From b713f56d07cffb21cad5928bf30d6d4b6dc79de9 Mon Sep 17 00:00:00 2001 From: Rye Mutt Date: Thu, 12 Sep 2024 09:22:10 -0700 Subject: Replace glh_linear usage with GLM (#2554) --- indra/llprimitive/CMakeLists.txt | 3 +-- indra/llprimitive/lldaeloader.cpp | 9 +++++---- indra/llprimitive/llgltfloader.cpp | 1 - indra/llprimitive/llmodelloader.cpp | 1 - 4 files changed, 6 insertions(+), 8 deletions(-) (limited to 'indra/llprimitive') diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt index 19a43839af..3d8e02cb16 100644 --- a/indra/llprimitive/CMakeLists.txt +++ b/indra/llprimitive/CMakeLists.txt @@ -7,7 +7,6 @@ include(LLCommon) include(LLCoreHttp) include(LLPhysicsExtensions) include(LLPrimitive) -include(GLH) include(GLM) include(TinyGLTF) @@ -70,7 +69,7 @@ target_link_libraries(llprimitive llrender llphysicsextensions_impl ll::colladadom - ll::glh_linear + ll::glm ) #add unit tests diff --git a/indra/llprimitive/lldaeloader.cpp b/indra/llprimitive/lldaeloader.cpp index 4f47f16e33..f286bff353 100644 --- a/indra/llprimitive/lldaeloader.cpp +++ b/indra/llprimitive/lldaeloader.cpp @@ -51,7 +51,8 @@ #include "llsdserialize.h" #include "lljoint.h" -#include "glh/glh_linear.h" +#include "glm/mat4x4.hpp" +#include "glm/gtc/type_ptr.hpp" #include "llmatrix4a.h" #include @@ -1218,9 +1219,9 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do mesh_scale *= normalized_transformation; normalized_transformation = mesh_scale; - glh::matrix4f inv_mat((F32*) normalized_transformation.mMatrix); - inv_mat = inv_mat.inverse(); - LLMatrix4 inverse_normalized_transformation(inv_mat.m); + glm::mat4 inv_mat = glm::make_mat4((F32*)normalized_transformation.mMatrix); + inv_mat = glm::inverse(inv_mat); + LLMatrix4 inverse_normalized_transformation(glm::value_ptr(inv_mat)); domSkin::domBind_shape_matrix* bind_mat = skin->getBind_shape_matrix(); diff --git a/indra/llprimitive/llgltfloader.cpp b/indra/llprimitive/llgltfloader.cpp index 776f81cc01..480012699a 100644 --- a/indra/llprimitive/llgltfloader.cpp +++ b/indra/llprimitive/llgltfloader.cpp @@ -51,7 +51,6 @@ #include "llsdserialize.h" #include "lljoint.h" -#include "glh/glh_linear.h" #include "llmatrix4a.h" #include diff --git a/indra/llprimitive/llmodelloader.cpp b/indra/llprimitive/llmodelloader.cpp index 9a194567d2..ae69c4f8ab 100644 --- a/indra/llprimitive/llmodelloader.cpp +++ b/indra/llprimitive/llmodelloader.cpp @@ -31,7 +31,6 @@ #include "lljoint.h" #include "llcallbacklist.h" -#include "glh/glh_linear.h" #include "llmatrix4a.h" #include -- cgit v1.2.3 From 486613e79bb96b838121f627ef73b1293ee18c12 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 16 Sep 2024 18:49:03 -0500 Subject: Profile guided optimization pass (#2582) - Tune up LLJointRiggingInfoTab - Visualize joint bounding boxes when visualizing joints - Use LLJointRiggingInfo to caclulate desired resolution of a texture - Throttle calls to calcPixelArea - Fetch MeshSkinInfo immediately when header is received --- indra/llprimitive/llmodel.cpp | 7 +++++++ indra/llprimitive/llmodel.h | 5 ++++- 2 files changed, 11 insertions(+), 1 deletion(-) (limited to 'indra/llprimitive') diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index 15087a7255..9908a155f2 100644 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -1547,6 +1547,13 @@ void LLMeshSkinInfo::fromLLSD(LLSD& skin) mLockScaleIfJointPosition = false; } + // combine mBindShapeMatrix and mInvBindMatrix into mBindPoseMatrix + mBindPoseMatrix.resize(mInvBindMatrix.size()); + for (U32 i = 0; i < mInvBindMatrix.size(); ++i) + { + matMul(mBindShapeMatrix, mInvBindMatrix[i], mBindPoseMatrix[i]); + } + updateHash(); } diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h index b0cba2d655..96cfb7151e 100644 --- a/indra/llprimitive/llmodel.h +++ b/indra/llprimitive/llmodel.h @@ -56,12 +56,15 @@ public: LLUUID mMeshID; std::vector mJointNames; mutable std::vector mJointNums; - typedef std::vector> matrix_list_t; + typedef std::vector matrix_list_t; matrix_list_t mInvBindMatrix; // bones/joints position overrides matrix_list_t mAlternateBindMatrix; + // cached multiply of mBindShapeMatrix and mInvBindMatrix + matrix_list_t mBindPoseMatrix; + LL_ALIGN_16(LLMatrix4a mBindShapeMatrix); float mPelvisOffset; -- cgit v1.2.3