From 697d2e720ba75e142a4d56ae8794bab8d7698dad Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 15 Oct 2013 20:24:42 -0700 Subject: renamed TimeBlock to BlockTimerStatHandle --- indra/llrender/llfontgl.cpp | 2 +- indra/llrender/llimagegl.cpp | 14 +++++++------- indra/llrender/llrender2dutils.cpp | 2 +- indra/llrender/llvertexbuffer.cpp | 28 ++++++++++++++-------------- 4 files changed, 23 insertions(+), 23 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index b1ff2f7e07..1d181b476a 100755 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -98,7 +98,7 @@ BOOL LLFontGL::loadFace(const std::string& filename, F32 point_size, F32 vert_dp return mFontFreetype->loadFace(filename, point_size, vert_dpi, horz_dpi, components, is_fallback); } -static LLTrace::TimeBlock FTM_RENDER_FONTS("Fonts"); +static LLTrace::BlockTimerStatHandle FTM_RENDER_FONTS("Fonts"); S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRect& rect, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars, F32* right_x, BOOL use_ellipses) const diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index f2a660cda5..b2507af08b 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -242,7 +242,7 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat) //---------------------------------------------------------------------------- -static LLTrace::TimeBlock FTM_IMAGE_UPDATE_STATS("Image Stats"); +static LLTrace::BlockTimerStatHandle FTM_IMAGE_UPDATE_STATS("Image Stats"); // static void LLImageGL::updateStats(F32 current_time) { @@ -623,7 +623,7 @@ void LLImageGL::setImage(const LLImageRaw* imageraw) setImage(rawdata, FALSE); } -static LLTrace::TimeBlock FTM_SET_IMAGE("setImage"); +static LLTrace::BlockTimerStatHandle FTM_SET_IMAGE("setImage"); void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) { LL_RECORD_BLOCK_TIME(FTM_SET_IMAGE); @@ -1091,7 +1091,7 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_ } // static -static LLTrace::TimeBlock FTM_GENERATE_TEXTURES("generate textures"); +static LLTrace::BlockTimerStatHandle FTM_GENERATE_TEXTURES("generate textures"); void LLImageGL::generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures) { LL_RECORD_BLOCK_TIME(FTM_GENERATE_TEXTURES); @@ -1184,7 +1184,7 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip } // static -static LLTrace::TimeBlock FTM_SET_MANUAL_IMAGE("setManualImage"); +static LLTrace::BlockTimerStatHandle FTM_SET_MANUAL_IMAGE("setManualImage"); void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels, bool allow_compression) { LL_RECORD_BLOCK_TIME(FTM_SET_MANUAL_IMAGE); @@ -1291,7 +1291,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt //create an empty GL texture: just create a texture name //the texture is assiciate with some image by calling glTexImage outside LLImageGL -static LLTrace::TimeBlock FTM_CREATE_GL_TEXTURE1("createGLTexture()"); +static LLTrace::BlockTimerStatHandle FTM_CREATE_GL_TEXTURE1("createGLTexture()"); BOOL LLImageGL::createGLTexture() { LL_RECORD_BLOCK_TIME(FTM_CREATE_GL_TEXTURE1); @@ -1322,7 +1322,7 @@ BOOL LLImageGL::createGLTexture() return TRUE ; } -static LLTrace::TimeBlock FTM_CREATE_GL_TEXTURE2("createGLTexture(raw)"); +static LLTrace::BlockTimerStatHandle FTM_CREATE_GL_TEXTURE2("createGLTexture(raw)"); BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category) { LL_RECORD_BLOCK_TIME(FTM_CREATE_GL_TEXTURE2); @@ -1397,7 +1397,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S return createGLTexture(discard_level, rawdata, FALSE, usename); } -static LLTrace::TimeBlock FTM_CREATE_GL_TEXTURE3("createGLTexture3(data)"); +static LLTrace::BlockTimerStatHandle FTM_CREATE_GL_TEXTURE3("createGLTexture3(data)"); BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_hasmips, S32 usename) { LL_RECORD_BLOCK_TIME(FTM_CREATE_GL_TEXTURE3); diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp index 14894c53b4..79db777f4b 100644 --- a/indra/llrender/llrender2dutils.cpp +++ b/indra/llrender/llrender2dutils.cpp @@ -1062,7 +1062,7 @@ void gl_rect_2d_simple( S32 width, S32 height ) gGL.end(); } -static LLTrace::TimeBlock FTM_RENDER_SEGMENTED_RECT ("Render segmented rectangle"); +static LLTrace::BlockTimerStatHandle FTM_RENDER_SEGMENTED_RECT ("Render segmented rectangle"); void gl_segmented_rect_2d_tex(const S32 left, const S32 top, diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 3bbbccbad1..cb12f1fba2 100755 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -569,7 +569,7 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) } //static -static LLTrace::TimeBlock FTM_VB_DRAW_ARRAYS("drawArrays"); +static LLTrace::BlockTimerStatHandle FTM_VB_DRAW_ARRAYS("drawArrays"); void LLVertexBuffer::drawArrays(U32 mode, const std::vector& pos, const std::vector& norm) { LL_RECORD_BLOCK_TIME(FTM_VB_DRAW_ARRAYS); @@ -817,7 +817,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const placeFence(); } -static LLTrace::TimeBlock FTM_GL_DRAW_ARRAYS("GL draw arrays"); +static LLTrace::BlockTimerStatHandle FTM_GL_DRAW_ARRAYS("GL draw arrays"); void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const { llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); @@ -1348,7 +1348,7 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) } } -static LLTrace::TimeBlock FTM_SETUP_VERTEX_ARRAY("Setup VAO"); +static LLTrace::BlockTimerStatHandle FTM_SETUP_VERTEX_ARRAY("Setup VAO"); void LLVertexBuffer::setupVertexArray() { @@ -1512,8 +1512,8 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count) return true; } -static LLTrace::TimeBlock FTM_VBO_MAP_BUFFER_RANGE("VBO Map Range"); -static LLTrace::TimeBlock FTM_VBO_MAP_BUFFER("VBO Map"); +static LLTrace::BlockTimerStatHandle FTM_VBO_MAP_BUFFER_RANGE("VBO Map Range"); +static LLTrace::BlockTimerStatHandle FTM_VBO_MAP_BUFFER("VBO Map"); // Map for data access volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range) @@ -1694,8 +1694,8 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo } -static LLTrace::TimeBlock FTM_VBO_MAP_INDEX_RANGE("IBO Map Range"); -static LLTrace::TimeBlock FTM_VBO_MAP_INDEX("IBO Map"); +static LLTrace::BlockTimerStatHandle FTM_VBO_MAP_INDEX_RANGE("IBO Map Range"); +static LLTrace::BlockTimerStatHandle FTM_VBO_MAP_INDEX("IBO Map"); volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range) { @@ -1860,12 +1860,12 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range } } -static LLTrace::TimeBlock FTM_VBO_UNMAP("VBO Unmap"); -static LLTrace::TimeBlock FTM_VBO_FLUSH_RANGE("Flush VBO Range"); +static LLTrace::BlockTimerStatHandle FTM_VBO_UNMAP("VBO Unmap"); +static LLTrace::BlockTimerStatHandle FTM_VBO_FLUSH_RANGE("Flush VBO Range"); -static LLTrace::TimeBlock FTM_IBO_UNMAP("IBO Unmap"); -static LLTrace::TimeBlock FTM_IBO_FLUSH_RANGE("Flush IBO Range"); +static LLTrace::BlockTimerStatHandle FTM_IBO_UNMAP("IBO Unmap"); +static LLTrace::BlockTimerStatHandle FTM_IBO_FLUSH_RANGE("Flush IBO Range"); void LLVertexBuffer::unmapBuffer() { @@ -2130,7 +2130,7 @@ bool LLVertexBuffer::getClothWeightStrider(LLStrider& strider, S32 in //---------------------------------------------------------------------------- -static LLTrace::TimeBlock FTM_BIND_GL_ARRAY("Bind Array"); +static LLTrace::BlockTimerStatHandle FTM_BIND_GL_ARRAY("Bind Array"); bool LLVertexBuffer::bindGLArray() { if (mGLArray && sGLRenderArray != mGLArray) @@ -2153,7 +2153,7 @@ bool LLVertexBuffer::bindGLArray() return false; } -static LLTrace::TimeBlock FTM_BIND_GL_BUFFER("Bind Buffer"); +static LLTrace::BlockTimerStatHandle FTM_BIND_GL_BUFFER("Bind Buffer"); bool LLVertexBuffer::bindGLBuffer(bool force_bind) { @@ -2178,7 +2178,7 @@ bool LLVertexBuffer::bindGLBuffer(bool force_bind) return ret; } -static LLTrace::TimeBlock FTM_BIND_GL_INDICES("Bind Indices"); +static LLTrace::BlockTimerStatHandle FTM_BIND_GL_INDICES("Bind Indices"); bool LLVertexBuffer::bindGLIndices(bool force_bind) { -- cgit v1.2.3