From 168d177197bd7558bbe0ca13d01c984ad8638da7 Mon Sep 17 00:00:00 2001 From: Callum Prentice Date: Tue, 9 Mar 2021 14:39:51 -0800 Subject: This set of changes reverts the merge with master (git revert c83e740) and results in a version of the DRTVWR-519 that matches what was presemt before it was deployed as a release viewer *plus* 3 small fixes from Maxim (See commits). This branch can now be used for additional fixes before eventually being used to release D-519 as normal --- indra/llaudio/llaudioengine.cpp | 15 +++++---------- 1 file changed, 5 insertions(+), 10 deletions(-) (limited to 'indra/llaudio/llaudioengine.cpp') diff --git a/indra/llaudio/llaudioengine.cpp b/indra/llaudio/llaudioengine.cpp index 1d447f32ae..d35f249973 100644 --- a/indra/llaudio/llaudioengine.cpp +++ b/indra/llaudio/llaudioengine.cpp @@ -35,7 +35,7 @@ #include "sound_ids.h" // temporary hack for min/max distances -#include "llvfs.h" +#include "llfilesystem.h" #include "lldir.h" #include "llaudiodecodemgr.h" #include "llassetstorage.h" @@ -684,13 +684,9 @@ bool LLAudioEngine::preloadSound(const LLUUID &uuid) return true; } - // At some point we need to have the audio/asset system check the static VFS - // before it goes off and fetches stuff from the server. - //LL_WARNS() << "Used internal preload for non-local sound" << LL_ENDL; return false; } - bool LLAudioEngine::isWindEnabled() { return mEnableWind; @@ -1018,13 +1014,12 @@ bool LLAudioEngine::hasDecodedFile(const LLUUID &uuid) bool LLAudioEngine::hasLocalFile(const LLUUID &uuid) { - // See if it's in the VFS. - bool have_local = gVFS->getExists(uuid, LLAssetType::AT_SOUND); - LL_DEBUGS("AudioEngine") << "sound uuid "<