From b625f9cd9956d135760da0053e46cf01692779c5 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Thu, 16 Nov 2017 20:33:11 +0000 Subject: SL-763 - disabling the use_quantum optimization in LLMotionController until it can be fixed. --- indra/llcharacter/llmotioncontroller.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'indra/llcharacter/llmotioncontroller.cpp') diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp index 35e76f1d9d..bd23859bcb 100644 --- a/indra/llcharacter/llmotioncontroller.cpp +++ b/indra/llcharacter/llmotioncontroller.cpp @@ -814,7 +814,11 @@ void LLMotionController::updateLoadingMotions() //----------------------------------------------------------------------------- void LLMotionController::updateMotions(bool force_update) { - BOOL use_quantum = (mTimeStep != 0.f); + // SL-763: "Distant animated objects run at super fast speed" + // The use_quantum optimization does not work as implemented. + // Disabling until such time as someone can do a deeper dive. + //BOOL use_quantum = (mTimeStep != 0.f); + BOOL use_quantum = FALSE; // Always update mPrevTimerElapsed F32 cur_time = mTimer.getElapsedTimeF32(); -- cgit v1.2.3