From 2c4358de39a402af6dd835b8479673863c4fa2cc Mon Sep 17 00:00:00 2001 From: Alexander Gavriliuk Date: Wed, 11 Oct 2023 15:08:38 +0200 Subject: SL-20370 Change PDT to SLT on menu bar --- indra/llcommon/llstring.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'indra/llcommon/llstring.cpp') diff --git a/indra/llcommon/llstring.cpp b/indra/llcommon/llstring.cpp index f6629803ee..f40e7ad45f 100644 --- a/indra/llcommon/llstring.cpp +++ b/indra/llcommon/llstring.cpp @@ -1235,9 +1235,17 @@ bool LLStringUtil::formatDatetime(std::string& replacement, std::string token, } else { +#if 0 + // EXT-1565 : Zai Lynch, James Linden : 15/Oct/09 + // [BSI] Feedback: Viewer clock mentions SLT, but would prefer it to show PST/PDT // "slt" = Second Life Time, which is deprecated. // If not utc or user local time, fallback to Pacific time replacement = LLStringOps::getPacificDaylightTime() ? "PDT" : "PST"; +#else + // SL-20370 : Steeltoe Linden : 29/Sep/23 + // Change "PDT" to "SLT" on menu bar + replacement = "SLT"; +#endif } return true; } -- cgit v1.2.3 From ddb2c93818fe1132116c6efaebc9bd3afd012187 Mon Sep 17 00:00:00 2001 From: Alexander Gavriliuk Date: Wed, 18 Oct 2023 11:02:51 +0200 Subject: SL-20463 Rename outfit dialog box accepts emoji characters --- indra/llcommon/llstring.cpp | 98 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 98 insertions(+) (limited to 'indra/llcommon/llstring.cpp') diff --git a/indra/llcommon/llstring.cpp b/indra/llcommon/llstring.cpp index f40e7ad45f..9a2251e0a7 100644 --- a/indra/llcommon/llstring.cpp +++ b/indra/llcommon/llstring.cpp @@ -600,6 +600,7 @@ std::string mbcsstring_makeASCII(const std::string& wstr) } return out_str; } + std::string utf8str_removeCRLF(const std::string& utf8str) { if (0 == utf8str.length()) @@ -621,6 +622,43 @@ std::string utf8str_removeCRLF(const std::string& utf8str) return out; } +// Search for any emoji symbol, return true if found +bool wstring_has_emoji(const LLWString& wstr) +{ + for (const llwchar& wch : wstr) + { + if (LLStringOps::isEmoji(wch)) + return true; + } + + return false; +} + +// Cut emoji symbols if exist +bool wstring_remove_emojis(LLWString& wstr) +{ + bool found = false; + for (size_t i = 0; i < wstr.size(); ++i) + { + if (LLStringOps::isEmoji(wstr[i])) + { + wstr.erase(i--, 1); + found = true; + } + } + return found; +} + +// Cut emoji symbols if exist +bool utf8str_remove_emojis(std::string& utf8str) +{ + LLWString wstr = utf8str_to_wstring(utf8str); + if (!wstring_remove_emojis(wstr)) + return false; + utf8str = wstring_to_utf8str(wstr); + return true; +} + #if LL_WINDOWS unsigned int ll_wstring_default_code_page() { @@ -833,6 +871,66 @@ std::string LLStringOps::sDayFormat; std::string LLStringOps::sAM; std::string LLStringOps::sPM; +// static +bool LLStringOps::isEmoji(llwchar wch) +{ + // Most of the following symbols are not actually emoticons, but rather small pictures + + // 0x1F000 .. 0x1F02F - mahjong tiles + // https://symbl.cc/en/unicode/table/#mahjong-tiles + + // 0x1F030 .. 0x1F09F - domino tiles + // https://symbl.cc/en/unicode/table/#domino-tiles + + // 0x1F0A0 .. 0x1F0FF - playing cards + // https://symbl.cc/en/unicode/table/#playing-cards + + // 0x1F100 .. 0x1F1FF - enclosed alphanumeric supplement + // https://symbl.cc/en/unicode/table/#enclosed-alphanumeric-supplement + + // 0x1F200 .. 0x1F2FF - enclosed ideographic supplement + // https://symbl.cc/en/unicode/table/#enclosed-ideographic-supplement + + // 0x1F300 .. 0x1F5FF - miscellaneous symbols and pictographs + // https://symbl.cc/en/unicode/table/#miscellaneous-symbols-and-pictographs + + // 0x1F600 .. 0x1F64F - emoticons + // https://symbl.cc/en/unicode/table/#emoticons + + // 0x1F650 .. 0x1F67F - ornamental dingbats + // https://symbl.cc/en/unicode/table/#ornamental-dingbats + + // 0x1F680 .. 0x1F6FF - transport and map symbols + // https://symbl.cc/en/unicode/table/#transport-and-map-symbols + + // 0x1F700 .. 0x1F77F - alchemical symbols + // https://symbl.cc/en/unicode/table/#alchemical-symbols + + // 0x1F780 .. 0x1F7FF - geometric shapes extended + // https://symbl.cc/en/unicode/table/#geometric-shapes-extended + + // 0x1F800 .. 0x1F8FF - supplemental arrows c + // https://symbl.cc/en/unicode/table/#supplemental-arrows-c + + // 0x1F900 .. 0x1F9FF - supplemental symbols and pictographs + // https://symbl.cc/en/unicode/table/#supplemental-symbols-and-pictographs + + // 0x1FA00 .. 0x1FA6F - chess symbols + // https://symbl.cc/en/unicode/table/#chess-symbols + + // 0x1FA70 .. 0x1FAFF - symbols and pictographs extended a + // https://symbl.cc/en/unicode/table/#symbols-and-pictographs-extended-a + + // 0x1FB00 .. 0x1FBFF - symbols for legacy computing + // https://symbl.cc/en/unicode/table/#symbols-for-legacy-computing + + // 0x1FC00 .. 0x1FFFF - undefined block 44 + // These symbols aren't defined yet + // https://symbl.cc/en/unicode/table/#undefined-block-44 + + return wch >= 0x1F000 && wch < 0x1FC00; +} + S32 LLStringOps::collate(const llwchar* a, const llwchar* b) { -- cgit v1.2.3 From 2f452d06e6964b0edf26b0b3f6eaa156e3fa2d48 Mon Sep 17 00:00:00 2001 From: Henri Beauchamp Date: Wed, 13 Mar 2024 13:57:39 +0100 Subject: Proposal #2 to restore how UI/dialogs used to render by prioritizing fallback fonts. With the emojis support, a new font was added, which not only provides emojis but also fancy colorful replacements for UTF-8 characters that used to be supported by our fallback (monochrome) fonts: this causes discrepancies and unwanted/undesired changes in scripted objects menus (e.g. an empty circle or square may render as a black, full one, a heart may render red instead of white), not to mention the larger font size used by the emoji characters... This patch restores the aspect of such menus/dialogs/UI elements with UTF-8 characters that *are* supported by the usual fallback fonts (fonts which may also vary from one viewer to another, and from one OS to another), so that everything keeps working/rendering as it always did so far, while not impairing the use of new colorful emojis. This second proposal ensures that: - "genuine" emojis (in the 0x1f000-0x1ffff range), will *always* be rendered using the new emojis font (this solves, for example, the monochrome "yellow faces" issue seen with some characters in my first proposal). - Special UTF-8 characters (in the 0x2000-0x32FF range) which have been used by scripters so far, will render as they used to, using the monochrome fallback fonts (this repairs scripted dialogs menus). - Remaining special characters, that do not have a corresponding glyph in the monochrome font, but do have one in the emojis font, will use the latter font to render. It also got the nice side-effect of removing the dependency on the ICU4C library. Note however that the recent commit: https://github.com/secondlife/viewer/commit/326055ba82c22fedde186c6a56bafd4fe87e613a will need to be reverted to allow this patch to actually fix scripted dialogs. Also, some cleanup might be needed in skins/default/xui/*/emoji_characters.xml to remove from it the special UTF-8 characters that will no longer be rendered with fanciful colors, but instead with the monochrome font glyphs. --- indra/llcommon/llstring.cpp | 41 +++++++++-------------------------------- 1 file changed, 9 insertions(+), 32 deletions(-) (limited to 'indra/llcommon/llstring.cpp') diff --git a/indra/llcommon/llstring.cpp b/indra/llcommon/llstring.cpp index 4aa54bb12d..28c2ec5b39 100644 --- a/indra/llcommon/llstring.cpp +++ b/indra/llcommon/llstring.cpp @@ -30,7 +30,6 @@ #include "llerror.h" #include "llfasttimer.h" #include "llsd.h" -#include #include #if LL_WINDOWS @@ -1008,40 +1007,18 @@ std::string LLStringOps::sAM; std::string LLStringOps::sPM; // static -bool LLStringOps::isEmoji(llwchar wch) -{ - int ublock = ublock_getCode(wch); - switch (ublock) - { - case UBLOCK_GENERAL_PUNCTUATION: - case UBLOCK_LETTERLIKE_SYMBOLS: - case UBLOCK_ARROWS: - case UBLOCK_MISCELLANEOUS_TECHNICAL: - case UBLOCK_ENCLOSED_ALPHANUMERICS: - case UBLOCK_GEOMETRIC_SHAPES: - case UBLOCK_MISCELLANEOUS_SYMBOLS: - case UBLOCK_DINGBATS: - case UBLOCK_CJK_SYMBOLS_AND_PUNCTUATION: - case UBLOCK_ENCLOSED_CJK_LETTERS_AND_MONTHS: - case UBLOCK_MISCELLANEOUS_SYMBOLS_AND_PICTOGRAPHS: - case UBLOCK_EMOTICONS: - case UBLOCK_TRANSPORT_AND_MAP_SYMBOLS: -#if U_ICU_VERSION_MAJOR_NUM > 56 - // Boost uses ICU so we can't update it independently - case UBLOCK_SUPPLEMENTAL_SYMBOLS_AND_PICTOGRAPHS: -#endif // U_ICU_VERSION_MAJOR_NUM > 56 - return true; - default: -#if U_ICU_VERSION_MAJOR_NUM > 56 - return false; +bool LLStringOps::isEmoji(llwchar a) +{ +#if 0 // Do not consider special characters that might have a corresponding + // glyph in the monochorme fallback fonts as a "genuine" emoji. HB + return a == 0xa9 || a == 0xae || (a >= 0x2000 && a < 0x3300) || + (a >= 0x1f000 && a < 0x20000); #else - // See https://en.wikipedia.org/wiki/Supplemental_Symbols_and_Pictographs - return wch >= 0x1F900 && wch <= 0x1F9FF; -#endif // U_ICU_VERSION_MAJOR_NUM > 56 - } + // These are indeed "genuine" emojis, we *do want* rendered as such. HB + return a >= 0x1f000 && a < 0x20000; +#endif } - S32 LLStringOps::collate(const llwchar* a, const llwchar* b) { #if LL_WINDOWS -- cgit v1.2.3