From 8f261582b80d7d4a61cf8bb42c0429fa58f0c186 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 22 Feb 2012 14:30:24 -0600 Subject: SH-2908 Fix for crash when enabling Lighting and Shadows on some AMD GPUs --- indra/llrender/llshadermgr.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/llrender') diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index e1cd8fa62d..b28a97adaa 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -644,6 +644,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade text[count++] = strdup("#define textureCube texture\n"); text[count++] = strdup("#define texture2DLod textureLod\n"); text[count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n"); + text[count++] = strdup("#define shadow2DRect(a,b) vec2(texture(a,b))\n"); } //copy preprocessor definitions into buffer -- cgit v1.2.3