From d0993b737688823efe335a926f52131b444dba00 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 10 Feb 2023 13:31:57 -0600 Subject: SL-19195 Fix for world map tiles not rendering if empty. --- indra/llrender/llrender2dutils.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp index 3d32d3ca31..2d6f3c9469 100644 --- a/indra/llrender/llrender2dutils.cpp +++ b/indra/llrender/llrender2dutils.cpp @@ -117,7 +117,6 @@ void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixe void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) { - stop_glerror(); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); // Counterclockwise quad will face the viewer @@ -142,7 +141,6 @@ void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) gGL.vertex2i(left, top); gGL.end(); } - stop_glerror(); } void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled ) -- cgit v1.2.3