From 85d0bcc0630bfbf8b50be3a47a113c4f8d6ec9df Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 6 Sep 2012 02:53:55 +0000 Subject: Extracted mWearableDatas from LLAgentWearables into llappearance/LLWearableData. Moved LLDriverParam into llappearance --- indra/llcharacter/llcharacter.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/llcharacter/llcharacter.h') diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h index 3ebb2bffb0..2f2b2405b6 100644 --- a/indra/llcharacter/llcharacter.h +++ b/indra/llcharacter/llcharacter.h @@ -197,7 +197,7 @@ public: void addVisualParam(LLVisualParam *param); void addSharedVisualParam(LLVisualParam *param); - virtual BOOL setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE ); + virtual BOOL setVisualParamWeight(const LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE ); virtual BOOL setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake = FALSE ); virtual BOOL setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake = FALSE ); -- cgit v1.2.3 From e1580128ab2a42ecd4019ef35069f9e939dc4ff2 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Sun, 9 Sep 2012 12:12:19 +0000 Subject: Fixed crashes on login. Moved most of the remaining character/skeleton generation code into llappearance. Moved non-rendering related LLViewerJoint functionality into LLAvatarJoint. --- indra/llcharacter/llcharacter.h | 7 ------- 1 file changed, 7 deletions(-) (limited to 'indra/llcharacter/llcharacter.h') diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h index 2f2b2405b6..5740dbce77 100644 --- a/indra/llcharacter/llcharacter.h +++ b/indra/llcharacter/llcharacter.h @@ -93,13 +93,6 @@ public: // get the height & normal of the ground under a point virtual void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm) = 0; - // allocate an array of joints for the character skeleton - // this must be overloaded to support joint subclasses, - // and is called implicitly from buildSkeleton(). - // Note this must handle reallocation as it will be called - // each time buildSkeleton() is called. - virtual BOOL allocateCharacterJoints( U32 num ) = 0; - // skeleton joint accessor to support joint subclasses virtual LLJoint *getCharacterJoint( U32 i ) = 0; -- cgit v1.2.3