From 790554b218e49141d999b4ef21ecaaa567535665 Mon Sep 17 00:00:00 2001 From: prep <prep@lindenlab.com> Date: Wed, 7 Mar 2012 11:19:13 -0500 Subject: Fix for overlaying navmesh on renderable geometry. --- indra/llrender/llrendernavprim.cpp | 14 +------------- 1 file changed, 1 insertion(+), 13 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp index 1114d132c7..b697946a1d 100644 --- a/indra/llrender/llrendernavprim.cpp +++ b/indra/llrender/llrendernavprim.cpp @@ -38,7 +38,7 @@ LLRenderNavPrim gRenderNav; void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& end, int color, bool overlayMode ) const { LLColor4 colorA( color ); - glLineWidth(1.5f); + //glLineWidth(1.5f); gGL.color3fv( colorA.mV ); gGL.begin(LLRender::LINES); @@ -52,16 +52,6 @@ void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& en //============================================================================= void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color, bool overlayMode ) const { - //glLineWidth(1.5f); - if ( overlayMode ) - { - glPolygonMode( GL_FRONT_AND_BACK, GL_LINE ); - } - else - { - glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); - } - LLColor4 colorA( color ); colorA*=1.25f; gGL.color4fv( colorA.mV ); @@ -72,8 +62,6 @@ void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const L gGL.vertex3fv( c.mV ); } gGL.end(); - //glLineWidth(1.0f); - //move out ...glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); } //============================================================================= void LLRenderNavPrim::renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt ) -- cgit v1.2.3