From 0dee7a3ece05f418c1deb422771cfed8d89826b3 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Fri, 9 Apr 2010 22:02:32 -0600 Subject: debug code for EXT-6791: Intel 965 Crash in glCopyTexSubImage2D. --- indra/llrender/llimagegl.cpp | 16 +++++++++++----- indra/llrender/llimagegl.h | 2 +- 2 files changed, 12 insertions(+), 6 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 36ac3ff119..68b556c3bb 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -105,9 +105,9 @@ void check_all_images() } } -void LLImageGL::checkTexSize() const +void LLImageGL::checkTexSize(bool forced) const { - if (gDebugGL && mTarget == GL_TEXTURE_2D) + if ((forced || gDebugGL) && mTarget == GL_TEXTURE_2D) { GLint texname; glGetIntegerv(GL_TEXTURE_BINDING_2D, &texname); @@ -129,6 +129,8 @@ void LLImageGL::checkTexSize() const glGetTexLevelParameteriv(mTarget, 0, GL_TEXTURE_WIDTH, (GLint*)&x); glGetTexLevelParameteriv(mTarget, 0, GL_TEXTURE_HEIGHT, (GLint*)&y) ; stop_glerror() ; + llcallstacks << "w: " << x << " h: " << y << llcallstacksendl ; + if(!x || !y) { return ; @@ -138,11 +140,13 @@ void LLImageGL::checkTexSize() const error = TRUE; if (gDebugSession) { - gFailLog << "wrong texture size and discard level!" << std::endl; + gFailLog << "wrong texture size and discard level!" << + mWidth << " Height: " << mHeight << " Current Level: " << mCurrentDiscardLevel << std::endl; } else { - llerrs << "wrong texture size and discard level!" << llendl ; + llerrs << "wrong texture size and discard level: width: " << + mWidth << " Height: " << mHeight << " Current Level: " << mCurrentDiscardLevel << llendl ; } } @@ -1044,7 +1048,9 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_ { if (gGL.getTexUnit(0)->bind(this, false, true)) { - //checkTexSize() ; + checkTexSize(true) ; + llcallstacks << fb_x << " : " << fb_y << " : " << x_pos << " : " << y_pos << " : " << width << " : " << height << llcallstacksendl ; + glCopyTexSubImage2D(GL_TEXTURE_2D, 0, fb_x, fb_y, x_pos, y_pos, width, height); mGLTextureCreated = true; stop_glerror(); diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index f0870c3fc4..41239d24c8 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -157,7 +157,7 @@ public: void updatePickMask(S32 width, S32 height, const U8* data_in); BOOL getMask(const LLVector2 &tc); - void checkTexSize() const ; + void checkTexSize(bool forced = false) const ; // Sets the addressing mode used to sample the texture // (such as wrapping, mirrored wrapping, and clamp) -- cgit v1.2.3