From 99b82d944937ce321f64aa91fb18ab2aedd3992a Mon Sep 17 00:00:00 2001 From: "Graham Linden graham@lindenlab.com" Date: Sun, 18 Feb 2018 15:52:23 +0000 Subject: Atmospherics WIP libatmosphere integrated in indra/llrender/llatmosphere.cpp Still working on runtime shaders to use libatmosphere precomputed atmospherics textures --- indra/llappearance/lltexlayer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/llappearance') diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 2cf86bb4fe..3dbab22de1 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -1578,7 +1578,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC alpha_data = new U8[width * height]; mAlphaCache[cache_index] = alpha_data; glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data); - } + } getTexLayerSet()->getAvatarAppearance()->dirtyMesh(); -- cgit v1.2.3