From 8de397b19ec9e2f6206fd5ae57dba96c70e78b74 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Mon, 18 Mar 2013 08:43:03 -0700 Subject: SH-3931 WIP Interesting: Add graphs to visualize scene load metrics changed LLCriticalDamp to LLSmoothInterpolation and sped up interpolator lookup improvements to stats display of llstatbar added scene load stats floater accessed with ctrl|shift|2 --- indra/llcharacter/lleditingmotion.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/llcharacter/lleditingmotion.cpp') diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp index 0d0b85ba60..ff7ad1c289 100644 --- a/indra/llcharacter/lleditingmotion.cpp +++ b/indra/llcharacter/lleditingmotion.cpp @@ -232,7 +232,7 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask) mIKSolver.solve(); // use blending... - F32 slerp_amt = LLCriticalDamp::getInterpolant(TARGET_LAG_HALF_LIFE); + F32 slerp_amt = LLSmoothInterpolation::getInterpolant(TARGET_LAG_HALF_LIFE); shoulderRot = slerp(slerp_amt, mShoulderJoint.getRotation(), shoulderRot); elbowRot = slerp(slerp_amt, mElbowJoint.getRotation(), elbowRot); -- cgit v1.2.3 From e340009fc59d59e59b2e8d903a884acb76b178eb Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Fri, 9 Aug 2013 17:11:19 -0700 Subject: second phase summer cleaning replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. --- indra/llcharacter/lleditingmotion.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'indra/llcharacter/lleditingmotion.cpp') diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp index ff7ad1c289..86ed5e9e0d 100755 --- a/indra/llcharacter/lleditingmotion.cpp +++ b/indra/llcharacter/lleditingmotion.cpp @@ -89,7 +89,7 @@ LLMotion::LLMotionInitStatus LLEditingMotion::onInitialize(LLCharacter *characte !mCharacter->getJoint("mElbowLeft") || !mCharacter->getJoint("mWristLeft")) { - llwarns << "Invalid skeleton for editing motion!" << llendl; + LL_WARNS() << "Invalid skeleton for editing motion!" << LL_ENDL; return STATUS_FAILURE; } @@ -102,7 +102,7 @@ LLMotion::LLMotionInitStatus LLEditingMotion::onInitialize(LLCharacter *characte if ( ! mParentState->getJoint() ) { - llinfos << getName() << ": Can't get parent joint." << llendl; + LL_INFOS() << getName() << ": Can't get parent joint." << LL_ENDL; return STATUS_FAILURE; } @@ -215,14 +215,14 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask) if (!target.isFinite()) { // Don't error out here, set a fail-safe target vector - llwarns << "Non finite target in editing motion with target distance of " << target_dist << - " and focus point " << focus_pt << llendl; + LL_WARNS() << "Non finite target in editing motion with target distance of " << target_dist << + " and focus point " << focus_pt << LL_ENDL; target.setVec(1.f, 1.f, 1.f); } mTarget.setPosition( target + mParentJoint.getPosition()); -// llinfos << "Point At: " << mTarget.getPosition() << llendl; +// LL_INFOS() << "Point At: " << mTarget.getPosition() << LL_ENDL; // update the ikSolver if (!mTarget.getPosition().isExactlyZero()) -- cgit v1.2.3