From 2f39d381efaa77f27f6daf10b782066e426872b6 Mon Sep 17 00:00:00 2001 From: Rye Date: Sat, 16 Nov 2024 03:51:33 -0500 Subject: Restore support for anistropic filtering on macos --- indra/llrender/llgl.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'indra/llrender/llgl.cpp') diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 1bc5e79835..008ee8d450 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1266,7 +1266,7 @@ bool LLGLManager::initGL() // there's some implementation that reports a crazy value mMaxUniformBlockSize = llmin(mMaxUniformBlockSize, 65536); - if (mGLVersion >= 4.59f) + if (mHasAnisotropic) { glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY, &mMaxAnisotropy); } @@ -1430,6 +1430,11 @@ void LLGLManager::initExtensions() mHasCubeMapArray = mGLVersion >= 3.99f; mHasTransformFeedback = mGLVersion >= 3.99f; mHasDebugOutput = mGLVersion >= 4.29f; + mHasAnisotropic = mGLVersion >= 4.59f; + if(!mHasAnisotropic && gGLHExts.mSysExts) + { + mHasAnisotropic = ExtensionExists("GL_EXT_texture_filter_anisotropic", gGLHExts.mSysExts); + } // Misc glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange); -- cgit v1.2.3