From abae31cb4a26500012663cdc2a06a290ac4e46c9 Mon Sep 17 00:00:00 2001 From: Monroe Linden Date: Wed, 10 Feb 2010 18:31:39 -0800 Subject: Provisional fix for EXT-2939 Restored the call to updateMotions(LLCharacter::HIDDEN_UPDATE) in LLVOAvatar::updateCharacter(). Added a specific fast timer for hidden updates in LLCharacter::updateMotions() to assess how much this will impact performance. Reviewed by Richard. --- indra/llcharacter/llcharacter.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'indra/llcharacter') diff --git a/indra/llcharacter/llcharacter.cpp b/indra/llcharacter/llcharacter.cpp index 528a7bb4a5..40a9752268 100644 --- a/indra/llcharacter/llcharacter.cpp +++ b/indra/llcharacter/llcharacter.cpp @@ -181,16 +181,18 @@ void LLCharacter::requestStopMotion( LLMotion* motion) // updateMotions() //----------------------------------------------------------------------------- static LLFastTimer::DeclareTimer FTM_UPDATE_ANIMATION("Update Animation"); +static LLFastTimer::DeclareTimer FTM_UPDATE_HIDDEN_ANIMATION("Update Hidden Anim"); void LLCharacter::updateMotions(e_update_t update_type) { - LLFastTimer t(FTM_UPDATE_ANIMATION); if (update_type == HIDDEN_UPDATE) { + LLFastTimer t(FTM_UPDATE_HIDDEN_ANIMATION); mMotionController.updateMotionsMinimal(); } else { + LLFastTimer t(FTM_UPDATE_ANIMATION); // unpause if the number of outstanding pause requests has dropped to the initial one if (mMotionController.isPaused() && mPauseRequest->getNumRefs() == 1) { -- cgit v1.2.3