From 2e499bcc40871b6a68700203cc83fe7d81c79c24 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 28 Sep 2022 19:14:00 -0500 Subject: SL-18190 Prune srgb_to_linear from atmosphericsFuncs.glsl --- indra/llrender/llrender.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'indra/llrender/llrender.cpp') diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 6e659641fe..c7eb4613c1 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -979,6 +979,10 @@ void LLRender::syncLightState() shader->uniform4fv(LLShaderMgr::AMBIENT, 1, mAmbientLightColor.mV); shader->uniform4fv(LLShaderMgr::SUNLIGHT_COLOR, 1, diffuse[0].mV); shader->uniform4fv(LLShaderMgr::MOONLIGHT_COLOR, 1, diffuse_b[0].mV); + + shader->uniform3fv(LLShaderMgr::AMBIENT_LINEAR, 1, linearColor3(mAmbientLightColor).mV); + shader->uniform3fv(LLShaderMgr::SUNLIGHT_LINEAR, 1, linearColor3(diffuse[0]).mV); + shader->uniform3fv(LLShaderMgr::MOONLIGHT_LINEAR, 1, linearColor3(diffuse_b[0]).mV); } } -- cgit v1.2.3