From 41e095deb8f40de24c26ef10dda03951566e03c6 Mon Sep 17 00:00:00 2001 From: prep Date: Wed, 7 Mar 2012 17:48:17 -0500 Subject: Path-287: VB bug fixes. Cleaned up rendering prims. Navmesh shape rendering fixes. Code cleanup --- indra/llrender/llrendernavprim.cpp | 16 +--------------- 1 file changed, 1 insertion(+), 15 deletions(-) (limited to 'indra/llrender') diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp index b697946a1d..ebc453a32c 100644 --- a/indra/llrender/llrendernavprim.cpp +++ b/indra/llrender/llrendernavprim.cpp @@ -38,7 +38,6 @@ LLRenderNavPrim gRenderNav; void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& end, int color, bool overlayMode ) const { LLColor4 colorA( color ); - //glLineWidth(1.5f); gGL.color3fv( colorA.mV ); gGL.begin(LLRender::LINES); @@ -47,7 +46,6 @@ void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& en gGL.vertex3fv( end.mV ); } gGL.end(); - //glLineWidth(1.0f); } //============================================================================= void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color, bool overlayMode ) const @@ -65,21 +63,9 @@ void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const L } //============================================================================= void LLRenderNavPrim::renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt ) -{ - LLGLEnable blend( GL_BLEND ); - LLGLEnable cull( GL_CULL_FACE ); - glLineWidth(1.5f); - bool ff = LLGLSLShader::sNoFixedFunction; - LLGLSLShader::sNoFixedFunction = false; - //pass 1 filled +{ pVBO->setBuffer( LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_NORMAL ); pVBO->drawArrays( LLRender::TRIANGLES, 0, vertCnt ); - glPolygonMode( GL_FRONT_AND_BACK, GL_LINE ); - //pass 2 outlined - pVBO->drawArrays( LLRender::TRIANGLES, 0, vertCnt ); - LLGLSLShader::sNoFixedFunction = ff; - glLineWidth(1.0f); - glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); } //============================================================================= void LLRenderNavPrim::renderStar( const LLVector3& center, const float scale, int color ) const -- cgit v1.2.3