From 24f8745914f7cec320d707f36895ac393575b861 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 19 Mar 2014 17:57:00 -0500 Subject: MAINT-3131 Use benchmark to determine GPU class instead of GPU table. --- indra/llrender/llshadermgr.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'indra/llrender/llshadermgr.cpp') diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 6e04fc82df..b81ae9af09 100755 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -73,7 +73,11 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) { llassert_always(shader != NULL); LLShaderFeatures *features = & shader->mFeatures; - + + if (features->attachNothing) + { + return TRUE; + } ////////////////////////////////////// // Attach Vertex Shader Features First ////////////////////////////////////// -- cgit v1.2.3