From 5517eb3f6f06226fba0ffe510334f519a8a7d7b7 Mon Sep 17 00:00:00 2001 From: "Graham Linden graham@lindenlab.com" Date: Sat, 3 Mar 2018 01:08:58 +0000 Subject: Remove MSVC pragmas breaking OSX build. --- indra/llrender/llglslshader.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index a5939a6eb9..b09ec53bc0 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -374,8 +374,6 @@ void LLGLSLShader::unloadInternal() stop_glerror(); } -#pragma optimize("", off) - BOOL LLGLSLShader::createShader(std::vector * attributes, std::vector * uniforms, U32 varying_count, @@ -492,8 +490,6 @@ BOOL LLGLSLShader::createShader(std::vector * attributes, return success; } -#pragma optimize("", on) - BOOL LLGLSLShader::attachObject(std::string object) { if (LLShaderMgr::instance()->mShaderObjects.count(object) > 0) -- cgit v1.2.3