From 790554b218e49141d999b4ef21ecaaa567535665 Mon Sep 17 00:00:00 2001
From: prep <prep@lindenlab.com>
Date: Wed, 7 Mar 2012 11:19:13 -0500
Subject: Fix for overlaying navmesh on renderable geometry.

---
 indra/llrender/llrendernavprim.cpp | 14 +-------------
 1 file changed, 1 insertion(+), 13 deletions(-)

(limited to 'indra/llrender')

diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp
index 1114d132c7..b697946a1d 100644
--- a/indra/llrender/llrendernavprim.cpp
+++ b/indra/llrender/llrendernavprim.cpp
@@ -38,7 +38,7 @@ LLRenderNavPrim gRenderNav;
 void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& end, int color, bool overlayMode  ) const
 {	
 	LLColor4 colorA( color );	
-	glLineWidth(1.5f);	
+	//glLineWidth(1.5f);	
 	gGL.color3fv( colorA.mV );
 
 	gGL.begin(LLRender::LINES);
@@ -52,16 +52,6 @@ void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& en
 //=============================================================================
 void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color, bool overlayMode ) const
 {
-	//glLineWidth(1.5f);	
-	if ( overlayMode )
-	{
-		glPolygonMode( GL_FRONT_AND_BACK, GL_LINE );	
-	}
-	else
-	{
-		glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );	
-	}
-	
 	LLColor4 colorA( color );	
 	colorA*=1.25f;
 	gGL.color4fv( colorA.mV );
@@ -72,8 +62,6 @@ void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const L
 		gGL.vertex3fv( c.mV );
 	}
 	gGL.end();		
-	//glLineWidth(1.0f);	
-	//move out ...glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );	
 }
 //=============================================================================
 void LLRenderNavPrim::renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt )
-- 
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