From f8aac192378462b5824d28808ed84833e2cbfe0f Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Tue, 9 Oct 2018 18:44:43 +0100 Subject: SL-1289 add cloud_variance control for randomized perturbance of clouds to break up tiling monotony --- indra/llinventory/llsettingssky.cpp | 16 +++++++++++++++- 1 file changed, 15 insertions(+), 1 deletion(-) (limited to 'indra/llinventory/llsettingssky.cpp') diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index dd3a76be31..5ef964af04 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -91,6 +91,7 @@ const std::string LLSettingsSky::SETTING_CLOUD_SCALE("cloud_scale"); const std::string LLSettingsSky::SETTING_CLOUD_SCROLL_RATE("cloud_scroll_rate"); const std::string LLSettingsSky::SETTING_CLOUD_SHADOW("cloud_shadow"); const std::string LLSettingsSky::SETTING_CLOUD_TEXTUREID("cloud_id"); +const std::string LLSettingsSky::SETTING_CLOUD_VARIANCE("cloud_variance"); const std::string LLSettingsSky::SETTING_DOME_OFFSET("dome_offset"); const std::string LLSettingsSky::SETTING_DOME_RADIUS("dome_radius"); @@ -539,6 +540,8 @@ LLSettingsSky::validation_list_t LLSettingsSky::validationList() validation.push_back(Validator(SETTING_CLOUD_SHADOW, true, LLSD::TypeReal, boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f))))); validation.push_back(Validator(SETTING_CLOUD_TEXTUREID, false, LLSD::TypeUUID)); + validation.push_back(Validator(SETTING_CLOUD_VARIANCE, false, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f))))); validation.push_back(Validator(SETTING_DOME_OFFSET, false, LLSD::TypeReal, boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f))))); @@ -683,7 +686,8 @@ LLSD LLSettingsSky::defaults(const LLSettingsBase::TrackPosition& position) dfltsetting[SETTING_CLOUD_SCALE] = LLSD::Real(0.4199); dfltsetting[SETTING_CLOUD_SCROLL_RATE] = LLSDArray(0.0f)(0.0f); dfltsetting[SETTING_CLOUD_SHADOW] = LLSD::Real(0.2699); - + dfltsetting[SETTING_CLOUD_VARIANCE] = LLSD::Real(0.0); + dfltsetting[SETTING_DOME_OFFSET] = LLSD::Real(0.96f); dfltsetting[SETTING_DOME_RADIUS] = LLSD::Real(15000.f); dfltsetting[SETTING_GAMMA] = LLSD::Real(1.0); @@ -1431,6 +1435,16 @@ void LLSettingsSky::setCloudShadow(F32 val) setValue(SETTING_CLOUD_SHADOW, val); } +F32 LLSettingsSky::getCloudVariance() const +{ + return mSettings[SETTING_CLOUD_VARIANCE].asReal(); +} + +void LLSettingsSky::setCloudVariance(F32 val) +{ + setValue(SETTING_CLOUD_VARIANCE, val); +} + F32 LLSettingsSky::getDomeOffset() const { //return mSettings[SETTING_DOME_OFFSET].asReal(); -- cgit v1.2.3 From c0b86245cd9f7e6805158e34423ba7d0d5ef7a04 Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Tue, 9 Oct 2018 18:46:07 +0100 Subject: Remove redundant set of moon default tex id. --- indra/llinventory/llsettingssky.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'indra/llinventory/llsettingssky.cpp') diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index 5ef964af04..61e31df663 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -696,7 +696,6 @@ LLSD LLSettingsSky::defaults(const LLSettingsBase::TrackPosition& position) dfltsetting[SETTING_MAX_Y] = LLSD::Real(1605); dfltsetting[SETTING_MOON_ROTATION] = moonquat.getValue(); dfltsetting[SETTING_MOON_BRIGHTNESS] = LLSD::Real(0.5f); - dfltsetting[SETTING_MOON_TEXTUREID] = GetDefaultMoonTextureId(); dfltsetting[SETTING_STAR_BRIGHTNESS] = LLSD::Real(256.0000); dfltsetting[SETTING_SUNLIGHT_COLOR] = LLColor4(0.7342, 0.7815, 0.8999, 0.0).getValue(); -- cgit v1.2.3