From 6109cd400049f95d800cb2d847db9d6659e48011 Mon Sep 17 00:00:00 2001 From: Erik Kundiman Date: Mon, 11 Sep 2023 13:45:57 +0800 Subject: Use the more portable GL_TIME_ELAPSED_EXT and only when it's available. --- indra/llrender/llglslshader.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 67c5da3005..58f2a4d91d 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -233,7 +233,9 @@ void LLGLSLShader::placeProfileQuery(bool for_runtime) glGenQueries(1, &mPrimitivesQuery); } - glBeginQuery(GL_TIME_ELAPSED, mTimerQuery); +#if GL_EXT_timer_query || GL_EXT_disjoint_timer_query + glBeginQuery(GL_TIME_ELAPSED_EXT, mTimerQuery); +#endif if (!for_runtime) { @@ -251,7 +253,9 @@ bool LLGLSLShader::readProfileQuery(bool for_runtime, bool force_read) { if (!mProfilePending) { - glEndQuery(GL_TIME_ELAPSED); +#if GL_EXT_timer_query || GL_EXT_disjoint_timer_query + glEndQuery(GL_TIME_ELAPSED_EXT); +#endif if (!for_runtime) { glEndQuery(GL_SAMPLES_PASSED); -- cgit v1.2.3