From 3858992603aabbdfdcdd9f3d8040a2d3431e74d0 Mon Sep 17 00:00:00 2001 From: James Cook Date: Fri, 27 Nov 2009 22:24:57 -0800 Subject: Add CMake var LL_TESTS to optionally disable tests for build timing --- indra/llcommon/CMakeLists.txt | 57 ++++++++++++++++++++++--------------------- 1 file changed, 29 insertions(+), 28 deletions(-) (limited to 'indra/llcommon') diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index 416303342a..ca8d0829fa 100644 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -265,33 +265,34 @@ target_link_libraries( add_dependencies(llcommon stage_third_party_libs) -include(LLAddBuildTest) -SET(llcommon_TEST_SOURCE_FILES - # unit-testing llcommon is not possible right now as the test-harness *itself* depends upon llcommon, causing a circular dependency. Add your 'unit' tests as integration tests for now. - ) -LL_ADD_PROJECT_UNIT_TESTS(llcommon "${llcommon_TEST_SOURCE_FILES}") - -#set(TEST_DEBUG on) -set(test_libs llcommon ${LLCOMMON_LIBRARIES} ${WINDOWS_LIBRARIES} ${GOOGLEMOCK_LIBRARIES}) -LL_ADD_INTEGRATION_TEST(commonmisc "" "${test_libs}") -LL_ADD_INTEGRATION_TEST(bitpack "" "${test_libs}") -LL_ADD_INTEGRATION_TEST(llbase64 "" "${test_libs}") -LL_ADD_INTEGRATION_TEST(lldate "" "${test_libs}") -LL_ADD_INTEGRATION_TEST(lldependencies "" "${test_libs}") -LL_ADD_INTEGRATION_TEST(llerror "" "${test_libs}") -LL_ADD_INTEGRATION_TEST(llframetimer "" "${test_libs}") -LL_ADD_INTEGRATION_TEST(llinstancetracker "" "${test_libs}") -LL_ADD_INTEGRATION_TEST(lllazy "" "${test_libs}") -LL_ADD_INTEGRATION_TEST(llrand "" "${test_libs}") -LL_ADD_INTEGRATION_TEST(llsdserialize "" "${test_libs}") -LL_ADD_INTEGRATION_TEST(llstring "" "${test_libs}") -LL_ADD_INTEGRATION_TEST(lltreeiterators "" "${test_libs}") -LL_ADD_INTEGRATION_TEST(lluri "" "${test_libs}") -LL_ADD_INTEGRATION_TEST(reflection "" "${test_libs}") -LL_ADD_INTEGRATION_TEST(stringize "" "${test_libs}") +if (LL_TESTS) + include(LLAddBuildTest) + SET(llcommon_TEST_SOURCE_FILES + # unit-testing llcommon is not possible right now as the test-harness *itself* depends upon llcommon, causing a circular dependency. Add your 'unit' tests as integration tests for now. + ) + LL_ADD_PROJECT_UNIT_TESTS(llcommon "${llcommon_TEST_SOURCE_FILES}") -# *TODO - reenable these once tcmalloc libs no longer break the build. -#ADD_BUILD_TEST(llallocator llcommon) -#ADD_BUILD_TEST(llallocator_heap_profile llcommon) -#ADD_BUILD_TEST(llmemtype llcommon) + #set(TEST_DEBUG on) + set(test_libs llcommon ${LLCOMMON_LIBRARIES} ${WINDOWS_LIBRARIES} ${GOOGLEMOCK_LIBRARIES}) + LL_ADD_INTEGRATION_TEST(commonmisc "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(bitpack "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(llbase64 "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(lldate "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(lldependencies "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(llerror "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(llframetimer "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(llinstancetracker "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(lllazy "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(llrand "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(llsdserialize "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(llstring "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(lltreeiterators "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(lluri "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(reflection "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(stringize "" "${test_libs}") + # *TODO - reenable these once tcmalloc libs no longer break the build. + #ADD_BUILD_TEST(llallocator llcommon) + #ADD_BUILD_TEST(llallocator_heap_profile llcommon) + #ADD_BUILD_TEST(llmemtype llcommon) +endif (LL_TESTS) -- cgit v1.3 From cb29ce124378f068009a7e0c930f86bc17b7257f Mon Sep 17 00:00:00 2001 From: James Cook Date: Sat, 28 Nov 2009 16:39:50 -0800 Subject: Move hard-coded image IDs to .cpp file to speed link time. --- indra/llcommon/CMakeLists.txt | 1 + indra/llcommon/imageids.cpp | 76 +++++++++++++++++++++++++++++++++++++++++++ indra/llcommon/imageids.h | 57 +++++++++++++++----------------- 3 files changed, 104 insertions(+), 30 deletions(-) create mode 100644 indra/llcommon/imageids.cpp (limited to 'indra/llcommon') diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index ca8d0829fa..ab66f634ee 100644 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -25,6 +25,7 @@ include_directories( # ${LLCOMMON_LIBRARIES}) set(llcommon_SOURCE_FILES + imageids.cpp llallocator.cpp llallocator_heap_profile.cpp llapp.cpp diff --git a/indra/llcommon/imageids.cpp b/indra/llcommon/imageids.cpp new file mode 100644 index 0000000000..f48bb1374d --- /dev/null +++ b/indra/llcommon/imageids.cpp @@ -0,0 +1,76 @@ +/** + * @file imageids.cpp + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "imageids.h" + +#include "lluuid.h" + +// +// USE OF THIS FILE IS DEPRECATED +// +// Please use viewerart.ini and the standard +// art import path. // indicates if file is only + // on dataserver, or also + // pre-cached on viewer + +// Grass Images +const LLUUID IMG_SMOKE ("b4ba225c-373f-446d-9f7e-6cb7b5cf9b3d"); // VIEWER + +const LLUUID IMG_DEFAULT ("d2114404-dd59-4a4d-8e6c-49359e91bbf0"); // VIEWER + +const LLUUID IMG_SUN ("cce0f112-878f-4586-a2e2-a8f104bba271"); // dataserver +const LLUUID IMG_MOON ("d07f6eed-b96a-47cd-b51d-400ad4a1c428"); // dataserver +const LLUUID IMG_CLOUD_POOF ("fc4b9f0b-d008-45c6-96a4-01dd947ac621"); // dataserver +const LLUUID IMG_SHOT ("35f217a3-f618-49cf-bbca-c86d486551a9"); // dataserver +const LLUUID IMG_SPARK ("d2e75ac1-d0fb-4532-820e-a20034ac814d"); // dataserver +const LLUUID IMG_FIRE ("aca40aa8-44cf-44ca-a0fa-93e1a2986f82"); // dataserver +const LLUUID IMG_FACE_SELECT ("a85ac674-cb75-4af6-9499-df7c5aaf7a28"); // face selector +const LLUUID IMG_DEFAULT_AVATAR ("c228d1cf-4b5d-4ba8-84f4-899a0796aa97"); // dataserver +const LLUUID IMG_INVISIBLE ("3a367d1c-bef1-6d43-7595-e88c1e3aadb3"); // dataserver + +const LLUUID IMG_EXPLOSION ("68edcf47-ccd7-45b8-9f90-1649d7f12806"); // On dataserver +const LLUUID IMG_EXPLOSION_2 ("21ce046c-83fe-430a-b629-c7660ac78d7c"); // On dataserver +const LLUUID IMG_EXPLOSION_3 ("fedea30a-1be8-47a6-bc06-337a04a39c4b"); // On dataserver +const LLUUID IMG_EXPLOSION_4 ("abf0d56b-82e5-47a2-a8ad-74741bb2c29e"); // On dataserver +const LLUUID IMG_SMOKE_POOF ("1e63e323-5fe0-452e-92f8-b98bd0f764e3"); // On dataserver + +const LLUUID IMG_BIG_EXPLOSION_1 ("5e47a0dc-97bf-44e0-8b40-de06718cee9d"); // On dataserver +const LLUUID IMG_BIG_EXPLOSION_2 ("9c8eca51-53d5-42a7-bb58-cef070395db8"); // On dataserver + +const LLUUID IMG_BLOOM1 ("3c59f7fe-9dc8-47f9-8aaf-a9dd1fbc3bef"); // VIEWER +const LLUUID TERRAIN_DIRT_DETAIL ("0bc58228-74a0-7e83-89bc-5c23464bcec5"); // VIEWER +const LLUUID TERRAIN_GRASS_DETAIL ("63338ede-0037-c4fd-855b-015d77112fc8"); // VIEWER +const LLUUID TERRAIN_MOUNTAIN_DETAIL ("303cd381-8560-7579-23f1-f0a880799740"); // VIEWER +const LLUUID TERRAIN_ROCK_DETAIL ("53a2f406-4895-1d13-d541-d2e3b86bc19c"); // VIEWER + +const LLUUID DEFAULT_WATER_NORMAL ("822ded49-9a6c-f61c-cb89-6df54f42cdf4"); // VIEWER diff --git a/indra/llcommon/imageids.h b/indra/llcommon/imageids.h index 832708c782..7bae496e7f 100644 --- a/indra/llcommon/imageids.h +++ b/indra/llcommon/imageids.h @@ -33,46 +33,43 @@ #ifndef LL_IMAGEIDS_H #define LL_IMAGEIDS_H -#include "lluuid.h" - // // USE OF THIS FILE IS DEPRECATED // // Please use viewerart.ini and the standard -// art import path. // indicates if file is only - // on dataserver, or also - // pre-cached on viewer +// art import path. + +class LLUUID; -// Grass Images -const LLUUID IMG_SMOKE ("b4ba225c-373f-446d-9f7e-6cb7b5cf9b3d"); // VIEWER +extern const LLUUID IMG_SMOKE; -const LLUUID IMG_DEFAULT ("d2114404-dd59-4a4d-8e6c-49359e91bbf0"); // VIEWER +extern const LLUUID IMG_DEFAULT; -const LLUUID IMG_SUN ("cce0f112-878f-4586-a2e2-a8f104bba271"); // dataserver -const LLUUID IMG_MOON ("d07f6eed-b96a-47cd-b51d-400ad4a1c428"); // dataserver -const LLUUID IMG_CLOUD_POOF ("fc4b9f0b-d008-45c6-96a4-01dd947ac621"); // dataserver -const LLUUID IMG_SHOT ("35f217a3-f618-49cf-bbca-c86d486551a9"); // dataserver -const LLUUID IMG_SPARK ("d2e75ac1-d0fb-4532-820e-a20034ac814d"); // dataserver -const LLUUID IMG_FIRE ("aca40aa8-44cf-44ca-a0fa-93e1a2986f82"); // dataserver -const LLUUID IMG_FACE_SELECT ("a85ac674-cb75-4af6-9499-df7c5aaf7a28"); // face selector -const LLUUID IMG_DEFAULT_AVATAR ("c228d1cf-4b5d-4ba8-84f4-899a0796aa97"); // dataserver -const LLUUID IMG_INVISIBLE ("3a367d1c-bef1-6d43-7595-e88c1e3aadb3"); // dataserver +extern const LLUUID IMG_SUN; +extern const LLUUID IMG_MOON; +extern const LLUUID IMG_CLOUD_POOF; +extern const LLUUID IMG_SHOT; +extern const LLUUID IMG_SPARK; +extern const LLUUID IMG_FIRE; +extern const LLUUID IMG_FACE_SELECT; +extern const LLUUID IMG_DEFAULT_AVATAR; +extern const LLUUID IMG_INVISIBLE; -const LLUUID IMG_EXPLOSION ("68edcf47-ccd7-45b8-9f90-1649d7f12806"); // On dataserver -const LLUUID IMG_EXPLOSION_2 ("21ce046c-83fe-430a-b629-c7660ac78d7c"); // On dataserver -const LLUUID IMG_EXPLOSION_3 ("fedea30a-1be8-47a6-bc06-337a04a39c4b"); // On dataserver -const LLUUID IMG_EXPLOSION_4 ("abf0d56b-82e5-47a2-a8ad-74741bb2c29e"); // On dataserver -const LLUUID IMG_SMOKE_POOF ("1e63e323-5fe0-452e-92f8-b98bd0f764e3"); // On dataserver +extern const LLUUID IMG_EXPLOSION; +extern const LLUUID IMG_EXPLOSION_2; +extern const LLUUID IMG_EXPLOSION_3; +extern const LLUUID IMG_EXPLOSION_4; +extern const LLUUID IMG_SMOKE_POOF; -const LLUUID IMG_BIG_EXPLOSION_1 ("5e47a0dc-97bf-44e0-8b40-de06718cee9d"); // On dataserver -const LLUUID IMG_BIG_EXPLOSION_2 ("9c8eca51-53d5-42a7-bb58-cef070395db8"); // On dataserver +extern const LLUUID IMG_BIG_EXPLOSION_1; +extern const LLUUID IMG_BIG_EXPLOSION_2; -const LLUUID IMG_BLOOM1 ("3c59f7fe-9dc8-47f9-8aaf-a9dd1fbc3bef"); // VIEWER -const LLUUID TERRAIN_DIRT_DETAIL ("0bc58228-74a0-7e83-89bc-5c23464bcec5"); // VIEWER -const LLUUID TERRAIN_GRASS_DETAIL ("63338ede-0037-c4fd-855b-015d77112fc8"); // VIEWER -const LLUUID TERRAIN_MOUNTAIN_DETAIL ("303cd381-8560-7579-23f1-f0a880799740"); // VIEWER -const LLUUID TERRAIN_ROCK_DETAIL ("53a2f406-4895-1d13-d541-d2e3b86bc19c"); // VIEWER +extern const LLUUID IMG_BLOOM1; +extern const LLUUID TERRAIN_DIRT_DETAIL; +extern const LLUUID TERRAIN_GRASS_DETAIL; +extern const LLUUID TERRAIN_MOUNTAIN_DETAIL; +extern const LLUUID TERRAIN_ROCK_DETAIL; -const LLUUID DEFAULT_WATER_NORMAL ("822ded49-9a6c-f61c-cb89-6df54f42cdf4"); // VIEWER +extern const LLUUID DEFAULT_WATER_NORMAL; #endif -- cgit v1.3 From 8ff96a3515daa5c05d1c519f920c12b7aa78c4da Mon Sep 17 00:00:00 2001 From: James Cook Date: Sat, 28 Nov 2009 20:08:09 -0800 Subject: Migrated LLUUIDs and some float constants out of headers into .cpp files Moved some functions with llinfos into .cpp files Linker optimizations, all --- indra/llcommon/CMakeLists.txt | 1 + indra/llcommon/indra_constants.cpp | 46 ++++++++++++++++++++++++++ indra/llcommon/indra_constants.h | 19 +++++------ indra/llcommon/linden_common.h | 2 ++ indra/llcommon/lldictionary.cpp | 52 ++++++++++++++++++++++++++++++ indra/llcommon/lldictionary.h | 16 ++-------- indra/llmessage/CMakeLists.txt | 1 + indra/llmessage/machine.cpp | 62 ++++++++++++++++++++++++++++++++++++ indra/llmessage/machine.h | 28 ++-------------- indra/llprimitive/CMakeLists.txt | 1 + indra/llprimitive/material_codes.cpp | 46 ++++++++++++++++++++++++++ indra/llprimitive/material_codes.h | 19 +++++------ 12 files changed, 235 insertions(+), 58 deletions(-) create mode 100644 indra/llcommon/indra_constants.cpp create mode 100644 indra/llcommon/lldictionary.cpp create mode 100644 indra/llmessage/machine.cpp create mode 100644 indra/llprimitive/material_codes.cpp (limited to 'indra/llcommon') diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index ab66f634ee..f5b0e998fd 100644 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -40,6 +40,7 @@ set(llcommon_SOURCE_FILES llcursortypes.cpp lldate.cpp lldependencies.cpp + lldictionary.cpp llerror.cpp llerrorthread.cpp llevent.cpp diff --git a/indra/llcommon/indra_constants.cpp b/indra/llcommon/indra_constants.cpp new file mode 100644 index 0000000000..8a1290d4dc --- /dev/null +++ b/indra/llcommon/indra_constants.cpp @@ -0,0 +1,46 @@ +/** + * @file indra_constants.cpp + * @brief some useful short term constants for Indra + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ +#include "linden_common.h" + +#include "indra_constants.h" + +#include "lluuid.h" + +// "agent id" for things that should be done to ALL agents +const LLUUID LL_UUID_ALL_AGENTS("44e87126-e794-4ded-05b3-7c42da3d5cdb"); + +// Governor Linden's agent id. +const LLUUID ALEXANDRIA_LINDEN_ID("ba2a564a-f0f1-4b82-9c61-b7520bfcd09f"); +const LLUUID GOVERNOR_LINDEN_ID("3d6181b0-6a4b-97ef-18d8-722652995cf1"); +const LLUUID REALESTATE_LINDEN_ID("3d6181b0-6a4b-97ef-18d8-722652995cf1"); +// Maintenance's group id. +const LLUUID MAINTENANCE_GROUP_ID("dc7b21cd-3c89-fcaa-31c8-25f9ffd224cd"); diff --git a/indra/llcommon/indra_constants.h b/indra/llcommon/indra_constants.h index 6b75a720af..5ce5fc4673 100644 --- a/indra/llcommon/indra_constants.h +++ b/indra/llcommon/indra_constants.h @@ -34,7 +34,8 @@ #define LL_INDRA_CONSTANTS_H #include "stdtypes.h" -#include "lluuid.h" + +class LLUUID; // At 45 Hz collisions seem stable and objects seem // to settle down at a reasonable rate. @@ -46,7 +47,7 @@ #define PHYSICS_TIMESTEP (1.f / 45.f) const F32 COLLISION_TOLERANCE = 0.1f; -const F32 HALF_COLLISION_TOLERANCE = COLLISION_TOLERANCE * 0.5f; +const F32 HALF_COLLISION_TOLERANCE = 0.05f; // Time constants const U32 HOURS_PER_LINDEN_DAY = 4; @@ -97,9 +98,9 @@ const F32 MIN_AGENT_WIDTH = 0.40f; const F32 DEFAULT_AGENT_WIDTH = 0.60f; const F32 MAX_AGENT_WIDTH = 0.80f; -const F32 MIN_AGENT_HEIGHT = 1.3f - 2.0f * COLLISION_TOLERANCE; +const F32 MIN_AGENT_HEIGHT = 1.1f; const F32 DEFAULT_AGENT_HEIGHT = 1.9f; -const F32 MAX_AGENT_HEIGHT = 2.65f - 2.0f * COLLISION_TOLERANCE; +const F32 MAX_AGENT_HEIGHT = 2.45f; // For linked sets const S32 MAX_CHILDREN_PER_TASK = 255; @@ -266,14 +267,14 @@ const U8 GOD_LIKE = 1; const U8 GOD_NOT = 0; // "agent id" for things that should be done to ALL agents -const LLUUID LL_UUID_ALL_AGENTS("44e87126-e794-4ded-05b3-7c42da3d5cdb"); +extern const LLUUID LL_UUID_ALL_AGENTS; // Governor Linden's agent id. -const LLUUID ALEXANDRIA_LINDEN_ID("ba2a564a-f0f1-4b82-9c61-b7520bfcd09f"); -const LLUUID GOVERNOR_LINDEN_ID("3d6181b0-6a4b-97ef-18d8-722652995cf1"); -const LLUUID REALESTATE_LINDEN_ID("3d6181b0-6a4b-97ef-18d8-722652995cf1"); +extern const LLUUID ALEXANDRIA_LINDEN_ID; // inventory library owner +extern const LLUUID GOVERNOR_LINDEN_ID; +extern const LLUUID REALESTATE_LINDEN_ID; // Maintenance's group id. -const LLUUID MAINTENANCE_GROUP_ID("dc7b21cd-3c89-fcaa-31c8-25f9ffd224cd"); +extern const LLUUID MAINTENANCE_GROUP_ID; // Flags for kick message const U32 KICK_FLAGS_DEFAULT = 0x0; diff --git a/indra/llcommon/linden_common.h b/indra/llcommon/linden_common.h index c2eb867795..771af01279 100644 --- a/indra/llcommon/linden_common.h +++ b/indra/llcommon/linden_common.h @@ -64,6 +64,8 @@ #pragma warning (disable : 4244) // conversion from time_t to S32 #endif // LL_WINDOWS +// *TODO: Eliminate these, most library .cpp files don't need them. +// Add them to llviewerprecompiledheaders.h if necessary. #include #include #include diff --git a/indra/llcommon/lldictionary.cpp b/indra/llcommon/lldictionary.cpp new file mode 100644 index 0000000000..8730238d92 --- /dev/null +++ b/indra/llcommon/lldictionary.cpp @@ -0,0 +1,52 @@ +/** + * @file lldictionary.cpp + * @brief Lldictionary class header file + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2007, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "lldictionary.h" + +#include "llstring.h" + +// Define in .cpp file to prevent header include of llstring.h +LLDictionaryEntry::LLDictionaryEntry(const std::string &name) +: mName(name) +{ + mNameCapitalized = mName; + LLStringUtil::replaceChar(mNameCapitalized, '-', ' '); + LLStringUtil::replaceChar(mNameCapitalized, '_', ' '); + for (U32 i=0; i < mNameCapitalized.size(); i++) + { + if (i == 0 || mNameCapitalized[i-1] == ' ') // don't change ordering of this statement or crash + { + mNameCapitalized[i] = toupper(mNameCapitalized[i]); + } + } +} diff --git a/indra/llcommon/lldictionary.h b/indra/llcommon/lldictionary.h index 436b689ca6..a8a34a89a5 100644 --- a/indra/llcommon/lldictionary.h +++ b/indra/llcommon/lldictionary.h @@ -33,23 +33,11 @@ #define LL_LLDICTIONARY_H #include +#include struct LLDictionaryEntry { - LLDictionaryEntry(const std::string &name) : - mName(name) - { - mNameCapitalized = mName; - LLStringUtil::replaceChar(mNameCapitalized, '-', ' '); - LLStringUtil::replaceChar(mNameCapitalized, '_', ' '); - for (U32 i=0; i < mNameCapitalized.size(); i++) - { - if (i == 0 || mNameCapitalized[i-1] == ' ') // don't change ordering of this statement or crash - { - mNameCapitalized[i] = toupper(mNameCapitalized[i]); - } - } - } + LLDictionaryEntry(const std::string &name); virtual ~LLDictionaryEntry() {} const std::string mName; std::string mNameCapitalized; diff --git a/indra/llmessage/CMakeLists.txt b/indra/llmessage/CMakeLists.txt index 912c97f714..1f8ee26716 100644 --- a/indra/llmessage/CMakeLists.txt +++ b/indra/llmessage/CMakeLists.txt @@ -92,6 +92,7 @@ set(llmessage_SOURCE_FILES llxfer_mem.cpp llxfer_vfile.cpp llxorcipher.cpp + machine.cpp message.cpp message_prehash.cpp message_string_table.cpp diff --git a/indra/llmessage/machine.cpp b/indra/llmessage/machine.cpp new file mode 100644 index 0000000000..afaaeb8ea2 --- /dev/null +++ b/indra/llmessage/machine.cpp @@ -0,0 +1,62 @@ +/** + * @file machine.cpp + * @brief LLMachine class header file + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ +#include "linden_common.h" + +#include "machine.h" + +#include "llerror.h" + +void LLMachine::setMachinePort(S32 port) +{ + if (port < 0) + { + llinfos << "Can't assign a negative number to LLMachine::mPort" << llendl; + mHost.setPort(0); + } + else + { + mHost.setPort(port); + } +} + +void LLMachine::setControlPort( S32 port ) +{ + if (port < 0) + { + llinfos << "Can't assign a negative number to LLMachine::mControlPort" << llendl; + mControlPort = 0; + } + else + { + mControlPort = port; + } +} diff --git a/indra/llmessage/machine.h b/indra/llmessage/machine.h index 63a038159e..6da8e5e04e 100644 --- a/indra/llmessage/machine.h +++ b/indra/llmessage/machine.h @@ -33,7 +33,6 @@ #ifndef LL_MACHINE_H #define LL_MACHINE_H -#include "llerror.h" #include "net.h" #include "llhost.h" @@ -79,31 +78,8 @@ public: void setMachineIP(U32 ip) { mHost.setAddress(ip); } void setMachineHost(const LLHost &host) { mHost = host; } - void setMachinePort(S32 port) - { - if (port < 0) - { - llinfos << "Can't assign a negative number to LLMachine::mPort" << llendl; - mHost.setPort(0); - } - else - { - mHost.setPort(port); - } - } - - void setControlPort( S32 port ) - { - if (port < 0) - { - llinfos << "Can't assign a negative number to LLMachine::mControlPort" << llendl; - mControlPort = 0; - } - else - { - mControlPort = port; - } - } + void setMachinePort(S32 port); + void setControlPort( S32 port ); // member variables diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt index d130513637..68a3d54597 100644 --- a/indra/llprimitive/CMakeLists.txt +++ b/indra/llprimitive/CMakeLists.txt @@ -25,6 +25,7 @@ set(llprimitive_SOURCE_FILES lltreeparams.cpp llvolumemessage.cpp llvolumexml.cpp + material_codes.cpp ) set(llprimitive_HEADER_FILES diff --git a/indra/llprimitive/material_codes.cpp b/indra/llprimitive/material_codes.cpp new file mode 100644 index 0000000000..ce146dad8a --- /dev/null +++ b/indra/llprimitive/material_codes.cpp @@ -0,0 +1,46 @@ +/** + * @file material_codes.cpp + * @brief Material_codes definitions + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "material_codes.h" + +#include "lluuid.h" + +const LLUUID LL_DEFAULT_STONE_UUID("87c5765b-aa26-43eb-b8c6-c09a1ca6208e"); +const LLUUID LL_DEFAULT_METAL_UUID("6f3c53e9-ba60-4010-8f3e-30f51a762476"); +const LLUUID LL_DEFAULT_GLASS_UUID("b4ba225c-373f-446d-9f7e-6cb7b5cf9b3d"); +const LLUUID LL_DEFAULT_WOOD_UUID("89556747-24cb-43ed-920b-47caed15465f"); +const LLUUID LL_DEFAULT_FLESH_UUID("80736669-e4b9-450e-8890-d5169f988a50"); +const LLUUID LL_DEFAULT_PLASTIC_UUID("304fcb4e-7d33-4339-ba80-76d3d22dc11a"); +const LLUUID LL_DEFAULT_RUBBER_UUID("9fae0bc5-666d-477e-9f70-84e8556ec867"); +const LLUUID LL_DEFAULT_LIGHT_UUID("00000000-0000-0000-0000-000000000000"); diff --git a/indra/llprimitive/material_codes.h b/indra/llprimitive/material_codes.h index e5a59a2789..ba3faba39f 100644 --- a/indra/llprimitive/material_codes.h +++ b/indra/llprimitive/material_codes.h @@ -33,7 +33,7 @@ #ifndef LL_MATERIAL_CODES_H #define LL_MATERIAL_CODES_H -#include "lluuid.h" +class LLUUID; // material types const U8 LL_MCODE_STONE = 0; @@ -47,13 +47,14 @@ const U8 LL_MCODE_LIGHT = 7; const U8 LL_MCODE_END = 8; const U8 LL_MCODE_MASK = 0x0F; -const LLUUID LL_DEFAULT_STONE_UUID("87c5765b-aa26-43eb-b8c6-c09a1ca6208e"); -const LLUUID LL_DEFAULT_METAL_UUID("6f3c53e9-ba60-4010-8f3e-30f51a762476"); -const LLUUID LL_DEFAULT_GLASS_UUID("b4ba225c-373f-446d-9f7e-6cb7b5cf9b3d"); -const LLUUID LL_DEFAULT_WOOD_UUID("89556747-24cb-43ed-920b-47caed15465f"); -const LLUUID LL_DEFAULT_FLESH_UUID("80736669-e4b9-450e-8890-d5169f988a50"); -const LLUUID LL_DEFAULT_PLASTIC_UUID("304fcb4e-7d33-4339-ba80-76d3d22dc11a"); -const LLUUID LL_DEFAULT_RUBBER_UUID("9fae0bc5-666d-477e-9f70-84e8556ec867"); -const LLUUID LL_DEFAULT_LIGHT_UUID("00000000-0000-0000-0000-000000000000"); +// *NOTE: Define these in .cpp file to reduce duplicate instances +extern const LLUUID LL_DEFAULT_STONE_UUID; +extern const LLUUID LL_DEFAULT_METAL_UUID; +extern const LLUUID LL_DEFAULT_GLASS_UUID; +extern const LLUUID LL_DEFAULT_WOOD_UUID; +extern const LLUUID LL_DEFAULT_FLESH_UUID; +extern const LLUUID LL_DEFAULT_PLASTIC_UUID; +extern const LLUUID LL_DEFAULT_RUBBER_UUID; +extern const LLUUID LL_DEFAULT_LIGHT_UUID; #endif -- cgit v1.3 From 895d528524bd340285fa04e355e49d5ab76b3787 Mon Sep 17 00:00:00 2001 From: James Cook Date: Sat, 28 Nov 2009 20:56:15 -0800 Subject: Fix build - exported globals must have LL_COMMON_API tag --- indra/llcommon/indra_constants.h | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'indra/llcommon') diff --git a/indra/llcommon/indra_constants.h b/indra/llcommon/indra_constants.h index 5ce5fc4673..064841a95a 100644 --- a/indra/llcommon/indra_constants.h +++ b/indra/llcommon/indra_constants.h @@ -267,14 +267,15 @@ const U8 GOD_LIKE = 1; const U8 GOD_NOT = 0; // "agent id" for things that should be done to ALL agents -extern const LLUUID LL_UUID_ALL_AGENTS; +extern LL_COMMON_API const LLUUID LL_UUID_ALL_AGENTS; -// Governor Linden's agent id. -extern const LLUUID ALEXANDRIA_LINDEN_ID; // inventory library owner -extern const LLUUID GOVERNOR_LINDEN_ID; -extern const LLUUID REALESTATE_LINDEN_ID; +// inventory library owner +extern LL_COMMON_API const LLUUID ALEXANDRIA_LINDEN_ID; + +extern LL_COMMON_API const LLUUID GOVERNOR_LINDEN_ID; +extern LL_COMMON_API const LLUUID REALESTATE_LINDEN_ID; // Maintenance's group id. -extern const LLUUID MAINTENANCE_GROUP_ID; +extern LL_COMMON_API const LLUUID MAINTENANCE_GROUP_ID; // Flags for kick message const U32 KICK_FLAGS_DEFAULT = 0x0; -- cgit v1.3 From e9b07c480abdc130fcacbbb75872edef71d0826b Mon Sep 17 00:00:00 2001 From: James Cook Date: Sat, 28 Nov 2009 23:10:38 -0800 Subject: Fix build, missed a file and items need LL_COMMON_API --- indra/llcommon/CMakeLists.txt | 1 + indra/llcommon/imageids.h | 48 ++++++++++++++++++++-------------------- indra/llcommon/indra_constants.h | 10 ++++----- 3 files changed, 30 insertions(+), 29 deletions(-) (limited to 'indra/llcommon') diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index f5b0e998fd..eb0d180a4b 100644 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -26,6 +26,7 @@ include_directories( set(llcommon_SOURCE_FILES imageids.cpp + indra_constants.cpp llallocator.cpp llallocator_heap_profile.cpp llapp.cpp diff --git a/indra/llcommon/imageids.h b/indra/llcommon/imageids.h index 7bae496e7f..dc726dcf53 100644 --- a/indra/llcommon/imageids.h +++ b/indra/llcommon/imageids.h @@ -41,35 +41,35 @@ class LLUUID; -extern const LLUUID IMG_SMOKE; +LL_COMMON_API extern const LLUUID IMG_SMOKE; -extern const LLUUID IMG_DEFAULT; +LL_COMMON_API extern const LLUUID IMG_DEFAULT; -extern const LLUUID IMG_SUN; -extern const LLUUID IMG_MOON; -extern const LLUUID IMG_CLOUD_POOF; -extern const LLUUID IMG_SHOT; -extern const LLUUID IMG_SPARK; -extern const LLUUID IMG_FIRE; -extern const LLUUID IMG_FACE_SELECT; -extern const LLUUID IMG_DEFAULT_AVATAR; -extern const LLUUID IMG_INVISIBLE; +LL_COMMON_API extern const LLUUID IMG_SUN; +LL_COMMON_API extern const LLUUID IMG_MOON; +LL_COMMON_API extern const LLUUID IMG_CLOUD_POOF; +LL_COMMON_API extern const LLUUID IMG_SHOT; +LL_COMMON_API extern const LLUUID IMG_SPARK; +LL_COMMON_API extern const LLUUID IMG_FIRE; +LL_COMMON_API extern const LLUUID IMG_FACE_SELECT; +LL_COMMON_API extern const LLUUID IMG_DEFAULT_AVATAR; +LL_COMMON_API extern const LLUUID IMG_INVISIBLE; -extern const LLUUID IMG_EXPLOSION; -extern const LLUUID IMG_EXPLOSION_2; -extern const LLUUID IMG_EXPLOSION_3; -extern const LLUUID IMG_EXPLOSION_4; -extern const LLUUID IMG_SMOKE_POOF; +LL_COMMON_API extern const LLUUID IMG_EXPLOSION; +LL_COMMON_API extern const LLUUID IMG_EXPLOSION_2; +LL_COMMON_API extern const LLUUID IMG_EXPLOSION_3; +LL_COMMON_API extern const LLUUID IMG_EXPLOSION_4; +LL_COMMON_API extern const LLUUID IMG_SMOKE_POOF; -extern const LLUUID IMG_BIG_EXPLOSION_1; -extern const LLUUID IMG_BIG_EXPLOSION_2; +LL_COMMON_API extern const LLUUID IMG_BIG_EXPLOSION_1; +LL_COMMON_API extern const LLUUID IMG_BIG_EXPLOSION_2; -extern const LLUUID IMG_BLOOM1; -extern const LLUUID TERRAIN_DIRT_DETAIL; -extern const LLUUID TERRAIN_GRASS_DETAIL; -extern const LLUUID TERRAIN_MOUNTAIN_DETAIL; -extern const LLUUID TERRAIN_ROCK_DETAIL; +LL_COMMON_API extern const LLUUID IMG_BLOOM1; +LL_COMMON_API extern const LLUUID TERRAIN_DIRT_DETAIL; +LL_COMMON_API extern const LLUUID TERRAIN_GRASS_DETAIL; +LL_COMMON_API extern const LLUUID TERRAIN_MOUNTAIN_DETAIL; +LL_COMMON_API extern const LLUUID TERRAIN_ROCK_DETAIL; -extern const LLUUID DEFAULT_WATER_NORMAL; +LL_COMMON_API extern const LLUUID DEFAULT_WATER_NORMAL; #endif diff --git a/indra/llcommon/indra_constants.h b/indra/llcommon/indra_constants.h index 064841a95a..d4a07d77cc 100644 --- a/indra/llcommon/indra_constants.h +++ b/indra/llcommon/indra_constants.h @@ -267,15 +267,15 @@ const U8 GOD_LIKE = 1; const U8 GOD_NOT = 0; // "agent id" for things that should be done to ALL agents -extern LL_COMMON_API const LLUUID LL_UUID_ALL_AGENTS; +LL_COMMON_API extern const LLUUID LL_UUID_ALL_AGENTS; // inventory library owner -extern LL_COMMON_API const LLUUID ALEXANDRIA_LINDEN_ID; +LL_COMMON_API extern const LLUUID ALEXANDRIA_LINDEN_ID; -extern LL_COMMON_API const LLUUID GOVERNOR_LINDEN_ID; -extern LL_COMMON_API const LLUUID REALESTATE_LINDEN_ID; +LL_COMMON_API extern const LLUUID GOVERNOR_LINDEN_ID; +LL_COMMON_API extern const LLUUID REALESTATE_LINDEN_ID; // Maintenance's group id. -extern LL_COMMON_API const LLUUID MAINTENANCE_GROUP_ID; +LL_COMMON_API extern const LLUUID MAINTENANCE_GROUP_ID; // Flags for kick message const U32 KICK_FLAGS_DEFAULT = 0x0; -- cgit v1.3 From 491cbc5de6eaa960ca582ac0fcc064c3c8bac08c Mon Sep 17 00:00:00 2001 From: James Cook Date: Sat, 28 Nov 2009 23:50:14 -0800 Subject: Suppress MSVC warning about extern template for linker optimization --- indra/llcommon/llpreprocessor.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'indra/llcommon') diff --git a/indra/llcommon/llpreprocessor.h b/indra/llcommon/llpreprocessor.h index bb3301df9f..da03230b47 100644 --- a/indra/llcommon/llpreprocessor.h +++ b/indra/llcommon/llpreprocessor.h @@ -123,6 +123,8 @@ #pragma warning( 3 : 4265 ) // "class has virtual functions, but destructor is not virtual" #pragma warning( 3 : 4266 ) // 'function' : no override available for virtual member function from base 'type'; function is hidden #pragma warning (disable : 4180) // qualifier applied to function type has no meaning; ignored +// Linker optimization with "extern template" generates this innocuous warning +#pragma warning( disable : 4231 ) // nonstandard extension used : 'extern' before template explicit instantiation #pragma warning( disable : 4284 ) // silly MS warning deep inside their include file #pragma warning( disable : 4503 ) // 'decorated name length exceeded, name was truncated'. Does not seem to affect compilation. #pragma warning( disable : 4800 ) // 'BOOL' : forcing value to bool 'true' or 'false' (performance warning) -- cgit v1.3 From 30cb8d566ea47800d0bc5f253b957e01101b980a Mon Sep 17 00:00:00 2001 From: James Cook Date: Sun, 29 Nov 2009 12:53:09 -0800 Subject: Missed another LL_COMMON_API tag --- indra/llcommon/lldictionary.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/llcommon') diff --git a/indra/llcommon/lldictionary.h b/indra/llcommon/lldictionary.h index a8a34a89a5..95178b41e7 100644 --- a/indra/llcommon/lldictionary.h +++ b/indra/llcommon/lldictionary.h @@ -35,7 +35,7 @@ #include #include -struct LLDictionaryEntry +struct LL_COMMON_API LLDictionaryEntry { LLDictionaryEntry(const std::string &name); virtual ~LLDictionaryEntry() {} -- cgit v1.3 From 7d3b3cc474822db144b623980d08b7addc2f77ff Mon Sep 17 00:00:00 2001 From: James Cook Date: Mon, 30 Nov 2009 14:41:52 -0800 Subject: Linker optimization - use "extern template" for commonly regenerated templates Also replaced many duplicate calls to LLViewerCamera::getInstance() with local pointer. Reviewed with Ambroff --- indra/llcommon/llpreprocessor.h | 6 ++++-- indra/llcommon/llsingleton.h | 1 - indra/llui/llbutton.cpp | 5 +++-- indra/llui/llbutton.h | 5 +++++ indra/llui/llcheckboxctrl.cpp | 5 +++-- indra/llui/llcheckboxctrl.h | 5 +++++ indra/llui/lllineeditor.cpp | 5 +++-- indra/llui/lllineeditor.h | 5 +++++ indra/llui/llpanel.cpp | 5 +++-- indra/llui/llpanel.h | 6 ++++++ indra/llui/lltextbox.cpp | 7 +++++-- indra/llui/lltextbox.h | 6 ++++++ indra/llui/lltexteditor.cpp | 6 +++--- indra/llui/lltexteditor.h | 5 +++++ indra/llui/lluictrl.cpp | 8 +++++--- indra/llui/lluictrl.h | 6 ++++++ indra/llui/lluictrlfactory.cpp | 1 + indra/llui/lluictrlfactory.h | 4 +++- indra/llui/llview.cpp | 4 +++- indra/llui/llview.h | 20 ++++---------------- indra/newview/llbottomtray.cpp | 4 +++- indra/newview/llbottomtray.h | 6 ++++-- indra/newview/lldynamictexture.cpp | 22 ++++++++++++---------- indra/newview/llface.cpp | 10 ++++++---- indra/newview/llhudicon.cpp | 18 ++++++++++-------- indra/newview/llhudrender.cpp | 13 +++++++------ indra/newview/llselectmgr.cpp | 1 + indra/newview/llselectmgr.h | 4 +++- indra/newview/llviewercamera.cpp | 1 + indra/newview/llviewercamera.h | 4 +++- indra/newview/llviewerobject.cpp | 9 +++++---- indra/newview/llviewerparceloverlay.cpp | 3 ++- indra/newview/llviewerpartsim.cpp | 10 ++++++---- indra/newview/llvoicevisualizer.cpp | 9 +++++---- indra/newview/llvopartgroup.cpp | 3 ++- indra/newview/llvovolume.cpp | 9 +++++---- indra/newview/pipeline.cpp | 33 ++++++++++++++++++--------------- 37 files changed, 171 insertions(+), 103 deletions(-) (limited to 'indra/llcommon') diff --git a/indra/llcommon/llpreprocessor.h b/indra/llcommon/llpreprocessor.h index da03230b47..5eefa6a16b 100644 --- a/indra/llcommon/llpreprocessor.h +++ b/indra/llcommon/llpreprocessor.h @@ -123,13 +123,15 @@ #pragma warning( 3 : 4265 ) // "class has virtual functions, but destructor is not virtual" #pragma warning( 3 : 4266 ) // 'function' : no override available for virtual member function from base 'type'; function is hidden #pragma warning (disable : 4180) // qualifier applied to function type has no meaning; ignored -// Linker optimization with "extern template" generates this innocuous warning -#pragma warning( disable : 4231 ) // nonstandard extension used : 'extern' before template explicit instantiation #pragma warning( disable : 4284 ) // silly MS warning deep inside their include file #pragma warning( disable : 4503 ) // 'decorated name length exceeded, name was truncated'. Does not seem to affect compilation. #pragma warning( disable : 4800 ) // 'BOOL' : forcing value to bool 'true' or 'false' (performance warning) #pragma warning( disable : 4996 ) // warning: deprecated +// Linker optimization with "extern template" generates these warnings +#pragma warning( disable : 4231 ) // nonstandard extension used : 'extern' before template explicit instantiation +#pragma warning( disable : 4506 ) // no definition for inline function + // level 4 warnings that we need to disable: #pragma warning (disable : 4100) // unreferenced formal parameter #pragma warning (disable : 4127) // conditional expression is constant (e.g. while(1) ) diff --git a/indra/llcommon/llsingleton.h b/indra/llcommon/llsingleton.h index f55fafadd8..ddeb4d1489 100644 --- a/indra/llcommon/llsingleton.h +++ b/indra/llcommon/llsingleton.h @@ -35,7 +35,6 @@ #include #include -#include /// @brief A global registry of all singletons to prevent duplicate allocations /// across shared library boundaries diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index 617a97b6cf..7721137e29 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -32,6 +32,7 @@ #include "linden_common.h" +#define LLBUTTON_CPP #include "llbutton.h" // Linden library includes @@ -57,8 +58,8 @@ static LLDefaultChildRegistry::Register r("button"); // Compiler optimization, generate extern template -//template class LLButton* LLView::getChild( -// const std::string& name, BOOL recurse) const; +template class LLButton* LLView::getChild( + const std::string& name, BOOL recurse) const; // globals loaded from settings.xml S32 LLBUTTON_H_PAD = 0; diff --git a/indra/llui/llbutton.h b/indra/llui/llbutton.h index 8c3b4bd859..4c7400220d 100644 --- a/indra/llui/llbutton.h +++ b/indra/llui/llbutton.h @@ -322,5 +322,10 @@ private: LLFrameTimer mFlashingTimer; }; +// Build time optimization, generate once in .cpp file +#ifndef LLBUTTON_CPP +extern template class LLButton* LLView::getChild( + const std::string& name, BOOL recurse) const; +#endif #endif // LL_LLBUTTON_H diff --git a/indra/llui/llcheckboxctrl.cpp b/indra/llui/llcheckboxctrl.cpp index 3c5925f965..cd10dfdb1c 100644 --- a/indra/llui/llcheckboxctrl.cpp +++ b/indra/llui/llcheckboxctrl.cpp @@ -33,6 +33,7 @@ // The mutants are coming! #include "linden_common.h" +#define LLCHECKBOXCTRL_CPP #include "llcheckboxctrl.h" #include "llgl.h" @@ -51,8 +52,8 @@ const U32 MAX_STRING_LENGTH = 10; static LLDefaultChildRegistry::Register r("check_box"); // Compiler optimization, generate extern template -//template class LLCheckBoxCtrl* LLView::getChild( -// const std::string& name, BOOL recurse) const; +template class LLCheckBoxCtrl* LLView::getChild( + const std::string& name, BOOL recurse) const; LLCheckBoxCtrl::Params::Params() : text_enabled_color("text_enabled_color"), diff --git a/indra/llui/llcheckboxctrl.h b/indra/llui/llcheckboxctrl.h index b14e66b915..28d50f957d 100644 --- a/indra/llui/llcheckboxctrl.h +++ b/indra/llui/llcheckboxctrl.h @@ -126,5 +126,10 @@ protected: LLUIColor mTextDisabledColor; }; +// Build time optimization, generate once in .cpp file +#ifndef LLCHECKBOXCTRL_CPP +extern template class LLCheckBoxCtrl* LLView::getChild( + const std::string& name, BOOL recurse) const; +#endif #endif // LL_LLCHECKBOXCTRL_H diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index 1551aab192..8a21155cc3 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -34,6 +34,7 @@ #include "linden_common.h" +#define LLLINEEDITOR_CPP #include "lllineeditor.h" #include "lltexteditor.h" @@ -72,8 +73,8 @@ const F32 TRIPLE_CLICK_INTERVAL = 0.3f; // delay between double and triple click static LLDefaultChildRegistry::Register r1("line_editor"); // Compiler optimization, generate extern template -//template class LLLineEditor* LLView::getChild( -// const std::string& name, BOOL recurse) const; +template class LLLineEditor* LLView::getChild( + const std::string& name, BOOL recurse) const; // // Member functions diff --git a/indra/llui/lllineeditor.h b/indra/llui/lllineeditor.h index b96220e020..49e9539b16 100644 --- a/indra/llui/lllineeditor.h +++ b/indra/llui/lllineeditor.h @@ -395,5 +395,10 @@ private: }; // end class LLLineEditor +// Build time optimization, generate once in .cpp file +#ifndef LLLINEEDITOR_CPP +extern template class LLLineEditor* LLView::getChild( + const std::string& name, BOOL recurse) const; +#endif #endif // LL_LINEEDITOR_ diff --git a/indra/llui/llpanel.cpp b/indra/llui/llpanel.cpp index dc5db03a44..750b190953 100644 --- a/indra/llui/llpanel.cpp +++ b/indra/llui/llpanel.cpp @@ -34,6 +34,7 @@ #include "linden_common.h" +#define LLPANEL_CPP #include "llpanel.h" #include "llalertdialog.h" @@ -59,8 +60,8 @@ static LLDefaultChildRegistry::Register r1("panel", &LLPanel::fromXML); // Compiler optimization, generate extern template -//template class LLPanel* LLView::getChild( -// const std::string& name, BOOL recurse) const; +template class LLPanel* LLView::getChild( + const std::string& name, BOOL recurse) const; LLPanel::LocalizedString::LocalizedString() : name("name"), diff --git a/indra/llui/llpanel.h b/indra/llui/llpanel.h index 0a0fed82fb..a8bd5fd5e5 100644 --- a/indra/llui/llpanel.h +++ b/indra/llui/llpanel.h @@ -275,4 +275,10 @@ private: }; // end class LLPanel +// Build time optimization, generate once in .cpp file +#ifndef LLPANEL_CPP +extern template class LLPanel* LLView::getChild( + const std::string& name, BOOL recurse) const; +#endif + #endif diff --git a/indra/llui/lltextbox.cpp b/indra/llui/lltextbox.cpp index 4bd9a32b1d..0bd0ab59fb 100644 --- a/indra/llui/lltextbox.cpp +++ b/indra/llui/lltextbox.cpp @@ -31,7 +31,10 @@ */ #include "linden_common.h" + +#define LLTEXTBOX_CPP #include "lltextbox.h" + #include "lluictrlfactory.h" #include "llfocusmgr.h" #include "llwindow.h" @@ -41,8 +44,8 @@ static LLDefaultChildRegistry::Register r("text"); // Compiler optimization, generate extern template -//template class LLTextBox* LLView::getChild( -// const std::string& name, BOOL recurse) const; +template class LLTextBox* LLView::getChild( + const std::string& name, BOOL recurse) const; LLTextBox::LLTextBox(const LLTextBox::Params& p) : LLTextBase(p), diff --git a/indra/llui/lltextbox.h b/indra/llui/lltextbox.h index 01b4bfa5ed..3a045534d3 100644 --- a/indra/llui/lltextbox.h +++ b/indra/llui/lltextbox.h @@ -79,4 +79,10 @@ protected: callback_t mClickedCallback; }; +// Build time optimization, generate once in .cpp file +#ifndef LLTEXTBOX_CPP +extern template class LLTextBox* LLView::getChild( + const std::string& name, BOOL recurse) const; +#endif + #endif diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index 6e07a890ad..e68affc36c 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -1,6 +1,5 @@ /** * @file lltexteditor.cpp - * @brief LLTextEditor base class * * $LicenseInfo:firstyear=2001&license=viewergpl$ * @@ -34,6 +33,7 @@ #include "linden_common.h" +#define LLTEXTEDITOR_CPP #include "lltexteditor.h" #include "llfontfreetype.h" // for LLFontFreetype::FIRST_CHAR @@ -74,8 +74,8 @@ static LLDefaultChildRegistry::Register r("simple_text_editor"); // Compiler optimization, generate extern template -//template class LLTextEditor* LLView::getChild( -// const std::string& name, BOOL recurse) const; +template class LLTextEditor* LLView::getChild( + const std::string& name, BOOL recurse) const; // // Constants diff --git a/indra/llui/lltexteditor.h b/indra/llui/lltexteditor.h index fb014b86bf..043dda8fa6 100644 --- a/indra/llui/lltexteditor.h +++ b/indra/llui/lltexteditor.h @@ -334,5 +334,10 @@ private: LLContextMenu* mContextMenu; }; // end class LLTextEditor +// Build time optimization, generate once in .cpp file +#ifndef LLTEXTEDITOR_CPP +extern template class LLTextEditor* LLView::getChild( + const std::string& name, BOOL recurse) const; +#endif #endif // LL_TEXTEDITOR_ diff --git a/indra/llui/lluictrl.cpp b/indra/llui/lluictrl.cpp index 3cf592f351..1e0af1201f 100644 --- a/indra/llui/lluictrl.cpp +++ b/indra/llui/lluictrl.cpp @@ -31,9 +31,11 @@ * $/LicenseInfo$ */ -//#include "llviewerprecompiledheaders.h" #include "linden_common.h" + +#define LLUICTRL_CPP #include "lluictrl.h" + #include "llfocusmgr.h" #include "llpanel.h" #include "lluictrlfactory.h" @@ -41,8 +43,8 @@ static LLDefaultChildRegistry::Register r("ui_ctrl"); // Compiler optimization, generate extern template -//template class LLUICtrl* LLView::getChild( -// const std::string& name, BOOL recurse) const; +template class LLUICtrl* LLView::getChild( + const std::string& name, BOOL recurse) const; LLUICtrl::Params::Params() : tab_stop("tab_stop", true), diff --git a/indra/llui/lluictrl.h b/indra/llui/lluictrl.h index aef1bcd519..ac916c9a43 100644 --- a/indra/llui/lluictrl.h +++ b/indra/llui/lluictrl.h @@ -328,4 +328,10 @@ private: class DefaultTabGroupFirstSorter; }; +// Build time optimization, generate once in .cpp file +#ifndef LLUICTRL_CPP +extern template class LLUICtrl* LLView::getChild( + const std::string& name, BOOL recurse) const; +#endif + #endif // LL_LLUICTRL_H diff --git a/indra/llui/lluictrlfactory.cpp b/indra/llui/lluictrlfactory.cpp index 49182be328..3643bf44f7 100644 --- a/indra/llui/lluictrlfactory.cpp +++ b/indra/llui/lluictrlfactory.cpp @@ -32,6 +32,7 @@ #include "linden_common.h" +#define LLUICTRLFACTORY_CPP #include "lluictrlfactory.h" #include "llxmlnode.h" diff --git a/indra/llui/lluictrlfactory.h b/indra/llui/lluictrlfactory.h index e021c04ad6..55d7d745eb 100644 --- a/indra/llui/lluictrlfactory.h +++ b/indra/llui/lluictrlfactory.h @@ -109,7 +109,9 @@ extern LLFastTimer::DeclareTimer FTM_WIDGET_CONSTRUCTION; extern LLFastTimer::DeclareTimer FTM_INIT_FROM_PARAMS; // Build time optimization, generate this once in .cpp file -//extern template class LLUICtrlFactory* LLSingleton::getInstance(); +#ifndef LLUICTRLFACTORY_CPP +extern template class LLUICtrlFactory* LLSingleton::getInstance(); +#endif class LLUICtrlFactory : public LLSingleton { diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp index ef23268a14..e7e8b1b858 100644 --- a/indra/llui/llview.cpp +++ b/indra/llui/llview.cpp @@ -33,6 +33,7 @@ #include "linden_common.h" +#define LLVIEW_CPP #include "llview.h" #include @@ -77,7 +78,8 @@ BOOL LLView::sIsDrawing = FALSE; #endif // Compiler optimization, generate extern template -//template class LLView* LLView::getChild(const std::string& name, BOOL recurse) const; +template class LLView* LLView::getChild( + const std::string& name, BOOL recurse) const; static LLDefaultChildRegistry::Register r("view"); diff --git a/indra/llui/llview.h b/indra/llui/llview.h index 1b12e78509..8ee05675c1 100644 --- a/indra/llui/llview.h +++ b/indra/llui/llview.h @@ -661,21 +661,9 @@ template T* LLView::getChild(const std::string& name, BOOL recurse) co // Compiler optimization - don't generate these specializations inline, // require explicit specialization. See llbutton.cpp for an example. -//extern template class LLButton* LLView::getChild( -// const std::string& name, BOOL recurse) const; -//extern template class LLCheckBoxCtrl* LLView::getChild( -// const std::string& name, BOOL recurse) const; -//extern template class LLLineEditor* LLView::getChild( -// const std::string& name, BOOL recurse) const; -//extern template class LLPanel* LLView::getChild( -// const std::string& name, BOOL recurse) const; -//extern template class LLTextBox* LLView::getChild( -// const std::string& name, BOOL recurse) const; -//extern template class LLTextEditor* LLView::getChild( -// const std::string& name, BOOL recurse) const; -//extern template class LLUICtrl* LLView::getChild( -// const std::string& name, BOOL recurse) const; -//extern template class LLView* LLView::getChild( -// const std::string& name, BOOL recurse) const; +#ifndef LLVIEW_CPP +extern template class LLView* LLView::getChild( + const std::string& name, BOOL recurse) const; +#endif #endif //LL_LLVIEW_H diff --git a/indra/newview/llbottomtray.cpp b/indra/newview/llbottomtray.cpp index 4823932951..c44b0b5331 100644 --- a/indra/newview/llbottomtray.cpp +++ b/indra/newview/llbottomtray.cpp @@ -31,6 +31,8 @@ */ #include "llviewerprecompiledheaders.h" // must be first include + +#define LLBOTTOMTRAY_CPP #include "llbottomtray.h" #include "llagent.h" @@ -46,7 +48,7 @@ #include "llsyswellwindow.h" #include "llfloatercamera.h" -// Build time optimization, generate this once in .cpp file +// Build time optimization, generate extern template once in .cpp file template class LLBottomTray* LLSingleton::getInstance(); LLBottomTray::LLBottomTray(const LLSD&) diff --git a/indra/newview/llbottomtray.h b/indra/newview/llbottomtray.h index 30f5f88cce..728a420324 100644 --- a/indra/newview/llbottomtray.h +++ b/indra/newview/llbottomtray.h @@ -47,8 +47,10 @@ class LLSpeakButton; class LLNearbyChatBar; class LLIMChiclet; -// Build time optimization, generate this once in .cpp file -//extern template class LLBottomTray* LLSingleton::getInstance(); +// Build time optimization, generate once in .cpp file +#ifndef LLBOTTOMTRAY_CPP +extern template class LLBottomTray* LLSingleton::getInstance(); +#endif class LLBottomTray : public LLSingleton diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index 9bc7221dc8..c7c79401a0 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -141,11 +141,12 @@ void LLViewerDynamicTexture::preRender(BOOL clear_depth) gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } // Set up camera - mCamera.setOrigin(*LLViewerCamera::getInstance()); - mCamera.setAxes(*LLViewerCamera::getInstance()); - mCamera.setAspect(LLViewerCamera::getInstance()->getAspect()); - mCamera.setView(LLViewerCamera::getInstance()->getView()); - mCamera.setNear(LLViewerCamera::getInstance()->getNear()); + LLViewerCamera* camera = LLViewerCamera::getInstance(); + mCamera.setOrigin(*camera); + mCamera.setAxes(*camera); + mCamera.setAspect(camera->getAspect()); + mCamera.setView(camera->getView()); + mCamera.setNear(camera->getNear()); glViewport(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight); if (clear_depth) @@ -174,11 +175,12 @@ void LLViewerDynamicTexture::postRender(BOOL success) gViewerWindow->setup2DViewport(); // restore camera - LLViewerCamera::getInstance()->setOrigin(mCamera); - LLViewerCamera::getInstance()->setAxes(mCamera); - LLViewerCamera::getInstance()->setAspect(mCamera.getAspect()); - LLViewerCamera::getInstance()->setView(mCamera.getView()); - LLViewerCamera::getInstance()->setNear(mCamera.getNear()); + LLViewerCamera* camera = LLViewerCamera::getInstance(); + camera->setOrigin(mCamera); + camera->setAxes(mCamera); + camera->setAspect(mCamera.getAspect()); + camera->setView(mCamera.getView()); + camera->setNear(mCamera.getNear()); } //----------------------------------------------------------------------------- diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 31f1462a12..eef774426a 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -1378,7 +1378,8 @@ F32 LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) LLVector3 center = getPositionAgent(); LLVector3 size = (mExtents[1] - mExtents[0]) * 0.5f; - LLVector3 lookAt = center - LLViewerCamera::getInstance()->getOrigin(); + LLViewerCamera* camera = LLViewerCamera::getInstance(); + LLVector3 lookAt = center - camera->getOrigin(); F32 dist = lookAt.normVec() ; //get area of circle around node @@ -1393,7 +1394,7 @@ F32 LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) } else { - cos_angle_to_view_dir = lookAt * LLViewerCamera::getInstance()->getXAxis() ; + cos_angle_to_view_dir = lookAt * camera->getXAxis() ; mImportanceToCamera = LLFace::calcImportanceToCamera(cos_angle_to_view_dir, dist) ; } @@ -1443,8 +1444,9 @@ F32 LLFace::calcImportanceToCamera(F32 cos_angle_to_view_dir, F32 dist) if(cos_angle_to_view_dir > LLViewerCamera::getInstance()->getCosHalfFov() && dist < FACE_IMPORTANCE_TO_CAMERA_OVER_DISTANCE[FACE_IMPORTANCE_LEVEL - 1][0]) { - F32 camera_moving_speed = LLViewerCamera::getInstance()->getAverageSpeed() ; - F32 camera_angular_speed = LLViewerCamera::getInstance()->getAverageAngularSpeed(); + LLViewerCamera* camera = LLViewerCamera::getInstance(); + F32 camera_moving_speed = camera->getAverageSpeed() ; + F32 camera_angular_speed = camera->getAverageAngularSpeed(); if(camera_moving_speed > 10.0f || camera_angular_speed > 1.0f) { diff --git a/indra/newview/llhudicon.cpp b/indra/newview/llhudicon.cpp index 040027c70d..28b0e7356a 100644 --- a/indra/newview/llhudicon.cpp +++ b/indra/newview/llhudicon.cpp @@ -103,28 +103,29 @@ void LLHUDIcon::renderIcon(BOOL for_select) // put icon above object, and in front // RN: don't use drawable radius, it's fricking HUGE - LLVector3 icon_relative_pos = (LLViewerCamera::getInstance()->getUpAxis() * ~mSourceObject->getRenderRotation()); + LLViewerCamera* camera = LLViewerCamera::getInstance(); + LLVector3 icon_relative_pos = (camera->getUpAxis() * ~mSourceObject->getRenderRotation()); icon_relative_pos.abs(); F32 distance_scale = llmin(mSourceObject->getScale().mV[VX] / icon_relative_pos.mV[VX], mSourceObject->getScale().mV[VY] / icon_relative_pos.mV[VY], mSourceObject->getScale().mV[VZ] / icon_relative_pos.mV[VZ]); F32 up_distance = 0.5f * distance_scale; - LLVector3 icon_position = obj_position + (up_distance * LLViewerCamera::getInstance()->getUpAxis()) * 1.2f; + LLVector3 icon_position = obj_position + (up_distance * camera->getUpAxis()) * 1.2f; LLVector3 icon_to_cam = LLViewerCamera::getInstance()->getOrigin() - icon_position; icon_to_cam.normVec(); icon_position += icon_to_cam * mSourceObject->mDrawable->getRadius() * 1.1f; - mDistance = dist_vec(icon_position, LLViewerCamera::getInstance()->getOrigin()); + mDistance = dist_vec(icon_position, camera->getOrigin()); F32 alpha_factor = for_select ? 1.f : clamp_rescale(mDistance, DIST_START_FADE, DIST_END_FADE, 1.f, 0.f); LLVector3 x_pixel_vec; LLVector3 y_pixel_vec; - LLViewerCamera::getInstance()->getPixelVectors(icon_position, y_pixel_vec, x_pixel_vec); + camera->getPixelVectors(icon_position, y_pixel_vec, x_pixel_vec); F32 scale_factor = 1.f; if (mAnimTimer.getElapsedTimeF32() < ANIM_TIME) @@ -226,26 +227,27 @@ BOOL LLHUDIcon::lineSegmentIntersect(const LLVector3& start, const LLVector3& en // put icon above object, and in front // RN: don't use drawable radius, it's fricking HUGE - LLVector3 icon_relative_pos = (LLViewerCamera::getInstance()->getUpAxis() * ~mSourceObject->getRenderRotation()); + LLViewerCamera* camera = LLViewerCamera::getInstance(); + LLVector3 icon_relative_pos = (camera->getUpAxis() * ~mSourceObject->getRenderRotation()); icon_relative_pos.abs(); F32 distance_scale = llmin(mSourceObject->getScale().mV[VX] / icon_relative_pos.mV[VX], mSourceObject->getScale().mV[VY] / icon_relative_pos.mV[VY], mSourceObject->getScale().mV[VZ] / icon_relative_pos.mV[VZ]); F32 up_distance = 0.5f * distance_scale; - LLVector3 icon_position = obj_position + (up_distance * LLViewerCamera::getInstance()->getUpAxis()) * 1.2f; + LLVector3 icon_position = obj_position + (up_distance * camera->getUpAxis()) * 1.2f; LLVector3 icon_to_cam = LLViewerCamera::getInstance()->getOrigin() - icon_position; icon_to_cam.normVec(); icon_position += icon_to_cam * mSourceObject->mDrawable->getRadius() * 1.1f; - mDistance = dist_vec(icon_position, LLViewerCamera::getInstance()->getOrigin()); + mDistance = dist_vec(icon_position, camera->getOrigin()); LLVector3 x_pixel_vec; LLVector3 y_pixel_vec; - LLViewerCamera::getInstance()->getPixelVectors(icon_position, y_pixel_vec, x_pixel_vec); + camera->getPixelVectors(icon_position, y_pixel_vec, x_pixel_vec); F32 scale_factor = 1.f; if (mAnimTimer.getElapsedTimeF32() < ANIM_TIME) diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp index ab0be90def..a02dc3355b 100644 --- a/indra/newview/llhudrender.cpp +++ b/indra/newview/llhudrender.cpp @@ -64,11 +64,12 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, const LLColor4& color, const BOOL orthographic) { + LLViewerCamera* camera = LLViewerCamera::getInstance(); // Do cheap plane culling - LLVector3 dir_vec = pos_agent - LLViewerCamera::getInstance()->getOrigin(); + LLVector3 dir_vec = pos_agent - camera->getOrigin(); dir_vec /= dir_vec.magVec(); - if (wstr.empty() || (!orthographic && dir_vec * LLViewerCamera::getInstance()->getAtAxis() <= 0.f)) + if (wstr.empty() || (!orthographic && dir_vec * camera->getAtAxis() <= 0.f)) { return; } @@ -82,15 +83,15 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, } else { - LLViewerCamera::getInstance()->getPixelVectors(pos_agent, up_axis, right_axis); + camera->getPixelVectors(pos_agent, up_axis, right_axis); } - LLCoordFrame render_frame = *LLViewerCamera::getInstance(); + LLCoordFrame render_frame = *camera; LLQuaternion rot; if (!orthographic) { rot = render_frame.getQuaternion(); - rot = rot * LLQuaternion(-F_PI_BY_TWO, LLViewerCamera::getInstance()->getYAxis()); - rot = rot * LLQuaternion(F_PI_BY_TWO, LLViewerCamera::getInstance()->getXAxis()); + rot = rot * LLQuaternion(-F_PI_BY_TWO, camera->getYAxis()); + rot = rot * LLQuaternion(F_PI_BY_TWO, camera->getXAxis()); } else { diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 4394271ec4..1605838b94 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -33,6 +33,7 @@ #include "llviewerprecompiledheaders.h" // file include +#define LLSELECTMGR_CPP #include "llselectmgr.h" // library includes diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index 57e0ee4e0e..6641be335a 100644 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -324,7 +324,9 @@ private: typedef LLSafeHandle LLObjectSelectionHandle; // Build time optimization, generate this once in .cpp file -//extern template class LLSelectMgr* LLSingleton::getInstance(); +#ifndef LLSELECTMGR_CPP +extern template class LLSelectMgr* LLSingleton::getInstance(); +#endif class LLSelectMgr : public LLEditMenuHandler, public LLSingleton { diff --git a/indra/newview/llviewercamera.cpp b/indra/newview/llviewercamera.cpp index 221db2defa..bd4f172907 100644 --- a/indra/newview/llviewercamera.cpp +++ b/indra/newview/llviewercamera.cpp @@ -32,6 +32,7 @@ #include "llviewerprecompiledheaders.h" +#define LLVIEWERCAMERA_CPP #include "llviewercamera.h" // Viewer includes diff --git a/indra/newview/llviewercamera.h b/indra/newview/llviewercamera.h index bf561c3e4d..cd67af5fef 100644 --- a/indra/newview/llviewercamera.h +++ b/indra/newview/llviewercamera.h @@ -53,7 +53,9 @@ const BOOL FOR_SELECTION = TRUE; const BOOL NOT_FOR_SELECTION = FALSE; // Build time optimization, generate this once in .cpp file -//extern template class LLViewerCamera* LLSingleton::getInstance(); +#ifndef LLVIEWERCAMERA_CPP +extern template class LLViewerCamera* LLSingleton::getInstance(); +#endif class LLViewerCamera : public LLCamera, public LLSingleton { diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index e491e11960..3c79045cc5 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -2767,22 +2767,23 @@ void LLViewerObject::setPixelAreaAndAngle(LLAgent &agent) // I don't think there's a better way to do this without calculating distance per-poly F32 range = sqrt(dx*dx + dy*dy + dz*dz) - min_scale/2; + LLViewerCamera* camera = LLViewerCamera::getInstance(); if (range < 0.001f || isHUDAttachment()) // range == zero { mAppAngle = 180.f; - mPixelArea = (F32)LLViewerCamera::getInstance()->getScreenPixelArea(); + mPixelArea = (F32)camera->getScreenPixelArea(); } else { mAppAngle = (F32) atan2( max_scale, range) * RAD_TO_DEG; - F32 pixels_per_meter = LLViewerCamera::getInstance()->getPixelMeterRatio() / range; + F32 pixels_per_meter = camera->getPixelMeterRatio() / range; mPixelArea = (pixels_per_meter * max_scale) * (pixels_per_meter * mid_scale); - if (mPixelArea > LLViewerCamera::getInstance()->getScreenPixelArea()) + if (mPixelArea > camera->getScreenPixelArea()) { mAppAngle = 180.f; - mPixelArea = (F32)LLViewerCamera::getInstance()->getScreenPixelArea(); + mPixelArea = (F32)camera->getScreenPixelArea(); } } } diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp index 9896adad97..9de1ef7190 100644 --- a/indra/newview/llviewerparceloverlay.cpp +++ b/indra/newview/llviewerparceloverlay.cpp @@ -808,6 +808,7 @@ S32 LLViewerParcelOverlay::renderPropertyLines () S32 drawn = 0; F32* vertexp; U8* colorp; + bool render_hidden = LLSelectMgr::sRenderHiddenSelections && LLFloaterReg::instanceVisible("build"); const F32 PROPERTY_LINE_CLIP_DIST = 256.f; @@ -849,7 +850,7 @@ S32 LLViewerParcelOverlay::renderPropertyLines () gGL.end(); - if (LLSelectMgr::sRenderHiddenSelections && LLFloaterReg::instanceVisible("build")) + if (render_hidden) { LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_GREATER); diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp index cfb8340462..841a7ccc5e 100644 --- a/indra/newview/llviewerpartsim.cpp +++ b/indra/newview/llviewerpartsim.cpp @@ -71,9 +71,9 @@ const F32 LLViewerPartSim::PART_ADAPT_RATE_MULT_RECIP = 1.0f/PART_ADAPT_RATE_MUL U32 LLViewerPart::sNextPartID = 1; -F32 calc_desired_size(LLVector3 pos, LLVector2 scale) +F32 calc_desired_size(LLViewerCamera* camera, LLVector3 pos, LLVector2 scale) { - F32 desired_size = (pos-LLViewerCamera::getInstance()->getOrigin()).magVec(); + F32 desired_size = (pos - camera->getOrigin()).magVec(); desired_size /= 4; return llclamp(desired_size, scale.magVec()*0.5f, PART_SIM_BOX_SIDE*2); } @@ -273,6 +273,7 @@ void LLViewerPartGroup::updateParticles(const F32 lastdt) LLViewerPartSim::checkParticleCount(mParticles.size()); + LLViewerCamera* camera = LLViewerCamera::getInstance(); LLViewerRegion *regionp = getRegion(); S32 end = (S32) mParticles.size(); for (S32 i = 0 ; i < (S32)mParticles.size();) @@ -394,7 +395,7 @@ void LLViewerPartGroup::updateParticles(const F32 lastdt) } else { - F32 desired_size = calc_desired_size(part->mPosAgent, part->mScale); + F32 desired_size = calc_desired_size(camera, part->mPosAgent, part->mScale); if (!posInGroup(part->mPosAgent, desired_size)) { // Transfer particles between groups @@ -557,7 +558,8 @@ LLViewerPartGroup *LLViewerPartSim::put(LLViewerPart* part) } else { - F32 desired_size = calc_desired_size(part->mPosAgent, part->mScale); + LLViewerCamera* camera = LLViewerCamera::getInstance(); + F32 desired_size = calc_desired_size(camera, part->mPosAgent, part->mScale); S32 count = (S32) mViewerPartGroups.size(); for (S32 i = 0; i < count; i++) diff --git a/indra/newview/llvoicevisualizer.cpp b/indra/newview/llvoicevisualizer.cpp index e777d7362f..4794cab32e 100644 --- a/indra/newview/llvoicevisualizer.cpp +++ b/indra/newview/llvoicevisualizer.cpp @@ -369,8 +369,9 @@ void LLVoiceVisualizer::render() //------------------------------------------------------------- // create coordinates of the geometry for the dot //------------------------------------------------------------- - LLVector3 l = LLViewerCamera::getInstance()->getLeftAxis() * DOT_SIZE; - LLVector3 u = LLViewerCamera::getInstance()->getUpAxis() * DOT_SIZE; + LLViewerCamera* camera = LLViewerCamera::getInstance(); + LLVector3 l = camera->getLeftAxis() * DOT_SIZE; + LLVector3 u = camera->getUpAxis() * DOT_SIZE; LLVector3 bottomLeft = mSoundSymbol.mPosition + l - u; LLVector3 bottomRight = mSoundSymbol.mPosition - l - u; @@ -496,8 +497,8 @@ void LLVoiceVisualizer::render() F32 width = i * WAVE_WIDTH_SCALE * mSoundSymbol.mWaveExpansion[i]; F32 height = i * WAVE_HEIGHT_SCALE * mSoundSymbol.mWaveExpansion[i]; - LLVector3 l = LLViewerCamera::getInstance()->getLeftAxis() * width; - LLVector3 u = LLViewerCamera::getInstance()->getUpAxis() * height; + LLVector3 l = camera->getLeftAxis() * width; + LLVector3 u = camera->getUpAxis() * height; LLVector3 bottomLeft = mSoundSymbol.mPosition + l - u; LLVector3 bottomRight = mSoundSymbol.mPosition - l - u; diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index 9dd0b598dc..139d2fbd88 100644 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -386,6 +386,7 @@ void LLParticlePartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_co mFaceList.clear(); + LLViewerCamera* camera = LLViewerCamera::getInstance(); for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i) { LLDrawable* drawablep = *i; @@ -415,7 +416,7 @@ void LLParticlePartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_co } count++; - facep->mDistance = (facep->mCenterLocal - LLViewerCamera::getInstance()->getOrigin()) * LLViewerCamera::getInstance()->getAtAxis(); + facep->mDistance = (facep->mCenterLocal - camera->getOrigin()) * camera->getAtAxis(); obj->mDepth += facep->mDistance; mFaceList.push_back(facep); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 48bd387022..1ee0811ba6 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -622,6 +622,7 @@ void LLVOVolume::updateTextureVirtualSize() const S32 num_faces = mDrawable->getNumFaces(); F32 min_vsize=999999999.f, max_vsize=0.f; + LLViewerCamera* camera = LLViewerCamera::getInstance(); for (S32 i = 0; i < num_faces; i++) { LLFace* face = mDrawable->getFace(i); @@ -638,7 +639,7 @@ void LLVOVolume::updateTextureVirtualSize() if (isHUDAttachment()) { - F32 area = (F32) LLViewerCamera::getInstance()->getScreenPixelArea(); + F32 area = (F32) camera->getScreenPixelArea(); vsize = area; imagep->setBoostLevel(LLViewerTexture::BOOST_HUD); face->setPixelArea(area); // treat as full screen @@ -704,9 +705,9 @@ void LLVOVolume::updateTextureVirtualSize() //if the sculpty very close to the view point, load first { - LLVector3 lookAt = getPositionAgent() - LLViewerCamera::getInstance()->getOrigin(); + LLVector3 lookAt = getPositionAgent() - camera->getOrigin(); F32 dist = lookAt.normVec() ; - F32 cos_angle_to_view_dir = lookAt * LLViewerCamera::getInstance()->getXAxis() ; + F32 cos_angle_to_view_dir = lookAt * camera->getXAxis() ; mSculptTexture->setAdditionalDecodePriority(0.8f * LLFace::calcImportanceToCamera(cos_angle_to_view_dir, dist)) ; } } @@ -741,7 +742,7 @@ void LLVOVolume::updateTextureVirtualSize() F32 rad = getLightRadius(); mLightTexture->addTextureStats(gPipeline.calcPixelArea(getPositionAgent(), LLVector3(rad,rad,rad), - *LLViewerCamera::getInstance())); + *camera)); } } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index f908a015df..21b297c4ee 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -3768,9 +3768,10 @@ void LLPipeline::renderForSelect(std::set& objects, BOOL render gGL.setColorMask(true, false); gPipeline.resetDrawOrders(); + LLViewerCamera* camera = LLViewerCamera::getInstance(); for (std::set::iterator iter = objects.begin(); iter != objects.end(); ++iter) { - stateSort((*iter)->mDrawable, *LLViewerCamera::getInstance()); + stateSort((*iter)->mDrawable, *camera); } LLMemType mt(LLMemType::MTYPE_PIPELINE_RENDER_SELECT); @@ -6248,6 +6249,7 @@ void LLPipeline::renderDeferredLighting() { LLFastTimer ftm(FTM_RENDER_DEFERRED); + LLViewerCamera* camera = LLViewerCamera::getInstance(); { LLGLDepthTest depth(GL_TRUE); mDeferredDepth.copyContents(mDeferredScreen, 0, 0, mDeferredScreen.getWidth(), mDeferredScreen.getHeight(), @@ -6641,7 +6643,7 @@ void LLPipeline::renderDeferredLighting() continue; } - if (LLViewerCamera::getInstance()->AABBInFrustumNoFarClip(center, LLVector3(s,s,s)) == 0) + if (camera->AABBInFrustumNoFarClip(center, LLVector3(s,s,s)) == 0) { continue; } @@ -6665,12 +6667,12 @@ void LLPipeline::renderDeferredLighting() v[18] = c[0]+s; v[19] = c[1]+s; v[20] = c[2]-s; // 6 - 0110 v[21] = c[0]+s; v[22] = c[1]+s; v[23] = c[2]+s; // 7 - 0111 - if (LLViewerCamera::getInstance()->getOrigin().mV[0] > c[0] + s + 0.2f || - LLViewerCamera::getInstance()->getOrigin().mV[0] < c[0] - s - 0.2f || - LLViewerCamera::getInstance()->getOrigin().mV[1] > c[1] + s + 0.2f || - LLViewerCamera::getInstance()->getOrigin().mV[1] < c[1] - s - 0.2f || - LLViewerCamera::getInstance()->getOrigin().mV[2] > c[2] + s + 0.2f || - LLViewerCamera::getInstance()->getOrigin().mV[2] < c[2] - s - 0.2f) + if (camera->getOrigin().mV[0] > c[0] + s + 0.2f || + camera->getOrigin().mV[0] < c[0] - s - 0.2f || + camera->getOrigin().mV[1] > c[1] + s + 0.2f || + camera->getOrigin().mV[1] < c[1] - s - 0.2f || + camera->getOrigin().mV[2] > c[2] + s + 0.2f || + camera->getOrigin().mV[2] < c[2] - s - 0.2f) { //draw box if camera is outside box if (render_local) { @@ -6685,7 +6687,7 @@ void LLPipeline::renderDeferredLighting() glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, - GL_UNSIGNED_BYTE, get_box_fan_indices(LLViewerCamera::getInstance(), center)); + GL_UNSIGNED_BYTE, get_box_fan_indices(camera, center)); stop_glerror(); } } @@ -6750,7 +6752,7 @@ void LLPipeline::renderDeferredLighting() glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, - GL_UNSIGNED_BYTE, get_box_fan_indices(LLViewerCamera::getInstance(), center)); + GL_UNSIGNED_BYTE, get_box_fan_indices(camera, center)); } gDeferredSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); unbindDeferredShader(gDeferredSpotLightProgram); @@ -8684,7 +8686,8 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) sShadowRender = TRUE; sImpostorRender = TRUE; - markVisible(avatar->mDrawable, *LLViewerCamera::getInstance()); + LLViewerCamera* viewer_camera = LLViewerCamera::getInstance(); + markVisible(avatar->mDrawable, *viewer_camera); LLVOAvatar::sUseImpostors = FALSE; LLVOAvatar::attachment_map_t::iterator iter; @@ -8699,7 +8702,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) { if (LLViewerObject* attached_object = (*attachment_iter)) { - markVisible(attached_object->mDrawable->getSpatialBridge(), *LLViewerCamera::getInstance()); + markVisible(attached_object->mDrawable->getSpatialBridge(), *viewer_camera); } } } @@ -8709,9 +8712,9 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) const LLVector3* ext = avatar->mDrawable->getSpatialExtents(); LLVector3 pos(avatar->getRenderPosition()+avatar->getImpostorOffset()); - LLCamera camera = *LLViewerCamera::getInstance(); + LLCamera camera = *viewer_camera; - camera.lookAt(LLViewerCamera::getInstance()->getOrigin(), pos, LLViewerCamera::getInstance()->getUpAxis()); + camera.lookAt(viewer_camera->getOrigin(), pos, viewer_camera->getUpAxis()); LLVector2 tdim; @@ -8754,7 +8757,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) glClearStencil(0); // get the number of pixels per angle - F32 pa = gViewerWindow->getWindowHeightRaw() / (RAD_TO_DEG * LLViewerCamera::getInstance()->getView()); + F32 pa = gViewerWindow->getWindowHeightRaw() / (RAD_TO_DEG * viewer_camera->getView()); //get resolution based on angle width and height of impostor (double desired resolution to prevent aliasing) U32 resY = llmin(nhpo2((U32) (fov*pa)), (U32) 512); -- cgit v1.3 From e8ec98c3075bf1086e872fdd24788de34ff4ad45 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Tue, 1 Dec 2009 12:06:31 -0500 Subject: line ending fixes --HG-- branch : avatar-pipeline --- indra/llcommon/llsys.cpp | 132 +- indra/newview/llimfloatercontainer.cpp | 192 +- indra/newview/llimfloatercontainer.h | 122 +- indra/newview/llinventorybridge.cpp | 10410 +++++++++++++++---------------- 4 files changed, 5428 insertions(+), 5428 deletions(-) (limited to 'indra/llcommon') diff --git a/indra/llcommon/llsys.cpp b/indra/llcommon/llsys.cpp index cba8cf85b0..0272c55db2 100644 --- a/indra/llcommon/llsys.cpp +++ b/indra/llcommon/llsys.cpp @@ -77,72 +77,72 @@ static const S32 CPUINFO_BUFFER_SIZE = 16383; LLCPUInfo gSysCPU; #if LL_WINDOWS -#ifndef DLLVERSIONINFO -typedef struct _DllVersionInfo -{ - DWORD cbSize; - DWORD dwMajorVersion; - DWORD dwMinorVersion; - DWORD dwBuildNumber; - DWORD dwPlatformID; -}DLLVERSIONINFO; -#endif - -#ifndef DLLGETVERSIONPROC -typedef int (FAR WINAPI *DLLGETVERSIONPROC) (DLLVERSIONINFO *); -#endif - -bool get_shell32_dll_version(DWORD& major, DWORD& minor, DWORD& build_number) -{ - bool result = false; - const U32 BUFF_SIZE = 32767; - WCHAR tempBuf[BUFF_SIZE]; - if(GetSystemDirectory((LPWSTR)&tempBuf, BUFF_SIZE)) - { - - std::basic_string shell32_path(tempBuf); - - // Shell32.dll contains the DLLGetVersion function. - // according to msdn its not part of the API - // so you have to go in and get it. - // http://msdn.microsoft.com/en-us/library/bb776404(VS.85).aspx - shell32_path += TEXT("\\shell32.dll"); - - HMODULE hDllInst = LoadLibrary(shell32_path.c_str()); //load the DLL - if(hDllInst) - { // Could successfully load the DLL - DLLGETVERSIONPROC pDllGetVersion; - /* - You must get this function explicitly because earlier versions of the DLL - don't implement this function. That makes the lack of implementation of the - function a version marker in itself. - */ - pDllGetVersion = (DLLGETVERSIONPROC) GetProcAddress(hDllInst, - "DllGetVersion"); - - if(pDllGetVersion) - { - // DLL supports version retrieval function - DLLVERSIONINFO dvi; - - ZeroMemory(&dvi, sizeof(dvi)); - dvi.cbSize = sizeof(dvi); - HRESULT hr = (*pDllGetVersion)(&dvi); - - if(SUCCEEDED(hr)) - { // Finally, the version is at our hands - major = dvi.dwMajorVersion; - minor = dvi.dwMinorVersion; - build_number = dvi.dwBuildNumber; - result = true; - } - } - - FreeLibrary(hDllInst); // Release DLL - } - } - return result; -} +#ifndef DLLVERSIONINFO +typedef struct _DllVersionInfo +{ + DWORD cbSize; + DWORD dwMajorVersion; + DWORD dwMinorVersion; + DWORD dwBuildNumber; + DWORD dwPlatformID; +}DLLVERSIONINFO; +#endif + +#ifndef DLLGETVERSIONPROC +typedef int (FAR WINAPI *DLLGETVERSIONPROC) (DLLVERSIONINFO *); +#endif + +bool get_shell32_dll_version(DWORD& major, DWORD& minor, DWORD& build_number) +{ + bool result = false; + const U32 BUFF_SIZE = 32767; + WCHAR tempBuf[BUFF_SIZE]; + if(GetSystemDirectory((LPWSTR)&tempBuf, BUFF_SIZE)) + { + + std::basic_string shell32_path(tempBuf); + + // Shell32.dll contains the DLLGetVersion function. + // according to msdn its not part of the API + // so you have to go in and get it. + // http://msdn.microsoft.com/en-us/library/bb776404(VS.85).aspx + shell32_path += TEXT("\\shell32.dll"); + + HMODULE hDllInst = LoadLibrary(shell32_path.c_str()); //load the DLL + if(hDllInst) + { // Could successfully load the DLL + DLLGETVERSIONPROC pDllGetVersion; + /* + You must get this function explicitly because earlier versions of the DLL + don't implement this function. That makes the lack of implementation of the + function a version marker in itself. + */ + pDllGetVersion = (DLLGETVERSIONPROC) GetProcAddress(hDllInst, + "DllGetVersion"); + + if(pDllGetVersion) + { + // DLL supports version retrieval function + DLLVERSIONINFO dvi; + + ZeroMemory(&dvi, sizeof(dvi)); + dvi.cbSize = sizeof(dvi); + HRESULT hr = (*pDllGetVersion)(&dvi); + + if(SUCCEEDED(hr)) + { // Finally, the version is at our hands + major = dvi.dwMajorVersion; + minor = dvi.dwMinorVersion; + build_number = dvi.dwBuildNumber; + result = true; + } + } + + FreeLibrary(hDllInst); // Release DLL + } + } + return result; +} #endif // LL_WINDOWS LLOSInfo::LLOSInfo() : diff --git a/indra/newview/llimfloatercontainer.cpp b/indra/newview/llimfloatercontainer.cpp index 6e4b3ae214..2d7333f7e4 100644 --- a/indra/newview/llimfloatercontainer.cpp +++ b/indra/newview/llimfloatercontainer.cpp @@ -1,96 +1,96 @@ -/** - * @file llimfloatercontainer.cpp - * @brief Multifloater containing active IM sessions in separate tab container tabs - * - * $LicenseInfo:firstyear=2009&license=viewergpl$ - * - * Copyright (c) 2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - - -#include "llviewerprecompiledheaders.h" - -#include "llimfloatercontainer.h" - -// -// LLIMFloaterContainer -// -LLIMFloaterContainer::LLIMFloaterContainer(const LLSD& seed) -: LLMultiFloater(seed), - mActiveVoiceFloater(NULL) -{ - mAutoResize = FALSE; -} - -LLIMFloaterContainer::~LLIMFloaterContainer() -{ -} - -BOOL LLIMFloaterContainer::postBuild() -{ - // Do not call base postBuild to not connect to mCloseSignal to not close all floaters via Close button - // mTabContainer will be initialized in LLMultiFloater::addChild() - return TRUE; -} - -void LLIMFloaterContainer::onOpen(const LLSD& key) -{ - LLMultiFloater::onOpen(key); -/* - if (key.isDefined()) - { - LLIMFloater* im_floater = LLIMFloater::findInstance(key.asUUID()); - if (im_floater) - { - im_floater->openFloater(); - } - } -*/ -} - -void LLIMFloaterContainer::addFloater(LLFloater* floaterp, - BOOL select_added_floater, - LLTabContainer::eInsertionPoint insertion_point) -{ - if(!floaterp) return; - - // already here - if (floaterp->getHost() == this) - { - openFloater(floaterp->getKey()); - return; - } - - LLMultiFloater::addFloater(floaterp, select_added_floater, insertion_point); - - // make sure active voice icon shows up for new tab - if (floaterp == mActiveVoiceFloater) - { - mTabContainer->setTabImage(floaterp, "active_voice_tab.tga"); - } -} - -// EOF +/** + * @file llimfloatercontainer.cpp + * @brief Multifloater containing active IM sessions in separate tab container tabs + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + + +#include "llviewerprecompiledheaders.h" + +#include "llimfloatercontainer.h" + +// +// LLIMFloaterContainer +// +LLIMFloaterContainer::LLIMFloaterContainer(const LLSD& seed) +: LLMultiFloater(seed), + mActiveVoiceFloater(NULL) +{ + mAutoResize = FALSE; +} + +LLIMFloaterContainer::~LLIMFloaterContainer() +{ +} + +BOOL LLIMFloaterContainer::postBuild() +{ + // Do not call base postBuild to not connect to mCloseSignal to not close all floaters via Close button + // mTabContainer will be initialized in LLMultiFloater::addChild() + return TRUE; +} + +void LLIMFloaterContainer::onOpen(const LLSD& key) +{ + LLMultiFloater::onOpen(key); +/* + if (key.isDefined()) + { + LLIMFloater* im_floater = LLIMFloater::findInstance(key.asUUID()); + if (im_floater) + { + im_floater->openFloater(); + } + } +*/ +} + +void LLIMFloaterContainer::addFloater(LLFloater* floaterp, + BOOL select_added_floater, + LLTabContainer::eInsertionPoint insertion_point) +{ + if(!floaterp) return; + + // already here + if (floaterp->getHost() == this) + { + openFloater(floaterp->getKey()); + return; + } + + LLMultiFloater::addFloater(floaterp, select_added_floater, insertion_point); + + // make sure active voice icon shows up for new tab + if (floaterp == mActiveVoiceFloater) + { + mTabContainer->setTabImage(floaterp, "active_voice_tab.tga"); + } +} + +// EOF diff --git a/indra/newview/llimfloatercontainer.h b/indra/newview/llimfloatercontainer.h index 10cde56c6e..ead7cf4730 100644 --- a/indra/newview/llimfloatercontainer.h +++ b/indra/newview/llimfloatercontainer.h @@ -1,61 +1,61 @@ -/** - * @file llimfloatercontainer.h - * @brief Multifloater containing active IM sessions in separate tab container tabs - * - * $LicenseInfo:firstyear=2009&license=viewergpl$ - * - * Copyright (c) 2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#ifndef LL_LLIMFLOATERCONTAINER_H -#define LL_LLIMFLOATERCONTAINER_H - -#include "llfloater.h" -#include "llmultifloater.h" - -class LLTabContainer; - -class LLIMFloaterContainer : public LLMultiFloater -{ -public: - LLIMFloaterContainer(const LLSD& seed); - virtual ~LLIMFloaterContainer(); - - /*virtual*/ BOOL postBuild(); - /*virtual*/ void onOpen(const LLSD& key); - - /*virtual*/ void addFloater(LLFloater* floaterp, - BOOL select_added_floater, - LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END); - - static LLFloater* getCurrentVoiceFloater(); - -protected: - - LLFloater* mActiveVoiceFloater; -}; - -#endif // LL_LLIMFLOATERCONTAINER_H +/** + * @file llimfloatercontainer.h + * @brief Multifloater containing active IM sessions in separate tab container tabs + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLIMFLOATERCONTAINER_H +#define LL_LLIMFLOATERCONTAINER_H + +#include "llfloater.h" +#include "llmultifloater.h" + +class LLTabContainer; + +class LLIMFloaterContainer : public LLMultiFloater +{ +public: + LLIMFloaterContainer(const LLSD& seed); + virtual ~LLIMFloaterContainer(); + + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + + /*virtual*/ void addFloater(LLFloater* floaterp, + BOOL select_added_floater, + LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END); + + static LLFloater* getCurrentVoiceFloater(); + +protected: + + LLFloater* mActiveVoiceFloater; +}; + +#endif // LL_LLIMFLOATERCONTAINER_H diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index fedc45b1fb..5b49ccb5df 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -1,5205 +1,5205 @@ -/** - * @file llinventorybridge.cpp - * @brief Implementation of the Inventory-Folder-View-Bridge classes. - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" -#include "llinventorybridge.h" - -#include "llagent.h" -#include "llagentwearables.h" -#include "llappearancemgr.h" -#include "llavataractions.h" -#include "llfloatercustomize.h" -#include "llfloaterinventory.h" -#include "llfloateropenobject.h" -#include "llfloaterreg.h" -#include "llfloaterworldmap.h" -#include "llfriendcard.h" -#include "llgesturemgr.h" -#include "llimfloater.h" -#include "llimview.h" -#include "llinventoryclipboard.h" -#include "llinventoryfunctions.h" -#include "llinventorymodel.h" -#include "llinventorypanel.h" -#include "llpreviewanim.h" -#include "llpreviewgesture.h" -#include "llpreviewtexture.h" -#include "llselectmgr.h" -#include "llsidetray.h" -#include "lltrans.h" -#include "llviewerassettype.h" -#include "llviewermessage.h" -#include "llviewerobjectlist.h" -#include "llviewerwindow.h" -#include "llvoavatarself.h" -#include "llwearablelist.h" -#include "llpaneloutfitsinventory.h" - -using namespace LLOldEvents; - -// Helpers -// bug in busy count inc/dec right now, logic is complex... do we really need it? -void inc_busy_count() -{ -// gViewerWindow->getWindow()->incBusyCount(); -// check balance of these calls if this code is changed to ever actually -// *do* something! -} -void dec_busy_count() -{ -// gViewerWindow->getWindow()->decBusyCount(); -// check balance of these calls if this code is changed to ever actually -// *do* something! -} - -// Function declarations -void wear_add_inventory_item_on_avatar(LLInventoryItem* item); -void remove_inventory_category_from_avatar(LLInventoryCategory* category); -void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id); -bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*); -bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response); - -std::string ICON_NAME[ICON_NAME_COUNT] = -{ - "Inv_Texture", - "Inv_Sound", - "Inv_CallingCard", - "Inv_CallingCard", - "Inv_Landmark", - "Inv_Landmark", - "Inv_Script", - "Inv_Clothing", - "Inv_Object", - "Inv_Object", - "Inv_Notecard", - "Inv_Skin", - "Inv_Snapshot", - - "Inv_BodyShape", - "Inv_Skin", - "Inv_Hair", - "Inv_Eye", - "Inv_Shirt", - "Inv_Pants", - "Inv_Shoe", - "Inv_Socks", - "Inv_Jacket", - "Inv_Gloves", - "Inv_Undershirt", - "Inv_Underpants", - "Inv_Skirt", - "Inv_Alpha", - "Inv_Tattoo", - - "Inv_Animation", - "Inv_Gesture", - - "inv_item_linkitem.tga", - "inv_item_linkfolder.tga" -}; - -// +=================================================+ -// | LLInvFVBridge | -// +=================================================+ - -LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) : -mUUID(uuid), mInvType(LLInventoryType::IT_NONE) -{ - mInventoryPanel = inventory->getHandle(); -} - -const std::string& LLInvFVBridge::getName() const -{ - LLInventoryObject* obj = getInventoryObject(); - if(obj) - { - return obj->getName(); - } - return LLStringUtil::null; -} - -const std::string& LLInvFVBridge::getDisplayName() const -{ - return getName(); -} - -// Folders have full perms -PermissionMask LLInvFVBridge::getPermissionMask() const -{ - - return PERM_ALL; -} - -// virtual -LLFolderType::EType LLInvFVBridge::getPreferredType() const -{ - return LLFolderType::FT_NONE; -} - - -// Folders don't have creation dates. -time_t LLInvFVBridge::getCreationDate() const -{ - return 0; -} - -// Can be destroyed (or moved to trash) -BOOL LLInvFVBridge::isItemRemovable() -{ - const LLInventoryModel* model = getInventoryModel(); - if(!model) - { - return FALSE; - } - if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID())) - { - return FALSE; - } - const LLInventoryObject *obj = model->getItem(mUUID); - if (obj && obj->getIsLinkType()) - { - return TRUE; - } - if (gAgentWearables.isWearingItem(mUUID)) - { - return FALSE; - } - const LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if (avatar && avatar->isWearingAttachment(mUUID)) - { - return FALSE; - } - return TRUE; -} - -// Can be moved to another folder -BOOL LLInvFVBridge::isItemMovable() const -{ - return TRUE; -} - -/*virtual*/ -/** - * @brief Adds this item into clipboard storage - */ -void LLInvFVBridge::cutToClipboard() -{ - if(isItemMovable()) - { - LLInventoryClipboard::instance().cut(mUUID); - } -} -// *TODO: make sure this does the right thing -void LLInvFVBridge::showProperties() -{ - LLSD key; - key["id"] = mUUID; - LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); - - // Disable old properties floater; this is replaced by the sidepanel. - /* - LLFloaterReg::showInstance("properties", mUUID); - */ -} - -void LLInvFVBridge::removeBatch(LLDynamicArray& batch) -{ - // Deactivate gestures when moving them into Trash - LLInvFVBridge* bridge; - LLInventoryModel* model = getInventoryModel(); - LLViewerInventoryItem* item = NULL; - LLViewerInventoryCategory* cat = NULL; - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - S32 count = batch.count(); - S32 i,j; - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID()); - if (item) - { - if(LLAssetType::AT_GESTURE == item->getType()) - { - LLGestureManager::instance().deactivateGesture(item->getUUID()); - } - } - } - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID()); - if (cat) - { - gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE ); - for (j=0; jgetType()) - { - LLGestureManager::instance().deactivateGesture(descendent_items[j]->getUUID()); - } - } - } - } - removeBatchNoCheck(batch); -} - -void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray& batch) -{ - // this method moves a bunch of items and folders to the trash. As - // per design guidelines for the inventory model, the message is - // built and the accounting is performed first. After all of that, - // we call LLInventoryModel::moveObject() to move everything - // around. - LLInvFVBridge* bridge; - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLMessageSystem* msg = gMessageSystem; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - LLViewerInventoryItem* item = NULL; - LLViewerInventoryCategory* cat = NULL; - std::vector move_ids; - LLInventoryModel::update_map_t update; - bool start_new_message = true; - S32 count = batch.count(); - S32 i; - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID()); - if(item) - { - if(item->getParentUUID() == trash_id) continue; - move_ids.push_back(item->getUUID()); - LLPreview::hide(item->getUUID()); - --update[item->getParentUUID()]; - ++update[trash_id]; - if(start_new_message) - { - start_new_message = false; - msg->newMessageFast(_PREHASH_MoveInventoryItem); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addBOOLFast(_PREHASH_Stamp, TRUE); - } - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_ItemID, item->getUUID()); - msg->addUUIDFast(_PREHASH_FolderID, trash_id); - msg->addString("NewName", NULL); - if(msg->isSendFullFast(_PREHASH_InventoryData)) - { - start_new_message = true; - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - update.clear(); - } - } - } - if(!start_new_message) - { - start_new_message = true; - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - update.clear(); - } - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID()); - if(cat) - { - if(cat->getParentUUID() == trash_id) continue; - move_ids.push_back(cat->getUUID()); - --update[cat->getParentUUID()]; - ++update[trash_id]; - if(start_new_message) - { - start_new_message = false; - msg->newMessageFast(_PREHASH_MoveInventoryFolder); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addBOOL("Stamp", TRUE); - } - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID()); - msg->addUUIDFast(_PREHASH_ParentID, trash_id); - if(msg->isSendFullFast(_PREHASH_InventoryData)) - { - start_new_message = true; - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - update.clear(); - } - } - } - if(!start_new_message) - { - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - } - - // move everything. - std::vector::iterator it = move_ids.begin(); - std::vector::iterator end = move_ids.end(); - for(; it != end; ++it) - { - gInventory.moveObject((*it), trash_id); - } - - // notify inventory observers. - model->notifyObservers(); -} - -BOOL LLInvFVBridge::isClipboardPasteable() const -{ - if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory()) - { - return FALSE; - } - LLInventoryModel* model = getInventoryModel(); - if (!model) - { - return FALSE; - } - - const LLUUID &agent_id = gAgent.getID(); - - LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - for(S32 i = 0; i < count; i++) - { - const LLUUID &item_id = objects.get(i); - - // Can't paste folders - const LLInventoryCategory *cat = model->getCategory(item_id); - if (cat) - { - return FALSE; - } - - const LLInventoryItem *item = model->getItem(item_id); - if (item) - { - if (!item->getPermissions().allowCopyBy(agent_id)) - { - return FALSE; - } - } - } - return TRUE; -} - -BOOL LLInvFVBridge::isClipboardPasteableAsLink() const -{ - if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory()) - { - return FALSE; - } - const LLInventoryModel* model = getInventoryModel(); - if (!model) - { - return FALSE; - } - - LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - for(S32 i = 0; i < count; i++) - { - const LLInventoryItem *item = model->getItem(objects.get(i)); - if (item) - { - if (!LLAssetType::lookupCanLink(item->getActualType())) - { - return FALSE; - } - } - const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i)); - if (cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType())) - { - return FALSE; - } - } - return TRUE; -} - -void hide_context_entries(LLMenuGL& menu, - const std::vector &entries_to_show, - const std::vector &disabled_entries) -{ - const LLView::child_list_t *list = menu.getChildList(); - - LLView::child_list_t::const_iterator itor; - for (itor = list->begin(); itor != list->end(); ++itor) - { - std::string name = (*itor)->getName(); - - // descend into split menus: - LLMenuItemBranchGL* branchp = dynamic_cast(*itor); - if ((name == "More") && branchp) - { - hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries); - } - - - bool found = false; - std::vector::const_iterator itor2; - for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2) - { - if (*itor2 == name) - { - found = true; - } - } - if (!found) - { - (*itor)->setVisible(FALSE); - } - else - { - (*itor)->setVisible(TRUE); - for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2) - { - if (*itor2 == name) - { - (*itor)->setEnabled(FALSE); - } - } - } - } -} - -// Helper for commonly-used entries -void LLInvFVBridge::getClipboardEntries(bool show_asset_id, - std::vector &items, - std::vector &disabled_items, U32 flags) -{ - const LLInventoryObject *obj = getInventoryObject(); - if (obj && obj->getIsLinkType()) - { - items.push_back(std::string("Find Original")); - if (LLAssetType::lookupIsLinkType(obj->getType())) - { - disabled_items.push_back(std::string("Find Original")); - } - } - else - { - items.push_back(std::string("Rename")); - if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Rename")); - } - - if (show_asset_id) - { - items.push_back(std::string("Copy Asset UUID")); - if ( (! ( isItemPermissive() || gAgent.isGodlike() ) ) - || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Copy Asset UUID")); - } - } - items.push_back(std::string("Copy Separator")); - - items.push_back(std::string("Copy")); - if (!isItemCopyable()) - { - disabled_items.push_back(std::string("Copy")); - } - } - - items.push_back(std::string("Paste")); - if (!isClipboardPasteable() || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Paste")); - } - - items.push_back(std::string("Paste As Link")); - if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Paste As Link")); - } - items.push_back(std::string("Paste Separator")); - - items.push_back(std::string("Delete")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Delete")); - } - - // If multiple items are selected, disable properties (if it exists). - if ((flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Properties")); - } -} - -void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl; - std::vector items; - std::vector disabled_items; - if(isInTrash()) - { - items.push_back(std::string("PurgeItem")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("PurgeItem")); - } - items.push_back(std::string("RestoreItem")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - hide_context_entries(menu, items, disabled_items); -} - -// *TODO: remove this -BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const -{ - BOOL rv = FALSE; - - const LLInventoryObject* obj = getInventoryObject(); - - if(obj) - { - *type = LLViewerAssetType::lookupDragAndDropType(obj->getActualType()); - if(*type == DAD_NONE) - { - return FALSE; - } - - *id = obj->getUUID(); - //object_ids.put(obj->getUUID()); - - if (*type == DAD_CATEGORY) - { - gInventory.startBackgroundFetch(obj->getUUID()); - } - - rv = TRUE; - } - - return rv; -} - -LLInventoryObject* LLInvFVBridge::getInventoryObject() const -{ - LLInventoryObject* obj = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - obj = (LLInventoryObject*)model->getObject(mUUID); - } - return obj; -} - -LLInventoryModel* LLInvFVBridge::getInventoryModel() const -{ - LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); - return panel ? panel->getModel() : NULL; -} - -BOOL LLInvFVBridge::isInTrash() const -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - return model->isObjectDescendentOf(mUUID, trash_id); -} - -BOOL LLInvFVBridge::isLinkedObjectInTrash() const -{ - if (isInTrash()) return TRUE; - - const LLInventoryObject *obj = getInventoryObject(); - if (obj && obj->getIsLinkType()) - { - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id); - } - return FALSE; -} - -BOOL LLInvFVBridge::isAgentInventory() const -{ - const LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - if(gInventory.getRootFolderID() == mUUID) return TRUE; - return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()); -} - -BOOL LLInvFVBridge::isCOFFolder() const -{ - const LLInventoryModel* model = getInventoryModel(); - if(!model) return TRUE; - const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id)) - { - return TRUE; - } - return FALSE; -} - -BOOL LLInvFVBridge::isItemPermissive() const -{ - return FALSE; -} - -// static -void LLInvFVBridge::changeItemParent(LLInventoryModel* model, - LLViewerInventoryItem* item, - const LLUUID& new_parent, - BOOL restamp) -{ - if(item->getParentUUID() != new_parent) - { - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); - update.push_back(new_folder); - gInventory.accountForUpdate(update); - - LLPointer new_item = new LLViewerInventoryItem(item); - new_item->setParent(new_parent); - new_item->updateParentOnServer(restamp); - model->updateItem(new_item); - model->notifyObservers(); - } -} - -// static -void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model, - LLViewerInventoryCategory* cat, - const LLUUID& new_parent, - BOOL restamp) -{ - if(cat->getParentUUID() != new_parent) - { - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); - update.push_back(new_folder); - gInventory.accountForUpdate(update); - - LLPointer new_cat = new LLViewerInventoryCategory(cat); - new_cat->setParent(new_parent); - new_cat->updateParentOnServer(restamp); - model->updateCategory(new_cat); - model->notifyObservers(); - } -} - - -const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type) -{ - const std::string rv= LLInventoryType::lookup(inv_type); - if(rv.empty()) - { - return std::string(""); - } - return rv; -} - -LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type, - LLAssetType::EType actual_asset_type, - LLInventoryType::EType inv_type, - LLInventoryPanel* inventory, - const LLUUID& uuid, - U32 flags) -{ - LLInvFVBridge* new_listener = NULL; - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLTextureBridge(inventory, uuid, inv_type); - break; - - case LLAssetType::AT_SOUND: - if(!(inv_type == LLInventoryType::IT_SOUND)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLSoundBridge(inventory, uuid); - break; - - case LLAssetType::AT_LANDMARK: - if(!(inv_type == LLInventoryType::IT_LANDMARK)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLLandmarkBridge(inventory, uuid, flags); - break; - - case LLAssetType::AT_CALLINGCARD: - if(!(inv_type == LLInventoryType::IT_CALLINGCARD)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLCallingCardBridge(inventory, uuid); - break; - - case LLAssetType::AT_SCRIPT: - if(!(inv_type == LLInventoryType::IT_LSL)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLScriptBridge(inventory, uuid); - break; - - case LLAssetType::AT_OBJECT: - if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags); - break; - - case LLAssetType::AT_NOTECARD: - if(!(inv_type == LLInventoryType::IT_NOTECARD)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLNotecardBridge(inventory, uuid); - break; - - case LLAssetType::AT_ANIMATION: - if(!(inv_type == LLInventoryType::IT_ANIMATION)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLAnimationBridge(inventory, uuid); - break; - - case LLAssetType::AT_GESTURE: - if(!(inv_type == LLInventoryType::IT_GESTURE)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLGestureBridge(inventory, uuid); - break; - - case LLAssetType::AT_LSL_TEXT: - if(!(inv_type == LLInventoryType::IT_LSL)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLLSLTextBridge(inventory, uuid); - break; - - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - if(!(inv_type == LLInventoryType::IT_WEARABLE)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (EWearableType)flags); - break; - case LLAssetType::AT_CATEGORY: - if (actual_asset_type == LLAssetType::AT_LINK_FOLDER) - { - // Create a link folder handler instead. - new_listener = new LLLinkFolderBridge(inventory, uuid); - break; - } - new_listener = new LLFolderBridge(inventory, uuid); - break; - case LLAssetType::AT_LINK: - // Only should happen for broken links. - new_listener = new LLLinkItemBridge(inventory, uuid); - break; - case LLAssetType::AT_LINK_FOLDER: - // Only should happen for broken links. - new_listener = new LLLinkItemBridge(inventory, uuid); - break; - default: - llinfos << "Unhandled asset type (llassetstorage.h): " - << (S32)asset_type << llendl; - break; - } - - if (new_listener) - { - new_listener->mInvType = inv_type; - } - - return new_listener; -} - -void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid) -{ - LLInventoryCategory* cat = model->getCategory(uuid); - if (cat) - { - model->purgeDescendentsOf(uuid); - model->notifyObservers(); - } - LLInventoryObject* obj = model->getObject(uuid); - if (obj) - { - model->purgeObject(uuid); - model->notifyObservers(); - } -} - -// +=================================================+ -// | InventoryFVBridgeBuilder | -// +=================================================+ -LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset_type, - LLAssetType::EType actual_asset_type, - LLInventoryType::EType inv_type, - LLInventoryPanel* inventory, - const LLUUID& uuid, - U32 flags /* = 0x00 */) const -{ - return LLInvFVBridge::createBridge(asset_type, - actual_asset_type, - inv_type, - inventory, - uuid, - flags); -} - -// +=================================================+ -// | LLItemBridge | -// +=================================================+ - -void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("goto" == action) - { - gotoItem(folder); - } - if ("open" == action) - { - openItem(); - return; - } - else if ("properties" == action) - { - showProperties(); - return; - } - else if ("purge" == action) - { - purgeItem(model, mUUID); - return; - } - else if ("restoreToWorld" == action) - { - restoreToWorld(); - return; - } - else if ("restore" == action) - { - restoreItem(); - return; - } - else if ("copy_uuid" == action) - { - // Single item only - LLInventoryItem* item = model->getItem(mUUID); - if(!item) return; - LLUUID asset_id = item->getAssetUUID(); - std::string buffer; - asset_id.toString(buffer); - - gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer)); - return; - } - else if ("copy" == action) - { - copyToClipboard(); - return; - } - else if ("paste" == action) - { - // Single item only - LLInventoryItem* itemp = model->getItem(mUUID); - if (!itemp) return; - - LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); - if (!folder_view_itemp) return; - - folder_view_itemp->getListener()->pasteFromClipboard(); - return; - } - else if ("paste_link" == action) - { - // Single item only - LLInventoryItem* itemp = model->getItem(mUUID); - if (!itemp) return; - - LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); - if (!folder_view_itemp) return; - - folder_view_itemp->getListener()->pasteLinkFromClipboard(); - return; - } -} - -void LLItemBridge::selectItem() -{ - LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem(); - if(item && !item->isComplete()) - { - item->fetchFromServer(); - } -} - -void LLItemBridge::restoreItem() -{ - LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem(); - if(item) - { - LLInventoryModel* model = getInventoryModel(); - const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType())); - // do not restamp on restore. - LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE); - } -} - -void LLItemBridge::restoreToWorld() -{ - LLViewerInventoryItem* itemp = (LLViewerInventoryItem*)getItem(); - if (itemp) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessage("RezRestoreToWorld"); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - - msg->nextBlockFast(_PREHASH_InventoryData); - itemp->packMessage(msg); - msg->sendReliable(gAgent.getRegion()->getHost()); - } - - //Similar functionality to the drag and drop rez logic - BOOL remove_from_inventory = FALSE; - - //remove local inventory copy, sim will deal with permissions and removing the item - //from the actual inventory if its a no-copy etc - if(!itemp->getPermissions().allowCopyBy(gAgent.getID())) - { - remove_from_inventory = TRUE; - } - - // Check if it's in the trash. (again similar to the normal rez logic) - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id)) - { - remove_from_inventory = TRUE; - } - - if(remove_from_inventory) - { - gInventory.deleteObject(itemp->getUUID()); - gInventory.notifyObservers(); - } -} - -void LLItemBridge::gotoItem(LLFolderView *folder) -{ - LLInventoryObject *obj = getInventoryObject(); - if (obj && obj->getIsLinkType()) - { - LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); - if (active_panel) - { - active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO); - } - } -} - -LLUIImagePtr LLItemBridge::getIcon() const -{ - return LLUI::getUIImage(ICON_NAME[OBJECT_ICON_NAME]); -} - -PermissionMask LLItemBridge::getPermissionMask() const -{ - LLViewerInventoryItem* item = getItem(); - PermissionMask perm_mask = 0; - if(item) - { - BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); - BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); - BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, - gAgent.getID()); - - if (copy) perm_mask |= PERM_COPY; - if (mod) perm_mask |= PERM_MODIFY; - if (xfer) perm_mask |= PERM_TRANSFER; - - } - return perm_mask; -} - -const std::string& LLItemBridge::getDisplayName() const -{ - if(mDisplayName.empty()) - { - buildDisplayName(getItem(), mDisplayName); - } - return mDisplayName; -} - -void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name) -{ - if(item) - { - name.assign(item->getName()); - } - else - { - name.assign(LLStringUtil::null); - } -} - -LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const -{ - U8 font = LLFontGL::NORMAL; - - if( gAgentWearables.isWearingItem( mUUID ) ) - { - // llinfos << "BOLD" << llendl; - font |= LLFontGL::BOLD; - } - - const LLViewerInventoryItem* item = getItem(); - if (item && item->getIsLinkType()) - { - font |= LLFontGL::ITALIC; - } - return (LLFontGL::StyleFlags)font; -} - -std::string LLItemBridge::getLabelSuffix() const -{ - // String table is loaded before login screen and inventory items are - // loaded after login, so LLTrans should be ready. - static std::string NO_COPY =LLTrans::getString("no_copy"); - static std::string NO_MOD = LLTrans::getString("no_modify"); - static std::string NO_XFER = LLTrans::getString("no_transfer"); - static std::string LINK = LLTrans::getString("link"); - static std::string BROKEN_LINK = LLTrans::getString("broken_link"); - std::string suffix; - LLInventoryItem* item = getItem(); - if(item) - { - // it's a bit confusing to put nocopy/nomod/etc on calling cards. - if(LLAssetType::AT_CALLINGCARD != item->getType() - && item->getPermissions().getOwner() == gAgent.getID()) - { - BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType()); - if (broken_link) return BROKEN_LINK; - - BOOL link = item->getIsLinkType(); - if (link) return LINK; - - BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); - if (!copy) - { - suffix += NO_COPY; - } - BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); - if (!mod) - { - suffix += NO_MOD; - } - BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, - gAgent.getID()); - if (!xfer) - { - suffix += NO_XFER; - } - } - } - return suffix; -} - -time_t LLItemBridge::getCreationDate() const -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - return item->getCreationDate(); - } - return 0; -} - - -BOOL LLItemBridge::isItemRenameable() const -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - // (For now) Don't allow calling card rename since that may confuse users as to - // what the calling card points to. - if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD) - { - return FALSE; - } - return (item->getPermissions().allowModifyBy(gAgent.getID())); - } - return FALSE; -} - -BOOL LLItemBridge::renameItem(const std::string& new_name) -{ - if(!isItemRenameable()) - return FALSE; - LLPreview::dirty(mUUID); - LLInventoryModel* model = getInventoryModel(); - if(!model) - return FALSE; - LLViewerInventoryItem* item = getItem(); - if(item && (item->getName() != new_name)) - { - LLPointer new_item = new LLViewerInventoryItem(item); - new_item->rename(new_name); - buildDisplayName(new_item, mDisplayName); - new_item->updateServer(FALSE); - model->updateItem(new_item); - - model->notifyObservers(); - } - // return FALSE because we either notified observers (& therefore - // rebuilt) or we didn't update. - return FALSE; -} - - -BOOL LLItemBridge::removeItem() -{ - if(!isItemRemovable()) - { - return FALSE; - } - // move it to the trash - LLPreview::hide(mUUID, TRUE); - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - LLViewerInventoryItem* item = getItem(); - - // if item is not already in trash - if(item && !model->isObjectDescendentOf(mUUID, trash_id)) - { - // move to trash, and restamp - LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE); - // delete was successful - return TRUE; - } - else - { - // tried to delete already item in trash (should purge?) - return FALSE; - } -} - -BOOL LLItemBridge::isItemCopyable() const -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - // can't copy worn objects. DEV-15183 - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - if( !avatarp ) - { - return FALSE; - } - - if(avatarp->isWearingAttachment(mUUID)) - { - return FALSE; - } - - // All items can be copied, not all can be pasted. - // The only time an item can't be copied is if it's a link - // return (item->getPermissions().allowCopyBy(gAgent.getID())); - if (item->getIsLinkType()) - { - return FALSE; - } - return TRUE; - } - return FALSE; -} -BOOL LLItemBridge::copyToClipboard() const -{ - if(isItemCopyable()) - { - LLInventoryClipboard::instance().add(mUUID); - return TRUE; - } - return FALSE; -} - -LLViewerInventoryItem* LLItemBridge::getItem() const -{ - LLViewerInventoryItem* item = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - item = (LLViewerInventoryItem*)model->getItem(mUUID); - } - return item; -} - -BOOL LLItemBridge::isItemPermissive() const -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - U32 mask = item->getPermissions().getMaskBase(); - if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) - { - return TRUE; - } - } - return FALSE; -} - -// +=================================================+ -// | LLFolderBridge | -// +=================================================+ - -LLFolderBridge* LLFolderBridge::sSelf=NULL; - -// Can be moved to another folder -BOOL LLFolderBridge::isItemMovable() const -{ - LLInventoryObject* obj = getInventoryObject(); - if(obj) - { - return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType())); - } - return FALSE; -} - -void LLFolderBridge::selectItem() -{ -} - - -// Iterate through a folder's children to determine if -// all the children are removable. -class LLIsItemRemovable : public LLFolderViewFunctor -{ -public: - LLIsItemRemovable() : mPassed(TRUE) {} - virtual void doFolder(LLFolderViewFolder* folder) - { - mPassed &= folder->getListener()->isItemRemovable(); - } - virtual void doItem(LLFolderViewItem* item) - { - mPassed &= item->getListener()->isItemRemovable(); - } - BOOL mPassed; -}; - -// Can be destroyed (or moved to trash) -BOOL LLFolderBridge::isItemRemovable() -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) - { - return FALSE; - } - - if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID())) - { - return FALSE; - } - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( !avatar ) - { - return FALSE; - } - - LLInventoryCategory* category = model->getCategory(mUUID); - if( !category ) - { - return FALSE; - } - // Allow protected types to be removed, but issue a warning. - /* - if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) - { - return FALSE; - } - */ - - LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); - LLFolderViewFolder* folderp = dynamic_cast(panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL); - if (folderp) - { - LLIsItemRemovable folder_test; - folderp->applyFunctorToChildren(folder_test); - if (!folder_test.mPassed) - { - return FALSE; - } - } - return TRUE; -} - -BOOL LLFolderBridge::isUpToDate() const -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); - if( !category ) - { - return FALSE; - } - - return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN; -} - -BOOL LLFolderBridge::isItemCopyable() const -{ - return TRUE; -} - -BOOL LLFolderBridge::copyToClipboard() const -{ - if(isItemCopyable()) - { - LLInventoryClipboard::instance().add(mUUID); - return TRUE; - } - return FALSE; -} - -BOOL LLFolderBridge::isClipboardPasteable() const -{ - if ( ! LLInvFVBridge::isClipboardPasteable() ) - return FALSE; - - // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599 - if ( LLFriendCardsManager::instance().isCategoryInFriendFolder( getCategory() ) ) - { - LLInventoryModel* model = getInventoryModel(); - if ( !model ) - { - return FALSE; - } - - LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); - const LLViewerInventoryCategory *current_cat = getCategory(); - - // Search for the direct descendent of current Friends subfolder among all pasted items, - // and return false if is found. - for(S32 i = objects.count() - 1; i >= 0; --i) - { - const LLUUID &obj_id = objects.get(i); - if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) ) - { - return FALSE; - } - } - - } - return TRUE; -} - -BOOL LLFolderBridge::isClipboardPasteableAsLink() const -{ - // Check normal paste-as-link permissions - if (!LLInvFVBridge::isClipboardPasteableAsLink()) - { - return FALSE; - } - - const LLInventoryModel* model = getInventoryModel(); - if (!model) - { - return FALSE; - } - - const LLViewerInventoryCategory *current_cat = getCategory(); - if (current_cat) - { - const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat ); - const LLUUID ¤t_cat_id = current_cat->getUUID(); - LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - for(S32 i = 0; i < count; i++) - { - const LLUUID &obj_id = objects.get(i); - const LLInventoryCategory *cat = model->getCategory(obj_id); - if (cat) - { - const LLUUID &cat_id = cat->getUUID(); - // Don't allow recursive pasting - if ((cat_id == current_cat_id) || - model->isObjectDescendentOf(current_cat_id, cat_id)) - { - return FALSE; - } - } - // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599 - if ( is_in_friend_folder ) - { - // If object is direct descendent of current Friends subfolder than return false. - // Note: We can't use 'const LLInventoryCategory *cat', because it may be null - // in case type of obj_id is LLInventoryItem. - if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) ) - { - return FALSE; - } - } - } - } - return TRUE; - -} - -BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, - BOOL drop) -{ - // This should never happen, but if an inventory item is incorrectly parented, - // the UI will get confused and pass in a NULL. - if(!inv_cat) return FALSE; - - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if(!avatar) return FALSE; - - // cannot drag categories into library - if(!isAgentInventory()) - { - return FALSE; - } - - // check to make sure source is agent inventory, and is represented there. - LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); - BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL) - && (LLToolDragAndDrop::SOURCE_AGENT == source); - - BOOL accept = FALSE; - S32 i; - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - if(is_agent_inventory) - { - const LLUUID& cat_id = inv_cat->getUUID(); - - // Is the destination the trash? - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - BOOL move_is_into_trash = (mUUID == trash_id) - || model->isObjectDescendentOf(mUUID, trash_id); - BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType())); - const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); - BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); - if (move_is_into_current_outfit || move_is_into_outfit) - { - // BAP - restrictions? - is_movable = true; - } - - if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE)) - { - is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604 - } - - if( is_movable ) - { - gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE ); - - for( i = 0; i < descendent_categories.count(); i++ ) - { - LLInventoryCategory* category = descendent_categories[i]; - if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) - { - // ...can't move "special folders" like Textures - is_movable = FALSE; - break; - } - } - - if( is_movable ) - { - if( move_is_into_trash ) - { - for( i = 0; i < descendent_items.count(); i++ ) - { - LLInventoryItem* item = descendent_items[i]; - if( (item->getType() == LLAssetType::AT_CLOTHING) || - (item->getType() == LLAssetType::AT_BODYPART) ) - { - if( gAgentWearables.isWearingItem( item->getUUID() ) ) - { - is_movable = FALSE; // It's generally movable, but not into the trash! - break; - } - } - else - if( item->getType() == LLAssetType::AT_OBJECT ) - { - if( avatar->isWearingAttachment( item->getUUID() ) ) - { - is_movable = FALSE; // It's generally movable, but not into the trash! - break; - } - } - } - } - } - } - - - accept = is_movable - && (mUUID != cat_id) // Can't move a folder into itself - && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing - && !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity - if(accept && drop) - { - // Look for any gestures and deactivate them - if (move_is_into_trash) - { - for (i = 0; i < descendent_items.count(); i++) - { - LLInventoryItem* item = descendent_items[i]; - if (item->getType() == LLAssetType::AT_GESTURE - && LLGestureManager::instance().isGestureActive(item->getUUID())) - { - LLGestureManager::instance().deactivateGesture(item->getUUID()); - } - } - } - // if target is an outfit or current outfit folder we use link - if (move_is_into_current_outfit || move_is_into_outfit) - { - if (inv_cat->getPreferredType() == LLFolderType::FT_NONE) - { - if (move_is_into_current_outfit) - { - // traverse category and add all contents to currently worn. - BOOL append = true; - LLAppearanceManager::instance().wearInventoryCategory(inv_cat, false, append); - } - else - { - // Recursively create links in target outfit. - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - gInventory.collectDescendents(inv_cat->getUUID(), cats, items, LLInventoryModel::EXCLUDE_TRASH); - LLAppearanceManager::instance().linkAll(mUUID,items,NULL); - } - } - else - { -#if SUPPORT_ENSEMBLES - // BAP - should skip if dup. - if (move_is_into_current_outfit) - { - LLAppearanceManager::instance().addEnsembleLink(inv_cat); - } - else - { - LLPointer cb = NULL; - link_inventory_item( - gAgent.getID(), - inv_cat->getUUID(), - mUUID, - inv_cat->getName(), - LLAssetType::AT_LINK_FOLDER, - cb); - } -#endif - } - } - else - { - - // Reparent the folder and restamp children if it's moving - // into trash. - LLInvFVBridge::changeCategoryParent( - model, - (LLViewerInventoryCategory*)inv_cat, - mUUID, - move_is_into_trash); - } - } - } - else if(LLToolDragAndDrop::SOURCE_WORLD == source) - { - // content category has same ID as object itself - LLUUID object_id = inv_cat->getUUID(); - LLUUID category_id = mUUID; - accept = move_inv_category_world_to_agent(object_id, category_id, drop); - } - return accept; -} - -void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv) -{ - const char* dialog = NULL; - if (object->flagScripted()) - { - dialog = "MoveInventoryFromScriptedObject"; - } - else - { - dialog = "MoveInventoryFromObject"; - } - LLNotifications::instance().add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv)); -} - -// Move/copy all inventory items from the Contents folder of an in-world -// object to the agent's inventory, inside a given category. -BOOL move_inv_category_world_to_agent(const LLUUID& object_id, - const LLUUID& category_id, - BOOL drop, - void (*callback)(S32, void*), - void* user_data) -{ - // Make sure the object exists. If we allowed dragging from - // anonymous objects, it would be possible to bypass - // permissions. - // content category has same ID as object itself - LLViewerObject* object = gObjectList.findObject(object_id); - if(!object) - { - llinfos << "Object not found for drop." << llendl; - return FALSE; - } - - // this folder is coming from an object, as there is only one folder in an object, the root, - // we need to collect the entire contents and handle them as a group - InventoryObjectList inventory_objects; - object->getInventoryContents(inventory_objects); - - if (inventory_objects.empty()) - { - llinfos << "Object contents not found for drop." << llendl; - return FALSE; - } - - BOOL accept = TRUE; - BOOL is_move = FALSE; - - // coming from a task. Need to figure out if the person can - // move/copy this item. - InventoryObjectList::iterator it = inventory_objects.begin(); - InventoryObjectList::iterator end = inventory_objects.end(); - for ( ; it != end; ++it) - { - // coming from a task. Need to figure out if the person can - // move/copy this item. - LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions()); - if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()) - && perm.allowTransferTo(gAgent.getID()))) -// || gAgent.isGodlike()) - { - accept = TRUE; - } - else if(object->permYouOwner()) - { - // If the object cannot be copied, but the object the - // inventory is owned by the agent, then the item can be - // moved from the task to agent inventory. - is_move = TRUE; - accept = TRUE; - } - else - { - accept = FALSE; - break; - } - } - - if(drop && accept) - { - it = inventory_objects.begin(); - InventoryObjectList::iterator first_it = inventory_objects.begin(); - LLMoveInv* move_inv = new LLMoveInv; - move_inv->mObjectID = object_id; - move_inv->mCategoryID = category_id; - move_inv->mCallback = callback; - move_inv->mUserData = user_data; - - for ( ; it != end; ++it) - { - two_uuids_t two(category_id, (*it)->getUUID()); - move_inv->mMoveList.push_back(two); - } - - if(is_move) - { - // Callback called from within here. - warn_move_inventory(object, move_inv); - } - else - { - LLNotification::Params params("MoveInventoryFromObject"); - params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv)); - LLNotifications::instance().forceResponse(params, 0); - } - } - return accept; -} - -bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat, - LLInventoryItem* item) -{ - // Valid COF items are: - // - links to wearables (body parts or clothing) - // - links to attachments - // - links to gestures - // - links to ensemble folders - LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); // BAP - safe? - if (linked_item) - { - LLAssetType::EType type = linked_item->getType(); - return (type == LLAssetType::AT_CLOTHING || - type == LLAssetType::AT_BODYPART || - type == LLAssetType::AT_GESTURE || - type == LLAssetType::AT_OBJECT); - } - else - { - LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP - safe? - // BAP remove AT_NONE support after ensembles are fully working? - return (linked_category && - ((linked_category->getPreferredType() == LLFolderType::FT_NONE) || - (LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType())))); - } -} - - -bool LLFindWearables::operator()(LLInventoryCategory* cat, - LLInventoryItem* item) -{ - if(item) - { - if((item->getType() == LLAssetType::AT_CLOTHING) - || (item->getType() == LLAssetType::AT_BODYPART)) - { - return TRUE; - } - } - return FALSE; -} - - - -//Used by LLFolderBridge as callback for directory recursion. -class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver -{ -public: - LLRightClickInventoryFetchObserver() : - mCopyItems(false) - { }; - LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) : - mCatID(cat_id), - mCopyItems(copy_items) - { }; - virtual void done() - { - // we've downloaded all the items, so repaint the dialog - LLFolderBridge::staticFolderOptionsMenu(); - - gInventory.removeObserver(this); - delete this; - } - - -protected: - LLUUID mCatID; - bool mCopyItems; - -}; - -//Used by LLFolderBridge as callback for directory recursion. -class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver -{ -public: - LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {} - ~LLRightClickInventoryFetchDescendentsObserver() {} - virtual void done(); -protected: - bool mCopyItems; -}; - -void LLRightClickInventoryFetchDescendentsObserver::done() -{ - // Avoid passing a NULL-ref as mCompleteFolders.front() down to - // gInventory.collectDescendents() - if( mCompleteFolders.empty() ) - { - llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl; - dec_busy_count(); - gInventory.removeObserver(this); - delete this; - return; - } - - // What we do here is get the complete information on the items in - // the library, and set up an observer that will wait for that to - // happen. - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(mCompleteFolders.front(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH); - S32 count = item_array.count(); -#if 0 // HACK/TODO: Why? - // This early causes a giant menu to get produced, and doesn't seem to be needed. - if(!count) - { - llwarns << "Nothing fetched in category " << mCompleteFolders.front() - << llendl; - dec_busy_count(); - gInventory.removeObserver(this); - delete this; - return; - } -#endif - - LLRightClickInventoryFetchObserver* outfit; - outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems); - LLInventoryFetchObserver::item_ref_t ids; - for(S32 i = 0; i < count; ++i) - { - ids.push_back(item_array.get(i)->getUUID()); - } - - // clean up, and remove this as an observer since the call to the - // outfit could notify observers and throw us into an infinite - // loop. - dec_busy_count(); - gInventory.removeObserver(this); - delete this; - - // increment busy count and either tell the inventory to check & - // call done, or add this object to the inventory for observation. - inc_busy_count(); - - // do the fetch - outfit->fetchItems(ids); - outfit->done(); //Not interested in waiting and this will be right 99% of the time. -//Uncomment the following code for laggy Inventory UI. -/* if(outfit->isEverythingComplete()) - { - // everything is already here - call done. - outfit->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfit); - }*/ -} - - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryWearObserver -// -// Observer for "copy and wear" operation to support knowing -// when the all of the contents have been added to inventory. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLInventoryCopyAndWearObserver : public LLInventoryObserver -{ -public: - LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {} - virtual ~LLInventoryCopyAndWearObserver() {} - virtual void changed(U32 mask); - -protected: - LLUUID mCatID; - int mContentsCount; - BOOL mFolderAdded; -}; - - - -void LLInventoryCopyAndWearObserver::changed(U32 mask) -{ - if((mask & (LLInventoryObserver::ADD)) != 0) - { - if (!mFolderAdded) - { - const std::set& changed_items = gInventory.getChangedIDs(); - - std::set::const_iterator id_it = changed_items.begin(); - std::set::const_iterator id_end = changed_items.end(); - for (;id_it != id_end; ++id_it) - { - if ((*id_it) == mCatID) - { - mFolderAdded = TRUE; - break; - } - } - } - - if (mFolderAdded) - { - LLViewerInventoryCategory* category = gInventory.getCategory(mCatID); - - if (NULL == category) - { - llwarns << "gInventory.getCategory(" << mCatID - << ") was NULL" << llendl; - } - else - { - if (category->getDescendentCount() == - mContentsCount) - { - gInventory.removeObserver(this); - LLAppearanceManager::instance().wearInventoryCategory(category, FALSE, TRUE); - delete this; - } - } - } - - } -} - - - -void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("open" == action) - { - openItem(); - return; - } - else if ("paste" == action) - { - pasteFromClipboard(); - return; - } - else if ("paste_link" == action) - { - pasteLinkFromClipboard(); - return; - } - else if ("properties" == action) - { - showProperties(); - return; - } - else if ("replaceoutfit" == action) - { - modifyOutfit(FALSE); - return; - } -#if SUPPORT_ENSEMBLES - else if ("wearasensemble" == action) - { - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLViewerInventoryCategory* cat = getCategory(); - if(!cat) return; - LLAppearanceManager::instance().addEnsembleLink(cat,true); - return; - } -#endif - else if ("addtooutfit" == action) - { - modifyOutfit(TRUE); - return; - } - else if ("copy" == action) - { - copyToClipboard(); - return; - } - else if ("removefromoutfit" == action) - { - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLViewerInventoryCategory* cat = getCategory(); - if(!cat) return; - - remove_inventory_category_from_avatar ( cat ); - return; - } - else if ("purge" == action) - { - purgeItem(model, mUUID); - return; - } - else if ("restore" == action) - { - restoreItem(); - return; - } -} - -void LLFolderBridge::openItem() -{ - lldebugs << "LLFolderBridge::openItem()" << llendl; - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - if(mUUID.isNull()) return; - bool fetching_inventory = model->fetchDescendentsOf(mUUID); - // Only change folder type if we have the folder contents. - if (!fetching_inventory) - { - // Disabling this for now, it's causing crash when new items are added to folders - // since folder type may change before new item item has finished processing. - // determineFolderType(); - } -} - -void LLFolderBridge::closeItem() -{ - determineFolderType(); -} - -void LLFolderBridge::determineFolderType() -{ - if (isUpToDate()) - { - LLInventoryModel* model = getInventoryModel(); - LLViewerInventoryCategory* category = model->getCategory(mUUID); - category->determineFolderType(); - } -} - -BOOL LLFolderBridge::isItemRenameable() const -{ - LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory(); - if(cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType()) - && (cat->getOwnerID() == gAgent.getID())) - { - return TRUE; - } - return FALSE; -} - -void LLFolderBridge::restoreItem() -{ - LLViewerInventoryCategory* cat; - cat = (LLViewerInventoryCategory*)getCategory(); - if(cat) - { - LLInventoryModel* model = getInventoryModel(); - const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(cat->getType())); - // do not restamp children on restore - LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE); - } -} - -LLFolderType::EType LLFolderBridge::getPreferredType() const -{ - LLFolderType::EType preferred_type = LLFolderType::FT_NONE; - LLViewerInventoryCategory* cat = getCategory(); - if(cat) - { - preferred_type = cat->getPreferredType(); - } - - return preferred_type; -} - -// Icons for folders are based on the preferred type -LLUIImagePtr LLFolderBridge::getIcon() const -{ - LLFolderType::EType preferred_type = LLFolderType::FT_NONE; - LLViewerInventoryCategory* cat = getCategory(); - if(cat) - { - preferred_type = cat->getPreferredType(); - } - return getIcon(preferred_type); -} - -LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type) -{ - // we only have one folder image now - return LLUI::getUIImage("Inv_FolderClosed"); -} - -BOOL LLFolderBridge::renameItem(const std::string& new_name) -{ - if(!isItemRenameable()) - return FALSE; - LLInventoryModel* model = getInventoryModel(); - if(!model) - return FALSE; - LLViewerInventoryCategory* cat = getCategory(); - if(cat && (cat->getName() != new_name)) - { - LLPointer new_cat = new LLViewerInventoryCategory(cat); - new_cat->rename(new_name); - new_cat->updateServer(FALSE); - model->updateCategory(new_cat); - - model->notifyObservers(); - } - // return FALSE because we either notified observers (& therefore - // rebuilt) or we didn't update. - return FALSE; -} - -BOOL LLFolderBridge::removeItem() -{ - if(!isItemRemovable()) - { - return FALSE; - } - const LLViewerInventoryCategory *cat = getCategory(); - - LLSD payload; - LLSD args; - args["FOLDERNAME"] = cat->getName(); - - LLNotification::Params params("ConfirmDeleteProtectedCategory"); - params.payload(payload).substitutions(args).functor.function(boost::bind(&LLFolderBridge::removeItemResponse, this, _1, _2)); - //params.functor.function(boost::bind(&LLFolderBridge::removeItemResponse, this, _1, _2)); - /* - LLNotification::Params params("ChangeLindenEstate"); - params.functor.function(boost::bind(&LLPanelEstateInfo::callbackChangeLindenEstate, this, _1, _2)); - */ - if (LLFolderType::lookupIsProtectedType(cat->getPreferredType())) - { - LLNotifications::instance().add(params); - } - else - { - LLNotifications::instance().forceResponse(params, 0); - } - return TRUE; -} - -bool LLFolderBridge::removeItemResponse(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - - // if they choose delete, do it. Otherwise, don't do anything - if(option == 0) - { - // move it to the trash - LLPreview::hide(mUUID); - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - - // Look for any gestures and deactivate them - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE ); - - S32 i; - for (i = 0; i < descendent_items.count(); i++) - { - LLInventoryItem* item = descendent_items[i]; - if (item->getType() == LLAssetType::AT_GESTURE - && LLGestureManager::instance().isGestureActive(item->getUUID())) - { - LLGestureManager::instance().deactivateGesture(item->getUUID()); - } - } - - // go ahead and do the normal remove if no 'last calling - // cards' are being removed. - LLViewerInventoryCategory* cat = getCategory(); - if(cat) - { - LLInvFVBridge::changeCategoryParent(model, cat, trash_id, TRUE); - } - return TRUE; - } - return FALSE; -} - -void LLFolderBridge::pasteFromClipboard() -{ - LLInventoryModel* model = getInventoryModel(); - if(model && isClipboardPasteable()) - { - LLInventoryItem* item = NULL; - LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - const LLUUID parent_id(mUUID); - for(S32 i = 0; i < count; i++) - { - item = model->getItem(objects.get(i)); - if (item) - { - if(LLInventoryClipboard::instance().isCutMode()) - { - // move_inventory_item() is not enough, - //we have to update inventory locally too - changeItemParent(model, dynamic_cast(item), parent_id, FALSE); - } - else - { - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - parent_id, - std::string(), - LLPointer(NULL)); - } - } - } - } -} - -void LLFolderBridge::pasteLinkFromClipboard() -{ - const LLInventoryModel* model = getInventoryModel(); - if(model) - { - LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - LLUUID parent_id(mUUID); - for(S32 i = 0; i < count; i++) - { - const LLUUID &object_id = objects.get(i); -#if SUPPORT_ENSEMBLES - if (LLInventoryCategory *cat = model->getCategory(object_id)) - { - link_inventory_item( - gAgent.getID(), - cat->getUUID(), - parent_id, - cat->getName(), - LLAssetType::AT_LINK_FOLDER, - LLPointer(NULL)); - } - else -#endif - if (LLInventoryItem *item = model->getItem(object_id)) - { - link_inventory_item( - gAgent.getID(), - item->getLinkedUUID(), - parent_id, - item->getName(), - LLAssetType::AT_LINK, - LLPointer(NULL)); - } - } - } -} - -void LLFolderBridge::staticFolderOptionsMenu() -{ - if (!sSelf) return; - sSelf->folderOptionsMenu(); -} - -bool isInOutfitsSidePanel(LLPanel *panel) -{ - LLInventoryPanel *my_panel = dynamic_cast(panel); - LLPanelOutfitsInventory *outfit_panel = - dynamic_cast(LLSideTray::getInstance()->getPanel("panel_outfits_inventory")); - if (!outfit_panel) - return false; - return outfit_panel->isAccordionPanel(my_panel); - - //LLInventoryPanel *outfit_inv_panel = outfit_panel ? outfit_panel->getActivePanel(): NULL; - //return (my_panel && (my_panel == outfit_inv_panel)); -} - -void LLFolderBridge::folderOptionsMenu() -{ - std::vector disabled_items; - - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - - const LLInventoryCategory* category = model->getCategory(mUUID); - LLFolderType::EType type = category->getPreferredType(); - const bool is_default_folder = category && LLFolderType::lookupIsProtectedType(type); - // BAP change once we're no longer treating regular categories as ensembles. - const bool is_ensemble = category && (type == LLFolderType::FT_NONE || - LLFolderType::lookupIsEnsembleType(type)); - const bool is_sidepanel = isInOutfitsSidePanel(mInventoryPanel.get()); - - // calling card related functionality for folders. - - if (is_sidepanel) - { - mItems.clear(); - mItems.push_back("Rename"); - mItems.push_back("Delete"); - } - - // Only enable calling-card related options for non-default folders. - if (!is_sidepanel && !is_default_folder) - { - LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); - if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard)) - { - mItems.push_back(std::string("Calling Card Separator")); - mItems.push_back(std::string("Conference Chat Folder")); - mItems.push_back(std::string("IM All Contacts In Folder")); - } - } - - // wearables related functionality for folders. - //is_wearable - LLFindWearables is_wearable; - LLIsType is_object( LLAssetType::AT_OBJECT ); - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - - if (mWearables || - checkFolderForContentsOfType(model, is_wearable) || - checkFolderForContentsOfType(model, is_object) || - checkFolderForContentsOfType(model, is_gesture) ) - { - mItems.push_back(std::string("Folder Wearables Separator")); - - // Only enable add/replace outfit for non-default folders. - if (!is_default_folder) - { - mItems.push_back(std::string("Add To Outfit")); - mItems.push_back(std::string("Replace Outfit")); - } - if (is_ensemble) - { - mItems.push_back(std::string("Wear As Ensemble")); - } - mItems.push_back(std::string("Remove From Outfit")); - } - hide_context_entries(*mMenu, mItems, disabled_items); - - // Reposition the menu, in case we're adding items to an existing menu. - mMenu->needsArrange(); - mMenu->arrangeAndClear(); -} - -BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type) -{ - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - model->collectDescendentsIf(mUUID, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_type); - return ((item_array.count() > 0) ? TRUE : FALSE ); -} - -// Flags unused -void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - mItems.clear(); - mDisabledItems.clear(); - - lldebugs << "LLFolderBridge::buildContextMenu()" << llendl; -// std::vector disabled_items; - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - const LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - - mItems.clear(); //adding code to clear out member Items (which means Items should not have other data here at this point) - mDisabledItems.clear(); //adding code to clear out disabled members from previous - if (lost_and_found_id == mUUID) - { - // This is the lost+found folder. - mItems.push_back(std::string("Empty Lost And Found")); - } - - if(trash_id == mUUID) - { - // This is the trash. - mItems.push_back(std::string("Empty Trash")); - } - else if(model->isObjectDescendentOf(mUUID, trash_id)) - { - // This is a folder in the trash. - mItems.clear(); // clear any items that used to exist - mItems.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - mDisabledItems.push_back(std::string("Purge Item")); - } - - mItems.push_back(std::string("Restore Item")); - } - else if(isAgentInventory()) // do not allow creating in library - { - LLViewerInventoryCategory *cat = getCategory(); - // BAP removed protected check to re-enable standard ops in untyped folders. - // Not sure what the right thing is to do here. - if (!isCOFFolder() && cat /*&& - LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())*/) - { - // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694. - if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat)) - mItems.push_back(std::string("New Folder")); - mItems.push_back(std::string("New Script")); - mItems.push_back(std::string("New Note")); - mItems.push_back(std::string("New Gesture")); - mItems.push_back(std::string("New Clothes")); - mItems.push_back(std::string("New Body Parts")); - mItems.push_back(std::string("Change Type")); - - LLViewerInventoryCategory *cat = getCategory(); - if (cat && LLFolderType::lookupIsProtectedType(cat->getPreferredType())) - { - mDisabledItems.push_back(std::string("Change Type")); - } - - getClipboardEntries(false, mItems, mDisabledItems, flags); - } - else - { - // Want some but not all of the items from getClipboardEntries for outfits. - if (cat && cat->getPreferredType()==LLFolderType::FT_OUTFIT) - { - mItems.push_back(std::string("Rename")); - mItems.push_back(std::string("Delete")); - } - } - - //Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06 - mCallingCards = mWearables = FALSE; - - LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); - if (checkFolderForContentsOfType(model, is_callingcard)) - { - mCallingCards=TRUE; - } - - LLFindWearables is_wearable; - LLIsType is_object( LLAssetType::AT_OBJECT ); - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - - if (checkFolderForContentsOfType(model, is_wearable) || - checkFolderForContentsOfType(model, is_object) || - checkFolderForContentsOfType(model, is_gesture) ) - { - mWearables=TRUE; - } - - mMenu = &menu; - sSelf = this; - LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE); - - LLInventoryFetchDescendentsObserver::folder_ref_t folders; - LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); - if (category) - { - folders.push_back(category->getUUID()); - } - fetch->fetchDescendents(folders); - inc_busy_count(); - if(fetch->isEverythingComplete()) - { - // everything is already here - call done. - fetch->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(fetch); - } - } - else - { - mItems.push_back(std::string("--no options--")); - mDisabledItems.push_back(std::string("--no options--")); - } - hide_context_entries(menu, mItems, mDisabledItems); -} - -BOOL LLFolderBridge::hasChildren() const -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - LLInventoryModel::EHasChildren has_children; - has_children = gInventory.categoryHasChildren(mUUID); - return has_children != LLInventoryModel::CHILDREN_NO; -} - -BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data) -{ - //llinfos << "LLFolderBridge::dragOrDrop()" << llendl; - BOOL accept = FALSE; - switch(cargo_type) - { - case DAD_TEXTURE: - case DAD_SOUND: - case DAD_CALLINGCARD: - case DAD_LANDMARK: - case DAD_SCRIPT: - case DAD_OBJECT: - case DAD_NOTECARD: - case DAD_CLOTHING: - case DAD_BODYPART: - case DAD_ANIMATION: - case DAD_GESTURE: - case DAD_LINK: - accept = dragItemIntoFolder((LLInventoryItem*)cargo_data, - drop); - break; - case DAD_CATEGORY: - if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID)) - { - accept = FALSE; - } - else - { - accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop); - } - break; - default: - break; - } - return accept; -} - -LLViewerInventoryCategory* LLFolderBridge::getCategory() const -{ - LLViewerInventoryCategory* cat = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - cat = (LLViewerInventoryCategory*)model->getCategory(mUUID); - } - return cat; -} - - -// static -void LLFolderBridge::pasteClipboard(void* user_data) -{ - LLFolderBridge* self = (LLFolderBridge*)user_data; - if(self) self->pasteFromClipboard(); -} - -void LLFolderBridge::createNewCategory(void* user_data) -{ - LLFolderBridge* bridge = (LLFolderBridge*)user_data; - if(!bridge) return; - LLInventoryPanel* panel = dynamic_cast(bridge->mInventoryPanel.get()); - if (!panel) return; - LLInventoryModel* model = panel->getModel(); - if(!model) return; - LLUUID id; - id = model->createNewCategory(bridge->getUUID(), - LLFolderType::FT_NONE, - LLStringUtil::null); - model->notifyObservers(); - - // At this point, the bridge has probably been deleted, but the - // view is still there. - panel->setSelection(id, TAKE_FOCUS_YES); -} - -void LLFolderBridge::createNewShirt(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHIRT); -} - -void LLFolderBridge::createNewPants(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_PANTS); -} - -void LLFolderBridge::createNewShoes(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHOES); -} - -void LLFolderBridge::createNewSocks(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SOCKS); -} - -void LLFolderBridge::createNewJacket(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_JACKET); -} - -void LLFolderBridge::createNewSkirt(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIRT); -} - -void LLFolderBridge::createNewGloves(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_GLOVES); -} - -void LLFolderBridge::createNewUndershirt(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERSHIRT); -} - -void LLFolderBridge::createNewUnderpants(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERPANTS); -} - -void LLFolderBridge::createNewShape(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHAPE); -} - -void LLFolderBridge::createNewSkin(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIN); -} - -void LLFolderBridge::createNewHair(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_HAIR); -} - -void LLFolderBridge::createNewEyes(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_EYES); -} - -// static -void LLFolderBridge::createWearable(LLFolderBridge* bridge, EWearableType type) -{ - if(!bridge) return; - LLUUID parent_id = bridge->getUUID(); - createWearable(parent_id, type); -} - -// Separate function so can be called by global menu as well as right-click -// menu. -// static -void LLFolderBridge::createWearable(const LLUUID &parent_id, EWearableType type) -{ - LLWearable* wearable = LLWearableList::instance().createNewWearable(type); - LLAssetType::EType asset_type = wearable->getAssetType(); - LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE; - create_inventory_item(gAgent.getID(), gAgent.getSessionID(), - parent_id, wearable->getTransactionID(), wearable->getName(), - wearable->getDescription(), asset_type, inv_type, wearable->getType(), - wearable->getPermissions().getMaskNextOwner(), - LLPointer(NULL)); -} - -void LLFolderBridge::modifyOutfit(BOOL append) -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLViewerInventoryCategory* cat = getCategory(); - if(!cat) return; - - // BAP - was: - // wear_inventory_category_on_avatar( cat, append ); - LLAppearanceManager::instance().wearInventoryCategory( cat, FALSE, append ); -} - -// helper stuff -bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv) -{ - LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData; - LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID); - S32 option = LLNotification::getSelectedOption(notification, response); - - if(option == 0 && object) - { - if (cat_and_wear && cat_and_wear->mWear) - { - InventoryObjectList inventory_objects; - object->getInventoryContents(inventory_objects); - int contents_count = inventory_objects.size()-1; //subtract one for containing folder - - LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count); - gInventory.addObserver(inventoryObserver); - } - - two_uuids_list_t::iterator move_it; - for (move_it = move_inv->mMoveList.begin(); - move_it != move_inv->mMoveList.end(); - ++move_it) - { - object->moveInventory(move_it->first, move_it->second); - } - - // update the UI. - dialog_refresh_all(); - } - - if (move_inv->mCallback) - { - move_inv->mCallback(option, move_inv->mUserData); - } - - delete move_inv; - return false; -} - -/* -Next functions intended to reorder items in the inventory folder and save order on server -Is now used for Favorites folder. - -*TODO: refactoring is needed with Favorites Bar functionality. Probably should be moved in LLInventoryModel -*/ -void saveItemsOrder(LLInventoryModel::item_array_t& items) -{ - int sortField = 0; - - // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field - for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) - { - LLViewerInventoryItem* item = *i; - - item->setSortField(++sortField); - item->setComplete(TRUE); - item->updateServer(FALSE); - - gInventory.updateItem(item); - } - - gInventory.notifyObservers(); -} - -LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id) -{ - LLInventoryModel::item_array_t::iterator result = items.end(); - - for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) - { - if ((*i)->getUUID() == id) - { - result = i; - break; - } - } - - return result; -} - -void updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId) -{ - LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId); - LLViewerInventoryItem* destItem = gInventory.getItem(destItemId); - - items.erase(findItemByUUID(items, srcItem->getUUID())); - items.insert(findItemByUUID(items, destItem->getUUID()), srcItem); -} - -BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, - BOOL drop) -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - - // cannot drag into library - if(!isAgentInventory()) - { - return FALSE; - } - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if(!avatar) return FALSE; - - LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); - BOOL accept = FALSE; - LLViewerObject* object = NULL; - if(LLToolDragAndDrop::SOURCE_AGENT == source) - { - - BOOL is_movable = TRUE; - switch( inv_item->getActualType() ) - { - case LLAssetType::AT_CATEGORY: - is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType()); - break; - default: - break; - } - - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id); - const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); - BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); - - if(is_movable && move_is_into_trash) - { - switch(inv_item->getType()) - { - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID()); - break; - - case LLAssetType::AT_OBJECT: - is_movable = !avatar->isWearingAttachment(inv_item->getUUID()); - break; - default: - break; - } - } - - if ( is_movable ) - { - // Don't allow creating duplicates in the Calling Card/Friends - // subfolders, see bug EXT-1599. Check is item direct descendent - // of target folder and forbid item's movement if it so. - // Note: isItemDirectDescendentOfCategory checks if - // passed category is in the Calling Card/Friends folder - is_movable = ! LLFriendCardsManager::instance() - .isObjDirectDescendentOfCategory (inv_item, getCategory()); - } - - const LLUUID& favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE); - const LLUUID& landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK); - const BOOL folder_allows_reorder = ((mUUID == landmarks_id) || (mUUID == favorites_id)); - - // we can move item inside a folder only if this folder is Favorites. See EXT-719 - accept = is_movable && ((mUUID != inv_item->getParentUUID()) || folder_allows_reorder); - if(accept && drop) - { - if (inv_item->getType() == LLAssetType::AT_GESTURE - && LLGestureManager::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash) - { - LLGestureManager::instance().deactivateGesture(inv_item->getUUID()); - } - // If an item is being dragged between windows, unselect - // everything in the active window so that we don't follow - // the selection to its new location (which is very - // annoying). - if (LLFloaterInventory::getActiveInventory()) - { - LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); - LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); - if (active_panel && (panel != active_panel)) - { - active_panel->unSelectAll(); - } - } - - // if dragging from/into favorites folder only reorder items - if ((mUUID == inv_item->getParentUUID()) && folder_allows_reorder) - { - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLIsType is_type(LLAssetType::AT_LANDMARK); - model->collectDescendentsIf(mUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type); - - LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); - LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL; - if (itemp) - { - LLUUID srcItemId = inv_item->getUUID(); - LLUUID destItemId = itemp->getListener()->getUUID(); - - // update order - updateItemsOrder(items, srcItemId, destItemId); - - saveItemsOrder(items); - } - } - else if (favorites_id == mUUID) // if target is the favorites folder we use copy - { - copy_inventory_item( - gAgent.getID(), - inv_item->getPermissions().getOwner(), - inv_item->getUUID(), - mUUID, - std::string(), - LLPointer(NULL)); - } - else if (move_is_into_current_outfit || move_is_into_outfit) - { - // BAP - should skip if dup. - if (move_is_into_current_outfit) - { - LLAppearanceManager::instance().addCOFItemLink(inv_item); - } - else - { - LLPointer cb = NULL; - link_inventory_item( - gAgent.getID(), - inv_item->getLinkedUUID(), - mUUID, - inv_item->getName(), - LLAssetType::AT_LINK, - cb); - } - } - else - { - // restamp if the move is into the trash. - LLInvFVBridge::changeItemParent( - model, - (LLViewerInventoryItem*)inv_item, - mUUID, - move_is_into_trash); - } - } - } - else if(LLToolDragAndDrop::SOURCE_WORLD == source) - { - // Make sure the object exists. If we allowed dragging from - // anonymous objects, it would be possible to bypass - // permissions. - object = gObjectList.findObject(inv_item->getParentUUID()); - if(!object) - { - llinfos << "Object not found for drop." << llendl; - return FALSE; - } - - // coming from a task. Need to figure out if the person can - // move/copy this item. - LLPermissions perm(inv_item->getPermissions()); - BOOL is_move = FALSE; - if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()) - && perm.allowTransferTo(gAgent.getID()))) -// || gAgent.isGodlike()) - - { - accept = TRUE; - } - else if(object->permYouOwner()) - { - // If the object cannot be copied, but the object the - // inventory is owned by the agent, then the item can be - // moved from the task to agent inventory. - is_move = TRUE; - accept = TRUE; - } - if(drop && accept) - { - LLMoveInv* move_inv = new LLMoveInv; - move_inv->mObjectID = inv_item->getParentUUID(); - two_uuids_t item_pair(mUUID, inv_item->getUUID()); - move_inv->mMoveList.push_back(item_pair); - move_inv->mCallback = NULL; - move_inv->mUserData = NULL; - if(is_move) - { - warn_move_inventory(object, move_inv); - } - else - { - LLNotification::Params params("MoveInventoryFromObject"); - params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv)); - LLNotifications::instance().forceResponse(params, 0); - } - } - - } - else if(LLToolDragAndDrop::SOURCE_NOTECARD == source) - { - accept = TRUE; - if(drop) - { - copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(), - LLToolDragAndDrop::getInstance()->getSourceID(), inv_item); - } - } - else if(LLToolDragAndDrop::SOURCE_LIBRARY == source) - { - LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item; - if(item && item->isComplete()) - { - accept = TRUE; - if(drop) - { - copy_inventory_item( - gAgent.getID(), - inv_item->getPermissions().getOwner(), - inv_item->getUUID(), - mUUID, - std::string(), - LLPointer(NULL)); - } - } - } - else - { - llwarns << "unhandled drag source" << llendl; - } - return accept; -} - -// +=================================================+ -// | LLScriptBridge (DEPRECTED) | -// +=================================================+ - -LLUIImagePtr LLScriptBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE); -} - -// +=================================================+ -// | LLTextureBridge | -// +=================================================+ - -LLUIImagePtr LLTextureBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE); -} - -void LLTextureBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -} - -void LLTextureBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLTextureBridge::buildContextMenu()" << llendl; - std::vector items; - std::vector disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - items.push_back(std::string("Texture Separator")); - items.push_back(std::string("Save As")); - } - hide_context_entries(menu, items, disabled_items); -} - -// virtual -void LLTextureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("save_as" == action) - { - LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES); - LLPreviewTexture* preview_texture = LLFloaterReg::findTypedInstance("preview_texture", mUUID); - if (preview_texture) - { - preview_texture->openToSave(); - } - } - else LLItemBridge::performAction(folder, model, action); -} - -// +=================================================+ -// | LLSoundBridge | -// +=================================================+ - -LLUIImagePtr LLSoundBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE); -} - -void LLSoundBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* -// Changed this back to the way it USED to work: -// only open the preview dialog through the contextual right-click menu -// double-click just plays the sound - - LLViewerInventoryItem* item = getItem(); - if(item) - { - openSoundPreview((void*)this); - //send_uuid_sound_trigger(item->getAssetUUID(), 1.0); - } -*/ -} - -void LLSoundBridge::previewItem() -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - send_sound_trigger(item->getAssetUUID(), 1.0); - } -} - -void LLSoundBridge::openSoundPreview(void* which) -{ - LLSoundBridge *me = (LLSoundBridge *)which; - LLFloaterReg::showInstance("preview_sound", LLSD(me->mUUID), TAKE_FOCUS_YES); -} - -void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLSoundBridge::buildContextMenu()" << llendl; - std::vector items; - std::vector disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Sound Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - - items.push_back(std::string("Sound Separator")); - items.push_back(std::string("Sound Play")); - - hide_context_entries(menu, items, disabled_items); -} - -// +=================================================+ -// | LLLandmarkBridge | -// +=================================================+ - -LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) : -LLItemBridge(inventory, uuid) -{ - mVisited = FALSE; - if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED) - { - mVisited = TRUE; - } -} - -LLUIImagePtr LLLandmarkBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE); -} - -void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - std::vector items; - std::vector disabled_items; - - lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Landmark Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - - items.push_back(std::string("Landmark Separator")); - items.push_back(std::string("About Landmark")); - - // Disable "About Landmark" menu item for - // multiple landmarks selected. Only one landmark - // info panel can be shown at a time. - if ((flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("About Landmark")); - } - - hide_context_entries(menu, items, disabled_items); -} - -// Convenience function for the two functions below. -void teleport_via_landmark(const LLUUID& asset_id) -{ - gAgent.teleportViaLandmark( asset_id ); - - // we now automatically track the landmark you're teleporting to - // because you'll probably arrive at a telehub instead - LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance(); - if( floater_world_map ) - { - floater_world_map->trackLandmark( asset_id ); - } -} - -// virtual -void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("teleport" == action) - { - LLViewerInventoryItem* item = getItem(); - if(item) - { - teleport_via_landmark(item->getAssetUUID()); - } - } - else if ("about" == action) - { - LLViewerInventoryItem* item = getItem(); - if(item) - { - LLSD key; - key["type"] = "landmark"; - key["id"] = item->getUUID(); - - LLSideTray::getInstance()->showPanel("panel_places", key); - } - } - else - { - LLItemBridge::performAction(folder, model, action); - } -} - -static bool open_landmark_callback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - - LLUUID asset_id = notification["payload"]["asset_id"].asUUID(); - if (option == 0) - { - teleport_via_landmark(asset_id); - } - - return false; -} -static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback); - - -void LLLandmarkBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if( item ) - { - // Opening (double-clicking) a landmark immediately teleports, - // but warns you the first time. - // open_landmark(item); - LLSD payload; - payload["asset_id"] = item->getAssetUUID(); - LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload); - } -*/ -} - - -// +=================================================+ -// | LLCallingCardObserver | -// +=================================================+ -void LLCallingCardObserver::changed(U32 mask) -{ - mBridgep->refreshFolderViewItem(); -} - -// +=================================================+ -// | LLCallingCardBridge | -// +=================================================+ - -LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) : - LLItemBridge(inventory, uuid) -{ - mObserver = new LLCallingCardObserver(this); - LLAvatarTracker::instance().addObserver(mObserver); -} - -LLCallingCardBridge::~LLCallingCardBridge() -{ - LLAvatarTracker::instance().removeObserver(mObserver); - delete mObserver; -} - -void LLCallingCardBridge::refreshFolderViewItem() -{ - LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); - LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL; - if (itemp) - { - itemp->refresh(); - } -} - -// virtual -void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("begin_im" == action) - { - LLViewerInventoryItem *item = getItem(); - if (item && (item->getCreatorUUID() != gAgent.getID()) && - (!item->getCreatorUUID().isNull())) - { - std::string callingcard_name; - gCacheName->getFullName(item->getCreatorUUID(), callingcard_name); - LLUUID session_id = gIMMgr->addSession(callingcard_name, IM_NOTHING_SPECIAL, item->getCreatorUUID()); - if (session_id != LLUUID::null) - { - LLIMFloater::show(session_id); - } - } - } - else if ("lure" == action) - { - LLViewerInventoryItem *item = getItem(); - if (item && (item->getCreatorUUID() != gAgent.getID()) && - (!item->getCreatorUUID().isNull())) - { - LLAvatarActions::offerTeleport(item->getCreatorUUID()); - } - } - else LLItemBridge::performAction(folder, model, action); -} - -LLUIImagePtr LLCallingCardBridge::getIcon() const -{ - BOOL online = FALSE; - LLViewerInventoryItem* item = getItem(); - if(item) - { - online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()); - } - return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE); -} - -std::string LLCallingCardBridge::getLabelSuffix() const -{ - LLViewerInventoryItem* item = getItem(); - if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) ) - { - return LLItemBridge::getLabelSuffix() + " (online)"; - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -void LLCallingCardBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if(item && !item->getCreatorUUID().isNull()) - { - LLAvatarActions::showProfile(item->getCreatorUUID()); - } -*/ -} - -void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl; - std::vector items; - std::vector disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - LLInventoryItem* item = getItem(); - BOOL good_card = (item - && (LLUUID::null != item->getCreatorUUID()) - && (item->getCreatorUUID() != gAgent.getID())); - BOOL user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID())); - items.push_back(std::string("Send Instant Message Separator")); - items.push_back(std::string("Send Instant Message")); - items.push_back(std::string("Offer Teleport...")); - items.push_back(std::string("Conference Chat")); - - if (!good_card) - { - disabled_items.push_back(std::string("Send Instant Message")); - } - if (!good_card || !user_online) - { - disabled_items.push_back(std::string("Offer Teleport...")); - disabled_items.push_back(std::string("Conference Chat")); - } - } - hide_context_entries(menu, items, disabled_items); -} - -BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data) -{ - LLViewerInventoryItem* item = getItem(); - BOOL rv = FALSE; - if(item) - { - // check the type - switch(cargo_type) - { - case DAD_TEXTURE: - case DAD_SOUND: - case DAD_LANDMARK: - case DAD_SCRIPT: - case DAD_CLOTHING: - case DAD_OBJECT: - case DAD_NOTECARD: - case DAD_BODYPART: - case DAD_ANIMATION: - case DAD_GESTURE: - { - LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data; - const LLPermissions& perm = inv_item->getPermissions(); - if(gInventory.getItem(inv_item->getUUID()) - && perm.allowOperationBy(PERM_TRANSFER, gAgent.getID())) - { - rv = TRUE; - if(drop) - { - LLToolDragAndDrop::giveInventory(item->getCreatorUUID(), - (LLInventoryItem*)cargo_data); - } - } - else - { - // It's not in the user's inventory (it's probably in - // an object's contents), so disallow dragging it here. - // You can't give something you don't yet have. - rv = FALSE; - } - break; - } - case DAD_CATEGORY: - { - LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data; - if( gInventory.getCategory( inv_cat->getUUID() ) ) - { - rv = TRUE; - if(drop) - { - LLToolDragAndDrop::giveInventoryCategory( - item->getCreatorUUID(), - inv_cat); - } - } - else - { - // It's not in the user's inventory (it's probably in - // an object's contents), so disallow dragging it here. - // You can't give something you don't yet have. - rv = FALSE; - } - break; - } - default: - break; - } - } - return rv; -} - -BOOL LLCallingCardBridge::removeItem() -{ - if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem())) - { - LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID()); - return FALSE; - } - else - { - return LLItemBridge::removeItem(); - } -} -// +=================================================+ -// | LLNotecardBridge | -// +=================================================+ - -LLUIImagePtr LLNotecardBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE); -} - -void LLNotecardBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - -/* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); - } -*/ -} - - -// +=================================================+ -// | LLGestureBridge | -// +=================================================+ - -LLUIImagePtr LLGestureBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE); -} - -LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const -{ - if( LLGestureManager::instance().isGestureActive(mUUID) ) - { - return LLFontGL::BOLD; - } - else - { - return LLFontGL::NORMAL; - } -} - -std::string LLGestureBridge::getLabelSuffix() const -{ - if( LLGestureManager::instance().isGestureActive(mUUID) ) - { - return LLItemBridge::getLabelSuffix() + " (active)"; - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -// virtual -void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("activate" == action) - { - LLGestureManager::instance().activateGesture(mUUID); - - LLViewerInventoryItem* item = gInventory.getItem(mUUID); - if (!item) return; - - // Since we just changed the suffix to indicate (active) - // the server doesn't need to know, just the viewer. - gInventory.updateItem(item); - gInventory.notifyObservers(); - } - else if ("deactivate" == action) - { - LLGestureManager::instance().deactivateGesture(mUUID); - - LLViewerInventoryItem* item = gInventory.getItem(mUUID); - if (!item) return; - - // Since we just changed the suffix to indicate (active) - // the server doesn't need to know, just the viewer. - gInventory.updateItem(item); - gInventory.notifyObservers(); - } - else LLItemBridge::performAction(folder, model, action); -} - -void LLGestureBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); - preview->setFocus(TRUE); - } -*/ -} - -BOOL LLGestureBridge::removeItem() -{ - // Force close the preview window, if it exists - LLGestureManager::instance().deactivateGesture(mUUID); - return LLItemBridge::removeItem(); -} - -void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLGestureBridge::buildContextMenu()" << llendl; - std::vector items; - std::vector disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - items.push_back(std::string("Gesture Separator")); - items.push_back(std::string("Activate")); - items.push_back(std::string("Deactivate")); - } - hide_context_entries(menu, items, disabled_items); -} - -// +=================================================+ -// | LLAnimationBridge | -// +=================================================+ - -LLUIImagePtr LLAnimationBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE); -} - -void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - std::vector items; - std::vector disabled_items; - - lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Animation Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - - items.push_back(std::string("Animation Separator")); - items.push_back(std::string("Animation Play")); - items.push_back(std::string("Animation Audition")); - - hide_context_entries(menu, items, disabled_items); - -} - -// virtual -void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ((action == "playworld") || (action == "playlocal")) - { - if (getItem()) - { - LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE; - if ("playworld" == action) activate = LLPreviewAnim::PLAY; - if ("playlocal" == action) activate = LLPreviewAnim::AUDITION; - - LLPreviewAnim* preview = LLFloaterReg::showTypedInstance("preview_anim", LLSD(mUUID)); - if (preview) - { - preview->activate(activate); - } - } - } - else - { - LLItemBridge::performAction(folder, model, action); - } -} - -void LLAnimationBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); - } -*/ -} - -// +=================================================+ -// | LLObjectBridge | -// +=================================================+ - -// static -LLUUID LLObjectBridge::sContextMenuItemID; - -LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) : -LLItemBridge(inventory, uuid), mInvType(type) -{ - mAttachPt = (flags & 0xff); // low bye of inventory flags - - mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE; -} - -LLUIImagePtr LLObjectBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject ); -} - -LLInventoryObject* LLObjectBridge::getObject() const -{ - LLInventoryObject* object = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - object = (LLInventoryObject*)model->getObject(mUUID); - } - return object; -} - -// virtual -void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("attach" == action) - { - LLUUID object_id = mUUID; - LLViewerInventoryItem* item; - item = (LLViewerInventoryItem*)gInventory.getItem(object_id); - if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID())) - { - rez_attachment(item, NULL); - } - else if(item && item->isComplete()) - { - // must be in library. copy it to our inventory and put it on. - LLPointer cb = new RezAttachmentCallback(0); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - gFocusMgr.setKeyboardFocus(NULL); - } - else if ("detach" == action) - { - LLInventoryItem* item = gInventory.getItem(mUUID); - if(item) - { - gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID()); - gMessageSystem->sendReliable( gAgent.getRegion()->getHost()); - } - // this object might have been selected, so let the selection manager know it's gone now - LLViewerObject *found_obj = gObjectList.findObject(item->getLinkedUUID()); - if (found_obj) - { - LLSelectMgr::getInstance()->remove(found_obj); - } - } - else LLItemBridge::performAction(folder, model, action); -} - -void LLObjectBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - - LLSD key; - key["id"] = mUUID; - LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); - - // Disable old properties floater; this is replaced by the sidepanel. - /* - LLFloaterReg::showInstance("properties", mUUID); - */ -} - -LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const -{ - U8 font = LLFontGL::NORMAL; - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar && avatar->isWearingAttachment( mUUID ) ) - { - font |= LLFontGL::BOLD; - } - - LLInventoryItem* item = getItem(); - if (item && item->getIsLinkType()) - { - font |= LLFontGL::ITALIC; - } - - return (LLFontGL::StyleFlags)font; -} - -std::string LLObjectBridge::getLabelSuffix() const -{ - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar && avatar->isWearingAttachment( mUUID ) ) - { - std::string attachment_point_name = avatar->getAttachedPointName(mUUID); - - // e.g. "(worn on ...)" / "(attached to ...)" - LLStringUtil::format_map_t args; - args["[ATTACHMENT_POINT]"] = attachment_point_name.c_str(); - return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args); - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment) -{ - LLSD payload; - payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link. - - S32 attach_pt = 0; - if (gAgent.getAvatarObject() && attachment) - { - for (LLVOAvatar::attachment_map_t::iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin(); - iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter) - { - if (iter->second == attachment) - { - attach_pt = iter->first; - break; - } - } - } - - payload["attachment_point"] = attach_pt; - -#if !ENABLE_MULTIATTACHMENTS - if (attachment && attachment->getNumObjects() > 0) - { - LLNotifications::instance().add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez); - } - else -#endif - { - LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/); - } -} - -bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response) -{ - LLVOAvatar *avatarp = gAgent.getAvatarObject(); - - if (!avatarp->canAttachMoreObjects()) - { - LLSD args; - args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS); - LLNotifications::instance().add("MaxAttachmentsOnOutfit", args); - return false; - } - - S32 option = LLNotification::getSelectedOption(notification, response); - if (option == 0/*YES*/) - { - LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID()); - - if (itemp) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_ObjectData); - msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID()); - msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner()); - U8 attachment_pt = notification["payload"]["attachment_point"].asInteger(); -#if ENABLE_MULTIATTACHMENTS - attachment_pt |= ATTACHMENT_ADD; -#endif - msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt); - pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions()); - msg->addStringFast(_PREHASH_Name, itemp->getName()); - msg->addStringFast(_PREHASH_Description, itemp->getDescription()); - msg->sendReliable(gAgent.getRegion()->getHost()); - } - } - return false; -} -static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez); - -void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - std::vector items; - std::vector disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Properties")); - - LLInventoryItem *item = getItem(); - getClipboardEntries(true, items, disabled_items, flags); - - LLObjectBridge::sContextMenuItemID = mUUID; - - if(item) - { - LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); - if( !avatarp ) - { - return; - } - - if( avatarp->isWearingAttachment( mUUID ) ) - { - items.push_back(std::string("Detach From Yourself")); - } - else - if( !isInTrash() && !isLinkedObjectInTrash() ) - { - items.push_back(std::string("Attach Separator")); - items.push_back(std::string("Object Wear")); - items.push_back(std::string("Attach To")); - items.push_back(std::string("Attach To HUD")); - // commented out for DEV-32347 - //items.push_back(std::string("Restore to Last Position")); - - if (!avatarp->canAttachMoreObjects()) - { - disabled_items.push_back(std::string("Object Wear")); - disabled_items.push_back(std::string("Attach To")); - disabled_items.push_back(std::string("Attach To HUD")); - } - LLMenuGL* attach_menu = menu.findChildMenuByName("Attach To", TRUE); - LLMenuGL* attach_hud_menu = menu.findChildMenuByName("Attach To HUD", TRUE); - LLVOAvatar *avatarp = gAgent.getAvatarObject(); - if (attach_menu - && (attach_menu->getChildCount() == 0) - && attach_hud_menu - && (attach_hud_menu->getChildCount() == 0) - && avatarp) - { - for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); - iter != avatarp->mAttachmentPoints.end(); ) - { - LLVOAvatar::attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - LLMenuItemCallGL::Params p; - std::string submenu_name = attachment->getName(); - if (LLTrans::getString(submenu_name) != "") - { - p.name = (" ")+LLTrans::getString(submenu_name)+" "; - } - else - { - p.name = submenu_name; - } - LLSD cbparams; - cbparams["index"] = curiter->first; - cbparams["label"] = attachment->getName(); - p.on_click.function_name = "Inventory.AttachObject"; - p.on_click.parameter = LLSD(attachment->getName()); - p.on_enable.function_name = "Attachment.Label"; - p.on_enable.parameter = cbparams; - LLView* parent = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu; - LLUICtrlFactory::create(p, parent); - } - } - } - } - } - hide_context_entries(menu, items, disabled_items); -} - -BOOL LLObjectBridge::renameItem(const std::string& new_name) -{ - if(!isItemRenameable()) - return FALSE; - LLPreview::dirty(mUUID); - LLInventoryModel* model = getInventoryModel(); - if(!model) - return FALSE; - LLViewerInventoryItem* item = getItem(); - if(item && (item->getName() != new_name)) - { - LLPointer new_item = new LLViewerInventoryItem(item); - new_item->rename(new_name); - buildDisplayName(new_item, mDisplayName); - new_item->updateServer(FALSE); - model->updateItem(new_item); - - model->notifyObservers(); - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar ) - { - LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() ); - if( obj ) - { - LLSelectMgr::getInstance()->deselectAll(); - LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE ); - LLSelectMgr::getInstance()->selectionSetObjectName( new_name ); - LLSelectMgr::getInstance()->deselectAll(); - } - } - } - // return FALSE because we either notified observers (& therefore - // rebuilt) or we didn't update. - return FALSE; -} - -// +=================================================+ -// | LLLSLTextBridge | -// +=================================================+ - -LLUIImagePtr LLLSLTextBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE); -} - -void LLLSLTextBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - /* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); - } - */ -} - -// +=================================================+ -// | LLWearableBridge | -// +=================================================+ - -// *NOTE: hack to get from avatar inventory to avatar -void wear_inventory_item_on_avatar( LLInventoryItem* item ) -{ - if(item) - { - lldebugs << "wear_inventory_item_on_avatar( " << item->getName() - << " )" << llendl; - - LLAppearanceManager::instance().addCOFItemLink(item); - } -} - -void wear_add_inventory_item_on_avatar( LLInventoryItem* item ) -{ - if(item) - { - lldebugs << "wear_add_inventory_item_on_avatar( " << item->getName() - << " )" << llendl; - - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - LLWearableBridge::onWearAddOnAvatarArrived, - new LLUUID(item->getUUID())); - } -} - -void remove_inventory_category_from_avatar( LLInventoryCategory* category ) -{ - if(!category) return; - lldebugs << "remove_inventory_category_from_avatar( " << category->getName() - << " )" << llendl; - - - if( gFloaterCustomize ) - { - gFloaterCustomize->askToSaveIfDirty( - boost::bind(remove_inventory_category_from_avatar_step2, _1, category->getUUID())); - } - else - { - remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() ); - } -} - -struct OnRemoveStruct -{ - LLUUID mUUID; - OnRemoveStruct(const LLUUID& uuid): - mUUID(uuid) - { - } -}; - -void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id) -{ - - // Find all the wearables that are in the category's subtree. - lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl; - if(proceed) - { - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - LLFindWearables is_wearable; - gInventory.collectDescendentsIf(category_id, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_wearable); - S32 i; - S32 wearable_count = item_array.count(); - - LLInventoryModel::cat_array_t obj_cat_array; - LLInventoryModel::item_array_t obj_item_array; - LLIsType is_object( LLAssetType::AT_OBJECT ); - gInventory.collectDescendentsIf(category_id, - obj_cat_array, - obj_item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_object); - S32 obj_count = obj_item_array.count(); - - // Find all gestures in this folder - LLInventoryModel::cat_array_t gest_cat_array; - LLInventoryModel::item_array_t gest_item_array; - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - gInventory.collectDescendentsIf(category_id, - gest_cat_array, - gest_item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_gesture); - S32 gest_count = gest_item_array.count(); - - if (wearable_count > 0) //Loop through wearables. If worn, remove. - { - for(i = 0; i < wearable_count; ++i) - { - LLViewerInventoryItem *item = item_array.get(i); - if (item->getType() == LLAssetType::AT_BODYPART) - continue; - if (gAgent.isTeen() && item->isWearableType() && - (item->getWearableType() == WT_UNDERPANTS || item->getWearableType() == WT_UNDERSHIRT)) - continue; - if( gAgentWearables.isWearingItem (item->getLinkedUUID()) ) - { - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - LLWearableBridge::onRemoveFromAvatarArrived, - new OnRemoveStruct(item->getLinkedUUID())); - } - } - } - - if (obj_count > 0) - { - for(i = 0; i < obj_count; ++i) - { - LLViewerInventoryItem *obj_item = obj_item_array.get(i); - gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData ); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); - gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item->getLinkedUUID() ); - - gMessageSystem->sendReliable( gAgent.getRegion()->getHost() ); - - // this object might have been selected, so let the selection manager know it's gone now - LLViewerObject *found_obj = gObjectList.findObject( obj_item->getLinkedUUID()); - if (found_obj) - { - LLSelectMgr::getInstance()->remove(found_obj); - } - } - } - - if (gest_count > 0) - { - for(i = 0; i < gest_count; ++i) - { - LLViewerInventoryItem *gest_item = gest_item_array.get(i); - if ( LLGestureManager::instance().isGestureActive( gest_item->getLinkedUUID()) ) - { - LLGestureManager::instance().deactivateGesture( gest_item->getLinkedUUID() ); - gInventory.updateItem( gest_item ); - gInventory.notifyObservers(); - } - - } - } - } -} - -BOOL LLWearableBridge::renameItem(const std::string& new_name) -{ - if( gAgentWearables.isWearingItem( mUUID ) ) - { - gAgentWearables.setWearableName( mUUID, new_name ); - } - return LLItemBridge::renameItem(new_name); -} - -std::string LLWearableBridge::getLabelSuffix() const -{ - if( gAgentWearables.isWearingItem( mUUID ) ) - { - // e.g. "(worn)" - return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn"); - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -LLUIImagePtr LLWearableBridge::getIcon() const -{ - return get_item_icon(mAssetType, mInvType, mWearableType, FALSE); -} - -// virtual -void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("wear" == action) - { - wearOnAvatar(); - } - else if ("wear_add" == action) - { - wearAddOnAvatar(); - } - else if ("edit" == action) - { - editOnAvatar(); - return; - } - else if ("take_off" == action) - { - if(gAgentWearables.isWearingItem(mUUID)) - { - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - LLWearableBridge::onRemoveFromAvatarArrived, - new OnRemoveStruct(mUUID)); - } - } - } - else LLItemBridge::performAction(folder, model, action); -} - -void LLWearableBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - /* - if( isInTrash() ) - { - LLNotifications::instance().add("CannotWearTrash"); - } - else if(isAgentInventory()) - { - if( !gAgentWearables.isWearingItem( mUUID ) ) - { - wearOnAvatar(); - } - } - else - { - // must be in the inventory library. copy it to our inventory - // and put it on right away. - LLViewerInventoryItem* item = getItem(); - if(item && item->isComplete()) - { - LLPointer cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else if(item) - { - // *TODO: We should fetch the item details, and then do - // the operation above. - LLNotifications::instance().add("CannotWearInfoNotComplete"); - } - } - */ -} - -void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLWearableBridge::buildContextMenu()" << llendl; - std::vector items; - std::vector disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere - BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM); - - // If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976 - LLViewerInventoryItem* item = getItem(); - if( !no_open && item ) - { - no_open = (item->getType() == LLAssetType::AT_CLOTHING) || - (item->getType() == LLAssetType::AT_BODYPART); - } - if (!no_open) - { - items.push_back(std::string("Open")); - } - - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - items.push_back(std::string("Wearable Separator")); - - items.push_back(std::string("Wearable Wear")); - items.push_back(std::string("Wearable Add")); - items.push_back(std::string("Wearable Edit")); - - if ((flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Wearable Edit")); - } - // Don't allow items to be worn if their baseobj is in the trash. - if (isLinkedObjectInTrash()) - { - disabled_items.push_back(std::string("Wearable Wear")); - disabled_items.push_back(std::string("Wearable Add")); - disabled_items.push_back(std::string("Wearable Edit")); - } - - // Disable wear and take off based on whether the item is worn. - if(item) - { - switch (item->getType()) - { - case LLAssetType::AT_CLOTHING: - items.push_back(std::string("Take Off")); - case LLAssetType::AT_BODYPART: - if (gAgentWearables.isWearingItem(item->getUUID())) - { - disabled_items.push_back(std::string("Wearable Wear")); - disabled_items.push_back(std::string("Wearable Add")); - } - else - { - disabled_items.push_back(std::string("Take Off")); - } - break; - default: - break; - } - } - } - hide_context_entries(menu, items, disabled_items); -} - -// Called from menus -// static -BOOL LLWearableBridge::canWearOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return FALSE; - if(!self->isAgentInventory()) - { - LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem(); - if(!item || !item->isComplete()) return FALSE; - } - return (!gAgentWearables.isWearingItem(self->mUUID)); -} - -// Called from menus -// static -void LLWearableBridge::onWearOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return; - self->wearOnAvatar(); -} - -void LLWearableBridge::wearOnAvatar() -{ - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); - return; - } - - LLViewerInventoryItem* item = getItem(); - if(item) - { - if(!isAgentInventory()) - { - LLPointer cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - wear_inventory_item_on_avatar(item); - } - } -} - -void LLWearableBridge::wearAddOnAvatar() -{ - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); - return; - } - - LLViewerInventoryItem* item = getItem(); - if(item) - { - if(!isAgentInventory()) - { - LLPointer cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - wear_add_inventory_item_on_avatar(item); - } - } -} - -// static -void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata ) -{ - LLUUID* item_id = (LLUUID*) userdata; - if(wearable) - { - LLViewerInventoryItem* item = NULL; - item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); - if(item) - { - if(item->getAssetUUID() == wearable->getAssetID()) - { - gAgentWearables.setWearableItem(item, wearable); - gInventory.notifyObservers(); - //self->getFolderItem()->refreshFromRoot(); - } - else - { - llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl; - } - } - } - delete item_id; -} - -// static -// BAP remove the "add" code path once everything is fully COF-ified. -void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata ) -{ - LLUUID* item_id = (LLUUID*) userdata; - if(wearable) - { - LLViewerInventoryItem* item = NULL; - item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); - if(item) - { - if(item->getAssetUUID() == wearable->getAssetID()) - { - bool do_append = true; - gAgentWearables.setWearableItem(item, wearable, do_append); - gInventory.notifyObservers(); - //self->getFolderItem()->refreshFromRoot(); - } - else - { - llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl; - } - } - } - delete item_id; -} - -// static -BOOL LLWearableBridge::canEditOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return FALSE; - - return (gAgentWearables.isWearingItem(self->mUUID)); -} - -// static -void LLWearableBridge::onEditOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(self) - { - self->editOnAvatar(); - } -} - -void LLWearableBridge::editOnAvatar() -{ - const LLWearable* wearable = gAgentWearables.getWearableFromItemID(mUUID); - if( wearable ) - { - // Set the tab to the right wearable. - if (gFloaterCustomize) - gFloaterCustomize->setCurrentWearableType( wearable->getType() ); - - if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() ) - { - // Start Avatar Customization - gAgent.changeCameraToCustomizeAvatar(); - } - } -} - -// static -BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if( self && (LLAssetType::AT_BODYPART != self->mAssetType) ) - { - return gAgentWearables.isWearingItem( self->mUUID ); - } - return FALSE; -} - -// static -void LLWearableBridge::onRemoveFromAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return; - if(gAgentWearables.isWearingItem(self->mUUID)) - { - LLViewerInventoryItem* item = self->getItem(); - if (item) - { - LLUUID parent_id = item->getParentUUID(); - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - onRemoveFromAvatarArrived, - new OnRemoveStruct(LLUUID(self->mUUID))); - } - } -} - -// static -void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable, - void* userdata) -{ - OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata; - const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID); - if(wearable) - { - if( gAgentWearables.isWearingItem( item_id ) ) - { - EWearableType type = wearable->getType(); - - if( !(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES ) ) //&& - //!((!gAgent.isTeen()) && ( type==WT_UNDERPANTS || type==WT_UNDERSHIRT )) ) - { - // MULTI_WEARABLE: FIXME HACK - always remove all - bool do_remove_all = false; - gAgentWearables.removeWearable( type, do_remove_all, 0 ); - } - } - } - - // Find and remove this item from the COF. - LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::instance().getCOF()); - llassert(items.size() == 1); // Should always have one and only one item linked to this in the COF. - for (LLInventoryModel::item_array_t::const_iterator iter = items.begin(); - iter != items.end(); - ++iter) - { - const LLViewerInventoryItem *linked_item = (*iter); - const LLUUID &item_id = linked_item->getUUID(); - gInventory.purgeObject(item_id); - } - gInventory.notifyObservers(); - - delete on_remove_struct; -} - -LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type, - const LLUUID& uuid,LLInventoryModel* model) -{ - LLInvFVBridgeAction* action = NULL; - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - action = new LLTextureBridgeAction(uuid,model); - break; - - case LLAssetType::AT_SOUND: - action = new LLSoundBridgeAction(uuid,model); - break; - - case LLAssetType::AT_LANDMARK: - action = new LLLandmarkBridgeAction(uuid,model); - break; - - case LLAssetType::AT_CALLINGCARD: - action = new LLCallingCardBridgeAction(uuid,model); - break; - - case LLAssetType::AT_OBJECT: - action = new LLObjectBridgeAction(uuid,model); - break; - - case LLAssetType::AT_NOTECARD: - action = new LLNotecardBridgeAction(uuid,model); - break; - - case LLAssetType::AT_ANIMATION: - action = new LLAnimationBridgeAction(uuid,model); - break; - - case LLAssetType::AT_GESTURE: - action = new LLGestureBridgeAction(uuid,model); - break; - - case LLAssetType::AT_LSL_TEXT: - action = new LLLSLTextBridgeAction(uuid,model); - break; - - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - action = new LLWearableBridgeAction(uuid,model); - - break; - - default: - break; - } - return action; -} - -//static -void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type, - const LLUUID& uuid,LLInventoryModel* model) -{ - LLInvFVBridgeAction* action = createAction(asset_type,uuid,model); - if(action) - { - action->doIt(); - delete action; - } -} - -//static -void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model) -{ - LLAssetType::EType asset_type = model->getItem(uuid)->getType(); - LLInvFVBridgeAction* action = createAction(asset_type,uuid,model); - if(action) - { - action->doIt(); - delete action; - } -} - -LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const -{ - if(mModel) - return (LLViewerInventoryItem*)mModel->getItem(mUUID); - return NULL; -} - -//virtual -void LLTextureBridgeAction::doIt() -{ - if (getItem()) - { - LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLSoundBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLLandmarkBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if( item ) - { - // Opening (double-clicking) a landmark immediately teleports, - // but warns you the first time. - LLSD payload; - payload["asset_id"] = item->getAssetUUID(); - LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload); - } - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLCallingCardBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if(item && item->getCreatorUUID().notNull()) - { - LLAvatarActions::showProfile(item->getCreatorUUID()); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void -LLNotecardBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLGestureBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); - preview->setFocus(TRUE); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLAnimationBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLObjectBridgeAction::doIt() -{ - LLFloaterReg::showInstance("properties", mUUID); - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLLSLTextBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - - -BOOL LLWearableBridgeAction::isInTrash() const -{ - if(!mModel) return FALSE; - const LLUUID trash_id = mModel->findCategoryUUIDForType(LLFolderType::FT_TRASH); - return mModel->isObjectDescendentOf(mUUID, trash_id); -} - -BOOL LLWearableBridgeAction::isAgentInventory() const -{ - if(!mModel) return FALSE; - if(gInventory.getRootFolderID() == mUUID) return TRUE; - return mModel->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()); -} - -void LLWearableBridgeAction::wearOnAvatar() -{ - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); - return; - } - - LLViewerInventoryItem* item = getItem(); - if(item) - { - if(!isAgentInventory()) - { - LLPointer cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - wear_inventory_item_on_avatar(item); - } - } -} - -//virtual -void LLWearableBridgeAction::doIt() -{ - if(isInTrash()) - { - LLNotifications::instance().add("CannotWearTrash"); - } - else if(isAgentInventory()) - { - if(!gAgentWearables.isWearingItem(mUUID)) - { - wearOnAvatar(); - } - } - else - { - // must be in the inventory library. copy it to our inventory - // and put it on right away. - LLViewerInventoryItem* item = getItem(); - if(item && item->isComplete()) - { - LLPointer cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else if(item) - { - // *TODO: We should fetch the item details, and then do - // the operation above. - LLNotifications::instance().add("CannotWearInfoNotComplete"); - } - } - - LLInvFVBridgeAction::doIt(); -} - -// +=================================================+ -// | LLLinkItemBridge | -// +=================================================+ -// For broken links - -std::string LLLinkItemBridge::sPrefix("Link: "); - - -LLUIImagePtr LLLinkItemBridge::getIcon() const -{ - if (LLViewerInventoryItem *item = getItem()) - { - return get_item_icon(item->getActualType(), LLInventoryType::IT_NONE, 0, FALSE); - } - return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE); -} - -void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - // *TODO: Translate - lldebugs << "LLLink::buildContextMenu()" << llendl; - std::vector items; - std::vector disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Delete")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Delete")); - } - } - hide_context_entries(menu, items, disabled_items); -} - - -// +=================================================+ -// | LLLinkBridge | -// +=================================================+ -// For broken links. - -std::string LLLinkFolderBridge::sPrefix("Link: "); - - -LLUIImagePtr LLLinkFolderBridge::getIcon() const -{ - LLFolderType::EType preferred_type = LLFolderType::FT_NONE; - if (LLViewerInventoryItem *item = getItem()) - { - if (const LLViewerInventoryCategory* cat = item->getLinkedCategory()) - { - preferred_type = cat->getPreferredType(); - } - } - return LLFolderBridge::getIcon(preferred_type); -} - -void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - // *TODO: Translate - lldebugs << "LLLink::buildContextMenu()" << llendl; - std::vector items; - std::vector disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Find Original")); - items.push_back(std::string("Delete")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Delete")); - } - } - hide_context_entries(menu, items, disabled_items); -} - -void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("goto" == action) - { - gotoItem(folder); - return; - } - LLItemBridge::performAction(folder,model,action); -} - -void LLLinkFolderBridge::gotoItem(LLFolderView *folder) -{ - const LLUUID &cat_uuid = getFolderID(); - if (!cat_uuid.isNull()) - { - if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid)) - { - if (LLInventoryModel* model = getInventoryModel()) - { - model->fetchDescendentsOf(cat_uuid); - } - base_folder->setOpen(TRUE); - folder->setSelectionFromRoot(base_folder,TRUE); - folder->scrollToShowSelection(); - } - } -} - -const LLUUID &LLLinkFolderBridge::getFolderID() const -{ - if (LLViewerInventoryItem *link_item = getItem()) - { - if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory()) - { - const LLUUID& cat_uuid = cat->getUUID(); - return cat_uuid; - } - } - return LLUUID::null; -} +/** + * @file llinventorybridge.cpp + * @brief Implementation of the Inventory-Folder-View-Bridge classes. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llinventorybridge.h" + +#include "llagent.h" +#include "llagentwearables.h" +#include "llappearancemgr.h" +#include "llavataractions.h" +#include "llfloatercustomize.h" +#include "llfloaterinventory.h" +#include "llfloateropenobject.h" +#include "llfloaterreg.h" +#include "llfloaterworldmap.h" +#include "llfriendcard.h" +#include "llgesturemgr.h" +#include "llimfloater.h" +#include "llimview.h" +#include "llinventoryclipboard.h" +#include "llinventoryfunctions.h" +#include "llinventorymodel.h" +#include "llinventorypanel.h" +#include "llpreviewanim.h" +#include "llpreviewgesture.h" +#include "llpreviewtexture.h" +#include "llselectmgr.h" +#include "llsidetray.h" +#include "lltrans.h" +#include "llviewerassettype.h" +#include "llviewermessage.h" +#include "llviewerobjectlist.h" +#include "llviewerwindow.h" +#include "llvoavatarself.h" +#include "llwearablelist.h" +#include "llpaneloutfitsinventory.h" + +using namespace LLOldEvents; + +// Helpers +// bug in busy count inc/dec right now, logic is complex... do we really need it? +void inc_busy_count() +{ +// gViewerWindow->getWindow()->incBusyCount(); +// check balance of these calls if this code is changed to ever actually +// *do* something! +} +void dec_busy_count() +{ +// gViewerWindow->getWindow()->decBusyCount(); +// check balance of these calls if this code is changed to ever actually +// *do* something! +} + +// Function declarations +void wear_add_inventory_item_on_avatar(LLInventoryItem* item); +void remove_inventory_category_from_avatar(LLInventoryCategory* category); +void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id); +bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*); +bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response); + +std::string ICON_NAME[ICON_NAME_COUNT] = +{ + "Inv_Texture", + "Inv_Sound", + "Inv_CallingCard", + "Inv_CallingCard", + "Inv_Landmark", + "Inv_Landmark", + "Inv_Script", + "Inv_Clothing", + "Inv_Object", + "Inv_Object", + "Inv_Notecard", + "Inv_Skin", + "Inv_Snapshot", + + "Inv_BodyShape", + "Inv_Skin", + "Inv_Hair", + "Inv_Eye", + "Inv_Shirt", + "Inv_Pants", + "Inv_Shoe", + "Inv_Socks", + "Inv_Jacket", + "Inv_Gloves", + "Inv_Undershirt", + "Inv_Underpants", + "Inv_Skirt", + "Inv_Alpha", + "Inv_Tattoo", + + "Inv_Animation", + "Inv_Gesture", + + "inv_item_linkitem.tga", + "inv_item_linkfolder.tga" +}; + +// +=================================================+ +// | LLInvFVBridge | +// +=================================================+ + +LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) : +mUUID(uuid), mInvType(LLInventoryType::IT_NONE) +{ + mInventoryPanel = inventory->getHandle(); +} + +const std::string& LLInvFVBridge::getName() const +{ + LLInventoryObject* obj = getInventoryObject(); + if(obj) + { + return obj->getName(); + } + return LLStringUtil::null; +} + +const std::string& LLInvFVBridge::getDisplayName() const +{ + return getName(); +} + +// Folders have full perms +PermissionMask LLInvFVBridge::getPermissionMask() const +{ + + return PERM_ALL; +} + +// virtual +LLFolderType::EType LLInvFVBridge::getPreferredType() const +{ + return LLFolderType::FT_NONE; +} + + +// Folders don't have creation dates. +time_t LLInvFVBridge::getCreationDate() const +{ + return 0; +} + +// Can be destroyed (or moved to trash) +BOOL LLInvFVBridge::isItemRemovable() +{ + const LLInventoryModel* model = getInventoryModel(); + if(!model) + { + return FALSE; + } + if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID())) + { + return FALSE; + } + const LLInventoryObject *obj = model->getItem(mUUID); + if (obj && obj->getIsLinkType()) + { + return TRUE; + } + if (gAgentWearables.isWearingItem(mUUID)) + { + return FALSE; + } + const LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); + if (avatar && avatar->isWearingAttachment(mUUID)) + { + return FALSE; + } + return TRUE; +} + +// Can be moved to another folder +BOOL LLInvFVBridge::isItemMovable() const +{ + return TRUE; +} + +/*virtual*/ +/** + * @brief Adds this item into clipboard storage + */ +void LLInvFVBridge::cutToClipboard() +{ + if(isItemMovable()) + { + LLInventoryClipboard::instance().cut(mUUID); + } +} +// *TODO: make sure this does the right thing +void LLInvFVBridge::showProperties() +{ + LLSD key; + key["id"] = mUUID; + LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); + + // Disable old properties floater; this is replaced by the sidepanel. + /* + LLFloaterReg::showInstance("properties", mUUID); + */ +} + +void LLInvFVBridge::removeBatch(LLDynamicArray& batch) +{ + // Deactivate gestures when moving them into Trash + LLInvFVBridge* bridge; + LLInventoryModel* model = getInventoryModel(); + LLViewerInventoryItem* item = NULL; + LLViewerInventoryCategory* cat = NULL; + LLInventoryModel::cat_array_t descendent_categories; + LLInventoryModel::item_array_t descendent_items; + S32 count = batch.count(); + S32 i,j; + for(i = 0; i < count; ++i) + { + bridge = (LLInvFVBridge*)(batch.get(i)); + if(!bridge || !bridge->isItemRemovable()) continue; + item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID()); + if (item) + { + if(LLAssetType::AT_GESTURE == item->getType()) + { + LLGestureManager::instance().deactivateGesture(item->getUUID()); + } + } + } + for(i = 0; i < count; ++i) + { + bridge = (LLInvFVBridge*)(batch.get(i)); + if(!bridge || !bridge->isItemRemovable()) continue; + cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID()); + if (cat) + { + gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE ); + for (j=0; jgetType()) + { + LLGestureManager::instance().deactivateGesture(descendent_items[j]->getUUID()); + } + } + } + } + removeBatchNoCheck(batch); +} + +void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray& batch) +{ + // this method moves a bunch of items and folders to the trash. As + // per design guidelines for the inventory model, the message is + // built and the accounting is performed first. After all of that, + // we call LLInventoryModel::moveObject() to move everything + // around. + LLInvFVBridge* bridge; + LLInventoryModel* model = getInventoryModel(); + if(!model) return; + LLMessageSystem* msg = gMessageSystem; + const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); + LLViewerInventoryItem* item = NULL; + LLViewerInventoryCategory* cat = NULL; + std::vector move_ids; + LLInventoryModel::update_map_t update; + bool start_new_message = true; + S32 count = batch.count(); + S32 i; + for(i = 0; i < count; ++i) + { + bridge = (LLInvFVBridge*)(batch.get(i)); + if(!bridge || !bridge->isItemRemovable()) continue; + item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID()); + if(item) + { + if(item->getParentUUID() == trash_id) continue; + move_ids.push_back(item->getUUID()); + LLPreview::hide(item->getUUID()); + --update[item->getParentUUID()]; + ++update[trash_id]; + if(start_new_message) + { + start_new_message = false; + msg->newMessageFast(_PREHASH_MoveInventoryItem); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addBOOLFast(_PREHASH_Stamp, TRUE); + } + msg->nextBlockFast(_PREHASH_InventoryData); + msg->addUUIDFast(_PREHASH_ItemID, item->getUUID()); + msg->addUUIDFast(_PREHASH_FolderID, trash_id); + msg->addString("NewName", NULL); + if(msg->isSendFullFast(_PREHASH_InventoryData)) + { + start_new_message = true; + gAgent.sendReliableMessage(); + gInventory.accountForUpdate(update); + update.clear(); + } + } + } + if(!start_new_message) + { + start_new_message = true; + gAgent.sendReliableMessage(); + gInventory.accountForUpdate(update); + update.clear(); + } + for(i = 0; i < count; ++i) + { + bridge = (LLInvFVBridge*)(batch.get(i)); + if(!bridge || !bridge->isItemRemovable()) continue; + cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID()); + if(cat) + { + if(cat->getParentUUID() == trash_id) continue; + move_ids.push_back(cat->getUUID()); + --update[cat->getParentUUID()]; + ++update[trash_id]; + if(start_new_message) + { + start_new_message = false; + msg->newMessageFast(_PREHASH_MoveInventoryFolder); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addBOOL("Stamp", TRUE); + } + msg->nextBlockFast(_PREHASH_InventoryData); + msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID()); + msg->addUUIDFast(_PREHASH_ParentID, trash_id); + if(msg->isSendFullFast(_PREHASH_InventoryData)) + { + start_new_message = true; + gAgent.sendReliableMessage(); + gInventory.accountForUpdate(update); + update.clear(); + } + } + } + if(!start_new_message) + { + gAgent.sendReliableMessage(); + gInventory.accountForUpdate(update); + } + + // move everything. + std::vector::iterator it = move_ids.begin(); + std::vector::iterator end = move_ids.end(); + for(; it != end; ++it) + { + gInventory.moveObject((*it), trash_id); + } + + // notify inventory observers. + model->notifyObservers(); +} + +BOOL LLInvFVBridge::isClipboardPasteable() const +{ + if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory()) + { + return FALSE; + } + LLInventoryModel* model = getInventoryModel(); + if (!model) + { + return FALSE; + } + + const LLUUID &agent_id = gAgent.getID(); + + LLDynamicArray objects; + LLInventoryClipboard::instance().retrieve(objects); + S32 count = objects.count(); + for(S32 i = 0; i < count; i++) + { + const LLUUID &item_id = objects.get(i); + + // Can't paste folders + const LLInventoryCategory *cat = model->getCategory(item_id); + if (cat) + { + return FALSE; + } + + const LLInventoryItem *item = model->getItem(item_id); + if (item) + { + if (!item->getPermissions().allowCopyBy(agent_id)) + { + return FALSE; + } + } + } + return TRUE; +} + +BOOL LLInvFVBridge::isClipboardPasteableAsLink() const +{ + if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory()) + { + return FALSE; + } + const LLInventoryModel* model = getInventoryModel(); + if (!model) + { + return FALSE; + } + + LLDynamicArray objects; + LLInventoryClipboard::instance().retrieve(objects); + S32 count = objects.count(); + for(S32 i = 0; i < count; i++) + { + const LLInventoryItem *item = model->getItem(objects.get(i)); + if (item) + { + if (!LLAssetType::lookupCanLink(item->getActualType())) + { + return FALSE; + } + } + const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i)); + if (cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType())) + { + return FALSE; + } + } + return TRUE; +} + +void hide_context_entries(LLMenuGL& menu, + const std::vector &entries_to_show, + const std::vector &disabled_entries) +{ + const LLView::child_list_t *list = menu.getChildList(); + + LLView::child_list_t::const_iterator itor; + for (itor = list->begin(); itor != list->end(); ++itor) + { + std::string name = (*itor)->getName(); + + // descend into split menus: + LLMenuItemBranchGL* branchp = dynamic_cast(*itor); + if ((name == "More") && branchp) + { + hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries); + } + + + bool found = false; + std::vector::const_iterator itor2; + for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2) + { + if (*itor2 == name) + { + found = true; + } + } + if (!found) + { + (*itor)->setVisible(FALSE); + } + else + { + (*itor)->setVisible(TRUE); + for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2) + { + if (*itor2 == name) + { + (*itor)->setEnabled(FALSE); + } + } + } + } +} + +// Helper for commonly-used entries +void LLInvFVBridge::getClipboardEntries(bool show_asset_id, + std::vector &items, + std::vector &disabled_items, U32 flags) +{ + const LLInventoryObject *obj = getInventoryObject(); + if (obj && obj->getIsLinkType()) + { + items.push_back(std::string("Find Original")); + if (LLAssetType::lookupIsLinkType(obj->getType())) + { + disabled_items.push_back(std::string("Find Original")); + } + } + else + { + items.push_back(std::string("Rename")); + if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0) + { + disabled_items.push_back(std::string("Rename")); + } + + if (show_asset_id) + { + items.push_back(std::string("Copy Asset UUID")); + if ( (! ( isItemPermissive() || gAgent.isGodlike() ) ) + || (flags & FIRST_SELECTED_ITEM) == 0) + { + disabled_items.push_back(std::string("Copy Asset UUID")); + } + } + items.push_back(std::string("Copy Separator")); + + items.push_back(std::string("Copy")); + if (!isItemCopyable()) + { + disabled_items.push_back(std::string("Copy")); + } + } + + items.push_back(std::string("Paste")); + if (!isClipboardPasteable() || (flags & FIRST_SELECTED_ITEM) == 0) + { + disabled_items.push_back(std::string("Paste")); + } + + items.push_back(std::string("Paste As Link")); + if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0) + { + disabled_items.push_back(std::string("Paste As Link")); + } + items.push_back(std::string("Paste Separator")); + + items.push_back(std::string("Delete")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Delete")); + } + + // If multiple items are selected, disable properties (if it exists). + if ((flags & FIRST_SELECTED_ITEM) == 0) + { + disabled_items.push_back(std::string("Properties")); + } +} + +void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl; + std::vector items; + std::vector disabled_items; + if(isInTrash()) + { + items.push_back(std::string("PurgeItem")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("PurgeItem")); + } + items.push_back(std::string("RestoreItem")); + } + else + { + items.push_back(std::string("Open")); + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + } + hide_context_entries(menu, items, disabled_items); +} + +// *TODO: remove this +BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const +{ + BOOL rv = FALSE; + + const LLInventoryObject* obj = getInventoryObject(); + + if(obj) + { + *type = LLViewerAssetType::lookupDragAndDropType(obj->getActualType()); + if(*type == DAD_NONE) + { + return FALSE; + } + + *id = obj->getUUID(); + //object_ids.put(obj->getUUID()); + + if (*type == DAD_CATEGORY) + { + gInventory.startBackgroundFetch(obj->getUUID()); + } + + rv = TRUE; + } + + return rv; +} + +LLInventoryObject* LLInvFVBridge::getInventoryObject() const +{ + LLInventoryObject* obj = NULL; + LLInventoryModel* model = getInventoryModel(); + if(model) + { + obj = (LLInventoryObject*)model->getObject(mUUID); + } + return obj; +} + +LLInventoryModel* LLInvFVBridge::getInventoryModel() const +{ + LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); + return panel ? panel->getModel() : NULL; +} + +BOOL LLInvFVBridge::isInTrash() const +{ + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); + return model->isObjectDescendentOf(mUUID, trash_id); +} + +BOOL LLInvFVBridge::isLinkedObjectInTrash() const +{ + if (isInTrash()) return TRUE; + + const LLInventoryObject *obj = getInventoryObject(); + if (obj && obj->getIsLinkType()) + { + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); + return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id); + } + return FALSE; +} + +BOOL LLInvFVBridge::isAgentInventory() const +{ + const LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + if(gInventory.getRootFolderID() == mUUID) return TRUE; + return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()); +} + +BOOL LLInvFVBridge::isCOFFolder() const +{ + const LLInventoryModel* model = getInventoryModel(); + if(!model) return TRUE; + const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); + if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id)) + { + return TRUE; + } + return FALSE; +} + +BOOL LLInvFVBridge::isItemPermissive() const +{ + return FALSE; +} + +// static +void LLInvFVBridge::changeItemParent(LLInventoryModel* model, + LLViewerInventoryItem* item, + const LLUUID& new_parent, + BOOL restamp) +{ + if(item->getParentUUID() != new_parent) + { + LLInventoryModel::update_list_t update; + LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1); + update.push_back(old_folder); + LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); + update.push_back(new_folder); + gInventory.accountForUpdate(update); + + LLPointer new_item = new LLViewerInventoryItem(item); + new_item->setParent(new_parent); + new_item->updateParentOnServer(restamp); + model->updateItem(new_item); + model->notifyObservers(); + } +} + +// static +void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model, + LLViewerInventoryCategory* cat, + const LLUUID& new_parent, + BOOL restamp) +{ + if(cat->getParentUUID() != new_parent) + { + LLInventoryModel::update_list_t update; + LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1); + update.push_back(old_folder); + LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); + update.push_back(new_folder); + gInventory.accountForUpdate(update); + + LLPointer new_cat = new LLViewerInventoryCategory(cat); + new_cat->setParent(new_parent); + new_cat->updateParentOnServer(restamp); + model->updateCategory(new_cat); + model->notifyObservers(); + } +} + + +const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type) +{ + const std::string rv= LLInventoryType::lookup(inv_type); + if(rv.empty()) + { + return std::string(""); + } + return rv; +} + +LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type, + LLAssetType::EType actual_asset_type, + LLInventoryType::EType inv_type, + LLInventoryPanel* inventory, + const LLUUID& uuid, + U32 flags) +{ + LLInvFVBridge* new_listener = NULL; + switch(asset_type) + { + case LLAssetType::AT_TEXTURE: + if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLTextureBridge(inventory, uuid, inv_type); + break; + + case LLAssetType::AT_SOUND: + if(!(inv_type == LLInventoryType::IT_SOUND)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLSoundBridge(inventory, uuid); + break; + + case LLAssetType::AT_LANDMARK: + if(!(inv_type == LLInventoryType::IT_LANDMARK)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLLandmarkBridge(inventory, uuid, flags); + break; + + case LLAssetType::AT_CALLINGCARD: + if(!(inv_type == LLInventoryType::IT_CALLINGCARD)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLCallingCardBridge(inventory, uuid); + break; + + case LLAssetType::AT_SCRIPT: + if(!(inv_type == LLInventoryType::IT_LSL)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLScriptBridge(inventory, uuid); + break; + + case LLAssetType::AT_OBJECT: + if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags); + break; + + case LLAssetType::AT_NOTECARD: + if(!(inv_type == LLInventoryType::IT_NOTECARD)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLNotecardBridge(inventory, uuid); + break; + + case LLAssetType::AT_ANIMATION: + if(!(inv_type == LLInventoryType::IT_ANIMATION)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLAnimationBridge(inventory, uuid); + break; + + case LLAssetType::AT_GESTURE: + if(!(inv_type == LLInventoryType::IT_GESTURE)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLGestureBridge(inventory, uuid); + break; + + case LLAssetType::AT_LSL_TEXT: + if(!(inv_type == LLInventoryType::IT_LSL)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLLSLTextBridge(inventory, uuid); + break; + + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + if(!(inv_type == LLInventoryType::IT_WEARABLE)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (EWearableType)flags); + break; + case LLAssetType::AT_CATEGORY: + if (actual_asset_type == LLAssetType::AT_LINK_FOLDER) + { + // Create a link folder handler instead. + new_listener = new LLLinkFolderBridge(inventory, uuid); + break; + } + new_listener = new LLFolderBridge(inventory, uuid); + break; + case LLAssetType::AT_LINK: + // Only should happen for broken links. + new_listener = new LLLinkItemBridge(inventory, uuid); + break; + case LLAssetType::AT_LINK_FOLDER: + // Only should happen for broken links. + new_listener = new LLLinkItemBridge(inventory, uuid); + break; + default: + llinfos << "Unhandled asset type (llassetstorage.h): " + << (S32)asset_type << llendl; + break; + } + + if (new_listener) + { + new_listener->mInvType = inv_type; + } + + return new_listener; +} + +void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid) +{ + LLInventoryCategory* cat = model->getCategory(uuid); + if (cat) + { + model->purgeDescendentsOf(uuid); + model->notifyObservers(); + } + LLInventoryObject* obj = model->getObject(uuid); + if (obj) + { + model->purgeObject(uuid); + model->notifyObservers(); + } +} + +// +=================================================+ +// | InventoryFVBridgeBuilder | +// +=================================================+ +LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset_type, + LLAssetType::EType actual_asset_type, + LLInventoryType::EType inv_type, + LLInventoryPanel* inventory, + const LLUUID& uuid, + U32 flags /* = 0x00 */) const +{ + return LLInvFVBridge::createBridge(asset_type, + actual_asset_type, + inv_type, + inventory, + uuid, + flags); +} + +// +=================================================+ +// | LLItemBridge | +// +=================================================+ + +void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("goto" == action) + { + gotoItem(folder); + } + if ("open" == action) + { + openItem(); + return; + } + else if ("properties" == action) + { + showProperties(); + return; + } + else if ("purge" == action) + { + purgeItem(model, mUUID); + return; + } + else if ("restoreToWorld" == action) + { + restoreToWorld(); + return; + } + else if ("restore" == action) + { + restoreItem(); + return; + } + else if ("copy_uuid" == action) + { + // Single item only + LLInventoryItem* item = model->getItem(mUUID); + if(!item) return; + LLUUID asset_id = item->getAssetUUID(); + std::string buffer; + asset_id.toString(buffer); + + gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer)); + return; + } + else if ("copy" == action) + { + copyToClipboard(); + return; + } + else if ("paste" == action) + { + // Single item only + LLInventoryItem* itemp = model->getItem(mUUID); + if (!itemp) return; + + LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); + if (!folder_view_itemp) return; + + folder_view_itemp->getListener()->pasteFromClipboard(); + return; + } + else if ("paste_link" == action) + { + // Single item only + LLInventoryItem* itemp = model->getItem(mUUID); + if (!itemp) return; + + LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); + if (!folder_view_itemp) return; + + folder_view_itemp->getListener()->pasteLinkFromClipboard(); + return; + } +} + +void LLItemBridge::selectItem() +{ + LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem(); + if(item && !item->isComplete()) + { + item->fetchFromServer(); + } +} + +void LLItemBridge::restoreItem() +{ + LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem(); + if(item) + { + LLInventoryModel* model = getInventoryModel(); + const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType())); + // do not restamp on restore. + LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE); + } +} + +void LLItemBridge::restoreToWorld() +{ + LLViewerInventoryItem* itemp = (LLViewerInventoryItem*)getItem(); + if (itemp) + { + LLMessageSystem* msg = gMessageSystem; + msg->newMessage("RezRestoreToWorld"); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + + msg->nextBlockFast(_PREHASH_InventoryData); + itemp->packMessage(msg); + msg->sendReliable(gAgent.getRegion()->getHost()); + } + + //Similar functionality to the drag and drop rez logic + BOOL remove_from_inventory = FALSE; + + //remove local inventory copy, sim will deal with permissions and removing the item + //from the actual inventory if its a no-copy etc + if(!itemp->getPermissions().allowCopyBy(gAgent.getID())) + { + remove_from_inventory = TRUE; + } + + // Check if it's in the trash. (again similar to the normal rez logic) + const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); + if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id)) + { + remove_from_inventory = TRUE; + } + + if(remove_from_inventory) + { + gInventory.deleteObject(itemp->getUUID()); + gInventory.notifyObservers(); + } +} + +void LLItemBridge::gotoItem(LLFolderView *folder) +{ + LLInventoryObject *obj = getInventoryObject(); + if (obj && obj->getIsLinkType()) + { + LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); + if (active_panel) + { + active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO); + } + } +} + +LLUIImagePtr LLItemBridge::getIcon() const +{ + return LLUI::getUIImage(ICON_NAME[OBJECT_ICON_NAME]); +} + +PermissionMask LLItemBridge::getPermissionMask() const +{ + LLViewerInventoryItem* item = getItem(); + PermissionMask perm_mask = 0; + if(item) + { + BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); + BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); + BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, + gAgent.getID()); + + if (copy) perm_mask |= PERM_COPY; + if (mod) perm_mask |= PERM_MODIFY; + if (xfer) perm_mask |= PERM_TRANSFER; + + } + return perm_mask; +} + +const std::string& LLItemBridge::getDisplayName() const +{ + if(mDisplayName.empty()) + { + buildDisplayName(getItem(), mDisplayName); + } + return mDisplayName; +} + +void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name) +{ + if(item) + { + name.assign(item->getName()); + } + else + { + name.assign(LLStringUtil::null); + } +} + +LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const +{ + U8 font = LLFontGL::NORMAL; + + if( gAgentWearables.isWearingItem( mUUID ) ) + { + // llinfos << "BOLD" << llendl; + font |= LLFontGL::BOLD; + } + + const LLViewerInventoryItem* item = getItem(); + if (item && item->getIsLinkType()) + { + font |= LLFontGL::ITALIC; + } + return (LLFontGL::StyleFlags)font; +} + +std::string LLItemBridge::getLabelSuffix() const +{ + // String table is loaded before login screen and inventory items are + // loaded after login, so LLTrans should be ready. + static std::string NO_COPY =LLTrans::getString("no_copy"); + static std::string NO_MOD = LLTrans::getString("no_modify"); + static std::string NO_XFER = LLTrans::getString("no_transfer"); + static std::string LINK = LLTrans::getString("link"); + static std::string BROKEN_LINK = LLTrans::getString("broken_link"); + std::string suffix; + LLInventoryItem* item = getItem(); + if(item) + { + // it's a bit confusing to put nocopy/nomod/etc on calling cards. + if(LLAssetType::AT_CALLINGCARD != item->getType() + && item->getPermissions().getOwner() == gAgent.getID()) + { + BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType()); + if (broken_link) return BROKEN_LINK; + + BOOL link = item->getIsLinkType(); + if (link) return LINK; + + BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); + if (!copy) + { + suffix += NO_COPY; + } + BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); + if (!mod) + { + suffix += NO_MOD; + } + BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, + gAgent.getID()); + if (!xfer) + { + suffix += NO_XFER; + } + } + } + return suffix; +} + +time_t LLItemBridge::getCreationDate() const +{ + LLViewerInventoryItem* item = getItem(); + if (item) + { + return item->getCreationDate(); + } + return 0; +} + + +BOOL LLItemBridge::isItemRenameable() const +{ + LLViewerInventoryItem* item = getItem(); + if(item) + { + // (For now) Don't allow calling card rename since that may confuse users as to + // what the calling card points to. + if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD) + { + return FALSE; + } + return (item->getPermissions().allowModifyBy(gAgent.getID())); + } + return FALSE; +} + +BOOL LLItemBridge::renameItem(const std::string& new_name) +{ + if(!isItemRenameable()) + return FALSE; + LLPreview::dirty(mUUID); + LLInventoryModel* model = getInventoryModel(); + if(!model) + return FALSE; + LLViewerInventoryItem* item = getItem(); + if(item && (item->getName() != new_name)) + { + LLPointer new_item = new LLViewerInventoryItem(item); + new_item->rename(new_name); + buildDisplayName(new_item, mDisplayName); + new_item->updateServer(FALSE); + model->updateItem(new_item); + + model->notifyObservers(); + } + // return FALSE because we either notified observers (& therefore + // rebuilt) or we didn't update. + return FALSE; +} + + +BOOL LLItemBridge::removeItem() +{ + if(!isItemRemovable()) + { + return FALSE; + } + // move it to the trash + LLPreview::hide(mUUID, TRUE); + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); + LLViewerInventoryItem* item = getItem(); + + // if item is not already in trash + if(item && !model->isObjectDescendentOf(mUUID, trash_id)) + { + // move to trash, and restamp + LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE); + // delete was successful + return TRUE; + } + else + { + // tried to delete already item in trash (should purge?) + return FALSE; + } +} + +BOOL LLItemBridge::isItemCopyable() const +{ + LLViewerInventoryItem* item = getItem(); + if (item) + { + // can't copy worn objects. DEV-15183 + LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); + if( !avatarp ) + { + return FALSE; + } + + if(avatarp->isWearingAttachment(mUUID)) + { + return FALSE; + } + + // All items can be copied, not all can be pasted. + // The only time an item can't be copied is if it's a link + // return (item->getPermissions().allowCopyBy(gAgent.getID())); + if (item->getIsLinkType()) + { + return FALSE; + } + return TRUE; + } + return FALSE; +} +BOOL LLItemBridge::copyToClipboard() const +{ + if(isItemCopyable()) + { + LLInventoryClipboard::instance().add(mUUID); + return TRUE; + } + return FALSE; +} + +LLViewerInventoryItem* LLItemBridge::getItem() const +{ + LLViewerInventoryItem* item = NULL; + LLInventoryModel* model = getInventoryModel(); + if(model) + { + item = (LLViewerInventoryItem*)model->getItem(mUUID); + } + return item; +} + +BOOL LLItemBridge::isItemPermissive() const +{ + LLViewerInventoryItem* item = getItem(); + if(item) + { + U32 mask = item->getPermissions().getMaskBase(); + if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) + { + return TRUE; + } + } + return FALSE; +} + +// +=================================================+ +// | LLFolderBridge | +// +=================================================+ + +LLFolderBridge* LLFolderBridge::sSelf=NULL; + +// Can be moved to another folder +BOOL LLFolderBridge::isItemMovable() const +{ + LLInventoryObject* obj = getInventoryObject(); + if(obj) + { + return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType())); + } + return FALSE; +} + +void LLFolderBridge::selectItem() +{ +} + + +// Iterate through a folder's children to determine if +// all the children are removable. +class LLIsItemRemovable : public LLFolderViewFunctor +{ +public: + LLIsItemRemovable() : mPassed(TRUE) {} + virtual void doFolder(LLFolderViewFolder* folder) + { + mPassed &= folder->getListener()->isItemRemovable(); + } + virtual void doItem(LLFolderViewItem* item) + { + mPassed &= item->getListener()->isItemRemovable(); + } + BOOL mPassed; +}; + +// Can be destroyed (or moved to trash) +BOOL LLFolderBridge::isItemRemovable() +{ + LLInventoryModel* model = getInventoryModel(); + if(!model) + { + return FALSE; + } + + if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID())) + { + return FALSE; + } + + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); + if( !avatar ) + { + return FALSE; + } + + LLInventoryCategory* category = model->getCategory(mUUID); + if( !category ) + { + return FALSE; + } + // Allow protected types to be removed, but issue a warning. + /* + if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) + { + return FALSE; + } + */ + + LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); + LLFolderViewFolder* folderp = dynamic_cast(panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL); + if (folderp) + { + LLIsItemRemovable folder_test; + folderp->applyFunctorToChildren(folder_test); + if (!folder_test.mPassed) + { + return FALSE; + } + } + return TRUE; +} + +BOOL LLFolderBridge::isUpToDate() const +{ + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); + if( !category ) + { + return FALSE; + } + + return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN; +} + +BOOL LLFolderBridge::isItemCopyable() const +{ + return TRUE; +} + +BOOL LLFolderBridge::copyToClipboard() const +{ + if(isItemCopyable()) + { + LLInventoryClipboard::instance().add(mUUID); + return TRUE; + } + return FALSE; +} + +BOOL LLFolderBridge::isClipboardPasteable() const +{ + if ( ! LLInvFVBridge::isClipboardPasteable() ) + return FALSE; + + // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599 + if ( LLFriendCardsManager::instance().isCategoryInFriendFolder( getCategory() ) ) + { + LLInventoryModel* model = getInventoryModel(); + if ( !model ) + { + return FALSE; + } + + LLDynamicArray objects; + LLInventoryClipboard::instance().retrieve(objects); + const LLViewerInventoryCategory *current_cat = getCategory(); + + // Search for the direct descendent of current Friends subfolder among all pasted items, + // and return false if is found. + for(S32 i = objects.count() - 1; i >= 0; --i) + { + const LLUUID &obj_id = objects.get(i); + if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) ) + { + return FALSE; + } + } + + } + return TRUE; +} + +BOOL LLFolderBridge::isClipboardPasteableAsLink() const +{ + // Check normal paste-as-link permissions + if (!LLInvFVBridge::isClipboardPasteableAsLink()) + { + return FALSE; + } + + const LLInventoryModel* model = getInventoryModel(); + if (!model) + { + return FALSE; + } + + const LLViewerInventoryCategory *current_cat = getCategory(); + if (current_cat) + { + const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat ); + const LLUUID ¤t_cat_id = current_cat->getUUID(); + LLDynamicArray objects; + LLInventoryClipboard::instance().retrieve(objects); + S32 count = objects.count(); + for(S32 i = 0; i < count; i++) + { + const LLUUID &obj_id = objects.get(i); + const LLInventoryCategory *cat = model->getCategory(obj_id); + if (cat) + { + const LLUUID &cat_id = cat->getUUID(); + // Don't allow recursive pasting + if ((cat_id == current_cat_id) || + model->isObjectDescendentOf(current_cat_id, cat_id)) + { + return FALSE; + } + } + // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599 + if ( is_in_friend_folder ) + { + // If object is direct descendent of current Friends subfolder than return false. + // Note: We can't use 'const LLInventoryCategory *cat', because it may be null + // in case type of obj_id is LLInventoryItem. + if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) ) + { + return FALSE; + } + } + } + } + return TRUE; + +} + +BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, + BOOL drop) +{ + // This should never happen, but if an inventory item is incorrectly parented, + // the UI will get confused and pass in a NULL. + if(!inv_cat) return FALSE; + + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); + if(!avatar) return FALSE; + + // cannot drag categories into library + if(!isAgentInventory()) + { + return FALSE; + } + + // check to make sure source is agent inventory, and is represented there. + LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); + BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL) + && (LLToolDragAndDrop::SOURCE_AGENT == source); + + BOOL accept = FALSE; + S32 i; + LLInventoryModel::cat_array_t descendent_categories; + LLInventoryModel::item_array_t descendent_items; + if(is_agent_inventory) + { + const LLUUID& cat_id = inv_cat->getUUID(); + + // Is the destination the trash? + const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); + BOOL move_is_into_trash = (mUUID == trash_id) + || model->isObjectDescendentOf(mUUID, trash_id); + BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType())); + const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); + BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); + BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); + if (move_is_into_current_outfit || move_is_into_outfit) + { + // BAP - restrictions? + is_movable = true; + } + + if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE)) + { + is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604 + } + + if( is_movable ) + { + gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE ); + + for( i = 0; i < descendent_categories.count(); i++ ) + { + LLInventoryCategory* category = descendent_categories[i]; + if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) + { + // ...can't move "special folders" like Textures + is_movable = FALSE; + break; + } + } + + if( is_movable ) + { + if( move_is_into_trash ) + { + for( i = 0; i < descendent_items.count(); i++ ) + { + LLInventoryItem* item = descendent_items[i]; + if( (item->getType() == LLAssetType::AT_CLOTHING) || + (item->getType() == LLAssetType::AT_BODYPART) ) + { + if( gAgentWearables.isWearingItem( item->getUUID() ) ) + { + is_movable = FALSE; // It's generally movable, but not into the trash! + break; + } + } + else + if( item->getType() == LLAssetType::AT_OBJECT ) + { + if( avatar->isWearingAttachment( item->getUUID() ) ) + { + is_movable = FALSE; // It's generally movable, but not into the trash! + break; + } + } + } + } + } + } + + + accept = is_movable + && (mUUID != cat_id) // Can't move a folder into itself + && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing + && !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity + if(accept && drop) + { + // Look for any gestures and deactivate them + if (move_is_into_trash) + { + for (i = 0; i < descendent_items.count(); i++) + { + LLInventoryItem* item = descendent_items[i]; + if (item->getType() == LLAssetType::AT_GESTURE + && LLGestureManager::instance().isGestureActive(item->getUUID())) + { + LLGestureManager::instance().deactivateGesture(item->getUUID()); + } + } + } + // if target is an outfit or current outfit folder we use link + if (move_is_into_current_outfit || move_is_into_outfit) + { + if (inv_cat->getPreferredType() == LLFolderType::FT_NONE) + { + if (move_is_into_current_outfit) + { + // traverse category and add all contents to currently worn. + BOOL append = true; + LLAppearanceManager::instance().wearInventoryCategory(inv_cat, false, append); + } + else + { + // Recursively create links in target outfit. + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + gInventory.collectDescendents(inv_cat->getUUID(), cats, items, LLInventoryModel::EXCLUDE_TRASH); + LLAppearanceManager::instance().linkAll(mUUID,items,NULL); + } + } + else + { +#if SUPPORT_ENSEMBLES + // BAP - should skip if dup. + if (move_is_into_current_outfit) + { + LLAppearanceManager::instance().addEnsembleLink(inv_cat); + } + else + { + LLPointer cb = NULL; + link_inventory_item( + gAgent.getID(), + inv_cat->getUUID(), + mUUID, + inv_cat->getName(), + LLAssetType::AT_LINK_FOLDER, + cb); + } +#endif + } + } + else + { + + // Reparent the folder and restamp children if it's moving + // into trash. + LLInvFVBridge::changeCategoryParent( + model, + (LLViewerInventoryCategory*)inv_cat, + mUUID, + move_is_into_trash); + } + } + } + else if(LLToolDragAndDrop::SOURCE_WORLD == source) + { + // content category has same ID as object itself + LLUUID object_id = inv_cat->getUUID(); + LLUUID category_id = mUUID; + accept = move_inv_category_world_to_agent(object_id, category_id, drop); + } + return accept; +} + +void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv) +{ + const char* dialog = NULL; + if (object->flagScripted()) + { + dialog = "MoveInventoryFromScriptedObject"; + } + else + { + dialog = "MoveInventoryFromObject"; + } + LLNotifications::instance().add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv)); +} + +// Move/copy all inventory items from the Contents folder of an in-world +// object to the agent's inventory, inside a given category. +BOOL move_inv_category_world_to_agent(const LLUUID& object_id, + const LLUUID& category_id, + BOOL drop, + void (*callback)(S32, void*), + void* user_data) +{ + // Make sure the object exists. If we allowed dragging from + // anonymous objects, it would be possible to bypass + // permissions. + // content category has same ID as object itself + LLViewerObject* object = gObjectList.findObject(object_id); + if(!object) + { + llinfos << "Object not found for drop." << llendl; + return FALSE; + } + + // this folder is coming from an object, as there is only one folder in an object, the root, + // we need to collect the entire contents and handle them as a group + InventoryObjectList inventory_objects; + object->getInventoryContents(inventory_objects); + + if (inventory_objects.empty()) + { + llinfos << "Object contents not found for drop." << llendl; + return FALSE; + } + + BOOL accept = TRUE; + BOOL is_move = FALSE; + + // coming from a task. Need to figure out if the person can + // move/copy this item. + InventoryObjectList::iterator it = inventory_objects.begin(); + InventoryObjectList::iterator end = inventory_objects.end(); + for ( ; it != end; ++it) + { + // coming from a task. Need to figure out if the person can + // move/copy this item. + LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions()); + if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()) + && perm.allowTransferTo(gAgent.getID()))) +// || gAgent.isGodlike()) + { + accept = TRUE; + } + else if(object->permYouOwner()) + { + // If the object cannot be copied, but the object the + // inventory is owned by the agent, then the item can be + // moved from the task to agent inventory. + is_move = TRUE; + accept = TRUE; + } + else + { + accept = FALSE; + break; + } + } + + if(drop && accept) + { + it = inventory_objects.begin(); + InventoryObjectList::iterator first_it = inventory_objects.begin(); + LLMoveInv* move_inv = new LLMoveInv; + move_inv->mObjectID = object_id; + move_inv->mCategoryID = category_id; + move_inv->mCallback = callback; + move_inv->mUserData = user_data; + + for ( ; it != end; ++it) + { + two_uuids_t two(category_id, (*it)->getUUID()); + move_inv->mMoveList.push_back(two); + } + + if(is_move) + { + // Callback called from within here. + warn_move_inventory(object, move_inv); + } + else + { + LLNotification::Params params("MoveInventoryFromObject"); + params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv)); + LLNotifications::instance().forceResponse(params, 0); + } + } + return accept; +} + +bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat, + LLInventoryItem* item) +{ + // Valid COF items are: + // - links to wearables (body parts or clothing) + // - links to attachments + // - links to gestures + // - links to ensemble folders + LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); // BAP - safe? + if (linked_item) + { + LLAssetType::EType type = linked_item->getType(); + return (type == LLAssetType::AT_CLOTHING || + type == LLAssetType::AT_BODYPART || + type == LLAssetType::AT_GESTURE || + type == LLAssetType::AT_OBJECT); + } + else + { + LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP - safe? + // BAP remove AT_NONE support after ensembles are fully working? + return (linked_category && + ((linked_category->getPreferredType() == LLFolderType::FT_NONE) || + (LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType())))); + } +} + + +bool LLFindWearables::operator()(LLInventoryCategory* cat, + LLInventoryItem* item) +{ + if(item) + { + if((item->getType() == LLAssetType::AT_CLOTHING) + || (item->getType() == LLAssetType::AT_BODYPART)) + { + return TRUE; + } + } + return FALSE; +} + + + +//Used by LLFolderBridge as callback for directory recursion. +class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver +{ +public: + LLRightClickInventoryFetchObserver() : + mCopyItems(false) + { }; + LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) : + mCatID(cat_id), + mCopyItems(copy_items) + { }; + virtual void done() + { + // we've downloaded all the items, so repaint the dialog + LLFolderBridge::staticFolderOptionsMenu(); + + gInventory.removeObserver(this); + delete this; + } + + +protected: + LLUUID mCatID; + bool mCopyItems; + +}; + +//Used by LLFolderBridge as callback for directory recursion. +class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver +{ +public: + LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {} + ~LLRightClickInventoryFetchDescendentsObserver() {} + virtual void done(); +protected: + bool mCopyItems; +}; + +void LLRightClickInventoryFetchDescendentsObserver::done() +{ + // Avoid passing a NULL-ref as mCompleteFolders.front() down to + // gInventory.collectDescendents() + if( mCompleteFolders.empty() ) + { + llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl; + dec_busy_count(); + gInventory.removeObserver(this); + delete this; + return; + } + + // What we do here is get the complete information on the items in + // the library, and set up an observer that will wait for that to + // happen. + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + gInventory.collectDescendents(mCompleteFolders.front(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH); + S32 count = item_array.count(); +#if 0 // HACK/TODO: Why? + // This early causes a giant menu to get produced, and doesn't seem to be needed. + if(!count) + { + llwarns << "Nothing fetched in category " << mCompleteFolders.front() + << llendl; + dec_busy_count(); + gInventory.removeObserver(this); + delete this; + return; + } +#endif + + LLRightClickInventoryFetchObserver* outfit; + outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems); + LLInventoryFetchObserver::item_ref_t ids; + for(S32 i = 0; i < count; ++i) + { + ids.push_back(item_array.get(i)->getUUID()); + } + + // clean up, and remove this as an observer since the call to the + // outfit could notify observers and throw us into an infinite + // loop. + dec_busy_count(); + gInventory.removeObserver(this); + delete this; + + // increment busy count and either tell the inventory to check & + // call done, or add this object to the inventory for observation. + inc_busy_count(); + + // do the fetch + outfit->fetchItems(ids); + outfit->done(); //Not interested in waiting and this will be right 99% of the time. +//Uncomment the following code for laggy Inventory UI. +/* if(outfit->isEverythingComplete()) + { + // everything is already here - call done. + outfit->done(); + } + else + { + // it's all on it's way - add an observer, and the inventory + // will call done for us when everything is here. + gInventory.addObserver(outfit); + }*/ +} + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLInventoryWearObserver +// +// Observer for "copy and wear" operation to support knowing +// when the all of the contents have been added to inventory. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLInventoryCopyAndWearObserver : public LLInventoryObserver +{ +public: + LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {} + virtual ~LLInventoryCopyAndWearObserver() {} + virtual void changed(U32 mask); + +protected: + LLUUID mCatID; + int mContentsCount; + BOOL mFolderAdded; +}; + + + +void LLInventoryCopyAndWearObserver::changed(U32 mask) +{ + if((mask & (LLInventoryObserver::ADD)) != 0) + { + if (!mFolderAdded) + { + const std::set& changed_items = gInventory.getChangedIDs(); + + std::set::const_iterator id_it = changed_items.begin(); + std::set::const_iterator id_end = changed_items.end(); + for (;id_it != id_end; ++id_it) + { + if ((*id_it) == mCatID) + { + mFolderAdded = TRUE; + break; + } + } + } + + if (mFolderAdded) + { + LLViewerInventoryCategory* category = gInventory.getCategory(mCatID); + + if (NULL == category) + { + llwarns << "gInventory.getCategory(" << mCatID + << ") was NULL" << llendl; + } + else + { + if (category->getDescendentCount() == + mContentsCount) + { + gInventory.removeObserver(this); + LLAppearanceManager::instance().wearInventoryCategory(category, FALSE, TRUE); + delete this; + } + } + } + + } +} + + + +void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("open" == action) + { + openItem(); + return; + } + else if ("paste" == action) + { + pasteFromClipboard(); + return; + } + else if ("paste_link" == action) + { + pasteLinkFromClipboard(); + return; + } + else if ("properties" == action) + { + showProperties(); + return; + } + else if ("replaceoutfit" == action) + { + modifyOutfit(FALSE); + return; + } +#if SUPPORT_ENSEMBLES + else if ("wearasensemble" == action) + { + LLInventoryModel* model = getInventoryModel(); + if(!model) return; + LLViewerInventoryCategory* cat = getCategory(); + if(!cat) return; + LLAppearanceManager::instance().addEnsembleLink(cat,true); + return; + } +#endif + else if ("addtooutfit" == action) + { + modifyOutfit(TRUE); + return; + } + else if ("copy" == action) + { + copyToClipboard(); + return; + } + else if ("removefromoutfit" == action) + { + LLInventoryModel* model = getInventoryModel(); + if(!model) return; + LLViewerInventoryCategory* cat = getCategory(); + if(!cat) return; + + remove_inventory_category_from_avatar ( cat ); + return; + } + else if ("purge" == action) + { + purgeItem(model, mUUID); + return; + } + else if ("restore" == action) + { + restoreItem(); + return; + } +} + +void LLFolderBridge::openItem() +{ + lldebugs << "LLFolderBridge::openItem()" << llendl; + LLInventoryModel* model = getInventoryModel(); + if(!model) return; + if(mUUID.isNull()) return; + bool fetching_inventory = model->fetchDescendentsOf(mUUID); + // Only change folder type if we have the folder contents. + if (!fetching_inventory) + { + // Disabling this for now, it's causing crash when new items are added to folders + // since folder type may change before new item item has finished processing. + // determineFolderType(); + } +} + +void LLFolderBridge::closeItem() +{ + determineFolderType(); +} + +void LLFolderBridge::determineFolderType() +{ + if (isUpToDate()) + { + LLInventoryModel* model = getInventoryModel(); + LLViewerInventoryCategory* category = model->getCategory(mUUID); + category->determineFolderType(); + } +} + +BOOL LLFolderBridge::isItemRenameable() const +{ + LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory(); + if(cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType()) + && (cat->getOwnerID() == gAgent.getID())) + { + return TRUE; + } + return FALSE; +} + +void LLFolderBridge::restoreItem() +{ + LLViewerInventoryCategory* cat; + cat = (LLViewerInventoryCategory*)getCategory(); + if(cat) + { + LLInventoryModel* model = getInventoryModel(); + const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(cat->getType())); + // do not restamp children on restore + LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE); + } +} + +LLFolderType::EType LLFolderBridge::getPreferredType() const +{ + LLFolderType::EType preferred_type = LLFolderType::FT_NONE; + LLViewerInventoryCategory* cat = getCategory(); + if(cat) + { + preferred_type = cat->getPreferredType(); + } + + return preferred_type; +} + +// Icons for folders are based on the preferred type +LLUIImagePtr LLFolderBridge::getIcon() const +{ + LLFolderType::EType preferred_type = LLFolderType::FT_NONE; + LLViewerInventoryCategory* cat = getCategory(); + if(cat) + { + preferred_type = cat->getPreferredType(); + } + return getIcon(preferred_type); +} + +LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type) +{ + // we only have one folder image now + return LLUI::getUIImage("Inv_FolderClosed"); +} + +BOOL LLFolderBridge::renameItem(const std::string& new_name) +{ + if(!isItemRenameable()) + return FALSE; + LLInventoryModel* model = getInventoryModel(); + if(!model) + return FALSE; + LLViewerInventoryCategory* cat = getCategory(); + if(cat && (cat->getName() != new_name)) + { + LLPointer new_cat = new LLViewerInventoryCategory(cat); + new_cat->rename(new_name); + new_cat->updateServer(FALSE); + model->updateCategory(new_cat); + + model->notifyObservers(); + } + // return FALSE because we either notified observers (& therefore + // rebuilt) or we didn't update. + return FALSE; +} + +BOOL LLFolderBridge::removeItem() +{ + if(!isItemRemovable()) + { + return FALSE; + } + const LLViewerInventoryCategory *cat = getCategory(); + + LLSD payload; + LLSD args; + args["FOLDERNAME"] = cat->getName(); + + LLNotification::Params params("ConfirmDeleteProtectedCategory"); + params.payload(payload).substitutions(args).functor.function(boost::bind(&LLFolderBridge::removeItemResponse, this, _1, _2)); + //params.functor.function(boost::bind(&LLFolderBridge::removeItemResponse, this, _1, _2)); + /* + LLNotification::Params params("ChangeLindenEstate"); + params.functor.function(boost::bind(&LLPanelEstateInfo::callbackChangeLindenEstate, this, _1, _2)); + */ + if (LLFolderType::lookupIsProtectedType(cat->getPreferredType())) + { + LLNotifications::instance().add(params); + } + else + { + LLNotifications::instance().forceResponse(params, 0); + } + return TRUE; +} + +bool LLFolderBridge::removeItemResponse(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + + // if they choose delete, do it. Otherwise, don't do anything + if(option == 0) + { + // move it to the trash + LLPreview::hide(mUUID); + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + + const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); + + // Look for any gestures and deactivate them + LLInventoryModel::cat_array_t descendent_categories; + LLInventoryModel::item_array_t descendent_items; + gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE ); + + S32 i; + for (i = 0; i < descendent_items.count(); i++) + { + LLInventoryItem* item = descendent_items[i]; + if (item->getType() == LLAssetType::AT_GESTURE + && LLGestureManager::instance().isGestureActive(item->getUUID())) + { + LLGestureManager::instance().deactivateGesture(item->getUUID()); + } + } + + // go ahead and do the normal remove if no 'last calling + // cards' are being removed. + LLViewerInventoryCategory* cat = getCategory(); + if(cat) + { + LLInvFVBridge::changeCategoryParent(model, cat, trash_id, TRUE); + } + return TRUE; + } + return FALSE; +} + +void LLFolderBridge::pasteFromClipboard() +{ + LLInventoryModel* model = getInventoryModel(); + if(model && isClipboardPasteable()) + { + LLInventoryItem* item = NULL; + LLDynamicArray objects; + LLInventoryClipboard::instance().retrieve(objects); + S32 count = objects.count(); + const LLUUID parent_id(mUUID); + for(S32 i = 0; i < count; i++) + { + item = model->getItem(objects.get(i)); + if (item) + { + if(LLInventoryClipboard::instance().isCutMode()) + { + // move_inventory_item() is not enough, + //we have to update inventory locally too + changeItemParent(model, dynamic_cast(item), parent_id, FALSE); + } + else + { + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + parent_id, + std::string(), + LLPointer(NULL)); + } + } + } + } +} + +void LLFolderBridge::pasteLinkFromClipboard() +{ + const LLInventoryModel* model = getInventoryModel(); + if(model) + { + LLDynamicArray objects; + LLInventoryClipboard::instance().retrieve(objects); + S32 count = objects.count(); + LLUUID parent_id(mUUID); + for(S32 i = 0; i < count; i++) + { + const LLUUID &object_id = objects.get(i); +#if SUPPORT_ENSEMBLES + if (LLInventoryCategory *cat = model->getCategory(object_id)) + { + link_inventory_item( + gAgent.getID(), + cat->getUUID(), + parent_id, + cat->getName(), + LLAssetType::AT_LINK_FOLDER, + LLPointer(NULL)); + } + else +#endif + if (LLInventoryItem *item = model->getItem(object_id)) + { + link_inventory_item( + gAgent.getID(), + item->getLinkedUUID(), + parent_id, + item->getName(), + LLAssetType::AT_LINK, + LLPointer(NULL)); + } + } + } +} + +void LLFolderBridge::staticFolderOptionsMenu() +{ + if (!sSelf) return; + sSelf->folderOptionsMenu(); +} + +bool isInOutfitsSidePanel(LLPanel *panel) +{ + LLInventoryPanel *my_panel = dynamic_cast(panel); + LLPanelOutfitsInventory *outfit_panel = + dynamic_cast(LLSideTray::getInstance()->getPanel("panel_outfits_inventory")); + if (!outfit_panel) + return false; + return outfit_panel->isAccordionPanel(my_panel); + + //LLInventoryPanel *outfit_inv_panel = outfit_panel ? outfit_panel->getActivePanel(): NULL; + //return (my_panel && (my_panel == outfit_inv_panel)); +} + +void LLFolderBridge::folderOptionsMenu() +{ + std::vector disabled_items; + + LLInventoryModel* model = getInventoryModel(); + if(!model) return; + + const LLInventoryCategory* category = model->getCategory(mUUID); + LLFolderType::EType type = category->getPreferredType(); + const bool is_default_folder = category && LLFolderType::lookupIsProtectedType(type); + // BAP change once we're no longer treating regular categories as ensembles. + const bool is_ensemble = category && (type == LLFolderType::FT_NONE || + LLFolderType::lookupIsEnsembleType(type)); + const bool is_sidepanel = isInOutfitsSidePanel(mInventoryPanel.get()); + + // calling card related functionality for folders. + + if (is_sidepanel) + { + mItems.clear(); + mItems.push_back("Rename"); + mItems.push_back("Delete"); + } + + // Only enable calling-card related options for non-default folders. + if (!is_sidepanel && !is_default_folder) + { + LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); + if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard)) + { + mItems.push_back(std::string("Calling Card Separator")); + mItems.push_back(std::string("Conference Chat Folder")); + mItems.push_back(std::string("IM All Contacts In Folder")); + } + } + + // wearables related functionality for folders. + //is_wearable + LLFindWearables is_wearable; + LLIsType is_object( LLAssetType::AT_OBJECT ); + LLIsType is_gesture( LLAssetType::AT_GESTURE ); + + if (mWearables || + checkFolderForContentsOfType(model, is_wearable) || + checkFolderForContentsOfType(model, is_object) || + checkFolderForContentsOfType(model, is_gesture) ) + { + mItems.push_back(std::string("Folder Wearables Separator")); + + // Only enable add/replace outfit for non-default folders. + if (!is_default_folder) + { + mItems.push_back(std::string("Add To Outfit")); + mItems.push_back(std::string("Replace Outfit")); + } + if (is_ensemble) + { + mItems.push_back(std::string("Wear As Ensemble")); + } + mItems.push_back(std::string("Remove From Outfit")); + } + hide_context_entries(*mMenu, mItems, disabled_items); + + // Reposition the menu, in case we're adding items to an existing menu. + mMenu->needsArrange(); + mMenu->arrangeAndClear(); +} + +BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type) +{ + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + model->collectDescendentsIf(mUUID, + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_type); + return ((item_array.count() > 0) ? TRUE : FALSE ); +} + +// Flags unused +void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + mItems.clear(); + mDisabledItems.clear(); + + lldebugs << "LLFolderBridge::buildContextMenu()" << llendl; +// std::vector disabled_items; + LLInventoryModel* model = getInventoryModel(); + if(!model) return; + const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); + const LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); + + mItems.clear(); //adding code to clear out member Items (which means Items should not have other data here at this point) + mDisabledItems.clear(); //adding code to clear out disabled members from previous + if (lost_and_found_id == mUUID) + { + // This is the lost+found folder. + mItems.push_back(std::string("Empty Lost And Found")); + } + + if(trash_id == mUUID) + { + // This is the trash. + mItems.push_back(std::string("Empty Trash")); + } + else if(model->isObjectDescendentOf(mUUID, trash_id)) + { + // This is a folder in the trash. + mItems.clear(); // clear any items that used to exist + mItems.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + mDisabledItems.push_back(std::string("Purge Item")); + } + + mItems.push_back(std::string("Restore Item")); + } + else if(isAgentInventory()) // do not allow creating in library + { + LLViewerInventoryCategory *cat = getCategory(); + // BAP removed protected check to re-enable standard ops in untyped folders. + // Not sure what the right thing is to do here. + if (!isCOFFolder() && cat /*&& + LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())*/) + { + // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694. + if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat)) + mItems.push_back(std::string("New Folder")); + mItems.push_back(std::string("New Script")); + mItems.push_back(std::string("New Note")); + mItems.push_back(std::string("New Gesture")); + mItems.push_back(std::string("New Clothes")); + mItems.push_back(std::string("New Body Parts")); + mItems.push_back(std::string("Change Type")); + + LLViewerInventoryCategory *cat = getCategory(); + if (cat && LLFolderType::lookupIsProtectedType(cat->getPreferredType())) + { + mDisabledItems.push_back(std::string("Change Type")); + } + + getClipboardEntries(false, mItems, mDisabledItems, flags); + } + else + { + // Want some but not all of the items from getClipboardEntries for outfits. + if (cat && cat->getPreferredType()==LLFolderType::FT_OUTFIT) + { + mItems.push_back(std::string("Rename")); + mItems.push_back(std::string("Delete")); + } + } + + //Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06 + mCallingCards = mWearables = FALSE; + + LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); + if (checkFolderForContentsOfType(model, is_callingcard)) + { + mCallingCards=TRUE; + } + + LLFindWearables is_wearable; + LLIsType is_object( LLAssetType::AT_OBJECT ); + LLIsType is_gesture( LLAssetType::AT_GESTURE ); + + if (checkFolderForContentsOfType(model, is_wearable) || + checkFolderForContentsOfType(model, is_object) || + checkFolderForContentsOfType(model, is_gesture) ) + { + mWearables=TRUE; + } + + mMenu = &menu; + sSelf = this; + LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE); + + LLInventoryFetchDescendentsObserver::folder_ref_t folders; + LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); + if (category) + { + folders.push_back(category->getUUID()); + } + fetch->fetchDescendents(folders); + inc_busy_count(); + if(fetch->isEverythingComplete()) + { + // everything is already here - call done. + fetch->done(); + } + else + { + // it's all on it's way - add an observer, and the inventory + // will call done for us when everything is here. + gInventory.addObserver(fetch); + } + } + else + { + mItems.push_back(std::string("--no options--")); + mDisabledItems.push_back(std::string("--no options--")); + } + hide_context_entries(menu, mItems, mDisabledItems); +} + +BOOL LLFolderBridge::hasChildren() const +{ + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + LLInventoryModel::EHasChildren has_children; + has_children = gInventory.categoryHasChildren(mUUID); + return has_children != LLInventoryModel::CHILDREN_NO; +} + +BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data) +{ + //llinfos << "LLFolderBridge::dragOrDrop()" << llendl; + BOOL accept = FALSE; + switch(cargo_type) + { + case DAD_TEXTURE: + case DAD_SOUND: + case DAD_CALLINGCARD: + case DAD_LANDMARK: + case DAD_SCRIPT: + case DAD_OBJECT: + case DAD_NOTECARD: + case DAD_CLOTHING: + case DAD_BODYPART: + case DAD_ANIMATION: + case DAD_GESTURE: + case DAD_LINK: + accept = dragItemIntoFolder((LLInventoryItem*)cargo_data, + drop); + break; + case DAD_CATEGORY: + if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID)) + { + accept = FALSE; + } + else + { + accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop); + } + break; + default: + break; + } + return accept; +} + +LLViewerInventoryCategory* LLFolderBridge::getCategory() const +{ + LLViewerInventoryCategory* cat = NULL; + LLInventoryModel* model = getInventoryModel(); + if(model) + { + cat = (LLViewerInventoryCategory*)model->getCategory(mUUID); + } + return cat; +} + + +// static +void LLFolderBridge::pasteClipboard(void* user_data) +{ + LLFolderBridge* self = (LLFolderBridge*)user_data; + if(self) self->pasteFromClipboard(); +} + +void LLFolderBridge::createNewCategory(void* user_data) +{ + LLFolderBridge* bridge = (LLFolderBridge*)user_data; + if(!bridge) return; + LLInventoryPanel* panel = dynamic_cast(bridge->mInventoryPanel.get()); + if (!panel) return; + LLInventoryModel* model = panel->getModel(); + if(!model) return; + LLUUID id; + id = model->createNewCategory(bridge->getUUID(), + LLFolderType::FT_NONE, + LLStringUtil::null); + model->notifyObservers(); + + // At this point, the bridge has probably been deleted, but the + // view is still there. + panel->setSelection(id, TAKE_FOCUS_YES); +} + +void LLFolderBridge::createNewShirt(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHIRT); +} + +void LLFolderBridge::createNewPants(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_PANTS); +} + +void LLFolderBridge::createNewShoes(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHOES); +} + +void LLFolderBridge::createNewSocks(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SOCKS); +} + +void LLFolderBridge::createNewJacket(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_JACKET); +} + +void LLFolderBridge::createNewSkirt(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIRT); +} + +void LLFolderBridge::createNewGloves(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_GLOVES); +} + +void LLFolderBridge::createNewUndershirt(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERSHIRT); +} + +void LLFolderBridge::createNewUnderpants(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERPANTS); +} + +void LLFolderBridge::createNewShape(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHAPE); +} + +void LLFolderBridge::createNewSkin(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIN); +} + +void LLFolderBridge::createNewHair(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_HAIR); +} + +void LLFolderBridge::createNewEyes(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_EYES); +} + +// static +void LLFolderBridge::createWearable(LLFolderBridge* bridge, EWearableType type) +{ + if(!bridge) return; + LLUUID parent_id = bridge->getUUID(); + createWearable(parent_id, type); +} + +// Separate function so can be called by global menu as well as right-click +// menu. +// static +void LLFolderBridge::createWearable(const LLUUID &parent_id, EWearableType type) +{ + LLWearable* wearable = LLWearableList::instance().createNewWearable(type); + LLAssetType::EType asset_type = wearable->getAssetType(); + LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE; + create_inventory_item(gAgent.getID(), gAgent.getSessionID(), + parent_id, wearable->getTransactionID(), wearable->getName(), + wearable->getDescription(), asset_type, inv_type, wearable->getType(), + wearable->getPermissions().getMaskNextOwner(), + LLPointer(NULL)); +} + +void LLFolderBridge::modifyOutfit(BOOL append) +{ + LLInventoryModel* model = getInventoryModel(); + if(!model) return; + LLViewerInventoryCategory* cat = getCategory(); + if(!cat) return; + + // BAP - was: + // wear_inventory_category_on_avatar( cat, append ); + LLAppearanceManager::instance().wearInventoryCategory( cat, FALSE, append ); +} + +// helper stuff +bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv) +{ + LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData; + LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID); + S32 option = LLNotification::getSelectedOption(notification, response); + + if(option == 0 && object) + { + if (cat_and_wear && cat_and_wear->mWear) + { + InventoryObjectList inventory_objects; + object->getInventoryContents(inventory_objects); + int contents_count = inventory_objects.size()-1; //subtract one for containing folder + + LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count); + gInventory.addObserver(inventoryObserver); + } + + two_uuids_list_t::iterator move_it; + for (move_it = move_inv->mMoveList.begin(); + move_it != move_inv->mMoveList.end(); + ++move_it) + { + object->moveInventory(move_it->first, move_it->second); + } + + // update the UI. + dialog_refresh_all(); + } + + if (move_inv->mCallback) + { + move_inv->mCallback(option, move_inv->mUserData); + } + + delete move_inv; + return false; +} + +/* +Next functions intended to reorder items in the inventory folder and save order on server +Is now used for Favorites folder. + +*TODO: refactoring is needed with Favorites Bar functionality. Probably should be moved in LLInventoryModel +*/ +void saveItemsOrder(LLInventoryModel::item_array_t& items) +{ + int sortField = 0; + + // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field + for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) + { + LLViewerInventoryItem* item = *i; + + item->setSortField(++sortField); + item->setComplete(TRUE); + item->updateServer(FALSE); + + gInventory.updateItem(item); + } + + gInventory.notifyObservers(); +} + +LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id) +{ + LLInventoryModel::item_array_t::iterator result = items.end(); + + for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) + { + if ((*i)->getUUID() == id) + { + result = i; + break; + } + } + + return result; +} + +void updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId) +{ + LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId); + LLViewerInventoryItem* destItem = gInventory.getItem(destItemId); + + items.erase(findItemByUUID(items, srcItem->getUUID())); + items.insert(findItemByUUID(items, destItem->getUUID()), srcItem); +} + +BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, + BOOL drop) +{ + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + + // cannot drag into library + if(!isAgentInventory()) + { + return FALSE; + } + + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); + if(!avatar) return FALSE; + + LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); + BOOL accept = FALSE; + LLViewerObject* object = NULL; + if(LLToolDragAndDrop::SOURCE_AGENT == source) + { + + BOOL is_movable = TRUE; + switch( inv_item->getActualType() ) + { + case LLAssetType::AT_CATEGORY: + is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType()); + break; + default: + break; + } + + const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); + BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id); + const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); + BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); + BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); + + if(is_movable && move_is_into_trash) + { + switch(inv_item->getType()) + { + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID()); + break; + + case LLAssetType::AT_OBJECT: + is_movable = !avatar->isWearingAttachment(inv_item->getUUID()); + break; + default: + break; + } + } + + if ( is_movable ) + { + // Don't allow creating duplicates in the Calling Card/Friends + // subfolders, see bug EXT-1599. Check is item direct descendent + // of target folder and forbid item's movement if it so. + // Note: isItemDirectDescendentOfCategory checks if + // passed category is in the Calling Card/Friends folder + is_movable = ! LLFriendCardsManager::instance() + .isObjDirectDescendentOfCategory (inv_item, getCategory()); + } + + const LLUUID& favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE); + const LLUUID& landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK); + const BOOL folder_allows_reorder = ((mUUID == landmarks_id) || (mUUID == favorites_id)); + + // we can move item inside a folder only if this folder is Favorites. See EXT-719 + accept = is_movable && ((mUUID != inv_item->getParentUUID()) || folder_allows_reorder); + if(accept && drop) + { + if (inv_item->getType() == LLAssetType::AT_GESTURE + && LLGestureManager::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash) + { + LLGestureManager::instance().deactivateGesture(inv_item->getUUID()); + } + // If an item is being dragged between windows, unselect + // everything in the active window so that we don't follow + // the selection to its new location (which is very + // annoying). + if (LLFloaterInventory::getActiveInventory()) + { + LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); + LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); + if (active_panel && (panel != active_panel)) + { + active_panel->unSelectAll(); + } + } + + // if dragging from/into favorites folder only reorder items + if ((mUUID == inv_item->getParentUUID()) && folder_allows_reorder) + { + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLIsType is_type(LLAssetType::AT_LANDMARK); + model->collectDescendentsIf(mUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type); + + LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); + LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL; + if (itemp) + { + LLUUID srcItemId = inv_item->getUUID(); + LLUUID destItemId = itemp->getListener()->getUUID(); + + // update order + updateItemsOrder(items, srcItemId, destItemId); + + saveItemsOrder(items); + } + } + else if (favorites_id == mUUID) // if target is the favorites folder we use copy + { + copy_inventory_item( + gAgent.getID(), + inv_item->getPermissions().getOwner(), + inv_item->getUUID(), + mUUID, + std::string(), + LLPointer(NULL)); + } + else if (move_is_into_current_outfit || move_is_into_outfit) + { + // BAP - should skip if dup. + if (move_is_into_current_outfit) + { + LLAppearanceManager::instance().addCOFItemLink(inv_item); + } + else + { + LLPointer cb = NULL; + link_inventory_item( + gAgent.getID(), + inv_item->getLinkedUUID(), + mUUID, + inv_item->getName(), + LLAssetType::AT_LINK, + cb); + } + } + else + { + // restamp if the move is into the trash. + LLInvFVBridge::changeItemParent( + model, + (LLViewerInventoryItem*)inv_item, + mUUID, + move_is_into_trash); + } + } + } + else if(LLToolDragAndDrop::SOURCE_WORLD == source) + { + // Make sure the object exists. If we allowed dragging from + // anonymous objects, it would be possible to bypass + // permissions. + object = gObjectList.findObject(inv_item->getParentUUID()); + if(!object) + { + llinfos << "Object not found for drop." << llendl; + return FALSE; + } + + // coming from a task. Need to figure out if the person can + // move/copy this item. + LLPermissions perm(inv_item->getPermissions()); + BOOL is_move = FALSE; + if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()) + && perm.allowTransferTo(gAgent.getID()))) +// || gAgent.isGodlike()) + + { + accept = TRUE; + } + else if(object->permYouOwner()) + { + // If the object cannot be copied, but the object the + // inventory is owned by the agent, then the item can be + // moved from the task to agent inventory. + is_move = TRUE; + accept = TRUE; + } + if(drop && accept) + { + LLMoveInv* move_inv = new LLMoveInv; + move_inv->mObjectID = inv_item->getParentUUID(); + two_uuids_t item_pair(mUUID, inv_item->getUUID()); + move_inv->mMoveList.push_back(item_pair); + move_inv->mCallback = NULL; + move_inv->mUserData = NULL; + if(is_move) + { + warn_move_inventory(object, move_inv); + } + else + { + LLNotification::Params params("MoveInventoryFromObject"); + params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv)); + LLNotifications::instance().forceResponse(params, 0); + } + } + + } + else if(LLToolDragAndDrop::SOURCE_NOTECARD == source) + { + accept = TRUE; + if(drop) + { + copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(), + LLToolDragAndDrop::getInstance()->getSourceID(), inv_item); + } + } + else if(LLToolDragAndDrop::SOURCE_LIBRARY == source) + { + LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item; + if(item && item->isComplete()) + { + accept = TRUE; + if(drop) + { + copy_inventory_item( + gAgent.getID(), + inv_item->getPermissions().getOwner(), + inv_item->getUUID(), + mUUID, + std::string(), + LLPointer(NULL)); + } + } + } + else + { + llwarns << "unhandled drag source" << llendl; + } + return accept; +} + +// +=================================================+ +// | LLScriptBridge (DEPRECTED) | +// +=================================================+ + +LLUIImagePtr LLScriptBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE); +} + +// +=================================================+ +// | LLTextureBridge | +// +=================================================+ + +LLUIImagePtr LLTextureBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE); +} + +void LLTextureBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } +} + +void LLTextureBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + lldebugs << "LLTextureBridge::buildContextMenu()" << llendl; + std::vector items; + std::vector disabled_items; + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Open")); + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + + items.push_back(std::string("Texture Separator")); + items.push_back(std::string("Save As")); + } + hide_context_entries(menu, items, disabled_items); +} + +// virtual +void LLTextureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("save_as" == action) + { + LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES); + LLPreviewTexture* preview_texture = LLFloaterReg::findTypedInstance("preview_texture", mUUID); + if (preview_texture) + { + preview_texture->openToSave(); + } + } + else LLItemBridge::performAction(folder, model, action); +} + +// +=================================================+ +// | LLSoundBridge | +// +=================================================+ + +LLUIImagePtr LLSoundBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE); +} + +void LLSoundBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } +/* +// Changed this back to the way it USED to work: +// only open the preview dialog through the contextual right-click menu +// double-click just plays the sound + + LLViewerInventoryItem* item = getItem(); + if(item) + { + openSoundPreview((void*)this); + //send_uuid_sound_trigger(item->getAssetUUID(), 1.0); + } +*/ +} + +void LLSoundBridge::previewItem() +{ + LLViewerInventoryItem* item = getItem(); + if(item) + { + send_sound_trigger(item->getAssetUUID(), 1.0); + } +} + +void LLSoundBridge::openSoundPreview(void* which) +{ + LLSoundBridge *me = (LLSoundBridge *)which; + LLFloaterReg::showInstance("preview_sound", LLSD(me->mUUID), TAKE_FOCUS_YES); +} + +void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + lldebugs << "LLSoundBridge::buildContextMenu()" << llendl; + std::vector items; + std::vector disabled_items; + + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Sound Open")); + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + } + + items.push_back(std::string("Sound Separator")); + items.push_back(std::string("Sound Play")); + + hide_context_entries(menu, items, disabled_items); +} + +// +=================================================+ +// | LLLandmarkBridge | +// +=================================================+ + +LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) : +LLItemBridge(inventory, uuid) +{ + mVisited = FALSE; + if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED) + { + mVisited = TRUE; + } +} + +LLUIImagePtr LLLandmarkBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE); +} + +void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + std::vector items; + std::vector disabled_items; + + lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl; + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Landmark Open")); + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + } + + items.push_back(std::string("Landmark Separator")); + items.push_back(std::string("About Landmark")); + + // Disable "About Landmark" menu item for + // multiple landmarks selected. Only one landmark + // info panel can be shown at a time. + if ((flags & FIRST_SELECTED_ITEM) == 0) + { + disabled_items.push_back(std::string("About Landmark")); + } + + hide_context_entries(menu, items, disabled_items); +} + +// Convenience function for the two functions below. +void teleport_via_landmark(const LLUUID& asset_id) +{ + gAgent.teleportViaLandmark( asset_id ); + + // we now automatically track the landmark you're teleporting to + // because you'll probably arrive at a telehub instead + LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance(); + if( floater_world_map ) + { + floater_world_map->trackLandmark( asset_id ); + } +} + +// virtual +void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("teleport" == action) + { + LLViewerInventoryItem* item = getItem(); + if(item) + { + teleport_via_landmark(item->getAssetUUID()); + } + } + else if ("about" == action) + { + LLViewerInventoryItem* item = getItem(); + if(item) + { + LLSD key; + key["type"] = "landmark"; + key["id"] = item->getUUID(); + + LLSideTray::getInstance()->showPanel("panel_places", key); + } + } + else + { + LLItemBridge::performAction(folder, model, action); + } +} + +static bool open_landmark_callback(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + + LLUUID asset_id = notification["payload"]["asset_id"].asUUID(); + if (option == 0) + { + teleport_via_landmark(asset_id); + } + + return false; +} +static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback); + + +void LLLandmarkBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } +/* + LLViewerInventoryItem* item = getItem(); + if( item ) + { + // Opening (double-clicking) a landmark immediately teleports, + // but warns you the first time. + // open_landmark(item); + LLSD payload; + payload["asset_id"] = item->getAssetUUID(); + LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload); + } +*/ +} + + +// +=================================================+ +// | LLCallingCardObserver | +// +=================================================+ +void LLCallingCardObserver::changed(U32 mask) +{ + mBridgep->refreshFolderViewItem(); +} + +// +=================================================+ +// | LLCallingCardBridge | +// +=================================================+ + +LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) : + LLItemBridge(inventory, uuid) +{ + mObserver = new LLCallingCardObserver(this); + LLAvatarTracker::instance().addObserver(mObserver); +} + +LLCallingCardBridge::~LLCallingCardBridge() +{ + LLAvatarTracker::instance().removeObserver(mObserver); + delete mObserver; +} + +void LLCallingCardBridge::refreshFolderViewItem() +{ + LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); + LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL; + if (itemp) + { + itemp->refresh(); + } +} + +// virtual +void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("begin_im" == action) + { + LLViewerInventoryItem *item = getItem(); + if (item && (item->getCreatorUUID() != gAgent.getID()) && + (!item->getCreatorUUID().isNull())) + { + std::string callingcard_name; + gCacheName->getFullName(item->getCreatorUUID(), callingcard_name); + LLUUID session_id = gIMMgr->addSession(callingcard_name, IM_NOTHING_SPECIAL, item->getCreatorUUID()); + if (session_id != LLUUID::null) + { + LLIMFloater::show(session_id); + } + } + } + else if ("lure" == action) + { + LLViewerInventoryItem *item = getItem(); + if (item && (item->getCreatorUUID() != gAgent.getID()) && + (!item->getCreatorUUID().isNull())) + { + LLAvatarActions::offerTeleport(item->getCreatorUUID()); + } + } + else LLItemBridge::performAction(folder, model, action); +} + +LLUIImagePtr LLCallingCardBridge::getIcon() const +{ + BOOL online = FALSE; + LLViewerInventoryItem* item = getItem(); + if(item) + { + online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()); + } + return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE); +} + +std::string LLCallingCardBridge::getLabelSuffix() const +{ + LLViewerInventoryItem* item = getItem(); + if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) ) + { + return LLItemBridge::getLabelSuffix() + " (online)"; + } + else + { + return LLItemBridge::getLabelSuffix(); + } +} + +void LLCallingCardBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } +/* + LLViewerInventoryItem* item = getItem(); + if(item && !item->getCreatorUUID().isNull()) + { + LLAvatarActions::showProfile(item->getCreatorUUID()); + } +*/ +} + +void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl; + std::vector items; + std::vector disabled_items; + + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Open")); + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + + LLInventoryItem* item = getItem(); + BOOL good_card = (item + && (LLUUID::null != item->getCreatorUUID()) + && (item->getCreatorUUID() != gAgent.getID())); + BOOL user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID())); + items.push_back(std::string("Send Instant Message Separator")); + items.push_back(std::string("Send Instant Message")); + items.push_back(std::string("Offer Teleport...")); + items.push_back(std::string("Conference Chat")); + + if (!good_card) + { + disabled_items.push_back(std::string("Send Instant Message")); + } + if (!good_card || !user_online) + { + disabled_items.push_back(std::string("Offer Teleport...")); + disabled_items.push_back(std::string("Conference Chat")); + } + } + hide_context_entries(menu, items, disabled_items); +} + +BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data) +{ + LLViewerInventoryItem* item = getItem(); + BOOL rv = FALSE; + if(item) + { + // check the type + switch(cargo_type) + { + case DAD_TEXTURE: + case DAD_SOUND: + case DAD_LANDMARK: + case DAD_SCRIPT: + case DAD_CLOTHING: + case DAD_OBJECT: + case DAD_NOTECARD: + case DAD_BODYPART: + case DAD_ANIMATION: + case DAD_GESTURE: + { + LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data; + const LLPermissions& perm = inv_item->getPermissions(); + if(gInventory.getItem(inv_item->getUUID()) + && perm.allowOperationBy(PERM_TRANSFER, gAgent.getID())) + { + rv = TRUE; + if(drop) + { + LLToolDragAndDrop::giveInventory(item->getCreatorUUID(), + (LLInventoryItem*)cargo_data); + } + } + else + { + // It's not in the user's inventory (it's probably in + // an object's contents), so disallow dragging it here. + // You can't give something you don't yet have. + rv = FALSE; + } + break; + } + case DAD_CATEGORY: + { + LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data; + if( gInventory.getCategory( inv_cat->getUUID() ) ) + { + rv = TRUE; + if(drop) + { + LLToolDragAndDrop::giveInventoryCategory( + item->getCreatorUUID(), + inv_cat); + } + } + else + { + // It's not in the user's inventory (it's probably in + // an object's contents), so disallow dragging it here. + // You can't give something you don't yet have. + rv = FALSE; + } + break; + } + default: + break; + } + } + return rv; +} + +BOOL LLCallingCardBridge::removeItem() +{ + if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem())) + { + LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID()); + return FALSE; + } + else + { + return LLItemBridge::removeItem(); + } +} +// +=================================================+ +// | LLNotecardBridge | +// +=================================================+ + +LLUIImagePtr LLNotecardBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE); +} + +void LLNotecardBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } + +/* + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); + } +*/ +} + + +// +=================================================+ +// | LLGestureBridge | +// +=================================================+ + +LLUIImagePtr LLGestureBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE); +} + +LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const +{ + if( LLGestureManager::instance().isGestureActive(mUUID) ) + { + return LLFontGL::BOLD; + } + else + { + return LLFontGL::NORMAL; + } +} + +std::string LLGestureBridge::getLabelSuffix() const +{ + if( LLGestureManager::instance().isGestureActive(mUUID) ) + { + return LLItemBridge::getLabelSuffix() + " (active)"; + } + else + { + return LLItemBridge::getLabelSuffix(); + } +} + +// virtual +void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("activate" == action) + { + LLGestureManager::instance().activateGesture(mUUID); + + LLViewerInventoryItem* item = gInventory.getItem(mUUID); + if (!item) return; + + // Since we just changed the suffix to indicate (active) + // the server doesn't need to know, just the viewer. + gInventory.updateItem(item); + gInventory.notifyObservers(); + } + else if ("deactivate" == action) + { + LLGestureManager::instance().deactivateGesture(mUUID); + + LLViewerInventoryItem* item = gInventory.getItem(mUUID); + if (!item) return; + + // Since we just changed the suffix to indicate (active) + // the server doesn't need to know, just the viewer. + gInventory.updateItem(item); + gInventory.notifyObservers(); + } + else LLItemBridge::performAction(folder, model, action); +} + +void LLGestureBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } +/* + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); + preview->setFocus(TRUE); + } +*/ +} + +BOOL LLGestureBridge::removeItem() +{ + // Force close the preview window, if it exists + LLGestureManager::instance().deactivateGesture(mUUID); + return LLItemBridge::removeItem(); +} + +void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + lldebugs << "LLGestureBridge::buildContextMenu()" << llendl; + std::vector items; + std::vector disabled_items; + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Open")); + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + + items.push_back(std::string("Gesture Separator")); + items.push_back(std::string("Activate")); + items.push_back(std::string("Deactivate")); + } + hide_context_entries(menu, items, disabled_items); +} + +// +=================================================+ +// | LLAnimationBridge | +// +=================================================+ + +LLUIImagePtr LLAnimationBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE); +} + +void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + std::vector items; + std::vector disabled_items; + + lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl; + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Animation Open")); + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + } + + items.push_back(std::string("Animation Separator")); + items.push_back(std::string("Animation Play")); + items.push_back(std::string("Animation Audition")); + + hide_context_entries(menu, items, disabled_items); + +} + +// virtual +void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ((action == "playworld") || (action == "playlocal")) + { + if (getItem()) + { + LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE; + if ("playworld" == action) activate = LLPreviewAnim::PLAY; + if ("playlocal" == action) activate = LLPreviewAnim::AUDITION; + + LLPreviewAnim* preview = LLFloaterReg::showTypedInstance("preview_anim", LLSD(mUUID)); + if (preview) + { + preview->activate(activate); + } + } + } + else + { + LLItemBridge::performAction(folder, model, action); + } +} + +void LLAnimationBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } +/* + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); + } +*/ +} + +// +=================================================+ +// | LLObjectBridge | +// +=================================================+ + +// static +LLUUID LLObjectBridge::sContextMenuItemID; + +LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) : +LLItemBridge(inventory, uuid), mInvType(type) +{ + mAttachPt = (flags & 0xff); // low bye of inventory flags + + mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE; +} + +LLUIImagePtr LLObjectBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject ); +} + +LLInventoryObject* LLObjectBridge::getObject() const +{ + LLInventoryObject* object = NULL; + LLInventoryModel* model = getInventoryModel(); + if(model) + { + object = (LLInventoryObject*)model->getObject(mUUID); + } + return object; +} + +// virtual +void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("attach" == action) + { + LLUUID object_id = mUUID; + LLViewerInventoryItem* item; + item = (LLViewerInventoryItem*)gInventory.getItem(object_id); + if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID())) + { + rez_attachment(item, NULL); + } + else if(item && item->isComplete()) + { + // must be in library. copy it to our inventory and put it on. + LLPointer cb = new RezAttachmentCallback(0); + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + gFocusMgr.setKeyboardFocus(NULL); + } + else if ("detach" == action) + { + LLInventoryItem* item = gInventory.getItem(mUUID); + if(item) + { + gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); + gMessageSystem->nextBlockFast(_PREHASH_ObjectData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID()); + gMessageSystem->sendReliable( gAgent.getRegion()->getHost()); + } + // this object might have been selected, so let the selection manager know it's gone now + LLViewerObject *found_obj = gObjectList.findObject(item->getLinkedUUID()); + if (found_obj) + { + LLSelectMgr::getInstance()->remove(found_obj); + } + } + else LLItemBridge::performAction(folder, model, action); +} + +void LLObjectBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } + + LLSD key; + key["id"] = mUUID; + LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); + + // Disable old properties floater; this is replaced by the sidepanel. + /* + LLFloaterReg::showInstance("properties", mUUID); + */ +} + +LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const +{ + U8 font = LLFontGL::NORMAL; + + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); + if( avatar && avatar->isWearingAttachment( mUUID ) ) + { + font |= LLFontGL::BOLD; + } + + LLInventoryItem* item = getItem(); + if (item && item->getIsLinkType()) + { + font |= LLFontGL::ITALIC; + } + + return (LLFontGL::StyleFlags)font; +} + +std::string LLObjectBridge::getLabelSuffix() const +{ + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); + if( avatar && avatar->isWearingAttachment( mUUID ) ) + { + std::string attachment_point_name = avatar->getAttachedPointName(mUUID); + + // e.g. "(worn on ...)" / "(attached to ...)" + LLStringUtil::format_map_t args; + args["[ATTACHMENT_POINT]"] = attachment_point_name.c_str(); + return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args); + } + else + { + return LLItemBridge::getLabelSuffix(); + } +} + +void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment) +{ + LLSD payload; + payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link. + + S32 attach_pt = 0; + if (gAgent.getAvatarObject() && attachment) + { + for (LLVOAvatar::attachment_map_t::iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin(); + iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter) + { + if (iter->second == attachment) + { + attach_pt = iter->first; + break; + } + } + } + + payload["attachment_point"] = attach_pt; + +#if !ENABLE_MULTIATTACHMENTS + if (attachment && attachment->getNumObjects() > 0) + { + LLNotifications::instance().add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez); + } + else +#endif + { + LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/); + } +} + +bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response) +{ + LLVOAvatar *avatarp = gAgent.getAvatarObject(); + + if (!avatarp->canAttachMoreObjects()) + { + LLSD args; + args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS); + LLNotifications::instance().add("MaxAttachmentsOnOutfit", args); + return false; + } + + S32 option = LLNotification::getSelectedOption(notification, response); + if (option == 0/*YES*/) + { + LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID()); + + if (itemp) + { + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_ObjectData); + msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID()); + msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner()); + U8 attachment_pt = notification["payload"]["attachment_point"].asInteger(); +#if ENABLE_MULTIATTACHMENTS + attachment_pt |= ATTACHMENT_ADD; +#endif + msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt); + pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions()); + msg->addStringFast(_PREHASH_Name, itemp->getName()); + msg->addStringFast(_PREHASH_Description, itemp->getDescription()); + msg->sendReliable(gAgent.getRegion()->getHost()); + } + } + return false; +} +static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez); + +void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + std::vector items; + std::vector disabled_items; + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Properties")); + + LLInventoryItem *item = getItem(); + getClipboardEntries(true, items, disabled_items, flags); + + LLObjectBridge::sContextMenuItemID = mUUID; + + if(item) + { + LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); + if( !avatarp ) + { + return; + } + + if( avatarp->isWearingAttachment( mUUID ) ) + { + items.push_back(std::string("Detach From Yourself")); + } + else + if( !isInTrash() && !isLinkedObjectInTrash() ) + { + items.push_back(std::string("Attach Separator")); + items.push_back(std::string("Object Wear")); + items.push_back(std::string("Attach To")); + items.push_back(std::string("Attach To HUD")); + // commented out for DEV-32347 + //items.push_back(std::string("Restore to Last Position")); + + if (!avatarp->canAttachMoreObjects()) + { + disabled_items.push_back(std::string("Object Wear")); + disabled_items.push_back(std::string("Attach To")); + disabled_items.push_back(std::string("Attach To HUD")); + } + LLMenuGL* attach_menu = menu.findChildMenuByName("Attach To", TRUE); + LLMenuGL* attach_hud_menu = menu.findChildMenuByName("Attach To HUD", TRUE); + LLVOAvatar *avatarp = gAgent.getAvatarObject(); + if (attach_menu + && (attach_menu->getChildCount() == 0) + && attach_hud_menu + && (attach_hud_menu->getChildCount() == 0) + && avatarp) + { + for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); + iter != avatarp->mAttachmentPoints.end(); ) + { + LLVOAvatar::attachment_map_t::iterator curiter = iter++; + LLViewerJointAttachment* attachment = curiter->second; + LLMenuItemCallGL::Params p; + std::string submenu_name = attachment->getName(); + if (LLTrans::getString(submenu_name) != "") + { + p.name = (" ")+LLTrans::getString(submenu_name)+" "; + } + else + { + p.name = submenu_name; + } + LLSD cbparams; + cbparams["index"] = curiter->first; + cbparams["label"] = attachment->getName(); + p.on_click.function_name = "Inventory.AttachObject"; + p.on_click.parameter = LLSD(attachment->getName()); + p.on_enable.function_name = "Attachment.Label"; + p.on_enable.parameter = cbparams; + LLView* parent = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu; + LLUICtrlFactory::create(p, parent); + } + } + } + } + } + hide_context_entries(menu, items, disabled_items); +} + +BOOL LLObjectBridge::renameItem(const std::string& new_name) +{ + if(!isItemRenameable()) + return FALSE; + LLPreview::dirty(mUUID); + LLInventoryModel* model = getInventoryModel(); + if(!model) + return FALSE; + LLViewerInventoryItem* item = getItem(); + if(item && (item->getName() != new_name)) + { + LLPointer new_item = new LLViewerInventoryItem(item); + new_item->rename(new_name); + buildDisplayName(new_item, mDisplayName); + new_item->updateServer(FALSE); + model->updateItem(new_item); + + model->notifyObservers(); + + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); + if( avatar ) + { + LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() ); + if( obj ) + { + LLSelectMgr::getInstance()->deselectAll(); + LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE ); + LLSelectMgr::getInstance()->selectionSetObjectName( new_name ); + LLSelectMgr::getInstance()->deselectAll(); + } + } + } + // return FALSE because we either notified observers (& therefore + // rebuilt) or we didn't update. + return FALSE; +} + +// +=================================================+ +// | LLLSLTextBridge | +// +=================================================+ + +LLUIImagePtr LLLSLTextBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE); +} + +void LLLSLTextBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } + /* + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); + } + */ +} + +// +=================================================+ +// | LLWearableBridge | +// +=================================================+ + +// *NOTE: hack to get from avatar inventory to avatar +void wear_inventory_item_on_avatar( LLInventoryItem* item ) +{ + if(item) + { + lldebugs << "wear_inventory_item_on_avatar( " << item->getName() + << " )" << llendl; + + LLAppearanceManager::instance().addCOFItemLink(item); + } +} + +void wear_add_inventory_item_on_avatar( LLInventoryItem* item ) +{ + if(item) + { + lldebugs << "wear_add_inventory_item_on_avatar( " << item->getName() + << " )" << llendl; + + LLWearableList::instance().getAsset(item->getAssetUUID(), + item->getName(), + item->getType(), + LLWearableBridge::onWearAddOnAvatarArrived, + new LLUUID(item->getUUID())); + } +} + +void remove_inventory_category_from_avatar( LLInventoryCategory* category ) +{ + if(!category) return; + lldebugs << "remove_inventory_category_from_avatar( " << category->getName() + << " )" << llendl; + + + if( gFloaterCustomize ) + { + gFloaterCustomize->askToSaveIfDirty( + boost::bind(remove_inventory_category_from_avatar_step2, _1, category->getUUID())); + } + else + { + remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() ); + } +} + +struct OnRemoveStruct +{ + LLUUID mUUID; + OnRemoveStruct(const LLUUID& uuid): + mUUID(uuid) + { + } +}; + +void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id) +{ + + // Find all the wearables that are in the category's subtree. + lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl; + if(proceed) + { + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + LLFindWearables is_wearable; + gInventory.collectDescendentsIf(category_id, + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_wearable); + S32 i; + S32 wearable_count = item_array.count(); + + LLInventoryModel::cat_array_t obj_cat_array; + LLInventoryModel::item_array_t obj_item_array; + LLIsType is_object( LLAssetType::AT_OBJECT ); + gInventory.collectDescendentsIf(category_id, + obj_cat_array, + obj_item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_object); + S32 obj_count = obj_item_array.count(); + + // Find all gestures in this folder + LLInventoryModel::cat_array_t gest_cat_array; + LLInventoryModel::item_array_t gest_item_array; + LLIsType is_gesture( LLAssetType::AT_GESTURE ); + gInventory.collectDescendentsIf(category_id, + gest_cat_array, + gest_item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_gesture); + S32 gest_count = gest_item_array.count(); + + if (wearable_count > 0) //Loop through wearables. If worn, remove. + { + for(i = 0; i < wearable_count; ++i) + { + LLViewerInventoryItem *item = item_array.get(i); + if (item->getType() == LLAssetType::AT_BODYPART) + continue; + if (gAgent.isTeen() && item->isWearableType() && + (item->getWearableType() == WT_UNDERPANTS || item->getWearableType() == WT_UNDERSHIRT)) + continue; + if( gAgentWearables.isWearingItem (item->getLinkedUUID()) ) + { + LLWearableList::instance().getAsset(item->getAssetUUID(), + item->getName(), + item->getType(), + LLWearableBridge::onRemoveFromAvatarArrived, + new OnRemoveStruct(item->getLinkedUUID())); + } + } + } + + if (obj_count > 0) + { + for(i = 0; i < obj_count; ++i) + { + LLViewerInventoryItem *obj_item = obj_item_array.get(i); + gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); + gMessageSystem->nextBlockFast(_PREHASH_ObjectData ); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); + gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item->getLinkedUUID() ); + + gMessageSystem->sendReliable( gAgent.getRegion()->getHost() ); + + // this object might have been selected, so let the selection manager know it's gone now + LLViewerObject *found_obj = gObjectList.findObject( obj_item->getLinkedUUID()); + if (found_obj) + { + LLSelectMgr::getInstance()->remove(found_obj); + } + } + } + + if (gest_count > 0) + { + for(i = 0; i < gest_count; ++i) + { + LLViewerInventoryItem *gest_item = gest_item_array.get(i); + if ( LLGestureManager::instance().isGestureActive( gest_item->getLinkedUUID()) ) + { + LLGestureManager::instance().deactivateGesture( gest_item->getLinkedUUID() ); + gInventory.updateItem( gest_item ); + gInventory.notifyObservers(); + } + + } + } + } +} + +BOOL LLWearableBridge::renameItem(const std::string& new_name) +{ + if( gAgentWearables.isWearingItem( mUUID ) ) + { + gAgentWearables.setWearableName( mUUID, new_name ); + } + return LLItemBridge::renameItem(new_name); +} + +std::string LLWearableBridge::getLabelSuffix() const +{ + if( gAgentWearables.isWearingItem( mUUID ) ) + { + // e.g. "(worn)" + return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn"); + } + else + { + return LLItemBridge::getLabelSuffix(); + } +} + +LLUIImagePtr LLWearableBridge::getIcon() const +{ + return get_item_icon(mAssetType, mInvType, mWearableType, FALSE); +} + +// virtual +void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("wear" == action) + { + wearOnAvatar(); + } + else if ("wear_add" == action) + { + wearAddOnAvatar(); + } + else if ("edit" == action) + { + editOnAvatar(); + return; + } + else if ("take_off" == action) + { + if(gAgentWearables.isWearingItem(mUUID)) + { + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLWearableList::instance().getAsset(item->getAssetUUID(), + item->getName(), + item->getType(), + LLWearableBridge::onRemoveFromAvatarArrived, + new OnRemoveStruct(mUUID)); + } + } + } + else LLItemBridge::performAction(folder, model, action); +} + +void LLWearableBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } + /* + if( isInTrash() ) + { + LLNotifications::instance().add("CannotWearTrash"); + } + else if(isAgentInventory()) + { + if( !gAgentWearables.isWearingItem( mUUID ) ) + { + wearOnAvatar(); + } + } + else + { + // must be in the inventory library. copy it to our inventory + // and put it on right away. + LLViewerInventoryItem* item = getItem(); + if(item && item->isComplete()) + { + LLPointer cb = new WearOnAvatarCallback(); + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + else if(item) + { + // *TODO: We should fetch the item details, and then do + // the operation above. + LLNotifications::instance().add("CannotWearInfoNotComplete"); + } + } + */ +} + +void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + lldebugs << "LLWearableBridge::buildContextMenu()" << llendl; + std::vector items; + std::vector disabled_items; + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere + BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM); + + // If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976 + LLViewerInventoryItem* item = getItem(); + if( !no_open && item ) + { + no_open = (item->getType() == LLAssetType::AT_CLOTHING) || + (item->getType() == LLAssetType::AT_BODYPART); + } + if (!no_open) + { + items.push_back(std::string("Open")); + } + + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + + items.push_back(std::string("Wearable Separator")); + + items.push_back(std::string("Wearable Wear")); + items.push_back(std::string("Wearable Add")); + items.push_back(std::string("Wearable Edit")); + + if ((flags & FIRST_SELECTED_ITEM) == 0) + { + disabled_items.push_back(std::string("Wearable Edit")); + } + // Don't allow items to be worn if their baseobj is in the trash. + if (isLinkedObjectInTrash()) + { + disabled_items.push_back(std::string("Wearable Wear")); + disabled_items.push_back(std::string("Wearable Add")); + disabled_items.push_back(std::string("Wearable Edit")); + } + + // Disable wear and take off based on whether the item is worn. + if(item) + { + switch (item->getType()) + { + case LLAssetType::AT_CLOTHING: + items.push_back(std::string("Take Off")); + case LLAssetType::AT_BODYPART: + if (gAgentWearables.isWearingItem(item->getUUID())) + { + disabled_items.push_back(std::string("Wearable Wear")); + disabled_items.push_back(std::string("Wearable Add")); + } + else + { + disabled_items.push_back(std::string("Take Off")); + } + break; + default: + break; + } + } + } + hide_context_entries(menu, items, disabled_items); +} + +// Called from menus +// static +BOOL LLWearableBridge::canWearOnAvatar(void* user_data) +{ + LLWearableBridge* self = (LLWearableBridge*)user_data; + if(!self) return FALSE; + if(!self->isAgentInventory()) + { + LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem(); + if(!item || !item->isComplete()) return FALSE; + } + return (!gAgentWearables.isWearingItem(self->mUUID)); +} + +// Called from menus +// static +void LLWearableBridge::onWearOnAvatar(void* user_data) +{ + LLWearableBridge* self = (LLWearableBridge*)user_data; + if(!self) return; + self->wearOnAvatar(); +} + +void LLWearableBridge::wearOnAvatar() +{ + // Don't wear anything until initial wearables are loaded, can + // destroy clothing items. + if (!gAgentWearables.areWearablesLoaded()) + { + LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); + return; + } + + LLViewerInventoryItem* item = getItem(); + if(item) + { + if(!isAgentInventory()) + { + LLPointer cb = new WearOnAvatarCallback(); + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + else + { + wear_inventory_item_on_avatar(item); + } + } +} + +void LLWearableBridge::wearAddOnAvatar() +{ + // Don't wear anything until initial wearables are loaded, can + // destroy clothing items. + if (!gAgentWearables.areWearablesLoaded()) + { + LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); + return; + } + + LLViewerInventoryItem* item = getItem(); + if(item) + { + if(!isAgentInventory()) + { + LLPointer cb = new WearOnAvatarCallback(); + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + else + { + wear_add_inventory_item_on_avatar(item); + } + } +} + +// static +void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata ) +{ + LLUUID* item_id = (LLUUID*) userdata; + if(wearable) + { + LLViewerInventoryItem* item = NULL; + item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); + if(item) + { + if(item->getAssetUUID() == wearable->getAssetID()) + { + gAgentWearables.setWearableItem(item, wearable); + gInventory.notifyObservers(); + //self->getFolderItem()->refreshFromRoot(); + } + else + { + llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl; + } + } + } + delete item_id; +} + +// static +// BAP remove the "add" code path once everything is fully COF-ified. +void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata ) +{ + LLUUID* item_id = (LLUUID*) userdata; + if(wearable) + { + LLViewerInventoryItem* item = NULL; + item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); + if(item) + { + if(item->getAssetUUID() == wearable->getAssetID()) + { + bool do_append = true; + gAgentWearables.setWearableItem(item, wearable, do_append); + gInventory.notifyObservers(); + //self->getFolderItem()->refreshFromRoot(); + } + else + { + llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl; + } + } + } + delete item_id; +} + +// static +BOOL LLWearableBridge::canEditOnAvatar(void* user_data) +{ + LLWearableBridge* self = (LLWearableBridge*)user_data; + if(!self) return FALSE; + + return (gAgentWearables.isWearingItem(self->mUUID)); +} + +// static +void LLWearableBridge::onEditOnAvatar(void* user_data) +{ + LLWearableBridge* self = (LLWearableBridge*)user_data; + if(self) + { + self->editOnAvatar(); + } +} + +void LLWearableBridge::editOnAvatar() +{ + const LLWearable* wearable = gAgentWearables.getWearableFromItemID(mUUID); + if( wearable ) + { + // Set the tab to the right wearable. + if (gFloaterCustomize) + gFloaterCustomize->setCurrentWearableType( wearable->getType() ); + + if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() ) + { + // Start Avatar Customization + gAgent.changeCameraToCustomizeAvatar(); + } + } +} + +// static +BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data) +{ + LLWearableBridge* self = (LLWearableBridge*)user_data; + if( self && (LLAssetType::AT_BODYPART != self->mAssetType) ) + { + return gAgentWearables.isWearingItem( self->mUUID ); + } + return FALSE; +} + +// static +void LLWearableBridge::onRemoveFromAvatar(void* user_data) +{ + LLWearableBridge* self = (LLWearableBridge*)user_data; + if(!self) return; + if(gAgentWearables.isWearingItem(self->mUUID)) + { + LLViewerInventoryItem* item = self->getItem(); + if (item) + { + LLUUID parent_id = item->getParentUUID(); + LLWearableList::instance().getAsset(item->getAssetUUID(), + item->getName(), + item->getType(), + onRemoveFromAvatarArrived, + new OnRemoveStruct(LLUUID(self->mUUID))); + } + } +} + +// static +void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable, + void* userdata) +{ + OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata; + const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID); + if(wearable) + { + if( gAgentWearables.isWearingItem( item_id ) ) + { + EWearableType type = wearable->getType(); + + if( !(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES ) ) //&& + //!((!gAgent.isTeen()) && ( type==WT_UNDERPANTS || type==WT_UNDERSHIRT )) ) + { + // MULTI_WEARABLE: FIXME HACK - always remove all + bool do_remove_all = false; + gAgentWearables.removeWearable( type, do_remove_all, 0 ); + } + } + } + + // Find and remove this item from the COF. + LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::instance().getCOF()); + llassert(items.size() == 1); // Should always have one and only one item linked to this in the COF. + for (LLInventoryModel::item_array_t::const_iterator iter = items.begin(); + iter != items.end(); + ++iter) + { + const LLViewerInventoryItem *linked_item = (*iter); + const LLUUID &item_id = linked_item->getUUID(); + gInventory.purgeObject(item_id); + } + gInventory.notifyObservers(); + + delete on_remove_struct; +} + +LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type, + const LLUUID& uuid,LLInventoryModel* model) +{ + LLInvFVBridgeAction* action = NULL; + switch(asset_type) + { + case LLAssetType::AT_TEXTURE: + action = new LLTextureBridgeAction(uuid,model); + break; + + case LLAssetType::AT_SOUND: + action = new LLSoundBridgeAction(uuid,model); + break; + + case LLAssetType::AT_LANDMARK: + action = new LLLandmarkBridgeAction(uuid,model); + break; + + case LLAssetType::AT_CALLINGCARD: + action = new LLCallingCardBridgeAction(uuid,model); + break; + + case LLAssetType::AT_OBJECT: + action = new LLObjectBridgeAction(uuid,model); + break; + + case LLAssetType::AT_NOTECARD: + action = new LLNotecardBridgeAction(uuid,model); + break; + + case LLAssetType::AT_ANIMATION: + action = new LLAnimationBridgeAction(uuid,model); + break; + + case LLAssetType::AT_GESTURE: + action = new LLGestureBridgeAction(uuid,model); + break; + + case LLAssetType::AT_LSL_TEXT: + action = new LLLSLTextBridgeAction(uuid,model); + break; + + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + action = new LLWearableBridgeAction(uuid,model); + + break; + + default: + break; + } + return action; +} + +//static +void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type, + const LLUUID& uuid,LLInventoryModel* model) +{ + LLInvFVBridgeAction* action = createAction(asset_type,uuid,model); + if(action) + { + action->doIt(); + delete action; + } +} + +//static +void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model) +{ + LLAssetType::EType asset_type = model->getItem(uuid)->getType(); + LLInvFVBridgeAction* action = createAction(asset_type,uuid,model); + if(action) + { + action->doIt(); + delete action; + } +} + +LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const +{ + if(mModel) + return (LLViewerInventoryItem*)mModel->getItem(mUUID); + return NULL; +} + +//virtual +void LLTextureBridgeAction::doIt() +{ + if (getItem()) + { + LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES); + } + + LLInvFVBridgeAction::doIt(); +} + +//virtual +void LLSoundBridgeAction::doIt() +{ + LLViewerInventoryItem* item = getItem(); + if(item) + { + LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES); + } + + LLInvFVBridgeAction::doIt(); +} + + +//virtual +void LLLandmarkBridgeAction::doIt() +{ + LLViewerInventoryItem* item = getItem(); + if( item ) + { + // Opening (double-clicking) a landmark immediately teleports, + // but warns you the first time. + LLSD payload; + payload["asset_id"] = item->getAssetUUID(); + LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload); + } + + LLInvFVBridgeAction::doIt(); +} + + +//virtual +void LLCallingCardBridgeAction::doIt() +{ + LLViewerInventoryItem* item = getItem(); + if(item && item->getCreatorUUID().notNull()) + { + LLAvatarActions::showProfile(item->getCreatorUUID()); + } + + LLInvFVBridgeAction::doIt(); +} + +//virtual +void +LLNotecardBridgeAction::doIt() +{ + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); + } + + LLInvFVBridgeAction::doIt(); +} + +//virtual +void LLGestureBridgeAction::doIt() +{ + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); + preview->setFocus(TRUE); + } + + LLInvFVBridgeAction::doIt(); +} + +//virtual +void LLAnimationBridgeAction::doIt() +{ + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); + } + + LLInvFVBridgeAction::doIt(); +} + + +//virtual +void LLObjectBridgeAction::doIt() +{ + LLFloaterReg::showInstance("properties", mUUID); + + LLInvFVBridgeAction::doIt(); +} + + +//virtual +void LLLSLTextBridgeAction::doIt() +{ + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); + } + + LLInvFVBridgeAction::doIt(); +} + + +BOOL LLWearableBridgeAction::isInTrash() const +{ + if(!mModel) return FALSE; + const LLUUID trash_id = mModel->findCategoryUUIDForType(LLFolderType::FT_TRASH); + return mModel->isObjectDescendentOf(mUUID, trash_id); +} + +BOOL LLWearableBridgeAction::isAgentInventory() const +{ + if(!mModel) return FALSE; + if(gInventory.getRootFolderID() == mUUID) return TRUE; + return mModel->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()); +} + +void LLWearableBridgeAction::wearOnAvatar() +{ + // Don't wear anything until initial wearables are loaded, can + // destroy clothing items. + if (!gAgentWearables.areWearablesLoaded()) + { + LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); + return; + } + + LLViewerInventoryItem* item = getItem(); + if(item) + { + if(!isAgentInventory()) + { + LLPointer cb = new WearOnAvatarCallback(); + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + else + { + wear_inventory_item_on_avatar(item); + } + } +} + +//virtual +void LLWearableBridgeAction::doIt() +{ + if(isInTrash()) + { + LLNotifications::instance().add("CannotWearTrash"); + } + else if(isAgentInventory()) + { + if(!gAgentWearables.isWearingItem(mUUID)) + { + wearOnAvatar(); + } + } + else + { + // must be in the inventory library. copy it to our inventory + // and put it on right away. + LLViewerInventoryItem* item = getItem(); + if(item && item->isComplete()) + { + LLPointer cb = new WearOnAvatarCallback(); + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + else if(item) + { + // *TODO: We should fetch the item details, and then do + // the operation above. + LLNotifications::instance().add("CannotWearInfoNotComplete"); + } + } + + LLInvFVBridgeAction::doIt(); +} + +// +=================================================+ +// | LLLinkItemBridge | +// +=================================================+ +// For broken links + +std::string LLLinkItemBridge::sPrefix("Link: "); + + +LLUIImagePtr LLLinkItemBridge::getIcon() const +{ + if (LLViewerInventoryItem *item = getItem()) + { + return get_item_icon(item->getActualType(), LLInventoryType::IT_NONE, 0, FALSE); + } + return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE); +} + +void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + // *TODO: Translate + lldebugs << "LLLink::buildContextMenu()" << llendl; + std::vector items; + std::vector disabled_items; + + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Delete")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Delete")); + } + } + hide_context_entries(menu, items, disabled_items); +} + + +// +=================================================+ +// | LLLinkBridge | +// +=================================================+ +// For broken links. + +std::string LLLinkFolderBridge::sPrefix("Link: "); + + +LLUIImagePtr LLLinkFolderBridge::getIcon() const +{ + LLFolderType::EType preferred_type = LLFolderType::FT_NONE; + if (LLViewerInventoryItem *item = getItem()) + { + if (const LLViewerInventoryCategory* cat = item->getLinkedCategory()) + { + preferred_type = cat->getPreferredType(); + } + } + return LLFolderBridge::getIcon(preferred_type); +} + +void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + // *TODO: Translate + lldebugs << "LLLink::buildContextMenu()" << llendl; + std::vector items; + std::vector disabled_items; + + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Find Original")); + items.push_back(std::string("Delete")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Delete")); + } + } + hide_context_entries(menu, items, disabled_items); +} + +void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("goto" == action) + { + gotoItem(folder); + return; + } + LLItemBridge::performAction(folder,model,action); +} + +void LLLinkFolderBridge::gotoItem(LLFolderView *folder) +{ + const LLUUID &cat_uuid = getFolderID(); + if (!cat_uuid.isNull()) + { + if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid)) + { + if (LLInventoryModel* model = getInventoryModel()) + { + model->fetchDescendentsOf(cat_uuid); + } + base_folder->setOpen(TRUE); + folder->setSelectionFromRoot(base_folder,TRUE); + folder->scrollToShowSelection(); + } + } +} + +const LLUUID &LLLinkFolderBridge::getFolderID() const +{ + if (LLViewerInventoryItem *link_item = getItem()) + { + if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory()) + { + const LLUUID& cat_uuid = cat->getUUID(); + return cat_uuid; + } + } + return LLUUID::null; +} -- cgit v1.3