From 612892b45a3413b16e40c49d3bfde77a4ca927fd Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Sun, 18 Aug 2013 22:30:27 -0700 Subject: SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms continued conversion to units system made units perform type promotion correctly and preserve type in arithmetic e.g. can now do LLVector3 in units added typedefs for remaining common unit types, including implicits --- indra/llrender/llgltexture.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/llrender/llgltexture.cpp') diff --git a/indra/llrender/llgltexture.cpp b/indra/llrender/llgltexture.cpp index d06ed5e57b..56e263c5f1 100644 --- a/indra/llrender/llgltexture.cpp +++ b/indra/llrender/llgltexture.cpp @@ -294,7 +294,7 @@ LLTexUnit::eTextureAddressMode LLGLTexture::getAddressMode(void) const return mGLTexturep->getAddressMode() ; } -S32 LLGLTexture::getTextureMemory() const +S32Bytes LLGLTexture::getTextureMemory() const { llassert(mGLTexturep.notNull()) ; -- cgit v1.2.3