From e1247d631f24065a31d9668915cb8bc84f3abc7f Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Tue, 18 Dec 2012 14:36:46 -0700 Subject: fix for SH-3619: some objects are missing --- indra/llmath/llcamera.h | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'indra/llmath/llcamera.h') diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h index 0b591be622..898d73ed7e 100644 --- a/indra/llmath/llcamera.h +++ b/indra/llmath/llcamera.h @@ -109,6 +109,7 @@ public: private: LL_ALIGN_16(LLPlane mAgentPlanes[7]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP + LL_ALIGN_16(LLPlane mRegionPlanes[7]); //frustum planes in a local region space, derived from mAgentPlanes U8 mPlaneMask[8]; // 8 for alignment F32 mView; // angle between top and bottom frustum planes in radians. @@ -178,6 +179,7 @@ public: // Return number of bytes copied. size_t readFrustumFromBuffer(const char *buffer); void calcAgentFrustumPlanes(LLVector3* frust); + void calcRegionFrustumPlanes(const LLVector3& shift); //calculate regional planes from mAgentPlanes. void ignoreAgentFrustumPlane(S32 idx); // Returns 1 if partly in, 2 if fully in. @@ -186,8 +188,10 @@ public: S32 sphereInFrustum(const LLVector3 ¢er, const F32 radius) const; S32 pointInFrustum(const LLVector3 &point) const { return sphereInFrustum(point, 0.0f); } S32 sphereInFrustumFull(const LLVector3 ¢er, const F32 radius) const { return sphereInFrustum(center, radius); } - S32 AABBInFrustum(const LLVector4a& center, const LLVector4a& radius); - S32 AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius); + S32 AABBInFrustum(const LLVector4a& center, const LLVector4a& radius, const LLPlane* planes = NULL); + S32 AABBInRegionFrustum(const LLVector4a& center, const LLVector4a& radius); + S32 AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius, const LLPlane* planes = NULL); + S32 AABBInRegionFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius); //does a quick 'n dirty sphere-sphere check S32 sphereInFrustumQuick(const LLVector3 &sphere_center, const F32 radius); -- cgit v1.2.3