From e60024f0afecb6f92e383221084f1a7af02f8542 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 29 Mar 2022 15:41:00 -0500 Subject: SL-17005 WIP - Use D3D/DXGI to query for available VRAM on Windows --- indra/llrender/llimagegl.h | 8 -------- 1 file changed, 8 deletions(-) (limited to 'indra/llrender/llimagegl.h') diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index ae4ab7c9c3..1716338c0b 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -321,12 +321,6 @@ public: // follows gSavedSettings "RenderGLMultiThreaded" static bool sEnabled; - // app should call this function periodically - static void updateClass(); - - // free video memory in megabytes - static std::atomic sFreeVRAMMegabytes; - LLImageGLThread(LLWindow* window); // post a function to be executed on the LLImageGL background thread @@ -338,8 +332,6 @@ public: void run() override; - static S32 getFreeVRAMMegabytes(); - private: LLWindow* mWindow; void* mContext = nullptr; -- cgit v1.2.3