From 958afaa7a7bfb1217bbffee3fe562f21901277ac Mon Sep 17 00:00:00 2001 From: Rye Mutt Date: Tue, 27 Aug 2024 22:47:32 -0400 Subject: Integrate SMAA and rework post process chain for better visual quality Add SMAA buffer generation passes Add quality levels for both FXAA and SMAA Separate gamma correction and tonemapping for effects that require linear-but-tonemapped inputs Move application of noise to final render pass to screen to avoid damaging other post process effects --- indra/llrender/llrender.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'indra/llrender/llrender.cpp') diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 3572419a7a..7a52f9cfb5 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1619,7 +1619,6 @@ void LLRender::flush() { HBXXH64 hash; - U32 attribute_mask = LLGLSLShader::sCurBoundShaderPtr->mAttributeMask; { -- cgit v1.2.3