From d1c056beba8c3558756eac816e26a388a512e0ee Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 3 Jul 2012 14:35:08 -0500 Subject: MAINT-685 Fix for disabling basic shaders making high detail terrain render incorrectly. --- indra/llrender/llrender.h | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/llrender/llrender.h') diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index fa5f7f311d..78a310e525 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -346,6 +346,7 @@ public: void loadIdentity(); void multMatrix(const GLfloat* m); void matrixMode(U32 mode); + U32 getMatrixMode(); const glh::matrix4f& getModelviewMatrix(); const glh::matrix4f& getProjectionMatrix(); -- cgit v1.2.3