From fab4cfbab26948fbec9015bd2ba1e8b05c3cd9e3 Mon Sep 17 00:00:00 2001 From: RunitaiLinden Date: Wed, 10 Jan 2024 13:50:15 -0600 Subject: SL-20704 Fix for pathfinding debug display not working. --- indra/llrender/llrendernavprim.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'indra/llrender/llrendernavprim.cpp') diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp index d610a44bc6..eea3077632 100644 --- a/indra/llrender/llrendernavprim.cpp +++ b/indra/llrender/llrendernavprim.cpp @@ -40,20 +40,20 @@ LLRenderNavPrim gRenderNav; //============================================================================= void LLRenderNavPrim::renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const { - LLColor4 cV(color); - gGL.color4fv( cV.mV ); - gGL.begin(LLRender::TRIANGLES); + gGL.color4ubv(color.mV); + + gGL.begin(LLRender::TRIANGLES); { gGL.vertex3fv( a.mV ); gGL.vertex3fv( b.mV ); gGL.vertex3fv( c.mV ); } - gGL.end(); + gGL.end(); } //============================================================================= void LLRenderNavPrim::renderNavMeshVB( U32 mode, LLVertexBuffer* pVBO, int vertCnt ) { pVBO->setBuffer(); - pVBO->drawArrays( mode, 0, vertCnt ); + pVBO->drawArrays( mode, 0, vertCnt ); } //============================================================================= -- cgit v1.2.3