From 321f283032688f0feddc696654e86f62af07121a Mon Sep 17 00:00:00 2001 From: Ansariel Date: Mon, 19 Feb 2024 15:01:44 +0100 Subject: Replace remaining BOOL with bool llinventory and llmessage --- indra/llmessage/llregionflags.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/llmessage/llregionflags.h') diff --git a/indra/llmessage/llregionflags.h b/indra/llmessage/llregionflags.h index 464bf05250..489765e0ac 100644 --- a/indra/llmessage/llregionflags.h +++ b/indra/llmessage/llregionflags.h @@ -106,7 +106,7 @@ const U64 REGION_FLAGS_ESTATE_MASK = REGION_FLAGS_EXTERNALLY_VISIBLE | REGION_FLAGS_DENY_ANONYMOUS | REGION_FLAGS_DENY_AGEUNVERIFIED; -inline BOOL is_prelude( U64 flags ) +inline bool is_prelude( U64 flags ) { // definition of prelude does not depend on fixed-sun return 0 == (flags & REGION_FLAGS_PRELUDE_UNSET) -- cgit v1.2.3 From f9473e8afcb624cc1b101195bf15943ec372b56f Mon Sep 17 00:00:00 2001 From: Alexander Gavriliuk Date: Mon, 6 May 2024 16:52:34 +0200 Subject: secondlife/viewer#1333 BOOL to bool conversion leftovers: ternaries --- indra/llmessage/llregionflags.h | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'indra/llmessage/llregionflags.h') diff --git a/indra/llmessage/llregionflags.h b/indra/llmessage/llregionflags.h index 489765e0ac..ab2d127f6e 100644 --- a/indra/llmessage/llregionflags.h +++ b/indra/llmessage/llregionflags.h @@ -106,11 +106,16 @@ const U64 REGION_FLAGS_ESTATE_MASK = REGION_FLAGS_EXTERNALLY_VISIBLE | REGION_FLAGS_DENY_ANONYMOUS | REGION_FLAGS_DENY_AGEUNVERIFIED; +inline bool is_flag_set(U64 flags, U64 flag) +{ + return (flags & flag) != 0; +} + inline bool is_prelude( U64 flags ) { // definition of prelude does not depend on fixed-sun - return 0 == (flags & REGION_FLAGS_PRELUDE_UNSET) - && 0 != (flags & REGION_FLAGS_PRELUDE_SET); + return !is_flag_set(flags, REGION_FLAGS_PRELUDE_UNSET) && + is_flag_set(flags, REGION_FLAGS_PRELUDE_SET); } inline U64 set_prelude_flags(U64 flags) -- cgit v1.2.3 From e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 Mon Sep 17 00:00:00 2001 From: Ansariel Date: Wed, 22 May 2024 21:25:21 +0200 Subject: Fix line endlings --- indra/llmessage/llregionflags.h | 422 ++++++++++++++++++++-------------------- 1 file changed, 211 insertions(+), 211 deletions(-) (limited to 'indra/llmessage/llregionflags.h') diff --git a/indra/llmessage/llregionflags.h b/indra/llmessage/llregionflags.h index 835bccfb14..4f23c4d160 100644 --- a/indra/llmessage/llregionflags.h +++ b/indra/llmessage/llregionflags.h @@ -1,211 +1,211 @@ -/** - * @file llregionflags.h - * @brief Flags that are sent in the statistics message region_flags field. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLREGIONFLAGS_H -#define LL_LLREGIONFLAGS_H - -// Can you be hurt here? Should health be on? -const U64 REGION_FLAGS_ALLOW_DAMAGE = (1 << 0); - -// Can you make landmarks here? -const U64 REGION_FLAGS_ALLOW_LANDMARK = (1 << 1); - -// Do we reset the home position when someone teleports away from here? -const U64 REGION_FLAGS_ALLOW_SET_HOME = (1 << 2); - -// Do we reset the home position when someone teleports away from here? -const U64 REGION_FLAGS_RESET_HOME_ON_TELEPORT = (1 << 3); - -// Does the sun move? -const U64 REGION_FLAGS_SUN_FIXED = (1 << 4); - -// Does the estate owner allow private parcels? -const U64 REGION_FLAGS_ALLOW_ACCESS_OVERRIDE = (1 << 5); - -// Can't change the terrain heightfield, even on owned parcels, -// but can plant trees and grass. -const U64 REGION_FLAGS_BLOCK_TERRAFORM = (1 << 6); - -// Can't release, sell, or buy land. -const U64 REGION_FLAGS_BLOCK_LAND_RESELL = (1 << 7); - -// All content wiped once per night -const U64 REGION_FLAGS_SANDBOX = (1 << 8); - -const U64 REGION_FLAGS_ALLOW_ENVIRONMENT_OVERRIDE = (1 << 9); - -const U64 REGION_FLAGS_SKIP_COLLISIONS = (1 << 12); // Pin all non agent rigid bodies -const U64 REGION_FLAGS_SKIP_SCRIPTS = (1 << 13); -const U64 REGION_FLAGS_SKIP_PHYSICS = (1 << 14); // Skip all physics -const U64 REGION_FLAGS_EXTERNALLY_VISIBLE = (1 << 15); -const U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT = (1 << 16); -const U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_ESTATE_OBJECT = (1 << 17); -const U64 REGION_FLAGS_BLOCK_DWELL = (1 << 18); - -// Is flight allowed? -const U64 REGION_FLAGS_BLOCK_FLY = (1 << 19); - -// Is direct teleport (p2p) allowed? -const U64 REGION_FLAGS_ALLOW_DIRECT_TELEPORT = (1 << 20); - -// Is there an administrative override on scripts in the region at the -// moment. This is the similar skip scripts, except this flag is -// presisted in the database on an estate level. -const U64 REGION_FLAGS_ESTATE_SKIP_SCRIPTS = (1 << 21); - -const U64 REGION_FLAGS_RESTRICT_PUSHOBJECT = (1 << 22); - -const U64 REGION_FLAGS_DENY_ANONYMOUS = (1 << 23); - -const U64 REGION_FLAGS_ALLOW_PARCEL_CHANGES = (1 << 26); - -const U64 REGION_FLAGS_BLOCK_FLYOVER = (1 << 27); - -const U64 REGION_FLAGS_ALLOW_VOICE = (1 << 28); - -const U64 REGION_FLAGS_BLOCK_PARCEL_SEARCH = (1 << 29); -const U64 REGION_FLAGS_DENY_AGEUNVERIFIED = (1 << 30); - -const U64 REGION_FLAGS_DENY_BOTS = (1 << 31); - -const U64 REGION_FLAGS_DEFAULT = REGION_FLAGS_ALLOW_LANDMARK | - REGION_FLAGS_ALLOW_SET_HOME | - REGION_FLAGS_ALLOW_PARCEL_CHANGES | - REGION_FLAGS_ALLOW_VOICE; - - -const U64 REGION_FLAGS_PRELUDE_SET = REGION_FLAGS_RESET_HOME_ON_TELEPORT; -const U64 REGION_FLAGS_PRELUDE_UNSET = REGION_FLAGS_ALLOW_LANDMARK - | REGION_FLAGS_ALLOW_SET_HOME; - -const U64 REGION_FLAGS_ESTATE_MASK = REGION_FLAGS_EXTERNALLY_VISIBLE - | REGION_FLAGS_SUN_FIXED - | REGION_FLAGS_DENY_ANONYMOUS - | REGION_FLAGS_DENY_AGEUNVERIFIED; - -inline bool is_flag_set(U64 flags, U64 flag) -{ - return (flags & flag) != 0; -} - -inline bool is_prelude( U64 flags ) -{ - // definition of prelude does not depend on fixed-sun - return !is_flag_set(flags, REGION_FLAGS_PRELUDE_UNSET) && - is_flag_set(flags, REGION_FLAGS_PRELUDE_SET); -} - -inline U64 set_prelude_flags(U64 flags) -{ - // also set the sun-fixed flag - return ((flags & ~REGION_FLAGS_PRELUDE_UNSET) - | (REGION_FLAGS_PRELUDE_SET | REGION_FLAGS_SUN_FIXED)); -} - -inline U64 unset_prelude_flags(U64 flags) -{ - // also unset the fixed-sun flag - return ((flags | REGION_FLAGS_PRELUDE_UNSET) - & ~(REGION_FLAGS_PRELUDE_SET | REGION_FLAGS_SUN_FIXED)); -} - -// Region protocols -const U64 REGION_PROTOCOLS_AGENT_APPEARANCE_SERVICE = (1 << 0); - -// estate constants. Need to match first few etries in indra.estate table. -const U32 ESTATE_ALL = 0; // will not match in db, reserved key for logic -const U32 ESTATE_MAINLAND = 1; -const U32 ESTATE_ORIENTATION = 2; -const U32 ESTATE_INTERNAL = 3; -const U32 ESTATE_SHOWCASE = 4; -const U32 ESTATE_TEEN = 5; -const U32 ESTATE_LAST_LINDEN = 5; // last linden owned/managed estate - -// for EstateOwnerRequest, setaccess message -const U32 ESTATE_ACCESS_ALLOWED_AGENTS = 1 << 0; -const U32 ESTATE_ACCESS_ALLOWED_GROUPS = 1 << 1; -const U32 ESTATE_ACCESS_BANNED_AGENTS = 1 << 2; -const U32 ESTATE_ACCESS_MANAGERS = 1 << 3; - -//maximum number of access list entries we can fit in one packet -const S32 ESTATE_ACCESS_MAX_ENTRIES_PER_PACKET = 63; - -// for reply to "getinfo", don't need to forward to all sims in estate -const U32 ESTATE_ACCESS_SEND_TO_AGENT_ONLY = 1 << 4; - -const U32 ESTATE_ACCESS_ALL = ESTATE_ACCESS_ALLOWED_AGENTS - | ESTATE_ACCESS_ALLOWED_GROUPS - | ESTATE_ACCESS_BANNED_AGENTS - | ESTATE_ACCESS_MANAGERS; - -// for EstateOwnerRequest, estateaccessdelta, estateexperiencedelta messages -const U32 ESTATE_ACCESS_APPLY_TO_ALL_ESTATES = 1U << 0; -const U32 ESTATE_ACCESS_APPLY_TO_MANAGED_ESTATES = 1U << 1; - -const U32 ESTATE_ACCESS_ALLOWED_AGENT_ADD = 1U << 2; -const U32 ESTATE_ACCESS_ALLOWED_AGENT_REMOVE = 1U << 3; -const U32 ESTATE_ACCESS_ALLOWED_GROUP_ADD = 1U << 4; -const U32 ESTATE_ACCESS_ALLOWED_GROUP_REMOVE = 1U << 5; -const U32 ESTATE_ACCESS_BANNED_AGENT_ADD = 1U << 6; -const U32 ESTATE_ACCESS_BANNED_AGENT_REMOVE = 1U << 7; -const U32 ESTATE_ACCESS_MANAGER_ADD = 1U << 8; -const U32 ESTATE_ACCESS_MANAGER_REMOVE = 1U << 9; -const U32 ESTATE_ACCESS_NO_REPLY = 1U << 10; -const U32 ESTATE_ACCESS_FAILED_BAN_ESTATE_MANAGER = 1U << 11; - -const S32 ESTATE_MAX_MANAGERS = 20; -const S32 ESTATE_MAX_ACCESS_IDS = 500; // max for access -const S32 ESTATE_MAX_BANNED_IDS = 750; // max for banned -const S32 ESTATE_MAX_GROUP_IDS = (S32) ESTATE_ACCESS_MAX_ENTRIES_PER_PACKET; - -// 'Sim Wide Delete' flags -const U32 SWD_OTHERS_LAND_ONLY = (1 << 0); -const U32 SWD_ALWAYS_RETURN_OBJECTS = (1 << 1); -const U32 SWD_SCRIPTED_ONLY = (1 << 2); - -// Controls experience key validity in the estate -const U32 EXPERIENCE_KEY_TYPE_NONE = 0; -const U32 EXPERIENCE_KEY_TYPE_BLOCKED = 1; -const U32 EXPERIENCE_KEY_TYPE_ALLOWED = 2; -const U32 EXPERIENCE_KEY_TYPE_TRUSTED = 3; - -const U32 EXPERIENCE_KEY_TYPE_FIRST = EXPERIENCE_KEY_TYPE_BLOCKED; -const U32 EXPERIENCE_KEY_TYPE_LAST = EXPERIENCE_KEY_TYPE_TRUSTED; - -// -const U32 ESTATE_EXPERIENCE_TRUSTED_ADD = 1U << 2; -const U32 ESTATE_EXPERIENCE_TRUSTED_REMOVE = 1U << 3; -const U32 ESTATE_EXPERIENCE_ALLOWED_ADD = 1U << 4; -const U32 ESTATE_EXPERIENCE_ALLOWED_REMOVE = 1U << 5; -const U32 ESTATE_EXPERIENCE_BLOCKED_ADD = 1U << 6; -const U32 ESTATE_EXPERIENCE_BLOCKED_REMOVE = 1U << 7; - -const S32 ESTATE_MAX_EXPERIENCE_IDS = 8; - - -#endif - - +/** + * @file llregionflags.h + * @brief Flags that are sent in the statistics message region_flags field. + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLREGIONFLAGS_H +#define LL_LLREGIONFLAGS_H + +// Can you be hurt here? Should health be on? +const U64 REGION_FLAGS_ALLOW_DAMAGE = (1 << 0); + +// Can you make landmarks here? +const U64 REGION_FLAGS_ALLOW_LANDMARK = (1 << 1); + +// Do we reset the home position when someone teleports away from here? +const U64 REGION_FLAGS_ALLOW_SET_HOME = (1 << 2); + +// Do we reset the home position when someone teleports away from here? +const U64 REGION_FLAGS_RESET_HOME_ON_TELEPORT = (1 << 3); + +// Does the sun move? +const U64 REGION_FLAGS_SUN_FIXED = (1 << 4); + +// Does the estate owner allow private parcels? +const U64 REGION_FLAGS_ALLOW_ACCESS_OVERRIDE = (1 << 5); + +// Can't change the terrain heightfield, even on owned parcels, +// but can plant trees and grass. +const U64 REGION_FLAGS_BLOCK_TERRAFORM = (1 << 6); + +// Can't release, sell, or buy land. +const U64 REGION_FLAGS_BLOCK_LAND_RESELL = (1 << 7); + +// All content wiped once per night +const U64 REGION_FLAGS_SANDBOX = (1 << 8); + +const U64 REGION_FLAGS_ALLOW_ENVIRONMENT_OVERRIDE = (1 << 9); + +const U64 REGION_FLAGS_SKIP_COLLISIONS = (1 << 12); // Pin all non agent rigid bodies +const U64 REGION_FLAGS_SKIP_SCRIPTS = (1 << 13); +const U64 REGION_FLAGS_SKIP_PHYSICS = (1 << 14); // Skip all physics +const U64 REGION_FLAGS_EXTERNALLY_VISIBLE = (1 << 15); +const U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT = (1 << 16); +const U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_ESTATE_OBJECT = (1 << 17); +const U64 REGION_FLAGS_BLOCK_DWELL = (1 << 18); + +// Is flight allowed? +const U64 REGION_FLAGS_BLOCK_FLY = (1 << 19); + +// Is direct teleport (p2p) allowed? +const U64 REGION_FLAGS_ALLOW_DIRECT_TELEPORT = (1 << 20); + +// Is there an administrative override on scripts in the region at the +// moment. This is the similar skip scripts, except this flag is +// presisted in the database on an estate level. +const U64 REGION_FLAGS_ESTATE_SKIP_SCRIPTS = (1 << 21); + +const U64 REGION_FLAGS_RESTRICT_PUSHOBJECT = (1 << 22); + +const U64 REGION_FLAGS_DENY_ANONYMOUS = (1 << 23); + +const U64 REGION_FLAGS_ALLOW_PARCEL_CHANGES = (1 << 26); + +const U64 REGION_FLAGS_BLOCK_FLYOVER = (1 << 27); + +const U64 REGION_FLAGS_ALLOW_VOICE = (1 << 28); + +const U64 REGION_FLAGS_BLOCK_PARCEL_SEARCH = (1 << 29); +const U64 REGION_FLAGS_DENY_AGEUNVERIFIED = (1 << 30); + +const U64 REGION_FLAGS_DENY_BOTS = (1 << 31); + +const U64 REGION_FLAGS_DEFAULT = REGION_FLAGS_ALLOW_LANDMARK | + REGION_FLAGS_ALLOW_SET_HOME | + REGION_FLAGS_ALLOW_PARCEL_CHANGES | + REGION_FLAGS_ALLOW_VOICE; + + +const U64 REGION_FLAGS_PRELUDE_SET = REGION_FLAGS_RESET_HOME_ON_TELEPORT; +const U64 REGION_FLAGS_PRELUDE_UNSET = REGION_FLAGS_ALLOW_LANDMARK + | REGION_FLAGS_ALLOW_SET_HOME; + +const U64 REGION_FLAGS_ESTATE_MASK = REGION_FLAGS_EXTERNALLY_VISIBLE + | REGION_FLAGS_SUN_FIXED + | REGION_FLAGS_DENY_ANONYMOUS + | REGION_FLAGS_DENY_AGEUNVERIFIED; + +inline bool is_flag_set(U64 flags, U64 flag) +{ + return (flags & flag) != 0; +} + +inline bool is_prelude( U64 flags ) +{ + // definition of prelude does not depend on fixed-sun + return !is_flag_set(flags, REGION_FLAGS_PRELUDE_UNSET) && + is_flag_set(flags, REGION_FLAGS_PRELUDE_SET); +} + +inline U64 set_prelude_flags(U64 flags) +{ + // also set the sun-fixed flag + return ((flags & ~REGION_FLAGS_PRELUDE_UNSET) + | (REGION_FLAGS_PRELUDE_SET | REGION_FLAGS_SUN_FIXED)); +} + +inline U64 unset_prelude_flags(U64 flags) +{ + // also unset the fixed-sun flag + return ((flags | REGION_FLAGS_PRELUDE_UNSET) + & ~(REGION_FLAGS_PRELUDE_SET | REGION_FLAGS_SUN_FIXED)); +} + +// Region protocols +const U64 REGION_PROTOCOLS_AGENT_APPEARANCE_SERVICE = (1 << 0); + +// estate constants. Need to match first few etries in indra.estate table. +const U32 ESTATE_ALL = 0; // will not match in db, reserved key for logic +const U32 ESTATE_MAINLAND = 1; +const U32 ESTATE_ORIENTATION = 2; +const U32 ESTATE_INTERNAL = 3; +const U32 ESTATE_SHOWCASE = 4; +const U32 ESTATE_TEEN = 5; +const U32 ESTATE_LAST_LINDEN = 5; // last linden owned/managed estate + +// for EstateOwnerRequest, setaccess message +const U32 ESTATE_ACCESS_ALLOWED_AGENTS = 1 << 0; +const U32 ESTATE_ACCESS_ALLOWED_GROUPS = 1 << 1; +const U32 ESTATE_ACCESS_BANNED_AGENTS = 1 << 2; +const U32 ESTATE_ACCESS_MANAGERS = 1 << 3; + +//maximum number of access list entries we can fit in one packet +const S32 ESTATE_ACCESS_MAX_ENTRIES_PER_PACKET = 63; + +// for reply to "getinfo", don't need to forward to all sims in estate +const U32 ESTATE_ACCESS_SEND_TO_AGENT_ONLY = 1 << 4; + +const U32 ESTATE_ACCESS_ALL = ESTATE_ACCESS_ALLOWED_AGENTS + | ESTATE_ACCESS_ALLOWED_GROUPS + | ESTATE_ACCESS_BANNED_AGENTS + | ESTATE_ACCESS_MANAGERS; + +// for EstateOwnerRequest, estateaccessdelta, estateexperiencedelta messages +const U32 ESTATE_ACCESS_APPLY_TO_ALL_ESTATES = 1U << 0; +const U32 ESTATE_ACCESS_APPLY_TO_MANAGED_ESTATES = 1U << 1; + +const U32 ESTATE_ACCESS_ALLOWED_AGENT_ADD = 1U << 2; +const U32 ESTATE_ACCESS_ALLOWED_AGENT_REMOVE = 1U << 3; +const U32 ESTATE_ACCESS_ALLOWED_GROUP_ADD = 1U << 4; +const U32 ESTATE_ACCESS_ALLOWED_GROUP_REMOVE = 1U << 5; +const U32 ESTATE_ACCESS_BANNED_AGENT_ADD = 1U << 6; +const U32 ESTATE_ACCESS_BANNED_AGENT_REMOVE = 1U << 7; +const U32 ESTATE_ACCESS_MANAGER_ADD = 1U << 8; +const U32 ESTATE_ACCESS_MANAGER_REMOVE = 1U << 9; +const U32 ESTATE_ACCESS_NO_REPLY = 1U << 10; +const U32 ESTATE_ACCESS_FAILED_BAN_ESTATE_MANAGER = 1U << 11; + +const S32 ESTATE_MAX_MANAGERS = 20; +const S32 ESTATE_MAX_ACCESS_IDS = 500; // max for access +const S32 ESTATE_MAX_BANNED_IDS = 750; // max for banned +const S32 ESTATE_MAX_GROUP_IDS = (S32) ESTATE_ACCESS_MAX_ENTRIES_PER_PACKET; + +// 'Sim Wide Delete' flags +const U32 SWD_OTHERS_LAND_ONLY = (1 << 0); +const U32 SWD_ALWAYS_RETURN_OBJECTS = (1 << 1); +const U32 SWD_SCRIPTED_ONLY = (1 << 2); + +// Controls experience key validity in the estate +const U32 EXPERIENCE_KEY_TYPE_NONE = 0; +const U32 EXPERIENCE_KEY_TYPE_BLOCKED = 1; +const U32 EXPERIENCE_KEY_TYPE_ALLOWED = 2; +const U32 EXPERIENCE_KEY_TYPE_TRUSTED = 3; + +const U32 EXPERIENCE_KEY_TYPE_FIRST = EXPERIENCE_KEY_TYPE_BLOCKED; +const U32 EXPERIENCE_KEY_TYPE_LAST = EXPERIENCE_KEY_TYPE_TRUSTED; + +// +const U32 ESTATE_EXPERIENCE_TRUSTED_ADD = 1U << 2; +const U32 ESTATE_EXPERIENCE_TRUSTED_REMOVE = 1U << 3; +const U32 ESTATE_EXPERIENCE_ALLOWED_ADD = 1U << 4; +const U32 ESTATE_EXPERIENCE_ALLOWED_REMOVE = 1U << 5; +const U32 ESTATE_EXPERIENCE_BLOCKED_ADD = 1U << 6; +const U32 ESTATE_EXPERIENCE_BLOCKED_REMOVE = 1U << 7; + +const S32 ESTATE_MAX_EXPERIENCE_IDS = 8; + + +#endif + + -- cgit v1.2.3 From cb3bd8865aa0f9fb8a247ea595cf1973057ba91f Mon Sep 17 00:00:00 2001 From: Ansariel Date: Thu, 30 May 2024 15:41:36 +0200 Subject: Fix a bunch of uninitialized variable warnings that showed up in Visual Studio --- indra/llmessage/llregionflags.h | 188 ++++++++++++++++++++-------------------- 1 file changed, 92 insertions(+), 96 deletions(-) (limited to 'indra/llmessage/llregionflags.h') diff --git a/indra/llmessage/llregionflags.h b/indra/llmessage/llregionflags.h index 4f23c4d160..2b7ba80a78 100644 --- a/indra/llmessage/llregionflags.h +++ b/indra/llmessage/llregionflags.h @@ -28,83 +28,83 @@ #define LL_LLREGIONFLAGS_H // Can you be hurt here? Should health be on? -const U64 REGION_FLAGS_ALLOW_DAMAGE = (1 << 0); +constexpr U64 REGION_FLAGS_ALLOW_DAMAGE = (1ULL << 0); // Can you make landmarks here? -const U64 REGION_FLAGS_ALLOW_LANDMARK = (1 << 1); +constexpr U64 REGION_FLAGS_ALLOW_LANDMARK = (1ULL << 1); // Do we reset the home position when someone teleports away from here? -const U64 REGION_FLAGS_ALLOW_SET_HOME = (1 << 2); +constexpr U64 REGION_FLAGS_ALLOW_SET_HOME = (1ULL << 2); // Do we reset the home position when someone teleports away from here? -const U64 REGION_FLAGS_RESET_HOME_ON_TELEPORT = (1 << 3); +constexpr U64 REGION_FLAGS_RESET_HOME_ON_TELEPORT = (1ULL << 3); // Does the sun move? -const U64 REGION_FLAGS_SUN_FIXED = (1 << 4); +constexpr U64 REGION_FLAGS_SUN_FIXED = (1ULL << 4); // Does the estate owner allow private parcels? -const U64 REGION_FLAGS_ALLOW_ACCESS_OVERRIDE = (1 << 5); +constexpr U64 REGION_FLAGS_ALLOW_ACCESS_OVERRIDE = (1ULL << 5); // Can't change the terrain heightfield, even on owned parcels, // but can plant trees and grass. -const U64 REGION_FLAGS_BLOCK_TERRAFORM = (1 << 6); +constexpr U64 REGION_FLAGS_BLOCK_TERRAFORM = (1ULL << 6); // Can't release, sell, or buy land. -const U64 REGION_FLAGS_BLOCK_LAND_RESELL = (1 << 7); +constexpr U64 REGION_FLAGS_BLOCK_LAND_RESELL = (1ULL << 7); // All content wiped once per night -const U64 REGION_FLAGS_SANDBOX = (1 << 8); +constexpr U64 REGION_FLAGS_SANDBOX = (1ULL << 8); -const U64 REGION_FLAGS_ALLOW_ENVIRONMENT_OVERRIDE = (1 << 9); +constexpr U64 REGION_FLAGS_ALLOW_ENVIRONMENT_OVERRIDE = (1ULL << 9); -const U64 REGION_FLAGS_SKIP_COLLISIONS = (1 << 12); // Pin all non agent rigid bodies -const U64 REGION_FLAGS_SKIP_SCRIPTS = (1 << 13); -const U64 REGION_FLAGS_SKIP_PHYSICS = (1 << 14); // Skip all physics -const U64 REGION_FLAGS_EXTERNALLY_VISIBLE = (1 << 15); -const U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT = (1 << 16); -const U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_ESTATE_OBJECT = (1 << 17); -const U64 REGION_FLAGS_BLOCK_DWELL = (1 << 18); +constexpr U64 REGION_FLAGS_SKIP_COLLISIONS = (1ULL << 12); // Pin all non agent rigid bodies +constexpr U64 REGION_FLAGS_SKIP_SCRIPTS = (1ULL << 13); +constexpr U64 REGION_FLAGS_SKIP_PHYSICS = (1ULL << 14); // Skip all physics +constexpr U64 REGION_FLAGS_EXTERNALLY_VISIBLE = (1ULL << 15); +constexpr U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT = (1ULL << 16); +constexpr U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_ESTATE_OBJECT = (1ULL << 17); +constexpr U64 REGION_FLAGS_BLOCK_DWELL = (1ULL << 18); // Is flight allowed? -const U64 REGION_FLAGS_BLOCK_FLY = (1 << 19); +constexpr U64 REGION_FLAGS_BLOCK_FLY = (1ULL << 19); // Is direct teleport (p2p) allowed? -const U64 REGION_FLAGS_ALLOW_DIRECT_TELEPORT = (1 << 20); +constexpr U64 REGION_FLAGS_ALLOW_DIRECT_TELEPORT = (1ULL << 20); // Is there an administrative override on scripts in the region at the // moment. This is the similar skip scripts, except this flag is // presisted in the database on an estate level. -const U64 REGION_FLAGS_ESTATE_SKIP_SCRIPTS = (1 << 21); +constexpr U64 REGION_FLAGS_ESTATE_SKIP_SCRIPTS = (1ULL << 21); -const U64 REGION_FLAGS_RESTRICT_PUSHOBJECT = (1 << 22); +constexpr U64 REGION_FLAGS_RESTRICT_PUSHOBJECT = (1ULL << 22); -const U64 REGION_FLAGS_DENY_ANONYMOUS = (1 << 23); +constexpr U64 REGION_FLAGS_DENY_ANONYMOUS = (1ULL << 23); -const U64 REGION_FLAGS_ALLOW_PARCEL_CHANGES = (1 << 26); +constexpr U64 REGION_FLAGS_ALLOW_PARCEL_CHANGES = (1ULL << 26); -const U64 REGION_FLAGS_BLOCK_FLYOVER = (1 << 27); +constexpr U64 REGION_FLAGS_BLOCK_FLYOVER = (1ULL << 27); -const U64 REGION_FLAGS_ALLOW_VOICE = (1 << 28); +constexpr U64 REGION_FLAGS_ALLOW_VOICE = (1ULL << 28); -const U64 REGION_FLAGS_BLOCK_PARCEL_SEARCH = (1 << 29); -const U64 REGION_FLAGS_DENY_AGEUNVERIFIED = (1 << 30); +constexpr U64 REGION_FLAGS_BLOCK_PARCEL_SEARCH = (1ULL << 29); +constexpr U64 REGION_FLAGS_DENY_AGEUNVERIFIED = (1ULL << 30); -const U64 REGION_FLAGS_DENY_BOTS = (1 << 31); +constexpr U64 REGION_FLAGS_DENY_BOTS = (1ULL << 31); -const U64 REGION_FLAGS_DEFAULT = REGION_FLAGS_ALLOW_LANDMARK | - REGION_FLAGS_ALLOW_SET_HOME | - REGION_FLAGS_ALLOW_PARCEL_CHANGES | - REGION_FLAGS_ALLOW_VOICE; +constexpr U64 REGION_FLAGS_DEFAULT = REGION_FLAGS_ALLOW_LANDMARK | + REGION_FLAGS_ALLOW_SET_HOME | + REGION_FLAGS_ALLOW_PARCEL_CHANGES | + REGION_FLAGS_ALLOW_VOICE; -const U64 REGION_FLAGS_PRELUDE_SET = REGION_FLAGS_RESET_HOME_ON_TELEPORT; -const U64 REGION_FLAGS_PRELUDE_UNSET = REGION_FLAGS_ALLOW_LANDMARK - | REGION_FLAGS_ALLOW_SET_HOME; +constexpr U64 REGION_FLAGS_PRELUDE_SET = REGION_FLAGS_RESET_HOME_ON_TELEPORT; +constexpr U64 REGION_FLAGS_PRELUDE_UNSET = REGION_FLAGS_ALLOW_LANDMARK | + REGION_FLAGS_ALLOW_SET_HOME; -const U64 REGION_FLAGS_ESTATE_MASK = REGION_FLAGS_EXTERNALLY_VISIBLE - | REGION_FLAGS_SUN_FIXED - | REGION_FLAGS_DENY_ANONYMOUS - | REGION_FLAGS_DENY_AGEUNVERIFIED; +constexpr U64 REGION_FLAGS_ESTATE_MASK = REGION_FLAGS_EXTERNALLY_VISIBLE | + REGION_FLAGS_SUN_FIXED | + REGION_FLAGS_DENY_ANONYMOUS | + REGION_FLAGS_DENY_AGEUNVERIFIED; inline bool is_flag_set(U64 flags, U64 flag) { @@ -133,79 +133,75 @@ inline U64 unset_prelude_flags(U64 flags) } // Region protocols -const U64 REGION_PROTOCOLS_AGENT_APPEARANCE_SERVICE = (1 << 0); +constexpr U64 REGION_PROTOCOLS_AGENT_APPEARANCE_SERVICE = (1ULL << 0); // estate constants. Need to match first few etries in indra.estate table. -const U32 ESTATE_ALL = 0; // will not match in db, reserved key for logic -const U32 ESTATE_MAINLAND = 1; -const U32 ESTATE_ORIENTATION = 2; -const U32 ESTATE_INTERNAL = 3; -const U32 ESTATE_SHOWCASE = 4; -const U32 ESTATE_TEEN = 5; -const U32 ESTATE_LAST_LINDEN = 5; // last linden owned/managed estate +constexpr U32 ESTATE_ALL = 0; // will not match in db, reserved key for logic +constexpr U32 ESTATE_MAINLAND = 1; +constexpr U32 ESTATE_ORIENTATION = 2; +constexpr U32 ESTATE_INTERNAL = 3; +constexpr U32 ESTATE_SHOWCASE = 4; +constexpr U32 ESTATE_TEEN = 5; +constexpr U32 ESTATE_LAST_LINDEN = 5; // last linden owned/managed estate // for EstateOwnerRequest, setaccess message -const U32 ESTATE_ACCESS_ALLOWED_AGENTS = 1 << 0; -const U32 ESTATE_ACCESS_ALLOWED_GROUPS = 1 << 1; -const U32 ESTATE_ACCESS_BANNED_AGENTS = 1 << 2; -const U32 ESTATE_ACCESS_MANAGERS = 1 << 3; +constexpr U32 ESTATE_ACCESS_ALLOWED_AGENTS = 1 << 0; +constexpr U32 ESTATE_ACCESS_ALLOWED_GROUPS = 1 << 1; +constexpr U32 ESTATE_ACCESS_BANNED_AGENTS = 1 << 2; +constexpr U32 ESTATE_ACCESS_MANAGERS = 1 << 3; //maximum number of access list entries we can fit in one packet -const S32 ESTATE_ACCESS_MAX_ENTRIES_PER_PACKET = 63; +constexpr S32 ESTATE_ACCESS_MAX_ENTRIES_PER_PACKET = 63; // for reply to "getinfo", don't need to forward to all sims in estate -const U32 ESTATE_ACCESS_SEND_TO_AGENT_ONLY = 1 << 4; +constexpr U32 ESTATE_ACCESS_SEND_TO_AGENT_ONLY = 1 << 4; -const U32 ESTATE_ACCESS_ALL = ESTATE_ACCESS_ALLOWED_AGENTS - | ESTATE_ACCESS_ALLOWED_GROUPS - | ESTATE_ACCESS_BANNED_AGENTS - | ESTATE_ACCESS_MANAGERS; +constexpr U32 ESTATE_ACCESS_ALL = ESTATE_ACCESS_ALLOWED_AGENTS + | ESTATE_ACCESS_ALLOWED_GROUPS + | ESTATE_ACCESS_BANNED_AGENTS + | ESTATE_ACCESS_MANAGERS; // for EstateOwnerRequest, estateaccessdelta, estateexperiencedelta messages -const U32 ESTATE_ACCESS_APPLY_TO_ALL_ESTATES = 1U << 0; -const U32 ESTATE_ACCESS_APPLY_TO_MANAGED_ESTATES = 1U << 1; - -const U32 ESTATE_ACCESS_ALLOWED_AGENT_ADD = 1U << 2; -const U32 ESTATE_ACCESS_ALLOWED_AGENT_REMOVE = 1U << 3; -const U32 ESTATE_ACCESS_ALLOWED_GROUP_ADD = 1U << 4; -const U32 ESTATE_ACCESS_ALLOWED_GROUP_REMOVE = 1U << 5; -const U32 ESTATE_ACCESS_BANNED_AGENT_ADD = 1U << 6; -const U32 ESTATE_ACCESS_BANNED_AGENT_REMOVE = 1U << 7; -const U32 ESTATE_ACCESS_MANAGER_ADD = 1U << 8; -const U32 ESTATE_ACCESS_MANAGER_REMOVE = 1U << 9; -const U32 ESTATE_ACCESS_NO_REPLY = 1U << 10; -const U32 ESTATE_ACCESS_FAILED_BAN_ESTATE_MANAGER = 1U << 11; - -const S32 ESTATE_MAX_MANAGERS = 20; -const S32 ESTATE_MAX_ACCESS_IDS = 500; // max for access -const S32 ESTATE_MAX_BANNED_IDS = 750; // max for banned -const S32 ESTATE_MAX_GROUP_IDS = (S32) ESTATE_ACCESS_MAX_ENTRIES_PER_PACKET; +constexpr U32 ESTATE_ACCESS_APPLY_TO_ALL_ESTATES = 1U << 0; +constexpr U32 ESTATE_ACCESS_APPLY_TO_MANAGED_ESTATES = 1U << 1; + +constexpr U32 ESTATE_ACCESS_ALLOWED_AGENT_ADD = 1U << 2; +constexpr U32 ESTATE_ACCESS_ALLOWED_AGENT_REMOVE = 1U << 3; +constexpr U32 ESTATE_ACCESS_ALLOWED_GROUP_ADD = 1U << 4; +constexpr U32 ESTATE_ACCESS_ALLOWED_GROUP_REMOVE = 1U << 5; +constexpr U32 ESTATE_ACCESS_BANNED_AGENT_ADD = 1U << 6; +constexpr U32 ESTATE_ACCESS_BANNED_AGENT_REMOVE = 1U << 7; +constexpr U32 ESTATE_ACCESS_MANAGER_ADD = 1U << 8; +constexpr U32 ESTATE_ACCESS_MANAGER_REMOVE = 1U << 9; +constexpr U32 ESTATE_ACCESS_NO_REPLY = 1U << 10; +constexpr U32 ESTATE_ACCESS_FAILED_BAN_ESTATE_MANAGER = 1U << 11; + +constexpr S32 ESTATE_MAX_MANAGERS = 20; +constexpr S32 ESTATE_MAX_ACCESS_IDS = 500; // max for access +constexpr S32 ESTATE_MAX_BANNED_IDS = 750; // max for banned +constexpr S32 ESTATE_MAX_GROUP_IDS = (S32) ESTATE_ACCESS_MAX_ENTRIES_PER_PACKET; // 'Sim Wide Delete' flags -const U32 SWD_OTHERS_LAND_ONLY = (1 << 0); -const U32 SWD_ALWAYS_RETURN_OBJECTS = (1 << 1); -const U32 SWD_SCRIPTED_ONLY = (1 << 2); +constexpr U32 SWD_OTHERS_LAND_ONLY = (1 << 0); +constexpr U32 SWD_ALWAYS_RETURN_OBJECTS = (1 << 1); +constexpr U32 SWD_SCRIPTED_ONLY = (1 << 2); // Controls experience key validity in the estate -const U32 EXPERIENCE_KEY_TYPE_NONE = 0; -const U32 EXPERIENCE_KEY_TYPE_BLOCKED = 1; -const U32 EXPERIENCE_KEY_TYPE_ALLOWED = 2; -const U32 EXPERIENCE_KEY_TYPE_TRUSTED = 3; +constexpr U32 EXPERIENCE_KEY_TYPE_NONE = 0; +constexpr U32 EXPERIENCE_KEY_TYPE_BLOCKED = 1; +constexpr U32 EXPERIENCE_KEY_TYPE_ALLOWED = 2; +constexpr U32 EXPERIENCE_KEY_TYPE_TRUSTED = 3; -const U32 EXPERIENCE_KEY_TYPE_FIRST = EXPERIENCE_KEY_TYPE_BLOCKED; -const U32 EXPERIENCE_KEY_TYPE_LAST = EXPERIENCE_KEY_TYPE_TRUSTED; +constexpr U32 EXPERIENCE_KEY_TYPE_FIRST = EXPERIENCE_KEY_TYPE_BLOCKED; +constexpr U32 EXPERIENCE_KEY_TYPE_LAST = EXPERIENCE_KEY_TYPE_TRUSTED; // -const U32 ESTATE_EXPERIENCE_TRUSTED_ADD = 1U << 2; -const U32 ESTATE_EXPERIENCE_TRUSTED_REMOVE = 1U << 3; -const U32 ESTATE_EXPERIENCE_ALLOWED_ADD = 1U << 4; -const U32 ESTATE_EXPERIENCE_ALLOWED_REMOVE = 1U << 5; -const U32 ESTATE_EXPERIENCE_BLOCKED_ADD = 1U << 6; -const U32 ESTATE_EXPERIENCE_BLOCKED_REMOVE = 1U << 7; - -const S32 ESTATE_MAX_EXPERIENCE_IDS = 8; - - +constexpr U32 ESTATE_EXPERIENCE_TRUSTED_ADD = 1U << 2; +constexpr U32 ESTATE_EXPERIENCE_TRUSTED_REMOVE = 1U << 3; +constexpr U32 ESTATE_EXPERIENCE_ALLOWED_ADD = 1U << 4; +constexpr U32 ESTATE_EXPERIENCE_ALLOWED_REMOVE = 1U << 5; +constexpr U32 ESTATE_EXPERIENCE_BLOCKED_ADD = 1U << 6; +constexpr U32 ESTATE_EXPERIENCE_BLOCKED_REMOVE = 1U << 7; + +constexpr S32 ESTATE_MAX_EXPERIENCE_IDS = 8; #endif - - -- cgit v1.2.3