From 659d14504f6ab4ad283efe4ecd950a4483e1498f Mon Sep 17 00:00:00 2001 From: andreykproductengine Date: Mon, 29 Oct 2018 18:18:20 +0200 Subject: SL-1476 EEP Better shader resets and transitions --- indra/llinventory/llsettingswater.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/llinventory/llsettingswater.cpp') diff --git a/indra/llinventory/llsettingswater.cpp b/indra/llinventory/llsettingswater.cpp index 87744453ed..7cfff954a0 100644 --- a/indra/llinventory/llsettingswater.cpp +++ b/indra/llinventory/llsettingswater.cpp @@ -178,7 +178,7 @@ void LLSettingsWater::blend(const LLSettingsBase::ptr_t &end, F64 blendf) LLSettingsWater::ptr_t other = PTR_NAMESPACE::static_pointer_cast(end); if (other) { - LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, blendf); + LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, other->getParameterMap(), blendf); replaceSettings(blenddata); mNextNormalMapID = other->getNormalMapID(); mNextTransparentTextureID = other->getTransparentTextureID(); -- cgit v1.2.3