From eda11a25a465dd87b187f63da661f2ce02925deb Mon Sep 17 00:00:00 2001 From: Geenz Date: Fri, 11 Jan 2013 06:37:21 -0500 Subject: Initial (largely complete) gamma correct rendering implementation. --- indra/llrender/llshadermgr.cpp | 3 +++ indra/llrender/llshadermgr.h | 4 ++++ 2 files changed, 7 insertions(+) (limited to 'indra/llrender') diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 3b1ec281c9..e52411ebe5 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1121,6 +1121,9 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("lightMap"); mReservedUniforms.push_back("bloomMap"); mReservedUniforms.push_back("projectionMap"); + + mReservedUniforms.push_back("global_gamma"); + mReservedUniforms.push_back("texture_gamma"); llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS); diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 4b93aae735..a711a64919 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -164,6 +164,10 @@ public: DEFERRED_LIGHT, DEFERRED_BLOOM, DEFERRED_PROJECTION, + + GLOBAL_GAMMA, + TEXTURE_GAMMA, + END_RESERVED_UNIFORMS } eGLSLReservedUniforms; -- cgit v1.2.3