From ccf0114f36968d6cf6dfb11e1c5a035406314924 Mon Sep 17 00:00:00 2001 From: mobserveur Date: Mon, 8 Sep 2025 17:26:53 +0200 Subject: Optimisations and experimental HDR display support on mac This commit completes the previous ones for performance optimisations, and adds HDR display support on mac --- indra/llrender/llrendertarget.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/llrender/llrendertarget.cpp') diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 957c85b606..4fd32620e1 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -368,7 +368,7 @@ bool LLRenderTarget::allocateDepth() U32 internal_type = LLTexUnit::getInternalType(mUsage); - LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_FLOAT, NULL, false); + LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL, false); gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); sBytesAllocated += mResX*mResY*4; -- cgit v1.2.3