From 47a5c7a41340a18d90a5a8724762ff32f9ac8afd Mon Sep 17 00:00:00 2001 From: "Jonathan \"Geenz\" Goodman" Date: Mon, 5 May 2025 16:12:26 -0400 Subject: Make sure we're pushing to the joints name set as well. --- indra/llprimitive/llmodelloader.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'indra/llprimitive/llmodelloader.h') diff --git a/indra/llprimitive/llmodelloader.h b/indra/llprimitive/llmodelloader.h index 2dd0058ba6..73ec0ed1f4 100644 --- a/indra/llprimitive/llmodelloader.h +++ b/indra/llprimitive/llmodelloader.h @@ -120,9 +120,14 @@ public: model_queue mPhysicsQ; //map of avatar joints as named in COLLADA assets to internal joint names + // Do not use this for anything other than looking up the name of a joint. This is populated elsewhere. JointMap mJointMap; + + // The joint list is what you want to use to actually setup the specific joint transformations. JointTransformMap& mJointList; JointNameSet& mJointsFromNode; + + U32 mMaxJointsPerMesh; LLModelLoader( -- cgit v1.2.3