +public: + LLIconDictionary(); +}; + +LLIconDictionary::LLIconDictionary() +{ + addEntry(LLInventoryType::ICONNAME_TEXTURE, new IconEntry("Inv_Texture")); + addEntry(LLInventoryType::ICONNAME_SOUND, new IconEntry("Inv_Sound")); + addEntry(LLInventoryType::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard")); + addEntry(LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard")); + addEntry(LLInventoryType::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark")); + addEntry(LLInventoryType::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark")); + addEntry(LLInventoryType::ICONNAME_SCRIPT, new IconEntry("Inv_Script")); + addEntry(LLInventoryType::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing")); + addEntry(LLInventoryType::ICONNAME_OBJECT, new IconEntry("Inv_Object")); + addEntry(LLInventoryType::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi")); + addEntry(LLInventoryType::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard")); + addEntry(LLInventoryType::ICONNAME_BODYPART, new IconEntry("Inv_Skin")); + addEntry(LLInventoryType::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot")); + + addEntry(LLInventoryType::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape")); + addEntry(LLInventoryType::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin")); + addEntry(LLInventoryType::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair")); + addEntry(LLInventoryType::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye")); + + addEntry(LLInventoryType::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo")); + addEntry(LLInventoryType::ICONNAME_ANIMATION, new IconEntry("Inv_Animation")); + addEntry(LLInventoryType::ICONNAME_GESTURE, new IconEntry("Inv_Gesture")); + + addEntry(LLInventoryType::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics")); + + addEntry(LLInventoryType::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem")); + addEntry(LLInventoryType::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder")); + addEntry(LLInventoryType::ICONNAME_MESH, new IconEntry("Inv_Mesh")); + + addEntry(LLInventoryType::ICONNAME_INVALID, new IconEntry("Inv_Invalid")); + + addEntry(LLInventoryType::ICONNAME_NONE, new IconEntry("NONE")); +} + +LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type, + U32 misc_flag, + BOOL item_is_multi) +{ + const std::string& icon_name = getIconName(asset_type, inventory_type, misc_flag, item_is_multi); + return LLUI::getUIImage(icon_name); +} + +LLUIImagePtr LLInventoryIcon::getIcon(LLInventoryType::EIconName idx) +{ + return LLUI::getUIImage(getIconName(idx)); +} + +const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type, + U32 misc_flag, + BOOL item_is_multi) +{ + LLInventoryType::EIconName idx = LLInventoryType::ICONNAME_OBJECT; + if (item_is_multi) + { + idx = LLInventoryType::ICONNAME_OBJECT_MULTI; + return getIconName(idx); + } + + switch(asset_type) + { + case LLAssetType::AT_TEXTURE: + idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? LLInventoryType::ICONNAME_SNAPSHOT : LLInventoryType::ICONNAME_TEXTURE; + break; + case LLAssetType::AT_SOUND: + idx = LLInventoryType::ICONNAME_SOUND; + break; + case LLAssetType::AT_CALLINGCARD: + idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_CALLINGCARD_ONLINE : LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE; + break; + case LLAssetType::AT_LANDMARK: + idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_LANDMARK_VISITED : LLInventoryType::ICONNAME_LANDMARK; + break; + case LLAssetType::AT_SCRIPT: + case LLAssetType::AT_LSL_TEXT: + case LLAssetType::AT_LSL_BYTECODE: + idx = LLInventoryType::ICONNAME_SCRIPT; + break; + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + idx = assignWearableIcon(misc_flag); + break; + case LLAssetType::AT_NOTECARD: + idx = LLInventoryType::ICONNAME_NOTECARD; + break; + case LLAssetType::AT_ANIMATION: + idx = LLInventoryType::ICONNAME_ANIMATION; + break; + case LLAssetType::AT_GESTURE: + idx = LLInventoryType::ICONNAME_GESTURE; + break; + case LLAssetType::AT_LINK: + idx = LLInventoryType::ICONNAME_LINKITEM; + break; + case LLAssetType::AT_LINK_FOLDER: + idx = LLInventoryType::ICONNAME_LINKFOLDER; + break; + case LLAssetType::AT_OBJECT: + idx = LLInventoryType::ICONNAME_OBJECT; + break; + case LLAssetType::AT_MESH: + idx = LLInventoryType::ICONNAME_MESH; + default: + break; + } + + return getIconName(idx); +} + + +const std::string& LLInventoryIcon::getIconName(LLInventoryType::EIconName idx) +{ + const IconEntry *entry = LLIconDictionary::instance().lookup(idx); + return entry->mName; +} + +LLInventoryType::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag) +{ + const LLWearableType::EType wearable_type = LLWearableType::EType(LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK & misc_flag); + return LLWearableType::getIconName(wearable_type); +} diff --git a/indra/newview/llinventoryicon.h b/indra/newview/llinventoryicon.h new file mode 100644 index 0000000000..659448143d --- /dev/null +++ b/indra/newview/llinventoryicon.h @@ -0,0 +1,56 @@ +/** + * @file llinventoryfunctions.h + * @brief Miscellaneous inventory-related functions and classes + * class definition + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLINVENTORYICON_H +#define LL_LLINVENTORYICON_H + +#include "llassettype.h" +#include "llinventorytype.h" +#include "lluiimage.h" + +class LLInventoryIcon +{ +public: + static const std::string& getIconName(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, + U32 misc_flag = 0, // different meanings depending on item type + BOOL item_is_multi = FALSE); + static const std::string& getIconName(LLInventoryType::EIconName idx); + + static LLUIImagePtr getIcon(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, + U32 misc_flag = 0, // different meanings depending on item type + BOOL item_is_multi = FALSE); + static LLUIImagePtr getIcon(LLInventoryType::EIconName idx); + +protected: + static LLInventoryType::EIconName assignWearableIcon(U32 misc_flag); +}; +#endif // LL_LLINVENTORYICON_H + + + diff --git a/indra/newview/llinventorylistitem.cpp b/indra/newview/llinventorylistitem.cpp index 3e0849a795..26041767fd 100644 --- a/indra/newview/llinventorylistitem.cpp +++ b/indra/newview/llinventorylistitem.cpp @@ -37,6 +37,7 @@ #include "lltextutil.h" // newview +#include "llinventoryicon.h" #include "llinventorymodel.h" #include "llviewerinventory.h" diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index 7650fe9229..04744ab34c 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -119,8 +119,8 @@ LLMediaCtrl::LLMediaCtrl( const Params& p) : if(!getDecoupleTextureSize()) { - S32 screen_width = llround((F32)getRect().getWidth() * LLUI::sGLScaleFactor.mV[VX]); - S32 screen_height = llround((F32)getRect().getHeight() * LLUI::sGLScaleFactor.mV[VY]); + S32 screen_width = llround((F32)getRect().getWidth() * LLUI::getScaleFactor().mV[VX]); + S32 screen_height = llround((F32)getRect().getHeight() * LLUI::getScaleFactor().mV[VY]); setTextureSize(screen_width, screen_height); } @@ -469,8 +469,8 @@ void LLMediaCtrl::reshape( S32 width, S32 height, BOOL called_from_parent ) { if(!getDecoupleTextureSize()) { - S32 screen_width = llround((F32)width * LLUI::sGLScaleFactor.mV[VX]); - S32 screen_height = llround((F32)height * LLUI::sGLScaleFactor.mV[VY]); + S32 screen_width = llround((F32)width * LLUI::getScaleFactor().mV[VX]); + S32 screen_height = llround((F32)height * LLUI::getScaleFactor().mV[VY]); // when floater is minimized, these sizes are negative if ( screen_height > 0 && screen_width > 0 ) @@ -687,7 +687,7 @@ bool LLMediaCtrl::ensureMediaSourceExists() mMediaSource->addObserver( this ); mMediaSource->setBackgroundColor( getBackgroundColor() ); mMediaSource->setTrustedBrowser(mTrusted); - mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] ); + mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] ); if(mClearCache) { @@ -770,7 +770,7 @@ void LLMediaCtrl::draw() { gGL.pushUIMatrix(); { - mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] ); + mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] ); // scale texture to fit the space using texture coords gGL.getTexUnit(0)->bind(media_texture); @@ -884,14 +884,14 @@ void LLMediaCtrl::convertInputCoords(S32& x, S32& y) coords_opengl = mMediaSource->getMediaPlugin()->getTextureCoordsOpenGL(); } - x = llround((F32)x * LLUI::sGLScaleFactor.mV[VX]); + x = llround((F32)x * LLUI::getScaleFactor().mV[VX]); if ( ! coords_opengl ) { - y = llround((F32)(y) * LLUI::sGLScaleFactor.mV[VY]); + y = llround((F32)(y) * LLUI::getScaleFactor().mV[VY]); } else { - y = llround((F32)(getRect().getHeight() - y) * LLUI::sGLScaleFactor.mV[VY]); + y = llround((F32)(getRect().getHeight() - y) * LLUI::getScaleFactor().mV[VY]); }; } diff --git a/indra/newview/llpanelgroupnotices.cpp b/indra/newview/llpanelgroupnotices.cpp index 31c0e3d01a..9a3ea0774b 100644 --- a/indra/newview/llpanelgroupnotices.cpp +++ b/indra/newview/llpanelgroupnotices.cpp @@ -35,6 +35,7 @@ #include "llviewerinventory.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llinventorymodel.h" #include "llfloaterinventory.h" #include "llagent.h" diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp index 1ca24f3031..7c3425d71b 100644 --- a/indra/newview/llpanelobjectinventory.cpp +++ b/indra/newview/llpanelobjectinventory.cpp @@ -47,6 +47,7 @@ #include "llfolderview.h" #include "llinventorybridge.h" #include "llinventorydefines.h" +#include "llinventoryicon.h" #include "llinventoryfilter.h" #include "llinventoryfunctions.h" #include "llpreviewanim.h" diff --git a/indra/newview/lltoastgroupnotifypanel.cpp b/indra/newview/lltoastgroupnotifypanel.cpp index 75178a6ef8..64be5408be 100644 --- a/indra/newview/lltoastgroupnotifypanel.cpp +++ b/indra/newview/lltoastgroupnotifypanel.cpp @@ -33,6 +33,7 @@ #include "llbutton.h" #include "lliconctrl.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llnotifications.h" #include "llviewertexteditor.h" diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 3b486efd7e..cc697f8510 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1440,7 +1440,7 @@ void render_ui_2d() gGL.pushMatrix(); S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2); S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2); - gGL.scalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f); + gGL.scalef(LLUI::getScaleFactor().mV[0], LLUI::getScaleFactor().mV[1], 1.f); gGL.translatef((F32)half_width, (F32)half_height, 0.f); F32 zoom = gAgentCamera.mHUDCurZoom; gGL.scalef(zoom,zoom,1.f); @@ -1478,10 +1478,10 @@ void render_ui_2d() LLUI::sDirtyRect = last_rect; last_rect = t_rect; - last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::sGLScaleFactor.mV[0]); - last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::sGLScaleFactor.mV[0]); - last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::sGLScaleFactor.mV[1]); - last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::sGLScaleFactor.mV[1]); + last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::getScaleFactor().mV[0]); + last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::getScaleFactor().mV[0]); + last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::getScaleFactor().mV[1]); + last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::getScaleFactor().mV[1]); LLRect clip_rect(last_rect); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index d5ca01931f..dd29260f70 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2140,7 +2140,7 @@ void LLViewerWindow::reshape(S32 width, S32 height) calcDisplayScale(); - BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor; + BOOL display_scale_changed = mDisplayScale != LLUI::getScaleFactor(); LLUI::setScaleFactor(mDisplayScale); // update our window rectangle @@ -2346,7 +2346,7 @@ void LLViewerWindow::draw() // scale view by UI global scale factor and aspect ratio correction factor gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); - LLVector2 old_scale_factor = LLUI::sGLScaleFactor; + LLVector2 old_scale_factor = LLUI::getScaleFactor(); // apply camera zoom transform (for high res screenshots) F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor(); S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion(); @@ -2360,7 +2360,7 @@ void LLViewerWindow::draw() (F32)getWindowHeightScaled() * -(F32)pos_y, 0.f); gGL.scalef(zoom_factor, zoom_factor, 1.f); - LLUI::sGLScaleFactor *= zoom_factor; + LLUI::getScaleFactor() *= zoom_factor; } // Draw tool specific overlay on world @@ -2408,7 +2408,7 @@ void LLViewerWindow::draw() LLFontGL::HCENTER, LLFontGL::TOP); } - LLUI::sGLScaleFactor = old_scale_factor; + LLUI::setScaleFactor(old_scale_factor); } LLUI::popMatrix(); gGL.popMatrix(); @@ -3208,8 +3208,8 @@ void LLViewerWindow::updateLayout() void LLViewerWindow::updateMouseDelta() { - S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]); - S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]); + S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::getScaleFactor().mV[VX]); + S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::getScaleFactor().mV[VY]); //RN: fix for asynchronous notification of mouse leaving window not working LLCoordWindow mouse_pos; diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp index c7e9215643..c196d70617 100755 --- a/indra/newview/llwearableitemslist.cpp +++ b/indra/newview/llwearableitemslist.cpp @@ -34,6 +34,7 @@ #include "llagentwearables.h" #include "llappearancemgr.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "lltransutil.h" #include "llviewerattachmenu.h" #include "llvoavatarself.h" diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index a3ccf87cfc..428be8efb9 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -421,7 +421,7 @@ void LLWorldMapView::draw() { // Inform the fetch mechanism of the size we need S32 draw_size = llround(sMapScale); - overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY])); + overlayimage->setKnownDrawSize(llround(draw_size * LLUI::getScaleFactor().mV[VX]), llround(draw_size * LLUI::getScaleFactor().mV[VY])); // Draw something whenever we have enough info if (overlayimage->hasGLTexture()) { -- cgit v1.3 From 8ba2b388769e245ec1b49b7d6d4b0372d684ff86 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 13 Sep 2012 10:25:48 +0000 Subject: Fleshed out target_link_libraries dependencies between libraries. Appearance utility now reads avatar_lad.xml during stubbed out params processing. --- indra/appearance_utility/CMakeLists.txt | 21 ++--------------- .../appearance_utility/llappappearanceutility.cpp | 27 ++++++++++++++++++++++ indra/appearance_utility/llbakingavatar.h | 10 ++++++++ indra/appearance_utility/llprocessparams.cpp | 1 + indra/linux_updater/CMakeLists.txt | 2 ++ indra/llappearance/CMakeLists.txt | 25 ++++++++++---------- indra/llappearance/llavatarappearance.cpp | 8 +++++++ indra/llappearance/llavatarappearance.h | 3 ++- indra/llappearance/llwearabletype.cpp | 16 +++++++++++-- indra/llappearance/llwearabletype.h | 10 ++++++++ indra/llaudio/CMakeLists.txt | 4 ++++ indra/llcharacter/CMakeLists.txt | 9 ++++++++ indra/llimage/CMakeLists.txt | 12 +++++++++- indra/llinventory/CMakeLists.txt | 6 +++++ indra/llkdu/CMakeLists.txt | 5 +++- indra/llmath/CMakeLists.txt | 4 ++++ indra/llmessage/CMakeLists.txt | 5 +++- indra/llprimitive/CMakeLists.txt | 9 ++++++++ indra/llrender/CMakeLists.txt | 9 +++++++- indra/llvfs/CMakeLists.txt | 1 + indra/llwindow/CMakeLists.txt | 10 +++++++- indra/llxml/CMakeLists.txt | 7 +++--- indra/mac_updater/CMakeLists.txt | 2 ++ indra/newview/CMakeLists.txt | 11 --------- indra/newview/llappviewer.cpp | 17 ++++++++++++++ indra/newview/llvoavatar.cpp | 3 --- 26 files changed, 180 insertions(+), 57 deletions(-) (limited to 'indra/llrender') diff --git a/indra/appearance_utility/CMakeLists.txt b/indra/appearance_utility/CMakeLists.txt index dec71feea2..92898fa48b 100644 --- a/indra/appearance_utility/CMakeLists.txt +++ b/indra/appearance_utility/CMakeLists.txt @@ -3,38 +3,27 @@ project(appearance_utility) include(00-Common) -include(CURL) -include(CARes) -include(OpenSSL) -include(UI) include(LLAppearance) include(LLCharacter) include(LLCommon) include(LLImage) include(LLInventory) include(LLMath) -include(LLKDU) include(LLRender) include(LLVFS) include(LLXML) -include(LLUI) include(Linking) +include(GooglePerfTools) include_directories( ${LLCOMMON_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} - ${LLUI_INCLUDE_DIRS} ${LLCHARACTER_INCLUDE_DIRS} - ${LLKDU_INCLUDE_DIRS} ${LLIMAGE_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLINVENTORY_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} - ${CURL_INCLUDE_DIRS} - ${CARES_INCLUDE_DIRS} - ${OPENSSL_INCLUDE_DIRS} - ${UI_INCLUDE_DIRS} ${LLAPPEARANCE_INCLUDE_DIRS} ) @@ -70,13 +59,7 @@ add_executable(appearance-utility-bin ${appearance_utility_SOURCE_FILES}) target_link_libraries(appearance-utility-bin ${LLAPPEARANCE_LIBRARIES} - ${LLCHARACTER_LIBRARIES} - ${LLRENDER_LIBRARIES} - ${LLUI_LIBRARIES} - ${UI_LIBRARIES} - ${LLIMAGE_LIBRARIES} - ${LLKDU_LIBRARIES} - ${KDU_LIBRARY} + ${TCMALLOC_LIBRARIES} ) add_custom_target(appearance-utility-bin-target ALL diff --git a/indra/appearance_utility/llappappearanceutility.cpp b/indra/appearance_utility/llappappearanceutility.cpp index b49e954830..66e59e1b89 100644 --- a/indra/appearance_utility/llappappearanceutility.cpp +++ b/indra/appearance_utility/llappappearanceutility.cpp @@ -37,6 +37,10 @@ #include "llsdserialize.h" #include "llsdutil.h" +// appearance includes +#include "llavatarappearance.h" +#include "llwearabletype.h" + // project includes #include "llappappearanceutility.h" #include "llbakingprocess.h" @@ -375,20 +379,43 @@ void LLAppAppearanceUtility::initializeIO() ///// END INPUT PARSING //// } +class LLPassthroughTranslationBridge : public LLTranslationBridge +{ +public: + virtual std::string getString(const std::string &xml_desc) + { + // Just pass back the input string. + return xml_desc; + } +}; + + bool LLAppAppearanceUtility::init() { parseArguments(); + bool log_to_stderr = true; + LLError::initForApplication("", log_to_stderr); // *TODO: Add debug mode(s). Skip this in debug mode. LLError::setDefaultLevel(LLError::LEVEL_WARN); validateArguments(); initializeIO(); + + // Initialize classes. + LLWearableType::initClass(new LLPassthroughTranslationBridge()); + + // *TODO: Create a texture bridge? + LLAvatarAppearance::initClass(); + return true; } bool LLAppAppearanceUtility::cleanup() { + LLAvatarAppearance::cleanupClass(); + LLWearableType::cleanupClass(); + if (mProcess) { delete mProcess; diff --git a/indra/appearance_utility/llbakingavatar.h b/indra/appearance_utility/llbakingavatar.h index 65ff65521e..7f20d31674 100644 --- a/indra/appearance_utility/llbakingavatar.h +++ b/indra/appearance_utility/llbakingavatar.h @@ -38,6 +38,16 @@ class LLBakingAvatar : public LLAvatarAppearance ** INITIALIZATION **/ public: + void* operator new(size_t size) + { + return ll_aligned_malloc_16(size); + } + + void operator delete(void* ptr) + { + ll_aligned_free_16(ptr); + } + LLBakingAvatar(LLWearableData* wearable_data); virtual ~LLBakingAvatar(); diff --git a/indra/appearance_utility/llprocessparams.cpp b/indra/appearance_utility/llprocessparams.cpp index 439c403ded..723bae0dd6 100644 --- a/indra/appearance_utility/llprocessparams.cpp +++ b/indra/appearance_utility/llprocessparams.cpp @@ -43,6 +43,7 @@ void LLProcessParams::process(LLSD& input, std::ostream& output) { LLWearableData wearable_data; LLBakingAvatar avatar(&wearable_data); + avatar.initInstance(); LLSD result; result["success"] = true; diff --git a/indra/linux_updater/CMakeLists.txt b/indra/linux_updater/CMakeLists.txt index 4377a6333c..c4e25f4a04 100644 --- a/indra/linux_updater/CMakeLists.txt +++ b/indra/linux_updater/CMakeLists.txt @@ -8,6 +8,7 @@ include(CARes) include(OpenSSL) include(UI) include(LLCommon) +include(LLMessage) include(LLVFS) include(LLXML) include(LLUI) @@ -40,6 +41,7 @@ target_link_libraries(linux-updater ${CARES_LIBRARIES} ${OPENSSL_LIBRARIES} ${CRYPTO_LIBRARIES} + ${LLMESSAGE_LIBRARIES} ${UI_LIBRARIES} ${LLXML_LIBRARIES} ${LLUI_LIBRARIES} diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt index adce620372..c570f0c93b 100644 --- a/indra/llappearance/CMakeLists.txt +++ b/indra/llappearance/CMakeLists.txt @@ -4,37 +4,24 @@ project(llappearance) include(00-Common) include(LLCommon) -include(LLAudio) include(LLCharacter) -include(LLCommon) include(LLImage) -include(LLImageJ2COJ) include(LLInventory) include(LLMath) include(LLMessage) -include(LLPhysicsExtensions) -include(LLPlugin) -include(LLPrimitive) include(LLRender) -include(LLUI) include(LLVFS) include(LLWindow) include(LLXML) include(Linking) -include(LLKDU) -include(ViewerMiscLibs) -include(LLLogin) include_directories( ${LLCOMMON_INCLUDE_DIRS} ${LLCHARACTER_INCLUDE_DIRS} - ${LLPHYSICS_INCLUDE_DIRS} ${LLIMAGE_INCLUDE_DIRS} - ${LLKDU_INCLUDE_DIRS} ${LLINVENTORY_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} - ${LLUI_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} @@ -90,6 +77,18 @@ list(APPEND llappearance_SOURCE_FILES ${llappearance_HEADER_FILES}) add_library (llappearance ${llappearance_SOURCE_FILES}) +target_link_libraries(llappearance + ${LLCHARACTER_LIBRARIES} + ${LLINVENTORY_LIBRARIES} + ${LLIMAGE_LIBRARIES} + ${LLRENDER_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLXML_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLCOMMON_LIBRARIES} + ) + #add unit tests #if (LL_TESTS) # INCLUDE(LLAddBuildTest) diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 19c656044c..824f0a1e32 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -419,6 +419,14 @@ void LLAvatarAppearance::initClass() } } +void LLAvatarAppearance::cleanupClass() +{ + deleteAndClear(sAvatarXmlInfo); + // *TODO: What about sAvatarSkeletonInfo ??? + sSkeletonXMLTree.cleanup(); + sXMLTree.cleanup(); +} + using namespace LLAvatarAppearanceDefines; //------------------------------------------------------------------------ diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h index 06607ef899..5726ff62d1 100644 --- a/indra/llappearance/llavatarappearance.h +++ b/indra/llappearance/llavatarappearance.h @@ -65,7 +65,8 @@ public: LLAvatarAppearance(LLWearableData* wearable_data); virtual ~LLAvatarAppearance(); - static void initClass(); // initializes static members + static void initClass(); // initializes static members + static void cleanupClass(); // Cleanup data that's only init'd once per class. virtual void initInstance(); // Called after construction to initialize the instance. virtual BOOL loadSkeletonNode(); BOOL loadMeshNodes(); diff --git a/indra/llappearance/llwearabletype.cpp b/indra/llappearance/llwearabletype.cpp index aa0afe348a..618e2a1941 100644 --- a/indra/llappearance/llwearabletype.cpp +++ b/indra/llappearance/llwearabletype.cpp @@ -27,7 +27,19 @@ #include "linden_common.h" #include "llwearabletype.h" #include "llinventorytype.h" -#include "lltrans.h" + +static LLTranslationBridge* sTrans = NULL; + +// static +void LLWearableType::initClass(LLTranslationBridge* trans) +{ + sTrans = trans; +} + +void LLWearableType::cleanupClass() +{ + delete sTrans; +} struct WearableEntry : public LLDictionaryEntry { @@ -40,7 +52,7 @@ struct WearableEntry : public LLDictionaryEntry LLDictionaryEntry(name), mAssetType(assetType), mDefaultNewName(default_new_name), - mLabel(LLTrans::getString(name)), + mLabel(sTrans->getString(name)), mIconName(iconName), mDisableCameraSwitch(disable_camera_switch), mAllowMultiwear(allow_multiwear) diff --git a/indra/llappearance/llwearabletype.h b/indra/llappearance/llwearabletype.h index 78008c27ea..e51e6731d3 100644 --- a/indra/llappearance/llwearabletype.h +++ b/indra/llappearance/llwearabletype.h @@ -32,6 +32,13 @@ #include "llinventorytype.h" #include "llsingleton.h" +class LLTranslationBridge +{ +public: + virtual std::string getString(const std::string &xml_desc) = 0; +}; + + class LLWearableType { public: @@ -59,6 +66,9 @@ public: WT_NONE = -1, }; + static void initClass(LLTranslationBridge* trans); // initializes static members + static void cleanupClass(); // initializes static members + static const std::string& getTypeName(EType type); static const std::string& getTypeDefaultNewName(EType type); static const std::string& getTypeLabel(EType type); diff --git a/indra/llaudio/CMakeLists.txt b/indra/llaudio/CMakeLists.txt index 632e5d46e3..24d2531106 100644 --- a/indra/llaudio/CMakeLists.txt +++ b/indra/llaudio/CMakeLists.txt @@ -88,6 +88,10 @@ list(APPEND llaudio_SOURCE_FILES ${llaudio_HEADER_FILES}) add_library (llaudio ${llaudio_SOURCE_FILES}) target_link_libraries( llaudio + ${LLCOMMON_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLMESSAGE_LIBRARIES} + ${LLVFS_LIBRARIES} ${VORBISENC_LIBRARIES} ${VORBISFILE_LIBRARIES} ${VORBIS_LIBRARIES} diff --git a/indra/llcharacter/CMakeLists.txt b/indra/llcharacter/CMakeLists.txt index a1712699eb..607cdf6d35 100644 --- a/indra/llcharacter/CMakeLists.txt +++ b/indra/llcharacter/CMakeLists.txt @@ -76,6 +76,15 @@ list(APPEND llcharacter_SOURCE_FILES ${llcharacter_HEADER_FILES}) add_library (llcharacter ${llcharacter_SOURCE_FILES}) +target_link_libraries( + llcharacter + ${LLCOMMON_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLMESSAGE_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLXML_LIBRARIES} + ) + # Add tests if (LL_TESTS) diff --git a/indra/llimage/CMakeLists.txt b/indra/llimage/CMakeLists.txt index ea8c1a1107..706464a770 100644 --- a/indra/llimage/CMakeLists.txt +++ b/indra/llimage/CMakeLists.txt @@ -7,6 +7,8 @@ include(LLCommon) include(LLImage) include(LLMath) include(LLVFS) +include(LLKDU) +include(LLImageJ2COJ) include(ZLIB) include(LLAddBuildTest) include(Tut) @@ -56,8 +58,16 @@ list(APPEND llimage_SOURCE_FILES ${llimage_HEADER_FILES}) add_library (llimage ${llimage_SOURCE_FILES}) # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level +if (USE_KDU) + target_link_libraries(llimage ${LLKDU_LIBRARIES}) +else (USE_KDU) + target_link_libraries(llimage ${LLIMAGEJ2COJ_LIBRARIES}) +endif (USE_KDU) + target_link_libraries(llimage - llcommon + ${LLVFS_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLCOMMON_LIBRARIES} ${JPEG_LIBRARIES} ${PNG_LIBRARIES} ${ZLIB_LIBRARIES} diff --git a/indra/llinventory/CMakeLists.txt b/indra/llinventory/CMakeLists.txt index e45c809e7e..f2dd0b06f5 100644 --- a/indra/llinventory/CMakeLists.txt +++ b/indra/llinventory/CMakeLists.txt @@ -58,6 +58,12 @@ list(APPEND llinventory_SOURCE_FILES ${llinventory_HEADER_FILES}) add_library (llinventory ${llinventory_SOURCE_FILES}) +target_link_libraries(llinventory + ${LLCOMMON_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLMESSAGE_LIBRARIES} + ${LLXML_LIBRARIES} + ) #add unit tests diff --git a/indra/llkdu/CMakeLists.txt b/indra/llkdu/CMakeLists.txt index bdac2eded7..b8f8b420c3 100644 --- a/indra/llkdu/CMakeLists.txt +++ b/indra/llkdu/CMakeLists.txt @@ -41,7 +41,10 @@ set_source_files_properties(${llkdu_HEADER_FILES} list(APPEND llkdu_SOURCE_FILES ${llkdu_HEADER_FILES}) if (USE_KDU) - add_library (${LLKDU_LIBRARIES} ${llkdu_SOURCE_FILES}) + add_library (llkdu ${llkdu_SOURCE_FILES}) + + target_link_libraries(llkdu + ${KDU_LIBRARY}) # Add tests if (LL_TESTS) diff --git a/indra/llmath/CMakeLists.txt b/indra/llmath/CMakeLists.txt index 5865ae030c..a06dea2e9a 100644 --- a/indra/llmath/CMakeLists.txt +++ b/indra/llmath/CMakeLists.txt @@ -99,6 +99,10 @@ list(APPEND llmath_SOURCE_FILES ${llmath_HEADER_FILES}) add_library (llmath ${llmath_SOURCE_FILES}) +target_link_libraries(llmath + ${LLCOMMON_LIBRARIES} + ) + # Add tests if (LL_TESTS) include(LLAddBuildTest) diff --git a/indra/llmessage/CMakeLists.txt b/indra/llmessage/CMakeLists.txt index d98781e9e6..1a90c32fe4 100644 --- a/indra/llmessage/CMakeLists.txt +++ b/indra/llmessage/CMakeLists.txt @@ -218,6 +218,9 @@ add_library (llmessage ${llmessage_SOURCE_FILES}) target_link_libraries( llmessage ${CURL_LIBRARIES} + ${LLCOMMON_LIBRARIES} + ${LLVFS_LIBRARES} + ${LLMATH_LIBRARIES} ${CARES_LIBRARIES} ${OPENSSL_LIBRARIES} ${CRYPTO_LIBRARIES} @@ -243,7 +246,7 @@ if (LL_TESTS) ${LLVFS_LIBRARIES} ${LLMATH_LIBRARIES} ${LLCOMMON_LIBRARIES} - ${GOOGLEMOCK_LIBRARIES} + ${GOOGLEMOCK_LIBRARIES} ) LL_ADD_INTEGRATION_TEST( diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt index e4d9de7eb6..cf01e10577 100644 --- a/indra/llprimitive/CMakeLists.txt +++ b/indra/llprimitive/CMakeLists.txt @@ -59,6 +59,15 @@ list(APPEND llprimitive_SOURCE_FILES ${llprimitive_HEADER_FILES}) add_library (llprimitive ${llprimitive_SOURCE_FILES}) +target_link_libraries(llprimitive + ${LLCOMMON_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLMESSAGE_LIBRARIES} + ${LLXML_LIBRARIES} + ${LLPHYSICSEXTENSIONS_LIBRARIES} + ) + + #add unit tests if (LL_TESTS) INCLUDE(LLAddBuildTest) diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 3418ce2dfa..d47129a67b 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -105,6 +105,13 @@ add_library (llrender ${llrender_SOURCE_FILES}) # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level target_link_libraries(llrender - llimage + ${LLCOMMON_INCLUDE_DIRS} + ${LLIMAGE_INCLUDE_DIRS} + ${LLMATH_INCLUDE_DIRS} + ${LLRENDER_INCLUDE_DIRS} + ${LLVFS_INCLUDE_DIRS} + ${LLXML_INCLUDE_DIRS} + ${LLVFS_INCLUDE_DIRS} + ${LLWINDOW_LIBRARIES} ${FREETYPE_LIBRARIES} ${OPENGL_LIBRARIES}) diff --git a/indra/llvfs/CMakeLists.txt b/indra/llvfs/CMakeLists.txt index a819d12861..80d5dd96e6 100644 --- a/indra/llvfs/CMakeLists.txt +++ b/indra/llvfs/CMakeLists.txt @@ -68,6 +68,7 @@ set(vfs_BOOST_LIBRARIES ) target_link_libraries(llvfs + ${LLCOMMON_LIBRARIES} ${vfs_BOOST_LIBRARIES} ) diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 341bddfffd..652d5cae5a 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -64,6 +64,13 @@ set(viewer_HEADER_FILES # Sort by high-level to low-level if (LINUX AND VIEWER) set(llwindow_LINK_LIBRARIES + ${LLCOMMON_LIBRARIES} + ${LLIMAGE_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLRENDER_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLWINDOW_LIBRARIES} + ${LLXML_LIBRARIES} ${UI_LIBRARIES} # for GTK ${SDL_LIBRARY} fontconfig # For FCInit and other FC* functions. @@ -160,7 +167,8 @@ endif (SERVER AND NOT WINDOWS AND NOT DARWIN) if (llwindow_HEADER_FILES) list(APPEND llwindow_SOURCE_FILES ${llwindow_HEADER_FILES}) endif (llwindow_HEADER_FILES) - list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES}) + +list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES}) if (VIEWER) add_library (llwindow diff --git a/indra/llxml/CMakeLists.txt b/indra/llxml/CMakeLists.txt index beefcda361..ccd8387633 100644 --- a/indra/llxml/CMakeLists.txt +++ b/indra/llxml/CMakeLists.txt @@ -39,9 +39,10 @@ list(APPEND llxml_SOURCE_FILES ${llxml_HEADER_FILES}) add_library (llxml ${llxml_SOURCE_FILES}) # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level -target_link_libraries( llxml - llvfs - llmath +target_link_libraries(llxml + ${LLVFS_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLCOMMON_LIBRARIES} ${EXPAT_LIBRARIES} ) diff --git a/indra/mac_updater/CMakeLists.txt b/indra/mac_updater/CMakeLists.txt index 00dcedecaa..a644984e58 100644 --- a/indra/mac_updater/CMakeLists.txt +++ b/indra/mac_updater/CMakeLists.txt @@ -7,6 +7,7 @@ include(OpenSSL) include(CURL) include(CARes) include(LLCommon) +include(LLMessage) include(LLVFS) include(Linking) @@ -52,6 +53,7 @@ set_target_properties(mac-updater ) target_link_libraries(mac-updater + ${LLMESSAGE_LIBRARIES} ${LLVFS_LIBRARIES} ${OPENSSL_LIBRARIES} ${CRYPTO_LIBRARIES} diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 9215b7b670..b12853b014 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -1824,17 +1824,6 @@ target_link_libraries(${VIEWER_BINARY_NAME} ${LLAPPEARANCE_LIBRARIES} ) -if (USE_KDU) - target_link_libraries(${VIEWER_BINARY_NAME} - ${LLKDU_LIBRARIES} - ${KDU_LIBRARY} - ) -else (USE_KDU) - target_link_libraries(${VIEWER_BINARY_NAME} - ${LLIMAGEJ2COJ_LIBRARIES} - ) -endif (USE_KDU) - build_version(viewer) set(ARTWORK_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE PATH diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index fbf15ff5ce..587435301d 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -668,6 +668,15 @@ LLAppViewer::~LLAppViewer() removeMarkerFile(); } +class LLUITranslationBridge : public LLTranslationBridge +{ +public: + virtual std::string getString(const std::string &xml_desc) + { + return LLTrans::getString(xml_desc); + } +}; + bool LLAppViewer::init() { // @@ -679,6 +688,10 @@ bool LLAppViewer::init() // LLFastTimer::reset(); + // initialize LLWearableType translation bridge. + // Memory will be cleaned up in ::cleanupClass() + LLWearableType::initClass(new LLUITranslationBridge()); + // initialize SSE options LLVector4a::initClass(); @@ -1797,6 +1810,8 @@ bool LLAppViewer::cleanup() llinfos << "Cleaning up Objects" << llendflush; LLViewerObject::cleanupVOClasses(); + + LLAvatarAppearance::cleanupClass(); LLPostProcess::cleanupClass(); @@ -2030,6 +2045,8 @@ bool LLAppViewer::cleanup() llinfos << "Cleaning up LLProxy." << llendl; LLProxy::cleanupClass(); + LLWearableType::cleanupClass(); + LLMainLoopRepeater::instance().stop(); //release all private memory pools. diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index fa1f9c95ab..0d16d039da 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1039,9 +1039,6 @@ void LLVOAvatar::initClass() void LLVOAvatar::cleanupClass() { - deleteAndClear(sAvatarXmlInfo); - sSkeletonXMLTree.cleanup(); - sXMLTree.cleanup(); } // virtual -- cgit v1.3 From 9307810e7e8edcf18f7c27abda5d0b94ed13bcf7 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 13 Sep 2012 22:53:16 +0000 Subject: Fix for merge build error. Attempt to cleanup cmake warnings regarding incorrect target_link_libraries --- indra/llrender/CMakeLists.txt | 14 +++++++------- indra/newview/llvoavatar.cpp | 2 +- 2 files changed, 8 insertions(+), 8 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index d47129a67b..fc38f56957 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -105,13 +105,13 @@ add_library (llrender ${llrender_SOURCE_FILES}) # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level target_link_libraries(llrender - ${LLCOMMON_INCLUDE_DIRS} - ${LLIMAGE_INCLUDE_DIRS} - ${LLMATH_INCLUDE_DIRS} - ${LLRENDER_INCLUDE_DIRS} - ${LLVFS_INCLUDE_DIRS} - ${LLXML_INCLUDE_DIRS} - ${LLVFS_INCLUDE_DIRS} + ${LLCOMMON_LIBRARIES} + ${LLIMAGE_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLRENDER_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLXML_LIBRARIES} + ${LLVFS_LIBRARIES} ${LLWINDOW_LIBRARIES} ${FREETYPE_LIBRARIES} ${OPENGL_LIBRARIES}) diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index bec67c1695..1b185ed508 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -6853,7 +6853,7 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara for (U8 te = 0; te < TEX_NUM_INDICES; te++) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te) == type) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type) { // MULTIPLE_WEARABLES: extend to multiple wearables? LLViewerTexture* te_image = getImage((ETextureIndex)te, 0); -- cgit v1.3 From 49caededb4bf5beb8b87ebee034c1d969968af4d Mon Sep 17 00:00:00 2001 From: Nyx Linden Date: Wed, 19 Sep 2012 17:05:56 +0000 Subject: BUILDFIX: enabling the building of the viewer/appearance backend with headless mesa --- autobuild.xml | 4 ++-- indra/cmake/LLRender.cmake | 6 +++--- indra/cmake/LLWindow.cmake | 14 ++++++++++---- indra/llrender/CMakeLists.txt | 28 ++++++++++++++++++++-------- indra/llrender/llfontregistry.cpp | 2 +- indra/llrender/llgl.cpp | 3 --- indra/llrender/llrender.cpp | 2 -- indra/llrender/llrendertarget.cpp | 2 ++ indra/llrender/llrendertarget.h | 3 --- indra/llrender/llvertexbuffer.cpp | 8 ++++++++ indra/llwindow/CMakeLists.txt | 9 +++++---- indra/llwindow/llwindow.cpp | 2 ++ indra/llwindow/llwindowmesaheadless.h | 1 + indra/lscript/lscript_compile/CMakeLists.txt | 2 ++ indra/lscript/lscript_compile/indra.l | 23 +++++++++++++++++++++++ indra/newview/lldirpicker.cpp | 4 ++++ indra/newview/llfilepicker.cpp | 8 ++++++-- 17 files changed, 89 insertions(+), 32 deletions(-) (limited to 'indra/llrender') diff --git a/autobuild.xml b/autobuild.xml index 1c1b2be527..cc0609d458 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -1432,9 +1432,9 @@ archive hash - 1f600840463c7327ea17486821425750 + 9da287964003f9042e84417d2e3a6c36 url - http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/mesa-7.0-linux-20100930.tar.bz2 + file:///ngi-persist/var/tmp/nyx/3p-mesa/mesa-7.11.1-linux-20120918.tar.bz2 name linux diff --git a/indra/cmake/LLRender.cmake b/indra/cmake/LLRender.cmake index 8427928151..6695ed6bd9 100644 --- a/indra/cmake/LLRender.cmake +++ b/indra/cmake/LLRender.cmake @@ -8,15 +8,15 @@ set(LLRENDER_INCLUDE_DIRS ${GLH_INCLUDE_DIR} ) -if (SERVER AND LINUX) +if ((SERVER OR BAKING) AND LINUX) set(LLRENDER_LIBRARIES llrenderheadless ) -else (SERVER AND LINUX) +else ((SERVER OR BAKING) AND LINUX) set(LLRENDER_LIBRARIES llrender ) -endif (SERVER AND LINUX) +endif ((SERVER OR BAKING) AND LINUX) # mapserver requires certain files to be copied so LL_MESA_HEADLESS can be set # differently for different object files. diff --git a/indra/cmake/LLWindow.cmake b/indra/cmake/LLWindow.cmake index b4bb9a078a..1ee4ca0aac 100644 --- a/indra/cmake/LLWindow.cmake +++ b/indra/cmake/LLWindow.cmake @@ -22,22 +22,28 @@ else (STANDALONE) endif (LINUX AND VIEWER) endif (STANDALONE) -if (SDL_FOUND) +if (SDL_FOUND AND NOT BAKING) add_definitions(-DLL_SDL=1) include_directories(${SDL_INCLUDE_DIR}) -endif (SDL_FOUND) +endif (SDL_FOUND AND NOT BAKING) + +if (BAKING) + use_prebuilt_binary(mesa) + add_definitions(-DLL_MESA_HEADLESS=1) +endif (BAKING) set(LLWINDOW_INCLUDE_DIRS ${GLEXT_INCLUDE_DIR} ${LIBS_OPEN_DIR}/llwindow ) -if (SERVER AND LINUX) +if ((SERVER AND LINUX) OR (BAKING AND LINUX)) set(LLWINDOW_LIBRARIES llwindowheadless ) + MESSAGE( STATUS "using headless libraries") else (SERVER AND LINUX) set(LLWINDOW_LIBRARIES llwindow ) -endif (SERVER AND LINUX) +endif ((SERVER AND LINUX) OR (BAKING AND LINUX)) diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index fc38f56957..638ab23bd6 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -78,7 +78,12 @@ set_source_files_properties(${llrender_HEADER_FILES} list(APPEND llrender_SOURCE_FILES ${llrender_HEADER_FILES}) -if (SERVER AND NOT WINDOWS AND NOT DARWIN) +list(APPEND llrender_SOURCE_FILES + llgl.cpp + llrender.cpp + llrendertarget.cpp + ) +if ((SERVER OR BAKING) AND NOT WINDOWS AND NOT DARWIN) copy_server_sources( llgl llrender @@ -94,13 +99,8 @@ if (SERVER AND NOT WINDOWS AND NOT DARWIN) ${llrender_SOURCE_FILES} ${server_SOURCE_FILES} ) -else (SERVER AND NOT WINDOWS AND NOT DARWIN) - list(APPEND llrender_SOURCE_FILES - llgl.cpp - llrender.cpp - llrendertarget.cpp - ) -endif (SERVER AND NOT WINDOWS AND NOT DARWIN) +endif ((SERVER OR BAKING) AND NOT WINDOWS AND NOT DARWIN) + add_library (llrender ${llrender_SOURCE_FILES}) # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level @@ -115,3 +115,15 @@ target_link_libraries(llrender ${LLWINDOW_LIBRARIES} ${FREETYPE_LIBRARIES} ${OPENGL_LIBRARIES}) + +target_link_libraries(llrenderheadless + ${LLCOMMON_LIBRARIES} + ${LLIMAGE_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLRENDER_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLXML_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLWINDOW_LIBRARIES} + ${OPENGL_LIBRARIES}) + diff --git a/indra/llrender/llfontregistry.cpp b/indra/llrender/llfontregistry.cpp index 4d22eba3d9..d0637f2546 100644 --- a/indra/llrender/llfontregistry.cpp +++ b/indra/llrender/llfontregistry.cpp @@ -225,7 +225,7 @@ std::string currentOsName() return "Windows"; #elif LL_DARWIN return "Mac"; -#elif LL_SDL +#elif LL_SDL || LL_MESA_HEADLESS return "Linux"; #else return ""; diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 0b56b3889c..27d8056ea2 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -188,9 +188,6 @@ PFNGLWAITSYNCPROC glWaitSync = NULL; PFNGLGETINTEGER64VPROC glGetInteger64v = NULL; PFNGLGETSYNCIVPROC glGetSynciv = NULL; -// GL_APPLE_flush_buffer_range -PFNGLBUFFERPARAMETERIAPPLEPROC glBufferParameteriAPPLE = NULL; -PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glFlushMappedBufferRangeAPPLE = NULL; // vertex object prototypes PFNGLNEWOBJECTBUFFERATIPROC glNewObjectBufferATI = NULL; diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 4597d06260..c60eb8d9d9 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -357,7 +357,6 @@ bool LLTexUnit::bind(LLCubeMap* cubeMap) } // LLRenderTarget is unavailible on the mapserver since it uses FBOs. -#if !LL_MESA_HEADLESS bool LLTexUnit::bind(LLRenderTarget* renderTarget, bool bindDepth) { if (mIndex < 0) return false; @@ -380,7 +379,6 @@ bool LLTexUnit::bind(LLRenderTarget* renderTarget, bool bindDepth) return true; } -#endif // LL_MESA_HEADLESS bool LLTexUnit::bindManual(eTextureType type, U32 texture, bool hasMips) { diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index cc5c232380..d87255f6ce 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -570,3 +570,5 @@ void LLRenderTarget::getViewport(S32* viewport) viewport[3] = mResY; } + + diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h index e1a51304f1..b9ef666206 100644 --- a/indra/llrender/llrendertarget.h +++ b/indra/llrender/llrendertarget.h @@ -28,7 +28,6 @@ #define LL_LLRENDERTARGET_H // LLRenderTarget is unavailible on the mapserver since it uses FBOs. -#if !LL_MESA_HEADLESS #include "llgl.h" #include "llrender.h" @@ -157,7 +156,5 @@ protected: static LLRenderTarget* sBoundTarget; }; -#endif //!LL_MESA_HEADLESS - #endif diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 28a14b23b9..37a4649cb6 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -1574,8 +1574,10 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo { if (map_range) { +#ifndef LL_MESA_HEADLESS glBufferParameteriAPPLE(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_FALSE); glBufferParameteriAPPLE(GL_ARRAY_BUFFER_ARB, GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE); +#endif src = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); } else @@ -1752,8 +1754,10 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range { if (map_range) { +#ifndef LL_MESA_HEADLESS glBufferParameteriAPPLE(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_FALSE); glBufferParameteriAPPLE(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE); +#endif src = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); } else @@ -1881,7 +1885,9 @@ void LLVertexBuffer::unmapBuffer() } else if (gGLManager.mHasFlushBufferRange) { +#ifndef LL_MESA_HEADLESS glFlushMappedBufferRangeAPPLE(GL_ARRAY_BUFFER_ARB, offset, length); +#endif } stop_glerror(); } @@ -1947,7 +1953,9 @@ void LLVertexBuffer::unmapBuffer() else if (gGLManager.mHasFlushBufferRange) { #ifdef GL_APPLE_flush_buffer_range +#ifndef LL_MESA_HEADLESS glFlushMappedBufferRangeAPPLE(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length); +#endif #endif } stop_glerror(); diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 652d5cae5a..4db58be776 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -140,18 +140,19 @@ endif (SOLARIS) set_source_files_properties(${llwindow_HEADER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) -if (SERVER AND NOT WINDOWS AND NOT DARWIN) +if ((SERVER OR BAKING) AND NOT WINDOWS AND NOT DARWIN) set(server_SOURCE_FILES llwindowmesaheadless.cpp + llmousehandler.cpp ) set(server_HEADER_FILES llwindowmesaheadless.h + llmousehandler.h ) copy_server_sources( llwindow ) - set_source_files_properties( ${server_SOURCE_FILES} PROPERTIES @@ -161,8 +162,8 @@ if (SERVER AND NOT WINDOWS AND NOT DARWIN) ${llwindow_SOURCE_FILES} ${server_SOURCE_FILES} ) - target_link_libraries (llwindowheadless ${llwindow_LINK_LIBRARIES}) -endif (SERVER AND NOT WINDOWS AND NOT DARWIN) + target_link_libraries (llwindowheadless ${llwindow_LINK_LIBRARIES} OSMesa16 dl) +endif ((SERVER OR BAKING) AND NOT WINDOWS AND NOT DARWIN) if (llwindow_HEADER_FILES) list(APPEND llwindow_SOURCE_FILES ${llwindow_HEADER_FILES}) diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index 5b7424acbb..d83278d875 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -256,6 +256,8 @@ std::vector LLWindow::getDynamicFallbackFontList() return LLWindowWin32::getDynamicFallbackFontList(); #elif LL_DARWIN return LLWindowMacOSX::getDynamicFallbackFontList(); +#elif LL_MESA_HEADLESS + return std::vector(); #elif LL_SDL return LLWindowSDL::getDynamicFallbackFontList(); #else diff --git a/indra/llwindow/llwindowmesaheadless.h b/indra/llwindow/llwindowmesaheadless.h index 8f70aee4f6..bc8e25ec44 100644 --- a/indra/llwindow/llwindowmesaheadless.h +++ b/indra/llwindow/llwindowmesaheadless.h @@ -51,6 +51,7 @@ public: /*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;}; /*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;}; /*virtual*/ BOOL setSizeImpl(LLCoordScreen size) {return FALSE;}; + /*virtual*/ BOOL setSizeImpl(LLCoordWindow size) {return FALSE;}; /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;}; /*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;}; /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;}; diff --git a/indra/lscript/lscript_compile/CMakeLists.txt b/indra/lscript/lscript_compile/CMakeLists.txt index 3ed2892e0e..134703eed3 100644 --- a/indra/lscript/lscript_compile/CMakeLists.txt +++ b/indra/lscript/lscript_compile/CMakeLists.txt @@ -95,6 +95,7 @@ add_custom_command( ${CMAKE_CURRENT_BINARY_DIR}/indra.l.cpp COMMAND ${FLEX} ARGS + -P indra_ -o${CMAKE_CURRENT_BINARY_DIR}/indra.l.cpp ${CMAKE_CURRENT_SOURCE_DIR}/indra.l DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/indra.l @@ -128,6 +129,7 @@ else (WINDOWS) COMMAND ${BISON} ARGS + -p indra_ -d -o ${CMAKE_CURRENT_BINARY_DIR}/indra.y.cpp ${CMAKE_CURRENT_SOURCE_DIR}/indra.y DEPENDS diff --git a/indra/lscript/lscript_compile/indra.l b/indra/lscript/lscript_compile/indra.l index 96b7e57e97..b2c49083cb 100644 --- a/indra/lscript/lscript_compile/indra.l +++ b/indra/lscript/lscript_compile/indra.l @@ -56,6 +56,29 @@ void parse_string(); #define ECHO do { } while (0) +#define yyparse indra_parse +#define yyerror indra_error +#define yylval indra_lval +#define yy_create_buffer indra__create_buffer +#define yy_delete_buffer indra__delete_buffer +#define yy_flex_debug indra__flex_debug +#define yy_init_buffer indra__init_buffer +#define yy_flush_buffer indra__flush_buffer +#define yy_load_buffer_state indra__load_buffer_state +#define yy_switch_to_buffer indra__switch_to_buffer +#define yyin indra_in +#define yyleng indra_leng +#define yylex indra_lex +#define yylineno indra_lineno +#define yyout indra_out +#define yyrestart indra_restart +#define yytext indra_text +#define yywrap indra_wrap +#define yyalloc indra_alloc +#define yyrealloc indra_realloc +#define yyfree indra_free + + #if defined(__cplusplus) extern "C" { int yylex( void ); } extern "C" { int yyparse( void ); } diff --git a/indra/newview/lldirpicker.cpp b/indra/newview/lldirpicker.cpp index 1e03582a29..d7d9f82910 100644 --- a/indra/newview/lldirpicker.cpp +++ b/indra/newview/lldirpicker.cpp @@ -327,6 +327,8 @@ BOOL LLDirPicker::getDir(std::string* filename) return FALSE; } +#if !LL_MESA_HEADLESS + if (mFilePicker) { GtkWindow* picker = mFilePicker->buildFilePicker(false, true, @@ -340,6 +342,8 @@ BOOL LLDirPicker::getDir(std::string* filename) return (!mFilePicker->getFirstFile().empty()); } } +#endif // !LL_MESA_HEADLESS + return FALSE; } diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp index 4bf5b26b3b..d13f85baa2 100644 --- a/indra/newview/llfilepicker.cpp +++ b/indra/newview/llfilepicker.cpp @@ -1103,6 +1103,7 @@ void LLFilePicker::chooser_responder(GtkWidget *widget, gint response, gpointer GtkWindow* LLFilePicker::buildFilePicker(bool is_save, bool is_folder, std::string context) { +#ifndef LL_MESA_HEADLESS if (LLWindowSDL::ll_try_gtk_init()) { GtkWidget *win = NULL; @@ -1174,6 +1175,9 @@ GtkWindow* LLFilePicker::buildFilePicker(bool is_save, bool is_folder, std::stri { return NULL; } +#else + return NULL; +#endif //LL_MESA_HEADLESS } static void add_common_filters_to_gtkchooser(GtkFileFilter *gfilter, @@ -1473,7 +1477,7 @@ BOOL LLFilePicker::getSaveFile( ESaveFilter filter, const std::string& filename return FALSE; } -BOOL LLFilePicker::getOpenFile( ELoadFilter filter ) +BOOL LLFilePicker::getOpenFile( ELoadFilter filter, bool blocking ) { // if local file browsing is turned off, return without opening dialog // (Even though this is a stub, I think we still should not return anything at all) @@ -1494,7 +1498,7 @@ BOOL LLFilePicker::getOpenFile( ELoadFilter filter ) default: break; } mFiles.push_back(filename); - llinfos << "getOpenFile: Will try to open file: " << hackyfilename << llendl; + llinfos << "getOpenFile: Will try to open file: " << filename << llendl; return TRUE; } -- cgit v1.3 From 8edf8b002db02af0abca1b06802bc0041f25c379 Mon Sep 17 00:00:00 2001 From: Nyx Linden Date: Thu, 20 Sep 2012 17:49:48 +0000 Subject: BUILDFIX: not including headless libraries if we haven't defined llrenderheadless --- indra/llrender/CMakeLists.txt | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 638ab23bd6..f31446924f 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -89,7 +89,6 @@ if ((SERVER OR BAKING) AND NOT WINDOWS AND NOT DARWIN) llrender ) - set_source_files_properties( ${server_SOURCE_FILES} PROPERTIES @@ -99,12 +98,8 @@ if ((SERVER OR BAKING) AND NOT WINDOWS AND NOT DARWIN) ${llrender_SOURCE_FILES} ${server_SOURCE_FILES} ) -endif ((SERVER OR BAKING) AND NOT WINDOWS AND NOT DARWIN) -add_library (llrender ${llrender_SOURCE_FILES}) -# Libraries on which this library depends, needed for Linux builds -# Sort by high-level to low-level -target_link_libraries(llrender +target_link_libraries(llrenderheadless ${LLCOMMON_LIBRARIES} ${LLIMAGE_LIBRARIES} ${LLMATH_LIBRARIES} @@ -113,10 +108,14 @@ target_link_libraries(llrender ${LLXML_LIBRARIES} ${LLVFS_LIBRARIES} ${LLWINDOW_LIBRARIES} - ${FREETYPE_LIBRARIES} ${OPENGL_LIBRARIES}) -target_link_libraries(llrenderheadless +endif ((SERVER OR BAKING) AND NOT WINDOWS AND NOT DARWIN) + +add_library (llrender ${llrender_SOURCE_FILES}) +# Libraries on which this library depends, needed for Linux builds +# Sort by high-level to low-level +target_link_libraries(llrender ${LLCOMMON_LIBRARIES} ${LLIMAGE_LIBRARIES} ${LLMATH_LIBRARIES} @@ -125,5 +124,6 @@ target_link_libraries(llrenderheadless ${LLXML_LIBRARIES} ${LLVFS_LIBRARIES} ${LLWINDOW_LIBRARIES} + ${FREETYPE_LIBRARIES} ${OPENGL_LIBRARIES}) -- cgit v1.3 From 2d36f9b98a95a384f712c711bf9fc4cbe53780aa Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Sat, 22 Sep 2012 03:39:32 +0000 Subject: Fix for missing symbols on windows builds --- indra/llrender/llgl.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'indra/llrender') diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 27d8056ea2..0b56b3889c 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -188,6 +188,9 @@ PFNGLWAITSYNCPROC glWaitSync = NULL; PFNGLGETINTEGER64VPROC glGetInteger64v = NULL; PFNGLGETSYNCIVPROC glGetSynciv = NULL; +// GL_APPLE_flush_buffer_range +PFNGLBUFFERPARAMETERIAPPLEPROC glBufferParameteriAPPLE = NULL; +PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glFlushMappedBufferRangeAPPLE = NULL; // vertex object prototypes PFNGLNEWOBJECTBUFFERATIPROC glNewObjectBufferATI = NULL; -- cgit v1.3 From d3924200b6b8817461c0f10f87a643005466d4af Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Sun, 23 Sep 2012 03:06:11 +0000 Subject: Removing unused gHeadlessClient code from viewer --- autobuild.xml | 4 +-- indra/llrender/llgl.cpp | 60 ++++++--------------------------- indra/llrender/llgl.h | 1 - indra/llrender/llimagegl.cpp | 2 -- indra/llwindow/llwindow.cpp | 34 +++++++------------ indra/llwindow/llwindow.h | 1 - indra/llwindow/llwindowheadless.cpp | 2 +- indra/llwindow/llwindowheadless.h | 2 +- indra/llwindow/llwindowmacosx.cpp | 3 +- indra/llwindow/llwindowmacosx.h | 2 +- indra/llwindow/llwindowmesaheadless.cpp | 29 +++++++--------- indra/llwindow/llwindowmesaheadless.h | 2 +- indra/llwindow/llwindowsdl.cpp | 3 +- indra/llwindow/llwindowsdl.h | 2 +- indra/llwindow/llwindowwin32.cpp | 2 +- indra/llwindow/llwindowwin32.h | 2 +- indra/newview/llappviewer.cpp | 10 ++---- indra/newview/llstartup.cpp | 11 ------ indra/newview/llviewerdisplay.cpp | 18 ---------- indra/newview/llviewerobjectlist.cpp | 1 - indra/newview/llviewerwindow.cpp | 47 ++------------------------ indra/newview/pipeline.cpp | 1 - 22 files changed, 51 insertions(+), 188 deletions(-) (limited to 'indra/llrender') diff --git a/autobuild.xml b/autobuild.xml index 49d8ca14bd..0c2fb6783f 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -1254,9 +1254,9 @@ archive hash - 2b9b2a86d70c87a6a5942faac278b57f + 9ddf0bb2238a937f0115d6c9f0cf723f url - http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/265061/arch/Linux/installer/llappearanceutility_source-0.1-linux-20120921.tar.bz2 + http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/265084/arch/Linux/installer/llappearanceutility_source-0.1-linux-20120923.tar.bz2 name linux diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 0b56b3889c..a53c3ca9b7 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -58,13 +58,8 @@ BOOL gDebugSession = FALSE; BOOL gDebugGL = FALSE; BOOL gClothRipple = FALSE; -BOOL gHeadlessClient = FALSE; BOOL gGLActive = FALSE; -static const std::string HEADLESS_VENDOR_STRING("Linden Lab"); -static const std::string HEADLESS_RENDERER_STRING("Headless"); -static const std::string HEADLESS_VERSION_STRING("1.0"); - std::ofstream gFailLog; #if GL_ARB_debug_output @@ -789,19 +784,9 @@ void LLGLManager::setToDebugGPU() void LLGLManager::getGLInfo(LLSD& info) { - if (gHeadlessClient) - { - info["GLInfo"]["GLVendor"] = HEADLESS_VENDOR_STRING; - info["GLInfo"]["GLRenderer"] = HEADLESS_RENDERER_STRING; - info["GLInfo"]["GLVersion"] = HEADLESS_VERSION_STRING; - return; - } - else - { - info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR)); - info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER)); - info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION)); - } + info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR)); + info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER)); + info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION)); #if !LL_MESA_HEADLESS std::string all_exts = ll_safe_string((const char *)gGLHExts.mSysExts); @@ -818,18 +803,9 @@ std::string LLGLManager::getGLInfoString() { std::string info_str; - if (gHeadlessClient) - { - info_str += std::string("GL_VENDOR ") + HEADLESS_VENDOR_STRING + std::string("\n"); - info_str += std::string("GL_RENDERER ") + HEADLESS_RENDERER_STRING + std::string("\n"); - info_str += std::string("GL_VERSION ") + HEADLESS_VERSION_STRING + std::string("\n"); - } - else - { - info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n"); - info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n"); - info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n"); - } + info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n"); + info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n"); + info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n"); #if !LL_MESA_HEADLESS std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts)); @@ -842,18 +818,9 @@ std::string LLGLManager::getGLInfoString() void LLGLManager::printGLInfoString() { - if (gHeadlessClient) - { - LL_INFOS("RenderInit") << "GL_VENDOR: " << HEADLESS_VENDOR_STRING << LL_ENDL; - LL_INFOS("RenderInit") << "GL_RENDERER: " << HEADLESS_RENDERER_STRING << LL_ENDL; - LL_INFOS("RenderInit") << "GL_VERSION: " << HEADLESS_VERSION_STRING << LL_ENDL; - } - else - { - LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL; - LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL; - LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL; - } + LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL; + LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL; + LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL; #if !LL_MESA_HEADLESS std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts)); @@ -865,14 +832,7 @@ void LLGLManager::printGLInfoString() std::string LLGLManager::getRawGLString() { std::string gl_string; - if (gHeadlessClient) - { - gl_string = HEADLESS_VENDOR_STRING + " " + HEADLESS_RENDERER_STRING; - } - else - { - gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER)); - } + gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER)); return gl_string; } diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 964495a3ab..d77c3ede06 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -453,7 +453,6 @@ void init_glstates(); void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor_specific, std::string* version_string ); extern BOOL gClothRipple; -extern BOOL gHeadlessClient; extern BOOL gGLActive; // Deal with changing glext.h definitions for newer SDK versions, specifically diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index a4d7872ec2..d561f63544 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -1222,7 +1222,6 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt //the texture is assiciate with some image by calling glTexImage outside LLImageGL BOOL LLImageGL::createGLTexture() { - if (gHeadlessClient) return FALSE; if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; @@ -1252,7 +1251,6 @@ BOOL LLImageGL::createGLTexture() BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category) { - if (gHeadlessClient) return FALSE; if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index d83278d875..9e4ad310c7 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -388,38 +388,28 @@ LLWindow* LLWindowManager::createWindow( BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, - BOOL use_gl, BOOL ignore_pixel_depth, U32 fsaa_samples) { LLWindow* new_window; - if (use_gl) - { #if LL_MESA_HEADLESS - new_window = new LLWindowMesaHeadless(callbacks, - title, name, x, y, width, height, flags, - fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth); + new_window = new LLWindowMesaHeadless(callbacks, + title, name, x, y, width, height, flags, + fullscreen, clearBg, disable_vsync, ignore_pixel_depth); #elif LL_SDL - new_window = new LLWindowSDL(callbacks, - title, x, y, width, height, flags, - fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); + new_window = new LLWindowSDL(callbacks, + title, x, y, width, height, flags, + fullscreen, clearBg, disable_vsync, ignore_pixel_depth, fsaa_samples); #elif LL_WINDOWS - new_window = new LLWindowWin32(callbacks, - title, name, x, y, width, height, flags, - fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); + new_window = new LLWindowWin32(callbacks, + title, name, x, y, width, height, flags, + fullscreen, clearBg, disable_vsync, ignore_pixel_depth, fsaa_samples); #elif LL_DARWIN - new_window = new LLWindowMacOSX(callbacks, - title, name, x, y, width, height, flags, - fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); + new_window = new LLWindowMacOSX(callbacks, + title, name, x, y, width, height, flags, + fullscreen, clearBg, disable_vsync, ignore_pixel_depth, fsaa_samples); #endif - } - else - { - new_window = new LLWindowHeadless(callbacks, - title, name, x, y, width, height, flags, - fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth); - } if (FALSE == new_window->isValid()) { diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index 4da87f4e06..e92b0fd387 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -265,7 +265,6 @@ public: BOOL fullscreen = FALSE, BOOL clearBg = FALSE, BOOL disable_vsync = TRUE, - BOOL use_gl = TRUE, BOOL ignore_pixel_depth = FALSE, U32 fsaa_samples = 0); static BOOL destroyWindow(LLWindow* window); diff --git a/indra/llwindow/llwindowheadless.cpp b/indra/llwindow/llwindowheadless.cpp index e6e6bc67ff..dbdb40f5b9 100644 --- a/indra/llwindow/llwindowheadless.cpp +++ b/indra/llwindow/llwindowheadless.cpp @@ -35,7 +35,7 @@ // LLWindowHeadless::LLWindowHeadless(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clear_background, - BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth) + BOOL disable_vsync, BOOL ignore_pixel_depth) : LLWindow(callbacks, fullscreen, flags) { // Initialize a headless keyboard. diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h index 1f767f4c97..72f9684ca3 100644 --- a/indra/llwindow/llwindowheadless.h +++ b/indra/llwindow/llwindowheadless.h @@ -96,7 +96,7 @@ public: S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clear_background, - BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth); + BOOL disable_vsync, BOOL ignore_pixel_depth); virtual ~LLWindowHeadless(); private: diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index 97637c937f..413a9df616 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -210,7 +210,7 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, - BOOL disable_vsync, BOOL use_gl, + BOOL disable_vsync, BOOL ignore_pixel_depth, U32 fsaa_samples) : LLWindow(NULL, fullscreen, flags) @@ -228,7 +228,6 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks, gKeyboard = new LLKeyboardMacOSX(); gKeyboard->setCallbacks(callbacks); - // Ignore use_gl for now, only used for drones on PC mWindow = NULL; mContext = NULL; mPixelFormat = NULL; diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h index 52ba8b3bf3..4484787a4e 100644 --- a/indra/llwindow/llwindowmacosx.h +++ b/indra/llwindow/llwindowmacosx.h @@ -122,7 +122,7 @@ public: protected: LLWindowMacOSX(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, int x, int y, int width, int height, U32 flags, - BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl, + BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL ignore_pixel_depth, U32 fsaa_samples); ~LLWindowMacOSX(); diff --git a/indra/llwindow/llwindowmesaheadless.cpp b/indra/llwindow/llwindowmesaheadless.cpp index 11c22ac94e..2b668d3fc4 100644 --- a/indra/llwindow/llwindowmesaheadless.cpp +++ b/indra/llwindow/llwindowmesaheadless.cpp @@ -41,28 +41,25 @@ U16 *gMesaBuffer = NULL; LLWindowMesaHeadless::LLWindowMesaHeadless(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, - BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth) + BOOL disable_vsync, BOOL ignore_pixel_depth) : LLWindow(callbacks, fullscreen, flags) { - if (use_gl) - { - llinfos << "MESA Init" << llendl; - mMesaContext = OSMesaCreateContextExt( GL_RGBA, 32, 0, 0, NULL ); - - /* Allocate the image buffer */ - mMesaBuffer = new unsigned char [width * height * 4 * MESA_CHANNEL_SIZE]; - llassert(mMesaBuffer); + llinfos << "MESA Init" << llendl; + mMesaContext = OSMesaCreateContextExt( GL_RGBA, 32, 0, 0, NULL ); - gMesaBuffer = (U16*)mMesaBuffer; + /* Allocate the image buffer */ + mMesaBuffer = new unsigned char [width * height * 4 * MESA_CHANNEL_SIZE]; + llassert(mMesaBuffer); - /* Bind the buffer to the context and make it current */ - if (!OSMesaMakeCurrent( mMesaContext, mMesaBuffer, MESA_CHANNEL_TYPE, width, height )) - { - llerrs << "MESA: OSMesaMakeCurrent failed!" << llendl; - } + gMesaBuffer = (U16*)mMesaBuffer; - llverify(gGLManager.initGL()); + /* Bind the buffer to the context and make it current */ + if (!OSMesaMakeCurrent( mMesaContext, mMesaBuffer, MESA_CHANNEL_TYPE, width, height )) + { + llerrs << "MESA: OSMesaMakeCurrent failed!" << llendl; } + + llverify(gGLManager.initGL()); } diff --git a/indra/llwindow/llwindowmesaheadless.h b/indra/llwindow/llwindowmesaheadless.h index bc8e25ec44..c8d2bf2824 100644 --- a/indra/llwindow/llwindowmesaheadless.h +++ b/indra/llwindow/llwindowmesaheadless.h @@ -98,7 +98,7 @@ public: LLWindowMesaHeadless(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, - BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth); + BOOL disable_vsync, BOOL ignore_pixel_depth); ~LLWindowMesaHeadless(); private: diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index 3bf4a48cb6..de731df228 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -186,7 +186,7 @@ LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks, const std::string& title, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, - BOOL disable_vsync, BOOL use_gl, + BOOL disable_vsync, BOOL ignore_pixel_depth, U32 fsaa_samples) : LLWindow(callbacks, fullscreen, flags), Lock_Display(NULL), @@ -197,7 +197,6 @@ LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks, gKeyboard->setCallbacks(callbacks); // Note that we can't set up key-repeat until after SDL has init'd video - // Ignore use_gl for now, only used for drones on PC mWindow = NULL; mNeedsResize = FALSE; mOverrideAspectRatio = 0.f; diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h index 4e2a269ea3..91ba73a0ac 100644 --- a/indra/llwindow/llwindowsdl.h +++ b/indra/llwindow/llwindowsdl.h @@ -147,7 +147,7 @@ public: protected: LLWindowSDL(LLWindowCallbacks* callbacks, const std::string& title, int x, int y, int width, int height, U32 flags, - BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl, + BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL ignore_pixel_depth, U32 fsaa_samples); ~LLWindowSDL(); diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 9a4dd41c4e..639ffb9d56 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -362,7 +362,7 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, - BOOL disable_vsync, BOOL use_gl, + BOOL disable_vsync, BOOL ignore_pixel_depth, U32 fsaa_samples) : LLWindow(callbacks, fullscreen, flags) diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index 54c9ac4d4d..aa7e2289bb 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -118,7 +118,7 @@ public: protected: LLWindowWin32(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, int x, int y, int width, int height, U32 flags, - BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl, + BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL ignore_pixel_depth, U32 fsaa_samples); ~LLWindowWin32(); diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 587435301d..ce5180c0d2 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1319,11 +1319,11 @@ bool LLAppViewer::mainLoop() // Scan keyboard for movement keys. Command keys and typing // are handled by windows callbacks. Don't do this until we're // done initializing. JC - if ((gHeadlessClient || gViewerWindow->getWindow()->getVisible()) + if (gViewerWindow->getWindow()->getVisible() && gViewerWindow->getActive() && !gViewerWindow->getWindow()->getMinimized() && LLStartUp::getStartupState() == STATE_STARTED - && (gHeadlessClient || !gViewerWindow->getShowProgress()) + && !gViewerWindow->getShowProgress() && !gFocusMgr.focusLocked()) { LLMemType mjk(LLMemType::MTYPE_JOY_KEY); @@ -1371,8 +1371,7 @@ bool LLAppViewer::mainLoop() } // Render scene. - // *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18 - if (!LLApp::isExiting() && !gHeadlessClient) + if (!LLApp::isExiting()) { pingMainloopTimeout("Main:Display"); gGLActive = TRUE; @@ -2992,9 +2991,6 @@ bool LLAppViewer::initWindow() { LL_INFOS("AppInit") << "Initializing window..." << LL_ENDL; - // store setting in a global for easy access and modification - gHeadlessClient = gSavedSettings.getBOOL("HeadlessClient"); - // always start windowed BOOL ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth"); diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index ab06b1f5aa..561734aaae 100755 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -772,10 +772,6 @@ bool idle_startup() gUserCredential = gLoginHandler.initializeLoginInfo(); display_startup(); } - if (gHeadlessClient) - { - LL_WARNS("AppInit") << "Waiting at connection box in headless client. Did you mean to add autologin params?" << LL_ENDL; - } // Make sure the process dialog doesn't hide things display_startup(); gViewerWindow->setShowProgress(FALSE); @@ -3507,13 +3503,6 @@ bool process_login_success_response() void transition_back_to_login_panel(const std::string& emsg) { - if (gHeadlessClient && gSavedSettings.getBOOL("AutoLogin")) - { - LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL; - LL_WARNS("AppInit") << emsg << LL_ENDL; - exit(0); - } - // Bounce back to the login screen. reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW ); gSavedSettings.setBOOL("AutoLogin", FALSE); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index cc697f8510..fae20b1c13 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -313,24 +313,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // Logic for forcing window updates if we're in drone mode. // - // *TODO: Investigate running display() during gHeadlessClient. See if this early exit is needed DK 2011-02-18 - if (gHeadlessClient) - { -#if LL_WINDOWS - static F32 last_update_time = 0.f; - if ((gFrameTimeSeconds - last_update_time) > 1.f) - { - InvalidateRect((HWND)gViewerWindow->getPlatformWindow(), NULL, FALSE); - last_update_time = gFrameTimeSeconds; - } -#elif LL_DARWIN - // MBW -- Do something clever here. -#endif - // Not actually rendering, don't bother. - return; - } - - // // Bail out if we're in the startup state and don't want to try to // render the world. diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index c036fcc114..e399b45cba 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -1524,7 +1524,6 @@ static LLFastTimer::DeclareTimer FTM_REGION_SHIFT("Region Shift"); void LLViewerObjectList::shiftObjects(const LLVector3 &offset) { - if (gHeadlessClient) return; // This is called when we shift our origin when we cross region boundaries... // We need to update many object caches, I'll document this more as I dig through the code // cleaning things out... diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 0cad2e3ec6..1780c2715a 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1385,43 +1385,6 @@ void LLViewerWindow::handleMenuSelect(LLWindow *window, S32 menu_item) BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height) { - // *TODO: Enable similar information output for other platforms? DK 2011-02-18 -#if LL_WINDOWS - if (gHeadlessClient) - { - HWND window_handle = (HWND)window->getPlatformWindow(); - PAINTSTRUCT ps; - HDC hdc; - - RECT wnd_rect; - wnd_rect.left = 0; - wnd_rect.top = 0; - wnd_rect.bottom = 200; - wnd_rect.right = 500; - - hdc = BeginPaint(window_handle, &ps); - //SetBKColor(hdc, RGB(255, 255, 255)); - FillRect(hdc, &wnd_rect, CreateSolidBrush(RGB(255, 255, 255))); - - std::string temp_str; - temp_str = llformat( "FPS %3.1f Phy FPS %2.1f Time Dil %1.3f", /* Flawfinder: ignore */ - LLViewerStats::getInstance()->mFPSStat.getMeanPerSec(), - LLViewerStats::getInstance()->mSimPhysicsFPS.getPrev(0), - LLViewerStats::getInstance()->mSimTimeDilation.getPrev(0)); - S32 len = temp_str.length(); - TextOutA(hdc, 0, 0, temp_str.c_str(), len); - - - LLVector3d pos_global = gAgent.getPositionGlobal(); - temp_str = llformat( "Avatar pos %6.1lf %6.1lf %6.1lf", pos_global.mdV[0], pos_global.mdV[1], pos_global.mdV[2]); - len = temp_str.length(); - TextOutA(hdc, 0, 25, temp_str.c_str(), len); - - TextOutA(hdc, 0, 50, "Set \"HeadlessClient FALSE\" in settings.ini file to reenable", 61); - EndPaint(window_handle, &ps); - return TRUE; - } -#endif return FALSE; } @@ -1568,12 +1531,12 @@ LLViewerWindow::LLViewerWindow(const Params& p) resetSnapshotLoc(); // create window + const BOOL clear_bg = FALSE; mWindow = LLWindowManager::createWindow(this, p.title, p.name, p.x, p.y, p.width, p.height, 0, p.fullscreen, - gHeadlessClient, + clear_bg, gSavedSettings.getBOOL("DisableVerticalSync"), - !gHeadlessClient, p.ignore_pixel_depth, gSavedSettings.getBOOL("RenderDeferred") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled @@ -1717,7 +1680,6 @@ LLViewerWindow::LLViewerWindow(const Params& p) void LLViewerWindow::initGLDefaults() { - if (gHeadlessClient) return; gGL.setSceneBlendType(LLRender::BT_ALPHA); if (!LLGLSLShader::sNoFixedFunction) @@ -4997,11 +4959,6 @@ bool LLViewerWindow::onAlert(const LLSD& notify) { LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID()); - if (gHeadlessClient) - { - llinfos << "Alert: " << notification->getName() << llendl; - } - // If we're in mouselook, the mouse is hidden and so the user can't click // the dialog buttons. In that case, change to First Person instead. if( gAgentCamera.cameraMouselook() ) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index e874373f9e..61df5bc2eb 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1139,7 +1139,6 @@ void LLPipeline::releaseScreenBuffers() void LLPipeline::createGLBuffers() { - if (gHeadlessClient) return; stop_glerror(); LLMemType mt_cb(LLMemType::MTYPE_PIPELINE_CREATE_BUFFERS); assertInitialized(); -- cgit v1.3 From 3d698286fbdcdfc0c9bdcb873f0d2af124640a0b Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Tue, 25 Sep 2012 23:27:15 +0000 Subject: Wrapping failing llgl assert in gDebugGL --- indra/llrender/llgl.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'indra/llrender') diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index a53c3ca9b7..e28e3157d2 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1951,7 +1951,10 @@ LLGLState::LLGLState(LLGLenum state, S32 enabled) : if (mState) { mWasEnabled = sStateMap[state]; - llassert(mWasEnabled == glIsEnabled(state)); + if (gDebugGL) + { + llassert(mWasEnabled == glIsEnabled(state)); + } setEnabled(enabled); stop_glerror(); } -- cgit v1.3 From 8c0aa31536c447edb6ef4fbee43f99debf593a20 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 4 Oct 2012 00:42:31 +0000 Subject: Adding optimization to skip alpha image analysis when it isn't needed. --- indra/llappearance/lltexlayerparams.cpp | 2 +- indra/llimage/llimagetga.cpp | 12 ++++++------ indra/llrender/llimagegl.cpp | 14 ++++++++++++-- indra/llrender/llimagegl.h | 5 +++-- indra/newview/llviewerwindow.cpp | 3 ++- 5 files changed, 24 insertions(+), 12 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 32bdba4e1c..8f1551353f 100755 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -288,7 +288,6 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) (mCachedProcessedTexture->getHeight() != image_tga_height) || (weight_changed)) { -// llinfos << "Building Cached Alpha: " << mName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << effective_weight << llendl; mCachedEffectiveWeight = effective_weight; if (!mCachedProcessedTexture) @@ -307,6 +306,7 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) mStaticImageRaw = new LLImageRaw; mStaticImageTGA->decodeAndProcess(mStaticImageRaw, info->mDomain, effective_weight); mNeedsCreateTexture = TRUE; + lldebugs << "Built Cached Alpha: " << info->mStaticImageFileName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << "Domain: " << info->mDomain << " Weight: " << effective_weight << llendl; } if (mCachedProcessedTexture) diff --git a/indra/llimage/llimagetga.cpp b/indra/llimage/llimagetga.cpp index 58426d31fa..920ae2891f 100644 --- a/indra/llimage/llimagetga.cpp +++ b/indra/llimage/llimagetga.cpp @@ -132,12 +132,12 @@ BOOL LLImageTGA::updateData() ** FIELD 2 : COLOR MAP TYPE (1 BYTES) ** FIELD 3 : IMAGE TYPE CODE (1 BYTES) ** = 0 NO IMAGE DATA INCLUDED - ** = 1 UNCOMPRESSED, COLOR-MAPPED IMAGE - ** = 2 UNCOMPRESSED, TRUE-COLOR IMAGE - ** = 3 UNCOMPRESSED, BLACK AND WHITE IMAGE - ** = 9 RUN-LENGTH ENCODED COLOR-MAPPED IMAGE - ** = 10 RUN-LENGTH ENCODED TRUE-COLOR IMAGE - ** = 11 RUN-LENGTH ENCODED BLACK AND WHITE IMAGE + ** = (0001) 1 UNCOMPRESSED, COLOR-MAPPED IMAGE + ** = (0010) 2 UNCOMPRESSED, TRUE-COLOR IMAGE + ** = (0011) 3 UNCOMPRESSED, BLACK AND WHITE IMAGE + ** = (1001) 9 RUN-LENGTH ENCODED COLOR-MAPPED IMAGE + ** = (1010) 10 RUN-LENGTH ENCODED TRUE-COLOR IMAGE + ** = (1011) 11 RUN-LENGTH ENCODED BLACK AND WHITE IMAGE ** FIELD 4 : COLOR MAP SPECIFICATION (5 BYTES) ** 4.1 : COLOR MAP ORIGIN (2 BYTES) ** 4.2 : COLOR MAP LENGTH (2 BYTES) diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index d561f63544..44224ba72f 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -74,6 +74,9 @@ S32 LLImageGL::sCurTexSizeBar = -1 ; S32 LLImageGL::sCurTexPickSize = -1 ; S32 LLImageGL::sMaxCategories = 1 ; +//optimization for when we don't need to calculate mIsMask +BOOL LLImageGL::sSkipAnalyzeAlpha; + //------------------------ //**************************************************************************************************** //End for texture auditing use only @@ -169,8 +172,9 @@ BOOL is_little_endian() return (*c == 0x78) ; } //static -void LLImageGL::initClass(S32 num_catagories) +void LLImageGL::initClass(S32 num_catagories, BOOL skip_analyze_alpha /* = false */) { + sSkipAnalyzeAlpha = skip_analyze_alpha; } //static @@ -1700,6 +1704,12 @@ BOOL LLImageGL::getBoundRecently() const return (BOOL)(sLastFrameTime - mLastBindTime < MIN_TEXTURE_LIFETIME); } +BOOL LLImageGL::getIsAlphaMask() const +{ + llassert_always(!sSkipAnalyzeAlpha); + return mIsMask; +} + void LLImageGL::setTarget(const LLGLenum target, const LLTexUnit::eTextureType bind_target) { mTarget = target; @@ -1797,7 +1807,7 @@ void LLImageGL::calcAlphaChannelOffsetAndStride() void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h) { - if(!mNeedsAlphaAndPickMask) + if(sSkipAnalyzeAlpha || !mNeedsAlphaAndPickMask) { return ; } diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index cf3c484c79..57a052b258 100755 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -142,7 +142,7 @@ public: BOOL getHasGLTexture() const { return mTexName != 0; } LLGLuint getTexName() const { return mTexName; } - BOOL getIsAlphaMask() const { return mIsMask; } + BOOL getIsAlphaMask() const; BOOL getIsResident(BOOL test_now = FALSE); // not const @@ -262,11 +262,12 @@ public: #endif public: - static void initClass(S32 num_catagories) ; + static void initClass(S32 num_catagories, BOOL skip_analyze_alpha = false); static void cleanupClass() ; private: static S32 sMaxCategories; + static BOOL sSkipAnalyzeAlpha; //the flag to allow to call readBackRaw(...). //can be removed if we do not use that function at all. diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 63fe9312df..4f66b32c1f 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1641,7 +1641,8 @@ LLViewerWindow::LLViewerWindow(const Params& p) // Init the image list. Must happen after GL is initialized and before the images that // LLViewerWindow needs are requested. - LLImageGL::initClass(LLGLTexture::MAX_GL_IMAGE_CATEGORY) ; + const BOOL SKIP_ANALYZE_ALPHA=FALSE; + LLImageGL::initClass(LLGLTexture::MAX_GL_IMAGE_CATEGORY, SKIP_ANALYZE_ALPHA) ; gTextureList.init(); LLViewerTextureManager::init() ; gBumpImageList.init(); -- cgit v1.3 From c9ab9590aa1d44ea139b16e7ffcb1461d928bdd5 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 4 Oct 2012 03:12:48 +0000 Subject: Removing server-related cmake cruft. Fixing libGLU warnings on linux. --- autobuild.xml | 8 +- indra/CMakeLists.txt | 121 ++++++++++---------- indra/cmake/00-Common.cmake | 53 +++------ indra/cmake/APR.cmake | 4 +- indra/cmake/CMakeLists.txt | 49 +++++--- indra/cmake/CSharpMacros.cmake | 142 ------------------------ indra/cmake/CopyBackToSource.cmake | 16 --- indra/cmake/DirectX.cmake | 4 +- indra/cmake/DragDrop.cmake | 27 ++--- indra/cmake/Externals.cmake | 34 ------ indra/cmake/FindELFIO.cmake | 48 -------- indra/cmake/FindLLQtWebkit.cmake | 62 ----------- indra/cmake/FindMT.cmake | 15 --- indra/cmake/FindMono.cmake | 68 ------------ indra/cmake/FindMySQL.cmake | 48 -------- indra/cmake/FindSVN.cmake | 34 ------ indra/cmake/GLEXT.cmake | 8 ++ indra/cmake/LLDatabase.cmake | 10 -- indra/cmake/LLRender.cmake | 6 +- indra/cmake/LLScene.cmake | 7 -- indra/cmake/LLWindow.cmake | 12 +- indra/cmake/LLXUIXML.cmake | 7 -- indra/cmake/MonoDeps.cmake | 48 -------- indra/cmake/MonoEmbed.cmake | 57 ---------- indra/cmake/MySQL.cmake | 26 ----- indra/cmake/OpenGL.cmake | 17 ++- indra/cmake/Variables.cmake | 24 ---- indra/cmake/VisualLeakDetector.cmake | 15 +-- indra/llrender/CMakeLists.txt | 2 +- indra/llrender/llgl.cpp | 2 +- indra/llvfs/CMakeLists.txt | 4 +- indra/llwindow/CMakeLists.txt | 20 ++-- indra/media_plugins/base/CMakeLists.txt | 2 +- indra/media_plugins/example/CMakeLists.txt | 2 +- indra/media_plugins/gstreamer010/CMakeLists.txt | 2 +- indra/media_plugins/quicktime/CMakeLists.txt | 2 +- indra/media_plugins/webkit/CMakeLists.txt | 2 +- indra/newview/CMakeLists.txt | 2 +- indra/test_apps/llplugintest/CMakeLists.txt | 2 +- 39 files changed, 181 insertions(+), 831 deletions(-) delete mode 100644 indra/cmake/CSharpMacros.cmake delete mode 100644 indra/cmake/CopyBackToSource.cmake delete mode 100644 indra/cmake/Externals.cmake delete mode 100644 indra/cmake/FindELFIO.cmake delete mode 100644 indra/cmake/FindLLQtWebkit.cmake delete mode 100644 indra/cmake/FindMT.cmake delete mode 100644 indra/cmake/FindMono.cmake delete mode 100644 indra/cmake/FindMySQL.cmake delete mode 100644 indra/cmake/FindSVN.cmake create mode 100644 indra/cmake/GLEXT.cmake delete mode 100644 indra/cmake/LLDatabase.cmake delete mode 100644 indra/cmake/LLScene.cmake delete mode 100644 indra/cmake/LLXUIXML.cmake delete mode 100644 indra/cmake/MonoDeps.cmake delete mode 100644 indra/cmake/MonoEmbed.cmake delete mode 100644 indra/cmake/MySQL.cmake (limited to 'indra/llrender') diff --git a/autobuild.xml b/autobuild.xml index 49bc2ce207..ca5c2aba62 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -1254,9 +1254,9 @@ archive hash - 3ef196fd77fc65bd1f52690dc6713034 + f9e8a8d77da1849f928ed4ab80423e55 url - http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/265418/arch/Linux/installer/llappearanceutility_source-0.1-linux-20121002.tar.bz2 + http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/265525/arch/Linux/installer/llappearanceutility_source-0.1-linux-20121004.tar.bz2 name linux @@ -1432,9 +1432,9 @@ archive hash - bdfb275b9bfa071397fb5633a0f5d360 + 335655570cf6cfeb889c9f8c59bd6392 url - http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/3p-mesa/rev/265010/arch/Linux/installer/mesa-7.11.1-linux-20120920.tar.bz2 + http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/3p-mesa/rev/265524/arch/Linux/installer/mesa-7.11.1-linux-20121004.tar.bz2 name linux diff --git a/indra/CMakeLists.txt b/indra/CMakeLists.txt index f5ed9632fa..9ea611df6c 100644 --- a/indra/CMakeLists.txt +++ b/indra/CMakeLists.txt @@ -63,73 +63,70 @@ if (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts) endif (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts) add_custom_target(viewer) -if (VIEWER) - add_subdirectory(${LIBS_OPEN_PREFIX}llcrashlogger) - add_subdirectory(${LIBS_OPEN_PREFIX}llplugin) - add_subdirectory(${LIBS_OPEN_PREFIX}llui) - add_subdirectory(${LIBS_OPEN_PREFIX}viewer_components) - - # Legacy C++ tests. Build always, run if LL_TESTS is true. - add_subdirectory(${VIEWER_PREFIX}test) - - # viewer media plugins - add_subdirectory(${LIBS_OPEN_PREFIX}media_plugins) - - # llplugin testbed code (is this the right way to include it?) - if (LL_TESTS AND NOT LINUX) - add_subdirectory(${VIEWER_PREFIX}test_apps/llplugintest) - endif (LL_TESTS AND NOT LINUX) - - if (LINUX) - add_subdirectory(${VIEWER_PREFIX}linux_crash_logger) - add_subdirectory(${VIEWER_PREFIX}linux_updater) - if (INSTALL_PROPRIETARY) - include(LLAppearanceUtility) - add_subdirectory(${LLAPPEARANCEUTILITY_SRC_DIR} ${LLAPPEARANCEUTILITY_BIN_DIR}) - endif (INSTALL_PROPRIETARY) - add_dependencies(viewer linux-crash-logger-strip-target linux-updater) - elseif (DARWIN) - add_subdirectory(${VIEWER_PREFIX}mac_crash_logger) - add_subdirectory(${VIEWER_PREFIX}mac_updater) - add_dependencies(viewer mac-updater mac-crash-logger) - elseif (WINDOWS) - add_subdirectory(${VIEWER_PREFIX}win_crash_logger) - # cmake EXISTS requires an absolute path, see indra/cmake/Variables.cmake - if (EXISTS ${VIEWER_DIR}win_setup) - add_subdirectory(${VIEWER_DIR}win_setup) - endif (EXISTS ${VIEWER_DIR}win_setup) - add_subdirectory(${VIEWER_PREFIX}win_updater) - # add_dependencies(viewer windows-updater windows-setup windows-crash-logger) - add_dependencies(viewer windows-updater windows-crash-logger) - elseif (SOLARIS) - add_subdirectory(solaris_crash_logger) - add_dependencies(viewer solaris-crash-logger) - endif (LINUX) - - add_subdirectory(${VIEWER_PREFIX}newview) - add_dependencies(viewer secondlife-bin) -endif (VIEWER) +add_subdirectory(${LIBS_OPEN_PREFIX}llcrashlogger) +add_subdirectory(${LIBS_OPEN_PREFIX}llplugin) +add_subdirectory(${LIBS_OPEN_PREFIX}llui) +add_subdirectory(${LIBS_OPEN_PREFIX}viewer_components) + +# Legacy C++ tests. Build always, run if LL_TESTS is true. +add_subdirectory(${VIEWER_PREFIX}test) + +# viewer media plugins +add_subdirectory(${LIBS_OPEN_PREFIX}media_plugins) + +# llplugin testbed code (is this the right way to include it?) +if (LL_TESTS AND NOT LINUX) + add_subdirectory(${VIEWER_PREFIX}test_apps/llplugintest) +endif (LL_TESTS AND NOT LINUX) + +if (LINUX) + add_subdirectory(${VIEWER_PREFIX}linux_crash_logger) + add_subdirectory(${VIEWER_PREFIX}linux_updater) + if (INSTALL_PROPRIETARY) + include(LLAppearanceUtility) + add_subdirectory(${LLAPPEARANCEUTILITY_SRC_DIR} ${LLAPPEARANCEUTILITY_BIN_DIR}) + endif (INSTALL_PROPRIETARY) + add_dependencies(viewer linux-crash-logger-strip-target linux-updater) +elseif (DARWIN) + add_subdirectory(${VIEWER_PREFIX}mac_crash_logger) + add_subdirectory(${VIEWER_PREFIX}mac_updater) + add_dependencies(viewer mac-updater mac-crash-logger) +elseif (WINDOWS) + add_subdirectory(${VIEWER_PREFIX}win_crash_logger) + # cmake EXISTS requires an absolute path, see indra/cmake/Variables.cmake + if (EXISTS ${VIEWER_DIR}win_setup) + add_subdirectory(${VIEWER_DIR}win_setup) + endif (EXISTS ${VIEWER_DIR}win_setup) + add_subdirectory(${VIEWER_PREFIX}win_updater) + # add_dependencies(viewer windows-updater windows-setup windows-crash-logger) + add_dependencies(viewer windows-updater windows-crash-logger) +elseif (SOLARIS) + add_subdirectory(solaris_crash_logger) + add_dependencies(viewer solaris-crash-logger) +endif (LINUX) + +add_subdirectory(${VIEWER_PREFIX}newview) +add_dependencies(viewer secondlife-bin) # Linux builds the viewer and server in 2 separate projects # In order for build server to work on linux, # the viewer project needs a server target. # This is not true for mac and windows. -if (LINUX) - add_custom_target(server) -endif (LINUX) -if (SERVER) - if (NOT LINUX) - add_custom_target(server) - endif (NOT LINUX) - include(${SERVER_PREFIX}Server.cmake) -endif (SERVER) - -# Windows builds include tools like VFS tool -if (SERVER) - if (WINDOWS) - add_subdirectory(${SERVER_PREFIX}tools) - endif (WINDOWS) -endif (SERVER) +# *TODO: Do something like this for BAKING? +#if (LINUX) +# add_custom_target(server) +#endif (LINUX) +#if (SERVER) +# if (NOT LINUX) +# add_custom_target(server) +# endif (NOT LINUX) +# include(${SERVER_PREFIX}Server.cmake) +# +# # Windows builds include tools like VFS tool +# if (WINDOWS) +# add_subdirectory(${SERVER_PREFIX}tools) +# endif (WINDOWS) +#endif (SERVER) if (LL_TESTS) # Define after the custom viewer and server targets are created so diff --git a/indra/cmake/00-Common.cmake b/indra/cmake/00-Common.cmake index 21cb87237d..87fa4cf55a 100644 --- a/indra/cmake/00-Common.cmake +++ b/indra/cmake/00-Common.cmake @@ -150,41 +150,21 @@ if (LINUX) -pthread ) - if (SERVER) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ftemplate-depth-60") - if (EXISTS /etc/debian_version) - FILE(READ /etc/debian_version DEBIAN_VERSION) - else (EXISTS /etc/debian_version) - set(DEBIAN_VERSION "") - endif (EXISTS /etc/debian_version) - - if (NOT DEBIAN_VERSION STREQUAL "3.1") - add_definitions(-DCTYPE_WORKAROUND) - endif (NOT DEBIAN_VERSION STREQUAL "3.1") - - if (EXISTS /usr/lib/mysql4/mysql) - link_directories(/usr/lib/mysql4/mysql) - endif (EXISTS /usr/lib/mysql4/mysql) - - endif (SERVER) - - if (VIEWER) - add_definitions(-DAPPID=secondlife) - add_definitions(-fvisibility=hidden) - # don't catch SIGCHLD in our base application class for the viewer - some of our 3rd party libs may need their *own* SIGCHLD handler to work. Sigh! The viewer doesn't need to catch SIGCHLD anyway. - add_definitions(-DLL_IGNORE_SIGCHLD) - if (WORD_SIZE EQUAL 32) - add_definitions(-march=pentium4) - endif (WORD_SIZE EQUAL 32) - add_definitions(-mfpmath=sse) - #add_definitions(-ftree-vectorize) # THIS CRASHES GCC 3.1-3.2 - if (NOT STANDALONE) - # this stops us requiring a really recent glibc at runtime - add_definitions(-fno-stack-protector) - # linking can be very memory-hungry, especially the final viewer link - set(CMAKE_CXX_LINK_FLAGS "-Wl,--no-keep-memory") - endif (NOT STANDALONE) - endif (VIEWER) + add_definitions(-DAPPID=secondlife) + add_definitions(-fvisibility=hidden) + # don't catch SIGCHLD in our base application class for the viewer - some of our 3rd party libs may need their *own* SIGCHLD handler to work. Sigh! The viewer doesn't need to catch SIGCHLD anyway. + add_definitions(-DLL_IGNORE_SIGCHLD) + if (WORD_SIZE EQUAL 32) + add_definitions(-march=pentium4) + endif (WORD_SIZE EQUAL 32) + add_definitions(-mfpmath=sse) + #add_definitions(-ftree-vectorize) # THIS CRASHES GCC 3.1-3.2 + if (NOT STANDALONE) + # this stops us requiring a really recent glibc at runtime + add_definitions(-fno-stack-protector) + # linking can be very memory-hungry, especially the final viewer link + set(CMAKE_CXX_LINK_FLAGS "-Wl,--no-keep-memory") + endif (NOT STANDALONE) set(CMAKE_CXX_FLAGS_DEBUG "-fno-inline ${CMAKE_CXX_FLAGS_DEBUG}") set(CMAKE_CXX_FLAGS_RELEASE "-O2 ${CMAKE_CXX_FLAGS_RELEASE}") @@ -254,6 +234,3 @@ else (STANDALONE) ) endif (STANDALONE) -if(SERVER) - include_directories(${LIBS_PREBUILT_DIR}/include/havok) -endif(SERVER) diff --git a/indra/cmake/APR.cmake b/indra/cmake/APR.cmake index daafa00fe2..492ba2adea 100644 --- a/indra/cmake/APR.cmake +++ b/indra/cmake/APR.cmake @@ -49,9 +49,7 @@ else (STANDALONE) set(APR_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/apr-1) if (LINUX) - if (VIEWER) - list(APPEND APRUTIL_LIBRARIES ${DB_LIBRARIES} uuid) - endif (VIEWER) + list(APPEND APRUTIL_LIBRARIES ${DB_LIBRARIES} uuid) list(APPEND APRUTIL_LIBRARIES ${DB_LIBRARIES} rt) endif (LINUX) endif (STANDALONE) diff --git a/indra/cmake/CMakeLists.txt b/indra/cmake/CMakeLists.txt index 5935eeb192..bee7a1b7c3 100644 --- a/indra/cmake/CMakeLists.txt +++ b/indra/cmake/CMakeLists.txt @@ -14,49 +14,65 @@ set(cmake_SOURCE_FILES Boost.cmake BuildVersion.cmake CARes.cmake - CURL.cmake CMakeCopyIfDifferent.cmake + CURL.cmake Copy3rdPartyLibs.cmake - CSharpMacros.cmake DBusGlib.cmake + DeploySharedLibs.cmake DirectX.cmake + DragDrop.cmake EXPAT.cmake + ExamplePlugin.cmake + FMOD.cmake FindAPR.cmake + FindAutobuild.cmake FindBerkeleyDB.cmake FindCARes.cmake - FindELFIO.cmake FindFMOD.cmake + FindGLH.cmake + FindGoogleBreakpad.cmake FindGooglePerfTools.cmake - FindMono.cmake - FindMySQL.cmake + FindHUNSPELL.cmake + FindJsonCpp.cmake + FindNDOF.cmake FindOpenJPEG.cmake + FindSCP.cmake FindXmlRpcEpi.cmake FindZLIB.cmake - FMOD.cmake FreeType.cmake + GLEXT.cmake + GLH.cmake GLOD.cmake GStreamer010Plugin.cmake + GetPrerequisites_2_8.cmake + Glui.cmake + Glut.cmake + GoogleBreakpad.cmake + GoogleMock.cmake GooglePerfTools.cmake + Havok.cmake Hunspell.cmake JPEG.cmake + JsonCpp.cmake LLAddBuildTest.cmake LLAppearance.cmake + LLAppearanceUtility.cmake LLAudio.cmake LLCharacter.cmake LLCommon.cmake LLCrashLogger.cmake - LLDatabase.cmake LLImage.cmake LLImageJ2COJ.cmake LLInventory.cmake LLKDU.cmake + LLLogin.cmake LLMath.cmake LLMessage.cmake + LLPhysicsExtensions.cmake LLPlugin.cmake LLPrimitive.cmake - LLPhysicsExtensions.cmake LLRender.cmake - LLScene.cmake + LLSharedLibs.cmake LLTestCommand.cmake LLUI.cmake LLVFS.cmake @@ -64,21 +80,26 @@ set(cmake_SOURCE_FILES LLXML.cmake LScript.cmake Linking.cmake - MonoEmbed.cmake - MySQL.cmake + MediaPluginBase.cmake NDOF.cmake OPENAL.cmake OpenGL.cmake OpenJPEG.cmake OpenSSL.cmake PNG.cmake - Python.cmake + PluginAPI.cmake Prebuilt.cmake + PulseAudio.cmake + Python.cmake + QuickTimePlugin.cmake TemplateCheck.cmake Tut.cmake UI.cmake UnixInstall.cmake Variables.cmake + ViewerMiscLibs.cmake + VisualLeakDetector.cmake + WebKitLibPlugin.cmake XmlRpcEpi.cmake ZLIB.cmake ) @@ -89,10 +110,6 @@ set(master_SOURCE_FILES ../CMakeLists.txt ) -if (SERVER) - list(APPEND master_SOURCE_FILES ../Server.cmake) -endif (SERVER) - source_group("Master Rules" FILES ${master_SOURCE_FILES}) set_source_files_properties(${cmake_SOURCE_FILES} ${master_SOURCE_FILES} diff --git a/indra/cmake/CSharpMacros.cmake b/indra/cmake/CSharpMacros.cmake deleted file mode 100644 index a4dd815043..0000000000 --- a/indra/cmake/CSharpMacros.cmake +++ /dev/null @@ -1,142 +0,0 @@ -# - This is a support module for easy Mono/C# handling with CMake -# It defines the following macros: -# -# ADD_CS_LIBRARY ( ) -# ADD_CS_EXECUTABLE ( ) -# INSTALL_GAC () -# -# Note that the order of the arguments is important. -# -# You can optionally set the variable CS_FLAGS to tell the macros whether -# to pass additional flags to the compiler. This is particularly useful to -# set assembly references, unsafe code, etc... These flags are always reset -# after the target was added so you don't have to care about that. -# -# copyright (c) 2007 Arno Rehn arno@arnorehn.de -# -# Redistribution and use is allowed according to the terms of the GPL license. - - -# ----- support macros ----- -MACRO(GET_CS_LIBRARY_TARGET_DIR) - IF (NOT LIBRARY_OUTPUT_PATH) - SET(CS_LIBRARY_TARGET_DIR ${CMAKE_CURRENT_BINARY_DIR}) - ELSE (NOT LIBRARY_OUTPUT_PATH) - SET(CS_LIBRARY_TARGET_DIR ${LIBRARY_OUTPUT_PATH}) - ENDIF (NOT LIBRARY_OUTPUT_PATH) -ENDMACRO(GET_CS_LIBRARY_TARGET_DIR) - -MACRO(GET_CS_EXECUTABLE_TARGET_DIR) - IF (NOT EXECUTABLE_OUTPUT_PATH) - SET(CS_EXECUTABLE_TARGET_DIR ${CMAKE_CURRENT_BINARY_DIR}) - ELSE (NOT EXECUTABLE_OUTPUT_PATH) - SET(CS_EXECUTABLE_TARGET_DIR ${EXECUTABLE_OUTPUT_PATH}) - ENDIF (NOT EXECUTABLE_OUTPUT_PATH) -ENDMACRO(GET_CS_EXECUTABLE_TARGET_DIR) - -MACRO(MAKE_PROPER_FILE_LIST) - FOREACH(file ${ARGN}) - # first assume it's a relative path - FILE(GLOB globbed ${CMAKE_CURRENT_SOURCE_DIR}/${file}) - IF(globbed) - FILE(TO_NATIVE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/${file} native) - ELSE(globbed) - FILE(TO_NATIVE_PATH ${file} native) - ENDIF(globbed) - SET(proper_file_list ${proper_file_list} ${native}) - SET(native "") - ENDFOREACH(file) -ENDMACRO(MAKE_PROPER_FILE_LIST) -# ----- end support macros ----- - -MACRO(ADD_CS_LIBRARY target) - GET_CS_LIBRARY_TARGET_DIR() - - SET(target_DLL "${CS_LIBRARY_TARGET_DIR}/${target}.dll") - MAKE_PROPER_FILE_LIST(${ARGN}) - FILE(RELATIVE_PATH relative_path ${CMAKE_BINARY_DIR} ${target_DLL}) - - SET(target_KEY "${CMAKE_CURRENT_SOURCE_DIR}/${target}.key") - SET(target_CS_FLAGS "${CS_FLAGS}") - IF(${target}_CS_FLAGS) - LIST(APPEND target_CS_FLAGS ${${target}_CS_FLAGS}) - ENDIF(${target}_CS_FLAGS) - IF(EXISTS ${target_KEY}) - LIST(APPEND target_CS_FLAGS -keyfile:${target_KEY}) - ENDIF(EXISTS ${target_KEY}) - - FOREACH(ref ${${target}_REFS}) - SET(ref_DLL ${CMAKE_CURRENT_BINARY_DIR}/${ref}.dll) - IF(EXISTS ${ref_DLL}) - LIST(APPEND target_CS_FLAGS -r:${ref_DLL}) - ELSE(EXISTS ${ref_DLL}) - LIST(APPEND target_CS_FLAGS -r:${ref}) - ENDIF(EXISTS ${ref_DLL}) - ENDFOREACH(ref ${${target}_REFS}) - - ADD_CUSTOM_COMMAND (OUTPUT ${target_DLL} - COMMAND ${MCS_EXECUTABLE} ${target_CS_FLAGS} -out:${target_DLL} -target:library ${proper_file_list} - MAIN_DEPENDENCY ${proper_file_list} - DEPENDS ${ARGN} - COMMENT "Building ${relative_path}") - ADD_CUSTOM_TARGET (${target} ALL DEPENDS ${target_DLL}) - - FOREACH(ref ${${target}_REFS}) - GET_TARGET_PROPERTY(is_target ${ref} TYPE) - IF(is_target) - ADD_DEPENDENCIES(${target} ${ref}) - ENDIF(is_target) - ENDFOREACH(ref ${${target}_REFS}) - - SET(relative_path "") - SET(proper_file_list "") -ENDMACRO(ADD_CS_LIBRARY) - -MACRO(ADD_CS_EXECUTABLE target) - GET_CS_EXECUTABLE_TARGET_DIR() - - # Seems like cmake doesn't like the ".exe" ending for custom commands. - # If we call it ${target}.exe, 'make' will later complain about a missing rule. - # Create a fake target instead. - SET(target_EXE "${CS_EXECUTABLE_TARGET_DIR}/${target}.exe") - SET(target_TOUCH "${CS_EXECUTABLE_TARGET_DIR}/${target}.exe-built") - GET_DIRECTORY_PROPERTY(clean ADDITIONAL_MAKE_CLEAN_FILES) - LIST(APPEND clean ${target}.exe) - SET_DIRECTORY_PROPERTIES(PROPERTIES ADDITIONAL_MAKE_CLEAN_FILES "${clean}") - MAKE_PROPER_FILE_LIST(${ARGN}) - FILE(RELATIVE_PATH relative_path ${CMAKE_BINARY_DIR} ${target_EXE}) - SET(target_CS_FLAGS "${CS_FLAGS}") - - FOREACH(ref ${${target}_REFS}) - SET(ref_DLL ${CMAKE_CURRENT_SOURCE_DIR}/${ref}.dll) - IF(EXISTS ${ref_DLL}) - LIST(APPEND target_CS_FLAGS -r:${ref_DLL}) - ELSE(EXISTS ${ref_DLL}) - LIST(APPEND target_CS_FLAGS -r:${ref}) - ENDIF(EXISTS ${ref_DLL}) - ENDFOREACH(ref ${${target}_REFS}) - - ADD_CUSTOM_COMMAND (OUTPUT "${target_TOUCH}" - COMMAND ${MCS_EXECUTABLE} ${target_CS_FLAGS} -out:${target_EXE} ${proper_file_list} - COMMAND ${CMAKE_COMMAND} -E touch ${target_TOUCH} - MAIN_DEPENDENCY ${ARGN} - DEPENDS ${ARGN} - COMMENT "Building ${relative_path}") - ADD_CUSTOM_TARGET ("${target}" ALL DEPENDS "${target_TOUCH}") - - FOREACH(ref ${${target}_REFS}) - GET_TARGET_PROPERTY(is_target ${ref} TYPE) - IF(is_target) - ADD_DEPENDENCIES(${target} ${ref}) - ENDIF(is_target) - ENDFOREACH(ref ${${target}_REFS}) - - SET(relative_path "") - SET(proper_file_list "") -ENDMACRO(ADD_CS_EXECUTABLE) - -MACRO(INSTALL_GAC target) - GET_CS_LIBRARY_TARGET_DIR() - - INSTALL(CODE "EXECUTE_PROCESS(COMMAND ${GACUTIL_EXECUTABLE} -i ${CS_LIBRARY_TARGET_DIR}/${target}.dll -package 2.0)") -ENDMACRO(INSTALL_GAC target) diff --git a/indra/cmake/CopyBackToSource.cmake b/indra/cmake/CopyBackToSource.cmake deleted file mode 100644 index d217df9aec..0000000000 --- a/indra/cmake/CopyBackToSource.cmake +++ /dev/null @@ -1,16 +0,0 @@ -# -*- cmake -*- -# Copies a binary back to the source directory - -MACRO(COPY_BACK_TO_SOURCE target) - GET_TARGET_PROPERTY(FROM ${target} LOCATION) - SET(TO ${CMAKE_CURRENT_SOURCE_DIR}) - #MESSAGE("TARGET ${target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${FROM} ${TO}") - ADD_CUSTOM_COMMAND( - TARGET ${target} POST_BUILD - COMMAND ${CMAKE_COMMAND} -E copy ${FROM} ${TO} - DEPENDS ${FROM} - COMMENT "Copying ${target} to ${CMAKE_CURRENT_BINARY_DIR}" - ) -ENDMACRO(COPY_BACK_TO_SOURCE) - - diff --git a/indra/cmake/DirectX.cmake b/indra/cmake/DirectX.cmake index 8cae606848..25163d0322 100644 --- a/indra/cmake/DirectX.cmake +++ b/indra/cmake/DirectX.cmake @@ -1,6 +1,6 @@ # -*- cmake -*- -if (VIEWER AND WINDOWS) +if (WINDOWS) find_path(DIRECTX_INCLUDE_DIR dxdiag.h "$ENV{DXSDK_DIR}/Include" "$ENV{PROGRAMFILES}/Microsoft DirectX SDK (June 2010)/Include" @@ -45,4 +45,4 @@ if (VIEWER AND WINDOWS) message(FATAL_ERROR "Could not find DirectX SDK Libraries") endif (DIRECTX_LIBRARY_DIR) -endif (VIEWER AND WINDOWS) +endif (WINDOWS) diff --git a/indra/cmake/DragDrop.cmake b/indra/cmake/DragDrop.cmake index c0424396e5..b70aa6b6ee 100644 --- a/indra/cmake/DragDrop.cmake +++ b/indra/cmake/DragDrop.cmake @@ -1,23 +1,20 @@ # -*- cmake -*- -if (VIEWER) +set(OS_DRAG_DROP ON CACHE BOOL "Build the viewer with OS level drag and drop turned on or off") - set(OS_DRAG_DROP ON CACHE BOOL "Build the viewer with OS level drag and drop turned on or off") +if (OS_DRAG_DROP) - if (OS_DRAG_DROP) + if (WINDOWS) + add_definitions(-DLL_OS_DRAGDROP_ENABLED=1) + endif (WINDOWS) - if (WINDOWS) - add_definitions(-DLL_OS_DRAGDROP_ENABLED=1) - endif (WINDOWS) + if (DARWIN) + add_definitions(-DLL_OS_DRAGDROP_ENABLED=1) + endif (DARWIN) - if (DARWIN) - add_definitions(-DLL_OS_DRAGDROP_ENABLED=1) - endif (DARWIN) + if (LINUX) + add_definitions(-DLL_OS_DRAGDROP_ENABLED=0) + endif (LINUX) - if (LINUX) - add_definitions(-DLL_OS_DRAGDROP_ENABLED=0) - endif (LINUX) +endif (OS_DRAG_DROP) - endif (OS_DRAG_DROP) - -endif (VIEWER) diff --git a/indra/cmake/Externals.cmake b/indra/cmake/Externals.cmake deleted file mode 100644 index 26f3b56049..0000000000 --- a/indra/cmake/Externals.cmake +++ /dev/null @@ -1,34 +0,0 @@ -# -*- cmake -*- - -include(Python) -include(FindSVN) - -macro (use_svn_external _binary _path _url _rev) - if (NOT STANDALONE) - if(${CMAKE_BINARY_DIR}/temp/sentinel_installed IS_NEWER_THAN ${CMAKE_BINARY_DIR}/temp/${_binary}_installed) - if(SVN_FOUND) - if(DEBUG_EXTERNALS) - message("cd ${_path} && ${SVN_EXECUTABLE} checkout -r ${_rev} ${_url} ${_binary}") - endif(DEBUG_EXTERNALS) - execute_process(COMMAND ${SVN_EXECUTABLE} - checkout - -r ${_rev} - ${_url} - ${_binary} - WORKING_DIRECTORY ${_path} - RESULT_VARIABLE ${_binary}_installed - ) - else(SVN_FOUND) - message(FATAL_ERROR "Failed to find SVN_EXECUTABLE") - endif(SVN_FOUND) - file(WRITE ${CMAKE_BINARY_DIR}/temp/${_binary}_installed "${${_binary}_installed}") - else(${CMAKE_BINARY_DIR}/temp/sentinel_installed IS_NEWER_THAN ${CMAKE_BINARY_DIR}/temp/${_binary}_installed) - set(${_binary}_installed 0) - endif(${CMAKE_BINARY_DIR}/temp/sentinel_installed IS_NEWER_THAN ${CMAKE_BINARY_DIR}/temp/${_binary}_installed) - if(NOT ${_binary}_installed EQUAL 0) - message(FATAL_ERROR - "Failed to download or unpack prebuilt '${_binary}'." - " Process returned ${${_binary}_installed}.") - endif (NOT ${_binary}_installed EQUAL 0) - endif (NOT STANDALONE) -endmacro (use_svn_external _binary _path _url _rev) diff --git a/indra/cmake/FindELFIO.cmake b/indra/cmake/FindELFIO.cmake deleted file mode 100644 index 8a5421ab9c..0000000000 --- a/indra/cmake/FindELFIO.cmake +++ /dev/null @@ -1,48 +0,0 @@ -# -*- cmake -*- - -# - Find ELFIO -# Find the ELFIO includes and library -# This module defines -# ELFIO_INCLUDE_DIR, where to find elfio.h, etc. -# ELFIO_LIBRARIES, the libraries needed to use ELFIO. -# ELFIO_FOUND, If false, do not try to use ELFIO. -# also defined, but not for general use are -# ELFIO_LIBRARY, where to find the ELFIO library. - -FIND_PATH(ELFIO_INCLUDE_DIR ELFIO/ELFIO.h -/usr/local/include -/usr/include -) - -SET(ELFIO_NAMES ${ELFIO_NAMES} ELFIO) -FIND_LIBRARY(ELFIO_LIBRARY - NAMES ${ELFIO_NAMES} - PATHS /usr/lib /usr/local/lib - ) - -IF (ELFIO_LIBRARY AND ELFIO_INCLUDE_DIR) - SET(ELFIO_LIBRARIES ${ELFIO_LIBRARY}) - SET(ELFIO_FOUND "YES") -ELSE (ELFIO_LIBRARY AND ELFIO_INCLUDE_DIR) - SET(ELFIO_FOUND "NO") -ENDIF (ELFIO_LIBRARY AND ELFIO_INCLUDE_DIR) - - -IF (ELFIO_FOUND) - IF (NOT ELFIO_FIND_QUIETLY) - MESSAGE(STATUS "Found ELFIO: ${ELFIO_LIBRARIES}") - ENDIF (NOT ELFIO_FIND_QUIETLY) -ELSE (ELFIO_FOUND) - IF (ELFIO_FIND_REQUIRED) - MESSAGE(FATAL_ERROR "Could not find ELFIO library") - ENDIF (ELFIO_FIND_REQUIRED) -ENDIF (ELFIO_FOUND) - -# Deprecated declarations. -SET (NATIVE_ELFIO_INCLUDE_PATH ${ELFIO_INCLUDE_DIR} ) -GET_FILENAME_COMPONENT (NATIVE_ELFIO_LIB_PATH ${ELFIO_LIBRARY} PATH) - -MARK_AS_ADVANCED( - ELFIO_LIBRARY - ELFIO_INCLUDE_DIR - ) diff --git a/indra/cmake/FindLLQtWebkit.cmake b/indra/cmake/FindLLQtWebkit.cmake deleted file mode 100644 index 2f666d3bf0..0000000000 --- a/indra/cmake/FindLLQtWebkit.cmake +++ /dev/null @@ -1,62 +0,0 @@ -# -*- cmake -*- - -# - Find llqtwebkit -# Find the llqtwebkit includes and library -# This module defines -# LLQTWEBKIT_INCLUDE_DIR, where to find llqtwebkit.h, etc. -# LLQTWEBKIT_LIBRARY, the llqtwebkit library with full path. -# LLQTWEBKIT_FOUND, If false, do not try to use llqtwebkit. -# also defined, but not for general use are -# LLQTWEBKIT_LIBRARIES, the libraries needed to use llqtwebkit. -# LLQTWEBKIT_LIBRARY_DIRS, where to find the llqtwebkit library. -# LLQTWEBKIT_DEFINITIONS - You should add_definitions(${LLQTWEBKIT_DEFINITIONS}) -# before compiling code that includes llqtwebkit library files. - -# Try to use pkg-config first. -# This allows to have two different libllqtwebkit packages installed: -# one for viewer 2.x and one for viewer 1.x. -include(FindPkgConfig) -if (PKG_CONFIG_FOUND) - if (LLQtWebkit_FIND_REQUIRED AND LLQtWebkit_FIND_VERSION) - set(_PACKAGE_ARGS libllqtwebkit>=${LLQtWebkit_FIND_VERSION} REQUIRED) - else (LLQtWebkit_FIND_REQUIRED AND LLQtWebkit_FIND_VERSION) - set(_PACKAGE_ARGS libllqtwebkit) - endif (LLQtWebkit_FIND_REQUIRED AND LLQtWebkit_FIND_VERSION) - if (NOT "${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}" VERSION_LESS "2.8.2") - # As virtually nobody will have a pkg-config file for this, do this check always quiet. - # Unfortunately cmake 2.8.2 or higher is required for pkg_check_modules to have a 'QUIET'. - set(_PACKAGE_ARGS ${_PACKAGE_ARGS} QUIET) - endif () - pkg_check_modules(LLQTWEBKIT ${_PACKAGE_ARGS}) -endif (PKG_CONFIG_FOUND) -set(LLQTWEBKIT_DEFINITIONS ${LLQTWEBKIT_CFLAGS_OTHER}) - -find_path(LLQTWEBKIT_INCLUDE_DIR llqtwebkit.h NO_SYSTEM_ENVIRONMENT_PATH HINTS ${LLQTWEBKIT_INCLUDE_DIRS}) - -find_library(LLQTWEBKIT_LIBRARY NAMES llqtwebkit NO_SYSTEM_ENVIRONMENT_PATH HINTS ${LLQTWEBKIT_LIBRARY_DIRS}) - -if (NOT PKG_CONFIG_FOUND OR NOT LLQTWEBKIT_FOUND) # If pkg-config couldn't find it, pretend we don't have pkg-config. - set(LLQTWEBKIT_LIBRARIES llqtwebkit) - get_filename_component(LLQTWEBKIT_LIBRARY_DIRS ${LLQTWEBKIT_LIBRARY} PATH) -endif (NOT PKG_CONFIG_FOUND OR NOT LLQTWEBKIT_FOUND) - -# Handle the QUIETLY and REQUIRED arguments and set LLQTWEBKIT_FOUND -# to TRUE if all listed variables are TRUE. -include(FindPackageHandleStandardArgs) -find_package_handle_standard_args( - LLQTWEBKIT - DEFAULT_MSG - LLQTWEBKIT_LIBRARY - LLQTWEBKIT_INCLUDE_DIR - LLQTWEBKIT_LIBRARIES - LLQTWEBKIT_LIBRARY_DIRS - ) - -mark_as_advanced( - LLQTWEBKIT_LIBRARY - LLQTWEBKIT_INCLUDE_DIR - LLQTWEBKIT_LIBRARIES - LLQTWEBKIT_LIBRARY_DIRS - LLQTWEBKIT_DEFINITIONS - ) - diff --git a/indra/cmake/FindMT.cmake b/indra/cmake/FindMT.cmake deleted file mode 100644 index 5239a4c2f5..0000000000 --- a/indra/cmake/FindMT.cmake +++ /dev/null @@ -1,15 +0,0 @@ -#Find the windows manifest tool. - -FIND_PROGRAM(HAVE_MANIFEST_TOOL NAMES mt - PATHS - "$ENV{PROGRAMFILES}/Microsoft Visual Studio 8/VC/bin" - "$ENV{PROGRAMFILES}/Microsoft Visual Studio 8/Common7/Tools/Bin" - "$ENV{PROGRAMFILES}/Microsoft Visual Studio 8/SDK/v2.0/Bin") -IF(HAVE_MANIFEST_TOOL) - MESSAGE(STATUS "Found Mainfest Tool. Embedding custom manifests.") -ELSE(HAVE_MANIFEST_TOOL) - MESSAGE(FATAL_ERROR "Manifest tool, mt.exe, can't be found.") -ENDIF(HAVE_MANIFEST_TOOL) - -STRING(REPLACE "/MANIFEST" "/MANIFEST:NO" CMAKE_EXE_LINKER_FLAGS - ${CMAKE_EXE_LINKER_FLAGS}) diff --git a/indra/cmake/FindMono.cmake b/indra/cmake/FindMono.cmake deleted file mode 100644 index d956c48656..0000000000 --- a/indra/cmake/FindMono.cmake +++ /dev/null @@ -1,68 +0,0 @@ -# - Try to find the mono, mcs, gmcs and gacutil -# -# defines -# -# MONO_FOUND - system has mono, mcs, gmcs and gacutil -# MONO_PATH - where to find 'mono' -# MCS_PATH - where to find 'mcs' -# GMCS_PATH - where to find 'gmcs' -# GACUTIL_PATH - where to find 'gacutil' -# -# copyright (c) 2007 Arno Rehn arno@arnorehn.de -# -# Redistribution and use is allowed according to the terms of the GPL license. -# Removed the check for gmcs - -FIND_PROGRAM (MONO_EXECUTABLE mono - "$ENV{PROGRAMFILES}/Mono-1.9.1/bin" - "$ENV{PROGRAMFILES}/Mono-1.2.6/bin" - /bin - /usr/bin - /usr/local/bin -) -FIND_PROGRAM (MCS_EXECUTABLE mcs - "$ENV{PROGRAMFILES}/Mono-1.9.1/bin" - "$ENV{PROGRAMFILES}/Mono-1.2.6/bin" - /bin - /usr/bin - /usr/local/bin -) -FIND_PROGRAM (GMCS_EXECUTABLE gmcs - "$ENV{PROGRAMFILES}/Mono-1.9.1/bin" - "$ENV{PROGRAMFILES}/Mono-1.2.6/bin" - /bin - /usr/bin - /usr/local/bin -) -FIND_PROGRAM (GACUTIL_EXECUTABLE gacutil - "$ENV{PROGRAMFILES}/Mono-1.9.1/bin" - "$ENV{PROGRAMFILES}/Mono-1.2.6/bin" - /bin - /usr/bin - /usr/local/bin -) -FIND_PROGRAM (ILASM_EXECUTABLE - NAMES ilasm.bat ilasm - NO_DEFAULT_PATH - PATHS "$ENV{PROGRAMFILES}/Mono-1.9.1/bin" "$ENV{PROGRAMFILES}/Mono-1.2.6/bin" /bin /usr/bin /usr/local/bin -) - -SET (MONO_FOUND FALSE) - -IF (MONO_EXECUTABLE AND MCS_EXECUTABLE AND GACUTIL_EXECUTABLE) - SET (MONO_FOUND TRUE) -ENDIF (MONO_EXECUTABLE AND MCS_EXECUTABLE AND GACUTIL_EXECUTABLE) - -IF (MONO_FOUND) - IF (NOT Mono_FIND_QUIETLY) - MESSAGE(STATUS "Found mono: ${MONO_EXECUTABLE}") - MESSAGE(STATUS "Found mcs: ${MCS_EXECUTABLE}") - MESSAGE(STATUS "Found gacutil: ${GACUTIL_EXECUTABLE}") - ENDIF (NOT Mono_FIND_QUIETLY) -ELSE (MONO_FOUND) - IF (Mono_FIND_REQUIRED) - MESSAGE(FATAL_ERROR "Could not find one or more of the following programs: mono, mcs, gacutil") - ENDIF (Mono_FIND_REQUIRED) -ENDIF (MONO_FOUND) - -MARK_AS_ADVANCED(MONO_EXECUTABLE MCS_EXECUTABLE GACUTIL_EXECUTABLE) diff --git a/indra/cmake/FindMySQL.cmake b/indra/cmake/FindMySQL.cmake deleted file mode 100644 index 431940328f..0000000000 --- a/indra/cmake/FindMySQL.cmake +++ /dev/null @@ -1,48 +0,0 @@ -# -*- cmake -*- - -# - Find MySQL -# Find the MySQL includes and library -# This module defines -# MYSQL_INCLUDE_DIR, where to find mysql.h, etc. -# MYSQL_LIBRARIES, the libraries needed to use Mysql. -# MYSQL_FOUND, If false, do not try to use Mysql. -# also defined, but not for general use are -# MYSQL_LIBRARY, where to find the Mysql library. - -FIND_PATH(MYSQL_INCLUDE_DIR mysql/mysql.h -/usr/local/include -/usr/include -) - -SET(MYSQL_NAMES ${MYSQL_NAMES} mysqlclient) -FIND_LIBRARY(MYSQL_LIBRARY - NAMES ${MYSQL_NAMES} - PATHS /usr/lib/mysql /usr/lib /usr/local/lib/mysql /usr/local/lib - ) - -IF (MYSQL_LIBRARY AND MYSQL_INCLUDE_DIR) - SET(MYSQL_LIBRARIES ${MYSQL_LIBRARY}) - SET(MYSQL_FOUND "YES") -ELSE (MYSQL_LIBRARY AND MYSQL_INCLUDE_DIR) - SET(MYSQL_FOUND "NO") -ENDIF (MYSQL_LIBRARY AND MYSQL_INCLUDE_DIR) - - -IF (MYSQL_FOUND) - IF (NOT MYSQL_FIND_QUIETLY) - MESSAGE(STATUS "Found MySQL: ${MYSQL_LIBRARIES}") - ENDIF (NOT MYSQL_FIND_QUIETLY) -ELSE (MYSQL_FOUND) - IF (MYSQL_FIND_REQUIRED) - MESSAGE(FATAL_ERROR "Could not find MySQL library") - ENDIF (MYSQL_FIND_REQUIRED) -ENDIF (MYSQL_FOUND) - -# Deprecated declarations. -SET (NATIVE_MYSQL_INCLUDE_PATH ${MYSQL_INCLUDE_DIR} ) -GET_FILENAME_COMPONENT (NATIVE_MYSQL_LIB_PATH ${MYSQL_LIBRARY} PATH) - -MARK_AS_ADVANCED( - MYSQL_LIBRARY - MYSQL_INCLUDE_DIR - ) diff --git a/indra/cmake/FindSVN.cmake b/indra/cmake/FindSVN.cmake deleted file mode 100644 index 3322be4ca9..0000000000 --- a/indra/cmake/FindSVN.cmake +++ /dev/null @@ -1,34 +0,0 @@ -# -*- cmake -*- -# -# Find the svn executable for exporting old svn:externals. -# -# Input variables: -# SVN_FIND_REQUIRED - set this if configuration should fail without scp -# -# Output variables: -# -# SVN_FOUND - set if svn was found -# SVN_EXECUTABLE - path to svn executable -# SVN_BATCH_FLAG - how to put svn into batch mode - - -SET(SVN_EXECUTABLE) -FIND_PROGRAM(SVN_EXECUTABLE NAMES svn svn.exe) - -IF (SVN_EXECUTABLE) - SET(SVN_FOUND ON) -ELSE (SVN_EXECUTABLE) - SET(SVN_FOUND OFF) -ENDIF (SVN_EXECUTABLE) - -IF (SVN_FOUND) - GET_FILENAME_COMPONENT(_svn_name ${SVN_EXECUTABLE} NAME_WE) - SET(SVN_BATCH_FLAG --non-interactive) -ELSE (SVN_FOUND) - IF (SVN_FIND_REQUIRED) - MESSAGE(FATAL_ERROR "Could not find svn executable") - ENDIF (SVN_FIND_REQUIRED) -ENDIF (SVN_FOUND) - -MARK_AS_ADVANCED(SVN_EXECUTABLE SVN_FOUND SVN_BATCH_FLAG) - diff --git a/indra/cmake/GLEXT.cmake b/indra/cmake/GLEXT.cmake new file mode 100644 index 0000000000..0a3dd976b4 --- /dev/null +++ b/indra/cmake/GLEXT.cmake @@ -0,0 +1,8 @@ +# -*- cmake -*- +include(Prebuilt) + +if (NOT STANDALONE) + use_prebuilt_binary(glext) + use_prebuilt_binary(glh_linear) + set(GLEXT_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include) +endif (NOT STANDALONE) diff --git a/indra/cmake/LLDatabase.cmake b/indra/cmake/LLDatabase.cmake deleted file mode 100644 index 6526101386..0000000000 --- a/indra/cmake/LLDatabase.cmake +++ /dev/null @@ -1,10 +0,0 @@ -# -*- cmake -*- - -include(MySQL) - -set(LLDATABASE_INCLUDE_DIRS - ${LIBS_SERVER_DIR}/lldatabase - ${MYSQL_INCLUDE_DIR} - ) - -set(LLDATABASE_LIBRARIES lldatabase) diff --git a/indra/cmake/LLRender.cmake b/indra/cmake/LLRender.cmake index 6695ed6bd9..c2f6fc67cd 100644 --- a/indra/cmake/LLRender.cmake +++ b/indra/cmake/LLRender.cmake @@ -8,15 +8,15 @@ set(LLRENDER_INCLUDE_DIRS ${GLH_INCLUDE_DIR} ) -if ((SERVER OR BAKING) AND LINUX) +if ((BAKING) AND LINUX) set(LLRENDER_LIBRARIES llrenderheadless ) -else ((SERVER OR BAKING) AND LINUX) +else ((BAKING) AND LINUX) set(LLRENDER_LIBRARIES llrender ) -endif ((SERVER OR BAKING) AND LINUX) +endif ((BAKING) AND LINUX) # mapserver requires certain files to be copied so LL_MESA_HEADLESS can be set # differently for different object files. diff --git a/indra/cmake/LLScene.cmake b/indra/cmake/LLScene.cmake deleted file mode 100644 index 96ad5085a2..0000000000 --- a/indra/cmake/LLScene.cmake +++ /dev/null @@ -1,7 +0,0 @@ -# -*- cmake -*- - -set(LLSCENE_INCLUDE_DIRS - ${LIBS_SERVER_DIR}/llscene - ) - -set(LLSCENE_LIBRARIES llscene) diff --git a/indra/cmake/LLWindow.cmake b/indra/cmake/LLWindow.cmake index 1ee4ca0aac..81e58b2bea 100644 --- a/indra/cmake/LLWindow.cmake +++ b/indra/cmake/LLWindow.cmake @@ -1,6 +1,6 @@ # -*- cmake -*- -include(OpenGL) +include(GLEXT) include(Prebuilt) if (STANDALONE) @@ -14,12 +14,12 @@ if (STANDALONE) ) else (STANDALONE) use_prebuilt_binary(mesa) - if (LINUX AND VIEWER) + if (LINUX) use_prebuilt_binary(SDL) set (SDL_FOUND TRUE) set (SDL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/i686-linux) set (SDL_LIBRARY SDL directfb fusion direct) - endif (LINUX AND VIEWER) + endif (LINUX) endif (STANDALONE) if (SDL_FOUND AND NOT BAKING) @@ -37,13 +37,13 @@ set(LLWINDOW_INCLUDE_DIRS ${LIBS_OPEN_DIR}/llwindow ) -if ((SERVER AND LINUX) OR (BAKING AND LINUX)) +if (BAKING AND LINUX) set(LLWINDOW_LIBRARIES llwindowheadless ) MESSAGE( STATUS "using headless libraries") -else (SERVER AND LINUX) +else (BAKING AND LINUX) set(LLWINDOW_LIBRARIES llwindow ) -endif ((SERVER AND LINUX) OR (BAKING AND LINUX)) +endif (BAKING AND LINUX) diff --git a/indra/cmake/LLXUIXML.cmake b/indra/cmake/LLXUIXML.cmake deleted file mode 100644 index b8bfe48c77..0000000000 --- a/indra/cmake/LLXUIXML.cmake +++ /dev/null @@ -1,7 +0,0 @@ -# -*- cmake -*- - -set(LLXUIXML_INCLUDE_DIRS - ${LIBS_OPEN_DIR}/llxuixml - ) - -set(LLXUIXML_LIBRARIES llxuixml) diff --git a/indra/cmake/MonoDeps.cmake b/indra/cmake/MonoDeps.cmake deleted file mode 100644 index 52d5491563..0000000000 --- a/indra/cmake/MonoDeps.cmake +++ /dev/null @@ -1,48 +0,0 @@ -# -*- cmake -*- - -set(MONO_PREBUILT_LIBRARIES_DIR ${LIBS_PREBUILT_DIR}/mono/1.0) - -set(MONO_PREBUILT_LIBRARIES - Iesi.Collections.dll - Iesi.Collections.pdb - Mono.CompilerServices.SymbolWriter.dll - Mono.PEToolkit.dll - Mono.PEToolkit.pdb - Mono.Security.dll - PEAPI.dll - RAIL.dll - RAIL.pdb - ) - - set(MONO_CORE_LIBRARIES - System.dll - System.Xml.dll - mscorlib.dll) - -if(WINDOWS) - set(MONO_DEPENDENCIES - DomainCreator - DomainRegister - LslLibrary - LslUserScript - Script - ScriptTypes - TestFormat - UserScript - UThread - UThreadInjector - ) -else(WINDOWS) - set(MONO_DEPENDENCIES - DomainCreator_POST_BUILD - DomainRegister_POST_BUILD - LslLibrary_POST_BUILD - LslUserScript_POST_BUILD - Script_POST_BUILD - ScriptTypes_POST_BUILD - TestFormat_POST_BUILD - UserScript_POST_BUILD - UThread_POST_BUILD - UThreadInjector_POST_BUILD - ) -endif(WINDOWS) diff --git a/indra/cmake/MonoEmbed.cmake b/indra/cmake/MonoEmbed.cmake deleted file mode 100644 index 30890aed21..0000000000 --- a/indra/cmake/MonoEmbed.cmake +++ /dev/null @@ -1,57 +0,0 @@ -# -*- cmake -*- - -include(Prebuilt) -use_prebuilt_binary(libmono) - -SET(GLIB_2_0 glib-2.0) - -if (WINDOWS) - SET(MONO_LIB mono) -else (WINDOWS) - SET(MONO_LIB mono) - SET(M_LIBRARIES m) - SET(GTHREAD_2_0 gthread-2.0) -endif(WINDOWS) - - -IF (DARWIN) - - FIND_LIBRARY(MONO_LIBRARY NAMES Mono) - # Find_file doesnt work as expected. Hardcode relative to Mono.framework. - #FIND_FILE(GLIB_CONFIG glibconfig.h ${MONO_LIBRARY}) - #FIND_FILE(MONO_GLIB_LIBRARY glib.h ${MONO_LIBRARY}) - SET(MONO_GLIB_LIBRARY ${MONO_LIBRARY}/Headers/glib-2.0/) - SET(GLIB_CONFIG ${MONO_LIBRARY}/Libraries/glib-2.0/include/) - SET(MONO_LIB_DIRECTORY ${MONO_LIBRARY}/Libraries) - - IF (MONO_LIBRARY AND MONO_GLIB_LIBRARY AND GLIB_CONFIG) - MESSAGE(STATUS "Found Mono for embedding") - INCLUDE_DIRECTORIES(${MONO_GLIB_LIBRARY} ${GLIB_CONFIG}) - LINK_DIRECTORIES(${MONO_LIB_DIRECTORY}) - ELSE (MONO_LIBRARY AND MONO_GLIB_LIBRARY AND GLIB_CONFIG) - MESSAGE(FATAL_ERROR "Mono not found for embedding") - MESSAGE(${MONO_LIBRARY}) - MESSAGE(${MONO_GLIB_LIBRARY}) - MESSAGE(${GLIB_CONFIG}) - ENDIF (MONO_LIBRARY AND MONO_GLIB_LIBRARY AND GLIB_CONFIG) - -ELSE (DARWIN) - - SET(MONO_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include) - SET(GLIB_2_0_PLATFORM_INCLUDE_DIR - ${LIBS_PREBUILT_DIR}/include/glib-2.0) - SET(GLIB_2_0_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/glib-2.0) - - INCLUDE_DIRECTORIES( - ${MONO_INCLUDE_DIR} - ${GLIB_2_0_PLATFORM_INCLUDE_DIR} - ${GLIB_2_0_INCLUDE_DIR}) - -ENDIF (DARWIN) - -SET(MONO_LIBRARIES - ${MONO_LIB} - ${M_LIBRARIES} - ${GLIB_2_0} - ${GTHREAD_2_0} -) diff --git a/indra/cmake/MySQL.cmake b/indra/cmake/MySQL.cmake deleted file mode 100644 index 218482449d..0000000000 --- a/indra/cmake/MySQL.cmake +++ /dev/null @@ -1,26 +0,0 @@ -# -*- cmake -*- -include(Linking) -include(Prebuilt) - -use_prebuilt_binary(mysql) - -if (LINUX) - if (WORD_SIZE EQUAL 32 OR DEBIAN_VERSION STREQUAL "3.1") - set(MYSQL_LIBRARIES mysqlclient) - set(MYSQL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include) - else (WORD_SIZE EQUAL 32 OR DEBIAN_VERSION STREQUAL "3.1") - # Use the native MySQL library on a 64-bit system. - set(MYSQL_FIND_QUIETLY ON) - set(MYSQL_FIND_REQUIRED ON) - include(FindMySQL) - endif (WORD_SIZE EQUAL 32 OR DEBIAN_VERSION STREQUAL "3.1") -elseif (WINDOWS) - set(MYSQL_LIBRARIES mysqlclient) - set(MYSQL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include) -elseif (DARWIN) - set(MYSQL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include) - set(MYSQL_LIBRARIES - optimized ${ARCH_PREBUILT_DIRS_RELEASE}/libmysqlclient.a - debug ${ARCH_PREBUILT_DIRS_DEBUG}/libmysqlclient.a - ) -endif (LINUX) diff --git a/indra/cmake/OpenGL.cmake b/indra/cmake/OpenGL.cmake index 0a3dd976b4..bafb2a460f 100644 --- a/indra/cmake/OpenGL.cmake +++ b/indra/cmake/OpenGL.cmake @@ -1,8 +1,15 @@ # -*- cmake -*- + +#if (INSTALL_PROPRIETARY) +# set(HEADLESS ON CACHE BOOL "Use headless mesa library.") +#endif (INSTALL_PROPRIETARY) + include(Prebuilt) -if (NOT STANDALONE) - use_prebuilt_binary(glext) - use_prebuilt_binary(glh_linear) - set(GLEXT_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include) -endif (NOT STANDALONE) +if (LINUX AND NOT STANDALONE) + use_prebuilt_binary(mesa) + SET(OPENGL_glu_LIBRARY GLU) +endif (LINUX AND NOT STANDALONE) + +include(FindOpenGL) + diff --git a/indra/cmake/Variables.cmake b/indra/cmake/Variables.cmake index 4b459f1a48..d570a8cde4 100644 --- a/indra/cmake/Variables.cmake +++ b/indra/cmake/Variables.cmake @@ -8,11 +8,6 @@ # DARWIN - Mac OS X # LINUX - Linux # WINDOWS - Windows -# -# What to build: -# -# VIEWER - viewer and other viewer-side components -# SERVER - simulator and other server-side bits # Relative and absolute paths to subtrees. @@ -23,9 +18,7 @@ endif(NOT DEFINED COMMON_CMAKE_DIR) set(LIBS_CLOSED_PREFIX) set(LIBS_OPEN_PREFIX) -set(LIBS_SERVER_PREFIX) set(SCRIPTS_PREFIX ../scripts) -set(SERVER_PREFIX) set(VIEWER_PREFIX) set(INTEGRATION_TESTS_PREFIX) set(LL_TESTS ON CACHE BOOL "Build and run unit and integration tests (disable for build timing runs to reduce variation") @@ -43,9 +36,7 @@ else(LIBS_COMMON_DIR) endif(LIBS_COMMON_DIR) set(LIBS_OPEN_DIR ${LIBS_COMMON_DIR}) -set(LIBS_SERVER_DIR ${CMAKE_SOURCE_DIR}/${LIBS_SERVER_PREFIX}) set(SCRIPTS_DIR ${CMAKE_SOURCE_DIR}/${SCRIPTS_PREFIX}) -set(SERVER_DIR ${CMAKE_SOURCE_DIR}/${SERVER_PREFIX}) set(VIEWER_DIR ${CMAKE_SOURCE_DIR}/${VIEWER_PREFIX}) set(AUTOBUILD_INSTALL_DIR ${CMAKE_BINARY_DIR}/packages) @@ -140,7 +131,6 @@ endif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin") # Default deploy grid set(GRID agni CACHE STRING "Target Grid") -set(VIEWER ON CACHE BOOL "Build Second Life viewer.") set(VIEWER_CHANNEL "LindenDeveloper" CACHE STRING "Viewer Channel Name") set(VIEWER_LOGIN_CHANNEL ${VIEWER_CHANNEL} CACHE STRING "Fake login channel for A/B Testing") @@ -153,20 +143,6 @@ set(VERSION_BUILD "0" CACHE STRING "Revision number passed in from the outside") set(STANDALONE OFF CACHE BOOL "Do not use Linden-supplied prebuilt libraries.") set(UNATTENDED OFF CACHE BOOL "Should be set to ON for building with VC Express editions.") -if (NOT STANDALONE AND EXISTS ${CMAKE_SOURCE_DIR}/llphysics) - set(SERVER ON CACHE BOOL "Build Second Life server software.") -endif (NOT STANDALONE AND EXISTS ${CMAKE_SOURCE_DIR}/llphysics) - -if (LINUX AND SERVER AND VIEWER) - MESSAGE(FATAL_ERROR " -The indra source does not currently support building SERVER and VIEWER at the same time. -Please set one of these values to OFF in your CMake cache file. -(either by running ccmake or by editing CMakeCache.txt by hand) -For more information, please see JIRA DEV-14943 - Cmake Linux cannot build both VIEWER and SERVER in one build environment - ") -endif (LINUX AND SERVER AND VIEWER) - - set(USE_PRECOMPILED_HEADERS ON CACHE BOOL "Enable use of precompiled header directives where supported.") source_group("CMake Rules" FILES CMakeLists.txt) diff --git a/indra/cmake/VisualLeakDetector.cmake b/indra/cmake/VisualLeakDetector.cmake index d3ba554e46..27e93e28bb 100644 --- a/indra/cmake/VisualLeakDetector.cmake +++ b/indra/cmake/VisualLeakDetector.cmake @@ -1,15 +1,12 @@ # -*- cmake -*- -if (VIEWER) +set(INCLUDE_VLD_CMAKE OFF CACHE BOOL "Build the Windows viewer with Visual Leak Detector turned on or off") - set(INCLUDE_VLD_CMAKE OFF CACHE BOOL "Build the Windows viewer with Visual Leak Detector turned on or off") +if (INCLUDE_VLD_CMAKE) - if (INCLUDE_VLD_CMAKE) + if (WINDOWS) + add_definitions(-DINCLUDE_VLD=1) + endif (WINDOWS) - if (WINDOWS) - add_definitions(-DINCLUDE_VLD=1) - endif (WINDOWS) +endif (INCLUDE_VLD_CMAKE) - endif (INCLUDE_VLD_CMAKE) - -endif (VIEWER) diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index f31446924f..3ba2722201 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -3,7 +3,7 @@ project(llrender) include(00-Common) -include(FindOpenGL) +include(OpenGL) include(FreeType) include(LLCommon) include(LLImage) diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index e28e3157d2..c65d68e64e 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -389,7 +389,7 @@ PFNGLACTIVETEXTUREARBPROC glActiveTextureARB = NULL; PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB = NULL; PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements = NULL; #endif // LL_LINUX_NV_GL_HEADERS -#endif +#endif // (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS LLGLManager gGLManager; diff --git a/indra/llvfs/CMakeLists.txt b/indra/llvfs/CMakeLists.txt index 80d5dd96e6..73d531cfd3 100644 --- a/indra/llvfs/CMakeLists.txt +++ b/indra/llvfs/CMakeLists.txt @@ -42,12 +42,12 @@ if (LINUX) LIST(APPEND llvfs_SOURCE_FILES lldir_linux.cpp) LIST(APPEND llvfs_HEADER_FILES lldir_linux.h) - if (VIEWER AND INSTALL) + if (INSTALL) set_source_files_properties(lldir_linux.cpp PROPERTIES COMPILE_FLAGS "-DAPP_RO_DATA_DIR=\\\"${APP_SHARE_DIR}\\\"" ) - endif (VIEWER AND INSTALL) + endif (INSTALL) endif (LINUX) if (WINDOWS) diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 4db58be776..5fef44f9cb 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -62,7 +62,7 @@ set(viewer_HEADER_FILES # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level -if (LINUX AND VIEWER) +if (LINUX) set(llwindow_LINK_LIBRARIES ${LLCOMMON_LIBRARIES} ${LLIMAGE_LIBRARIES} @@ -75,7 +75,7 @@ if (LINUX AND VIEWER) ${SDL_LIBRARY} fontconfig # For FCInit and other FC* functions. ) -endif (LINUX AND VIEWER) +endif (LINUX) if (DARWIN) list(APPEND llwindow_SOURCE_FILES @@ -98,7 +98,7 @@ if (DARWIN) ) endif (DARWIN) -if (LINUX AND VIEWER) +if (LINUX) list(APPEND viewer_SOURCE_FILES llkeyboardsdl.cpp llwindowsdl.cpp @@ -107,7 +107,7 @@ if (LINUX AND VIEWER) llkeyboardsdl.h llwindowsdl.h ) -endif (LINUX AND VIEWER) +endif (LINUX) if (WINDOWS) list(APPEND llwindow_SOURCE_FILES @@ -171,11 +171,9 @@ endif (llwindow_HEADER_FILES) list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES}) -if (VIEWER) - add_library (llwindow - ${llwindow_SOURCE_FILES} - ${viewer_SOURCE_FILES} - ) - target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES}) -endif (VIEWER) +add_library (llwindow + ${llwindow_SOURCE_FILES} + ${viewer_SOURCE_FILES} + ) +target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES}) diff --git a/indra/media_plugins/base/CMakeLists.txt b/indra/media_plugins/base/CMakeLists.txt index 3ad94b0c64..cd3718c5f3 100644 --- a/indra/media_plugins/base/CMakeLists.txt +++ b/indra/media_plugins/base/CMakeLists.txt @@ -11,7 +11,7 @@ include(LLRender) include(LLWindow) include(Linking) include(PluginAPI) -include(FindOpenGL) +include(OpenGL) include_directories( ${LLPLUGIN_INCLUDE_DIRS} diff --git a/indra/media_plugins/example/CMakeLists.txt b/indra/media_plugins/example/CMakeLists.txt index 54dc5de1ea..38b712bfd7 100644 --- a/indra/media_plugins/example/CMakeLists.txt +++ b/indra/media_plugins/example/CMakeLists.txt @@ -12,7 +12,7 @@ include(LLWindow) include(Linking) include(PluginAPI) include(MediaPluginBase) -include(FindOpenGL) +include(OpenGL) include(ExamplePlugin) diff --git a/indra/media_plugins/gstreamer010/CMakeLists.txt b/indra/media_plugins/gstreamer010/CMakeLists.txt index 5786bd1e25..519a74aabf 100644 --- a/indra/media_plugins/gstreamer010/CMakeLists.txt +++ b/indra/media_plugins/gstreamer010/CMakeLists.txt @@ -12,7 +12,7 @@ include(LLWindow) include(Linking) include(PluginAPI) include(MediaPluginBase) -include(FindOpenGL) +include(OpenGL) include(GStreamer010Plugin) diff --git a/indra/media_plugins/quicktime/CMakeLists.txt b/indra/media_plugins/quicktime/CMakeLists.txt index f0b8f0d167..88e870b556 100644 --- a/indra/media_plugins/quicktime/CMakeLists.txt +++ b/indra/media_plugins/quicktime/CMakeLists.txt @@ -12,7 +12,7 @@ include(LLWindow) include(Linking) include(PluginAPI) include(MediaPluginBase) -include(FindOpenGL) +include(OpenGL) include(QuickTimePlugin) include_directories( diff --git a/indra/media_plugins/webkit/CMakeLists.txt b/indra/media_plugins/webkit/CMakeLists.txt index b36291f0e8..452202acd2 100644 --- a/indra/media_plugins/webkit/CMakeLists.txt +++ b/indra/media_plugins/webkit/CMakeLists.txt @@ -13,7 +13,7 @@ include(UI) include(Linking) include(PluginAPI) include(MediaPluginBase) -include(FindOpenGL) +include(OpenGL) include(PulseAudio) include(WebKitLibPlugin) diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index b12853b014..83b38e89f9 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -12,7 +12,7 @@ include(DragDrop) include(EXPAT) include(FMOD) include(OPENAL) -include(FindOpenGL) +include(OpenGL) include(Hunspell) include(JsonCpp) include(LLAudio) diff --git a/indra/test_apps/llplugintest/CMakeLists.txt b/indra/test_apps/llplugintest/CMakeLists.txt index 1211bb7e5a..08f5a8a888 100644 --- a/indra/test_apps/llplugintest/CMakeLists.txt +++ b/indra/test_apps/llplugintest/CMakeLists.txt @@ -2,7 +2,7 @@ project(llplugintest) include(00-Common) -include(FindOpenGL) +include(OpenGL) include(LLCommon) include(LLPlugin) include(Linking) -- cgit v1.3 From 21df924a10c1c32f7fc28bb29b20dc2179863b24 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 4 Oct 2012 06:29:07 +0000 Subject: Building headless and non-headless libraries side-by-side, removing the need for the BAKING cmake setting. --- indra/CMakeLists.txt | 22 +----------------- indra/cmake/LLAppearance.cmake | 10 +++++++++ indra/cmake/LLRender.cmake | 26 +++++----------------- indra/cmake/LLWindow.cmake | 30 ++++++++++--------------- indra/cmake/OpenGL.cmake | 10 ++++----- indra/cmake/Variables.cmake | 3 +++ indra/llappearance/CMakeLists.txt | 16 +++++++++++++ indra/llrender/CMakeLists.txt | 34 ++++++++++++++-------------- indra/llwindow/CMakeLists.txt | 47 ++++++++++++++++++++++++++------------- indra/newview/CMakeLists.txt | 6 +++++ 10 files changed, 106 insertions(+), 98 deletions(-) (limited to 'indra/llrender') diff --git a/indra/CMakeLists.txt b/indra/CMakeLists.txt index 9ea611df6c..12fee2029f 100644 --- a/indra/CMakeLists.txt +++ b/indra/CMakeLists.txt @@ -108,28 +108,8 @@ endif (LINUX) add_subdirectory(${VIEWER_PREFIX}newview) add_dependencies(viewer secondlife-bin) -# Linux builds the viewer and server in 2 separate projects -# In order for build server to work on linux, -# the viewer project needs a server target. -# This is not true for mac and windows. -# *TODO: Do something like this for BAKING? -#if (LINUX) -# add_custom_target(server) -#endif (LINUX) -#if (SERVER) -# if (NOT LINUX) -# add_custom_target(server) -# endif (NOT LINUX) -# include(${SERVER_PREFIX}Server.cmake) -# -# # Windows builds include tools like VFS tool -# if (WINDOWS) -# add_subdirectory(${SERVER_PREFIX}tools) -# endif (WINDOWS) -#endif (SERVER) - if (LL_TESTS) - # Define after the custom viewer and server targets are created so + # Define after the custom targets are created so # individual apps can add themselves as dependencies add_subdirectory(${INTEGRATION_TESTS_PREFIX}integration_tests) endif (LL_TESTS) diff --git a/indra/cmake/LLAppearance.cmake b/indra/cmake/LLAppearance.cmake index 36cebe9816..bd3795a526 100644 --- a/indra/cmake/LLAppearance.cmake +++ b/indra/cmake/LLAppearance.cmake @@ -1,7 +1,17 @@ # -*- cmake -*- +include(Variables) + set(LLAPPEARANCE_INCLUDE_DIRS ${LIBS_OPEN_DIR}/llappearance ) +if (BUILD_HEADLESS) + set(LLAPPEARANCE_HEADLESS_LIBRARIES + llappearanceheadless + ) +endif (BUILD_HEADLESS) + set(LLAPPEARANCE_LIBRARIES llappearance) + + diff --git a/indra/cmake/LLRender.cmake b/indra/cmake/LLRender.cmake index c2f6fc67cd..ae71ee4c0d 100644 --- a/indra/cmake/LLRender.cmake +++ b/indra/cmake/LLRender.cmake @@ -1,5 +1,6 @@ # -*- cmake -*- +include(Variables) include(FreeType) include(GLH) @@ -8,27 +9,12 @@ set(LLRENDER_INCLUDE_DIRS ${GLH_INCLUDE_DIR} ) -if ((BAKING) AND LINUX) - set(LLRENDER_LIBRARIES - llrenderheadless - ) -else ((BAKING) AND LINUX) +if (BUILD_HEADLESS) + set(LLRENDER_HEADLESS_LIBRARIES + llrenderheadless + ) +endif (BUILD_HEADLESS) set(LLRENDER_LIBRARIES llrender ) -endif ((BAKING) AND LINUX) -# mapserver requires certain files to be copied so LL_MESA_HEADLESS can be set -# differently for different object files. -macro (copy_server_sources ) - foreach (PREFIX ${ARGV}) - add_custom_command( - OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${PREFIX}_server.cpp - COMMAND ${CMAKE_COMMAND} - ARGS -E copy ${CMAKE_CURRENT_SOURCE_DIR}/${PREFIX}.cpp - ${CMAKE_CURRENT_BINARY_DIR}/${PREFIX}_server.cpp - DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/${PREFIX}.cpp - ) - list(APPEND server_SOURCE_FILES ${PREFIX}_server.cpp) - endforeach (PREFIX ${_copied_SOURCES}) -endmacro (copy_server_sources _copied_SOURCES) diff --git a/indra/cmake/LLWindow.cmake b/indra/cmake/LLWindow.cmake index 81e58b2bea..f6c40c174c 100644 --- a/indra/cmake/LLWindow.cmake +++ b/indra/cmake/LLWindow.cmake @@ -1,5 +1,6 @@ # -*- cmake -*- +include(Variables) include(GLEXT) include(Prebuilt) @@ -22,28 +23,21 @@ else (STANDALONE) endif (LINUX) endif (STANDALONE) -if (SDL_FOUND AND NOT BAKING) - add_definitions(-DLL_SDL=1) +if (SDL_FOUND) include_directories(${SDL_INCLUDE_DIR}) -endif (SDL_FOUND AND NOT BAKING) - -if (BAKING) - use_prebuilt_binary(mesa) - add_definitions(-DLL_MESA_HEADLESS=1) -endif (BAKING) +endif (SDL_FOUND) set(LLWINDOW_INCLUDE_DIRS ${GLEXT_INCLUDE_DIR} ${LIBS_OPEN_DIR}/llwindow ) -if (BAKING AND LINUX) - set(LLWINDOW_LIBRARIES - llwindowheadless - ) - MESSAGE( STATUS "using headless libraries") -else (BAKING AND LINUX) - set(LLWINDOW_LIBRARIES - llwindow - ) -endif (BAKING AND LINUX) +if (BUILD_HEADLESS) + set(LLWINDOW_HEADLESS_LIBRARIES + llwindowheadless + ) +endif (BUILD_HEADLESS) + +set(LLWINDOW_LIBRARIES + llwindow + ) diff --git a/indra/cmake/OpenGL.cmake b/indra/cmake/OpenGL.cmake index bafb2a460f..181b10b91c 100644 --- a/indra/cmake/OpenGL.cmake +++ b/indra/cmake/OpenGL.cmake @@ -1,15 +1,13 @@ # -*- cmake -*- -#if (INSTALL_PROPRIETARY) -# set(HEADLESS ON CACHE BOOL "Use headless mesa library.") -#endif (INSTALL_PROPRIETARY) - +include(Variables) include(Prebuilt) -if (LINUX AND NOT STANDALONE) +if (BUILD_HEADLESS) use_prebuilt_binary(mesa) SET(OPENGL_glu_LIBRARY GLU) -endif (LINUX AND NOT STANDALONE) + SET(OPENGL_HEADLESS_LIBRARIES OSMesa16 GLU) +endif (BUILD_HEADLESS) include(FindOpenGL) diff --git a/indra/cmake/Variables.cmake b/indra/cmake/Variables.cmake index d570a8cde4..0bcb3a38b0 100644 --- a/indra/cmake/Variables.cmake +++ b/indra/cmake/Variables.cmake @@ -48,6 +48,9 @@ if (EXISTS ${CMAKE_SOURCE_DIR}/Server.cmake) # We use this as a marker that you can try to use the proprietary libraries. set(INSTALL_PROPRIETARY ON CACHE BOOL "Install proprietary binaries") endif (EXISTS ${CMAKE_SOURCE_DIR}/Server.cmake) +if (INSTALL_PROPRIETARY) + set(BUILD_HEADLESS ON CACHE BOOL "Build headless libraries.") +endif (INSTALL_PROPRIETARY) set(TEMPLATE_VERIFIER_OPTIONS "" CACHE STRING "Options for scripts/template_verifier.py") set(TEMPLATE_VERIFIER_MASTER_URL "http://bitbucket.org/lindenlab/master-message-template/raw/tip/message_template.msg" CACHE STRING "Location of the master message template") diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt index c570f0c93b..0dbd58b7cd 100644 --- a/indra/llappearance/CMakeLists.txt +++ b/indra/llappearance/CMakeLists.txt @@ -89,6 +89,22 @@ target_link_libraries(llappearance ${LLCOMMON_LIBRARIES} ) +if (BUILD_HEADLESS) + add_library (llappearanceheadless ${llappearance_SOURCE_FILES}) + + target_link_libraries(llappearanceheadless + ${LLCHARACTER_LIBRARIES} + ${LLINVENTORY_LIBRARIES} + ${LLIMAGE_LIBRARIES} + ${LLRENDERHEADLESS_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLXML_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLCOMMON_LIBRARIES} + ) +endif (BUILD_HEADLESS) + #add unit tests #if (LL_TESTS) # INCLUDE(LLAddBuildTest) diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 3ba2722201..46dde5a0d9 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -83,36 +83,36 @@ list(APPEND llrender_SOURCE_FILES llrender.cpp llrendertarget.cpp ) -if ((SERVER OR BAKING) AND NOT WINDOWS AND NOT DARWIN) - copy_server_sources( - llgl - llrender - ) - - set_source_files_properties( - ${server_SOURCE_FILES} - PROPERTIES - COMPILE_FLAGS "-DLL_MESA=1 -DLL_MESA_HEADLESS=1" - ) +if (BUILD_HEADLESS) add_library (llrenderheadless ${llrender_SOURCE_FILES} - ${server_SOURCE_FILES} ) -target_link_libraries(llrenderheadless + set_property(TARGET llrenderheadless + PROPERTY COMPILE_DEFINITIONS LL_MESA=1 LL_MESA_HEADLESS=1 + ) + + target_link_libraries(llrenderheadless ${LLCOMMON_LIBRARIES} ${LLIMAGE_LIBRARIES} ${LLMATH_LIBRARIES} - ${LLRENDER_LIBRARIES} + ${LLRENDER_HEADLESS_LIBRARIES} ${LLVFS_LIBRARIES} ${LLXML_LIBRARIES} ${LLVFS_LIBRARIES} - ${LLWINDOW_LIBRARIES} - ${OPENGL_LIBRARIES}) + ${LLWINDOW_HEADLESS_LIBRARIES} + ${OPENGL_HEADLESS_LIBRARIES}) -endif ((SERVER OR BAKING) AND NOT WINDOWS AND NOT DARWIN) +endif (BUILD_HEADLESS) add_library (llrender ${llrender_SOURCE_FILES}) + +if (SDL_FOUND) + set_property(TARGET llrender + PROPERTY COMPILE_DEFINITIONS LL_SDL=1 + ) +endif (SDL_FOUND) + # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level target_link_libraries(llrender diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 5fef44f9cb..be74bbb541 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -38,6 +38,7 @@ set(llwindow_SOURCE_FILES llkeyboardheadless.cpp llwindowheadless.cpp llwindowcallbacks.cpp + llwindow.cpp ) set(llwindow_HEADER_FILES @@ -50,7 +51,6 @@ set(llwindow_HEADER_FILES ) set(viewer_SOURCE_FILES - llwindow.cpp llmousehandler.cpp ) @@ -75,6 +75,20 @@ if (LINUX) ${SDL_LIBRARY} fontconfig # For FCInit and other FC* functions. ) + + if (BUILD_HEADLESS) + set(llwindowheadless_LINK_LIBRARIES + ${LLCOMMON_LIBRARIES} + ${LLIMAGE_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLRENDER_HEADLESS_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLWINDOW_HEADLESS_LIBRARIES} + ${LLXML_LIBRARIES} + ${UI_LIBRARIES} # for GTK + fontconfig # For FCInit and other FC* functions. + ) + endif (BUILD_HEADLESS) endif (LINUX) if (DARWIN) @@ -140,30 +154,24 @@ endif (SOLARIS) set_source_files_properties(${llwindow_HEADER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) -if ((SERVER OR BAKING) AND NOT WINDOWS AND NOT DARWIN) - set(server_SOURCE_FILES +if (BUILD_HEADLESS) + set(llwindowheadless_SOURCE_FILES llwindowmesaheadless.cpp llmousehandler.cpp ) - set(server_HEADER_FILES + set(llwindowheadless_HEADER_FILES llwindowmesaheadless.h llmousehandler.h ) - copy_server_sources( - llwindow - ) - - set_source_files_properties( - ${server_SOURCE_FILES} - PROPERTIES - COMPILE_FLAGS "-DLL_MESA=1 -DLL_MESA_HEADLESS=1" - ) add_library (llwindowheadless ${llwindow_SOURCE_FILES} - ${server_SOURCE_FILES} + ${llwindowheadless_SOURCE_FILES} + ) + set_property(TARGET llwindowheadless + PROPERTY COMPILE_DEFINITIONS LL_MESA=1 LL_MESA_HEADLESS=1 ) - target_link_libraries (llwindowheadless ${llwindow_LINK_LIBRARIES} OSMesa16 dl) -endif ((SERVER OR BAKING) AND NOT WINDOWS AND NOT DARWIN) + target_link_libraries (llwindowheadless ${llwindowheadless_LINK_LIBRARIES} dl) +endif (BUILD_HEADLESS) if (llwindow_HEADER_FILES) list(APPEND llwindow_SOURCE_FILES ${llwindow_HEADER_FILES}) @@ -175,5 +183,12 @@ add_library (llwindow ${llwindow_SOURCE_FILES} ${viewer_SOURCE_FILES} ) + +if (SDL_FOUND) + set_property(TARGET llwindow + PROPERTY COMPILE_DEFINITIONS LL_SDL=1 + ) +endif (SDL_FOUND) + target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES}) diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 83b38e89f9..25feb24788 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -1539,6 +1539,12 @@ add_executable(${VIEWER_BINARY_NAME} ${viewer_SOURCE_FILES} ) +if (SDL_FOUND) + set_property(TARGET ${VIEWER_BINARY_NAME} + PROPERTY COMPILE_DEFINITIONS LL_SDL=1 + ) +endif (SDL_FOUND) + # add package files file(GLOB EVENT_HOST_SCRIPT_GLOB_LIST ${CMAKE_CURRENT_SOURCE_DIR}/../viewer_components/*.py) -- cgit v1.3 From 003020763bc194525be3d3cf18e617c701ea1b2f Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 4 Oct 2012 20:11:33 +0000 Subject: Turning on mHasShaderObjects for mesa headless --- indra/llrender/llgl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/llrender') diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index c65d68e64e..e3e330c323 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -898,7 +898,7 @@ void LLGLManager::initExtensions() mHasCubeMap = FALSE; mHasOcclusionQuery = FALSE; mHasPointParameters = FALSE; - mHasShaderObjects = FALSE; + mHasShaderObjects = TRUE; mHasVertexShader = FALSE; mHasFragmentShader = FALSE; mHasTextureRectangle = FALSE; -- cgit v1.3 From 19e43e4b588d4aec8f23498993a3a22c0e08a329 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Sat, 6 Oct 2012 08:08:52 +0000 Subject: Added fast timers for baked texture rendering. Updated appearance utility --- autobuild.xml | 4 ++-- indra/llappearance/lltexlayer.cpp | 15 ++++++++++++++- indra/llappearance/lltexlayerparams.cpp | 2 ++ indra/llrender/llimagegl.cpp | 14 +++++++++++++- indra/llrender/llvertexbuffer.cpp | 10 ++++++++-- 5 files changed, 39 insertions(+), 6 deletions(-) (limited to 'indra/llrender') diff --git a/autobuild.xml b/autobuild.xml index e7631fea03..2b57908551 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -1290,9 +1290,9 @@ archive hash - 6f1c1cf12005bca58ac7af05c21efd9c + 6d3959428402ef091863ef2a163ec629 url - http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/265528/arch/Linux/installer/llappearanceutility_source-0.1-linux-20121004.tar.bz2 + http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/265640/arch/Linux/installer/llappearanceutility_source-0.1-linux-20121006.tar.bz2 name linux diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 16f94c48dd..6e2623b860 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -516,8 +516,10 @@ const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const return mComposite; } +static LLFastTimer::DeclareTimer FTM_GATHER_MORPH_MASK_ALPHA("gatherMorphMaskAlpha"); void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height) { + LLFastTimer t(FTM_GATHER_MORPH_MASK_ALPHA); memset(data, 255, width * height); for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) @@ -530,9 +532,10 @@ void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S renderAlphaMaskTextures(origin_x, origin_y, width, height, true); } - +static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_MASK_TEXTURES("renderAlphaMaskTextures"); void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear) { + LLFastTimer t(FTM_RENDER_ALPHA_MASK_TEXTURES); const LLTexLayerSetInfo *info = getInfo(); bool use_shaders = LLGLSLShader::sNoFixedFunction; @@ -1374,8 +1377,10 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) addAlphaMask(data, originX, originY, width, height); } +static LLFastTimer::DeclareTimer FTM_RENDER_MORPH_MASKS("renderMorphMasks"); BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color) { + LLFastTimer t(FTM_RENDER_MORPH_MASKS); BOOL success = TRUE; llassert( !mParamAlphaList.empty() ); @@ -1511,8 +1516,10 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC return success; } +static LLFastTimer::DeclareTimer FTM_ADD_ALPHA_MASK("addAlphaMask"); void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height) { + LLFastTimer t(FTM_ADD_ALPHA_MASK); S32 size = width * height; const U8* alphaData = getAlphaData(); if (!alphaData && hasAlphaParams()) @@ -1854,8 +1861,10 @@ void LLTexLayerStaticImageList::deleteCachedImages() // Returns an LLImageTGA that contains the encoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. +static LLFastTimer::DeclareTimer FTM_LOAD_STATIC_TGA("getImageTGA"); LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) { + LLFastTimer t(FTM_LOAD_STATIC_TGA); const char *namekey = mImageNames.addString(file_name); image_tga_map_t::const_iterator iter = mStaticImageListTGA.find(namekey); if( iter != mStaticImageListTGA.end() ) @@ -1882,8 +1891,10 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) // Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. +static LLFastTimer::DeclareTimer FTM_LOAD_STATIC_TEXTURE("getTexture"); LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) { + LLFastTimer t(FTM_LOAD_STATIC_TEXTURE); LLPointer tex; const char *namekey = mImageNames.addString(file_name); @@ -1924,8 +1935,10 @@ LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, // Reads a .tga file, decodes it, and puts the decoded data in image_raw. // Returns TRUE if successful. +static LLFastTimer::DeclareTimer FTM_LOAD_IMAGE_RAW("loadImageRaw"); BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw) { + LLFastTimer t(FTM_LOAD_IMAGE_RAW); BOOL success = FALSE; std::string path; path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name); diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 8f1551353f..58737f7ff4 100755 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -237,8 +237,10 @@ BOOL LLTexLayerParamAlpha::getSkip() const } +static LLFastTimer::DeclareTimer FTM_TEX_LAYER_PARAM_ALPHA("alpha render"); BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) { + LLFastTimer t(FTM_TEX_LAYER_PARAM_ALPHA); BOOL success = TRUE; if (!mTexLayer) diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 44224ba72f..74c7f81698 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -615,14 +615,16 @@ void LLImageGL::setImage(const LLImageRaw* imageraw) setImage(rawdata, FALSE); } +static LLFastTimer::DeclareTimer FTM_SET_IMAGE("setImage"); void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) { + LLFastTimer t(FTM_SET_IMAGE); bool is_compressed = false; if (mFormatPrimary >= GL_COMPRESSED_RGBA_S3TC_DXT1_EXT && mFormatPrimary <= GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) { is_compressed = true; } - + if (mUseMipMaps) @@ -1057,8 +1059,10 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_ } // static +static LLFastTimer::DeclareTimer FTM_GENERATE_TEXTURES("generate textures"); void LLImageGL::generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures) { + LLFastTimer t(FTM_GENERATE_TEXTURES); bool empty = true; dead_texturelist_t::iterator iter = sDeadTextureList[type].find(format); @@ -1119,8 +1123,10 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip } // static +static LLFastTimer::DeclareTimer FTM_SET_MANUAL_IMAGE("setManualImage"); void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels, bool allow_compression) { + LLFastTimer t(FTM_SET_MANUAL_IMAGE); bool use_scratch = false; U32* scratch = NULL; if (LLRender::sGLCoreProfile) @@ -1224,8 +1230,10 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt //create an empty GL texture: just create a texture name //the texture is assiciate with some image by calling glTexImage outside LLImageGL +static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE1("createGLTexture()"); BOOL LLImageGL::createGLTexture() { + LLFastTimer t(FTM_CREATE_GL_TEXTURE1); if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; @@ -1253,8 +1261,10 @@ BOOL LLImageGL::createGLTexture() return TRUE ; } +static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE2("createGLTexture(raw)"); BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category) { + LLFastTimer t(FTM_CREATE_GL_TEXTURE2); if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; @@ -1326,8 +1336,10 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S return createGLTexture(discard_level, rawdata, FALSE, usename); } +static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE3("createGLTexture3(data)"); BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_hasmips, S32 usename) { + LLFastTimer t(FTM_CREATE_GL_TEXTURE3); llassert(data_in); stop_glerror(); diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 37a4649cb6..48e0a79b3a 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -550,8 +550,10 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) } //static +static LLFastTimer::DeclareTimer FTM_VB_DRAW_ARRAYS("drawArrays"); void LLVertexBuffer::drawArrays(U32 mode, const std::vector& pos, const std::vector& norm) { + LLFastTimer t(FTM_VB_DRAW_ARRAYS); llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); gGL.syncMatrices(); @@ -773,6 +775,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const placeFence(); } +static LLFastTimer::DeclareTimer FTM_GL_DRAW_ARRAYS("GL draw arrays"); void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const { llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); @@ -807,8 +810,11 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const return; } - stop_glerror(); - glDrawArrays(sGLMode[mode], first, count); + { + LLFastTimer t2(FTM_GL_DRAW_ARRAYS); + stop_glerror(); + glDrawArrays(sGLMode[mode], first, count); + } stop_glerror(); placeFence(); } -- cgit v1.3 From c06c35609c6683731eaea283468f6b32af18fea2 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 11 Oct 2012 00:09:04 +0000 Subject: Updating linux build to gcc4.6 --- BuildParams | 5 ++ autobuild.xml | 8 ++-- indra/cmake/LLCommon.cmake | 2 + indra/cmake/LLXML.cmake | 4 +- indra/cmake/UI.cmake | 2 + .../llimage_libtest/CMakeLists.txt | 3 ++ .../integration_tests/llui_libtest/CMakeLists.txt | 4 ++ indra/linux_crash_logger/CMakeLists.txt | 4 ++ indra/linux_updater/CMakeLists.txt | 4 ++ indra/linux_updater/linux_updater.cpp | 4 +- indra/llappearance/llavatarappearance.cpp | 2 +- indra/llcharacter/CMakeLists.txt | 4 ++ indra/llcommon/llsdserialize.cpp | 5 +- indra/llcommon/tests/bitpack_test.cpp | 15 +++--- indra/llcommon/tests/llinstancetracker_test.cpp | 3 +- indra/llcommon/tests/reflection_test.cpp | 2 +- indra/llcrashlogger/CMakeLists.txt | 4 ++ indra/llinventory/CMakeLists.txt | 4 ++ indra/llmath/llvolume.cpp | 5 -- indra/llmessage/llhttpassetstorage.cpp | 2 +- indra/llmessage/lliosocket.cpp | 9 ++++ indra/llplugin/CMakeLists.txt | 4 ++ indra/llplugin/slplugin/CMakeLists.txt | 3 ++ indra/llprimitive/CMakeLists.txt | 6 ++- indra/llrender/CMakeLists.txt | 4 ++ indra/llrender/llfontfreetype.cpp | 7 +-- indra/llrender/llfontgl.cpp | 2 - indra/llrender/llgl.cpp | 14 +++--- indra/llrender/llimagegl.cpp | 4 +- indra/llrender/llvertexbuffer.cpp | 6 --- indra/llui/CMakeLists.txt | 4 ++ indra/llui/llconsole.cpp | 1 - indra/llui/llfunctorregistry.h | 2 - indra/llui/llkeywords.cpp | 4 -- indra/llui/lllayoutstack.cpp | 1 - indra/llui/lltextbase.cpp | 2 - indra/llui/lltexteditor.cpp | 1 - indra/llui/lltoolbar.cpp | 4 -- indra/llui/llui.h | 2 + indra/llwindow/CMakeLists.txt | 4 ++ indra/llwindow/GL/glh_extensions.h | 4 +- indra/llwindow/llwindowsdl.cpp | 10 ++-- indra/llxml/CMakeLists.txt | 3 ++ indra/lscript/lscript_compile/CMakeLists.txt | 3 ++ indra/lscript/lscript_execute/CMakeLists.txt | 3 ++ indra/lscript/lscript_execute/lscript_execute.cpp | 11 +---- indra/lscript/lscript_execute/lscript_readlso.cpp | 9 ++-- indra/lscript/lscript_library/CMakeLists.txt | 3 ++ indra/mac_crash_logger/CMakeLists.txt | 4 ++ indra/media_plugins/base/CMakeLists.txt | 3 ++ indra/media_plugins/example/CMakeLists.txt | 3 ++ indra/media_plugins/gstreamer010/CMakeLists.txt | 3 ++ .../gstreamer010/llmediaimplgstreamervidplug.cpp | 3 +- indra/media_plugins/quicktime/CMakeLists.txt | 3 ++ indra/media_plugins/webkit/CMakeLists.txt | 3 ++ indra/newview/CMakeLists.txt | 7 ++- indra/newview/llagent.cpp | 4 +- indra/newview/llagentcamera.cpp | 14 ------ indra/newview/llbuycurrencyhtml.cpp | 4 ++ indra/newview/llcompilequeue.cpp | 12 ----- indra/newview/lldrawable.cpp | 2 - indra/newview/llfasttimerview.cpp | 5 +- indra/newview/llflexibleobject.cpp | 3 -- indra/newview/llfloatermodelpreview.cpp | 13 ------ indra/newview/llfloaterreporter.cpp | 7 +-- indra/newview/llfloateruipreview.cpp | 1 - indra/newview/llfolderview.cpp | 8 ---- indra/newview/llhudtext.cpp | 5 +- indra/newview/llimview.cpp | 6 +-- indra/newview/llinventorybridge.cpp | 1 - indra/newview/llinventorymodel.cpp | 10 ---- indra/newview/llinventorypanel.cpp | 6 --- indra/newview/llmaniprotate.cpp | 1 - indra/newview/llmanipscale.cpp | 5 -- indra/newview/llmaniptranslate.cpp | 17 ------- indra/newview/llmeshrepository.cpp | 4 +- indra/newview/llnetmap.cpp | 2 +- indra/newview/llpanelcontents.cpp | 2 - indra/newview/llpaneleditwearable.cpp | 5 +- indra/newview/llpanelface.cpp | 1 - indra/newview/llpanelgrouplandmoney.cpp | 4 -- indra/newview/llpanellandmarkinfo.cpp | 18 -------- indra/newview/llpanelobject.cpp | 3 +- indra/newview/llpanelpermissions.cpp | 4 +- indra/newview/llpanelvolume.cpp | 3 +- indra/newview/llphysicsmotion.cpp | 13 +++--- indra/newview/llscreenchannel.cpp | 3 +- indra/newview/llsechandler_basic.cpp | 2 - indra/newview/llselectmgr.cpp | 2 - indra/newview/llsidepaneltaskinfo.cpp | 4 +- indra/newview/llspatialpartition.cpp | 6 --- indra/newview/llspeakers.cpp | 2 +- indra/newview/llstartup.cpp | 7 --- indra/newview/llsurface.cpp | 2 - indra/newview/lltoastnotifypanel.cpp | 2 - indra/newview/lltoolcomp.cpp | 2 +- indra/newview/lltoolfocus.cpp | 10 ---- indra/newview/lltoolpie.cpp | 7 --- indra/newview/llurlhistory.cpp | 2 - indra/newview/llviewercamera.cpp | 6 +-- indra/newview/llviewerdisplay.cpp | 1 - indra/newview/llviewermediafocus.cpp | 2 - indra/newview/llviewermessage.cpp | 15 +----- indra/newview/llviewerobjectlist.cpp | 9 ++-- indra/newview/llviewerparcelmedia.cpp | 2 - indra/newview/llviewertexteditor.cpp | 2 - indra/newview/llviewerwindow.cpp | 2 - indra/newview/llvlcomposition.cpp | 8 ---- indra/newview/llvoavatar.cpp | 6 --- indra/newview/llvoavatarself.cpp | 4 -- indra/newview/llvoicevivox.cpp | 11 ++--- indra/newview/llvosurfacepatch.cpp | 10 +--- indra/newview/llvowlsky.cpp | 16 +++---- indra/newview/llwaterparamset.cpp | 2 - indra/newview/llworldmapview.cpp | 3 -- indra/newview/pipeline.cpp | 6 +-- indra/test/CMakeLists.txt | 4 ++ indra/test/io.cpp | 8 ++-- indra/test/llstreamtools_tut.cpp | 53 ++++++++++------------ indra/test/lltemplatemessagebuilder_tut.cpp | 3 +- indra/test_apps/llplugintest/CMakeLists.txt | 3 ++ indra/viewer_components/login/CMakeLists.txt | 4 ++ indra/viewer_components/updater/CMakeLists.txt | 3 ++ indra/win_crash_logger/CMakeLists.txt | 4 ++ 124 files changed, 250 insertions(+), 416 deletions(-) (limited to 'indra/llrender') diff --git a/BuildParams b/BuildParams index ebfc640023..4567f72ede 100644 --- a/BuildParams +++ b/BuildParams @@ -20,6 +20,11 @@ email_status_this_is_os = true # Limit extent of codeticket updates to revisions after... codeticket_since = 3.3.0-release +# Override build system default toolchain +# Note that this will only affect automated builds. +Linux.gcc_version = /usr/bin/gcc-4.6 +Linux.cxx_version = /usr/bin/g++-4.6 + # ======================================== # Viewer Development # ======================================== diff --git a/autobuild.xml b/autobuild.xml index 2b57908551..096e40a429 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -690,9 +690,9 @@ archive hash - 26f2df1f0b0fa01e94e0253e322f3583 + 1b1f1e9975e3a671c9faf32fcf4b6d43 url - http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/glh_linear-linux-20101001.tar.bz2 + http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-glh_linear/rev/263308/arch/Linux/installer/glh_linear-0.0.0-linux-20120810.tar.bz2 name linux @@ -1330,9 +1330,9 @@ archive hash - b706fdeed4ce2182d434043dc33d9d1d + a6856b4d58a3b71321acad7e1fa9c8d4 url - http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llphysicsextensions-source/rev/263415/arch/Linux/installer/llphysicsextensions_source-0.3-linux-20120814.tar.bz2 + http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llphysicsextensions-source/rev/265749/arch/Linux/installer/llphysicsextensions_source-0.3-linux-20121011.tar.bz2 name linux diff --git a/indra/cmake/LLCommon.cmake b/indra/cmake/LLCommon.cmake index d4694ad37a..6daef5eb83 100644 --- a/indra/cmake/LLCommon.cmake +++ b/indra/cmake/LLCommon.cmake @@ -10,6 +10,8 @@ set(LLCOMMON_INCLUDE_DIRS ${LIBS_OPEN_DIR}/llcommon ${APRUTIL_INCLUDE_DIR} ${APR_INCLUDE_DIR} + ) +set(LLCOMMON_SYSTEM_INCLUDE_DIRS ${Boost_INCLUDE_DIRS} ) diff --git a/indra/cmake/LLXML.cmake b/indra/cmake/LLXML.cmake index 64dfdb604f..b093c76297 100644 --- a/indra/cmake/LLXML.cmake +++ b/indra/cmake/LLXML.cmake @@ -5,8 +5,10 @@ include(EXPAT) set(LLXML_INCLUDE_DIRS ${LIBS_OPEN_DIR}/llxml - ${Boost_INCLUDE_DIRS} ${EXPAT_INCLUDE_DIRS} ) +set(LLXML_SYSTEM_INCLUDE_DIRS + ${Boost_INCLUDE_DIRS} + ) set(LLXML_LIBRARIES llxml) diff --git a/indra/cmake/UI.cmake b/indra/cmake/UI.cmake index 91e5258fb7..d0fd4df03a 100644 --- a/indra/cmake/UI.cmake +++ b/indra/cmake/UI.cmake @@ -1,5 +1,6 @@ # -*- cmake -*- include(Prebuilt) +include(FreeType) if (STANDALONE) include(FindPkgConfig) @@ -47,6 +48,7 @@ else (STANDALONE) pangoft2-1.0 pangox-1.0 pangoxft-1.0 + ${FREETYPE_LIBRARIES} ) endif (LINUX) diff --git a/indra/integration_tests/llimage_libtest/CMakeLists.txt b/indra/integration_tests/llimage_libtest/CMakeLists.txt index af5c9fb2e7..36a7d38bb7 100644 --- a/indra/integration_tests/llimage_libtest/CMakeLists.txt +++ b/indra/integration_tests/llimage_libtest/CMakeLists.txt @@ -16,6 +16,9 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLIMAGE_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) set(llimage_libtest_SOURCE_FILES llimage_libtest.cpp diff --git a/indra/integration_tests/llui_libtest/CMakeLists.txt b/indra/integration_tests/llui_libtest/CMakeLists.txt index 91c9f20c10..e83b4e8cd7 100644 --- a/indra/integration_tests/llui_libtest/CMakeLists.txt +++ b/indra/integration_tests/llui_libtest/CMakeLists.txt @@ -34,6 +34,10 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${LIBS_PREBUILD_DIR}/include/hunspell ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llui_libtest_SOURCE_FILES llui_libtest.cpp diff --git a/indra/linux_crash_logger/CMakeLists.txt b/indra/linux_crash_logger/CMakeLists.txt index 98ebdc7487..e0d0c9fc69 100644 --- a/indra/linux_crash_logger/CMakeLists.txt +++ b/indra/linux_crash_logger/CMakeLists.txt @@ -20,6 +20,10 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(linux_crash_logger_SOURCE_FILES linux_crash_logger.cpp diff --git a/indra/linux_updater/CMakeLists.txt b/indra/linux_updater/CMakeLists.txt index c4e25f4a04..4a9e82f9b6 100644 --- a/indra/linux_updater/CMakeLists.txt +++ b/indra/linux_updater/CMakeLists.txt @@ -24,6 +24,10 @@ include_directories( ${OPENSSL_INCLUDE_DIRS} ${UI_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(linux_updater_SOURCE_FILES linux_updater.cpp) diff --git a/indra/linux_updater/linux_updater.cpp b/indra/linux_updater/linux_updater.cpp index 277f0a5367..e3ee137897 100644 --- a/indra/linux_updater/linux_updater.cpp +++ b/indra/linux_updater/linux_updater.cpp @@ -812,7 +812,6 @@ void parse_args_and_init(int argc, char **argv, UpdaterAppState *app_state) int main(int argc, char **argv) { UpdaterAppState* app_state = new UpdaterAppState; - GThread *worker_thread; parse_args_and_init(argc, argv, app_state); @@ -842,8 +841,7 @@ int main(int argc, char **argv) //llinfos << "SAMPLE TRANSLATION IS: " << LLTrans::getString("LoginInProgress") << llendl; // create download thread - worker_thread = g_thread_create - (GThreadFunc(worker_thread_cb), app_state, FALSE, NULL); + g_thread_create(GThreadFunc(worker_thread_cb), app_state, FALSE, NULL); gdk_threads_enter(); gtk_main(); diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 8677a1daff..bdd2d75822 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -438,7 +438,7 @@ void LLAvatarAppearance::computeBodySize() // some of the joints have not been cached LLVector3 skull = mSkullp->getPosition(); - LLVector3 skull_scale = mSkullp->getScale(); + //LLVector3 skull_scale = mSkullp->getScale(); LLVector3 neck = mNeckp->getPosition(); LLVector3 neck_scale = mNeckp->getScale(); diff --git a/indra/llcharacter/CMakeLists.txt b/indra/llcharacter/CMakeLists.txt index 607cdf6d35..2573417b26 100644 --- a/indra/llcharacter/CMakeLists.txt +++ b/indra/llcharacter/CMakeLists.txt @@ -16,6 +16,10 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llcharacter_SOURCE_FILES llanimationstates.cpp diff --git a/indra/llcommon/llsdserialize.cpp b/indra/llcommon/llsdserialize.cpp index 7f4f670ed0..ad4fce6f35 100644 --- a/indra/llcommon/llsdserialize.cpp +++ b/indra/llcommon/llsdserialize.cpp @@ -1451,9 +1451,12 @@ S32 LLSDBinaryFormatter::format(const LLSD& data, std::ostream& ostr, U32 option } case LLSD::TypeUUID: + { ostr.put('u'); - ostr.write((const char*)(&(data.asUUID().mData)), UUID_BYTES); + LLUUID temp = data.asUUID(); + ostr.write((const char*)(&(temp.mData)), UUID_BYTES); break; + } case LLSD::TypeString: ostr.put('s'); diff --git a/indra/llcommon/tests/bitpack_test.cpp b/indra/llcommon/tests/bitpack_test.cpp index 05289881d0..afc0c18cd0 100644 --- a/indra/llcommon/tests/bitpack_test.cpp +++ b/indra/llcommon/tests/bitpack_test.cpp @@ -71,7 +71,6 @@ namespace tut U8 packbuffer[255]; U8 unpackbuffer[255]; int pack_bufsize = 0; - int unpack_bufsize = 0; LLBitPack bitpack(packbuffer, 255); @@ -81,19 +80,19 @@ namespace tut pack_bufsize = bitpack.flushBitPack(); LLBitPack bitunpack(packbuffer, pack_bufsize*8); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 0", unpackbuffer[0] == (U8) str[0]); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 1", unpackbuffer[0] == (U8) str[1]); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 2", unpackbuffer[0] == (U8) str[2]); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 3", unpackbuffer[0] == (U8) str[3]); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 4", unpackbuffer[0] == (U8) str[4]); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 5", unpackbuffer[0] == (U8) str[5]); - unpack_bufsize = bitunpack.bitUnpack(unpackbuffer, 8*4); // Life + bitunpack.bitUnpack(unpackbuffer, 8*4); // Life ensure_memory_matches("bitPack: 4 bytes unpack:", unpackbuffer, 4, str+6, 4); } diff --git a/indra/llcommon/tests/llinstancetracker_test.cpp b/indra/llcommon/tests/llinstancetracker_test.cpp index 454695ff9f..e769c3e22c 100644 --- a/indra/llcommon/tests/llinstancetracker_test.cpp +++ b/indra/llcommon/tests/llinstancetracker_test.cpp @@ -267,7 +267,6 @@ namespace tut { existing.insert(&*uki); } - Unkeyed* puk = NULL; try { // We don't expect the assignment to take place because we expect @@ -280,7 +279,7 @@ namespace tut // realize we're testing the C++ implementation more than // Unkeyed's implementation, but this seems an important point to // nail down. - puk = new Unkeyed("throw"); + new Unkeyed("throw"); } catch (const Badness&) { diff --git a/indra/llcommon/tests/reflection_test.cpp b/indra/llcommon/tests/reflection_test.cpp index 59491cd1fe..8980ebb1f1 100644 --- a/indra/llcommon/tests/reflection_test.cpp +++ b/indra/llcommon/tests/reflection_test.cpp @@ -207,7 +207,7 @@ namespace tut const LLReflective* reflective = property->get(aggregated_data); // Wrong reflective type, should throw exception. // useless op to get rid of compiler warning. - reflective = NULL; + reflective = reflective; } catch(...) { diff --git a/indra/llcrashlogger/CMakeLists.txt b/indra/llcrashlogger/CMakeLists.txt index b2639aec30..12986de8b2 100644 --- a/indra/llcrashlogger/CMakeLists.txt +++ b/indra/llcrashlogger/CMakeLists.txt @@ -16,6 +16,10 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llcrashlogger_SOURCE_FILES llcrashlogger.cpp diff --git a/indra/llinventory/CMakeLists.txt b/indra/llinventory/CMakeLists.txt index f2dd0b06f5..c69e153dec 100644 --- a/indra/llinventory/CMakeLists.txt +++ b/indra/llinventory/CMakeLists.txt @@ -15,6 +15,10 @@ include_directories( ${LLMESSAGE_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llinventory_SOURCE_FILES llcategory.cpp diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 53d56e96da..81c52d370b 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -6348,12 +6348,7 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build) S32 max_t = volume->getPath().mPath.size(); // S32 i; - S32 num_vertices = 0, num_indices = 0; S32 grid_size = (profile.size()-1)/4; - S32 quad_count = (grid_size * grid_size); - - num_vertices = (grid_size+1)*(grid_size+1); - num_indices = quad_count * 4; LLVector4a& min = mExtents[0]; LLVector4a& max = mExtents[1]; diff --git a/indra/llmessage/llhttpassetstorage.cpp b/indra/llmessage/llhttpassetstorage.cpp index 612d765969..7dcf160c9b 100644 --- a/indra/llmessage/llhttpassetstorage.cpp +++ b/indra/llmessage/llhttpassetstorage.cpp @@ -747,7 +747,7 @@ LLAssetRequest* LLHTTPAssetStorage::findNextRequest(LLAssetStorage::request_list request_list_t::iterator running_end = running.end(); request_list_t::iterator pending_iter = pending.begin(); - request_list_t::iterator pending_end = pending.end(); + // Loop over all pending requests until we miss finding it in the running list. for (; pending_iter != pending.end(); ++pending_iter) { diff --git a/indra/llmessage/lliosocket.cpp b/indra/llmessage/lliosocket.cpp index d5b4d45821..46430994d9 100644 --- a/indra/llmessage/lliosocket.cpp +++ b/indra/llmessage/lliosocket.cpp @@ -608,6 +608,15 @@ LLIOPipe::EStatus LLIOServerSocket::process_impl( PUMP_DEBUG; apr_pool_t* new_pool = NULL; apr_status_t status = apr_pool_create(&new_pool, mPool); + if(ll_apr_warn_status(status)) + { + if(new_pool) + { + apr_pool_destroy(new_pool); + } + return STATUS_ERROR; + } + apr_socket_t* socket = NULL; status = apr_socket_accept( &socket, diff --git a/indra/llplugin/CMakeLists.txt b/indra/llplugin/CMakeLists.txt index 1353b7a458..75d89aac78 100644 --- a/indra/llplugin/CMakeLists.txt +++ b/indra/llplugin/CMakeLists.txt @@ -22,6 +22,10 @@ include_directories( ${LLWINDOW_INCLUDE_DIRS} ${LLQTWEBKIT_INCLUDE_DIR} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llplugin_SOURCE_FILES llpluginclassmedia.cpp diff --git a/indra/llplugin/slplugin/CMakeLists.txt b/indra/llplugin/slplugin/CMakeLists.txt index 3fc54573a7..8f0299ebdd 100644 --- a/indra/llplugin/slplugin/CMakeLists.txt +++ b/indra/llplugin/slplugin/CMakeLists.txt @@ -12,6 +12,9 @@ include_directories( ${LLMESSAGE_INCLUDE_DIRS} ${LLCOMMON_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) if (DARWIN) include(CMakeFindFrameworks) diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt index cf01e10577..1768a06a27 100644 --- a/indra/llprimitive/CMakeLists.txt +++ b/indra/llprimitive/CMakeLists.txt @@ -14,10 +14,14 @@ include_directories( ${LLMATH_INCLUDE_DIRS} ${LLMESSAGE_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} - ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS} ${LIBS_PREBUILT_DIR}/include/collada ${LIBS_PREBUILT_DIR}/include/collada/1.4 ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS} + ) set(llprimitive_SOURCE_FILES llmaterialtable.cpp diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 46dde5a0d9..26b5ac17fe 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -25,6 +25,10 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llrender_SOURCE_FILES llcubemap.cpp diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp index 66d4ad2d87..af4ffc6aea 100644 --- a/indra/llrender/llfontfreetype.cpp +++ b/indra/llrender/llfontfreetype.cpp @@ -485,14 +485,11 @@ void LLFontFreetype::renderGlyph(U32 glyph_index) const if (mFTFace == NULL) return; - int error = FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_FORCE_AUTOHINT ); - llassert(!error); + llassert(! FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_FORCE_AUTOHINT) ); - error = FT_Render_Glyph(mFTFace->glyph, gFontRenderMode); + llassert(! FT_Render_Glyph(mFTFace->glyph, gFontRenderMode) ); mRenderGlyphCount++; - - llassert(!error); } void LLFontFreetype::reset(F32 vert_dpi, F32 horz_dpi) diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index 4dc2fcd714..de3d710824 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -541,7 +541,6 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch BOOL clip = FALSE; F32 cur_x = 0; - F32 drawn_x = 0; S32 start_of_last_word = 0; BOOL in_word = FALSE; @@ -624,7 +623,6 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch // Round after kerning. cur_x = (F32)llround(cur_x); - drawn_x = cur_x; } if( clip ) diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index e3e330c323..4b2bcef9fb 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -593,11 +593,12 @@ bool LLGLManager::initGL() if (mGLVendor.substr(0,4) == "ATI ") { mGLVendorShort = "ATI"; - BOOL mobile = FALSE; - if (mGLRenderer.find("MOBILITY") != std::string::npos) - { - mobile = TRUE; - } + // "mobile" appears to be unused, and this code was causing warnings. + //BOOL mobile = FALSE; + //if (mGLRenderer.find("MOBILITY") != std::string::npos) + //{ + // mobile = TRUE; + //} mIsATI = TRUE; #if LL_WINDOWS && !LL_MESA_HEADLESS @@ -1451,8 +1452,7 @@ void assert_glerror() void clear_glerror() { // Create or update texture to be used with this data - GLenum error; - error = glGetError(); + glGetError(); } /////////////////////////////////////////////////////////////// diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 74c7f81698..16fe77a755 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -744,7 +744,6 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) S32 w = width, h = height; const U8* prev_mip_data = 0; const U8* cur_mip_data = 0; - S32 prev_mip_size = 0; S32 cur_mip_size = 0; mMipLevels = nummips; @@ -760,7 +759,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) { S32 bytes = w * h * mComponents; llassert(prev_mip_data); - llassert(prev_mip_size == bytes*4); + llassert(cur_mip_size == bytes*4); U8* new_data = new U8[bytes]; llassert_always(new_data); LLImageBase::generateMip(prev_mip_data, new_data, w, h, mComponents); @@ -798,7 +797,6 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) delete[] prev_mip_data; } prev_mip_data = cur_mip_data; - prev_mip_size = cur_mip_size; w >>= 1; h >>= 1; } diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 48e0a79b3a..8e2ae65652 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -404,7 +404,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { if (sLastMask != data_mask) { - bool error = false; if (gGLManager.mGLSLVersionMajor < 2 && gGLManager.mGLSLVersionMinor < 30) { @@ -471,7 +470,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { if (gDebugSession) { - error = true; gFailLog << "Bad client state! " << array[i] << " disabled." << std::endl; } else @@ -491,7 +489,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { //needs to be disabled, make sure it was (DEBUG TEMPORARY) if (gDebugSession) { - error = true; gFailLog << "Bad client state! " << array[i] << " enabled." << std::endl; } else @@ -2237,7 +2234,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) setup = setup || bindBuffer || bindIndices; } - bool error = false; if (gDebugGL && !mGLArray) { GLint buff; @@ -2246,7 +2242,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) { if (gDebugSession) { - error = true; gFailLog << "Invalid GL vertex buffer bound: " << buff << std::endl; } else @@ -2262,7 +2257,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) { if (gDebugSession) { - error = true; gFailLog << "Invalid GL index buffer bound: " << buff << std::endl; } else diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt index 4d4b8edc37..cc76d53c96 100644 --- a/indra/llui/CMakeLists.txt +++ b/indra/llui/CMakeLists.txt @@ -25,6 +25,10 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${LIBS_PREBUILD_DIR}/include/hunspell ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llui_SOURCE_FILES llaccordionctrl.cpp diff --git a/indra/llui/llconsole.cpp b/indra/llui/llconsole.cpp index 161496b1f5..c216d593a2 100644 --- a/indra/llui/llconsole.cpp +++ b/indra/llui/llconsole.cpp @@ -243,7 +243,6 @@ void LLConsole::draw() void LLConsole::Paragraph::makeParagraphColorSegments (const LLColor4 &color) { LLSD paragraph_color_segments; - LLColor4 lcolor=color; paragraph_color_segments[0]["text"] =wstring_to_utf8str(mParagraphText); LLSD color_sd = color.getValue(); diff --git a/indra/llui/llfunctorregistry.h b/indra/llui/llfunctorregistry.h index 899cc3a326..beac212441 100644 --- a/indra/llui/llfunctorregistry.h +++ b/indra/llui/llfunctorregistry.h @@ -69,7 +69,6 @@ public: bool registerFunctor(const std::string& name, ResponseFunctor f) { bool retval = true; - typename FunctorMap::iterator it = mMap.find(name); if (mMap.count(name) == 0) { mMap[name] = f; @@ -96,7 +95,6 @@ public: FUNCTOR_TYPE getFunctor(const std::string& name) { - typename FunctorMap::iterator it = mMap.find(name); if (mMap.count(name) != 0) { return mMap[name]; diff --git a/indra/llui/llkeywords.cpp b/indra/llui/llkeywords.cpp index c1cd04186b..795dacdbb0 100644 --- a/indra/llui/llkeywords.cpp +++ b/indra/llui/llkeywords.cpp @@ -367,7 +367,6 @@ void LLKeywords::findSegments(std::vector* seg_list, const LLW const llwchar* base = wtext.c_str(); const llwchar* cur = base; - const llwchar* line = NULL; while( *cur ) { @@ -385,9 +384,6 @@ void LLKeywords::findSegments(std::vector* seg_list, const LLW } } - // Start of a new line - line = cur; - // Skip white space while( *cur && isspace(*cur) && (*cur != '\n') ) { diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp index 4c730286da..106475cb2a 100644 --- a/indra/llui/lllayoutstack.cpp +++ b/indra/llui/lllayoutstack.cpp @@ -477,7 +477,6 @@ void LLLayoutStack::createResizeBar(LLLayoutPanel* panelp) if (lp->mResizeBar == NULL) { LLResizeBar::Side side = (mOrientation == HORIZONTAL) ? LLResizeBar::RIGHT : LLResizeBar::BOTTOM; - LLRect resize_bar_rect = getRect(); LLResizeBar::Params resize_params; resize_params.name("resize"); diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index abe74c3f20..57359a20ec 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -351,7 +351,6 @@ void LLTextBase::drawSelectionBackground() S32 selection_left = llmin( mSelectionStart, mSelectionEnd ); S32 selection_right = llmax( mSelectionStart, mSelectionEnd ); - LLRect selection_rect = mVisibleTextRect; // Skip through the lines we aren't drawing. LLRect content_display_rect = getVisibleDocumentRect(); @@ -2239,7 +2238,6 @@ const LLWString& LLTextBase::getWText() const S32 LLTextBase::getDocIndexFromLocalCoord( S32 local_x, S32 local_y, BOOL round, bool hit_past_end_of_line) const { // Figure out which line we're nearest to. - LLRect visible_region = getVisibleDocumentRect(); LLRect doc_rect = mDocumentView->getRect(); S32 doc_y = local_y - doc_rect.mBottom; diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index 1b22f87823..a3f3de6c33 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -2446,7 +2446,6 @@ void LLTextEditor::updateSegments() mKeywords.findSegments(&segment_list, getWText(), mDefaultColor.get(), *this); clearSegments(); - segment_set_t::iterator insert_it = mSegments.begin(); for (segment_vec_t::iterator list_it = segment_list.begin(); list_it != segment_list.end(); ++list_it) { insertSegment(*list_it); diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 81ea0ebf0c..bffcaa9e0d 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -652,7 +652,6 @@ void LLToolBar::updateLayoutAsNeeded() S32 max_row_length = 0; S32 max_length; - S32 max_total_girth; S32 cur_start; S32 cur_row ; S32 row_pad_start; @@ -663,7 +662,6 @@ void LLToolBar::updateLayoutAsNeeded() if (orientation == LLLayoutStack::HORIZONTAL) { max_length = getRect().getWidth() - mPadLeft - mPadRight; - max_total_girth = getRect().getHeight() - mPadTop - mPadBottom; row_pad_start = mPadLeft; row_pad_end = mPadRight; cur_row = mPadTop; @@ -672,7 +670,6 @@ void LLToolBar::updateLayoutAsNeeded() else // VERTICAL { max_length = getRect().getHeight() - mPadTop - mPadBottom; - max_total_girth = getRect().getWidth() - mPadLeft - mPadRight; row_pad_start = mPadTop; row_pad_end = mPadBottom; cur_row = mPadLeft; @@ -835,7 +832,6 @@ void LLToolBar::draw() if (mDragAndDropTarget && !mButtonCommands.empty()) { LLRect caret_rect = caret->getRect(); - LLRect toolbar_rect = getRect(); if (getOrientation(mSideType) == LLLayoutStack::HORIZONTAL) { caret->setRect(LLRect(mDragx-caret_rect.getWidth()/2+1, diff --git a/indra/llui/llui.h b/indra/llui/llui.h index a38ae9a560..4c46fd9a31 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -347,8 +347,10 @@ public: // even if their constructors have side effects void reference() { +#ifdef LL_WINDOWS S32 dummy; dummy = 0; +#endif /*LL_WINDOWS*/ } }; diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 908ed9e2c5..4610b7a234 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -32,6 +32,10 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${DIRECTX_INCLUDE_DIR} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llwindow_SOURCE_FILES llkeyboard.cpp diff --git a/indra/llwindow/GL/glh_extensions.h b/indra/llwindow/GL/glh_extensions.h index d89d85930b..554cb1731f 100644 --- a/indra/llwindow/GL/glh_extensions.h +++ b/indra/llwindow/GL/glh_extensions.h @@ -113,7 +113,7 @@ static const char* EatNonWhiteSpace(const char *str) int glh_init_extensions(const char *origReqExts) { // Length of requested extensions string - unsigned reqExtsLen; + //unsigned reqExtsLen; char *reqExts; // Ptr for individual extensions within reqExts char *reqExt; @@ -155,8 +155,8 @@ int glh_init_extensions(const char *origReqExts) return TRUE; } reqExts = strdup(origReqExts); - reqExtsLen = (S32)strlen(reqExts); /* + reqExtsLen = (S32)strlen(reqExts); if (NULL == gGLHExts.mUnsupportedExts) { gGLHExts.mUnsupportedExts = (char*)malloc(reqExtsLen + 1); diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index de731df228..c7b141d7c1 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -1643,24 +1643,24 @@ void check_vm_bloat() const long long significant_vm_difference = 250 * 1024*1024; const long long significant_rss_difference = 50 * 1024*1024; - ssize_t res; size_t dummy; char *ptr; - for (int i=0; i<22; ++i) // parse past the values we don't want + size_t delim_result = 0; + for (int i=0; i<22 && delim_result > -1; ++i) // parse past the values we don't want { ptr = NULL; - res = getdelim(&ptr, &dummy, ' ', fp); + delim_result = getdelim(&ptr, &dummy, ' ', fp); free(ptr); } // 23rd space-delimited entry is vsize ptr = NULL; - res = getdelim(&ptr, &dummy, ' ', fp); + delim_result = getdelim(&ptr, &dummy, ' ', fp); llassert(ptr); long long this_vm_size = atoll(ptr); free(ptr); // 24th space-delimited entry is RSS ptr = NULL; - res = getdelim(&ptr, &dummy, ' ', fp); + delim_result = getdelim(&ptr, &dummy, ' ', fp); llassert(ptr); long long this_rss_size = getpagesize() * atoll(ptr); free(ptr); diff --git a/indra/llxml/CMakeLists.txt b/indra/llxml/CMakeLists.txt index ccd8387633..cf96f26a77 100644 --- a/indra/llxml/CMakeLists.txt +++ b/indra/llxml/CMakeLists.txt @@ -13,6 +13,9 @@ include_directories( ${LLMATH_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ) +include_directories( + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) set(llxml_SOURCE_FILES llcontrol.cpp diff --git a/indra/lscript/lscript_compile/CMakeLists.txt b/indra/lscript/lscript_compile/CMakeLists.txt index 2cfd389893..07662005b9 100644 --- a/indra/lscript/lscript_compile/CMakeLists.txt +++ b/indra/lscript/lscript_compile/CMakeLists.txt @@ -45,6 +45,9 @@ include_directories( ${LLPRIMITIVE_INCLUDE_DIRS} ${LSCRIPT_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) set(lscript_generated_SOURCE_FILES indra.l.cpp diff --git a/indra/lscript/lscript_execute/CMakeLists.txt b/indra/lscript/lscript_execute/CMakeLists.txt index 3a16ffdc01..49605982a8 100644 --- a/indra/lscript/lscript_execute/CMakeLists.txt +++ b/indra/lscript/lscript_execute/CMakeLists.txt @@ -10,6 +10,9 @@ include_directories( ${LLMATH_INCLUDE_DIRS} ${LSCRIPT_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) set(lscript_execute_SOURCE_FILES llscriptresource.cpp diff --git a/indra/lscript/lscript_execute/lscript_execute.cpp b/indra/lscript/lscript_execute/lscript_execute.cpp index d79e9f8bde..b12d2e4a16 100644 --- a/indra/lscript/lscript_execute/lscript_execute.cpp +++ b/indra/lscript/lscript_execute/lscript_execute.cpp @@ -806,16 +806,7 @@ void LLScriptExecute::runInstructions(BOOL b_print, const LLUUID &id, // is there a fault? // if yes, print out message and exit S32 value = getVersion(); - S32 major_version = 0; - if (value == LSL2_VERSION1_END_NUMBER) - { - major_version = 1; - } - else if (value == LSL2_VERSION_NUMBER) - { - major_version = 2; - } - else + if ( (value != LSL2_VERSION1_END_NUMBER) && (value != LSL2_VERSION_NUMBER) ) { setFault(LSRF_VERSION_MISMATCH); } diff --git a/indra/lscript/lscript_execute/lscript_readlso.cpp b/indra/lscript/lscript_execute/lscript_readlso.cpp index 35caa41ae1..8b41cb5a72 100644 --- a/indra/lscript/lscript_execute/lscript_readlso.cpp +++ b/indra/lscript/lscript_execute/lscript_readlso.cpp @@ -123,7 +123,7 @@ void LLScriptLSOParse::printRegisters(LLFILE *fp) void LLScriptLSOParse::printGlobals(LLFILE *fp) { // print out registers first - S32 offset, varoffset; + S32 varoffset; S32 ivalue; F32 fpvalue; LLVector3 vvalue; @@ -144,7 +144,7 @@ void LLScriptLSOParse::printGlobals(LLFILE *fp) // get offset to skip past name varoffset = global_v_offset; - offset = bytestream2integer(mRawData, global_v_offset); + bytestream2integer(mRawData, global_v_offset); // get typeexport type = *(mRawData + global_v_offset++); @@ -262,8 +262,6 @@ void LLScriptLSOParse::printGlobalFunctions(LLFILE *fp) fprintf(fp, "[Function #%d] [0x%X] %s\n", function_number, orig_function_offset, name); fprintf(fp, "\tReturn Type: %s\n", LSCRIPTTypeNames[type]); type = *(mRawData + function_offset++); - S32 params; - params = 0; S32 pcount = 0; while (type) { @@ -347,7 +345,6 @@ void LLScriptLSOParse::printStates(LLFILE *fp) read_ahead = event_jump_table; S32 temp_end; - S32 dummy; opcode_end = worst_case_opcode_end; @@ -356,7 +353,7 @@ void LLScriptLSOParse::printStates(LLFILE *fp) if (event_handlers & LSCRIPTStateBitField[k]) { temp_end = bytestream2integer(mRawData, read_ahead); - dummy = bytestream2integer(mRawData, read_ahead); + bytestream2integer(mRawData, read_ahead); if ( (temp_end < opcode_end) &&(temp_end > event_offset)) { diff --git a/indra/lscript/lscript_library/CMakeLists.txt b/indra/lscript/lscript_library/CMakeLists.txt index f6bc67a994..5af850c41b 100644 --- a/indra/lscript/lscript_library/CMakeLists.txt +++ b/indra/lscript/lscript_library/CMakeLists.txt @@ -28,5 +28,8 @@ include_directories( ${LLMATH_INCLUDE_DIRS} ${LSCRIPT_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) add_library (lscript_library ${lscript_library_SOURCE_FILES}) diff --git a/indra/mac_crash_logger/CMakeLists.txt b/indra/mac_crash_logger/CMakeLists.txt index 420e836e36..ab8460b1a9 100644 --- a/indra/mac_crash_logger/CMakeLists.txt +++ b/indra/mac_crash_logger/CMakeLists.txt @@ -19,6 +19,10 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(mac_crash_logger_SOURCE_FILES mac_crash_logger.cpp diff --git a/indra/media_plugins/base/CMakeLists.txt b/indra/media_plugins/base/CMakeLists.txt index cd3718c5f3..7367b9e5e6 100644 --- a/indra/media_plugins/base/CMakeLists.txt +++ b/indra/media_plugins/base/CMakeLists.txt @@ -21,6 +21,9 @@ include_directories( ${LLRENDER_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) ### media_plugin_base diff --git a/indra/media_plugins/example/CMakeLists.txt b/indra/media_plugins/example/CMakeLists.txt index 38b712bfd7..171645ef04 100644 --- a/indra/media_plugins/example/CMakeLists.txt +++ b/indra/media_plugins/example/CMakeLists.txt @@ -25,6 +25,9 @@ include_directories( ${LLRENDER_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) ### media_plugin_example diff --git a/indra/media_plugins/gstreamer010/CMakeLists.txt b/indra/media_plugins/gstreamer010/CMakeLists.txt index 519a74aabf..447f6e0689 100644 --- a/indra/media_plugins/gstreamer010/CMakeLists.txt +++ b/indra/media_plugins/gstreamer010/CMakeLists.txt @@ -27,6 +27,9 @@ include_directories( ${GSTREAMER010_INCLUDE_DIRS} ${GSTREAMER010_PLUGINS_BASE_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) ### media_plugin_gstreamer010 diff --git a/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp b/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp index cdb7f4faeb..932aaffa1b 100644 --- a/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp +++ b/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp @@ -278,10 +278,9 @@ gst_slvideo_set_caps (GstBaseSink * bsink, GstCaps * caps) static gboolean gst_slvideo_start (GstBaseSink * bsink) { - GstSLVideo *slvideo; gboolean ret = TRUE; - slvideo = GST_SLVIDEO(bsink); + GST_SLVIDEO(bsink); return ret; } diff --git a/indra/media_plugins/quicktime/CMakeLists.txt b/indra/media_plugins/quicktime/CMakeLists.txt index 88e870b556..58391007ff 100644 --- a/indra/media_plugins/quicktime/CMakeLists.txt +++ b/indra/media_plugins/quicktime/CMakeLists.txt @@ -24,6 +24,9 @@ include_directories( ${LLRENDER_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) if (DARWIN) include(CMakeFindFrameworks) diff --git a/indra/media_plugins/webkit/CMakeLists.txt b/indra/media_plugins/webkit/CMakeLists.txt index 452202acd2..0c1c3d800e 100644 --- a/indra/media_plugins/webkit/CMakeLists.txt +++ b/indra/media_plugins/webkit/CMakeLists.txt @@ -29,6 +29,9 @@ include_directories( ${LLWINDOW_INCLUDE_DIRS} ${LLQTWEBKIT_INCLUDE_DIR} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) ### media_plugin_webkit diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 25feb24788..6835939292 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -65,7 +65,6 @@ include_directories( ${LLINVENTORY_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLMESSAGE_INCLUDE_DIRS} - ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS} ${LLPLUGIN_INCLUDE_DIRS} ${LLPRIMITIVE_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} @@ -84,6 +83,12 @@ include_directories( ${LLAPPEARANCE_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS} + ) + set(viewer_SOURCE_FILES groupchatlistener.cpp llaccountingcostmanager.cpp diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 709d29e884..3e26eac59a 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -1709,13 +1709,11 @@ void LLAgent::autoPilot(F32 *delta_yaw) *delta_yaw = yaw; - // Compute when to start slowing down and when to stop - F32 stop_distance = mAutoPilotStopDistance; + // Compute when to start slowing down F32 slow_distance; if (getFlying()) { slow_distance = llmax(6.f, mAutoPilotStopDistance + 5.f); - stop_distance = llmax(2.f, mAutoPilotStopDistance); } else { diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 7f4d33753d..f7b1ba44f0 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -593,7 +593,6 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance) abs_target_offset.abs(); LLVector3 target_offset_dir = target_offset_origin; - F32 object_radius = mFocusObject->getVObjRadius(); BOOL target_outside_object_extents = FALSE; @@ -688,17 +687,6 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance) LLVector3 camera_offset_object(getCameraPositionAgent() - mFocusObject->getPositionAgent()); - // length projected orthogonal to target offset - F32 camera_offset_dist = (camera_offset_object - target_offset_dir * (camera_offset_object * target_offset_dir)).magVec(); - - // calculate whether the target point would be "visible" if it were outside the bounding box - // on the opposite of the splitting plane defined by object_split_axis; - BOOL exterior_target_visible = FALSE; - if (camera_offset_dist > object_radius) - { - // target is visible from camera, so turn off fov zoom - exterior_target_visible = TRUE; - } F32 camera_offset_clip = camera_offset_object * object_split_axis; F32 target_offset_clip = target_offset_dir * object_split_axis; @@ -1657,7 +1645,6 @@ F32 LLAgentCamera::calcCameraFOVZoomFactor() else if (mFocusObject.notNull() && !mFocusObject->isAvatar() && !mFocusOnAvatar) { // don't FOV zoom on mostly transparent objects - LLVector3 focus_offset = mFocusObjectOffset; F32 obj_min_dist = 0.f; calcCameraMinDistance(obj_min_dist); F32 current_distance = llmax(0.001f, camera_offset_dir.magVec()); @@ -1819,7 +1806,6 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) // set the global camera position LLVector3d camera_offset; - LLVector3 av_pos = !isAgentAvatarValid() ? LLVector3::zero : gAgentAvatarp->getRenderPosition(); camera_offset.setVec( local_camera_offset ); camera_position_global = frame_center_global + head_offset + camera_offset; diff --git a/indra/newview/llbuycurrencyhtml.cpp b/indra/newview/llbuycurrencyhtml.cpp index e5a9be0203..459123a5d8 100644 --- a/indra/newview/llbuycurrencyhtml.cpp +++ b/indra/newview/llbuycurrencyhtml.cpp @@ -61,6 +61,10 @@ public: if ( params.size() >= 3 ) { result_code = params[ 2 ].asInteger(); + if ( result_code != 0 ) + { + LL_WARNS("LLBuyCurrency") << "Received nonzero result code: " << result_code << LL_ENDL ; + } }; // open the legacy XUI based currency floater diff --git a/indra/newview/llcompilequeue.cpp b/indra/newview/llcompilequeue.cpp index 4f5f9e22b6..4588424474 100644 --- a/indra/newview/llcompilequeue.cpp +++ b/indra/newview/llcompilequeue.cpp @@ -161,18 +161,6 @@ BOOL LLFloaterScriptQueue::start() { std::string buffer; - LLSelectMgr *mgr = LLSelectMgr::getInstance(); - LLObjectSelectionHandle selectHandle = mgr->getSelection(); - U32 n_objects = 0; - if (gSavedSettings.getBOOL("EditLinkedParts")) - { - n_objects = selectHandle->getObjectCount(); - } - else - { - n_objects = selectHandle->getRootObjectCount(); - } - LLStringUtil::format_map_t args; args["[START]"] = mStartString; args["[COUNT]"] = llformat ("%d", mObjectIDs.count()); diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 4eda2b92b3..ded8b20829 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -503,7 +503,6 @@ F32 LLDrawable::updateXform(BOOL undamped) //scaling LLVector3 target_scale = mVObjp->getScale(); LLVector3 old_scale = mCurrentScale; - LLVector3 dest_scale = target_scale; // Damping F32 dist_squared = 0.f; @@ -1215,7 +1214,6 @@ LLCamera LLSpatialBridge::transformCamera(LLCamera& camera) LLCamera ret = camera; LLXformMatrix* mat = mDrawable->getXform(); LLVector3 center = LLVector3(0,0,0) * mat->getWorldMatrix(); - LLQuaternion rotation = LLQuaternion(mat->getWorldMatrix()); LLVector3 delta = ret.getOrigin() - center; LLQuaternion rot = ~mat->getRotation(); diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index 9664aa7dbe..04ed362719 100644 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -369,7 +369,7 @@ void LLFastTimerView::draw() S32 left, top, right, bottom; S32 x, y, barw, barh, dx, dy; - S32 texth, textw; + S32 texth; LLPointer box_imagep = LLUI::getUIImage("Rounded_Square"); // Draw the window background @@ -410,7 +410,6 @@ void LLFastTimerView::draw() tdesc = llformat("Full bar = %s [Click to pause/reset] [SHIFT-Click to toggle]",modedesc[mDisplayMode]); LLFontGL::getFontMonospace()->renderUTF8(tdesc, 0, x, y, LLColor4::white, LLFontGL::LEFT, LLFontGL::TOP); - textw = LLFontGL::getFontMonospace()->getWidth(tdesc); x = xleft, y -= (texth + 2); tdesc = llformat("Justification = %s [CTRL-Click to toggle]",centerdesc[mDisplayCenter]); @@ -537,8 +536,6 @@ void LLFastTimerView::draw() y -= (texth + 2); - textw = dx + LLFontGL::getFontMonospace()->getWidth(idp->getName()) + 40; - if (idp->getCollapsed()) { it.skipDescendants(); diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp index ef412a6bbf..a9d7c749ab 100644 --- a/indra/newview/llflexibleobject.cpp +++ b/indra/newview/llflexibleobject.cpp @@ -270,9 +270,6 @@ void LLVolumeImplFlexible::setAttributesOfAllSections(LLVector3* inScale) mSection[0].mVelocity.setVec(0,0,0); mSection[0].mAxisRotation.setQuat(begin_rot,0,0,1); - LLVector3 parentSectionPosition = mSection[0].mPosition; - LLVector3 last_direction = mSection[0].mDirection; - remapSections(mSection, mInitializedRes, mSection, mSimulateRes); mInitializedRes = mSimulateRes; diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index dbab15dc9e..35d306c6c0 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -746,7 +746,6 @@ void LLFloaterModelPreview::onLODParamCommit(S32 lod, bool enforce_tri_limit) void LLFloaterModelPreview::draw() { LLFloater::draw(); - LLRect r = getRect(); mModelPreview->update(); @@ -1670,7 +1669,6 @@ bool LLModelLoader::doLoadModel() //If no skeleton, do a breadth-first search to get at specific joints bool rootNode = false; - bool skeletonWithNoRootNode = false; //Need to test for a skeleton that does not have a root node //This occurs when your instance controller does not have an associated scene @@ -1681,10 +1679,6 @@ bool LLModelLoader::doLoadModel() { rootNode = true; } - else - { - skeletonWithNoRootNode = true; - } } if ( !pSkeleton || !rootNode ) @@ -4977,16 +4971,9 @@ BOOL LLModelPreview::render() bool upload_skin = mFMP->childGetValue("upload_skin").asBoolean(); bool upload_joints = mFMP->childGetValue("upload_joints").asBoolean(); - bool resetJoints = false; if ( upload_joints != mLastJointUpdate ) { - if ( mLastJointUpdate ) - { - resetJoints = true; - } - mLastJointUpdate = upload_joints; - } for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp index da773e90ec..86bd15b217 100644 --- a/indra/newview/llfloaterreporter.cpp +++ b/indra/newview/llfloaterreporter.cpp @@ -813,12 +813,7 @@ void LLFloaterReporter::uploadDoneCallback(const LLUUID &uuid, void *user_data, return; } - EReportType report_type = UNKNOWN_REPORT; - if (data->mPreferredLocation == LLResourceData::INVALID_LOCATION) - { - report_type = COMPLAINT_REPORT; - } - else + if (data->mPreferredLocation != LLResourceData::INVALID_LOCATION) { llwarns << "Unknown report type : " << data->mPreferredLocation << llendl; } diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp index d741b5b133..5e43e981a4 100644 --- a/indra/newview/llfloateruipreview.cpp +++ b/indra/newview/llfloateruipreview.cpp @@ -914,7 +914,6 @@ void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID, bool save) else { panel->buildFromFile(path); // build it - LLRect new_size = panel->getRect(); // get its rectangle panel->setOrigin(2,2); // reset its origin point so it's not offset by -left or other XUI attributes (*floaterp)->setTitle(path); // use the file name as its title, since panels have no guaranteed meaningful name attribute panel->setUseBoundingRect(TRUE); // enable the use of its outer bounding rect (normally disabled because it's O(n) on the number of sub-elements) diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp index d4080ab3f7..93f9c0a3f3 100644 --- a/indra/newview/llfolderview.cpp +++ b/indra/newview/llfolderview.cpp @@ -888,7 +888,6 @@ void LLFolderView::commitRename( const LLSD& data ) void LLFolderView::draw() { - static LLUIColor sSearchStatusColor = LLUIColorTable::instance().getColor("InventorySearchStatusColor", LLColor4::white); if (mDebugFilters) { std::string current_filter_string = llformat("Current Filter: %d, Least Filter: %d, Auto-accept Filter: %d", @@ -1506,12 +1505,6 @@ BOOL LLFolderView::handleKeyHere( KEY key, MASK mask ) LLMenuGL::sMenuContainer->hideMenus(); } - LLView *item = NULL; - if (getChildCount() > 0) - { - item = *(getChildList()->begin()); - } - switch( key ) { case KEY_F2: @@ -2034,7 +2027,6 @@ void LLFolderView::scrollToShowItem(LLFolderViewItem* item, const LLRect& constr { LLRect local_rect = item->getLocalRect(); LLRect item_scrolled_rect; // item position relative to display area of scroller - LLRect visible_doc_rect = mScrollContainer->getVisibleContentRect(); S32 icon_height = mIcon.isNull() ? 0 : mIcon->getHeight(); S32 label_height = getLabelFontForStyle(mLabelStyle)->getLineHeight(); diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index 579b6008ae..3c6bcd9829 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -186,11 +186,8 @@ void LLHUDText::renderText() LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec); } - LLVector2 border_scale_vec((F32)border_width / (F32)imagep->getTextureWidth(), (F32)border_height / (F32)imagep->getTextureHeight()); LLVector3 width_vec = mWidth * x_pixel_vec; LLVector3 height_vec = mHeight * y_pixel_vec; - LLVector3 scaled_border_width = (F32)llfloor(border_scale * (F32)border_width) * x_pixel_vec; - LLVector3 scaled_border_height = (F32)llfloor(border_scale * (F32)border_height) * y_pixel_vec; mRadius = (width_vec + height_vec).magVec() * 0.5f; @@ -440,7 +437,7 @@ LLVector2 LLHUDText::updateScreenPos(LLVector2 &offset) LLVector3 x_pixel_vec; LLVector3 y_pixel_vec; LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec); - LLVector3 world_pos = mPositionAgent + (offset.mV[VX] * x_pixel_vec) + (offset.mV[VY] * y_pixel_vec); +// LLVector3 world_pos = mPositionAgent + (offset.mV[VX] * x_pixel_vec) + (offset.mV[VY] * y_pixel_vec); // if (!LLViewerCamera::getInstance()->projectPosAgentToScreen(world_pos, screen_pos, FALSE) && mVisibleOffScreen) // { // // bubble off-screen, so find a spot for it along screen edge diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index 4000570872..57373704ef 100644 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -2674,7 +2674,6 @@ void LLIMMgr::inviteToSession( // voice invite question is different from default only for group call (EXT-7118) std::string question_type = "VoiceInviteQuestionDefault"; - BOOL ad_hoc_invite = FALSE; BOOL voice_invite = FALSE; bool is_linden = LLMuteList::getInstance()->isLinden(caller_name); @@ -2697,13 +2696,11 @@ void LLIMMgr::inviteToSession( //else it's an ad-hoc //and a voice ad-hoc notify_box_type = "VoiceInviteAdHoc"; - ad_hoc_invite = TRUE; voice_invite = TRUE; } else if ( inv_type == INVITATION_TYPE_IMMEDIATE ) { notify_box_type = "InviteAdHoc"; - ad_hoc_invite = TRUE; } LLSD payload; @@ -3269,10 +3266,9 @@ public: } std::string buffer = saved + message; - BOOL is_this_agent = FALSE; if(from_id == gAgentID) { - is_this_agent = TRUE; + return; } gIMMgr->addMessage( session_id, diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 4834d8dd70..0fd406f470 100755 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -2514,7 +2514,6 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id, if(drop && accept) { it = inventory_objects.begin(); - LLInventoryObject::object_list_t::iterator first_it = inventory_objects.begin(); LLMoveInv* move_inv = new LLMoveInv; move_inv->mObjectID = object_id; move_inv->mCategoryID = category_id; diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index 6e23d7c701..ac1f40b486 100755 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -1354,7 +1354,6 @@ void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content) item_array_t items; update_map_t update; S32 count = content["items"].size(); - bool all_one_folder = true; LLUUID folder_id; // Does this loop ever execute more than once? for(S32 i = 0; i < count; ++i) @@ -1387,10 +1386,6 @@ void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content) { folder_id = titem->getParentUUID(); } - else - { - all_one_folder = false; - } } U32 changes = 0x0; @@ -2478,7 +2473,6 @@ bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account) item_array_t items; update_map_t update; S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData); - bool all_one_folder = true; LLUUID folder_id; // Does this loop ever execute more than once? for(S32 i = 0; i < count; ++i) @@ -2510,10 +2504,6 @@ bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account) { folder_id = titem->getParentUUID(); } - else - { - all_one_folder = false; - } } if(account) { diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index 05c81957c6..dabb9bb69f 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -402,8 +402,6 @@ void LLInventoryPanel::modelChanged(U32 mask) static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh"); LLFastTimer t2(FTM_REFRESH); - bool handled = false; - if (!mViewsInitialized) return; const LLInventoryModel* model = getModel(); @@ -429,7 +427,6 @@ void LLInventoryPanel::modelChanged(U32 mask) // Empty out the display name for relabel. if (mask & LLInventoryObserver::LABEL) { - handled = true; if (view_item) { // Request refresh on this item (also flags for filtering) @@ -448,7 +445,6 @@ void LLInventoryPanel::modelChanged(U32 mask) // Destroy and regenerate the UI. if (mask & LLInventoryObserver::REBUILD) { - handled = true; if (model_item && view_item) { view_item->destroyView(); @@ -488,8 +484,6 @@ void LLInventoryPanel::modelChanged(U32 mask) LLInventoryObserver::ADD | LLInventoryObserver::REMOVE)) { - handled = true; - ////////////////////////////// // ADD Operation // Item exists in memory but a UI element hasn't been created for it. diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index 826e8d560a..d79f1040bb 100644 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -1689,7 +1689,6 @@ void LLManipRotate::highlightManipulators( S32 x, S32 y ) return; } - LLQuaternion object_rot = first_object->getRenderRotation(); LLVector3 rotation_center = gAgent.getPosAgentFromGlobal(mRotationCenter); LLVector3 mouse_dir_x; LLVector3 mouse_dir_y; diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp index 00a0bf8894..ae0884ac5d 100644 --- a/indra/newview/llmanipscale.cpp +++ b/indra/newview/llmanipscale.cpp @@ -1191,9 +1191,6 @@ void LLManipScale::dragFace( S32 x, S32 y ) mInSnapRegime = FALSE; } - BOOL send_scale_update = FALSE; - BOOL send_position_update = FALSE; - LLVector3 dir_agent; if( part_dir_local.mV[VX] ) { @@ -1210,8 +1207,6 @@ void LLManipScale::dragFace( S32 x, S32 y ) stretchFace( projected_vec(drag_start_dir_f, dir_agent) + drag_start_center_agent, projected_vec(drag_delta, dir_agent)); - send_position_update = TRUE; - send_scale_update = TRUE; mDragPointGlobal = drag_point_global; } diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index 362308c176..b62db70ec8 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -485,7 +485,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) } // Throttle updates to 10 per second. - BOOL send_update = FALSE; LLVector3 axis_f; LLVector3d axis_d; @@ -702,11 +701,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) LLVector3 old_position_local = object->getPosition(); LLVector3 new_position_local = selectNode->mSavedPositionLocal + (clamped_relative_move_f * objWorldRotation); - // move and clamp root object first, before adjusting children - if (new_position_local != old_position_local) - { - send_update = TRUE; - } //RN: I forget, but we need to do this because of snapping which doesn't often result // in position changes even when the mouse moves object->setPosition(new_position_local); @@ -716,8 +710,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) if (selectNode->mIndividualSelection) { - send_update = FALSE; - // counter-translate child objects if we are moving the root as an individual object->resetChildrenPosition(old_position_local - new_position_local, TRUE) ; } @@ -753,7 +745,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) } // PR: Only update if changed - LLVector3d old_position_global = object->getPositionGlobal(); LLVector3 old_position_agent = object->getPositionAgent(); LLVector3 new_position_agent = gAgent.getPosAgentFromGlobal(new_position_global); if (object->isRootEdit()) @@ -775,11 +766,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) { // counter-translate child objects if we are moving the root as an individual object->resetChildrenPosition(old_position_agent - new_position_agent, TRUE) ; - send_update = FALSE; - } - else if (old_position_global != new_position_global) - { - send_update = TRUE; } } selectNode->mLastPositionLocal = object->getPosition(); @@ -1310,7 +1296,6 @@ void LLManipTranslate::renderSnapGuides() // add in off-axis offset tick_start += (mSnapOffsetAxis * mSnapOffsetMeters); - BOOL is_sub_tick = FALSE; F32 tick_scale = 1.f; for (F32 division_level = max_subdivisions; division_level >= sGridMinSubdivisionLevel; division_level /= 2.f) { @@ -1319,7 +1304,6 @@ void LLManipTranslate::renderSnapGuides() break; } tick_scale *= 0.7f; - is_sub_tick = TRUE; } // S32 num_ticks_to_fade = is_sub_tick ? num_ticks_per_side / 2 : num_ticks_per_side; @@ -1542,7 +1526,6 @@ void LLManipTranslate::renderSnapGuides() float a = line_alpha; - LLColor4 col = LLUIColorTable::instance().getColor("SilhouetteChildColor"); { //draw grid behind objects LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index bc7f522848..d7064f04d7 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -3058,6 +3058,7 @@ void LLPhysicsDecomp::doDecomposition() param_map[params[i].mName] = params+i; } + U32 ret = LLCD_OK; //set parameter values for (decomp_params::iterator iter = mCurRequest->mParams.begin(); iter != mCurRequest->mParams.end(); ++iter) { @@ -3071,7 +3072,6 @@ void LLPhysicsDecomp::doDecomposition() continue; } - U32 ret = LLCD_OK; if (param->mType == LLCDParam::LLCD_FLOAT) { @@ -3090,8 +3090,6 @@ void LLPhysicsDecomp::doDecomposition() mCurRequest->setStatusMessage("Executing."); - LLCDResult ret = LLCD_OK; - if (LLConvexDecomposition::getInstance() != NULL) { ret = LLConvexDecomposition::getInstance()->executeStage(stage); diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index 1bda7640bd..dea90b9042 100644 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -150,7 +150,7 @@ void LLNetMap::draw() static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white); static LLUIColor map_avatar_friend_color = LLUIColorTable::instance().getColor("MapAvatarFriendColor", LLColor4::white); static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white); - static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white); + //static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white); static LLUIColor map_frustum_color = LLUIColorTable::instance().getColor("MapFrustumColor", LLColor4::white); static LLUIColor map_frustum_rotating_color = LLUIColorTable::instance().getColor("MapFrustumRotatingColor", LLColor4::white); diff --git a/indra/newview/llpanelcontents.cpp b/indra/newview/llpanelcontents.cpp index 77e1487f38..1a427338e5 100644 --- a/indra/newview/llpanelcontents.cpp +++ b/indra/newview/llpanelcontents.cpp @@ -78,8 +78,6 @@ const char* LLPanelContents::PERMS_ANYONE_CONTROL_KEY = "perms_anyone_control"; BOOL LLPanelContents::postBuild() { - LLRect rect = this->getRect(); - setMouseOpaque(FALSE); childSetAction("button new script",&LLPanelContents::onClickNewScript, this); diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp index 43bb1f57e0..7832156a0e 100644 --- a/indra/newview/llpaneleditwearable.cpp +++ b/indra/newview/llpaneleditwearable.cpp @@ -1007,13 +1007,11 @@ void LLPanelEditWearable::updatePanelPickerControls(LLWearableType::EType type) return; bool is_modifiable = false; - bool is_copyable = false; if(mWearableItem) { const LLPermissions& perm = mWearableItem->getPermissions(); is_modifiable = perm.allowModifyBy(gAgent.getID(), gAgent.getGroupID()); - is_copyable = perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()); } if (is_modifiable) @@ -1440,7 +1438,6 @@ void LLPanelEditWearable::buildParamList(LLScrollingPanelList *panel_list, value { panel_list->clearPanels(); value_map_t::iterator end = sorted_params.end(); - S32 height = 0; for(value_map_t::iterator it = sorted_params.begin(); it != end; ++it) { LLPanel::Params p; @@ -1455,7 +1452,7 @@ void LLPanelEditWearable::buildParamList(LLScrollingPanelList *panel_list, value { panel_param = new LLScrollingPanelParam( p, NULL, (*it).second, TRUE, this->getWearable(), jointp); } - height = panel_list->addPanel( panel_param ); + panel_list->addPanel( panel_param ); } } } diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 202be9671b..445c0d811f 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -84,7 +84,6 @@ BOOL LLPanelFace::postBuild() childSetCommitCallback("TexOffsetV",LLPanelFace::onCommitTextureInfo, this); childSetAction("button align",&LLPanelFace::onClickAutoFix,this); - LLRect rect = this->getRect(); LLTextureCtrl* mTextureCtrl; LLColorSwatchCtrl* mColorSwatch; diff --git a/indra/newview/llpanelgrouplandmoney.cpp b/indra/newview/llpanelgrouplandmoney.cpp index 363443646d..9a08782757 100644 --- a/indra/newview/llpanelgrouplandmoney.cpp +++ b/indra/newview/llpanelgrouplandmoney.cpp @@ -1383,13 +1383,11 @@ void LLGroupMoneyPlanningTabEventHandler::processReply(LLMessageSystem* msg, S32 cur_land_tax; S32 cur_group_tax; S32 cur_parcel_dir_fee; - S32 cur_total_tax; S32 proj_object_tax; S32 proj_light_tax; S32 proj_land_tax; S32 proj_group_tax; S32 proj_parcel_dir_fee; - S32 proj_total_tax; S32 non_exempt_members; msg->getS32Fast(_PREHASH_MoneyData, _PREHASH_IntervalDays, interval_days ); @@ -1413,8 +1411,6 @@ void LLGroupMoneyPlanningTabEventHandler::processReply(LLMessageSystem* msg, msg->getStringFast(_PREHASH_MoneyData, _PREHASH_LastTaxDate, last_stipend_date); msg->getStringFast(_PREHASH_MoneyData, _PREHASH_TaxDate, next_stipend_date); - cur_total_tax = cur_object_tax + cur_light_tax + cur_land_tax + cur_group_tax + cur_parcel_dir_fee; - proj_total_tax = proj_object_tax + proj_light_tax + proj_land_tax + proj_group_tax + proj_parcel_dir_fee; if (interval_days != mImplementationp->mIntervalLength || current_interval != mImplementationp->mCurrentInterval) diff --git a/indra/newview/llpanellandmarkinfo.cpp b/indra/newview/llpanellandmarkinfo.cpp index c57746ec00..5c9b968ac9 100644 --- a/indra/newview/llpanellandmarkinfo.cpp +++ b/indra/newview/llpanellandmarkinfo.cpp @@ -209,24 +209,6 @@ void LLPanelLandmarkInfo::processParcelInfo(const LLParcelData& parcel_data) mMaturityRatingText->setText(LLViewerRegion::accessToString(SIM_ACCESS_PG)); } - S32 region_x; - S32 region_y; - S32 region_z; - - // If the region position is zero, grab position from the global - if(mPosRegion.isExactlyZero()) - { - region_x = llround(parcel_data.global_x) % REGION_WIDTH_UNITS; - region_y = llround(parcel_data.global_y) % REGION_WIDTH_UNITS; - region_z = llround(parcel_data.global_z); - } - else - { - region_x = llround(mPosRegion.mV[VX]); - region_y = llround(mPosRegion.mV[VY]); - region_z = llround(mPosRegion.mV[VZ]); - } - LLSD info; info["update_verbs"] = true; info["global_x"] = parcel_data.global_x; diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp index d87b565b32..25ef9a3d6a 100644 --- a/indra/newview/llpanelobject.cpp +++ b/indra/newview/llpanelobject.cpp @@ -439,10 +439,9 @@ void LLPanelObject::getState( ) mCtrlRotY->setEnabled( enable_rotate ); mCtrlRotZ->setEnabled( enable_rotate ); - BOOL owners_identical; LLUUID owner_id; std::string owner_name; - owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); + LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); // BUG? Check for all objects being editable? S32 roots_selected = LLSelectMgr::getInstance()->getSelection()->getRootObjectCount(); diff --git a/indra/newview/llpanelpermissions.cpp b/indra/newview/llpanelpermissions.cpp index 51ab7649a4..bc6ae35fda 100644 --- a/indra/newview/llpanelpermissions.cpp +++ b/indra/newview/llpanelpermissions.cpp @@ -365,10 +365,8 @@ void LLPanelPermissions::refresh() // Update creator text field getChildView("Creator:")->setEnabled(TRUE); - BOOL creators_identical; std::string creator_name; - creators_identical = LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, - creator_name); + LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, creator_name); getChild("Creator Name")->setValue(creator_name); getChildView("Creator Name")->setEnabled(TRUE); diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index 13b746dbab..02d363d795 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -252,10 +252,9 @@ void LLPanelVolume::getState( ) return; } - BOOL owners_identical; LLUUID owner_id; std::string owner_name; - owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); + LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); // BUG? Check for all objects being editable? BOOL editable = root_objectp->permModify() && !root_objectp->isPermanentEnforced(); diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index ded7d66022..3ee0746412 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -428,14 +428,13 @@ F32 LLPhysicsMotion::toLocal(const LLVector3 &world) F32 LLPhysicsMotion::calculateVelocity_local() { const F32 world_to_model_scale = 100.0f; - LLJoint *joint = mJointState->getJoint(); - const LLVector3 position_world = joint->getWorldPosition(); - const LLQuaternion rotation_world = joint->getWorldRotation(); - const LLVector3 last_position_world = mPosition_world; + LLJoint *joint = mJointState->getJoint(); + const LLVector3 position_world = joint->getWorldPosition(); + const LLVector3 last_position_world = mPosition_world; const LLVector3 positionchange_world = (position_world-last_position_world) * world_to_model_scale; - const LLVector3 velocity_world = positionchange_world; - const F32 velocity_local = toLocal(velocity_world); - return velocity_local; + const LLVector3 velocity_world = positionchange_world; + const F32 velocity_local = toLocal(velocity_world); + return velocity_local; } F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local) diff --git a/indra/newview/llscreenchannel.cpp b/indra/newview/llscreenchannel.cpp index d340b304ca..1f5b1a616f 100644 --- a/indra/newview/llscreenchannel.cpp +++ b/indra/newview/llscreenchannel.cpp @@ -707,7 +707,6 @@ void LLScreenChannel::showToastsTop() LLRect toast_rect; S32 top = channel_rect.mTop; - S32 toast_margin = 0; std::vector::reverse_iterator it; updateRect(); @@ -726,7 +725,7 @@ void LLScreenChannel::showToastsTop() } top = toast->getRect().mBottom - toast->getTopPad(); - toast_margin = gSavedSettings.getS32("ToastGap"); + gSavedSettings.getS32("ToastGap"); } LLToast* toast = it->getToast(); diff --git a/indra/newview/llsechandler_basic.cpp b/indra/newview/llsechandler_basic.cpp index 30400a4c6a..928d26646b 100644 --- a/indra/newview/llsechandler_basic.cpp +++ b/indra/newview/llsechandler_basic.cpp @@ -1239,7 +1239,6 @@ void LLSecAPIBasicHandler::_readProtectedData() llifstream::binary); if (!protected_data_stream.fail()) { - int offset; U8 salt[STORE_SALT_SIZE]; U8 buffer[BUFFER_READ_SIZE]; U8 decrypted_buffer[BUFFER_READ_SIZE]; @@ -1250,7 +1249,6 @@ void LLSecAPIBasicHandler::_readProtectedData() // read in the salt and key protected_data_stream.read((char *)salt, STORE_SALT_SIZE); - offset = 0; if (protected_data_stream.gcount() < STORE_SALT_SIZE) { throw LLProtectedDataException("Config file too short."); diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 24e272c740..047bd2f7f3 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -1182,7 +1182,6 @@ void LLSelectMgr::getGrid(LLVector3& origin, LLQuaternion &rotation, LLVector3 & if (mGridMode == GRID_MODE_LOCAL && mSelectedObjects->getObjectCount()) { //LLViewerObject* root = getSelectedParentObject(mSelectedObjects->getFirstObject()); - LLBBox bbox = mSavedSelectionBBox; mGridOrigin = mSavedSelectionBBox.getCenterAgent(); mGridScale = mSavedSelectionBBox.getExtentLocal() * 0.5f; @@ -1200,7 +1199,6 @@ void LLSelectMgr::getGrid(LLVector3& origin, LLQuaternion &rotation, LLVector3 & else if (mGridMode == GRID_MODE_REF_OBJECT && first_grid_object && first_grid_object->mDrawable.notNull()) { mGridRotation = first_grid_object->getRenderRotation(); - LLVector3 first_grid_obj_pos = first_grid_object->getRenderPosition(); LLVector4a min_extents(F32_MAX); LLVector4a max_extents(-F32_MAX); diff --git a/indra/newview/llsidepaneltaskinfo.cpp b/indra/newview/llsidepaneltaskinfo.cpp index c351b1a128..95e173ef3e 100644 --- a/indra/newview/llsidepaneltaskinfo.cpp +++ b/indra/newview/llsidepaneltaskinfo.cpp @@ -368,10 +368,8 @@ void LLSidepanelTaskInfo::refresh() // Update creator text field getChildView("Creator:")->setEnabled(TRUE); - BOOL creators_identical; std::string creator_name; - creators_identical = LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, - creator_name); + LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, creator_name); getChild("Creator Name")->setValue(creator_name); getChildView("Creator Name")->setEnabled(TRUE); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index fadaaf4541..77809f3706 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -4092,9 +4092,6 @@ public: return; } - LLVector4a nodeCenter = group->mBounds[0]; - LLVector4a octCenter = group->mOctreeNode->getCenter(); - group->rebuildGeom(); group->rebuildMesh(); @@ -4571,9 +4568,6 @@ public: virtual bool check(LLDrawable* drawable) { - LLVector3 local_start = mStart; - LLVector3 local_end = mEnd; - if (!drawable || !gPipeline.hasRenderType(drawable->getRenderType()) || !drawable->isVisible()) { return false; diff --git a/indra/newview/llspeakers.cpp b/indra/newview/llspeakers.cpp index 07d2f1ad6f..1c7c6450c7 100644 --- a/indra/newview/llspeakers.cpp +++ b/indra/newview/llspeakers.cpp @@ -350,7 +350,7 @@ void LLSpeakerMgr::update(BOOL resort_ok) LLUUID speaker_id = speaker_it->first; LLSpeaker* speakerp = speaker_it->second; - speaker_map_t::iterator cur_speaker_it = speaker_it++; + speaker_it++; if (voice_channel_active && LLVoiceClient::getInstance()->getVoiceEnabled(speaker_id)) { diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 561734aaae..8be8a5a56b 100755 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -316,7 +316,6 @@ bool idle_startup() const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay"); static LLTimer timeout; - static S32 timeout_count = 0; static LLTimer login_time; @@ -332,7 +331,6 @@ bool idle_startup() // last location by default static S32 agent_location_id = START_LOCATION_ID_LAST; - static S32 location_which = START_LOCATION_ID_LAST; static bool show_connect_box = true; @@ -744,8 +742,6 @@ bool idle_startup() gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW); - timeout_count = 0; - // Login screen needs menus for preferences, but we can enter // this startup phase more than once. if (gLoginMenuBarView == NULL) @@ -982,15 +978,12 @@ bool idle_startup() { case LLSLURL::LOCATION: agent_location_id = START_LOCATION_ID_URL; - location_which = START_LOCATION_ID_LAST; break; case LLSLURL::LAST_LOCATION: agent_location_id = START_LOCATION_ID_LAST; - location_which = START_LOCATION_ID_LAST; break; default: agent_location_id = START_LOCATION_ID_HOME; - location_which = START_LOCATION_ID_HOME; break; } diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp index f64a72a616..dad253ffc3 100644 --- a/indra/newview/llsurface.cpp +++ b/indra/newview/llsurface.cpp @@ -1249,8 +1249,6 @@ BOOL LLSurface::generateWaterTexture(const F32 x, const F32 y, y_end = tex_width; } - LLVector3d origin_global = from_region_handle(getRegion()->getHandle()); - // OK, for now, just have the composition value equal the height at the point. LLVector3 location; LLColor4U coloru; diff --git a/indra/newview/lltoastnotifypanel.cpp b/indra/newview/lltoastnotifypanel.cpp index 602b924398..8f5d6404e8 100644 --- a/indra/newview/lltoastnotifypanel.cpp +++ b/indra/newview/lltoastnotifypanel.cpp @@ -369,8 +369,6 @@ void LLToastNotifyPanel::adjustPanelForScriptNotice(S32 button_panel_width, S32 void LLToastNotifyPanel::adjustPanelForTipNotice() { - LLRect info_rect = mInfoPanel->getRect(); - LLRect this_rect = getRect(); //we don't need display ControlPanel for tips because they doesn't contain any buttons. mControlPanel->setVisible(FALSE); reshape(getRect().getWidth(), mInfoPanel->getRect().getHeight()); diff --git a/indra/newview/lltoolcomp.cpp b/indra/newview/lltoolcomp.cpp index 923fbecb1a..5270c3d33f 100644 --- a/indra/newview/lltoolcomp.cpp +++ b/indra/newview/lltoolcomp.cpp @@ -471,7 +471,7 @@ BOOL LLToolCompCreate::handleMouseDown(S32 x, S32 y, MASK mask) mObjectPlacedOnMouseDown = TRUE; - return TRUE; + return handled; } void LLToolCompCreate::pickCallback(const LLPickInfo& pick_info) diff --git a/indra/newview/lltoolfocus.cpp b/indra/newview/lltoolfocus.cpp index a754d8ee7e..857b0f0714 100644 --- a/indra/newview/lltoolfocus.cpp +++ b/indra/newview/lltoolfocus.cpp @@ -314,8 +314,6 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask) S32 dx = gViewerWindow->getCurrentMouseDX(); S32 dy = gViewerWindow->getCurrentMouseDY(); - BOOL moved_outside_slop = FALSE; - if (hasMouseCapture() && mValidClickPoint) { mAccumX += llabs(dx); @@ -323,19 +321,11 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask) if (mAccumX >= SLOP_RANGE) { - if (!mOutsideSlopX) - { - moved_outside_slop = TRUE; - } mOutsideSlopX = TRUE; } if (mAccumY >= SLOP_RANGE) { - if (!mOutsideSlopY) - { - moved_outside_slop = TRUE; - } mOutsideSlopY = TRUE; } } diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index 3cd761b73b..c26d9dbede 100644 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -790,14 +790,10 @@ BOOL LLToolPie::handleTooltipLand(std::string line, std::string tooltip_msg) LLParcel* hover_parcel = LLViewerParcelMgr::getInstance()->getHoverParcel(); LLUUID owner; - S32 width = 0; - S32 height = 0; if ( hover_parcel ) { owner = hover_parcel->getOwnerID(); - width = S32(LLViewerParcelMgr::getInstance()->getHoverParcelWidth()); - height = S32(LLViewerParcelMgr::getInstance()->getHoverParcelHeight()); } // Line: "Land" @@ -1609,9 +1605,6 @@ BOOL LLToolPie::handleRightClickPick() // didn't click in any UI object, so must have clicked in the world LLViewerObject *object = mPick.getObject(); - LLViewerObject *parent = NULL; - if(object) - parent = object->getRootEdit(); // Can't ignore children here. LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE); diff --git a/indra/newview/llurlhistory.cpp b/indra/newview/llurlhistory.cpp index edec30f8c4..dd17068be5 100644 --- a/indra/newview/llurlhistory.cpp +++ b/indra/newview/llurlhistory.cpp @@ -112,8 +112,6 @@ void LLURLHistory::addURL(const std::string& collection, const std::string& url) // static void LLURLHistory::removeURL(const std::string& collection, const std::string& url) { - LLSD::array_iterator iter = sHistorySD[collection].beginArray(); - LLSD::array_iterator end = sHistorySD[collection].endArray(); for(int index = 0; index < sHistorySD[collection].size(); index++) { if(sHistorySD[collection].get(index).asString() == url) diff --git a/indra/newview/llviewercamera.cpp b/indra/newview/llviewercamera.cpp index a437a8b3b5..b5aa0ac92a 100644 --- a/indra/newview/llviewercamera.cpp +++ b/indra/newview/llviewercamera.cpp @@ -136,9 +136,6 @@ void LLViewerCamera::updateCameraLocation(const LLVector3 ¢er, mLastPointOfInterest = point_of_interest; - // constrain to max distance from avatar - LLVector3 camera_offset = center - gAgent.getPositionAgent(); - LLViewerRegion * regp = gAgent.getRegion(); F32 water_height = (NULL != regp) ? regp->getWaterHeight() : 0.f; @@ -318,7 +315,7 @@ void LLViewerCamera::setPerspective(BOOL for_selection, { F32 fov_y, aspect; fov_y = RAD_TO_DEG * getView(); - BOOL z_default_near, z_default_far = FALSE; + BOOL z_default_far = FALSE; if (z_far <= 0) { z_default_far = TRUE; @@ -326,7 +323,6 @@ void LLViewerCamera::setPerspective(BOOL for_selection, } if (z_near <= 0) { - z_default_near = TRUE; z_near = getNear(); } aspect = getAspect(); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index fae20b1c13..bd8377e281 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1034,7 +1034,6 @@ void render_hud_attachments() if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices()) { LLCamera hud_cam = *LLViewerCamera::getInstance(); - LLVector3 origin = hud_cam.getOrigin(); hud_cam.setOrigin(-1.f,0,0); hud_cam.setAxes(LLVector3(1,0,0), LLVector3(0,1,0), LLVector3(0,0,1)); LLViewerCamera::updateFrustumPlanes(hud_cam, TRUE); diff --git a/indra/newview/llviewermediafocus.cpp b/indra/newview/llviewermediafocus.cpp index 4543a1ba9a..297906803b 100644 --- a/indra/newview/llviewermediafocus.cpp +++ b/indra/newview/llviewermediafocus.cpp @@ -406,11 +406,9 @@ void LLViewerMediaFocus::update() LLViewerObject *viewer_object = getFocusedObject(); S32 face = mFocusedObjectFace; LLVector3 normal = mFocusedObjectNormal; - bool focus = true; if(!media_impl || !viewer_object) { - focus = false; media_impl = getHoverMediaImpl(); viewer_object = getHoverObject(); face = mHoverObjectFace; diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index f399275c94..2a904d393a 100755 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -626,7 +626,6 @@ void send_sound_trigger(const LLUUID& sound_id, F32 gain) bool join_group_response(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - BOOL delete_context_data = TRUE; bool accept_invite = false; LLUUID group_id = notification["payload"]["group_id"].asUUID(); @@ -655,7 +654,6 @@ bool join_group_response(const LLSD& notification, const LLSD& response) } else { - delete_context_data = FALSE; LLSD args; args["NAME"] = name; LLNotificationsUtil::add("JoinedTooManyGroupsMember", args, notification["payload"]); @@ -668,7 +666,6 @@ bool join_group_response(const LLSD& notification, const LLSD& response) // sure the user is sure they want to join. if (fee > 0) { - delete_context_data = FALSE; LLSD args; args["COST"] = llformat("%d", fee); // Set the fee for next time to 0, so that we don't keep @@ -2768,11 +2765,6 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str()); } buffer = saved + message; - BOOL is_this_agent = FALSE; - if(from_id == gAgentID) - { - is_this_agent = TRUE; - } gIMMgr->addMessage( session_id, from_id, @@ -3386,7 +3378,6 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f); LLUUID from_id; LLUUID owner_id; - BOOL is_owned_by_me = FALSE; LLViewerObject* chatter; msg->getString("ChatData", "FromName", from_name); @@ -3471,13 +3462,11 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) gAgent.heardChat(chat.mFromID); } } - - is_owned_by_me = chatter->permYouOwner(); } if (is_audible) { - BOOL visible_in_chat_bubble = FALSE; + //BOOL visible_in_chat_bubble = FALSE; color.setVec(1.f,1.f,1.f,1.f); msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg); @@ -3560,7 +3549,7 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) if (!is_muted && !is_busy) { - visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles"); + //visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles"); std::string formated_msg = ""; LLViewerChat::formatChatMsg(chat, formated_msg); LLChat chat_bubble = chat; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index e399b45cba..d74324f830 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -286,7 +286,6 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, LLMemType mt(LLMemType::MTYPE_OBJECT_PROCESS_UPDATE); LLFastTimer t(FTM_PROCESS_OBJECTS); - LLVector3d camera_global = gAgentCamera.getCameraPositionGlobal(); LLViewerObject *objectp; S32 num_objects; U32 local_id; @@ -305,6 +304,7 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, { //llinfos << "TEST: !cached && !compressed && update_type != OUT_FULL" << llendl; gTerseObjectUpdates += num_objects; + /* S32 size; if (mesgsys->getReceiveCompressedSize()) { @@ -314,10 +314,12 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, { size = mesgsys->getReceiveSize(); } - //llinfos << "Received terse " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl; + llinfos << "Received terse " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl; + */ } else { + /* S32 size; if (mesgsys->getReceiveCompressedSize()) { @@ -328,7 +330,8 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, size = mesgsys->getReceiveSize(); } - // llinfos << "Received " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl; + llinfos << "Received " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl; + */ gFullObjectUpdates += num_objects; } diff --git a/indra/newview/llviewerparcelmedia.cpp b/indra/newview/llviewerparcelmedia.cpp index 90fbc41daa..386b2fd400 100644 --- a/indra/newview/llviewerparcelmedia.cpp +++ b/indra/newview/llviewerparcelmedia.cpp @@ -85,7 +85,6 @@ void LLViewerParcelMedia::update(LLParcel* parcel) } // we're in a parcel - bool new_parcel = false; S32 parcelid = parcel->getLocalID(); LLUUID regionid = gAgent.getRegion()->getRegionID(); @@ -94,7 +93,6 @@ void LLViewerParcelMedia::update(LLParcel* parcel) LL_DEBUGS("Media") << "New parcel, parcel id = " << parcelid << ", region id = " << regionid << LL_ENDL; sMediaParcelLocalID = parcelid; sMediaRegionID = regionid; - new_parcel = true; } std::string mediaUrl = std::string ( parcel->getMediaURL () ); diff --git a/indra/newview/llviewertexteditor.cpp b/indra/newview/llviewertexteditor.cpp index 99102309a1..d309faf331 100644 --- a/indra/newview/llviewertexteditor.cpp +++ b/indra/newview/llviewertexteditor.cpp @@ -1052,8 +1052,6 @@ void LLViewerTextEditor::findEmbeddedItemSegments(S32 start, S32 end) { LLWString text = getWText(); - LLColor4 text_color = ( mReadOnly ? mReadOnlyFgColor.get() : mFgColor.get() ); - // Start with i just after the first embedded item for(S32 idx = start; idx < end; idx++ ) { diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 4f66b32c1f..394e063c86 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2778,7 +2778,6 @@ void LLViewerWindow::updateUI() BOOL handled = FALSE; - BOOL handled_by_top_ctrl = FALSE; LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); LLView* captor_view = dynamic_cast(mouse_captor); @@ -2963,7 +2962,6 @@ void LLViewerWindow::updateUI() S32 local_x, local_y; top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask); - handled_by_top_ctrl = TRUE; } if ( !handled ) diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp index e90a2470d4..49474dcc7a 100644 --- a/indra/newview/llvlcomposition.cpp +++ b/indra/newview/llvlcomposition.cpp @@ -376,9 +376,6 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, LLPointer raw = new LLImageRaw(tex_width, tex_height, tex_comps); U8 *rawp = raw->getData(); - F32 tex_width_inv = 1.f/tex_width; - F32 tex_height_inv = 1.f/tex_height; - F32 st_x_stride, st_y_stride; st_x_stride = ((F32)st_width / (F32)mTexScaleX)*((F32)mWidth / (F32)tex_width); st_y_stride = ((F32)st_height / (F32)mTexScaleY)*((F32)mWidth / (F32)tex_height); @@ -413,11 +410,6 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, tex1 = tex0 + 1; tex1 = llclamp(tex1, 0, 3); - F32 xy_int_i, xy_int_j; - - xy_int_i = i * tex_width_inv; - xy_int_j = j * tex_height_inv; - st_offset = (lltrunc(sti) + lltrunc(stj)*st_width) * st_comps; for (U32 k = 0; k < tex_comps; k++) { diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 50c2659563..3d4573903f 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1755,7 +1755,6 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, { LLMemType mt(LLMemType::MTYPE_AVATAR); - LLVector3 old_vel = getVelocity(); const BOOL has_name = !getNVPair("FirstName"); // Do base class updates... @@ -2645,8 +2644,6 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT); mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); - char line[MAX_STRING]; /* Flawfinder: ignore */ - line[0] = '\0'; std::deque::iterator chat_iter = mChats.begin(); mNameText->clearString(); @@ -3035,8 +3032,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) xyVel.mV[VZ] = 0.0f; speed = xyVel.length(); - BOOL throttle = TRUE; - if (!(mIsSitting && getParent())) { //-------------------------------------------------------------------- @@ -3047,7 +3042,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) if (mTimeLast == 0.0f) { mTimeLast = animation_time; - throttle = FALSE; // put the pelvis at slaved position/mRotation mRoot->setWorldPosition( getPositionAgent() ); // first frame diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index a29ef2f3ad..e4fb1ebf88 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -341,7 +341,6 @@ BOOL LLVOAvatarSelf::buildMenus() } else { - BOOL attachment_found = FALSE; for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -369,7 +368,6 @@ BOOL LLVOAvatarSelf::buildMenus() gAttachPieMenu->addChild(item); - attachment_found = TRUE; break; } @@ -382,7 +380,6 @@ BOOL LLVOAvatarSelf::buildMenus() } else { - BOOL attachment_found = FALSE; for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -409,7 +406,6 @@ BOOL LLVOAvatarSelf::buildMenus() gDetachPieMenu->addChild(item); - attachment_found = TRUE; break; } } diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp index 820d1d73e1..db0fc3dca7 100644 --- a/indra/newview/llvoicevivox.cpp +++ b/indra/newview/llvoicevivox.cpp @@ -2236,7 +2236,8 @@ void LLVivoxVoiceClient::giveUp() static void oldSDKTransform (LLVector3 &left, LLVector3 &up, LLVector3 &at, LLVector3d &pos, LLVector3 &vel) { - F32 nat[3], nup[3], nl[3], nvel[3]; // the new at, up, left vectors and the new position and velocity + F32 nat[3], nup[3], nl[3]; // the new at, up, left vectors and the new position and velocity +// F32 nvel[3]; F64 npos[3]; // The original XML command was sent like this: @@ -2286,9 +2287,9 @@ static void oldSDKTransform (LLVector3 &left, LLVector3 &up, LLVector3 &at, LLVe npos[1] = pos.mdV[VZ]; npos[2] = pos.mdV[VY]; - nvel[0] = vel.mV[VX]; - nvel[1] = vel.mV[VZ]; - nvel[2] = vel.mV[VY]; +// nvel[0] = vel.mV[VX]; +// nvel[1] = vel.mV[VZ]; +// nvel[2] = vel.mV[VY]; for(int i=0;i<3;++i) { at.mV[i] = nat[i]; @@ -3942,7 +3943,6 @@ void LLVivoxVoiceClient::messageEvent( bool is_busy = gAgent.getBusy(); bool is_muted = LLMuteList::getInstance()->isMuted(session->mCallerID, session->mName, LLMute::flagTextChat); bool is_linden = LLMuteList::getInstance()->isLinden(session->mName); - bool quiet_chat = false; LLChat chat; chat.mMuted = is_muted && !is_linden; @@ -3955,7 +3955,6 @@ void LLVivoxVoiceClient::messageEvent( if(is_busy && !is_linden) { - quiet_chat = true; // TODO: Question: Return busy mode response here? Or maybe when session is started instead? } diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index cb905d02da..de15f0ef43 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -467,7 +467,7 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, S32 vertex_count = 0; S32 i, x, y; - S32 num_vertices, num_indices; + S32 num_vertices; U32 render_stride = mLastStride; S32 patch_size = mPatchp->getSurface()->getGridsPerPatchEdge(); @@ -485,7 +485,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, if (north_stride == render_stride) { num_vertices = 2 * length + 1; - num_indices = length * 6 - 3; facep->mCenterAgent = (mPatchp->getPointAgent(8, 15) + mPatchp->getPointAgent(8, 16))*0.5f; @@ -536,7 +535,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, { // North stride is longer (has less vertices) num_vertices = length + length/2 + 1; - num_indices = half_length*9 - 3; facep->mCenterAgent = (mPatchp->getPointAgent(7, 15) + mPatchp->getPointAgent(8, 16))*0.5f; @@ -595,7 +593,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, length = patch_size / north_stride; half_length = length / 2; num_vertices = length + half_length + 1; - num_indices = 9*half_length - 3; facep->mCenterAgent = (mPatchp->getPointAgent(15, 7) + mPatchp->getPointAgent(16, 8))*0.5f; @@ -666,7 +663,7 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, { S32 i, x, y; - S32 num_vertices, num_indices; + S32 num_vertices; U32 render_stride = mLastStride; S32 patch_size = mPatchp->getSurface()->getGridsPerPatchEdge(); @@ -679,7 +676,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, if (east_stride == render_stride) { num_vertices = 2 * length + 1; - num_indices = length * 6 - 3; facep->mCenterAgent = (mPatchp->getPointAgent(8, 15) + mPatchp->getPointAgent(8, 16))*0.5f; @@ -728,7 +724,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, { // East stride is longer (has less vertices) num_vertices = length + half_length + 1; - num_indices = half_length*9 - 3; facep->mCenterAgent = (mPatchp->getPointAgent(7, 15) + mPatchp->getPointAgent(8, 16))*0.5f; @@ -783,7 +778,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, length = patch_size / east_stride; half_length = length / 2; num_vertices = length + length/2 + 1; - num_indices = 9*(length/2) - 3; facep->mCenterAgent = (mPatchp->getPointAgent(15, 7) + mPatchp->getPointAgent(16, 8))*0.5f; diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp index a33f42cf84..01024f4a12 100644 --- a/indra/newview/llvowlsky.cpp +++ b/indra/newview/llvowlsky.cpp @@ -724,8 +724,8 @@ void LLVOWLSky::updateStarColors() const F32 var = 0.15f; const F32 min = 0.5f; //0.75f; - const F32 sunclose_max = 0.6f; - const F32 sunclose_range = 1 - sunclose_max; + //const F32 sunclose_max = 0.6f; + //const F32 sunclose_range = 1 - sunclose_max; //F32 below_horizon = - llmin(0.0f, gSky.mVOSkyp->getToSunLast().mV[2]); //F32 brightness_factor = llmin(1.0f, below_horizon * 20); @@ -739,14 +739,14 @@ void LLVOWLSky::updateStarColors() U32 x; for (x = 0; x < getStarsNumVerts(); ++x) { - F32 sundir_factor = 1; + //F32 sundir_factor = 1; LLVector3 tostar = *v_p; tostar.normVec(); - const F32 how_close_to_sun = tostar * gSky.mVOSkyp->getToSunLast(); - if (how_close_to_sun > sunclose_max) - { - sundir_factor = (1 - how_close_to_sun) / sunclose_range; - } + //const F32 how_close_to_sun = tostar * gSky.mVOSkyp->getToSunLast(); + //if (how_close_to_sun > sunclose_max) + //{ + // sundir_factor = (1 - how_close_to_sun) / sunclose_range; + //} intensity = *(v_i); F32 alpha = v_c->mV[VALPHA] + (ll_frand() - 0.5f) * var * intensity; if (alpha < min * intensity) diff --git a/indra/newview/llwaterparamset.cpp b/indra/newview/llwaterparamset.cpp index 39d366b023..9cc91d2246 100644 --- a/indra/newview/llwaterparamset.cpp +++ b/indra/newview/llwaterparamset.cpp @@ -185,8 +185,6 @@ LLVector3 LLWaterParamSet::getVector3(const std::string& paramName, bool& error) LLVector2 LLWaterParamSet::getVector2(const std::string& paramName, bool& error) { // test to see if right type - int ttest; - ttest = mParamValues.size(); LLSD cur_val = mParamValues.get(paramName); if (!cur_val.isArray() || cur_val.size() != 2) { diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index 428be8efb9..ad4d59d671 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -965,8 +965,6 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4& S32 text_x = x; S32 text_y = (S32)(y - sTrackCircleImage->getHeight()/2 - font->getLineHeight()); - BOOL is_in_window = true; - if( x < 0 || y < 0 || x >= getRect().getWidth() @@ -979,7 +977,6 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4& text_x = sTrackingArrowX; text_y = sTrackingArrowY; } - is_in_window = false; } else if (LLTracker::getTrackingStatus() == LLTracker::TRACKING_LOCATION && LLTracker::getTrackedLocationType() != LLTracker::LOCATION_NOTHING) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 61df5bc2eb..126e8bc436 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -5909,7 +5909,6 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) if (light->isLightSpotlight() // directional (spot-)light && (LLPipeline::sRenderDeferred || RenderSpotLightsInNondeferred)) // these are only rendered as GL spotlights if we're in deferred rendering mode *or* the setting forces them on { - LLVector3 spotparams = light->getSpotLightParams(); LLQuaternion quat = light->getRenderRotation(); LLVector3 at_axis(0,0,-1); // this matches deferred rendering's object light direction at_axis *= quat; @@ -9097,9 +9096,6 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector 3,7 }; - LLVector3 center = (max+min)*0.5f; - LLVector3 size = (max-min)*0.5f; - for (U32 i = 0; i < 12; i++) { for (U32 j = 0; j < 6; ++j) @@ -9325,7 +9321,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) mSunOrthoClipPlanes = LLVector4(clip, clip.mV[2]*clip.mV[2]/clip.mV[1]); //currently used for amount to extrude frusta corners for constructing shadow frusta - LLVector3 n = RenderShadowNearDist; + //LLVector3 n = RenderShadowNearDist; //F32 nearDist[] = { n.mV[0], n.mV[1], n.mV[2], n.mV[2] }; //put together a universal "near clip" plane for shadow frusta diff --git a/indra/test/CMakeLists.txt b/indra/test/CMakeLists.txt index 816f1d7175..31e1d89c68 100644 --- a/indra/test/CMakeLists.txt +++ b/indra/test/CMakeLists.txt @@ -28,6 +28,10 @@ include_directories( ${GOOGLEMOCK_INCLUDE_DIRS} ${TUT_INCLUDE_DIR} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(test_SOURCE_FILES io.cpp diff --git a/indra/test/io.cpp b/indra/test/io.cpp index ce747f667d..47a67deed0 100644 --- a/indra/test/io.cpp +++ b/indra/test/io.cpp @@ -1140,7 +1140,7 @@ namespace tut bool connected = client->blockingConnect(server_host); ensure("Connected to server", connected); lldebugs << "connected" << llendl; - F32 elapsed = pump_loop(mPump,0.1f); + pump_loop(mPump,0.1f); count = mPump->runningChains(); ensure_equals("server chain onboard", count, 2); lldebugs << "** Client is connected." << llendl; @@ -1156,20 +1156,20 @@ namespace tut chain.clear(); // pump for a bit and make sure all 3 chains are running - elapsed = pump_loop(mPump,0.1f); + pump_loop(mPump,0.1f); count = mPump->runningChains(); ensure_equals("client chain onboard", count, 3); lldebugs << "** request should have been sent." << llendl; // pump for long enough the the client socket closes, and the // server socket should not be closed yet. - elapsed = pump_loop(mPump,0.2f); + pump_loop(mPump,0.2f); count = mPump->runningChains(); ensure_equals("client chain timed out ", count, 2); lldebugs << "** client chain should be closed." << llendl; // At this point, the socket should be closed by the timeout - elapsed = pump_loop(mPump,1.0f); + pump_loop(mPump,1.0f); count = mPump->runningChains(); ensure_equals("accepted socked close", count, 1); lldebugs << "** Sleeper should have timed out.." << llendl; diff --git a/indra/test/llstreamtools_tut.cpp b/indra/test/llstreamtools_tut.cpp index a93f2e8f65..0f6436f0f4 100644 --- a/indra/test/llstreamtools_tut.cpp +++ b/indra/test/llstreamtools_tut.cpp @@ -385,16 +385,15 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - bool ret; is.clear(); is.str(str = " First Second \t \r \n Third Fourth-ShouldThisBePartOfFourth Fifth\n"); actual_result = ""; - ret = get_word(actual_result, is); // First + get_word(actual_result, is); // First actual_result = ""; - ret = get_word(actual_result, is); // Second + get_word(actual_result, is); // Second actual_result = ""; - ret = get_word(actual_result, is); // Third + get_word(actual_result, is); // Third // the current implementation of get_word seems inconsistent with // skip_to_next_word. skip_to_next_word treats any character other @@ -403,22 +402,22 @@ namespace tut // carriage return ('\r'), horizontal tab ('\t'), and vertical tab ('\v') // as delimiters actual_result = ""; - ret = get_word(actual_result, is); // will copy Fourth-ShouldThisBePartOfFourth + get_word(actual_result, is); // will copy Fourth-ShouldThisBePartOfFourth actual_result = ""; - ret = get_word(actual_result, is); // will copy Fifth + get_word(actual_result, is); // will copy Fifth is.clear(); is.str(str = " First Second \t \r \n Third Fourth_ShouldThisBePartOfFourth Fifth\n"); - ret = skip_to_next_word(is); // should now point to First - ret = skip_to_next_word(is); // should now point to Second - ret = skip_to_next_word(is); // should now point to Third - ret = skip_to_next_word(is); // should now point to Fourth - ret = skip_to_next_word(is); // should now point to ShouldThisBePartOfFourth + skip_to_next_word(is); // should now point to First + skip_to_next_word(is); // should now point to Second + skip_to_next_word(is); // should now point to Third + skip_to_next_word(is); // should now point to Fourth + skip_to_next_word(is); // should now point to ShouldThisBePartOfFourth expected_result = ""; // will copy ShouldThisBePartOfFourth, the fifth word, // while using get_word above five times result in getting "Fifth" - ret = get_word(expected_result, is); + get_word(expected_result, is); ensure_equals("get_word: skip_to_next_word compatibility", actual_result, expected_result); } @@ -480,39 +479,38 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - bool ret; is.clear(); is.str(str = "First Second \t \r\n Third Fourth-ShouldThisBePartOfFourth IsThisFifth\n"); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "First Second \t \r\n"; ensure_equals("get_line: 1", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = " Third Fourth-ShouldThisBePartOfFourth IsThisFifth\n"; ensure_equals("get_line: 2", actual_result, expected_result); is.clear(); is.str(str = "\nFirst Line.\n\nSecond Line.\n"); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "\n"; ensure_equals("get_line: First char as newline", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "First Line.\n"; ensure_equals("get_line: 3", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "\n"; ensure_equals("get_line: 4", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "Second Line.\n"; ensure_equals("get_line: 5", actual_result, expected_result); } @@ -544,13 +542,12 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - bool ret; // need to be check if this test case is wrong or the implementation is wrong. is.clear(); is.str(str = "Should not skip lone \r.\r\n"); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "Should not skip lone \r.\r\n"; ensure_equals("get_line: carriage return skipped even though not followed by newline", actual_result, expected_result); } @@ -563,12 +560,11 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - bool ret; is.clear(); is.str(str = "\n"); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "\n"; ensure_equals("get_line: Just newline", actual_result, expected_result); } @@ -582,36 +578,35 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - bool ret; is.clear(); is.str(str = "First Line.\nSecond Line.\n"); actual_result = ""; - ret = get_line(actual_result, is, 255); + get_line(actual_result, is, 255); expected_result = "First Line.\n"; ensure_equals("get_line: Basic Operation", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is, sizeof("Second")-1); + get_line(actual_result, is, sizeof("Second")-1); expected_result = "Second\n"; ensure_equals("get_line: Insufficient length 1", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is, 255); + get_line(actual_result, is, 255); expected_result = " Line.\n"; ensure_equals("get_line: Remainder after earlier insufficient length", actual_result, expected_result); is.clear(); is.str(str = "One Line only with no newline with limited length"); actual_result = ""; - ret = get_line(actual_result, is, sizeof("One Line only with no newline with limited length")-1); + get_line(actual_result, is, sizeof("One Line only with no newline with limited length")-1); expected_result = "One Line only with no newline with limited length\n"; ensure_equals("get_line: No newline with limited length", actual_result, expected_result); is.clear(); is.str(str = "One Line only with no newline"); actual_result = ""; - ret = get_line(actual_result, is, 255); + get_line(actual_result, is, 255); expected_result = "One Line only with no newline"; ensure_equals("get_line: No newline", actual_result, expected_result); } diff --git a/indra/test/lltemplatemessagebuilder_tut.cpp b/indra/test/lltemplatemessagebuilder_tut.cpp index 6e1c82bb24..6c0b70edd2 100644 --- a/indra/test/lltemplatemessagebuilder_tut.cpp +++ b/indra/test/lltemplatemessagebuilder_tut.cpp @@ -937,7 +937,7 @@ namespace tut // build message with single block LLMessageTemplate messageTemplate = defaultTemplate(); messageTemplate.addBlock(defaultBlock(MVT_U32, 4, MBT_SINGLE)); - U32 outValue, outValue2, inValue = 0xbbbbbbbb; + U32 outValue, inValue = 0xbbbbbbbb; LLTemplateMessageBuilder* builder = defaultBuilder(messageTemplate); builder->addU32(_PREHASH_Test0, inValue); const U32 bufferSize = 1024; @@ -962,7 +962,6 @@ namespace tut memset(buffer, 0xcc, bufferSize); reader->getString(_PREHASH_Test1, _PREHASH_Test0, bufferSize, outBuffer); - outValue2 = reader->getNumberOfBlocks(_PREHASH_Test1); ensure_equals("Ensure present value ", outValue, inValue); ensure_equals("Ensure unchanged buffer ", strlen(outBuffer), 0); delete reader; diff --git a/indra/test_apps/llplugintest/CMakeLists.txt b/indra/test_apps/llplugintest/CMakeLists.txt index 08f5a8a888..8179be66f5 100644 --- a/indra/test_apps/llplugintest/CMakeLists.txt +++ b/indra/test_apps/llplugintest/CMakeLists.txt @@ -25,6 +25,9 @@ include_directories( ${LLRENDER_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) if (DARWIN) include(CMakeFindFrameworks) diff --git a/indra/viewer_components/login/CMakeLists.txt b/indra/viewer_components/login/CMakeLists.txt index 7720619df3..658f167c2e 100644 --- a/indra/viewer_components/login/CMakeLists.txt +++ b/indra/viewer_components/login/CMakeLists.txt @@ -15,6 +15,10 @@ include_directories( ${LLMATH_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(login_SOURCE_FILES lllogin.cpp diff --git a/indra/viewer_components/updater/CMakeLists.txt b/indra/viewer_components/updater/CMakeLists.txt index ef82290b47..de7e336341 100644 --- a/indra/viewer_components/updater/CMakeLists.txt +++ b/indra/viewer_components/updater/CMakeLists.txt @@ -20,6 +20,9 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${CURL_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) set(updater_service_SOURCE_FILES llupdaterservice.cpp diff --git a/indra/win_crash_logger/CMakeLists.txt b/indra/win_crash_logger/CMakeLists.txt index 5329c89554..aa35c3b05e 100644 --- a/indra/win_crash_logger/CMakeLists.txt +++ b/indra/win_crash_logger/CMakeLists.txt @@ -21,6 +21,10 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(win_crash_logger_SOURCE_FILES win_crash_logger.cpp -- cgit v1.3 From 30aea02e8edf8234cdbf33ae065c61fc687b3a8b Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 11 Oct 2012 01:00:31 +0000 Subject: Fix for release build in gcc 4.6 --- indra/llrender/llimagegl.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'indra/llrender') diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 16fe77a755..249b8da880 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -744,7 +744,9 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) S32 w = width, h = height; const U8* prev_mip_data = 0; const U8* cur_mip_data = 0; +#ifdef SHOW_ASSERT S32 cur_mip_size = 0; +#endif mMipLevels = nummips; @@ -753,18 +755,24 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) if (m==0) { cur_mip_data = data_in; +#ifdef SHOW_ASSERT cur_mip_size = width * height * mComponents; +#endif } else { S32 bytes = w * h * mComponents; +#ifdef SHOW_ASSERT llassert(prev_mip_data); llassert(cur_mip_size == bytes*4); +#endif U8* new_data = new U8[bytes]; llassert_always(new_data); LLImageBase::generateMip(prev_mip_data, new_data, w, h, mComponents); cur_mip_data = new_data; +#ifdef SHOW_ASSERT cur_mip_size = bytes; +#endif } llassert(w > 0 && h > 0 && cur_mip_data); { -- cgit v1.3 From e941457a0855d93d7e1f8e31c4e35ca319d64643 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Fri, 12 Oct 2012 15:05:56 -0400 Subject: Fix for 'no text in release builds' problem --- indra/llrender/llfontfreetype.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) mode change 100644 => 100755 indra/llrender/llfontfreetype.cpp (limited to 'indra/llrender') diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp old mode 100644 new mode 100755 index af4ffc6aea..7452bdf02b --- a/indra/llrender/llfontfreetype.cpp +++ b/indra/llrender/llfontfreetype.cpp @@ -485,9 +485,11 @@ void LLFontFreetype::renderGlyph(U32 glyph_index) const if (mFTFace == NULL) return; - llassert(! FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_FORCE_AUTOHINT) ); + int error = FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_FORCE_AUTOHINT); + llassert(!error); - llassert(! FT_Render_Glyph(mFTFace->glyph, gFontRenderMode) ); + error = FT_Render_Glyph(mFTFace->glyph, gFontRenderMode); + llassert(!error); mRenderGlyphCount++; } -- cgit v1.3 From f974374789db67a242d09cdd2a35076a7c12cda8 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Sat, 13 Oct 2012 01:39:41 +0000 Subject: Pulling in viewer-gcc4.6 freetype fixes --- autobuild.xml | 4 ++-- indra/llrender/llfontfreetype.cpp | 6 ++---- 2 files changed, 4 insertions(+), 6 deletions(-) (limited to 'indra/llrender') diff --git a/autobuild.xml b/autobuild.xml index 096e40a429..cb86a21880 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -606,9 +606,9 @@ archive hash - 9f8a9dc39fd7c3da0fb3533782d1fddf + ca95bbdabd2bed612af79a3704fdbe79 url - http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-freetype/rev/226814/arch/Linux/installer/freetype-2.3.9-linux-20110418.tar.bz2 + http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-freetype/rev/265843/arch/Linux/installer/freetype-2.3.9-linux-20121013.tar.bz2 name linux diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp index 7452bdf02b..058bef43a5 100755 --- a/indra/llrender/llfontfreetype.cpp +++ b/indra/llrender/llfontfreetype.cpp @@ -485,11 +485,9 @@ void LLFontFreetype::renderGlyph(U32 glyph_index) const if (mFTFace == NULL) return; - int error = FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_FORCE_AUTOHINT); - llassert(!error); + llassert_always(! FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_FORCE_AUTOHINT) ); - error = FT_Render_Glyph(mFTFace->glyph, gFontRenderMode); - llassert(!error); + llassert_always(! FT_Render_Glyph(mFTFace->glyph, gFontRenderMode) ); mRenderGlyphCount++; } -- cgit v1.3 From cc5f8686feee4efea124d582b99990dd987e1e98 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Mon, 15 Oct 2012 17:36:51 +0000 Subject: Speeding up cmake configuration, especially on linux. Re-arranged llrender/llwindow cmake source a bit --- indra/cmake/00-Common.cmake | 4 ++ indra/cmake/Havok.cmake | 134 +++++++++++++++++++++++++++++------------- indra/cmake/Linking.cmake | 5 ++ indra/cmake/Prebuilt.cmake | 5 ++ indra/cmake/Variables.cmake | 4 ++ indra/llrender/CMakeLists.txt | 10 ++-- indra/llwindow/CMakeLists.txt | 20 +++---- 7 files changed, 126 insertions(+), 56 deletions(-) (limited to 'indra/llrender') diff --git a/indra/cmake/00-Common.cmake b/indra/cmake/00-Common.cmake index 87fa4cf55a..da0920d048 100644 --- a/indra/cmake/00-Common.cmake +++ b/indra/cmake/00-Common.cmake @@ -2,6 +2,9 @@ # # Compilation options shared by all Second Life components. +if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) +set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES") + include(Variables) # Portable compilation flags. @@ -234,3 +237,4 @@ else (STANDALONE) ) endif (STANDALONE) +endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) diff --git a/indra/cmake/Havok.cmake b/indra/cmake/Havok.cmake index 5c0768abfa..44f81ce332 100644 --- a/indra/cmake/Havok.cmake +++ b/indra/cmake/Havok.cmake @@ -1,6 +1,10 @@ # -*- cmake -*- +if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) +set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES") + use_prebuilt_binary(havok-source) + set(Havok_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/havok/Source) list(APPEND Havok_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/havok/Demo) @@ -8,14 +12,14 @@ set(HAVOK_DEBUG_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/debug/havok-fulldebug) set(HAVOK_RELEASE_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/release/havok) if (LL_DEBUG_HAVOK) - if (WIN32) - # Always link relwithdebinfo to havok-hybrid on windows. - set(HAVOK_RELWITHDEBINFO_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/debug/havok-hybrid) - else (WIN32) - set(HAVOK_RELWITHDEBINFO_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/debug/havok-fulldebug) - endif (WIN32) + if (WIN32) + # Always link relwithdebinfo to havok-hybrid on windows. + set(HAVOK_RELWITHDEBINFO_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/debug/havok-hybrid) + else (WIN32) + set(HAVOK_RELWITHDEBINFO_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/debug/havok-fulldebug) + endif (WIN32) else (LL_DEBUG_HAVOK) - set(HAVOK_RELWITHDEBINFO_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/release/havok) + set(HAVOK_RELWITHDEBINFO_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/release/havok) endif (LL_DEBUG_HAVOK) set(HAVOK_LIBS @@ -45,39 +49,89 @@ unset(HK_DEBUG_LIBRARIES) unset(HK_RELEASE_LIBRARIES) unset(HK_RELWITHDEBINFO_LIBRARIES) +# *TODO: Figure out why we need to extract like this... foreach(HAVOK_LIB ${HAVOK_LIBS}) - find_library(HAVOK_DEBUG_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_DEBUG_LIBRARY_PATH}) - find_library(HAVOK_RELEASE_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_RELEASE_LIBRARY_PATH}) - find_library(HAVOK_RELWITHDEBINFO_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_RELWITHDEBINFO_LIBRARY_PATH}) - - if(LINUX) - set(cmd "mkdir") - set(debug_dir "${HAVOK_DEBUG_LIBRARY_PATH}/${HAVOK_LIB}") - set(release_dir "${HAVOK_RELEASE_LIBRARY_PATH}/${HAVOK_LIB}") - set(relwithdebinfo_dir "${HAVOK_RELWITHDEBINFO_LIBRARY_PATH}/${HAVOK_LIB}") - - exec_program( ${cmd} ${HAVOK_DEBUG_LIBRARY_PATH} ARGS ${debug_dir} OUTPUT_VARIABLE rv) - exec_program( ${cmd} ${HAVOK_RELEASE_LIBRARY_PATH} ARGS ${release_dir} OUTPUT_VARIABLE rv) - exec_program( ${cmd} ${HAVOK_RELWITHDEBINFO_LIBRARY_PATH} ARGS ${relwithdebinfo_dir} OUTPUT_VARIABLE rv) - - set(cmd "ar") - set(arg " -xv") - set(arg "${arg} ../lib${HAVOK_LIB}.a") - exec_program( ${cmd} ${debug_dir} ARGS ${arg} OUTPUT_VARIABLE rv) - exec_program( ${cmd} ${release_dir} ARGS ${arg} OUTPUT_VARIABLE rv) - exec_program( ${cmd} ${relwithdebinfo_dir} ARGS ${arg} OUTPUT_VARIABLE rv) - - file(GLOB extracted_debug "${debug_dir}/*.o") - file(GLOB extracted_release "${release_dir}/*.o") - file(GLOB extracted_relwithdebinfo "${relwithdebinfo_dir}/*.o") - list(APPEND HK_DEBUG_LIBRARIES ${extracted_debug}) - list(APPEND HK_RELEASE_LIBRARIES ${extracted_release}) - list(APPEND HK_RELWITHDEBINFO_LIBRARIES ${extracted_relwithdebinfo}) - else(LINUX) - # Win32 - list(APPEND HK_DEBUG_LIBRARIES ${HAVOK_DEBUG_LIB_${HAVOK_LIB}}) - list(APPEND HK_RELEASE_LIBRARIES ${HAVOK_RELEASE_LIB_${HAVOK_LIB}}) - list(APPEND HK_RELWITHDEBINFO_LIBRARIES ${HAVOK_RELWITHDEBINFO_LIB_${HAVOK_LIB}}) - endif (LINUX) + find_library(HAVOK_DEBUG_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_DEBUG_LIBRARY_PATH}) + find_library(HAVOK_RELEASE_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_RELEASE_LIBRARY_PATH}) + find_library(HAVOK_RELWITHDEBINFO_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_RELWITHDEBINFO_LIBRARY_PATH}) + + if(LINUX) + set(debug_dir "${HAVOK_DEBUG_LIBRARY_PATH}/${HAVOK_LIB}") + set(release_dir "${HAVOK_RELEASE_LIBRARY_PATH}/${HAVOK_LIB}") + set(relwithdebinfo_dir "${HAVOK_RELWITHDEBINFO_LIBRARY_PATH}/${HAVOK_LIB}") + + # Try to avoid extracting havok library each time we run cmake. + if("${havok_${HAVOK_LIB}_extracted}" STREQUAL "" AND EXISTS "${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted") + file(READ ${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted "havok_${HAVOK_LIB}_extracted") + if(DEBUG_PREBUILT) + message(STATUS "havok_${HAVOK_LIB}_extracted: \"${havok_${HAVOK_LIB}_extracted}\"") + endif(DEBUG_PREBUILT) + endif("${havok_${HAVOK_LIB}_extracted}" STREQUAL "" AND EXISTS "${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted") + + if(${CMAKE_BINARY_DIR}/temp/havok-source_installed IS_NEWER_THAN ${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted OR NOT ${havok_${HAVOK_LIB}_extracted} EQUAL 0) + if(DEBUG_PREBUILT) + MESSAGE(STATUS "Extracting ${HAVOK_LIB}...") + endif(DEBUG_PREBUILT) + set(cmd "mkdir") + + if(DEBUG_PREBUILT) + MESSAGE(STATUS "${cmd} ${debug_dir}") + endif(DEBUG_PREBUILT) + exec_program( ${cmd} ${HAVOK_DEBUG_LIBRARY_PATH} ARGS ${debug_dir} OUTPUT_VARIABLE rv) + + if(DEBUG_PREBUILT) + MESSAGE(STATUS "${cmd} ${release_dir}") + endif(DEBUG_PREBUILT) + exec_program( ${cmd} ${HAVOK_RELEASE_LIBRARY_PATH} ARGS ${release_dir} OUTPUT_VARIABLE rv) + + if(DEBUG_PREBUILT) + MESSAGE(STATUS "${cmd} ${relwithdebinfo_dir}") + endif(DEBUG_PREBUILT) + exec_program( ${cmd} ${HAVOK_RELWITHDEBINFO_LIBRARY_PATH} ARGS ${relwithdebinfo_dir} OUTPUT_VARIABLE rv) + + set(cmd "ar") + set(arg " -xv") + set(arg "${arg} ../lib${HAVOK_LIB}.a") + if(DEBUG_PREBUILT) + MESSAGE(STATUS "cd ${debug_dir} && ${cmd} ${arg}") + endif(DEBUG_PREBUILT) + exec_program( ${cmd} ${debug_dir} ARGS ${arg} OUTPUT_VARIABLE rv) + + if(DEBUG_PREBUILT) + MESSAGE(STATUS "cd ${release_dir} && ${cmd} ${arg}") + endif(DEBUG_PREBUILT) + exec_program( ${cmd} ${release_dir} ARGS ${arg} OUTPUT_VARIABLE rv) + + if(DEBUG_PREBUILT) + MESSAGE(STATUS "cd ${relwithdebinfo_dir} && ${cmd} ${arg}") + endif(DEBUG_PREBUILT) + exec_program( ${cmd} ${relwithdebinfo_dir} ARGS ${arg} OUTPUT_VARIABLE rv) + + # Just assume success for now. + set(havok_${HAVOK_LIB}_extracted 0) + file(WRITE ${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted "${havok_${HAVOK_LIB}_extracted}") + + endif(${CMAKE_BINARY_DIR}/temp/havok-source_installed IS_NEWER_THAN ${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted OR NOT ${havok_${HAVOK_LIB}_extracted} EQUAL 0) + + file(GLOB extracted_debug "${debug_dir}/*.o") + file(GLOB extracted_release "${release_dir}/*.o") + file(GLOB extracted_relwithdebinfo "${relwithdebinfo_dir}/*.o") + + if(DEBUG_PREBUILT) + MESSAGE(STATUS "extracted_debug ${debug_dir}/*.o") + MESSAGE(STATUS "extracted_release ${release_dir}/*.o") + MESSAGE(STATUS "extracted_relwithdebinfo ${relwithdebinfo_dir}/*.o") + endif(DEBUG_PREBUILT) + + list(APPEND HK_DEBUG_LIBRARIES ${extracted_debug}) + list(APPEND HK_RELEASE_LIBRARIES ${extracted_release}) + list(APPEND HK_RELWITHDEBINFO_LIBRARIES ${extracted_relwithdebinfo}) + else(LINUX) + # Win32 + list(APPEND HK_DEBUG_LIBRARIES ${HAVOK_DEBUG_LIB_${HAVOK_LIB}}) + list(APPEND HK_RELEASE_LIBRARIES ${HAVOK_RELEASE_LIB_${HAVOK_LIB}}) + list(APPEND HK_RELWITHDEBINFO_LIBRARIES ${HAVOK_RELWITHDEBINFO_LIB_${HAVOK_LIB}}) + endif (LINUX) endforeach(HAVOK_LIB) +endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) diff --git a/indra/cmake/Linking.cmake b/indra/cmake/Linking.cmake index c3e3a80fd0..b9c9e531fc 100644 --- a/indra/cmake/Linking.cmake +++ b/indra/cmake/Linking.cmake @@ -1,5 +1,8 @@ # -*- cmake -*- +if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) +set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES") + include(Variables) set(ARCH_PREBUILT_DIRS ${AUTOBUILD_INSTALL_DIR}/lib) @@ -69,3 +72,5 @@ else (WINDOWS) endif (WINDOWS) mark_as_advanced(DL_LIBRARY PTHREAD_LIBRARY WINDOWS_LIBRARIES) + +endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) diff --git a/indra/cmake/Prebuilt.cmake b/indra/cmake/Prebuilt.cmake index dbb4dfc46c..ac0cbde253 100644 --- a/indra/cmake/Prebuilt.cmake +++ b/indra/cmake/Prebuilt.cmake @@ -1,5 +1,8 @@ # -*- cmake -*- +if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) +set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES") + include(FindAutobuild) if(INSTALL_PROPRIETARY) include(FindSCP) @@ -51,3 +54,5 @@ macro (use_prebuilt_binary _binary) endif (NOT ${_binary}_installed EQUAL 0) endif (NOT STANDALONE_${_binary}) endmacro (use_prebuilt_binary _binary) + +endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) diff --git a/indra/cmake/Variables.cmake b/indra/cmake/Variables.cmake index 405d80aeb0..6efe738197 100644 --- a/indra/cmake/Variables.cmake +++ b/indra/cmake/Variables.cmake @@ -12,6 +12,9 @@ # Relative and absolute paths to subtrees. +if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) +set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES") + if(NOT DEFINED COMMON_CMAKE_DIR) set(COMMON_CMAKE_DIR "${CMAKE_SOURCE_DIR}/cmake") endif(NOT DEFINED COMMON_CMAKE_DIR) @@ -167,3 +170,4 @@ set(USE_PRECOMPILED_HEADERS ON CACHE BOOL "Enable use of precompiled header dire source_group("CMake Rules" FILES CMakeLists.txt) +endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 26b5ac17fe..669b70aa43 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -32,18 +32,21 @@ include_directories(SYSTEM set(llrender_SOURCE_FILES llcubemap.cpp + llfontbitmapcache.cpp llfontfreetype.cpp llfontgl.cpp - llfontbitmapcache.cpp llfontregistry.cpp + llgl.cpp llgldbg.cpp llglslshader.cpp llgltexture.cpp llimagegl.cpp llpostprocess.cpp + llrender.cpp llrender2dutils.cpp llrendernavprim.cpp llrendersphere.cpp + llrendertarget.cpp llshadermgr.cpp lltexture.cpp lluiimage.cpp @@ -82,11 +85,6 @@ set_source_files_properties(${llrender_HEADER_FILES} list(APPEND llrender_SOURCE_FILES ${llrender_HEADER_FILES}) -list(APPEND llrender_SOURCE_FILES - llgl.cpp - llrender.cpp - llrendertarget.cpp - ) if (BUILD_HEADLESS) add_library (llrenderheadless ${llrender_SOURCE_FILES} diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 4610b7a234..ad010164eb 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -80,6 +80,15 @@ if (LINUX) fontconfig # For FCInit and other FC* functions. ) + list(APPEND viewer_SOURCE_FILES + llkeyboardsdl.cpp + llwindowsdl.cpp + ) + list(APPEND viewer_HEADER_FILES + llkeyboardsdl.h + llwindowsdl.h + ) + if (BUILD_HEADLESS) set(llwindowheadless_LINK_LIBRARIES ${LLCOMMON_LIBRARIES} @@ -92,6 +101,7 @@ if (LINUX) fontconfig # For FCInit and other FC* functions. ) endif (BUILD_HEADLESS) + endif (LINUX) if (DARWIN) @@ -115,16 +125,6 @@ if (DARWIN) ) endif (DARWIN) -if (LINUX) - list(APPEND viewer_SOURCE_FILES - llkeyboardsdl.cpp - llwindowsdl.cpp - ) - list(APPEND viewer_HEADER_FILES - llkeyboardsdl.h - llwindowsdl.h - ) -endif (LINUX) if (WINDOWS) list(APPEND llwindow_SOURCE_FILES -- cgit v1.3 From cbf24c55d511b2390fdc4c12698682531f26f41b Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Thu, 20 Dec 2012 10:27:18 -0500 Subject: SH-3344 WIP - additional debugging output for avatar local textures --- indra/llrender/llgltexture.h | 19 +++++---- indra/newview/llviewertexture.cpp | 1 + indra/newview/llviewertexture.h | 2 + indra/newview/llvoavatar.cpp | 4 +- indra/newview/llvoavatarself.cpp | 85 +++++++++++++++++++++++++++++++++++++++ indra/newview/llvoavatarself.h | 1 + 6 files changed, 103 insertions(+), 9 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h index b1efe77519..e69b322d60 100644 --- a/indra/llrender/llgltexture.h +++ b/indra/llrender/llgltexture.h @@ -79,6 +79,15 @@ public: MAX_GL_IMAGE_CATEGORY }; + typedef enum + { + DELETED = 0, //removed from memory + DELETION_CANDIDATE, //ready to be removed from memory + INACTIVE, //not be used for the last certain period (i.e., 30 seconds). + ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds). + NO_DELETE = 99 //stay in memory, can not be removed. + } LLGLTextureState; + static S32 getTotalNumOfCategories() ; static S32 getIndexFromCategory(S32 category) ; static S32 getCategoryFromIndex(S32 index) ; @@ -143,6 +152,8 @@ public: U32 getTexelsInGLTexture() const ; BOOL isGLTextureCreated() const ; S32 getDiscardLevelInAtlas() const ; + LLGLTextureState getTextureState() const { return mTextureState; } + //--------------------------------------------------------------------------------------------- //end of functions to access LLImageGL //--------------------------------------------------------------------------------------------- @@ -179,14 +190,6 @@ protected: S8 mDontDiscard; // Keep full res version of this image (for UI, etc) protected: - typedef enum - { - DELETED = 0, //removed from memory - DELETION_CANDIDATE, //ready to be removed from memory - INACTIVE, //not be used for the last certain period (i.e., 30 seconds). - ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds). - NO_DELETE = 99 //stay in memory, can not be removed. - } LLGLTextureState; LLGLTextureState mTextureState ; diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 846216211e..a673862882 100755 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -616,6 +616,7 @@ LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) : LLViewerTexture::~LLViewerTexture() { + // LL_DEBUGS("Avatar") << mID << llendl; cleanup(); sImageCount--; } diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index 3df942d922..ba6beec883 100755 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -134,6 +134,7 @@ public: void resetTextureStats(); void setMaxVirtualSizeResetInterval(S32 interval)const {mMaxVirtualSizeResetInterval = interval;} void resetMaxVirtualSizeResetCounter()const {mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval;} + S32 getMaxVirtualSizeResetCounter() const { return mMaxVirtualSizeResetCounter; } virtual F32 getMaxVirtualSize() ; @@ -306,6 +307,7 @@ public: // the priority list, and cause horrible things to happen. void setDecodePriority(F32 priority = -1.0f); F32 getDecodePriority() const { return mDecodePriority; }; + F32 getAdditionalDecodePriority() const { return mAdditionalDecodePriority; }; void setAdditionalDecodePriority(F32 priority) ; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 117f28cc36..086e4306f8 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -5811,6 +5811,7 @@ void LLVOAvatar::debugColorizeSubMeshes(U32 i, const LLColor4& color) // virtual void LLVOAvatar::updateMeshTextures() { + static S32 update_counter = 0; mBakedTextureDebugText.clear(); // if user has never specified a texture, assign the default @@ -5840,7 +5841,8 @@ void LLVOAvatar::updateMeshTextures() std::vector use_lkg_baked_layer; // lkg = "last known good" use_lkg_baked_layer.resize(mBakedTextureDatas.size(), false); - mBakedTextureDebugText += "indx layerset linvld ltda ilb ulkg ltid\n"; + mBakedTextureDebugText += llformat("%06d\n",update_counter++); + mBakedTextureDebugText += "indx layerset linvld ltda ilb ulkg ltid\n"; for (U32 i=0; i < mBakedTextureDatas.size(); i++) { is_layer_baked[i] = isTextureDefined(mBakedTextureDatas[i].mTextureIndex); diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 77deb5e3bc..674988d94b 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -176,6 +176,17 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id, lldebugs << "Marking avatar as self " << id << llendl; } +// Called periodically for diagnostics, return true when done. +bool output_texture_diagnostics() +{ + if (!isAgentAvatarValid()) + return true; // done checking + + gAgentAvatarp->outputRezDiagnostics(); + + return false; +} + void LLVOAvatarSelf::initInstance() { BOOL status = TRUE; @@ -209,6 +220,8 @@ void LLVOAvatarSelf::initInstance() llerrs << "Unable to load user's avatar" << llendl; return; } + + //doPeriodically(output_texture_diagnostics, 30.0); } // virtual @@ -2008,6 +2021,64 @@ void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL fini mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32(); } +const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const +{ + std::ostringstream outbuf; + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = + LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) + { + const EBakedTextureIndex baked_index = baked_iter->first; + if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) + { + outbuf << "baked_index: " << baked_index << "\n"; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + outbuf << " tex_index " << (S32) tex_index << "\n"; + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + if (wearable_count > 0) + { + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + outbuf << " " << LLWearableType::getTypeName(wearable_type) << " " << wearable_index << "\n"; + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(tex_index, wearable_index); + if (local_tex_obj) + { + LLViewerFetchedTexture* image = dynamic_cast( local_tex_obj->getImage() ); + if (tex_index >= 0 + && local_tex_obj->getID() != IMG_DEFAULT_AVATAR + && !image->isMissingAsset()) + { + outbuf << " id: " << image->getID() + << " refs: " << image->getNumRefs() + << " glocdisc: " << getLocalDiscardLevel(tex_index, wearable_index) + << " discard: " << image->getDiscardLevel() + << " desired: " << image->getDesiredDiscardLevel() + << " decode: " << image->getDecodePriority() + << " addl: " << image->getAdditionalDecodePriority() + << " ts: " << image->getTextureState() + << " bl: " << image->getBoostLevel() + << " fl: " << image->isFullyLoaded() // this is not an accessor for mFullyLoaded - see comment there. + << " mvs: " << image->getMaxVirtualSize() + << " mvsc: " << image->getMaxVirtualSizeResetCounter() + << "\n"; + } + } + } + } + } + break; + } + } + return outbuf.str(); +} + const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const { std::string text=""; @@ -2282,6 +2353,7 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe F32 desired_pixels; desired_pixels = llmin(mPixelArea, (F32)getTexImageArea()); + // DRANO what priority should wearable-based textures have? if (isUsingLocalAppearance()) { imagep->setBoostLevel(getAvatarBoostLevel()); @@ -2466,6 +2538,19 @@ void LLVOAvatarSelf::outputRezDiagnostics() const if (!layerset_buffer) continue; LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << llendl; } + std::string vd_text = "Local textures per baked index and wearable:\n"; + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) + { + const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); + if (!layerset) continue; + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); + if (!layerset_buffer) continue; + vd_text += verboseDebugDumpLocalTextureDataInfo(layerset); + } + LL_DEBUGS("Avatar") << vd_text << llendl; } void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index eeac5ddaeb..02612b83da 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -390,6 +390,7 @@ public: BOOL isAllLocalTextureDataFinal() const; const LLViewerTexLayerSet* debugGetLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex index) const { return (LLViewerTexLayerSet*)(mBakedTextureDatas[index].mTexLayerSet); } + const std::string verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer const std::string debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer const std::string debugDumpAllLocalTextureDataInfo() const; // Lists out which baked textures are at highest LOD LLSD metricsData(); -- cgit v1.3 From 019c7566fb431a9bacfa6d1b778a3a7ec9f8fbf2 Mon Sep 17 00:00:00 2001 From: Graham Madarasz Date: Thu, 7 Feb 2013 09:18:09 -0800 Subject: For MAINT-1291 Code Review: DaveP --- indra/llrender/llgl.cpp | 2 +- indra/llrender/llimagegl.cpp | 57 +++++++++++++++++++++++++++++++------------- 2 files changed, 42 insertions(+), 17 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 9e4857b6bc..09e451c62a 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -86,7 +86,7 @@ void APIENTRY gl_debug_callback(GLenum source, } else { - llwarns << "----- GL WARNING -------" << llendl; + llwarns << "----- GL WARNING -------" << llendl; } llwarns << "Type: " << std::hex << type << llendl; llwarns << "ID: " << std::hex << id << llendl; diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index a4d7872ec2..552dac518a 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -726,6 +726,12 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); stop_glerror(); } + + if (LLRender::sGLCoreProfile) + { + glGenerateMipmap(mTarget); + } + stop_glerror(); } } else @@ -1084,27 +1090,46 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip { if (gGLManager.mInited) { - if (format == 0 || type == LLTexUnit::TT_CUBE_MAP || mip_levels == -1) - { //unknown internal format or unknown number of mip levels, not safe to reuse - glDeleteTextures(numTextures, textures); - } - else + switch (format) { - for (S32 i = 0; i < numTextures; ++i) - { //remove texture from VRAM by setting its size to zero - for (S32 j = 0; j <= mip_levels; j++) - { - gGL.getTexUnit(0)->bindManual(type, textures[i]); + case 0: + + // We get ARB errors in debug when attempting to use glTexImage2D with these deprecated pix formats + // + case GL_LUMINANCE8: + case GL_INTENSITY8: + case GL_ALPHA8: + glDeleteTextures(numTextures, textures); + break; - glTexImage2D(LLTexUnit::getInternalType(type), j, format, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + default: + { + if (type == LLTexUnit::TT_CUBE_MAP || mip_levels == -1) + { //unknown internal format or unknown number of mip levels, not safe to reuse + glDeleteTextures(numTextures, textures); } + else + { + for (S32 i = 0; i < numTextures; ++i) + { //remove texture from VRAM by setting its size to zero + + for (S32 j = 0; j <= mip_levels; j++) + { + gGL.getTexUnit(0)->bindManual(type, textures[i]); + U32 internal_type = LLTexUnit::getInternalType(type); + glTexImage2D(internal_type, j, format, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + stop_glerror(); + } - llassert(std::find(sDeadTextureList[type][format].begin(), - sDeadTextureList[type][format].end(), textures[i]) == - sDeadTextureList[type][format].end()); + llassert(std::find(sDeadTextureList[type][format].begin(), + sDeadTextureList[type][format].end(), textures[i]) == + sDeadTextureList[type][format].end()); - sDeadTextureList[type][format].push_back(textures[i]); - } + sDeadTextureList[type][format].push_back(textures[i]); + } + } + } + break; } } -- cgit v1.3 From 1586107e87f20da7a3eb8b14beffaed03ffc5db5 Mon Sep 17 00:00:00 2001 From: Nyx Linden Date: Tue, 12 Mar 2013 22:34:15 +0000 Subject: SH-3944 WIP CHUI merge fixing re-introduced don's refactor of low-level openGL calls pulling out of llui and putting them into llrender. Took the new code from their updated versions from the CHUI merge, but put them in a place accessible to appearance utility. --- indra/llrender/CMakeLists.txt | 4 + indra/llrender/llrender2dutils.cpp | 1608 ++++++++++++++++++++++++++++++++++++ indra/llrender/llrender2dutils.h | 163 ++++ indra/llrender/lluiimage.cpp | 243 ++++++ indra/llrender/lluiimage.h | 126 +++ indra/llui/CMakeLists.txt | 2 - indra/llui/llcombobox.cpp | 2 +- indra/llui/lllineeditor.cpp | 6 +- indra/llui/lllocalcliprect.cpp | 8 +- indra/llui/lltextbase.cpp | 4 +- indra/llui/lltexteditor.cpp | 2 +- indra/llui/llui.cpp | 1567 +---------------------------------- indra/llui/llui.h | 130 +-- indra/llui/lluiimage.cpp | 243 ------ indra/llui/lluiimage.h | 126 --- indra/newview/llappviewer.cpp | 2 +- indra/newview/llglsandbox.cpp | 8 +- indra/newview/llmediactrl.cpp | 18 +- indra/newview/llviewerdisplay.cpp | 10 +- indra/newview/llviewerwindow.cpp | 12 +- indra/newview/llworldmapview.cpp | 4 +- 21 files changed, 2210 insertions(+), 2078 deletions(-) create mode 100644 indra/llrender/llrender2dutils.cpp create mode 100644 indra/llrender/llrender2dutils.h create mode 100644 indra/llrender/lluiimage.cpp create mode 100644 indra/llrender/lluiimage.h delete mode 100644 indra/llui/lluiimage.cpp delete mode 100644 indra/llui/lluiimage.h (limited to 'indra/llrender') diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 904f5587b7..669b70aa43 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -43,11 +43,13 @@ set(llrender_SOURCE_FILES llimagegl.cpp llpostprocess.cpp llrender.cpp + llrender2dutils.cpp llrendernavprim.cpp llrendersphere.cpp llrendertarget.cpp llshadermgr.cpp lltexture.cpp + lluiimage.cpp llvertexbuffer.cpp ) @@ -69,10 +71,12 @@ set(llrender_HEADER_FILES llimagegl.h llpostprocess.h llrender.h + llrender2dutils.h llrendernavprim.h llrendersphere.h llshadermgr.h lltexture.h + lluiimage.h llvertexbuffer.h ) diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp new file mode 100644 index 0000000000..d3cfbaf03a --- /dev/null +++ b/indra/llrender/llrender2dutils.cpp @@ -0,0 +1,1608 @@ +/** + * @file llrender2dutils.cpp + * @brief GL function implementations for immediate-mode gl drawing. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +// Linden library includes +#include "v2math.h" +#include "m3math.h" +#include "v4color.h" +#include "llfontgl.h" +#include "llrender.h" +#include "llrect.h" +#include "llgl.h" +#include "lltexture.h" + +// Project includes +#include "llrender2dutils.h" +#include "lluiimage.h" + + +// +// Globals +// +const LLColor4 UI_VERTEX_COLOR(1.f, 1.f, 1.f, 1.f); +/*static*/ LLVector2 LLRender2D::sGLScaleFactor(1.f, 1.f); +/*static*/ LLImageProviderInterface* LLRender2D::sImageProvider = NULL; + +// +// Functions +// + +BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom) +{ + if (x < left || right < x) return FALSE; + if (y < bottom || top < y) return FALSE; + return TRUE; +} + + +// Puts GL into 2D drawing mode by turning off lighting, setting to an +// orthographic projection, etc. +void gl_state_for_2d(S32 width, S32 height) +{ + stop_glerror(); + F32 window_width = (F32) width;//gViewerWindow->getWindowWidth(); + F32 window_height = (F32) height;//gViewerWindow->getWindowHeight(); + + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.loadIdentity(); + gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.loadIdentity(); + stop_glerror(); +} + + +void gl_draw_x(const LLRect& rect, const LLColor4& color) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv( color.mV ); + + gGL.begin( LLRender::LINES ); + gGL.vertex2i( rect.mLeft, rect.mTop ); + gGL.vertex2i( rect.mRight, rect.mBottom ); + gGL.vertex2i( rect.mLeft, rect.mBottom ); + gGL.vertex2i( rect.mRight, rect.mTop ); + gGL.end(); +} + + +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset, BOOL filled) +{ + gGL.color4fv(color.mV); + gl_rect_2d_offset_local(left, top, right, bottom, pixel_offset, filled); +} + +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled) +{ + gGL.pushUIMatrix(); + left += LLFontGL::sCurOrigin.mX; + right += LLFontGL::sCurOrigin.mX; + bottom += LLFontGL::sCurOrigin.mY; + top += LLFontGL::sCurOrigin.mY; + + gGL.loadUIIdentity(); + gl_rect_2d(llfloor((F32)left * LLRender2D::sGLScaleFactor.mV[VX]) - pixel_offset, + llfloor((F32)top * LLRender2D::sGLScaleFactor.mV[VY]) + pixel_offset, + llfloor((F32)right * LLRender2D::sGLScaleFactor.mV[VX]) + pixel_offset, + llfloor((F32)bottom * LLRender2D::sGLScaleFactor.mV[VY]) - pixel_offset, + filled); + gGL.popUIMatrix(); +} + + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) +{ + stop_glerror(); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // Counterclockwise quad will face the viewer + if( filled ) + { + gGL.begin( LLRender::QUADS ); + gGL.vertex2i(left, top); + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + gGL.end(); + } + else + { + if( gGLManager.mATIOffsetVerticalLines ) + { + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + gGL.begin( LLRender::LINES ); + + // Verticals + gGL.vertex2i(left + 1, top); + gGL.vertex2i(left + 1, bottom); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + + // Horizontals + top--; + right--; + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + + gGL.vertex2i(left, top); + gGL.vertex2i(right, top); + gGL.end(); + } + else + { + top--; + right--; + gGL.begin( LLRender::LINE_STRIP ); + gGL.vertex2i(left, top); + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + gGL.vertex2i(left, top); + gGL.end(); + } + } + stop_glerror(); +} + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled ) +{ + gGL.color4fv( color.mV ); + gl_rect_2d( left, top, right, bottom, filled ); +} + + +void gl_rect_2d( const LLRect& rect, const LLColor4& color, BOOL filled ) +{ + gGL.color4fv( color.mV ); + gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); +} + +// Given a rectangle on the screen, draws a drop shadow _outside_ +// the right and bottom edges of it. Along the right it has width "lines" +// and along the bottom it has height "lines". +void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines) +{ + stop_glerror(); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // HACK: Overlap with the rectangle by a single pixel. + right--; + bottom++; + lines++; + + LLColor4 end_color = start_color; + end_color.mV[VALPHA] = 0.f; + + gGL.begin(LLRender::QUADS); + + // Right edge, CCW faces screen + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, top-lines); + gGL.vertex2i(right, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(right+lines, bottom); + gGL.vertex2i(right+lines, top-lines); + + // Bottom edge, CCW faces screen + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, bottom); + gGL.vertex2i(left+lines, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(left+lines, bottom-lines); + gGL.vertex2i(right, bottom-lines); + + // bottom left Corner + gGL.color4fv(start_color.mV); + gGL.vertex2i(left+lines, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(left, bottom); + // make the bottom left corner not sharp + gGL.vertex2i(left+1, bottom-lines+1); + gGL.vertex2i(left+lines, bottom-lines); + + // bottom right corner + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(right, bottom-lines); + // make the rightmost corner not sharp + gGL.vertex2i(right+lines-1, bottom-lines+1); + gGL.vertex2i(right+lines, bottom); + + // top right corner + gGL.color4fv(start_color.mV); + gGL.vertex2i( right, top-lines ); + gGL.color4fv(end_color.mV); + gGL.vertex2i( right+lines, top-lines ); + // make the corner not sharp + gGL.vertex2i( right+lines-1, top-1 ); + gGL.vertex2i( right, top ); + + gGL.end(); + stop_glerror(); +} + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2 ) +{ + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) + { + x1++; + x2++; + y1++; + y2++; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.begin(LLRender::LINES); + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.end(); +} + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ) +{ + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) + { + x1++; + x2++; + y1++; + y2++; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv( color.mV ); + + gGL.begin(LLRender::LINES); + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.end(); +} + +void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv(color.mV); + + if (filled) + { + gGL.begin(LLRender::TRIANGLES); + } + else + { + gGL.begin(LLRender::LINE_LOOP); + } + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.vertex2i(x3, y3); + gGL.end(); +} + +void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + length = llmin((S32)(max_frac*(right - left)), length); + length = llmin((S32)(max_frac*(top - bottom)), length); + gGL.begin(LLRender::LINES); + gGL.vertex2i(left, top); + gGL.vertex2i(left + length, top); + + gGL.vertex2i(left, top); + gGL.vertex2i(left, top - length); + + gGL.vertex2i(left, bottom); + gGL.vertex2i(left + length, bottom); + + gGL.vertex2i(left, bottom); + gGL.vertex2i(left, bottom + length); + + gGL.vertex2i(right, top); + gGL.vertex2i(right - length, top); + + gGL.vertex2i(right, top); + gGL.vertex2i(right, top - length); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right - length, bottom); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, bottom + length); + gGL.end(); +} + + +void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect ) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect ); +} + +void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + gl_draw_scaled_rotated_image( x, y, width, height, 0.f, image, color, uv_rect ); +} + +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + // scale screen size of borders down + F32 border_width_fraction = (F32)border_width / (F32)image->getWidth(0); + F32 border_height_fraction = (F32)border_height / (F32)image->getHeight(0); + + LLRectf scale_rect(border_width_fraction, 1.f - border_height_fraction, 1.f - border_width_fraction, border_height_fraction); + gl_draw_scaled_image_with_border(x, y, width, height, image, color, solid_color, uv_rect, scale_rect); +} + +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_outer_rect, const LLRectf& center_rect) +{ + stop_glerror(); + + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + // add in offset of current image to current UI translation + const LLVector3 ui_scale = gGL.getUIScale(); + const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale); + + F32 uv_width = uv_outer_rect.getWidth(); + F32 uv_height = uv_outer_rect.getHeight(); + + // shrink scaling region to be proportional to clipped image region + LLRectf uv_center_rect( + uv_outer_rect.mLeft + (center_rect.mLeft * uv_width), + uv_outer_rect.mBottom + (center_rect.mTop * uv_height), + uv_outer_rect.mLeft + (center_rect.mRight * uv_width), + uv_outer_rect.mBottom + (center_rect.mBottom * uv_height)); + + F32 image_width = image->getWidth(0); + F32 image_height = image->getHeight(0); + + S32 image_natural_width = llround(image_width * uv_width); + S32 image_natural_height = llround(image_height * uv_height); + + LLRectf draw_center_rect( uv_center_rect.mLeft * image_width, + uv_center_rect.mTop * image_height, + uv_center_rect.mRight * image_width, + uv_center_rect.mBottom * image_height); + + { // scale fixed region of image to drawn region + draw_center_rect.mRight += width - image_natural_width; + draw_center_rect.mTop += height - image_natural_height; + + F32 border_shrink_width = llmax(0.f, draw_center_rect.mLeft - draw_center_rect.mRight); + F32 border_shrink_height = llmax(0.f, draw_center_rect.mBottom - draw_center_rect.mTop); + + F32 shrink_width_ratio = center_rect.getWidth() == 1.f ? 0.f : border_shrink_width / ((F32)image_natural_width * (1.f - center_rect.getWidth())); + F32 shrink_height_ratio = center_rect.getHeight() == 1.f ? 0.f : border_shrink_height / ((F32)image_natural_height * (1.f - center_rect.getHeight())); + + F32 shrink_scale = 1.f - llmax(shrink_width_ratio, shrink_height_ratio); + + draw_center_rect.mLeft = llround(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * shrink_scale * ui_scale.mV[VX]); + draw_center_rect.mTop = llround(ui_translation.mV[VY] + lerp((F32)height, (F32)draw_center_rect.mTop, shrink_scale) * ui_scale.mV[VY]); + draw_center_rect.mRight = llround(ui_translation.mV[VX] + lerp((F32)width, (F32)draw_center_rect.mRight, shrink_scale) * ui_scale.mV[VX]); + draw_center_rect.mBottom = llround(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * shrink_scale * ui_scale.mV[VY]); + } + + LLRectf draw_outer_rect(ui_translation.mV[VX], + ui_translation.mV[VY] + height * ui_scale.mV[VY], + ui_translation.mV[VX] + width * ui_scale.mV[VX], + ui_translation.mV[VY]); + + LLGLSUIDefault gls_ui; + + if (solid_color) + { + if (LLGLSLShader::sNoFixedFunction) + { + gSolidColorProgram.bind(); + } + else + { + gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); + gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); + } + } + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + const S32 NUM_VERTICES = 9 * 4; // 9 quads + LLVector2 uv[NUM_VERTICES]; + LLVector3 pos[NUM_VERTICES]; + + S32 index = 0; + + gGL.begin(LLRender::QUADS); + { + // draw bottom left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + // draw bottom middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + // draw bottom right + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + // draw left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + // draw middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + // draw right + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + // draw top left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + // draw top middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + // draw top right + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); + } + gGL.end(); + + if (solid_color) + { + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + else + { + gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + } + } +} + +void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect ); +} + +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + LLGLSUIDefault gls_ui; + + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + if (degrees == 0.f) + { + const S32 NUM_VERTICES = 4; // 9 quads + LLVector2 uv[NUM_VERTICES]; + LLVector3 pos[NUM_VERTICES]; + + gGL.begin(LLRender::QUADS); + { + LLVector3 ui_scale = gGL.getUIScale(); + LLVector3 ui_translation = gGL.getUITranslation(); + ui_translation.mV[VX] += x; + ui_translation.mV[VY] += y; + ui_translation.scaleVec(ui_scale); + S32 index = 0; + S32 scaled_width = llround(width * ui_scale.mV[VX]); + S32 scaled_height = llround(height * ui_scale.mV[VY]); + + uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); + pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); + pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); + pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); + pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f); + index++; + + gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); + } + gGL.end(); + } + else + { + gGL.pushUIMatrix(); + gGL.translateUI((F32)x, (F32)y, 0.f); + + F32 offset_x = F32(width/2); + F32 offset_y = F32(height/2); + + gGL.translateUI(offset_x, offset_y, 0.f); + + LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + gGL.begin(LLRender::QUADS); + { + LLVector3 v; + + v = LLVector3(offset_x, offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(-offset_x, offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(-offset_x, -offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(offset_x, -offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); + gGL.vertex2f(v.mV[0], v.mV[1] ); + } + gGL.end(); + gGL.popUIMatrix(); + } +} + + +void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase ) +{ + phase = fmod(phase, 1.f); + + S32 shift = S32(phase * 4.f) % 4; + + // Stippled line + LLGLEnable stipple(GL_LINE_STIPPLE); + + gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]); + + gGL.flush(); + glLineWidth(2.5f); + + if (!LLGLSLShader::sNoFixedFunction) + { + glLineStipple(2, 0x3333 << shift); + } + + gGL.begin(LLRender::LINES); + { + gGL.vertex3fv( start.mV ); + gGL.vertex3fv( end.mV ); + } + gGL.end(); + + LLRender2D::setLineWidth(1.f); +} + +void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle) +{ + if (end_angle < start_angle) + { + end_angle += F_TWO_PI; + } + + gGL.pushUIMatrix(); + { + gGL.translateUI(center_x, center_y, 0.f); + + // Inexact, but reasonably fast. + F32 delta = (end_angle - start_angle) / steps; + F32 sin_delta = sin( delta ); + F32 cos_delta = cos( delta ); + F32 x = cosf(start_angle) * radius; + F32 y = sinf(start_angle) * radius; + + if (filled) + { + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex2f(0.f, 0.f); + // make sure circle is complete + steps += 1; + } + else + { + gGL.begin(LLRender::LINE_STRIP); + } + + while( steps-- ) + { + // Successive rotations + gGL.vertex2f( x, y ); + F32 x_new = x * cos_delta - y * sin_delta; + y = x * sin_delta + y * cos_delta; + x = x_new; + } + gGL.end(); + } + gGL.popUIMatrix(); +} + +void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled) +{ + gGL.pushUIMatrix(); + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.translateUI(center_x, center_y, 0.f); + + // Inexact, but reasonably fast. + F32 delta = F_TWO_PI / steps; + F32 sin_delta = sin( delta ); + F32 cos_delta = cos( delta ); + F32 x = radius; + F32 y = 0.f; + + if (filled) + { + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex2f(0.f, 0.f); + // make sure circle is complete + steps += 1; + } + else + { + gGL.begin(LLRender::LINE_LOOP); + } + + while( steps-- ) + { + // Successive rotations + gGL.vertex2f( x, y ); + F32 x_new = x * cos_delta - y * sin_delta; + y = x * sin_delta + y * cos_delta; + x = x_new; + } + gGL.end(); + } + gGL.popUIMatrix(); +} + +// Renders a ring with sides (tube shape) +void gl_deep_circle( F32 radius, F32 depth, S32 steps ) +{ + F32 x = radius; + F32 y = 0.f; + F32 angle_delta = F_TWO_PI / (F32)steps; + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + S32 step = steps + 1; // An extra step to close the circle. + while( step-- ) + { + gGL.vertex3f( x, y, depth ); + gGL.vertex3f( x, y, 0.f ); + + F32 x_new = x * cosf(angle_delta) - y * sinf(angle_delta); + y = x * sinf(angle_delta) + y * cosf(angle_delta); + x = x_new; + } + } + gGL.end(); +} + +void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ) +{ + gGL.pushUIMatrix(); + { + gGL.translateUI(0.f, 0.f, -width / 2); + if( render_center ) + { + gGL.color4fv(center_color.mV); + gGL.diffuseColor4fv(center_color.mV); + gl_deep_circle( radius, width, steps ); + } + else + { + gGL.diffuseColor4fv(side_color.mV); + gl_washer_2d(radius, radius - width, steps, side_color, side_color); + gGL.translateUI(0.f, 0.f, width); + gl_washer_2d(radius - width, radius, steps, side_color, side_color); + } + } + gGL.popUIMatrix(); +} + +// Draw gray and white checkerboard with black border +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) +{ + if (!LLGLSLShader::sNoFixedFunction) + { + // Initialize the first time this is called. + const S32 PIXELS = 32; + static GLubyte checkerboard[PIXELS * PIXELS]; + static BOOL first = TRUE; + if( first ) + { + for( S32 i = 0; i < PIXELS; i++ ) + { + for( S32 j = 0; j < PIXELS; j++ ) + { + checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF; + } + } + first = FALSE; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // ...white squares + gGL.color4f( 1.f, 1.f, 1.f, alpha ); + gl_rect_2d(rect); + + // ...gray squares + gGL.color4f( .7f, .7f, .7f, alpha ); + gGL.flush(); + + glPolygonStipple( checkerboard ); + + LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE); + gl_rect_2d(rect); + } + else + { //polygon stipple is deprecated, use "Checker" texture + LLPointer img = LLRender2D::getUIImage("Checker"); + gGL.getTexUnit(0)->bind(img->getImage()); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + + LLColor4 color(1.f, 1.f, 1.f, alpha); + LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f); + + gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), + img->getImage(), color, uv_rect); + } + + gGL.flush(); +} + + +// Draws the area between two concentric circles, like +// a doughnut or washer. +void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) +{ + const F32 DELTA = F_TWO_PI / steps; + const F32 SIN_DELTA = sin( DELTA ); + const F32 COS_DELTA = cos( DELTA ); + + F32 x1 = outer_radius; + F32 y1 = 0.f; + F32 x2 = inner_radius; + F32 y2 = 0.f; + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + steps += 1; // An extra step to close the circle. + while( steps-- ) + { + gGL.color4fv(outer_color.mV); + gGL.vertex2f( x1, y1 ); + gGL.color4fv(inner_color.mV); + gGL.vertex2f( x2, y2 ); + + F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; + y1 = x1 * SIN_DELTA + y1 * COS_DELTA; + x1 = x1_new; + + F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; + y2 = x2 * SIN_DELTA + y2 * COS_DELTA; + x2 = x2_new; + } + } + gGL.end(); +} + +// Draws the area between two concentric circles, like +// a doughnut or washer. +void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) +{ + const F32 DELTA = (end_radians - start_radians) / steps; + const F32 SIN_DELTA = sin( DELTA ); + const F32 COS_DELTA = cos( DELTA ); + + F32 x1 = outer_radius * cos( start_radians ); + F32 y1 = outer_radius * sin( start_radians ); + F32 x2 = inner_radius * cos( start_radians ); + F32 y2 = inner_radius * sin( start_radians ); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + steps += 1; // An extra step to close the circle. + while( steps-- ) + { + gGL.color4fv(outer_color.mV); + gGL.vertex2f( x1, y1 ); + gGL.color4fv(inner_color.mV); + gGL.vertex2f( x2, y2 ); + + F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; + y1 = x1 * SIN_DELTA + y1 * COS_DELTA; + x1 = x1_new; + + F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; + y2 = x2 * SIN_DELTA + y2 * COS_DELTA; + x2 = x2_new; + } + } + gGL.end(); +} + +void gl_rect_2d_simple_tex( S32 width, S32 height ) +{ + gGL.begin( LLRender::QUADS ); + + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2i(width, height); + + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2i(0, height); + + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2i(0, 0); + + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2i(width, 0); + + gGL.end(); +} + +void gl_rect_2d_simple( S32 width, S32 height ) +{ + gGL.begin( LLRender::QUADS ); + gGL.vertex2i(width, height); + gGL.vertex2i(0, height); + gGL.vertex2i(0, 0); + gGL.vertex2i(width, 0); + gGL.end(); +} + +void gl_segmented_rect_2d_tex(const S32 left, + const S32 top, + const S32 right, + const S32 bottom, + const S32 texture_width, + const S32 texture_height, + const S32 border_size, + const U32 edges) +{ + S32 width = llabs(right - left); + S32 height = llabs(top - bottom); + + gGL.pushUIMatrix(); + + gGL.translateUI((F32)left, (F32)bottom, 0.f); + LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); + + if (border_uv_scale.mV[VX] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; + } + if (border_uv_scale.mV[VY] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; + } + + F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); + LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 width_vec((F32)width, 0.f); + LLVector2 height_vec(0.f, (F32)height); + + gGL.begin(LLRender::QUADS); + { + // draw bottom left + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2f(0.f, 0.f); + + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(border_width_left.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); + gGL.vertex2fv(border_height_bottom.mV); + + // draw bottom middle + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(border_width_left.mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((width_vec - border_width_right).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + // draw bottom right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((width_vec - border_width_right).mV); + + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2fv(width_vec.mV); + + gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + // draw left + gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); + gGL.vertex2fv(border_height_bottom.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((height_vec - border_height_top).mV); + + // draw middle + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + // draw right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + border_height_bottom).mV); + + gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + // draw top left + gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((border_width_left + height_vec).mV); + + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2fv((height_vec).mV); + + // draw top middle + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((border_width_left + height_vec).mV); + + // draw top right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2fv((width_vec + height_vec).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); + } + gGL.end(); + + gGL.popUIMatrix(); +} + +//FIXME: rewrite to use scissor? +void gl_segmented_rect_2d_fragment_tex(const S32 left, + const S32 top, + const S32 right, + const S32 bottom, + const S32 texture_width, + const S32 texture_height, + const S32 border_size, + const F32 start_fragment, + const F32 end_fragment, + const U32 edges) +{ + S32 width = llabs(right - left); + S32 height = llabs(top - bottom); + + gGL.pushUIMatrix(); + + gGL.translateUI((F32)left, (F32)bottom, 0.f); + LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); + + if (border_uv_scale.mV[VX] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; + } + if (border_uv_scale.mV[VY] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; + } + + F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); + LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 width_vec((F32)width, 0.f); + LLVector2 height_vec(0.f, (F32)height); + + F32 middle_start = border_scale / (F32)width; + F32 middle_end = 1.f - middle_start; + + F32 u_min; + F32 u_max; + LLVector2 x_min; + LLVector2 x_max; + + gGL.begin(LLRender::QUADS); + { + if (start_fragment < middle_start) + { + u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX]; + u_max = llmin(end_fragment / middle_start, 1.f) * border_uv_scale.mV[VX]; + x_min = (start_fragment / middle_start) * border_width_left; + x_max = llmin(end_fragment / middle_start, 1.f) * border_width_left; + + // draw bottom left + gGL.texCoord2f(u_min, 0.f); + gGL.vertex2fv(x_min.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(x_max.mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw left + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top left + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(u_min, 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + + if (end_fragment > middle_start || start_fragment < middle_end) + { + x_min = border_width_left + ((llclamp(start_fragment, middle_start, middle_end) - middle_start)) * width_vec; + x_max = border_width_left + ((llclamp(end_fragment, middle_start, middle_end) - middle_start)) * width_vec; + + // draw bottom middle + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(x_min.mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((x_max).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw middle + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top middle + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + + if (end_fragment > middle_end) + { + u_min = (1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_uv_scale.mV[VX]; + u_max = (1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX]; + x_min = width_vec - ((1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_width_right); + x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right); + + // draw bottom right + gGL.texCoord2f(u_min, 0.f); + gGL.vertex2fv((x_min).mV); + + gGL.texCoord2f(u_max, 0.f); + gGL.vertex2fv(x_max.mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw right + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top right + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(u_min, 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + } + gGL.end(); + + gGL.popUIMatrix(); +} + +void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect, + const LLVector3& width_vec, const LLVector3& height_vec) +{ + gGL.begin(LLRender::QUADS); + { + // draw bottom left + gGL.texCoord2f(clip_rect.mLeft, clip_rect.mBottom); + gGL.vertex3f(0.f, 0.f, 0.f); + + gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mBottom * height_vec).mV); + + // draw bottom middle + gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); + + // draw bottom right + gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec).mV); + + gGL.texCoord2f(clip_rect.mRight, clip_rect.mBottom); + gGL.vertex3fv(width_vec.mV); + + gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); + + // draw left + gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mTop * height_vec).mV); + + // draw middle + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); + + // draw right + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); + + // draw top left + gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV); + + gGL.texCoord2f(clip_rect.mLeft, clip_rect.mTop); + gGL.vertex3fv((height_vec).mV); + + // draw top middle + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV); + + // draw top right + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(clip_rect.mRight, clip_rect.mTop); + gGL.vertex3fv((width_vec + height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + height_vec).mV); + } + gGL.end(); + +} + +// static +void LLRender2D::initClass(LLImageProviderInterface* image_provider, + const LLVector2* scale_factor) +{ + sGLScaleFactor = (scale_factor == NULL) ? LLVector2(1.f, 1.f) : *scale_factor; + sImageProvider = image_provider; +} + +// static +void LLRender2D::cleanupClass() +{ + if(sImageProvider) + { + sImageProvider->cleanUp(); + } +} + + +//static +void LLRender2D::translate(F32 x, F32 y, F32 z) +{ + gGL.translateUI(x,y,z); + LLFontGL::sCurOrigin.mX += (S32) x; + LLFontGL::sCurOrigin.mY += (S32) y; + LLFontGL::sCurDepth += z; +} + +//static +void LLRender2D::pushMatrix() +{ + gGL.pushUIMatrix(); + LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth)); +} + +//static +void LLRender2D::popMatrix() +{ + gGL.popUIMatrix(); + LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first; + LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second; + LLFontGL::sOriginStack.pop_back(); +} + +//static +void LLRender2D::loadIdentity() +{ + gGL.loadUIIdentity(); + LLFontGL::sCurOrigin.mX = 0; + LLFontGL::sCurOrigin.mY = 0; + LLFontGL::sCurDepth = 0.f; +} + +//static +void LLRender2D::setScaleFactor(const LLVector2 &scale_factor) +{ + sGLScaleFactor = scale_factor; +} + +//static +void LLRender2D::setLineWidth(F32 width) +{ + gGL.flush(); + glLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f)); +} + +//static +LLPointer LLRender2D::getUIImageByID(const LLUUID& image_id, S32 priority) +{ + if (sImageProvider) + { + return sImageProvider->getUIImageByID(image_id, priority); + } + else + { + return NULL; + } +} + +//static +LLPointer LLRender2D::getUIImage(const std::string& name, S32 priority) +{ + if (!name.empty() && sImageProvider) + return sImageProvider->getUIImage(name, priority); + else + return NULL; +} + diff --git a/indra/llrender/llrender2dutils.h b/indra/llrender/llrender2dutils.h new file mode 100644 index 0000000000..4884422c58 --- /dev/null +++ b/indra/llrender/llrender2dutils.h @@ -0,0 +1,163 @@ +/** + * @file llrender2dutils.h + * @brief GL function declarations for immediate-mode gl drawing. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// All immediate-mode gl drawing should happen here. + + +#ifndef LL_RENDER2DUTILS_H +#define LL_RENDER2DUTILS_H + +#include "llpointer.h" // LLPointer<> +#include "llrect.h" +#include "llglslshader.h" + +class LLColor4; +class LLVector3; +class LLVector2; +class LLUIImage; +class LLUUID; + +extern const LLColor4 UI_VERTEX_COLOR; + +BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom); +void gl_state_for_2d(S32 width, S32 height); + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2); +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ); +void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled); +void gl_rect_2d_simple( S32 width, S32 height ); + +void gl_draw_x(const LLRect& rect, const LLColor4& color); + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled = TRUE ); +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled = TRUE ); +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset = 0, BOOL filled = TRUE ); +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE ); +void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE ); +void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE ); +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f); + +void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines); + +void gl_circle_2d(F32 x, F32 y, F32 radius, S32 steps, BOOL filled); +void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle); +void gl_deep_circle( F32 radius, F32 depth ); +void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ); +void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac); +void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); +void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); + +void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); + +void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f ); + +void gl_rect_2d_simple_tex( S32 width, S32 height ); + +// segmented rectangles + +/* + TL |______TOP_________| TR + /| |\ + _/_|__________________|_\_ + L| | MIDDLE | |R + _|_|__________________|_|_ + \ | BOTTOM | / + BL\|__________________|/ BR + | | +*/ + +typedef enum e_rounded_edge +{ + ROUNDED_RECT_LEFT = 0x1, + ROUNDED_RECT_TOP = 0x2, + ROUNDED_RECT_RIGHT = 0x4, + ROUNDED_RECT_BOTTOM = 0x8, + ROUNDED_RECT_ALL = 0xf +}ERoundedEdge; + + +void gl_segmented_rect_2d_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const U32 edges = ROUNDED_RECT_ALL); +void gl_segmented_rect_2d_fragment_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL); +void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect, const LLVector3& width_vec, const LLVector3& height_vec); + +inline void gl_rect_2d( const LLRect& rect, BOOL filled ) +{ + gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); +} + +inline void gl_rect_2d_offset_local( const LLRect& rect, S32 pixel_offset, BOOL filled) +{ + gl_rect_2d_offset_local( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, pixel_offset, filled ); +} + +class LLImageProviderInterface; + +class LLRender2D +{ + LOG_CLASS(LLRender2D); +public: + static void initClass(LLImageProviderInterface* image_provider, + const LLVector2* scale_factor); + static void cleanupClass(); + + static void pushMatrix(); + static void popMatrix(); + static void loadIdentity(); + static void translate(F32 x, F32 y, F32 z = 0.0f); + + static void setLineWidth(F32 width); + static void setScaleFactor(const LLVector2& scale_factor); + + static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0); + static LLPointer getUIImage(const std::string& name, S32 priority = 0); + + static LLVector2 sGLScaleFactor; +private: + static LLImageProviderInterface* sImageProvider; +}; + +class LLImageProviderInterface +{ +protected: + LLImageProviderInterface() {}; + virtual ~LLImageProviderInterface() {}; +public: + virtual LLPointer getUIImage(const std::string& name, S32 priority) = 0; + virtual LLPointer getUIImageByID(const LLUUID& id, S32 priority) = 0; + virtual void cleanUp() = 0; +}; + + +extern LLGLSLShader gSolidColorProgram; +extern LLGLSLShader gUIProgram; + +#endif // LL_RENDER2DUTILS_H + diff --git a/indra/llrender/lluiimage.cpp b/indra/llrender/lluiimage.cpp new file mode 100644 index 0000000000..b954b66350 --- /dev/null +++ b/indra/llrender/lluiimage.cpp @@ -0,0 +1,243 @@ +/** + * @file lluiimage.cpp + * @brief UI implementation + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// Utilities functions the user interface needs + +//#include "llviewerprecompiledheaders.h" +#include "linden_common.h" + +// Project includes +#include "lluiimage.h" +#include "llrender2dutils.h" + +LLUIImage::LLUIImage(const std::string& name, LLPointer image) +: mName(name), + mImage(image), + mScaleRegion(0.f, 1.f, 1.f, 0.f), + mClipRegion(0.f, 1.f, 1.f, 0.f), + mUniformScaling(TRUE), + mNoClip(TRUE), + mImageLoaded(NULL) +{ +} + +LLUIImage::~LLUIImage() +{ + delete mImageLoaded; +} + +void LLUIImage::setClipRegion(const LLRectf& region) +{ + mClipRegion = region; + mNoClip = mClipRegion.mLeft == 0.f + && mClipRegion.mRight == 1.f + && mClipRegion.mBottom == 0.f + && mClipRegion.mTop == 1.f; +} + +void LLUIImage::setScaleRegion(const LLRectf& region) +{ + mScaleRegion = region; + mUniformScaling = mScaleRegion.mLeft == 0.f + && mScaleRegion.mRight == 1.f + && mScaleRegion.mBottom == 0.f + && mScaleRegion.mTop == 1.f; +} + +//TODO: move drawing implementation inside class +void LLUIImage::draw(S32 x, S32 y, const LLColor4& color) const +{ + gl_draw_scaled_image(x, y, getWidth(), getHeight(), mImage, color, mClipRegion); +} + +void LLUIImage::draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const +{ + if (mUniformScaling) + { + gl_draw_scaled_image(x, y, width, height, mImage, color, mClipRegion); + } + else + { + gl_draw_scaled_image_with_border( + x, y, + width, height, + mImage, + color, + FALSE, + mClipRegion, + mScaleRegion); + } +} + +void LLUIImage::drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const +{ + gl_draw_scaled_image_with_border( + x, y, + width, height, + mImage, + color, + TRUE, + mClipRegion, + mScaleRegion); +} + +void LLUIImage::drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const +{ + LLRect border_rect; + border_rect.setOriginAndSize(x, y, width, height); + border_rect.stretch(border_width, border_width); + drawSolid(border_rect, color); +} + +void LLUIImage::draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, const LLVector3& y_axis, + const LLRect& rect, const LLColor4& color) +{ + F32 border_scale = 1.f; + F32 border_height = (1.f - mScaleRegion.getHeight()) * getHeight(); + F32 border_width = (1.f - mScaleRegion.getWidth()) * getWidth(); + if (rect.getHeight() < border_height || rect.getWidth() < border_width) + { + if(border_height - rect.getHeight() > border_width - rect.getWidth()) + { + border_scale = (F32)rect.getHeight() / border_height; + } + else + { + border_scale = (F32)rect.getWidth() / border_width; + } + } + + LLRender2D::pushMatrix(); + { + LLVector3 rect_origin = origin_agent + (rect.mLeft * x_axis) + (rect.mBottom * y_axis); + LLRender2D::translate(rect_origin.mV[VX], + rect_origin.mV[VY], + rect_origin.mV[VZ]); + gGL.getTexUnit(0)->bind(getImage()); + gGL.color4fv(color.mV); + + LLRectf center_uv_rect(mClipRegion.mLeft + mScaleRegion.mLeft * mClipRegion.getWidth(), + mClipRegion.mBottom + mScaleRegion.mTop * mClipRegion.getHeight(), + mClipRegion.mLeft + mScaleRegion.mRight * mClipRegion.getWidth(), + mClipRegion.mBottom + mScaleRegion.mBottom * mClipRegion.getHeight()); + gl_segmented_rect_3d_tex(mClipRegion, + center_uv_rect, + LLRectf(border_width * border_scale * 0.5f / (F32)rect.getWidth(), + (rect.getHeight() - (border_height * border_scale * 0.5f)) / (F32)rect.getHeight(), + (rect.getWidth() - (border_width * border_scale * 0.5f)) / (F32)rect.getWidth(), + (border_height * border_scale * 0.5f) / (F32)rect.getHeight()), + rect.getWidth() * x_axis, + rect.getHeight() * y_axis); + + } LLRender2D::popMatrix(); +} + + +S32 LLUIImage::getWidth() const +{ + // return clipped dimensions of actual image area + return llround((F32)mImage->getWidth(0) * mClipRegion.getWidth()); +} + +S32 LLUIImage::getHeight() const +{ + // return clipped dimensions of actual image area + return llround((F32)mImage->getHeight(0) * mClipRegion.getHeight()); +} + +S32 LLUIImage::getTextureWidth() const +{ + return mImage->getWidth(0); +} + +S32 LLUIImage::getTextureHeight() const +{ + return mImage->getHeight(0); +} + +boost::signals2::connection LLUIImage::addLoadedCallback( const image_loaded_signal_t::slot_type& cb ) +{ + if (!mImageLoaded) + { + mImageLoaded = new image_loaded_signal_t(); + } + return mImageLoaded->connect(cb); +} + + +void LLUIImage::onImageLoaded() +{ + if (mImageLoaded) + { + (*mImageLoaded)(); + } +} + + +namespace LLInitParam +{ + void ParamValue::updateValueFromBlock() + { + // The keyword "none" is specifically requesting a null image + // do not default to current value. Used to overwrite template images. + if (name() == "none") + { + updateValue(NULL); + return; + } + + LLUIImage* imagep = LLRender2D::getUIImage(name()); + if (imagep) + { + updateValue(imagep); + } + } + + void ParamValue::updateBlockFromValue(bool make_block_authoritative) + { + if (getValue() == NULL) + { + name.set("none", make_block_authoritative); + } + else + { + name.set(getValue()->getName(), make_block_authoritative); + } + } + + + bool ParamCompare::equals( + LLUIImage* const &a, + LLUIImage* const &b) + { + // force all LLUIImages for XML UI export to be "non-default" + if (!a && !b) + return false; + else + return (a == b); + } +} + diff --git a/indra/llrender/lluiimage.h b/indra/llrender/lluiimage.h new file mode 100644 index 0000000000..7817ba1c7b --- /dev/null +++ b/indra/llrender/lluiimage.h @@ -0,0 +1,126 @@ +/** + * @file lluiimage.h + * @brief wrapper for images used in the UI that handles smart scaling, etc. + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLUIIMAGE_H +#define LL_LLUIIMAGE_H + +#include "v4color.h" +#include "llpointer.h" +#include "llrefcount.h" +#include "llrefcount.h" +#include "llrect.h" +#include +#include +#include "llinitparam.h" +#include "lltexture.h" + +extern const LLColor4 UI_VERTEX_COLOR; + +class LLUIImage : public LLRefCount +{ +public: + typedef boost::signals2::signal image_loaded_signal_t; + + LLUIImage(const std::string& name, LLPointer image); + virtual ~LLUIImage(); + + void setClipRegion(const LLRectf& region); + void setScaleRegion(const LLRectf& region); + + LLPointer getImage() { return mImage; } + const LLPointer& getImage() const { return mImage; } + + void draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color = UI_VERTEX_COLOR) const; + void draw(S32 x, S32 y, const LLColor4& color = UI_VERTEX_COLOR) const; + void draw(const LLRect& rect, const LLColor4& color = UI_VERTEX_COLOR) const { draw(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } + + void drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const; + void drawSolid(const LLRect& rect, const LLColor4& color) const { drawSolid(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } + void drawSolid(S32 x, S32 y, const LLColor4& color) const { drawSolid(x, y, getWidth(), getHeight(), color); } + + void drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const; + void drawBorder(const LLRect& rect, const LLColor4& color, S32 border_width) const { drawBorder(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color, border_width); } + void drawBorder(S32 x, S32 y, const LLColor4& color, S32 border_width) const { drawBorder(x, y, getWidth(), getHeight(), color, border_width); } + + void draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, const LLVector3& y_axis, const LLRect& rect, const LLColor4& color); + + const std::string& getName() const { return mName; } + + virtual S32 getWidth() const; + virtual S32 getHeight() const; + + // returns dimensions of underlying textures, which might not be equal to ui image portion + S32 getTextureWidth() const; + S32 getTextureHeight() const; + + boost::signals2::connection addLoadedCallback( const image_loaded_signal_t::slot_type& cb ); + + void onImageLoaded(); + +protected: + image_loaded_signal_t* mImageLoaded; + + std::string mName; + LLRectf mScaleRegion; + LLRectf mClipRegion; + LLPointer mImage; + BOOL mUniformScaling; + BOOL mNoClip; +}; + +namespace LLInitParam +{ + template<> + class ParamValue + : public CustomParamValue + { + typedef boost::add_reference::type>::type T_const_ref; + typedef CustomParamValue super_t; + public: + Optional name; + + ParamValue(LLUIImage* const& image = NULL) + : super_t(image) + { + updateBlockFromValue(false); + addSynonym(name, "name"); + } + + void updateValueFromBlock(); + void updateBlockFromValue(bool make_block_authoritative); + }; + + // Need custom comparison function for our test app, which only loads + // LLUIImage* as NULL. + template<> + struct ParamCompare + { + static bool equals(LLUIImage* const &a, LLUIImage* const &b); + }; +} + +typedef LLPointer LLUIImagePtr; +#endif diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt index 01c42e07a2..34a08603fa 100644 --- a/indra/llui/CMakeLists.txt +++ b/indra/llui/CMakeLists.txt @@ -117,7 +117,6 @@ set(llui_SOURCE_FILES lluicolortable.cpp lluictrl.cpp lluictrlfactory.cpp - lluiimage.cpp lluistring.cpp llundo.cpp llurlaction.cpp @@ -231,7 +230,6 @@ set(llui_HEADER_FILES lluifwd.h llui.h lluicolor.h - lluiimage.h lluistring.h llundo.h llurlaction.h diff --git a/indra/llui/llcombobox.cpp b/indra/llui/llcombobox.cpp index 41e5d74042..d4e14d9419 100644 --- a/indra/llui/llcombobox.cpp +++ b/indra/llui/llcombobox.cpp @@ -551,7 +551,7 @@ void LLComboBox::showList() LLCoordWindow window_size; getWindow()->getSize(&window_size); //HACK: shouldn't have to know about scale here - mList->fitContents( 192, llfloor((F32)window_size.mY / LLUI::sGLScaleFactor.mV[VY]) - 50 ); + mList->fitContents( 192, llfloor((F32)window_size.mY / LLUI::getScaleFactor().mV[VY]) - 50 ); // Make sure that we can see the whole list LLRect root_view_local; diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index 2e64be89fa..f8b84e39b5 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -2015,8 +2015,8 @@ void LLLineEditor::draw() LLRect screen_pos = calcScreenRect(); LLCoordGL ime_pos( screen_pos.mLeft + pixels_after_scroll, screen_pos.mTop - lineeditor_v_pad ); - ime_pos.mX = (S32) (ime_pos.mX * LLUI::sGLScaleFactor.mV[VX]); - ime_pos.mY = (S32) (ime_pos.mY * LLUI::sGLScaleFactor.mV[VY]); + ime_pos.mX = (S32) (ime_pos.mX * LLUI::getScaleFactor().mV[VX]); + ime_pos.mY = (S32) (ime_pos.mY * LLUI::getScaleFactor().mV[VY]); getWindow()->setLanguageTextInput( ime_pos ); } } @@ -2563,7 +2563,7 @@ void LLLineEditor::markAsPreedit(S32 position, S32 length) S32 LLLineEditor::getPreeditFontSize() const { - return llround(mGLFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]); + return llround(mGLFont->getLineHeight() * LLUI::getScaleFactor().mV[VY]); } void LLLineEditor::setReplaceNewlinesWithSpaces(BOOL replace) diff --git a/indra/llui/lllocalcliprect.cpp b/indra/llui/lllocalcliprect.cpp index 31ceb0766a..0620e0f52d 100644 --- a/indra/llui/lllocalcliprect.cpp +++ b/indra/llui/lllocalcliprect.cpp @@ -88,10 +88,10 @@ void LLScreenClipRect::updateScissorRegion() LLRect rect = sClipRectStack.top(); stop_glerror(); S32 x,y,w,h; - x = llfloor(rect.mLeft * LLUI::sGLScaleFactor.mV[VX]); - y = llfloor(rect.mBottom * LLUI::sGLScaleFactor.mV[VY]); - w = llmax(0, llceil(rect.getWidth() * LLUI::sGLScaleFactor.mV[VX])) + 1; - h = llmax(0, llceil(rect.getHeight() * LLUI::sGLScaleFactor.mV[VY])) + 1; + x = llfloor(rect.mLeft * LLUI::getScaleFactor().mV[VX]); + y = llfloor(rect.mBottom * LLUI::getScaleFactor().mV[VY]); + w = llmax(0, llceil(rect.getWidth() * LLUI::getScaleFactor().mV[VX])) + 1; + h = llmax(0, llceil(rect.getHeight() * LLUI::getScaleFactor().mV[VY])) + 1; glScissor( x,y,w,h ); stop_glerror(); } diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index 7cee9f5b46..e22b806a74 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -521,8 +521,8 @@ void LLTextBase::drawCursor() LLRect screen_pos = calcScreenRect(); LLCoordGL ime_pos( screen_pos.mLeft + llfloor(cursor_rect.mLeft), screen_pos.mBottom + llfloor(cursor_rect.mTop) ); - ime_pos.mX = (S32) (ime_pos.mX * LLUI::sGLScaleFactor.mV[VX]); - ime_pos.mY = (S32) (ime_pos.mY * LLUI::sGLScaleFactor.mV[VY]); + ime_pos.mX = (S32) (ime_pos.mX * LLUI::getScaleFactor().mV[VX]); + ime_pos.mY = (S32) (ime_pos.mY * LLUI::getScaleFactor().mV[VY]); getWindow()->setLanguageTextInput( ime_pos ); } } diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index d5e08fa29b..3dc1b99edb 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -2911,7 +2911,7 @@ void LLTextEditor::markAsPreedit(S32 position, S32 length) S32 LLTextEditor::getPreeditFontSize() const { - return llround((F32)mFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]); + return llround((F32)mFont->getLineHeight() * LLUI::getScaleFactor().mV[VY]); } BOOL LLTextEditor::isDirty() const diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 2a774d54a3..0ddb149738 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -39,6 +39,7 @@ #include "llrect.h" #include "lldir.h" #include "llgl.h" +#include "llsd.h" // Project includes #include "llcommandmanager.h" @@ -69,16 +70,13 @@ // // Globals // -const LLColor4 UI_VERTEX_COLOR(1.f, 1.f, 1.f, 1.f); // Language for UI construction std::map gTranslation; std::list gUntranslated; /*static*/ LLUI::settings_map_t LLUI::sSettingGroups; -/*static*/ LLImageProviderInterface* LLUI::sImageProvider = NULL; /*static*/ LLUIAudioCallback LLUI::sAudioCallback = NULL; /*static*/ LLUIAudioCallback LLUI::sDeferredAudioCallback = NULL; -/*static*/ LLVector2 LLUI::sGLScaleFactor(1.f, 1.f); /*static*/ LLWindow* LLUI::sWindow = NULL; /*static*/ LLView* LLUI::sRootView = NULL; /*static*/ BOOL LLUI::sDirty = FALSE; @@ -158,1474 +156,6 @@ void make_ui_sound_deferred(const char* namep) } } -BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom) -{ - if (x < left || right < x) return FALSE; - if (y < bottom || top < y) return FALSE; - return TRUE; -} - - -// Puts GL into 2D drawing mode by turning off lighting, setting to an -// orthographic projection, etc. -void gl_state_for_2d(S32 width, S32 height) -{ - stop_glerror(); - F32 window_width = (F32) width;//gViewerWindow->getWindowWidth(); - F32 window_height = (F32) height;//gViewerWindow->getWindowHeight(); - - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.loadIdentity(); - gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.loadIdentity(); - stop_glerror(); -} - - -void gl_draw_x(const LLRect& rect, const LLColor4& color) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv( color.mV ); - - gGL.begin( LLRender::LINES ); - gGL.vertex2i( rect.mLeft, rect.mTop ); - gGL.vertex2i( rect.mRight, rect.mBottom ); - gGL.vertex2i( rect.mLeft, rect.mBottom ); - gGL.vertex2i( rect.mRight, rect.mTop ); - gGL.end(); -} - - -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset, BOOL filled) -{ - gGL.color4fv(color.mV); - gl_rect_2d_offset_local(left, top, right, bottom, pixel_offset, filled); -} - -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled) -{ - gGL.pushUIMatrix(); - left += LLFontGL::sCurOrigin.mX; - right += LLFontGL::sCurOrigin.mX; - bottom += LLFontGL::sCurOrigin.mY; - top += LLFontGL::sCurOrigin.mY; - - gGL.loadUIIdentity(); - gl_rect_2d(llfloor((F32)left * LLUI::sGLScaleFactor.mV[VX]) - pixel_offset, - llfloor((F32)top * LLUI::sGLScaleFactor.mV[VY]) + pixel_offset, - llfloor((F32)right * LLUI::sGLScaleFactor.mV[VX]) + pixel_offset, - llfloor((F32)bottom * LLUI::sGLScaleFactor.mV[VY]) - pixel_offset, - filled); - gGL.popUIMatrix(); -} - - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) -{ - stop_glerror(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // Counterclockwise quad will face the viewer - if( filled ) - { - gGL.begin( LLRender::QUADS ); - gGL.vertex2i(left, top); - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - gGL.end(); - } - else - { - if( gGLManager.mATIOffsetVerticalLines ) - { - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - gGL.begin( LLRender::LINES ); - - // Verticals - gGL.vertex2i(left + 1, top); - gGL.vertex2i(left + 1, bottom); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - - // Horizontals - top--; - right--; - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - - gGL.vertex2i(left, top); - gGL.vertex2i(right, top); - gGL.end(); - } - else - { - top--; - right--; - gGL.begin( LLRender::LINE_STRIP ); - gGL.vertex2i(left, top); - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - gGL.vertex2i(left, top); - gGL.end(); - } - } - stop_glerror(); -} - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled ) -{ - gGL.color4fv( color.mV ); - gl_rect_2d( left, top, right, bottom, filled ); -} - - -void gl_rect_2d( const LLRect& rect, const LLColor4& color, BOOL filled ) -{ - gGL.color4fv( color.mV ); - gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); -} - -// Given a rectangle on the screen, draws a drop shadow _outside_ -// the right and bottom edges of it. Along the right it has width "lines" -// and along the bottom it has height "lines". -void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines) -{ - stop_glerror(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // HACK: Overlap with the rectangle by a single pixel. - right--; - bottom++; - lines++; - - LLColor4 end_color = start_color; - end_color.mV[VALPHA] = 0.f; - - gGL.begin(LLRender::QUADS); - - // Right edge, CCW faces screen - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, top-lines); - gGL.vertex2i(right, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(right+lines, bottom); - gGL.vertex2i(right+lines, top-lines); - - // Bottom edge, CCW faces screen - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, bottom); - gGL.vertex2i(left+lines, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(left+lines, bottom-lines); - gGL.vertex2i(right, bottom-lines); - - // bottom left Corner - gGL.color4fv(start_color.mV); - gGL.vertex2i(left+lines, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(left, bottom); - // make the bottom left corner not sharp - gGL.vertex2i(left+1, bottom-lines+1); - gGL.vertex2i(left+lines, bottom-lines); - - // bottom right corner - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(right, bottom-lines); - // make the rightmost corner not sharp - gGL.vertex2i(right+lines-1, bottom-lines+1); - gGL.vertex2i(right+lines, bottom); - - // top right corner - gGL.color4fv(start_color.mV); - gGL.vertex2i( right, top-lines ); - gGL.color4fv(end_color.mV); - gGL.vertex2i( right+lines, top-lines ); - // make the corner not sharp - gGL.vertex2i( right+lines-1, top-1 ); - gGL.vertex2i( right, top ); - - gGL.end(); - stop_glerror(); -} - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2 ) -{ - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) - { - x1++; - x2++; - y1++; - y2++; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.begin(LLRender::LINES); - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.end(); -} - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ) -{ - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) - { - x1++; - x2++; - y1++; - y2++; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv( color.mV ); - - gGL.begin(LLRender::LINES); - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.end(); -} - -void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv(color.mV); - - if (filled) - { - gGL.begin(LLRender::TRIANGLES); - } - else - { - gGL.begin(LLRender::LINE_LOOP); - } - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.vertex2i(x3, y3); - gGL.end(); -} - -void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - length = llmin((S32)(max_frac*(right - left)), length); - length = llmin((S32)(max_frac*(top - bottom)), length); - gGL.begin(LLRender::LINES); - gGL.vertex2i(left, top); - gGL.vertex2i(left + length, top); - - gGL.vertex2i(left, top); - gGL.vertex2i(left, top - length); - - gGL.vertex2i(left, bottom); - gGL.vertex2i(left + length, bottom); - - gGL.vertex2i(left, bottom); - gGL.vertex2i(left, bottom + length); - - gGL.vertex2i(right, top); - gGL.vertex2i(right - length, top); - - gGL.vertex2i(right, top); - gGL.vertex2i(right, top - length); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right - length, bottom); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, bottom + length); - gGL.end(); -} - - -void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect ) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect ); -} - -void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - gl_draw_scaled_rotated_image( x, y, width, height, 0.f, image, color, uv_rect ); -} - -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - // scale screen size of borders down - F32 border_width_fraction = (F32)border_width / (F32)image->getWidth(0); - F32 border_height_fraction = (F32)border_height / (F32)image->getHeight(0); - - LLRectf scale_rect(border_width_fraction, 1.f - border_height_fraction, 1.f - border_width_fraction, border_height_fraction); - gl_draw_scaled_image_with_border(x, y, width, height, image, color, solid_color, uv_rect, scale_rect); -} - -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_outer_rect, const LLRectf& center_rect) -{ - stop_glerror(); - - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - // add in offset of current image to current UI translation - const LLVector3 ui_scale = gGL.getUIScale(); - const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale); - - F32 uv_width = uv_outer_rect.getWidth(); - F32 uv_height = uv_outer_rect.getHeight(); - - // shrink scaling region to be proportional to clipped image region - LLRectf uv_center_rect( - uv_outer_rect.mLeft + (center_rect.mLeft * uv_width), - uv_outer_rect.mBottom + (center_rect.mTop * uv_height), - uv_outer_rect.mLeft + (center_rect.mRight * uv_width), - uv_outer_rect.mBottom + (center_rect.mBottom * uv_height)); - - F32 image_width = image->getWidth(0); - F32 image_height = image->getHeight(0); - - S32 image_natural_width = llround(image_width * uv_width); - S32 image_natural_height = llround(image_height * uv_height); - - LLRectf draw_center_rect( uv_center_rect.mLeft * image_width, - uv_center_rect.mTop * image_height, - uv_center_rect.mRight * image_width, - uv_center_rect.mBottom * image_height); - - { // scale fixed region of image to drawn region - draw_center_rect.mRight += width - image_natural_width; - draw_center_rect.mTop += height - image_natural_height; - - F32 border_shrink_width = llmax(0.f, draw_center_rect.mLeft - draw_center_rect.mRight); - F32 border_shrink_height = llmax(0.f, draw_center_rect.mBottom - draw_center_rect.mTop); - - F32 shrink_width_ratio = center_rect.getWidth() == 1.f ? 0.f : border_shrink_width / ((F32)image_natural_width * (1.f - center_rect.getWidth())); - F32 shrink_height_ratio = center_rect.getHeight() == 1.f ? 0.f : border_shrink_height / ((F32)image_natural_height * (1.f - center_rect.getHeight())); - - F32 shrink_scale = 1.f - llmax(shrink_width_ratio, shrink_height_ratio); - - draw_center_rect.mLeft = llround(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * shrink_scale * ui_scale.mV[VX]); - draw_center_rect.mTop = llround(ui_translation.mV[VY] + lerp((F32)height, (F32)draw_center_rect.mTop, shrink_scale) * ui_scale.mV[VY]); - draw_center_rect.mRight = llround(ui_translation.mV[VX] + lerp((F32)width, (F32)draw_center_rect.mRight, shrink_scale) * ui_scale.mV[VX]); - draw_center_rect.mBottom = llround(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * shrink_scale * ui_scale.mV[VY]); - } - - LLRectf draw_outer_rect(ui_translation.mV[VX], - ui_translation.mV[VY] + height * ui_scale.mV[VY], - ui_translation.mV[VX] + width * ui_scale.mV[VX], - ui_translation.mV[VY]); - - LLGLSUIDefault gls_ui; - - if (solid_color) - { - if (LLGLSLShader::sNoFixedFunction) - { - gSolidColorProgram.bind(); - } - else - { - gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); - gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); - } - } - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - const S32 NUM_VERTICES = 9 * 4; // 9 quads - LLVector2 uv[NUM_VERTICES]; - LLVector3 pos[NUM_VERTICES]; - - S32 index = 0; - - gGL.begin(LLRender::QUADS); - { - // draw bottom left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - // draw bottom middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - // draw bottom right - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - // draw left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - // draw middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - // draw right - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - // draw top left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - // draw top middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - // draw top right - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); - } - gGL.end(); - - if (solid_color) - { - if (LLGLSLShader::sNoFixedFunction) - { - gUIProgram.bind(); - } - else - { - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - } - } -} - -void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect ); -} - -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - LLGLSUIDefault gls_ui; - - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - if (degrees == 0.f) - { - const S32 NUM_VERTICES = 4; // 9 quads - LLVector2 uv[NUM_VERTICES]; - LLVector3 pos[NUM_VERTICES]; - - gGL.begin(LLRender::QUADS); - { - LLVector3 ui_scale = gGL.getUIScale(); - LLVector3 ui_translation = gGL.getUITranslation(); - ui_translation.mV[VX] += x; - ui_translation.mV[VY] += y; - ui_translation.scaleVec(ui_scale); - S32 index = 0; - S32 scaled_width = llround(width * ui_scale.mV[VX]); - S32 scaled_height = llround(height * ui_scale.mV[VY]); - - uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); - pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); - pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); - pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); - pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f); - index++; - - gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); - } - gGL.end(); - } - else - { - gGL.pushUIMatrix(); - gGL.translateUI((F32)x, (F32)y, 0.f); - - F32 offset_x = F32(width/2); - F32 offset_y = F32(height/2); - - gGL.translateUI(offset_x, offset_y, 0.f); - - LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - gGL.begin(LLRender::QUADS); - { - LLVector3 v; - - v = LLVector3(offset_x, offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(-offset_x, offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(-offset_x, -offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(offset_x, -offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); - gGL.vertex2f(v.mV[0], v.mV[1] ); - } - gGL.end(); - gGL.popUIMatrix(); - } -} - - -void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase ) -{ - phase = fmod(phase, 1.f); - - S32 shift = S32(phase * 4.f) % 4; - - // Stippled line - LLGLEnable stipple(GL_LINE_STIPPLE); - - gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]); - - gGL.flush(); - glLineWidth(2.5f); - - if (!LLGLSLShader::sNoFixedFunction) - { - glLineStipple(2, 0x3333 << shift); - } - - gGL.begin(LLRender::LINES); - { - gGL.vertex3fv( start.mV ); - gGL.vertex3fv( end.mV ); - } - gGL.end(); - - LLUI::setLineWidth(1.f); -} - -void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle) -{ - if (end_angle < start_angle) - { - end_angle += F_TWO_PI; - } - - gGL.pushUIMatrix(); - { - gGL.translateUI(center_x, center_y, 0.f); - - // Inexact, but reasonably fast. - F32 delta = (end_angle - start_angle) / steps; - F32 sin_delta = sin( delta ); - F32 cos_delta = cos( delta ); - F32 x = cosf(start_angle) * radius; - F32 y = sinf(start_angle) * radius; - - if (filled) - { - gGL.begin(LLRender::TRIANGLE_FAN); - gGL.vertex2f(0.f, 0.f); - // make sure circle is complete - steps += 1; - } - else - { - gGL.begin(LLRender::LINE_STRIP); - } - - while( steps-- ) - { - // Successive rotations - gGL.vertex2f( x, y ); - F32 x_new = x * cos_delta - y * sin_delta; - y = x * sin_delta + y * cos_delta; - x = x_new; - } - gGL.end(); - } - gGL.popUIMatrix(); -} - -void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled) -{ - gGL.pushUIMatrix(); - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.translateUI(center_x, center_y, 0.f); - - // Inexact, but reasonably fast. - F32 delta = F_TWO_PI / steps; - F32 sin_delta = sin( delta ); - F32 cos_delta = cos( delta ); - F32 x = radius; - F32 y = 0.f; - - if (filled) - { - gGL.begin(LLRender::TRIANGLE_FAN); - gGL.vertex2f(0.f, 0.f); - // make sure circle is complete - steps += 1; - } - else - { - gGL.begin(LLRender::LINE_LOOP); - } - - while( steps-- ) - { - // Successive rotations - gGL.vertex2f( x, y ); - F32 x_new = x * cos_delta - y * sin_delta; - y = x * sin_delta + y * cos_delta; - x = x_new; - } - gGL.end(); - } - gGL.popUIMatrix(); -} - -// Renders a ring with sides (tube shape) -void gl_deep_circle( F32 radius, F32 depth, S32 steps ) -{ - F32 x = radius; - F32 y = 0.f; - F32 angle_delta = F_TWO_PI / (F32)steps; - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - S32 step = steps + 1; // An extra step to close the circle. - while( step-- ) - { - gGL.vertex3f( x, y, depth ); - gGL.vertex3f( x, y, 0.f ); - - F32 x_new = x * cosf(angle_delta) - y * sinf(angle_delta); - y = x * sinf(angle_delta) + y * cosf(angle_delta); - x = x_new; - } - } - gGL.end(); -} - -void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ) -{ - gGL.pushUIMatrix(); - { - gGL.translateUI(0.f, 0.f, -width / 2); - if( render_center ) - { - gGL.color4fv(center_color.mV); - gGL.diffuseColor4fv(center_color.mV); - gl_deep_circle( radius, width, steps ); - } - else - { - gGL.diffuseColor4fv(side_color.mV); - gl_washer_2d(radius, radius - width, steps, side_color, side_color); - gGL.translateUI(0.f, 0.f, width); - gl_washer_2d(radius - width, radius, steps, side_color, side_color); - } - } - gGL.popUIMatrix(); -} - -// Draw gray and white checkerboard with black border -void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) -{ - if (!LLGLSLShader::sNoFixedFunction) - { - // Initialize the first time this is called. - const S32 PIXELS = 32; - static GLubyte checkerboard[PIXELS * PIXELS]; - static BOOL first = TRUE; - if( first ) - { - for( S32 i = 0; i < PIXELS; i++ ) - { - for( S32 j = 0; j < PIXELS; j++ ) - { - checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF; - } - } - first = FALSE; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // ...white squares - gGL.color4f( 1.f, 1.f, 1.f, alpha ); - gl_rect_2d(rect); - - // ...gray squares - gGL.color4f( .7f, .7f, .7f, alpha ); - gGL.flush(); - - glPolygonStipple( checkerboard ); - - LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE); - gl_rect_2d(rect); - } - else - { //polygon stipple is deprecated, use "Checker" texture - LLPointer img = LLUI::getUIImage("Checker"); - gGL.getTexUnit(0)->bind(img->getImage()); - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP); - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - - LLColor4 color(1.f, 1.f, 1.f, alpha); - LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f); - - gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), - img->getImage(), color, uv_rect); - } - - gGL.flush(); -} - - -// Draws the area between two concentric circles, like -// a doughnut or washer. -void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) -{ - const F32 DELTA = F_TWO_PI / steps; - const F32 SIN_DELTA = sin( DELTA ); - const F32 COS_DELTA = cos( DELTA ); - - F32 x1 = outer_radius; - F32 y1 = 0.f; - F32 x2 = inner_radius; - F32 y2 = 0.f; - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - steps += 1; // An extra step to close the circle. - while( steps-- ) - { - gGL.color4fv(outer_color.mV); - gGL.vertex2f( x1, y1 ); - gGL.color4fv(inner_color.mV); - gGL.vertex2f( x2, y2 ); - - F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; - y1 = x1 * SIN_DELTA + y1 * COS_DELTA; - x1 = x1_new; - - F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; - y2 = x2 * SIN_DELTA + y2 * COS_DELTA; - x2 = x2_new; - } - } - gGL.end(); -} - -// Draws the area between two concentric circles, like -// a doughnut or washer. -void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) -{ - const F32 DELTA = (end_radians - start_radians) / steps; - const F32 SIN_DELTA = sin( DELTA ); - const F32 COS_DELTA = cos( DELTA ); - - F32 x1 = outer_radius * cos( start_radians ); - F32 y1 = outer_radius * sin( start_radians ); - F32 x2 = inner_radius * cos( start_radians ); - F32 y2 = inner_radius * sin( start_radians ); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - steps += 1; // An extra step to close the circle. - while( steps-- ) - { - gGL.color4fv(outer_color.mV); - gGL.vertex2f( x1, y1 ); - gGL.color4fv(inner_color.mV); - gGL.vertex2f( x2, y2 ); - - F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; - y1 = x1 * SIN_DELTA + y1 * COS_DELTA; - x1 = x1_new; - - F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; - y2 = x2 * SIN_DELTA + y2 * COS_DELTA; - x2 = x2_new; - } - } - gGL.end(); -} - -void gl_rect_2d_simple_tex( S32 width, S32 height ) -{ - gGL.begin( LLRender::QUADS ); - - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2i(width, height); - - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2i(0, height); - - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2i(0, 0); - - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2i(width, 0); - - gGL.end(); -} - -void gl_rect_2d_simple( S32 width, S32 height ) -{ - gGL.begin( LLRender::QUADS ); - gGL.vertex2i(width, height); - gGL.vertex2i(0, height); - gGL.vertex2i(0, 0); - gGL.vertex2i(width, 0); - gGL.end(); -} - -void gl_segmented_rect_2d_tex(const S32 left, - const S32 top, - const S32 right, - const S32 bottom, - const S32 texture_width, - const S32 texture_height, - const S32 border_size, - const U32 edges) -{ - S32 width = llabs(right - left); - S32 height = llabs(top - bottom); - - gGL.pushUIMatrix(); - - gGL.translateUI((F32)left, (F32)bottom, 0.f); - LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); - - if (border_uv_scale.mV[VX] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; - } - if (border_uv_scale.mV[VY] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; - } - - F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); - LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 width_vec((F32)width, 0.f); - LLVector2 height_vec(0.f, (F32)height); - - gGL.begin(LLRender::QUADS); - { - // draw bottom left - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2f(0.f, 0.f); - - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(border_width_left.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); - gGL.vertex2fv(border_height_bottom.mV); - - // draw bottom middle - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(border_width_left.mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((width_vec - border_width_right).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - // draw bottom right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((width_vec - border_width_right).mV); - - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2fv(width_vec.mV); - - gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - // draw left - gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); - gGL.vertex2fv(border_height_bottom.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((height_vec - border_height_top).mV); - - // draw middle - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - // draw right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + border_height_bottom).mV); - - gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - // draw top left - gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((border_width_left + height_vec).mV); - - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2fv((height_vec).mV); - - // draw top middle - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((border_width_left + height_vec).mV); - - // draw top right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2fv((width_vec + height_vec).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); - } - gGL.end(); - - gGL.popUIMatrix(); -} - -//FIXME: rewrite to use scissor? -void gl_segmented_rect_2d_fragment_tex(const S32 left, - const S32 top, - const S32 right, - const S32 bottom, - const S32 texture_width, - const S32 texture_height, - const S32 border_size, - const F32 start_fragment, - const F32 end_fragment, - const U32 edges) -{ - S32 width = llabs(right - left); - S32 height = llabs(top - bottom); - - gGL.pushUIMatrix(); - - gGL.translateUI((F32)left, (F32)bottom, 0.f); - LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); - - if (border_uv_scale.mV[VX] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; - } - if (border_uv_scale.mV[VY] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; - } - - F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); - LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 width_vec((F32)width, 0.f); - LLVector2 height_vec(0.f, (F32)height); - - F32 middle_start = border_scale / (F32)width; - F32 middle_end = 1.f - middle_start; - - F32 u_min; - F32 u_max; - LLVector2 x_min; - LLVector2 x_max; - - gGL.begin(LLRender::QUADS); - { - if (start_fragment < middle_start) - { - u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX]; - u_max = llmin(end_fragment / middle_start, 1.f) * border_uv_scale.mV[VX]; - x_min = (start_fragment / middle_start) * border_width_left; - x_max = llmin(end_fragment / middle_start, 1.f) * border_width_left; - - // draw bottom left - gGL.texCoord2f(u_min, 0.f); - gGL.vertex2fv(x_min.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(x_max.mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw left - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top left - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(u_min, 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - - if (end_fragment > middle_start || start_fragment < middle_end) - { - x_min = border_width_left + ((llclamp(start_fragment, middle_start, middle_end) - middle_start)) * width_vec; - x_max = border_width_left + ((llclamp(end_fragment, middle_start, middle_end) - middle_start)) * width_vec; - - // draw bottom middle - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(x_min.mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((x_max).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw middle - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top middle - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - - if (end_fragment > middle_end) - { - u_min = (1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_uv_scale.mV[VX]; - u_max = (1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX]; - x_min = width_vec - ((1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_width_right); - x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right); - - // draw bottom right - gGL.texCoord2f(u_min, 0.f); - gGL.vertex2fv((x_min).mV); - - gGL.texCoord2f(u_max, 0.f); - gGL.vertex2fv(x_max.mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw right - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top right - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(u_min, 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - } - gGL.end(); - - gGL.popUIMatrix(); -} - -void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect, - const LLVector3& width_vec, const LLVector3& height_vec) -{ - gGL.begin(LLRender::QUADS); - { - // draw bottom left - gGL.texCoord2f(clip_rect.mLeft, clip_rect.mBottom); - gGL.vertex3f(0.f, 0.f, 0.f); - - gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mBottom * height_vec).mV); - - // draw bottom middle - gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); - - // draw bottom right - gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec).mV); - - gGL.texCoord2f(clip_rect.mRight, clip_rect.mBottom); - gGL.vertex3fv(width_vec.mV); - - gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); - - // draw left - gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mTop * height_vec).mV); - - // draw middle - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); - - // draw right - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); - - // draw top left - gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV); - - gGL.texCoord2f(clip_rect.mLeft, clip_rect.mTop); - gGL.vertex3fv((height_vec).mV); - - // draw top middle - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV); - - // draw top right - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(clip_rect.mRight, clip_rect.mTop); - gGL.vertex3fv((width_vec + height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + height_vec).mV); - } - gGL.end(); - -} - - void LLUI::initClass(const settings_map_t& settings, LLImageProviderInterface* image_provider, LLUIAudioCallback audio_callback, @@ -1633,6 +163,7 @@ void LLUI::initClass(const settings_map_t& settings, const LLVector2* scale_factor, const std::string& language) { + LLRender2D::initClass(image_provider,scale_factor); sSettingGroups = settings; if ((get_ptr_in_map(sSettingGroups, std::string("config")) == NULL) || @@ -1642,10 +173,8 @@ void LLUI::initClass(const settings_map_t& settings, llerrs << "Failure to initialize configuration groups" << llendl; } - sImageProvider = image_provider; sAudioCallback = audio_callback; sDeferredAudioCallback = deferred_audio_callback; - sGLScaleFactor = (scale_factor == NULL) ? LLVector2(1.f, 1.f) : *scale_factor; sWindow = NULL; // set later in startup LLFontGL::sShadowColor = LLUIColorTable::instance().getColor("ColorDropShadow"); @@ -1679,10 +208,7 @@ void LLUI::initClass(const settings_map_t& settings, void LLUI::cleanupClass() { - if(sImageProvider) - { - sImageProvider->cleanUp(); -} + LLRender2D::cleanupClass(); } void LLUI::setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t& remove_popup, const clear_popups_t& clear_popups) @@ -1706,60 +232,12 @@ void LLUI::dirtyRect(LLRect rect) } } - -//static -void LLUI::translate(F32 x, F32 y, F32 z) -{ - gGL.translateUI(x,y,z); - LLFontGL::sCurOrigin.mX += (S32) x; - LLFontGL::sCurOrigin.mY += (S32) y; - LLFontGL::sCurDepth += z; -} - -//static -void LLUI::pushMatrix() -{ - gGL.pushUIMatrix(); - LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth)); -} - -//static -void LLUI::popMatrix() -{ - gGL.popUIMatrix(); - LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first; - LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second; - LLFontGL::sOriginStack.pop_back(); -} - -//static -void LLUI::loadIdentity() -{ - gGL.loadUIIdentity(); - LLFontGL::sCurOrigin.mX = 0; - LLFontGL::sCurOrigin.mY = 0; - LLFontGL::sCurDepth = 0.f; -} - -//static -void LLUI::setScaleFactor(const LLVector2 &scale_factor) -{ - sGLScaleFactor = scale_factor; -} - -//static -void LLUI::setLineWidth(F32 width) -{ - gGL.flush(); - glLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f)); -} - //static void LLUI::setMousePositionScreen(S32 x, S32 y) { S32 screen_x, screen_y; - screen_x = llround((F32)x * sGLScaleFactor.mV[VX]); - screen_y = llround((F32)y * sGLScaleFactor.mV[VY]); + screen_x = llround((F32)x * getScaleFactor().mV[VX]); + screen_y = llround((F32)y * getScaleFactor().mV[VY]); LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert()); } @@ -1770,8 +248,8 @@ void LLUI::getMousePositionScreen(S32 *x, S32 *y) LLCoordWindow cursor_pos_window; getWindow()->getCursorPosition(&cursor_pos_window); LLCoordGL cursor_pos_gl(cursor_pos_window.convert()); - *x = llround((F32)cursor_pos_gl.mX / sGLScaleFactor.mV[VX]); - *y = llround((F32)cursor_pos_gl.mY / sGLScaleFactor.mV[VX]); + *x = llround((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]); + *y = llround((F32)cursor_pos_gl.mY / getScaleFactor().mV[VX]); } //static @@ -1885,21 +363,21 @@ LLVector2 LLUI::getWindowSize() LLCoordWindow window_rect; sWindow->getSize(&window_rect); - return LLVector2(window_rect.mX / sGLScaleFactor.mV[VX], window_rect.mY / sGLScaleFactor.mV[VY]); + return LLVector2(window_rect.mX / getScaleFactor().mV[VX], window_rect.mY / getScaleFactor().mV[VY]); } //static void LLUI::screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y) { - *gl_x = llround((F32)screen_x * sGLScaleFactor.mV[VX]); - *gl_y = llround((F32)screen_y * sGLScaleFactor.mV[VY]); + *gl_x = llround((F32)screen_x * getScaleFactor().mV[VX]); + *gl_y = llround((F32)screen_y * getScaleFactor().mV[VY]); } //static void LLUI::glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y) { - *screen_x = llround((F32)gl_x / sGLScaleFactor.mV[VX]); - *screen_y = llround((F32)gl_y / sGLScaleFactor.mV[VY]); + *screen_x = llround((F32)gl_x / getScaleFactor().mV[VX]); + *screen_y = llround((F32)gl_y / getScaleFactor().mV[VY]); } //static @@ -1916,27 +394,6 @@ void LLUI::glRectToScreen(const LLRect& gl, LLRect *screen) glPointToScreen(gl.mRight, gl.mBottom, &screen->mRight, &screen->mBottom); } -//static -LLPointer LLUI::getUIImageByID(const LLUUID& image_id, S32 priority) -{ - if (sImageProvider) - { - return sImageProvider->getUIImageByID(image_id, priority); - } - else - { - return NULL; - } -} - -//static -LLPointer LLUI::getUIImage(const std::string& name, S32 priority) -{ - if (!name.empty() && sImageProvider) - return sImageProvider->getUIImage(name, priority); - else - return NULL; -} LLControlGroup& LLUI::getControlControlGroup (const std::string& controlname) { diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 4c1703392a..83831e4799 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -1,6 +1,6 @@ /** * @file llui.h - * @brief GL function declarations and other general static UI services. + * @brief General static UI services. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code @@ -24,122 +24,38 @@ * $/LicenseInfo$ */ -// All immediate-mode gl drawing should happen here. #ifndef LL_LLUI_H #define LL_LLUI_H -#include "llpointer.h" // LLPointer<> #include "llrect.h" #include "llcontrol.h" #include "llcoord.h" -#include "llglslshader.h" +#include "v2math.h" #include "llinitparam.h" #include "llregistry.h" +#include "llrender2dutils.h" +#include "llpointer.h" #include "lluicolor.h" #include "lluicolortable.h" +#include "lluiimage.h" #include #include "lllazyvalue.h" #include "llframetimer.h" #include -// LLUIFactory -#include "llsd.h" - // for initparam specialization #include "llfontgl.h" -class LLColor4; -class LLVector3; -class LLVector2; -class LLUIImage; class LLUUID; class LLWindow; class LLView; class LLHelp; -// UI colors -extern const LLColor4 UI_VERTEX_COLOR; void make_ui_sound(const char* name); void make_ui_sound_deferred(const char * name); -BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom); -void gl_state_for_2d(S32 width, S32 height); - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2); -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ); -void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled); -void gl_rect_2d_simple( S32 width, S32 height ); - -void gl_draw_x(const LLRect& rect, const LLColor4& color); - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled = TRUE ); -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled = TRUE ); -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset = 0, BOOL filled = TRUE ); -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE ); -void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE ); -void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE ); -void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f); - -void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines); - -void gl_circle_2d(F32 x, F32 y, F32 radius, S32 steps, BOOL filled); -void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle); -void gl_deep_circle( F32 radius, F32 depth ); -void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ); -void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac); -void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); -void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); - -void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); - -void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f ); - -void gl_rect_2d_simple_tex( S32 width, S32 height ); - -// segmented rectangles - -/* - TL |______TOP_________| TR - /| |\ - _/_|__________________|_\_ - L| | MIDDLE | |R - _|_|__________________|_|_ - \ | BOTTOM | / - BL\|__________________|/ BR - | | -*/ - -typedef enum e_rounded_edge -{ - ROUNDED_RECT_LEFT = 0x1, - ROUNDED_RECT_TOP = 0x2, - ROUNDED_RECT_RIGHT = 0x4, - ROUNDED_RECT_BOTTOM = 0x8, - ROUNDED_RECT_ALL = 0xf -}ERoundedEdge; - - -void gl_segmented_rect_2d_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const U32 edges = ROUNDED_RECT_ALL); -void gl_segmented_rect_2d_fragment_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL); -void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect, const LLVector3& width_vec, const LLVector3& height_vec); - -inline void gl_rect_2d( const LLRect& rect, BOOL filled ) -{ - gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); -} - -inline void gl_rect_2d_offset_local( const LLRect& rect, S32 pixel_offset, BOOL filled) -{ - gl_rect_2d_offset_local( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, pixel_offset, filled ); -} - class LLImageProviderInterface; typedef void (*LLUIAudioCallback)(const LLUUID& uuid); @@ -281,10 +197,10 @@ public: static void cleanupClass(); static void setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t&, const clear_popups_t& ); - static void pushMatrix(); - static void popMatrix(); - static void loadIdentity(); - static void translate(F32 x, F32 y, F32 z = 0.0f); + static void pushMatrix() { LLRender2D::pushMatrix(); } + static void popMatrix() { LLRender2D::popMatrix(); } + static void loadIdentity() { LLRender2D::loadIdentity(); } + static void translate(F32 x, F32 y, F32 z = 0.0f) { LLRender2D::translate(x, y, z); } static LLRect sDirtyRect; static BOOL sDirty; @@ -329,10 +245,13 @@ public: static void getMousePositionScreen(S32 *x, S32 *y); static void setMousePositionLocal(const LLView* viewp, S32 x, S32 y); static void getMousePositionLocal(const LLView* viewp, S32 *x, S32 *y); - static void setScaleFactor(const LLVector2& scale_factor); - static void setLineWidth(F32 width); - static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0); - static LLPointer getUIImage(const std::string& name, S32 priority = 0); + static LLVector2& getScaleFactor() { return LLRender2D::sGLScaleFactor; } + static void setScaleFactor(const LLVector2& scale_factor) { LLRender2D::setScaleFactor(scale_factor); } + static void setLineWidth(F32 width) { LLRender2D::setLineWidth(width); } + static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0) + { return LLRender2D::getUIImageByID(image_id, priority); } + static LLPointer getUIImage(const std::string& name, S32 priority = 0) + { return LLRender2D::getUIImage(name, priority); } static LLVector2 getWindowSize(); static void screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y); static void glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y); @@ -362,12 +281,10 @@ public: static settings_map_t sSettingGroups; static LLUIAudioCallback sAudioCallback; static LLUIAudioCallback sDeferredAudioCallback; - static LLVector2 sGLScaleFactor; static LLWindow* sWindow; static LLView* sRootView; static LLHelp* sHelpImpl; private: - static LLImageProviderInterface* sImageProvider; static std::vector sXUIPaths; static LLFrameTimer sMouseIdleTimer; static add_popup_t sAddPopupFunc; @@ -378,18 +295,6 @@ private: // Moved LLLocalClipRect to lllocalcliprect.h -//RN: maybe this needs to moved elsewhere? -class LLImageProviderInterface -{ -protected: - LLImageProviderInterface() {}; - virtual ~LLImageProviderInterface() {}; -public: - virtual LLPointer getUIImage(const std::string& name, S32 priority) = 0; - virtual LLPointer getUIImageByID(const LLUUID& id, S32 priority) = 0; - virtual void cleanUp() = 0; -}; - class LLCallbackRegistry { public: @@ -600,7 +505,4 @@ namespace LLInitParam }; } -extern LLGLSLShader gSolidColorProgram; -extern LLGLSLShader gUIProgram; - #endif diff --git a/indra/llui/lluiimage.cpp b/indra/llui/lluiimage.cpp deleted file mode 100644 index 9ed98f941f..0000000000 --- a/indra/llui/lluiimage.cpp +++ /dev/null @@ -1,243 +0,0 @@ -/** - * @file lluiimage.cpp - * @brief UI implementation - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -// Utilities functions the user interface needs - -//#include "llviewerprecompiledheaders.h" -#include "linden_common.h" - -// Project includes -#include "lluiimage.h" -#include "llui.h" - -LLUIImage::LLUIImage(const std::string& name, LLPointer image) -: mName(name), - mImage(image), - mScaleRegion(0.f, 1.f, 1.f, 0.f), - mClipRegion(0.f, 1.f, 1.f, 0.f), - mUniformScaling(TRUE), - mNoClip(TRUE), - mImageLoaded(NULL) -{ -} - -LLUIImage::~LLUIImage() -{ - delete mImageLoaded; -} - -void LLUIImage::setClipRegion(const LLRectf& region) -{ - mClipRegion = region; - mNoClip = mClipRegion.mLeft == 0.f - && mClipRegion.mRight == 1.f - && mClipRegion.mBottom == 0.f - && mClipRegion.mTop == 1.f; -} - -void LLUIImage::setScaleRegion(const LLRectf& region) -{ - mScaleRegion = region; - mUniformScaling = mScaleRegion.mLeft == 0.f - && mScaleRegion.mRight == 1.f - && mScaleRegion.mBottom == 0.f - && mScaleRegion.mTop == 1.f; -} - -//TODO: move drawing implementation inside class -void LLUIImage::draw(S32 x, S32 y, const LLColor4& color) const -{ - gl_draw_scaled_image(x, y, getWidth(), getHeight(), mImage, color, mClipRegion); -} - -void LLUIImage::draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const -{ - if (mUniformScaling) - { - gl_draw_scaled_image(x, y, width, height, mImage, color, mClipRegion); - } - else - { - gl_draw_scaled_image_with_border( - x, y, - width, height, - mImage, - color, - FALSE, - mClipRegion, - mScaleRegion); - } -} - -void LLUIImage::drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const -{ - gl_draw_scaled_image_with_border( - x, y, - width, height, - mImage, - color, - TRUE, - mClipRegion, - mScaleRegion); -} - -void LLUIImage::drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const -{ - LLRect border_rect; - border_rect.setOriginAndSize(x, y, width, height); - border_rect.stretch(border_width, border_width); - drawSolid(border_rect, color); -} - -void LLUIImage::draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, const LLVector3& y_axis, - const LLRect& rect, const LLColor4& color) -{ - F32 border_scale = 1.f; - F32 border_height = (1.f - mScaleRegion.getHeight()) * getHeight(); - F32 border_width = (1.f - mScaleRegion.getWidth()) * getWidth(); - if (rect.getHeight() < border_height || rect.getWidth() < border_width) - { - if(border_height - rect.getHeight() > border_width - rect.getWidth()) - { - border_scale = (F32)rect.getHeight() / border_height; - } - else - { - border_scale = (F32)rect.getWidth() / border_width; - } - } - - LLUI::pushMatrix(); - { - LLVector3 rect_origin = origin_agent + (rect.mLeft * x_axis) + (rect.mBottom * y_axis); - LLUI::translate(rect_origin.mV[VX], - rect_origin.mV[VY], - rect_origin.mV[VZ]); - gGL.getTexUnit(0)->bind(getImage()); - gGL.color4fv(color.mV); - - LLRectf center_uv_rect(mClipRegion.mLeft + mScaleRegion.mLeft * mClipRegion.getWidth(), - mClipRegion.mBottom + mScaleRegion.mTop * mClipRegion.getHeight(), - mClipRegion.mLeft + mScaleRegion.mRight * mClipRegion.getWidth(), - mClipRegion.mBottom + mScaleRegion.mBottom * mClipRegion.getHeight()); - gl_segmented_rect_3d_tex(mClipRegion, - center_uv_rect, - LLRectf(border_width * border_scale * 0.5f / (F32)rect.getWidth(), - (rect.getHeight() - (border_height * border_scale * 0.5f)) / (F32)rect.getHeight(), - (rect.getWidth() - (border_width * border_scale * 0.5f)) / (F32)rect.getWidth(), - (border_height * border_scale * 0.5f) / (F32)rect.getHeight()), - rect.getWidth() * x_axis, - rect.getHeight() * y_axis); - - } LLUI::popMatrix(); -} - - -S32 LLUIImage::getWidth() const -{ - // return clipped dimensions of actual image area - return llround((F32)mImage->getWidth(0) * mClipRegion.getWidth()); -} - -S32 LLUIImage::getHeight() const -{ - // return clipped dimensions of actual image area - return llround((F32)mImage->getHeight(0) * mClipRegion.getHeight()); -} - -S32 LLUIImage::getTextureWidth() const -{ - return mImage->getWidth(0); -} - -S32 LLUIImage::getTextureHeight() const -{ - return mImage->getHeight(0); -} - -boost::signals2::connection LLUIImage::addLoadedCallback( const image_loaded_signal_t::slot_type& cb ) -{ - if (!mImageLoaded) - { - mImageLoaded = new image_loaded_signal_t(); - } - return mImageLoaded->connect(cb); -} - - -void LLUIImage::onImageLoaded() -{ - if (mImageLoaded) - { - (*mImageLoaded)(); - } -} - - -namespace LLInitParam -{ - void ParamValue::updateValueFromBlock() - { - // The keyword "none" is specifically requesting a null image - // do not default to current value. Used to overwrite template images. - if (name() == "none") - { - updateValue(NULL); - return; - } - - LLUIImage* imagep = LLUI::getUIImage(name()); - if (imagep) - { - updateValue(imagep); - } - } - - void ParamValue::updateBlockFromValue(bool make_block_authoritative) - { - if (getValue() == NULL) - { - name.set("none", make_block_authoritative); - } - else - { - name.set(getValue()->getName(), make_block_authoritative); - } - } - - - bool ParamCompare::equals( - LLUIImage* const &a, - LLUIImage* const &b) - { - // force all LLUIImages for XML UI export to be "non-default" - if (!a && !b) - return false; - else - return (a == b); - } -} - diff --git a/indra/llui/lluiimage.h b/indra/llui/lluiimage.h deleted file mode 100644 index 7817ba1c7b..0000000000 --- a/indra/llui/lluiimage.h +++ /dev/null @@ -1,126 +0,0 @@ -/** - * @file lluiimage.h - * @brief wrapper for images used in the UI that handles smart scaling, etc. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLUIIMAGE_H -#define LL_LLUIIMAGE_H - -#include "v4color.h" -#include "llpointer.h" -#include "llrefcount.h" -#include "llrefcount.h" -#include "llrect.h" -#include -#include -#include "llinitparam.h" -#include "lltexture.h" - -extern const LLColor4 UI_VERTEX_COLOR; - -class LLUIImage : public LLRefCount -{ -public: - typedef boost::signals2::signal image_loaded_signal_t; - - LLUIImage(const std::string& name, LLPointer image); - virtual ~LLUIImage(); - - void setClipRegion(const LLRectf& region); - void setScaleRegion(const LLRectf& region); - - LLPointer getImage() { return mImage; } - const LLPointer& getImage() const { return mImage; } - - void draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color = UI_VERTEX_COLOR) const; - void draw(S32 x, S32 y, const LLColor4& color = UI_VERTEX_COLOR) const; - void draw(const LLRect& rect, const LLColor4& color = UI_VERTEX_COLOR) const { draw(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } - - void drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const; - void drawSolid(const LLRect& rect, const LLColor4& color) const { drawSolid(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } - void drawSolid(S32 x, S32 y, const LLColor4& color) const { drawSolid(x, y, getWidth(), getHeight(), color); } - - void drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const; - void drawBorder(const LLRect& rect, const LLColor4& color, S32 border_width) const { drawBorder(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color, border_width); } - void drawBorder(S32 x, S32 y, const LLColor4& color, S32 border_width) const { drawBorder(x, y, getWidth(), getHeight(), color, border_width); } - - void draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, const LLVector3& y_axis, const LLRect& rect, const LLColor4& color); - - const std::string& getName() const { return mName; } - - virtual S32 getWidth() const; - virtual S32 getHeight() const; - - // returns dimensions of underlying textures, which might not be equal to ui image portion - S32 getTextureWidth() const; - S32 getTextureHeight() const; - - boost::signals2::connection addLoadedCallback( const image_loaded_signal_t::slot_type& cb ); - - void onImageLoaded(); - -protected: - image_loaded_signal_t* mImageLoaded; - - std::string mName; - LLRectf mScaleRegion; - LLRectf mClipRegion; - LLPointer mImage; - BOOL mUniformScaling; - BOOL mNoClip; -}; - -namespace LLInitParam -{ - template<> - class ParamValue - : public CustomParamValue - { - typedef boost::add_reference::type>::type T_const_ref; - typedef CustomParamValue super_t; - public: - Optional name; - - ParamValue(LLUIImage* const& image = NULL) - : super_t(image) - { - updateBlockFromValue(false); - addSynonym(name, "name"); - } - - void updateValueFromBlock(); - void updateBlockFromValue(bool make_block_authoritative); - }; - - // Need custom comparison function for our test app, which only loads - // LLUIImage* as NULL. - template<> - struct ParamCompare - { - static bool equals(LLUIImage* const &a, LLUIImage* const &b); - }; -} - -typedef LLPointer LLUIImagePtr; -#endif diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 0f77c68ec8..dac268ec92 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -803,7 +803,7 @@ bool LLAppViewer::init() LLUIImageList::getInstance(), ui_audio_callback, deferred_ui_audio_callback, - &LLUI::sGLScaleFactor); + &LLUI::getScaleFactor()); LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ; // NOW LLUI::getLanguage() should work. gDirUtilp must know the language diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 1208c9378e..60fa53f491 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -79,10 +79,10 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask) S32 top = llmax(y, mDragStartY); S32 bottom =llmin(y, mDragStartY); - left = llround((F32) left * LLUI::sGLScaleFactor.mV[VX]); - right = llround((F32) right * LLUI::sGLScaleFactor.mV[VX]); - top = llround((F32) top * LLUI::sGLScaleFactor.mV[VY]); - bottom = llround((F32) bottom * LLUI::sGLScaleFactor.mV[VY]); + left = llround((F32) left * LLUI::getScaleFactor().mV[VX]); + right = llround((F32) right * LLUI::getScaleFactor().mV[VX]); + top = llround((F32) top * LLUI::getScaleFactor().mV[VY]); + bottom = llround((F32) bottom * LLUI::getScaleFactor().mV[VY]); F32 old_far_plane = LLViewerCamera::getInstance()->getFar(); F32 old_near_plane = LLViewerCamera::getInstance()->getNear(); diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index 99b4707158..2075aeed63 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -119,8 +119,8 @@ LLMediaCtrl::LLMediaCtrl( const Params& p) : if(!getDecoupleTextureSize()) { - S32 screen_width = llround((F32)getRect().getWidth() * LLUI::sGLScaleFactor.mV[VX]); - S32 screen_height = llround((F32)getRect().getHeight() * LLUI::sGLScaleFactor.mV[VY]); + S32 screen_width = llround((F32)getRect().getWidth() * LLUI::getScaleFactor().mV[VX]); + S32 screen_height = llround((F32)getRect().getHeight() * LLUI::getScaleFactor().mV[VY]); setTextureSize(screen_width, screen_height); } @@ -469,8 +469,8 @@ void LLMediaCtrl::reshape( S32 width, S32 height, BOOL called_from_parent ) { if(!getDecoupleTextureSize()) { - S32 screen_width = llround((F32)width * LLUI::sGLScaleFactor.mV[VX]); - S32 screen_height = llround((F32)height * LLUI::sGLScaleFactor.mV[VY]); + S32 screen_width = llround((F32)width * LLUI::getScaleFactor().mV[VX]); + S32 screen_height = llround((F32)height * LLUI::getScaleFactor().mV[VY]); // when floater is minimized, these sizes are negative if ( screen_height > 0 && screen_width > 0 ) @@ -667,7 +667,7 @@ bool LLMediaCtrl::ensureMediaSourceExists() mMediaSource->addObserver( this ); mMediaSource->setBackgroundColor( getBackgroundColor() ); mMediaSource->setTrustedBrowser(mTrusted); - mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] ); + mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] ); if(mClearCache) { @@ -750,7 +750,7 @@ void LLMediaCtrl::draw() { gGL.pushUIMatrix(); { - mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] ); + mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] ); // scale texture to fit the space using texture coords gGL.getTexUnit(0)->bind(media_texture); @@ -864,14 +864,14 @@ void LLMediaCtrl::convertInputCoords(S32& x, S32& y) coords_opengl = mMediaSource->getMediaPlugin()->getTextureCoordsOpenGL(); } - x = llround((F32)x * LLUI::sGLScaleFactor.mV[VX]); + x = llround((F32)x * LLUI::getScaleFactor().mV[VX]); if ( ! coords_opengl ) { - y = llround((F32)(y) * LLUI::sGLScaleFactor.mV[VY]); + y = llround((F32)(y) * LLUI::getScaleFactor().mV[VY]); } else { - y = llround((F32)(getRect().getHeight() - y) * LLUI::sGLScaleFactor.mV[VY]); + y = llround((F32)(getRect().getHeight() - y) * LLUI::getScaleFactor().mV[VY]); }; } diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index ffeea2f4df..02f82aba63 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1425,7 +1425,7 @@ void render_ui_2d() gGL.pushMatrix(); S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2); S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2); - gGL.scalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f); + gGL.scalef(LLUI::getScaleFactor().mV[0], LLUI::getScaleFactor().mV[1], 1.f); gGL.translatef((F32)half_width, (F32)half_height, 0.f); F32 zoom = gAgentCamera.mHUDCurZoom; gGL.scalef(zoom,zoom,1.f); @@ -1463,10 +1463,10 @@ void render_ui_2d() LLUI::sDirtyRect = last_rect; last_rect = t_rect; - last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::sGLScaleFactor.mV[0]); - last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::sGLScaleFactor.mV[0]); - last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::sGLScaleFactor.mV[1]); - last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::sGLScaleFactor.mV[1]); + last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::getScaleFactor().mV[0]); + last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::getScaleFactor().mV[0]); + last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::getScaleFactor().mV[1]); + last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::getScaleFactor().mV[1]); LLRect clip_rect(last_rect); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 383eb3c9e4..db3476850b 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2157,7 +2157,7 @@ void LLViewerWindow::reshape(S32 width, S32 height) calcDisplayScale(); - BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor; + BOOL display_scale_changed = mDisplayScale != LLUI::getScaleFactor(); LLUI::setScaleFactor(mDisplayScale); // update our window rectangle @@ -2363,7 +2363,7 @@ void LLViewerWindow::draw() // scale view by UI global scale factor and aspect ratio correction factor gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); - LLVector2 old_scale_factor = LLUI::sGLScaleFactor; + LLVector2 old_scale_factor = LLUI::getScaleFactor(); // apply camera zoom transform (for high res screenshots) F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor(); S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion(); @@ -2377,7 +2377,7 @@ void LLViewerWindow::draw() (F32)getWindowHeightScaled() * -(F32)pos_y, 0.f); gGL.scalef(zoom_factor, zoom_factor, 1.f); - LLUI::sGLScaleFactor *= zoom_factor; + LLUI::getScaleFactor() *= zoom_factor; } // Draw tool specific overlay on world @@ -2425,7 +2425,7 @@ void LLViewerWindow::draw() LLFontGL::HCENTER, LLFontGL::TOP); } - LLUI::sGLScaleFactor = old_scale_factor; + LLUI::setScaleFactor(old_scale_factor); } LLUI::popMatrix(); gGL.popMatrix(); @@ -3230,8 +3230,8 @@ void LLViewerWindow::updateLayout() void LLViewerWindow::updateMouseDelta() { - S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]); - S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]); + S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::getScaleFactor().mV[VX]); + S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::getScaleFactor().mV[VY]); //RN: fix for asynchronous notification of mouse leaving window not working LLCoordWindow mouse_pos; diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index ccc513b80d..ffb0964499 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -421,7 +421,7 @@ void LLWorldMapView::draw() { // Inform the fetch mechanism of the size we need S32 draw_size = llround(sMapScale); - overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY])); + overlayimage->setKnownDrawSize(llround(draw_size * LLUI::getScaleFactor().mV[VX]), llround(draw_size * LLUI::getScaleFactor().mV[VY])); // Draw something whenever we have enough info if (overlayimage->hasGLTexture()) { @@ -1320,7 +1320,7 @@ void LLWorldMapView::drawTrackingCircle( const LLRect& rect, S32 x, S32 y, const gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); - gGL.translatef((F32)x * LLUI::sGLScaleFactor.mV[VX], (F32)y * LLUI::sGLScaleFactor.mV[VY], 0.f); + gGL.translatef((F32)x * LLUI::getScaleFactor().mV[VX], (F32)y * LLUI::getScaleFactor().mV[VY], 0.f); gl_washer_segment_2d(inner_radius, outer_radius, start_theta, end_theta, 40, color, color); gGL.popMatrix(); -- cgit v1.3 From 9150757c8179f06058c41b967a69f95e03c3e619 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Wed, 13 Mar 2013 21:01:50 +0000 Subject: More fixes for gcc-4.6 breakage --- indra/llrender/llgl.cpp | 15 ++++++++------- indra/llui/lltextbase.cpp | 7 ++++--- indra/llui/llui.h | 3 ++- indra/newview/llchiclet.cpp | 16 ++++++++-------- indra/newview/llviewerdisplay.cpp | 2 +- indra/newview/llviewerwindow.cpp | 4 ++-- indra/newview/llworldmapview.cpp | 4 ++-- 7 files changed, 27 insertions(+), 24 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 9e4857b6bc..87f81e05ee 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -597,11 +597,11 @@ bool LLGLManager::initGL() if (mGLVendor.substr(0,4) == "ATI ") { mGLVendorShort = "ATI"; - BOOL mobile = FALSE; - if (mGLRenderer.find("MOBILITY") != std::string::npos) - { - mobile = TRUE; - } + //BOOL mobile = FALSE; + //if (mGLRenderer.find("MOBILITY") != std::string::npos) + //{ + // mobile = TRUE; + //} mIsATI = TRUE; #if LL_WINDOWS && !LL_MESA_HEADLESS @@ -1490,8 +1490,9 @@ void assert_glerror() void clear_glerror() { // Create or update texture to be used with this data - GLenum error; - error = glGetError(); + //GLenum error; + //error = glGetError(); + glGetError(); } /////////////////////////////////////////////////////////////// diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index e22b806a74..49f0cb7dc8 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -380,7 +380,7 @@ void LLTextBase::drawSelectionBackground() S32 segment_offset; getSegmentAndOffset(line_iter->mDocIndexStart, &segment_iter, &segment_offset); - LLRect selection_rect; + //LLRect selection_rect; selection_rect.mLeft = line_iter->mRect.mLeft; selection_rect.mRight = line_iter->mRect.mLeft; selection_rect.mBottom = line_iter->mRect.mBottom; @@ -443,7 +443,8 @@ void LLTextBase::drawSelectionBackground() rect_it != selection_rects.end(); ++rect_it) { - LLRect selection_rect = *rect_it; + //LLRect selection_rect = *rect_it; + selection_rect = *rect_it; selection_rect.translate(mVisibleTextRect.mLeft - content_display_rect.mLeft, mVisibleTextRect.mBottom - content_display_rect.mBottom); gl_rect_2d(selection_rect, selection_color); } @@ -2329,7 +2330,7 @@ const LLWString& LLTextBase::getWText() const S32 LLTextBase::getDocIndexFromLocalCoord( S32 local_x, S32 local_y, BOOL round, bool hit_past_end_of_line) const { // Figure out which line we're nearest to. - LLRect visible_region = getVisibleDocumentRect(); + //LLRect visible_region = getVisibleDocumentRect(); LLRect doc_rect = mDocumentView->getRect(); S32 doc_y = local_y - doc_rect.mBottom; diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 83831e4799..0a0e0e164e 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -343,10 +343,11 @@ public: // this avoids a MSVC bug where non-referenced static members are "optimized" away // even if their constructors have side effects - void reference() + S32 reference() { S32 dummy; dummy = 0; + return dummy; } }; diff --git a/indra/newview/llchiclet.cpp b/indra/newview/llchiclet.cpp index 3dbb43c657..e34130aff2 100644 --- a/indra/newview/llchiclet.cpp +++ b/indra/newview/llchiclet.cpp @@ -427,14 +427,14 @@ LLChicletPanel::~LLChicletPanel() void LLChicletPanel::onMessageCountChanged(const LLSD& data) { - LLUUID session_id = data["session_id"].asUUID(); - S32 unread = data["participant_unread"].asInteger(); - - LLFloaterIMSession* im_floater = LLFloaterIMSession::findInstance(session_id); - if (im_floater && im_floater->getVisible() && im_floater->hasFocus()) - { - unread = 0; - } + //LLUUID session_id = data["session_id"].asUUID(); + //S32 unread = data["participant_unread"].asInteger(); + + //LLFloaterIMSession* im_floater = LLFloaterIMSession::findInstance(session_id); + //if (im_floater && im_floater->getVisible() && im_floater->hasFocus()) + //{ + // unread = 0; + //} } void LLChicletPanel::objectChicletCallback(const LLSD& data) diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 02f82aba63..70256d0e78 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1038,7 +1038,7 @@ void render_hud_attachments() if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices()) { LLCamera hud_cam = *LLViewerCamera::getInstance(); - LLVector3 origin = hud_cam.getOrigin(); + //LLVector3 origin = hud_cam.getOrigin(); hud_cam.setOrigin(-1.f,0,0); hud_cam.setAxes(LLVector3(1,0,0), LLVector3(0,1,0), LLVector3(0,0,1)); LLViewerCamera::updateFrustumPlanes(hud_cam, TRUE); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index db3476850b..a6cd2c9ab7 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2837,7 +2837,7 @@ void LLViewerWindow::updateUI() BOOL handled = FALSE; - BOOL handled_by_top_ctrl = FALSE; + //BOOL handled_by_top_ctrl = FALSE; LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); LLView* captor_view = dynamic_cast(mouse_captor); @@ -3022,7 +3022,7 @@ void LLViewerWindow::updateUI() S32 local_x, local_y; top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask); - handled_by_top_ctrl = TRUE; + //handled_by_top_ctrl = TRUE; } if ( !handled ) diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index ffb0964499..c82fc50812 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -965,7 +965,7 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4& S32 text_x = x; S32 text_y = (S32)(y - sTrackCircleImage->getHeight()/2 - font->getLineHeight()); - BOOL is_in_window = true; + //BOOL is_in_window = true; if( x < 0 || y < 0 @@ -979,7 +979,7 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4& text_x = sTrackingArrowX; text_y = sTrackingArrowY; } - is_in_window = false; + //is_in_window = false; } else if (LLTracker::getTrackingStatus() == LLTracker::TRACKING_LOCATION && LLTracker::getTrackedLocationType() != LLTracker::LOCATION_NOTHING) -- cgit v1.3 From bf6182daa8b4d7cea79310547f71d7a3155e17b0 Mon Sep 17 00:00:00 2001 From: Graham Madarasz Date: Fri, 29 Mar 2013 07:50:08 -0700 Subject: Update Mac and Windows breakpad builds to latest --- .hgignore | 0 .hgtags | 0 BuildParams | 0 autobuild.xml | 9 +++++---- 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indra/llmath/v3math.cpp | 0 indra/llmath/v3math.h | 0 indra/llmath/v4color.cpp | 0 indra/llmath/v4color.h | 0 indra/llmath/v4coloru.cpp | 0 indra/llmath/v4coloru.h | 0 indra/llmath/v4math.cpp | 0 indra/llmath/v4math.h | 0 indra/llmath/xform.cpp | 0 indra/llmath/xform.h | 0 indra/llmessage/CMakeLists.txt | 0 indra/llmessage/llares.cpp | 0 indra/llmessage/llares.h | 0 indra/llmessage/llareslistener.cpp | 0 indra/llmessage/llareslistener.h | 0 indra/llmessage/llassetstorage.cpp | 0 indra/llmessage/llassetstorage.h | 0 indra/llmessage/llavatarnamecache.cpp | 0 indra/llmessage/llavatarnamecache.h | 0 indra/llmessage/llblowfishcipher.cpp | 0 indra/llmessage/llblowfishcipher.h | 0 indra/llmessage/llbuffer.cpp | 0 indra/llmessage/llbuffer.h | 0 indra/llmessage/llbufferstream.cpp | 0 indra/llmessage/llbufferstream.h | 0 indra/llmessage/llcachename.cpp | 0 indra/llmessage/llcachename.h | 0 indra/llmessage/llchainio.cpp | 0 indra/llmessage/llchainio.h | 0 indra/llmessage/llcipher.h | 0 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indra/llmessage/llhttpsender.cpp | 0 indra/llmessage/llhttpsender.h | 0 indra/llmessage/llinstantmessage.cpp | 0 indra/llmessage/llinstantmessage.h | 0 indra/llmessage/llinvite.h | 0 indra/llmessage/lliobuffer.cpp | 0 indra/llmessage/lliobuffer.h | 0 indra/llmessage/lliohttpserver.cpp | 0 indra/llmessage/lliohttpserver.h | 0 indra/llmessage/lliopipe.cpp | 0 indra/llmessage/lliopipe.h | 0 indra/llmessage/lliosocket.cpp | 0 indra/llmessage/lliosocket.h | 0 indra/llmessage/llioutil.cpp | 0 indra/llmessage/llioutil.h | 0 indra/llmessage/llloginflags.h | 0 indra/llmessage/llmail.cpp | 0 indra/llmessage/llmail.h | 0 indra/llmessage/llmessagebuilder.cpp | 0 indra/llmessage/llmessagebuilder.h | 0 indra/llmessage/llmessageconfig.cpp | 0 indra/llmessage/llmessageconfig.h | 0 indra/llmessage/llmessagereader.cpp | 0 indra/llmessage/llmessagereader.h | 0 indra/llmessage/llmessagesenderinterface.h | 0 indra/llmessage/llmessagetemplate.cpp | 0 indra/llmessage/llmessagetemplate.h | 0 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indra/llmessage/llregionpresenceverifier.h | 0 indra/llmessage/llsdappservices.cpp | 0 indra/llmessage/llsdappservices.h | 0 indra/llmessage/llsdhttpserver.cpp | 0 indra/llmessage/llsdhttpserver.h | 0 indra/llmessage/llsdmessage.cpp | 0 indra/llmessage/llsdmessage.h | 0 indra/llmessage/llsdmessagebuilder.cpp | 0 indra/llmessage/llsdmessagebuilder.h | 0 indra/llmessage/llsdmessagereader.cpp | 0 indra/llmessage/llsdmessagereader.h | 0 indra/llmessage/llsdrpcclient.cpp | 0 indra/llmessage/llsdrpcclient.h | 0 indra/llmessage/llsdrpcserver.cpp | 0 indra/llmessage/llsdrpcserver.h | 0 indra/llmessage/llservice.cpp | 0 indra/llmessage/llservice.h | 0 indra/llmessage/llservicebuilder.cpp | 0 indra/llmessage/llservicebuilder.h | 0 indra/llmessage/llstoredmessage.cpp | 0 indra/llmessage/llstoredmessage.h | 0 indra/llmessage/lltaskname.h | 0 indra/llmessage/llteleportflags.h | 0 indra/llmessage/lltemplatemessagebuilder.cpp | 0 indra/llmessage/lltemplatemessagebuilder.h | 0 indra/llmessage/lltemplatemessagedispatcher.cpp | 0 indra/llmessage/lltemplatemessagedispatcher.h | 0 indra/llmessage/lltemplatemessagereader.cpp | 0 indra/llmessage/lltemplatemessagereader.h | 0 indra/llmessage/llthrottle.cpp | 0 indra/llmessage/llthrottle.h | 0 indra/llmessage/lltransfermanager.cpp | 0 indra/llmessage/lltransfermanager.h | 0 indra/llmessage/lltransfersourceasset.cpp | 0 indra/llmessage/lltransfersourceasset.h | 0 indra/llmessage/lltransfersourcefile.cpp | 0 indra/llmessage/lltransfersourcefile.h | 0 indra/llmessage/lltransfertargetfile.cpp | 0 indra/llmessage/lltransfertargetfile.h | 0 indra/llmessage/lltransfertargetvfile.cpp | 0 indra/llmessage/lltransfertargetvfile.h | 0 indra/llmessage/lltrustedmessageservice.cpp | 0 indra/llmessage/lltrustedmessageservice.h | 0 indra/llmessage/llurlrequest.cpp | 0 indra/llmessage/llurlrequest.h | 0 indra/llmessage/lluseroperation.cpp | 0 indra/llmessage/lluseroperation.h | 0 indra/llmessage/llvehicleparams.h | 0 indra/llmessage/llxfer.cpp | 0 indra/llmessage/llxfer.h | 0 indra/llmessage/llxfer_file.cpp | 0 indra/llmessage/llxfer_file.h | 0 indra/llmessage/llxfer_mem.cpp | 0 indra/llmessage/llxfer_mem.h | 0 indra/llmessage/llxfer_vfile.cpp | 0 indra/llmessage/llxfer_vfile.h | 0 indra/llmessage/llxfermanager.cpp | 0 indra/llmessage/llxfermanager.h | 0 indra/llmessage/llxorcipher.cpp | 0 indra/llmessage/llxorcipher.h | 0 indra/llmessage/machine.cpp | 0 indra/llmessage/machine.h | 0 indra/llmessage/mean_collision_data.h | 0 indra/llmessage/message.cpp | 0 indra/llmessage/message.h | 0 indra/llmessage/message_prehash.cpp | 0 indra/llmessage/message_prehash.h | 0 indra/llmessage/message_string_table.cpp | 0 indra/llmessage/net.cpp | 0 indra/llmessage/net.h | 0 indra/llmessage/partsyspacket.cpp | 0 indra/llmessage/partsyspacket.h | 0 indra/llmessage/patch_code.cpp | 0 indra/llmessage/patch_code.h | 0 indra/llmessage/patch_dct.cpp | 0 indra/llmessage/patch_dct.h | 0 indra/llmessage/patch_idct.cpp | 0 indra/llmessage/sound_ids.cpp | 0 indra/llmessage/sound_ids.h | 0 indra/llmessage/tests/commtest.h | 0 indra/llmessage/tests/llareslistener_test.cpp | 0 indra/llmessage/tests/llavatarnamecache_test.cpp | 0 indra/llmessage/tests/llcurl_stub.cpp | 0 indra/llmessage/tests/llhost_test.cpp | 0 indra/llmessage/tests/llhttpclient_test.cpp | 0 indra/llmessage/tests/llhttpclientadapter_test.cpp | 0 indra/llmessage/tests/llmime_test.cpp | 0 indra/llmessage/tests/llmockhttpclient.h | 0 indra/llmessage/tests/llnamevalue_test.cpp | 0 indra/llmessage/tests/llpartdata_test.cpp | 0 indra/llmessage/tests/llregionpresenceverifier_test.cpp | 0 indra/llmessage/tests/llsdmessage_test.cpp | 0 indra/llmessage/tests/lltemplatemessagedispatcher_test.cpp | 0 indra/llmessage/tests/lltesthttpclientadapter.cpp | 0 indra/llmessage/tests/lltesthttpclientadapter.h | 0 indra/llmessage/tests/lltestmessagesender.cpp | 0 indra/llmessage/tests/lltestmessagesender.h | 0 indra/llmessage/tests/lltrustedmessageservice_test.cpp | 0 indra/llmessage/tests/llxfer_file_test.cpp | 0 indra/llmessage/tests/networkio.h | 0 indra/llmessage/tests/test_llsdmessage_peer.py | 0 indra/llmessage/tests/testrunner.py | 0 indra/llplugin/CMakeLists.txt | 0 indra/llplugin/llpluginclassmedia.cpp | 0 indra/llplugin/llpluginclassmedia.h | 0 indra/llplugin/llpluginclassmediaowner.h | 0 indra/llplugin/llplugincookiestore.cpp | 0 indra/llplugin/llplugincookiestore.h | 0 indra/llplugin/llplugininstance.cpp | 0 indra/llplugin/llplugininstance.h | 0 indra/llplugin/llpluginmessage.cpp | 0 indra/llplugin/llpluginmessage.h | 0 indra/llplugin/llpluginmessageclasses.h | 0 indra/llplugin/llpluginmessagepipe.cpp | 0 indra/llplugin/llpluginmessagepipe.h | 0 indra/llplugin/llpluginprocesschild.cpp | 0 indra/llplugin/llpluginprocesschild.h | 0 indra/llplugin/llpluginprocessparent.cpp | 0 indra/llplugin/llpluginprocessparent.h | 0 indra/llplugin/llpluginsharedmemory.cpp | 0 indra/llplugin/llpluginsharedmemory.h | 0 indra/llplugin/slplugin/CMakeLists.txt | 0 indra/llplugin/slplugin/slplugin-objc.h | 0 indra/llplugin/slplugin/slplugin-objc.mm | 0 indra/llplugin/slplugin/slplugin.cpp | 0 indra/llplugin/slplugin/slplugin_info.plist | 0 indra/llplugin/tests/llplugincookiestore_test.cpp | 0 indra/llprimitive/CMakeLists.txt | 0 indra/llprimitive/legacy_object_types.h | 0 indra/llprimitive/llmaterialtable.cpp | 0 indra/llprimitive/llmaterialtable.h | 0 indra/llprimitive/llmediaentry.cpp | 0 indra/llprimitive/llmediaentry.h | 0 indra/llprimitive/llmodel.cpp | 0 indra/llprimitive/llmodel.h | 0 indra/llprimitive/llprimitive.cpp | 0 indra/llprimitive/llprimitive.h | 0 indra/llprimitive/llprimlinkinfo.h | 0 indra/llprimitive/llprimtexturelist.cpp | 0 indra/llprimitive/llprimtexturelist.h | 0 indra/llprimitive/lltextureanim.cpp | 0 indra/llprimitive/lltextureanim.h | 0 indra/llprimitive/lltextureentry.cpp | 0 indra/llprimitive/lltextureentry.h | 0 indra/llprimitive/lltree_common.h | 0 indra/llprimitive/lltreeparams.cpp | 0 indra/llprimitive/lltreeparams.h | 0 indra/llprimitive/llvolumemessage.cpp | 0 indra/llprimitive/llvolumemessage.h | 0 indra/llprimitive/llvolumexml.cpp | 0 indra/llprimitive/llvolumexml.h | 0 indra/llprimitive/material_codes.cpp | 0 indra/llprimitive/material_codes.h | 0 indra/llprimitive/object_flags.h | 0 indra/llprimitive/tests/llmediaentry_test.cpp | 0 indra/llprimitive/tests/llmessagesystem_stub.cpp | 0 indra/llprimitive/tests/llprimitive_test.cpp | 0 indra/llrender/CMakeLists.txt | 0 indra/llrender/llcubemap.cpp | 0 indra/llrender/llcubemap.h | 0 indra/llrender/llfontbitmapcache.cpp | 0 indra/llrender/llfontbitmapcache.h | 0 indra/llrender/llfontfreetype.cpp | 0 indra/llrender/llfontfreetype.h | 0 indra/llrender/llfontgl.cpp | 0 indra/llrender/llfontgl.h | 0 indra/llrender/llfontregistry.cpp | 0 indra/llrender/llfontregistry.h | 0 indra/llrender/llgl.cpp | 0 indra/llrender/llgl.h | 0 indra/llrender/llgldbg.cpp | 0 indra/llrender/llgldbg.h | 0 indra/llrender/llglheaders.h | 0 indra/llrender/llglslshader.cpp | 0 indra/llrender/llglslshader.h | 0 indra/llrender/llglstates.h | 0 indra/llrender/llgltypes.h | 0 indra/llrender/llimagegl.cpp | 0 indra/llrender/llimagegl.h | 0 indra/llrender/llpostprocess.cpp | 0 indra/llrender/llpostprocess.h | 0 indra/llrender/llrender.cpp | 0 indra/llrender/llrender.h | 0 indra/llrender/llrendernavprim.cpp | 0 indra/llrender/llrendernavprim.h | 0 indra/llrender/llrendersphere.cpp | 0 indra/llrender/llrendersphere.h | 0 indra/llrender/llrendertarget.cpp | 0 indra/llrender/llrendertarget.h | 0 indra/llrender/llshadermgr.cpp | 0 indra/llrender/llshadermgr.h | 0 indra/llrender/lltexture.cpp | 0 indra/llrender/lltexture.h | 0 indra/llrender/llvertexbuffer.cpp | 0 indra/llrender/llvertexbuffer.h | 0 indra/llui/CMakeLists.txt | 0 indra/llui/llaccordionctrl.cpp | 0 indra/llui/llaccordionctrl.h | 0 indra/llui/llaccordionctrltab.cpp | 0 indra/llui/llaccordionctrltab.h | 0 indra/llui/llbadge.cpp | 0 indra/llui/llbadge.h | 0 indra/llui/llbadgeholder.cpp | 0 indra/llui/llbadgeholder.h | 0 indra/llui/llbadgeowner.cpp | 0 indra/llui/llbadgeowner.h | 0 indra/llui/llbutton.cpp | 0 indra/llui/llbutton.h | 0 indra/llui/llcallbackmap.h | 0 indra/llui/llchatentry.cpp | 0 indra/llui/llchatentry.h | 0 indra/llui/llcheckboxctrl.cpp | 0 indra/llui/llcheckboxctrl.h | 0 indra/llui/llclipboard.cpp | 0 indra/llui/llclipboard.h | 0 indra/llui/llcombobox.cpp | 0 indra/llui/llcombobox.h | 0 indra/llui/llcommandmanager.cpp | 0 indra/llui/llcommandmanager.h | 0 indra/llui/llconsole.cpp | 0 indra/llui/llconsole.h | 0 indra/llui/llcontainerview.cpp | 0 indra/llui/llcontainerview.h | 0 indra/llui/llctrlselectioninterface.cpp | 0 indra/llui/llctrlselectioninterface.h | 0 indra/llui/lldockablefloater.cpp | 0 indra/llui/lldockablefloater.h | 0 indra/llui/lldockcontrol.cpp | 0 indra/llui/lldockcontrol.h | 0 indra/llui/lldraghandle.cpp | 0 indra/llui/lldraghandle.h | 0 indra/llui/lleditmenuhandler.cpp | 0 indra/llui/lleditmenuhandler.h | 0 indra/llui/llf32uictrl.cpp | 0 indra/llui/llf32uictrl.h | 0 indra/llui/llfiltereditor.cpp | 0 indra/llui/llfiltereditor.h | 0 indra/llui/llflashtimer.cpp | 0 indra/llui/llflashtimer.h | 0 indra/llui/llflatlistview.cpp | 0 indra/llui/llflatlistview.h | 0 indra/llui/llfloater.cpp | 0 indra/llui/llfloater.h | 0 indra/llui/llfloaterreg.cpp | 0 indra/llui/llfloaterreg.h | 0 indra/llui/llfloaterreglistener.cpp | 0 indra/llui/llfloaterreglistener.h | 0 indra/llui/llflyoutbutton.cpp | 0 indra/llui/llflyoutbutton.h | 0 indra/llui/llfocusmgr.cpp | 0 indra/llui/llfocusmgr.h | 0 indra/llui/llfolderview.cpp | 0 indra/llui/llfolderview.h | 0 indra/llui/llfolderviewmodel.cpp | 0 indra/llui/llfolderviewmodel.h | 0 indra/llui/llfunctorregistry.cpp | 0 indra/llui/llfunctorregistry.h | 0 indra/llui/llhelp.h | 0 indra/llui/lliconctrl.cpp | 0 indra/llui/lliconctrl.h | 0 indra/llui/llkeywords.cpp | 0 indra/llui/llkeywords.h | 0 indra/llui/lllayoutstack.cpp | 0 indra/llui/lllayoutstack.h | 0 indra/llui/lllazyvalue.h | 0 indra/llui/lllineeditor.cpp | 0 indra/llui/lllineeditor.h | 0 indra/llui/llloadingindicator.cpp | 0 indra/llui/llloadingindicator.h | 0 indra/llui/lllocalcliprect.cpp | 0 indra/llui/lllocalcliprect.h | 0 indra/llui/llmenubutton.cpp | 0 indra/llui/llmenubutton.h | 0 indra/llui/llmenugl.cpp | 0 indra/llui/llmenugl.h | 0 indra/llui/llmodaldialog.cpp | 0 indra/llui/llmodaldialog.h | 0 indra/llui/llmultifloater.cpp | 0 indra/llui/llmultifloater.h | 0 indra/llui/llmultislider.cpp | 0 indra/llui/llmultislider.h | 0 indra/llui/llmultisliderctrl.cpp | 0 indra/llui/llmultisliderctrl.h | 0 indra/llui/llnotificationptr.h | 0 indra/llui/llnotifications.cpp | 0 indra/llui/llnotifications.h | 0 indra/llui/llnotificationsutil.cpp | 0 indra/llui/llnotificationsutil.h | 0 indra/llui/llnotificationtemplate.h | 0 indra/llui/llnotificationvisibilityrule.h | 0 indra/llui/llpanel.cpp | 0 indra/llui/llpanel.h | 0 indra/llui/llprogressbar.cpp | 0 indra/llui/llprogressbar.h | 0 indra/llui/llradiogroup.cpp | 0 indra/llui/llradiogroup.h | 0 indra/llui/llresizebar.cpp | 0 indra/llui/llresizebar.h | 0 indra/llui/llresizehandle.cpp | 0 indra/llui/llresizehandle.h | 0 indra/llui/llresmgr.cpp | 0 indra/llui/llresmgr.h | 0 indra/llui/llrngwriter.cpp | 0 indra/llui/llrngwriter.h | 0 indra/llui/llscrollbar.cpp | 0 indra/llui/llscrollbar.h | 0 indra/llui/llscrollcontainer.cpp | 0 indra/llui/llscrollcontainer.h | 0 indra/llui/llscrollingpanellist.cpp | 0 indra/llui/llscrollingpanellist.h | 0 indra/llui/llscrolllistcell.cpp | 0 indra/llui/llscrolllistcell.h | 0 indra/llui/llscrolllistcolumn.cpp | 0 indra/llui/llscrolllistcolumn.h | 0 indra/llui/llscrolllistctrl.cpp | 0 indra/llui/llscrolllistctrl.h | 0 indra/llui/llscrolllistitem.cpp | 0 indra/llui/llscrolllistitem.h | 0 indra/llui/llsearcheditor.cpp | 0 indra/llui/llsearcheditor.h | 0 indra/llui/llslider.cpp | 0 indra/llui/llslider.h | 0 indra/llui/llsliderctrl.cpp | 0 indra/llui/llsliderctrl.h | 0 indra/llui/llspellcheck.cpp | 0 indra/llui/llspellcheck.h | 0 indra/llui/llspellcheckmenuhandler.h | 0 indra/llui/llspinctrl.cpp | 0 indra/llui/llspinctrl.h | 0 indra/llui/llstatbar.cpp | 0 indra/llui/llstatbar.h | 0 indra/llui/llstatgraph.cpp | 0 indra/llui/llstatgraph.h | 0 indra/llui/llstatview.cpp | 0 indra/llui/llstatview.h | 0 indra/llui/llstyle.cpp | 0 indra/llui/llstyle.h | 0 indra/llui/lltabcontainer.cpp | 0 indra/llui/lltabcontainer.h | 0 indra/llui/lltextbase.cpp | 0 indra/llui/lltextbase.h | 0 indra/llui/lltextbox.cpp | 0 indra/llui/lltextbox.h | 0 indra/llui/lltexteditor.cpp | 0 indra/llui/lltexteditor.h | 0 indra/llui/lltextparser.cpp | 0 indra/llui/lltextparser.h | 0 indra/llui/lltextutil.cpp | 0 indra/llui/lltextutil.h | 0 indra/llui/lltextvalidate.cpp | 0 indra/llui/lltextvalidate.h | 0 indra/llui/lltimectrl.cpp | 0 indra/llui/lltimectrl.h | 0 indra/llui/lltoggleablemenu.cpp | 0 indra/llui/lltoggleablemenu.h | 0 indra/llui/lltoolbar.cpp | 0 indra/llui/lltoolbar.h | 0 indra/llui/lltooltip.cpp | 0 indra/llui/lltooltip.h | 0 indra/llui/lltrans.cpp | 0 indra/llui/lltrans.h | 0 indra/llui/lltransutil.cpp | 0 indra/llui/lltransutil.h | 0 indra/llui/llui.cpp | 0 indra/llui/llui.h | 0 indra/llui/lluicolor.cpp | 0 indra/llui/lluicolor.h | 0 indra/llui/lluicolortable.cpp | 0 indra/llui/lluicolortable.h | 0 indra/llui/lluiconstants.h | 0 indra/llui/lluictrl.cpp | 0 indra/llui/lluictrl.h | 0 indra/llui/lluictrlfactory.cpp | 0 indra/llui/lluictrlfactory.h | 0 indra/llui/lluifwd.h | 0 indra/llui/lluiimage.cpp | 0 indra/llui/lluiimage.h | 0 indra/llui/lluistring.cpp | 0 indra/llui/lluistring.h | 0 indra/llui/llundo.cpp | 0 indra/llui/llundo.h | 0 indra/llui/llurlaction.cpp | 0 indra/llui/llurlaction.h | 0 indra/llui/llurlentry.cpp | 0 indra/llui/llurlentry.h | 0 indra/llui/llurlmatch.cpp | 0 indra/llui/llurlmatch.h | 0 indra/llui/llurlregistry.cpp | 0 indra/llui/llurlregistry.h | 0 indra/llui/llview.cpp | 0 indra/llui/llview.h | 0 indra/llui/llviewborder.cpp | 0 indra/llui/llviewborder.h | 0 indra/llui/llviewinject.cpp | 0 indra/llui/llviewinject.h | 0 indra/llui/llviewmodel.cpp | 0 indra/llui/llviewmodel.h | 0 indra/llui/llviewquery.cpp | 0 indra/llui/llviewquery.h | 0 indra/llui/llwindowshade.cpp | 0 indra/llui/llwindowshade.h | 0 indra/llui/llxuiparser.cpp | 0 indra/llui/llxuiparser.h | 0 indra/llui/tests/llurlentry_stub.cpp | 0 indra/llui/tests/llurlentry_test.cpp | 0 indra/llui/tests/llurlmatch_test.cpp | 0 indra/llvfs/CMakeLists.txt | 0 indra/llvfs/lldir.cpp | 0 indra/llvfs/lldir.h | 0 indra/llvfs/lldir_linux.cpp | 0 indra/llvfs/lldir_linux.h | 0 indra/llvfs/lldir_mac.cpp | 0 indra/llvfs/lldir_mac.h | 0 indra/llvfs/lldir_solaris.cpp | 0 indra/llvfs/lldir_solaris.h | 0 indra/llvfs/lldir_win32.cpp | 0 indra/llvfs/lldir_win32.h | 0 indra/llvfs/lldirguard.h | 0 indra/llvfs/lldiriterator.cpp | 0 indra/llvfs/lldiriterator.h | 0 indra/llvfs/lllfsthread.cpp | 0 indra/llvfs/lllfsthread.h | 0 indra/llvfs/llpidlock.cpp | 0 indra/llvfs/llpidlock.h | 0 indra/llvfs/llvfile.cpp | 0 indra/llvfs/llvfile.h | 0 indra/llvfs/llvfs.cpp | 0 indra/llvfs/llvfs.h | 0 indra/llvfs/llvfs_objc.h | 0 indra/llvfs/llvfs_objc.mm | 0 indra/llvfs/llvfsthread.cpp | 0 indra/llvfs/llvfsthread.h | 0 indra/llvfs/tests/lldir_test.cpp | 0 indra/llvfs/tests/lldiriterator_test.cpp | 0 indra/llwindow/CMakeLists.txt | 0 indra/llwindow/GL/glh_extensions.h | 0 indra/llwindow/GL/glh_genext.h | 0 indra/llwindow/lldragdropwin32.cpp | 0 indra/llwindow/lldragdropwin32.h | 0 indra/llwindow/lldxhardware.cpp | 0 indra/llwindow/lldxhardware.h | 0 indra/llwindow/llkeyboard.cpp | 0 indra/llwindow/llkeyboard.h | 0 indra/llwindow/llkeyboardheadless.cpp | 0 indra/llwindow/llkeyboardheadless.h | 0 indra/llwindow/llkeyboardmacosx.cpp | 0 indra/llwindow/llkeyboardmacosx.h | 0 indra/llwindow/llkeyboardsdl.cpp | 0 indra/llwindow/llkeyboardsdl.h | 0 indra/llwindow/llkeyboardwin32.cpp | 0 indra/llwindow/llkeyboardwin32.h | 0 indra/llwindow/llmousehandler.cpp | 0 indra/llwindow/llmousehandler.h | 0 indra/llwindow/llpreeditor.h | 0 indra/llwindow/llwindow.cpp | 0 indra/llwindow/llwindow.h | 0 indra/llwindow/llwindowcallbacks.cpp | 0 indra/llwindow/llwindowcallbacks.h | 0 indra/llwindow/llwindowheadless.cpp | 0 indra/llwindow/llwindowheadless.h | 0 indra/llwindow/llwindowmacosx-objc.h | 0 indra/llwindow/llwindowmacosx-objc.mm | 0 indra/llwindow/llwindowmacosx.cpp | 0 indra/llwindow/llwindowmacosx.h | 0 indra/llwindow/llwindowmesaheadless.cpp | 0 indra/llwindow/llwindowmesaheadless.h | 0 indra/llwindow/llwindowsdl.cpp | 0 indra/llwindow/llwindowsdl.h | 0 indra/llwindow/llwindowwin32.cpp | 0 indra/llwindow/llwindowwin32.h | 0 indra/llxml/CMakeLists.txt | 0 indra/llxml/llcontrol.cpp | 0 indra/llxml/llcontrol.h | 0 indra/llxml/llcontrolgroupreader.h | 0 indra/llxml/llxmlnode.cpp | 0 indra/llxml/llxmlnode.h | 0 indra/llxml/llxmlparser.cpp | 0 indra/llxml/llxmlparser.h | 0 indra/llxml/llxmltree.cpp | 0 indra/llxml/llxmltree.h | 0 indra/llxml/tests/llcontrol_test.cpp | 0 indra/lscript/CMakeLists.txt | 0 indra/lscript/llscriptresource.h | 0 indra/lscript/llscriptresourceconsumer.h | 0 indra/lscript/llscriptresourcepool.h | 0 indra/lscript/lscript_alloc.h | 0 indra/lscript/lscript_byteconvert.h | 0 indra/lscript/lscript_byteformat.h | 0 indra/lscript/lscript_compile/CMakeLists.txt | 0 indra/lscript/lscript_compile/indra.l | 0 indra/lscript/lscript_compile/indra.y | 0 indra/lscript/lscript_compile/lscript_alloc.cpp | 0 indra/lscript/lscript_compile/lscript_bytecode.cpp | 0 indra/lscript/lscript_compile/lscript_bytecode.h | 0 indra/lscript/lscript_compile/lscript_error.cpp | 0 indra/lscript/lscript_compile/lscript_error.h | 0 indra/lscript/lscript_compile/lscript_heap.cpp | 0 indra/lscript/lscript_compile/lscript_heap.h | 0 indra/lscript/lscript_compile/lscript_resource.cpp | 0 indra/lscript/lscript_compile/lscript_resource.h | 0 indra/lscript/lscript_compile/lscript_scope.cpp | 0 indra/lscript/lscript_compile/lscript_scope.h | 0 indra/lscript/lscript_compile/lscript_tree.cpp | 0 indra/lscript/lscript_compile/lscript_tree.h | 0 indra/lscript/lscript_compile/lscript_typecheck.cpp | 0 indra/lscript/lscript_compile/lscript_typecheck.h | 0 indra/lscript/lscript_compile/windows/unistd.h | 0 indra/lscript/lscript_execute.h | 0 indra/lscript/lscript_execute/CMakeLists.txt | 0 indra/lscript/lscript_execute/llscriptresource.cpp | 0 indra/lscript/lscript_execute/llscriptresourceconsumer.cpp | 0 indra/lscript/lscript_execute/llscriptresourcepool.cpp | 0 indra/lscript/lscript_execute/lscript_execute.cpp | 0 indra/lscript/lscript_execute/lscript_heapruntime.cpp | 0 indra/lscript/lscript_execute/lscript_heapruntime.h | 0 indra/lscript/lscript_execute/lscript_readlso.cpp | 0 indra/lscript/lscript_execute/lscript_readlso.h | 0 indra/lscript/lscript_export.h | 0 indra/lscript/lscript_http.h | 0 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