From 55990724a37620f6a6835d14db4348166ea22848 Mon Sep 17 00:00:00 2001 From: ruslantproductengine Date: Tue, 30 Jan 2018 17:07:00 +0200 Subject: Keep attributes name (useful for debug) --- indra/llrender/llglslshader.h | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'indra/llrender/llglslshader.h') diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index 6f10d122cb..b56b914013 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -167,7 +167,18 @@ public: U32 mLightHash; GLhandleARB mProgramObject; +#if LL_RELEASE_WITH_DEBUG_INFO + struct attr_name + { + GLint loc; + const char *name; + void operator = (GLint _loc) { loc = _loc; } + operator GLint () { return loc; } + }; + std::vector mAttribute; //lookup table of attribute enum to attribute channel +#else std::vector mAttribute; //lookup table of attribute enum to attribute channel +#endif U32 mAttributeMask; //mask of which reserved attributes are set (lines up with LLVertexBuffer::getTypeMask()) std::vector mUniform; //lookup table of uniform enum to uniform location LLStaticStringTable mUniformMap; //lookup map of uniform name to uniform location -- cgit v1.2.3