From e340009fc59d59e59b2e8d903a884acb76b178eb Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Fri, 9 Aug 2013 17:11:19 -0700 Subject: second phase summer cleaning replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. --- indra/llrender/llshadermgr.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'indra/llrender/llshadermgr.cpp') diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index fea4ee2819..e7e5327e16 100755 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -584,7 +584,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade { //should NEVER get here -- if major version is 1 and minor version is less than 10, // viewer should never attempt to use shaders, continuing will result in undefined behavior - llerrs << "Unsupported GLSL Version." << llendl; + LL_ERRS() << "Unsupported GLSL Version." << LL_ENDL; } if (minor_version <= 19) @@ -751,7 +751,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade else { //should never get here. Indexed texture rendering requires GLSL 1.30 or later // (for passing integers between vertex and fragment shaders) - llerrs << "Indexed texture rendering requires GLSL 1.30 or later." << llendl; + LL_ERRS() << "Indexed texture rendering requires GLSL 1.30 or later." << LL_ENDL; } } else @@ -824,13 +824,13 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade if (i % 128 == 0) { //dump every 128 lines - LL_WARNS("ShaderLoading") << "\n" << ostr.str() << llendl; + LL_WARNS("ShaderLoading") << "\n" << ostr.str() << LL_ENDL; ostr = std::stringstream(); } } - LL_WARNS("ShaderLoading") << "\n" << ostr.str() << llendl; + LL_WARNS("ShaderLoading") << "\n" << ostr.str() << LL_ENDL; #else std::string str; @@ -839,7 +839,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade if (i % 128 == 0) { - LL_WARNS("ShaderLoading") << str << llendl; + LL_WARNS("ShaderLoading") << str << LL_ENDL; str = ""; } } @@ -1150,7 +1150,7 @@ void LLShaderMgr::initAttribsAndUniforms() { if (dupe_check.find(mReservedUniforms[i]) != dupe_check.end()) { - llerrs << "Duplicate reserved uniform name found: " << mReservedUniforms[i] << llendl; + LL_ERRS() << "Duplicate reserved uniform name found: " << mReservedUniforms[i] << LL_ENDL; } dupe_check.insert(mReservedUniforms[i]); } -- cgit v1.2.3