From 85a13b53f5570c44c476a7af70846874dfc3ecbf Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Fri, 12 Aug 2016 14:20:44 -0400 Subject: MAINT-6631 - reluctantly, added support for animation of collision volumes, to avoid breaking existing content. --- indra/llcharacter/lljoint.h | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'indra/llcharacter') diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h index 2afdef1026..b2736f6c1e 100644 --- a/indra/llcharacter/lljoint.h +++ b/indra/llcharacter/lljoint.h @@ -40,9 +40,10 @@ #include "xform.h" const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15; -// Need to set this to count of animate-able joints (currently #bones + -// #attachments) + 2, rounded to next multiple of 4. -const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 192; // must be divisible by 4! +// Need to set this to count of animate-able joints, +// currently = #bones + #collision_volumes + #attachments + 2, +// rounded to next multiple of 4. +const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 216; // must be divisible by 4! const U32 LL_MAX_JOINTS_PER_MESH_OBJECT = 110; // These should be higher than the joint_num of any -- cgit v1.2.3