From 168d177197bd7558bbe0ca13d01c984ad8638da7 Mon Sep 17 00:00:00 2001 From: Callum Prentice Date: Tue, 9 Mar 2021 14:39:51 -0800 Subject: This set of changes reverts the merge with master (git revert c83e740) and results in a version of the DRTVWR-519 that matches what was presemt before it was deployed as a release viewer *plus* 3 small fixes from Maxim (See commits). This branch can now be used for additional fixes before eventually being used to release D-519 as normal --- indra/llfilesystem/tests/lldir_test.cpp | 767 ++++++++++++++++++++++++++++++++ 1 file changed, 767 insertions(+) create mode 100644 indra/llfilesystem/tests/lldir_test.cpp (limited to 'indra/llfilesystem/tests/lldir_test.cpp') diff --git a/indra/llfilesystem/tests/lldir_test.cpp b/indra/llfilesystem/tests/lldir_test.cpp new file mode 100644 index 0000000000..3cff622a4b --- /dev/null +++ b/indra/llfilesystem/tests/lldir_test.cpp @@ -0,0 +1,767 @@ +/** + * @file lldir_test.cpp + * @date 2008-05 + * @brief LLDir test cases. + * + * $LicenseInfo:firstyear=2008&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llstring.h" +#include "tests/StringVec.h" +#include "../lldir.h" +#include "../lldiriterator.h" + +#include "../test/lltut.h" +#include "stringize.h" +#include +#include + +using boost::assign::list_of; + +// We use ensure_equals(..., vec(list_of(...))) not because it's functionally +// required, but because ensure_equals() knows how to format a StringVec. +// Turns out that when ensure_equals() displays a test failure with just +// list_of("string")("another"), you see 'stringanother' vs. '("string", +// "another")'. +StringVec vec(const StringVec& v) +{ + return v; +} + +// For some tests, use a dummy LLDir that uses memory data instead of touching +// the filesystem +struct LLDir_Dummy: public LLDir +{ + /*----------------------------- LLDir API ------------------------------*/ + LLDir_Dummy() + { + // Initialize important LLDir data members based on the filesystem + // data below. + mDirDelimiter = "/"; + mExecutableDir = "install"; + mExecutableFilename = "test"; + mExecutablePathAndName = add(mExecutableDir, mExecutableFilename); + mWorkingDir = mExecutableDir; + mAppRODataDir = "install"; + mSkinBaseDir = add(mAppRODataDir, "skins"); + mOSUserDir = "user"; + mOSUserAppDir = mOSUserDir; + mLindenUserDir = ""; + + // Make the dummy filesystem look more or less like what we expect in + // the real one. + static const char* preload[] = + { + // We group these fixture-data pathnames by basename, rather than + // sorting by full path as you might expect, because the outcome + // of each test strongly depends on which skins/languages provide + // a given basename. + "install/skins/default/colors.xml", + "install/skins/steam/colors.xml", + "user/skins/default/colors.xml", + "user/skins/steam/colors.xml", + + "install/skins/default/xui/en/strings.xml", + "install/skins/default/xui/fr/strings.xml", + "install/skins/steam/xui/en/strings.xml", + "install/skins/steam/xui/fr/strings.xml", + "user/skins/default/xui/en/strings.xml", + "user/skins/default/xui/fr/strings.xml", + "user/skins/steam/xui/en/strings.xml", + "user/skins/steam/xui/fr/strings.xml", + + "install/skins/default/xui/en/floater.xml", + "install/skins/default/xui/fr/floater.xml", + "user/skins/default/xui/fr/floater.xml", + + "install/skins/default/xui/en/newfile.xml", + "install/skins/default/xui/fr/newfile.xml", + "user/skins/default/xui/en/newfile.xml", + + "install/skins/default/html/en-us/welcome.html", + "install/skins/default/html/fr/welcome.html", + + "install/skins/default/textures/only_default.jpeg", + "install/skins/steam/textures/only_steam.jpeg", + "user/skins/default/textures/only_user_default.jpeg", + "user/skins/steam/textures/only_user_steam.jpeg", + + "install/skins/default/future/somefile.txt" + }; + BOOST_FOREACH(const char* path, preload) + { + buildFilesystem(path); + } + } + + virtual ~LLDir_Dummy() {} + + virtual void initAppDirs(const std::string& app_name, const std::string& app_read_only_data_dir) + { + // Implement this when we write a test that needs it + } + + virtual std::string getCurPath() + { + // Implement this when we write a test that needs it + return ""; + } + + virtual U32 countFilesInDir(const std::string& dirname, const std::string& mask) + { + // Implement this when we write a test that needs it + return 0; + } + + virtual bool fileExists(const std::string& pathname) const + { + // Record fileExists() calls so we can check whether caching is + // working right. Certain LLDir calls should be able to make decisions + // without calling fileExists() again, having already checked existence. + mChecked.insert(pathname); + // For our simple flat set of strings, see whether the identical + // pathname exists in our set. + return (mFilesystem.find(pathname) != mFilesystem.end()); + } + + virtual std::string getLLPluginLauncher() + { + // Implement this when we write a test that needs it + return ""; + } + + virtual std::string getLLPluginFilename(std::string base_name) + { + // Implement this when we write a test that needs it + return ""; + } + + /*----------------------------- Dummy data -----------------------------*/ + void clearFilesystem() { mFilesystem.clear(); } + void buildFilesystem(const std::string& path) + { + // Split the pathname on slashes, ignoring leading, trailing, doubles + StringVec components; + LLStringUtil::getTokens(path, components, "/"); + // Ensure we have an entry representing every level of this path + std::string partial; + BOOST_FOREACH(std::string component, components) + { + append(partial, component); + mFilesystem.insert(partial); + } + } + + void clear_checked() { mChecked.clear(); } + void ensure_checked(const std::string& pathname) const + { + tut::ensure(STRINGIZE(pathname << " was not checked but should have been"), + mChecked.find(pathname) != mChecked.end()); + } + void ensure_not_checked(const std::string& pathname) const + { + tut::ensure(STRINGIZE(pathname << " was checked but should not have been"), + mChecked.find(pathname) == mChecked.end()); + } + + std::set mFilesystem; + mutable std::set mChecked; +}; + +namespace tut +{ + struct LLDirTest + { + }; + typedef test_group LLDirTest_t; + typedef LLDirTest_t::object LLDirTest_object_t; + tut::LLDirTest_t tut_LLDirTest("LLDir"); + + template<> template<> + void LLDirTest_object_t::test<1>() + // getDirDelimiter + { + ensure("getDirDelimiter", !gDirUtilp->getDirDelimiter().empty()); + } + + template<> template<> + void LLDirTest_object_t::test<2>() + // getBaseFileName + { + std::string delim = gDirUtilp->getDirDelimiter(); + std::string rawFile = "foo"; + std::string rawFileExt = "foo.bAr"; + std::string rawFileNullExt = "foo."; + std::string rawExt = ".bAr"; + std::string rawDot = "."; + std::string pathNoExt = "aa" + delim + "bb" + delim + "cc" + delim + "dd" + delim + "ee"; + std::string pathExt = pathNoExt + ".eXt"; + std::string dottedPathNoExt = "aa" + delim + "bb" + delim + "cc.dd" + delim + "ee"; + std::string dottedPathExt = dottedPathNoExt + ".eXt"; + + // foo[.bAr] + + ensure_equals("getBaseFileName/r-no-ext/no-strip-exten", + gDirUtilp->getBaseFileName(rawFile, false), + "foo"); + + ensure_equals("getBaseFileName/r-no-ext/strip-exten", + gDirUtilp->getBaseFileName(rawFile, true), + "foo"); + + ensure_equals("getBaseFileName/r-ext/no-strip-exten", + gDirUtilp->getBaseFileName(rawFileExt, false), + "foo.bAr"); + + ensure_equals("getBaseFileName/r-ext/strip-exten", + gDirUtilp->getBaseFileName(rawFileExt, true), + "foo"); + + // foo. + + ensure_equals("getBaseFileName/rn-no-ext/no-strip-exten", + gDirUtilp->getBaseFileName(rawFileNullExt, false), + "foo."); + + ensure_equals("getBaseFileName/rn-no-ext/strip-exten", + gDirUtilp->getBaseFileName(rawFileNullExt, true), + "foo"); + + // .bAr + // interesting case - with no basename, this IS the basename, not the extension. + + ensure_equals("getBaseFileName/e-ext/no-strip-exten", + gDirUtilp->getBaseFileName(rawExt, false), + ".bAr"); + + ensure_equals("getBaseFileName/e-ext/strip-exten", + gDirUtilp->getBaseFileName(rawExt, true), + ".bAr"); + + // . + + ensure_equals("getBaseFileName/d/no-strip-exten", + gDirUtilp->getBaseFileName(rawDot, false), + "."); + + ensure_equals("getBaseFileName/d/strip-exten", + gDirUtilp->getBaseFileName(rawDot, true), + "."); + + // aa/bb/cc/dd/ee[.eXt] + + ensure_equals("getBaseFileName/no-ext/no-strip-exten", + gDirUtilp->getBaseFileName(pathNoExt, false), + "ee"); + + ensure_equals("getBaseFileName/no-ext/strip-exten", + gDirUtilp->getBaseFileName(pathNoExt, true), + "ee"); + + ensure_equals("getBaseFileName/ext/no-strip-exten", + gDirUtilp->getBaseFileName(pathExt, false), + "ee.eXt"); + + ensure_equals("getBaseFileName/ext/strip-exten", + gDirUtilp->getBaseFileName(pathExt, true), + "ee"); + + // aa/bb/cc.dd/ee[.eXt] + + ensure_equals("getBaseFileName/d-no-ext/no-strip-exten", + gDirUtilp->getBaseFileName(dottedPathNoExt, false), + "ee"); + + ensure_equals("getBaseFileName/d-no-ext/strip-exten", + gDirUtilp->getBaseFileName(dottedPathNoExt, true), + "ee"); + + ensure_equals("getBaseFileName/d-ext/no-strip-exten", + gDirUtilp->getBaseFileName(dottedPathExt, false), + "ee.eXt"); + + ensure_equals("getBaseFileName/d-ext/strip-exten", + gDirUtilp->getBaseFileName(dottedPathExt, true), + "ee"); + } + + template<> template<> + void LLDirTest_object_t::test<3>() + // getDirName + { + std::string delim = gDirUtilp->getDirDelimiter(); + std::string rawFile = "foo"; + std::string rawFileExt = "foo.bAr"; + std::string pathNoExt = "aa" + delim + "bb" + delim + "cc" + delim + "dd" + delim + "ee"; + std::string pathExt = pathNoExt + ".eXt"; + std::string dottedPathNoExt = "aa" + delim + "bb" + delim + "cc.dd" + delim + "ee"; + std::string dottedPathExt = dottedPathNoExt + ".eXt"; + + // foo[.bAr] + + ensure_equals("getDirName/r-no-ext", + gDirUtilp->getDirName(rawFile), + ""); + + ensure_equals("getDirName/r-ext", + gDirUtilp->getDirName(rawFileExt), + ""); + + // aa/bb/cc/dd/ee[.eXt] + + ensure_equals("getDirName/no-ext", + gDirUtilp->getDirName(pathNoExt), + "aa" + delim + "bb" + delim + "cc" + delim + "dd"); + + ensure_equals("getDirName/ext", + gDirUtilp->getDirName(pathExt), + "aa" + delim + "bb" + delim + "cc" + delim + "dd"); + + // aa/bb/cc.dd/ee[.eXt] + + ensure_equals("getDirName/d-no-ext", + gDirUtilp->getDirName(dottedPathNoExt), + "aa" + delim + "bb" + delim + "cc.dd"); + + ensure_equals("getDirName/d-ext", + gDirUtilp->getDirName(dottedPathExt), + "aa" + delim + "bb" + delim + "cc.dd"); + } + + template<> template<> + void LLDirTest_object_t::test<4>() + // getExtension + { + std::string delim = gDirUtilp->getDirDelimiter(); + std::string rawFile = "foo"; + std::string rawFileExt = "foo.bAr"; + std::string rawFileNullExt = "foo."; + std::string rawExt = ".bAr"; + std::string rawDot = "."; + std::string pathNoExt = "aa" + delim + "bb" + delim + "cc" + delim + "dd" + delim + "ee"; + std::string pathExt = pathNoExt + ".eXt"; + std::string dottedPathNoExt = "aa" + delim + "bb" + delim + "cc.dd" + delim + "ee"; + std::string dottedPathExt = dottedPathNoExt + ".eXt"; + + // foo[.bAr] + + ensure_equals("getExtension/r-no-ext", + gDirUtilp->getExtension(rawFile), + ""); + + ensure_equals("getExtension/r-ext", + gDirUtilp->getExtension(rawFileExt), + "bar"); + + // foo. + + ensure_equals("getExtension/rn-no-ext", + gDirUtilp->getExtension(rawFileNullExt), + ""); + + // .bAr + // interesting case - with no basename, this IS the basename, not the extension. + + ensure_equals("getExtension/e-ext", + gDirUtilp->getExtension(rawExt), + ""); + + // . + + ensure_equals("getExtension/d", + gDirUtilp->getExtension(rawDot), + ""); + + // aa/bb/cc/dd/ee[.eXt] + + ensure_equals("getExtension/no-ext", + gDirUtilp->getExtension(pathNoExt), + ""); + + ensure_equals("getExtension/ext", + gDirUtilp->getExtension(pathExt), + "ext"); + + // aa/bb/cc.dd/ee[.eXt] + + ensure_equals("getExtension/d-no-ext", + gDirUtilp->getExtension(dottedPathNoExt), + ""); + + ensure_equals("getExtension/d-ext", + gDirUtilp->getExtension(dottedPathExt), + "ext"); + } + + std::string makeTestFile( const std::string& dir, const std::string& file ) + { + std::string path = dir + file; + LLFILE* handle = LLFile::fopen( path, "w" ); + ensure("failed to open test file '"+path+"'", handle != NULL ); + // Harbison & Steele, 4th ed., p. 366: "If an error occurs, fputs + // returns EOF; otherwise, it returns some other, nonnegative value." + ensure("failed to write to test file '"+path+"'", EOF != fputs("test file", handle) ); + fclose(handle); + return path; + } + + std::string makeTestDir( const std::string& dirbase ) + { + int counter; + std::string uniqueDir; + bool foundUnused; + std::string delim = gDirUtilp->getDirDelimiter(); + + for (counter=0, foundUnused=false; !foundUnused; counter++ ) + { + char counterStr[3]; + sprintf(counterStr, "%02d", counter); + uniqueDir = dirbase + counterStr; + foundUnused = ! ( LLFile::isdir(uniqueDir) || LLFile::isfile(uniqueDir) ); + } + ensure("test directory '" + uniqueDir + "' creation failed", !LLFile::mkdir(uniqueDir)); + + return uniqueDir + delim; // HACK - apparently, the trailing delimiter is needed... + } + + static const char* DirScanFilename[5] = { "file1.abc", "file2.abc", "file1.xyz", "file2.xyz", "file1.mno" }; + + void scanTest(const std::string& directory, const std::string& pattern, bool correctResult[5]) + { + + // Scan directory and see if any file1.* files are found + std::string scanResult; + int found = 0; + bool filesFound[5] = { false, false, false, false, false }; + //std::cerr << "searching '"+directory+"' for '"+pattern+"'\n"; + + LLDirIterator iter(directory, pattern); + while ( found <= 5 && iter.next(scanResult) ) + { + found++; + //std::cerr << " found '"+scanResult+"'\n"; + int check; + for (check=0; check < 5 && ! ( scanResult == DirScanFilename[check] ); check++) + { + } + // check is now either 5 (not found) or the index of the matching name + if (check < 5) + { + ensure( "found file '"+(std::string)DirScanFilename[check]+"' twice", ! filesFound[check] ); + filesFound[check] = true; + } + else // check is 5 - should not happen + { + fail( "found unknown file '"+scanResult+"'"); + } + } + for (int i=0; i<5; i++) + { + if (correctResult[i]) + { + ensure("scan of '"+directory+"' using '"+pattern+"' did not return '"+DirScanFilename[i]+"'", filesFound[i]); + } + else + { + ensure("scan of '"+directory+"' using '"+pattern+"' incorrectly returned '"+DirScanFilename[i]+"'", !filesFound[i]); + } + } + } + + template<> template<> + void LLDirTest_object_t::test<5>() + // LLDirIterator::next + { + std::string delim = gDirUtilp->getDirDelimiter(); + std::string dirTemp = LLFile::tmpdir(); + + // Create the same 5 file names of the two directories + + std::string dir1 = makeTestDir(dirTemp + "LLDirIterator"); + std::string dir2 = makeTestDir(dirTemp + "LLDirIterator"); + std::string dir1files[5]; + std::string dir2files[5]; + for (int i=0; i<5; i++) + { + dir1files[i] = makeTestFile(dir1, DirScanFilename[i]); + dir2files[i] = makeTestFile(dir2, DirScanFilename[i]); + } + + // Scan dir1 and see if each of the 5 files is found exactly once + bool expected1[5] = { true, true, true, true, true }; + scanTest(dir1, "*", expected1); + + // Scan dir2 and see if only the 2 *.xyz files are found + bool expected2[5] = { false, false, true, true, false }; + scanTest(dir1, "*.xyz", expected2); + + // Scan dir2 and see if only the 1 *.mno file is found + bool expected3[5] = { false, false, false, false, true }; + scanTest(dir2, "*.mno", expected3); + + // Scan dir1 and see if any *.foo files are found + bool expected4[5] = { false, false, false, false, false }; + scanTest(dir1, "*.foo", expected4); + + // Scan dir1 and see if any file1.* files are found + bool expected5[5] = { true, false, true, false, true }; + scanTest(dir1, "file1.*", expected5); + + // Scan dir1 and see if any file1.* files are found + bool expected6[5] = { true, true, false, false, false }; + scanTest(dir1, "file?.abc", expected6); + + // Scan dir2 and see if any file?.x?z files are found + bool expected7[5] = { false, false, true, true, false }; + scanTest(dir2, "file?.x?z", expected7); + + // Scan dir2 and see if any file?.??c files are found + bool expected8[5] = { true, true, false, false, false }; + scanTest(dir2, "file?.??c", expected8); + scanTest(dir2, "*.??c", expected8); + + // Scan dir1 and see if any *.?n? files are found + bool expected9[5] = { false, false, false, false, true }; + scanTest(dir1, "*.?n?", expected9); + + // Scan dir1 and see if any *.???? files are found + bool expected10[5] = { false, false, false, false, false }; + scanTest(dir1, "*.????", expected10); + + // Scan dir1 and see if any ?????.* files are found + bool expected11[5] = { true, true, true, true, true }; + scanTest(dir1, "?????.*", expected11); + + // Scan dir1 and see if any ??l??.xyz files are found + bool expected12[5] = { false, false, true, true, false }; + scanTest(dir1, "??l??.xyz", expected12); + + bool expected13[5] = { true, false, true, false, false }; + scanTest(dir1, "file1.{abc,xyz}", expected13); + + bool expected14[5] = { true, true, false, false, false }; + scanTest(dir1, "file[0-9].abc", expected14); + + bool expected15[5] = { true, true, false, false, false }; + scanTest(dir1, "file[!a-z].abc", expected15); + + // clean up all test files and directories + for (int i=0; i<5; i++) + { + LLFile::remove(dir1files[i]); + LLFile::remove(dir2files[i]); + } + LLFile::rmdir(dir1); + LLFile::rmdir(dir2); + } + + template<> template<> + void LLDirTest_object_t::test<6>() + { + set_test_name("findSkinnedFilenames()"); + LLDir_Dummy lldir; + /*------------------------ "default", "en" -------------------------*/ + // Setting "default" means we shouldn't consider any "*/skins/steam" + // directories; setting "en" means we shouldn't consider any "xui/fr" + // directories. + lldir.setSkinFolder("default", "en"); + ensure_equals(lldir.getSkinFolder(), "default"); + ensure_equals(lldir.getLanguage(), "en"); + + // top-level directory of a skin isn't localized + ensure_equals(lldir.findSkinnedFilenames(LLDir::SKINBASE, "colors.xml", LLDir::ALL_SKINS), + vec(list_of("install/skins/default/colors.xml") + ("user/skins/default/colors.xml"))); + // We should not have needed to check for skins/default/en. We should + // just "know" that SKINBASE is not localized. + lldir.ensure_not_checked("install/skins/default/en"); + + ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_default.jpeg"), + vec(list_of("install/skins/default/textures/only_default.jpeg"))); + // Nor should we have needed to check skins/default/textures/en + // because textures is known not to be localized. + lldir.ensure_not_checked("install/skins/default/textures/en"); + + StringVec expected(vec(list_of("install/skins/default/xui/en/strings.xml") + ("user/skins/default/xui/en/strings.xml"))); + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS), + expected); + // The first time, we had to probe to find out whether xui was localized. + lldir.ensure_checked("install/skins/default/xui/en"); + lldir.clear_checked(); + // Now make the same call again -- should return same result -- + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS), + expected); + // but this time it should remember that xui is localized. + lldir.ensure_not_checked("install/skins/default/xui/en"); + + // localized subdir with "en-us" instead of "en" + ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"), + vec(list_of("install/skins/default/html/en-us/welcome.html"))); + lldir.ensure_checked("install/skins/default/html/en"); + lldir.ensure_checked("install/skins/default/html/en-us"); + lldir.clear_checked(); + ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"), + vec(list_of("install/skins/default/html/en-us/welcome.html"))); + lldir.ensure_not_checked("install/skins/default/html/en"); + lldir.ensure_not_checked("install/skins/default/html/en-us"); + + ensure_equals(lldir.findSkinnedFilenames("future", "somefile.txt"), + vec(list_of("install/skins/default/future/somefile.txt"))); + // Test probing for an unrecognized unlocalized future subdir. + lldir.ensure_checked("install/skins/default/future/en"); + lldir.clear_checked(); + ensure_equals(lldir.findSkinnedFilenames("future", "somefile.txt"), + vec(list_of("install/skins/default/future/somefile.txt"))); + // Second time it should remember that future is unlocalized. + lldir.ensure_not_checked("install/skins/default/future/en"); + + // When language is set to "en", requesting an html file pulls up the + // "en-us" version -- not because it magically matches those strings, + // but because there's no "en" localization and it falls back on the + // default "en-us"! Note that it would probably still be better to + // make the default localization be "en" and allow "en-gb" (or + // whatever) localizations, which would work much more the way you'd + // expect. + ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"), + vec(list_of("install/skins/default/html/en-us/welcome.html"))); + + /*------------------------ "default", "fr" -------------------------*/ + // We start being able to distinguish localized subdirs from + // unlocalized when we ask for a non-English language. + lldir.setSkinFolder("default", "fr"); + ensure_equals(lldir.getLanguage(), "fr"); + + // pass merge=true to request this filename in all relevant skins + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS), + vec(list_of + ("install/skins/default/xui/en/strings.xml") + ("install/skins/default/xui/fr/strings.xml") + ("user/skins/default/xui/en/strings.xml") + ("user/skins/default/xui/fr/strings.xml"))); + + // pass (or default) merge=false to request only most specific skin + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"), + vec(list_of + ("user/skins/default/xui/en/strings.xml") + ("user/skins/default/xui/fr/strings.xml"))); + + // Our dummy floater.xml has a user localization (for "fr") but no + // English override. This is a case in which CURRENT_SKIN nonetheless + // returns paths from two different skins. + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "floater.xml"), + vec(list_of + ("install/skins/default/xui/en/floater.xml") + ("user/skins/default/xui/fr/floater.xml"))); + + // Our dummy newfile.xml has an English override but no user + // localization. This is another case in which CURRENT_SKIN + // nonetheless returns paths from two different skins. + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "newfile.xml"), + vec(list_of + ("user/skins/default/xui/en/newfile.xml") + ("install/skins/default/xui/fr/newfile.xml"))); + + ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"), + vec(list_of + ("install/skins/default/html/en-us/welcome.html") + ("install/skins/default/html/fr/welcome.html"))); + + /*------------------------ "default", "zh" -------------------------*/ + lldir.setSkinFolder("default", "zh"); + // Because strings.xml has only a "fr" override but no "zh" override + // in any skin, the most localized version we can find is "en". + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"), + vec(list_of("user/skins/default/xui/en/strings.xml"))); + + /*------------------------- "steam", "en" --------------------------*/ + lldir.setSkinFolder("steam", "en"); + + ensure_equals(lldir.findSkinnedFilenames(LLDir::SKINBASE, "colors.xml", LLDir::ALL_SKINS), + vec(list_of + ("install/skins/default/colors.xml") + ("install/skins/steam/colors.xml") + ("user/skins/default/colors.xml") + ("user/skins/steam/colors.xml"))); + + ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_default.jpeg"), + vec(list_of("install/skins/default/textures/only_default.jpeg"))); + + ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_steam.jpeg"), + vec(list_of("install/skins/steam/textures/only_steam.jpeg"))); + + ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_user_default.jpeg"), + vec(list_of("user/skins/default/textures/only_user_default.jpeg"))); + + ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_user_steam.jpeg"), + vec(list_of("user/skins/steam/textures/only_user_steam.jpeg"))); + + // CURRENT_SKIN + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"), + vec(list_of("user/skins/steam/xui/en/strings.xml"))); + + // pass constraint=ALL_SKINS to request this filename in all relevant skins + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS), + vec(list_of + ("install/skins/default/xui/en/strings.xml") + ("install/skins/steam/xui/en/strings.xml") + ("user/skins/default/xui/en/strings.xml") + ("user/skins/steam/xui/en/strings.xml"))); + + /*------------------------- "steam", "fr" --------------------------*/ + lldir.setSkinFolder("steam", "fr"); + + // pass CURRENT_SKIN to request only the most specialized files + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"), + vec(list_of + ("user/skins/steam/xui/en/strings.xml") + ("user/skins/steam/xui/fr/strings.xml"))); + + // pass ALL_SKINS to request this filename in all relevant skins + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS), + vec(list_of + ("install/skins/default/xui/en/strings.xml") + ("install/skins/default/xui/fr/strings.xml") + ("install/skins/steam/xui/en/strings.xml") + ("install/skins/steam/xui/fr/strings.xml") + ("user/skins/default/xui/en/strings.xml") + ("user/skins/default/xui/fr/strings.xml") + ("user/skins/steam/xui/en/strings.xml") + ("user/skins/steam/xui/fr/strings.xml"))); + } + + template<> template<> + void LLDirTest_object_t::test<7>() + { + set_test_name("add()"); + LLDir_Dummy lldir; + ensure_equals("both empty", lldir.add("", ""), ""); + ensure_equals("path empty", lldir.add("", "b"), "b"); + ensure_equals("name empty", lldir.add("a", ""), "a"); + ensure_equals("both simple", lldir.add("a", "b"), "a/b"); + ensure_equals("name leading slash", lldir.add("a", "/b"), "a/b"); + ensure_equals("path trailing slash", lldir.add("a/", "b"), "a/b"); + ensure_equals("both bring slashes", lldir.add("a/", "/b"), "a/b"); + } +} -- cgit v1.2.3