From e9ac774ceb02e166c3cccf07cbc7c28bf4f001d8 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Thu, 26 May 2022 21:25:23 +0300 Subject: SL-17473 Viewer not clearing all Vertex Buffers in some cases Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread. --- indra/llrender/llimagegl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/llrender/llimagegl.cpp') diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 9bd3a0a6b0..46f0095c92 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -2432,7 +2432,7 @@ void LLImageGLThread::run() // We must perform setup on this thread before actually servicing our // WorkQueue, likewise cleanup afterwards. mWindow->makeContextCurrent(mContext); - gGL.init(); + gGL.init(false); ThreadPool::run(); gGL.shutdown(); mWindow->destroySharedContext(mContext); -- cgit v1.2.3