From 06bce2ddd0958cff3c2ee477a880e998dfc48be7 Mon Sep 17 00:00:00 2001 From: "Graham Linden graham@lindenlab.com" Date: Thu, 15 Feb 2018 21:55:24 +0000 Subject: Add debug setting and code to allow nVidia nSight graphics debugging to capture SL frames. These changes are only enabled if RenderNsightDebugSupport is true and eliminate use of some OpenGL legacy functionality which is incompatible with nSight capture (mostly glReadPixels and other fixed-function pipe rendering calls). --- indra/llrender/llgl.cpp | 11 +++++++++++ indra/llrender/llrender.cpp | 1 + indra/llrender/llrender.h | 3 ++- 3 files changed, 14 insertions(+), 1 deletion(-) (limited to 'indra/llrender') diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 155c2402bd..35b6951779 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1348,8 +1348,19 @@ void LLGLManager::initExtensions() if (mHasVertexShader) { LL_INFOS() << "initExtensions() VertexShader-related procs..." << LL_ENDL; + + // nSight doesn't support use of ARB funcs that have been normalized in the API + if (!LLRender::sNsightDebugSupport) + { glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetAttribLocationARB"); glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glBindAttribLocationARB"); + } + else + { + glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetAttribLocation"); + glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)GLH_EXT_GET_PROC_ADDRESS("glBindAttribLocation"); + } + glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetActiveAttribARB"); glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dARB"); glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dvARB"); diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 76f28bb43f..65d6181920 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -49,6 +49,7 @@ U32 LLRender::sUICalls = 0; U32 LLRender::sUIVerts = 0; U32 LLTexUnit::sWhiteTexture = 0; bool LLRender::sGLCoreProfile = false; +bool LLRender::sNsightDebugSupport = false; static const U32 LL_NUM_TEXTURE_LAYERS = 32; static const U32 LL_NUM_LIGHT_UNITS = 8; diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index a67fb8da52..2573129fd3 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -438,7 +438,8 @@ public: static U32 sUICalls; static U32 sUIVerts; static bool sGLCoreProfile; - + static bool sNsightDebugSupport; + private: friend class LLLightState; -- cgit v1.2.3