From 9eeb8344a6dd8721ebc85463e966b05a9b034381 Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Mon, 17 Nov 2014 11:40:28 -0800 Subject: Avoid using GL_ARB_timer_query functionality when not supported and protect against probably-not-NULL current bound shader pointer --- indra/llrender/llglslshader.cpp | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index b81dd4c9a1..a98737ee64 100755 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -214,7 +214,7 @@ void LLGLSLShader::startProfile() //static void LLGLSLShader::stopProfile(U32 count, U32 mode) { - if (sProfileEnabled) + if (sProfileEnabled && sCurBoundShaderPtr) { sCurBoundShaderPtr->readProfileQuery(count, mode); } @@ -263,18 +263,29 @@ void LLGLSLShader::placeProfileQuery() glBeginQueryARB(GL_SAMPLES_PASSED, mSamplesQuery); - glBeginQueryARB(GL_TIME_ELAPSED, mTimerQuery); + + if (gGLManager.mHasTimerQuery) + { + glBeginQueryARB(GL_TIME_ELAPSED, mTimerQuery); + } #endif } void LLGLSLShader::readProfileQuery(U32 count, U32 mode) { #if !LL_DARWIN - glEndQueryARB(GL_TIME_ELAPSED); + if (gGLManager.mHasTimerQuery) + { + glEndQueryARB(GL_TIME_ELAPSED); + } + glEndQueryARB(GL_SAMPLES_PASSED); U64 time_elapsed = 0; - glGetQueryObjectui64v(mTimerQuery, GL_QUERY_RESULT, &time_elapsed); + if (gGLManager.mHasTimerQuery) + { + glGetQueryObjectui64v(mTimerQuery, GL_QUERY_RESULT, &time_elapsed); + } U64 samples_passed = 0; glGetQueryObjectui64v(mSamplesQuery, GL_QUERY_RESULT, &samples_passed); -- cgit v1.2.3