From 0c7205e5f1fadadcfbe08d87f0e08c7946aaffbd Mon Sep 17 00:00:00 2001 From: RunitaiLinden Date: Tue, 23 May 2023 10:55:50 -0500 Subject: SL-19560 Better fix for blurry BoM textures. --- indra/llrender/llgltexture.cpp | 19 ------------------- 1 file changed, 19 deletions(-) (limited to 'indra/llrender/llgltexture.cpp') diff --git a/indra/llrender/llgltexture.cpp b/indra/llrender/llgltexture.cpp index e012eb9a62..7fdef4a3b7 100644 --- a/indra/llrender/llgltexture.cpp +++ b/indra/llrender/llgltexture.cpp @@ -27,25 +27,6 @@ #include "llgltexture.h" -// static -S32 LLGLTexture::getTotalNumOfCategories() -{ - return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ; -} - -// static -//index starts from zero. -S32 LLGLTexture::getIndexFromCategory(S32 category) -{ - return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ; -} - -//static -S32 LLGLTexture::getCategoryFromIndex(S32 index) -{ - return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ; -} - LLGLTexture::LLGLTexture(BOOL usemipmaps) { init(); -- cgit v1.2.3