From 45d3e147aca316df59506053c4de5f4239287ee7 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 29 Nov 2011 17:13:11 -0600 Subject: SH-1912 Add environment map back into shiny when lighting and shadows enabled. --- indra/llrender/llrender.cpp | 5 +++++ indra/llrender/llrender.h | 1 + 2 files changed, 6 insertions(+) (limited to 'indra/llrender') diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 812fa7024b..cd827f5091 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1444,6 +1444,11 @@ const glh::matrix4f& LLRender::getModelviewMatrix() return mMatrix[MM_MODELVIEW][mMatIdx[MM_MODELVIEW]]; } +const glh::matrix4f& LLRender::getProjectionMatrix() +{ + return mMatrix[MM_PROJECTION][mMatIdx[MM_PROJECTION]]; +} + void LLRender::translateUI(F32 x, F32 y, F32 z) { if (mUIOffset.empty()) diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 7581b9f908..fa5f7f311d 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -348,6 +348,7 @@ public: void matrixMode(U32 mode); const glh::matrix4f& getModelviewMatrix(); + const glh::matrix4f& getProjectionMatrix(); void syncMatrices(); void syncLightState(); -- cgit v1.2.3