From 183fe0d14c48ebeb174567304cea197e7ea443fa Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Sat, 24 Sep 2011 03:09:32 -0500 Subject: SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI drivers --- indra/llrender/llshadermgr.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/llrender') diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 889b436ac5..17191a2d97 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -561,6 +561,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade text[count++] = strdup("#version 400\n"); } + text[count++] = strdup("#define DEFINE_GL_FRAGCOLOR 1\n"); text[count++] = strdup("#define FXAA_GLSL_130 1\n"); text[count++] = strdup("#define ATTRIBUTE in\n"); -- cgit v1.2.3