From 1b68f71348ecf3983b76b40d7940da8377f049b7 Mon Sep 17 00:00:00 2001 From: Andrey Lihatskiy Date: Mon, 29 Apr 2024 07:43:28 +0300 Subject: #824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed --- indra/llappearance/llavatarappearance.cpp | 2980 ++++++++++++++--------------- 1 file changed, 1490 insertions(+), 1490 deletions(-) (limited to 'indra/llappearance/llavatarappearance.cpp') diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index b430c4c6aa..ff222c0e89 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -1,25 +1,25 @@ -/** +/** * @File llavatarappearance.cpp * @brief Implementation of LLAvatarAppearance class * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -61,29 +61,29 @@ const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); //------------------------------------------------------------------------ class LLAvatarBoneInfo { - friend class LLAvatarAppearance; - friend class LLAvatarSkeletonInfo; + friend class LLAvatarAppearance; + friend class LLAvatarSkeletonInfo; public: - LLAvatarBoneInfo() : mIsJoint(FALSE) {} - ~LLAvatarBoneInfo() - { - std::for_each(mChildren.begin(), mChildren.end(), DeletePointer()); - mChildren.clear(); - } - BOOL parseXml(LLXmlTreeNode* node); - + LLAvatarBoneInfo() : mIsJoint(FALSE) {} + ~LLAvatarBoneInfo() + { + std::for_each(mChildren.begin(), mChildren.end(), DeletePointer()); + mChildren.clear(); + } + BOOL parseXml(LLXmlTreeNode* node); + private: - std::string mName; + std::string mName; std::string mSupport; std::string mAliases; - BOOL mIsJoint; - LLVector3 mPos; + BOOL mIsJoint; + LLVector3 mPos; LLVector3 mEnd; - LLVector3 mRot; - LLVector3 mScale; - LLVector3 mPivot; - typedef std::vector bones_t; - bones_t mChildren; + LLVector3 mRot; + LLVector3 mScale; + LLVector3 mPivot; + typedef std::vector bones_t; + bones_t mChildren; }; //------------------------------------------------------------------------ @@ -92,25 +92,25 @@ private: //------------------------------------------------------------------------ class LLAvatarSkeletonInfo { - friend class LLAvatarAppearance; + friend class LLAvatarAppearance; public: - LLAvatarSkeletonInfo() : - mNumBones(0), mNumCollisionVolumes(0) {} - ~LLAvatarSkeletonInfo() - { - std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer()); - mBoneInfoList.clear(); - } - BOOL parseXml(LLXmlTreeNode* node); - S32 getNumBones() const { return mNumBones; } - S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } - + LLAvatarSkeletonInfo() : + mNumBones(0), mNumCollisionVolumes(0) {} + ~LLAvatarSkeletonInfo() + { + std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer()); + mBoneInfoList.clear(); + } + BOOL parseXml(LLXmlTreeNode* node); + S32 getNumBones() const { return mNumBones; } + S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } + private: - S32 mNumBones; - S32 mNumCollisionVolumes; + S32 mNumBones; + S32 mNumCollisionVolumes; LLAvatarAppearance::joint_alias_map_t mJointAliasMap; - typedef std::vector bone_info_list_t; - bone_info_list_t mBoneInfoList; + typedef std::vector bone_info_list_t; + bone_info_list_t mBoneInfoList; }; //----------------------------------------------------------------------------- @@ -118,33 +118,33 @@ private: //----------------------------------------------------------------------------- LLAvatarAppearance::LLAvatarXmlInfo::LLAvatarXmlInfo() - : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0) + : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0) { } LLAvatarAppearance::LLAvatarXmlInfo::~LLAvatarXmlInfo() { - std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer()); - mMeshInfoList.clear(); + std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer()); + mMeshInfoList.clear(); - std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer()); - mSkeletalDistortionInfoList.clear(); + std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer()); + mSkeletalDistortionInfoList.clear(); - std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer()); - mAttachmentInfoList.clear(); + std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer()); + mAttachmentInfoList.clear(); - delete_and_clear(mTexSkinColorInfo); - delete_and_clear(mTexHairColorInfo); - delete_and_clear(mTexEyeColorInfo); + delete_and_clear(mTexSkinColorInfo); + delete_and_clear(mTexHairColorInfo); + delete_and_clear(mTexEyeColorInfo); - std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); - mLayerInfoList.clear(); + std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); + mLayerInfoList.clear(); - std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer()); - mDriverInfoList.clear(); + std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer()); + mDriverInfoList.clear(); - std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer()); - mMorphMaskInfoList.clear(); + std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer()); + mMorphMaskInfoList.clear(); } @@ -163,102 +163,102 @@ LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* LLAvatarAppearance::sAv LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) : - LLCharacter(), - mIsDummy(FALSE), - mTexSkinColor( NULL ), - mTexHairColor( NULL ), - mTexEyeColor( NULL ), - mPelvisToFoot(0.f), - mHeadOffset(), - mRoot(NULL), - mWearableData(wearable_data), + LLCharacter(), + mIsDummy(FALSE), + mTexSkinColor( NULL ), + mTexHairColor( NULL ), + mTexEyeColor( NULL ), + mPelvisToFoot(0.f), + mHeadOffset(), + mRoot(NULL), + mWearableData(wearable_data), mNumBones(0), mNumCollisionVolumes(0), mCollisionVolumes(NULL), mIsBuilt(FALSE), mInitFlags(0) { - llassert_always(mWearableData); - mBakedTextureDatas.resize(LLAvatarAppearanceDefines::BAKED_NUM_INDICES); - for (U32 i = 0; i < mBakedTextureDatas.size(); i++ ) - { - mBakedTextureDatas[i].mLastTextureID = IMG_DEFAULT_AVATAR; - mBakedTextureDatas[i].mTexLayerSet = NULL; - mBakedTextureDatas[i].mIsLoaded = false; - mBakedTextureDatas[i].mIsUsed = false; - mBakedTextureDatas[i].mMaskTexName = 0; - mBakedTextureDatas[i].mTextureIndex = sAvatarDictionary->bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i); - } + llassert_always(mWearableData); + mBakedTextureDatas.resize(LLAvatarAppearanceDefines::BAKED_NUM_INDICES); + for (U32 i = 0; i < mBakedTextureDatas.size(); i++ ) + { + mBakedTextureDatas[i].mLastTextureID = IMG_DEFAULT_AVATAR; + mBakedTextureDatas[i].mTexLayerSet = NULL; + mBakedTextureDatas[i].mIsLoaded = false; + mBakedTextureDatas[i].mIsUsed = false; + mBakedTextureDatas[i].mMaskTexName = 0; + mBakedTextureDatas[i].mTextureIndex = sAvatarDictionary->bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i); + } } // virtual void LLAvatarAppearance::initInstance() { - //------------------------------------------------------------------------- - // initialize joint, mesh and shape members - //------------------------------------------------------------------------- - mRoot = createAvatarJoint(); - mRoot->setName( "mRoot" ); - - for (const LLAvatarAppearanceDictionary::MeshEntries::value_type& mesh_pair : sAvatarDictionary->getMeshEntries()) - { - const EMeshIndex mesh_index = mesh_pair.first; - const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_pair.second; - LLAvatarJoint* joint = createAvatarJoint(); - joint->setName(mesh_dict->mName); - joint->setMeshID(mesh_index); - mMeshLOD.push_back(joint); - - /* mHairLOD.setName("mHairLOD"); - mHairMesh0.setName("mHairMesh0"); - mHairMesh0.setMeshID(MESH_ID_HAIR); - mHairMesh1.setName("mHairMesh1"); */ - for (U32 lod = 0; lod < mesh_dict->mLOD; lod++) - { - LLAvatarJointMesh* mesh = createAvatarJointMesh(); - std::string mesh_name = "m" + mesh_dict->mName + std::to_string(lod); - // We pre-pended an m - need to capitalize first character for camelCase - mesh_name[1] = toupper(mesh_name[1]); - mesh->setName(mesh_name); - mesh->setMeshID(mesh_index); - mesh->setPickName(mesh_dict->mPickName); - mesh->setIsTransparent(FALSE); - switch((S32)mesh_index) - { - case MESH_ID_HAIR: - mesh->setIsTransparent(TRUE); - break; - case MESH_ID_SKIRT: - mesh->setIsTransparent(TRUE); - break; - case MESH_ID_EYEBALL_LEFT: - case MESH_ID_EYEBALL_RIGHT: - mesh->setSpecular( LLColor4( 1.0f, 1.0f, 1.0f, 1.0f ), 1.f ); - break; - } - - joint->mMeshParts.push_back(mesh); - } - } - - //------------------------------------------------------------------------- - // associate baked textures with meshes - //------------------------------------------------------------------------- - for (const LLAvatarAppearanceDictionary::MeshEntries::value_type& mesh_pair : sAvatarDictionary->getMeshEntries()) - { - const EMeshIndex mesh_index = mesh_pair.first; - const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_pair.second; - const EBakedTextureIndex baked_texture_index = mesh_dict->mBakedID; - // Skip it if there's no associated baked texture. - if (baked_texture_index == BAKED_NUM_INDICES) continue; - - for (LLAvatarJointMesh* mesh : mMeshLOD[mesh_index]->mMeshParts) - { - mBakedTextureDatas[(S32)baked_texture_index].mJointMeshes.push_back(mesh); - } - } - - buildCharacter(); + //------------------------------------------------------------------------- + // initialize joint, mesh and shape members + //------------------------------------------------------------------------- + mRoot = createAvatarJoint(); + mRoot->setName( "mRoot" ); + + for (const LLAvatarAppearanceDictionary::MeshEntries::value_type& mesh_pair : sAvatarDictionary->getMeshEntries()) + { + const EMeshIndex mesh_index = mesh_pair.first; + const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_pair.second; + LLAvatarJoint* joint = createAvatarJoint(); + joint->setName(mesh_dict->mName); + joint->setMeshID(mesh_index); + mMeshLOD.push_back(joint); + + /* mHairLOD.setName("mHairLOD"); + mHairMesh0.setName("mHairMesh0"); + mHairMesh0.setMeshID(MESH_ID_HAIR); + mHairMesh1.setName("mHairMesh1"); */ + for (U32 lod = 0; lod < mesh_dict->mLOD; lod++) + { + LLAvatarJointMesh* mesh = createAvatarJointMesh(); + std::string mesh_name = "m" + mesh_dict->mName + std::to_string(lod); + // We pre-pended an m - need to capitalize first character for camelCase + mesh_name[1] = toupper(mesh_name[1]); + mesh->setName(mesh_name); + mesh->setMeshID(mesh_index); + mesh->setPickName(mesh_dict->mPickName); + mesh->setIsTransparent(FALSE); + switch((S32)mesh_index) + { + case MESH_ID_HAIR: + mesh->setIsTransparent(TRUE); + break; + case MESH_ID_SKIRT: + mesh->setIsTransparent(TRUE); + break; + case MESH_ID_EYEBALL_LEFT: + case MESH_ID_EYEBALL_RIGHT: + mesh->setSpecular( LLColor4( 1.0f, 1.0f, 1.0f, 1.0f ), 1.f ); + break; + } + + joint->mMeshParts.push_back(mesh); + } + } + + //------------------------------------------------------------------------- + // associate baked textures with meshes + //------------------------------------------------------------------------- + for (const LLAvatarAppearanceDictionary::MeshEntries::value_type& mesh_pair : sAvatarDictionary->getMeshEntries()) + { + const EMeshIndex mesh_index = mesh_pair.first; + const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_pair.second; + const EBakedTextureIndex baked_texture_index = mesh_dict->mBakedID; + // Skip it if there's no associated baked texture. + if (baked_texture_index == BAKED_NUM_INDICES) continue; + + for (LLAvatarJointMesh* mesh : mMeshLOD[mesh_index]->mMeshParts) + { + mBakedTextureDatas[(S32)baked_texture_index].mJointMeshes.push_back(mesh); + } + } + + buildCharacter(); mInitFlags |= 1<<0; @@ -267,42 +267,42 @@ void LLAvatarAppearance::initInstance() // virtual LLAvatarAppearance::~LLAvatarAppearance() { - delete_and_clear(mTexSkinColor); - delete_and_clear(mTexHairColor); - delete_and_clear(mTexEyeColor); - - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - delete_and_clear(mBakedTextureDatas[i].mTexLayerSet); - mBakedTextureDatas[i].mJointMeshes.clear(); - - for (LLMaskedMorph* masked_morph : mBakedTextureDatas[i].mMaskedMorphs) - { - delete masked_morph; - } - } - - if (mRoot) - { - mRoot->removeAllChildren(); - delete mRoot; - mRoot = nullptr; - } - mJointMap.clear(); - - clearSkeleton(); - delete_and_clear_array(mCollisionVolumes); - - std::for_each(mPolyMeshes.begin(), mPolyMeshes.end(), DeletePairedPointer()); - mPolyMeshes.clear(); - - for (LLAvatarJoint* joint : mMeshLOD) - { - std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer()); - joint->mMeshParts.clear(); - } - std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer()); - mMeshLOD.clear(); + delete_and_clear(mTexSkinColor); + delete_and_clear(mTexHairColor); + delete_and_clear(mTexEyeColor); + + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + delete_and_clear(mBakedTextureDatas[i].mTexLayerSet); + mBakedTextureDatas[i].mJointMeshes.clear(); + + for (LLMaskedMorph* masked_morph : mBakedTextureDatas[i].mMaskedMorphs) + { + delete masked_morph; + } + } + + if (mRoot) + { + mRoot->removeAllChildren(); + delete mRoot; + mRoot = nullptr; + } + mJointMap.clear(); + + clearSkeleton(); + delete_and_clear_array(mCollisionVolumes); + + std::for_each(mPolyMeshes.begin(), mPolyMeshes.end(), DeletePairedPointer()); + mPolyMeshes.clear(); + + for (LLAvatarJoint* joint : mMeshLOD) + { + std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer()); + joint->mMeshParts.clear(); + } + std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer()); + mMeshLOD.clear(); } //static @@ -320,7 +320,7 @@ void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, cons sAvatarDictionary = new LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary(); } - std::string avatar_file_name; + std::string avatar_file_name; if (!avatar_file_name_arg.empty()) { @@ -330,49 +330,49 @@ void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, cons { avatar_file_name = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR + "_lad.xml"); } - LLXmlTree xml_tree; - BOOL success = xml_tree.parseFile( avatar_file_name, FALSE ); - if (!success) - { - LL_ERRS() << "Problem reading avatar configuration file:" << avatar_file_name << LL_ENDL; - } - - // now sanity check xml file - LLXmlTreeNode* root = xml_tree.getRoot(); - if (!root) - { - LL_ERRS() << "No root node found in avatar configuration file: " << avatar_file_name << LL_ENDL; - return; - } - - //------------------------------------------------------------------------- - // (root) - //------------------------------------------------------------------------- - if( !root->hasName( "linden_avatar" ) ) - { - LL_ERRS() << "Invalid avatar file header: " << avatar_file_name << LL_ENDL; - } - - std::string version; - static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || ((version != "1.0") && (version != "2.0"))) - { - LL_ERRS() << "Invalid avatar file version: " << version << " in file: " << avatar_file_name << LL_ENDL; - } - - S32 wearable_def_version = 1; - static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version"); - root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version ); - LLWearable::setCurrentDefinitionVersion( wearable_def_version ); - - std::string mesh_file_name; - - LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" ); - if (!skeleton_node) - { - LL_ERRS() << "No skeleton in avatar configuration file: " << avatar_file_name << LL_ENDL; - return; - } + LLXmlTree xml_tree; + BOOL success = xml_tree.parseFile( avatar_file_name, FALSE ); + if (!success) + { + LL_ERRS() << "Problem reading avatar configuration file:" << avatar_file_name << LL_ENDL; + } + + // now sanity check xml file + LLXmlTreeNode* root = xml_tree.getRoot(); + if (!root) + { + LL_ERRS() << "No root node found in avatar configuration file: " << avatar_file_name << LL_ENDL; + return; + } + + //------------------------------------------------------------------------- + // (root) + //------------------------------------------------------------------------- + if( !root->hasName( "linden_avatar" ) ) + { + LL_ERRS() << "Invalid avatar file header: " << avatar_file_name << LL_ENDL; + } + + std::string version; + static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); + if( !root->getFastAttributeString( version_string, version ) || ((version != "1.0") && (version != "2.0"))) + { + LL_ERRS() << "Invalid avatar file version: " << version << " in file: " << avatar_file_name << LL_ENDL; + } + + S32 wearable_def_version = 1; + static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version"); + root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version ); + LLWearable::setCurrentDefinitionVersion( wearable_def_version ); + + std::string mesh_file_name; + + LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" ); + if (!skeleton_node) + { + LL_ERRS() << "No skeleton in avatar configuration file: " << avatar_file_name << LL_ENDL; + return; + } std::string skeleton_file_name = skeleton_file_name_arg; if (skeleton_file_name.empty()) @@ -383,62 +383,62 @@ void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, cons LL_ERRS() << "No file name in skeleton node in avatar config file: " << avatar_file_name << LL_ENDL; } } - - std::string skeleton_path; - LLXmlTree skeleton_xml_tree; - skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); - if (!parseSkeletonFile(skeleton_path, skeleton_xml_tree)) - { - LL_ERRS() << "Error parsing skeleton file: " << skeleton_path << LL_ENDL; - } - - // Process XML data - - // avatar_skeleton.xml - if (sAvatarSkeletonInfo) - { //this can happen if a login attempt failed - delete sAvatarSkeletonInfo; - } - sAvatarSkeletonInfo = new LLAvatarSkeletonInfo; - if (!sAvatarSkeletonInfo->parseXml(skeleton_xml_tree.getRoot())) - { - LL_ERRS() << "Error parsing skeleton XML file: " << skeleton_path << LL_ENDL; - } - // parse avatar_lad.xml - if (sAvatarXmlInfo) - { //this can happen if a login attempt failed - delete_and_clear(sAvatarXmlInfo); - } - sAvatarXmlInfo = new LLAvatarXmlInfo; - if (!sAvatarXmlInfo->parseXmlSkeletonNode(root)) - { - LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; - } - if (!sAvatarXmlInfo->parseXmlMeshNodes(root)) - { - LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; - } - if (!sAvatarXmlInfo->parseXmlColorNodes(root)) - { - LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; - } - if (!sAvatarXmlInfo->parseXmlLayerNodes(root)) - { - LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; - } - if (!sAvatarXmlInfo->parseXmlDriverNodes(root)) - { - LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; - } - if (!sAvatarXmlInfo->parseXmlMorphNodes(root)) - { - LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; - } + + std::string skeleton_path; + LLXmlTree skeleton_xml_tree; + skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); + if (!parseSkeletonFile(skeleton_path, skeleton_xml_tree)) + { + LL_ERRS() << "Error parsing skeleton file: " << skeleton_path << LL_ENDL; + } + + // Process XML data + + // avatar_skeleton.xml + if (sAvatarSkeletonInfo) + { //this can happen if a login attempt failed + delete sAvatarSkeletonInfo; + } + sAvatarSkeletonInfo = new LLAvatarSkeletonInfo; + if (!sAvatarSkeletonInfo->parseXml(skeleton_xml_tree.getRoot())) + { + LL_ERRS() << "Error parsing skeleton XML file: " << skeleton_path << LL_ENDL; + } + // parse avatar_lad.xml + if (sAvatarXmlInfo) + { //this can happen if a login attempt failed + delete_and_clear(sAvatarXmlInfo); + } + sAvatarXmlInfo = new LLAvatarXmlInfo; + if (!sAvatarXmlInfo->parseXmlSkeletonNode(root)) + { + LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; + } + if (!sAvatarXmlInfo->parseXmlMeshNodes(root)) + { + LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; + } + if (!sAvatarXmlInfo->parseXmlColorNodes(root)) + { + LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; + } + if (!sAvatarXmlInfo->parseXmlLayerNodes(root)) + { + LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; + } + if (!sAvatarXmlInfo->parseXmlDriverNodes(root)) + { + LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; + } + if (!sAvatarXmlInfo->parseXmlMorphNodes(root)) + { + LL_ERRS() << "Error parsing skeleton node in avatar XML file: " << skeleton_path << LL_ENDL; + } } void LLAvatarAppearance::cleanupClass() { - delete_and_clear(sAvatarXmlInfo); + delete_and_clear(sAvatarXmlInfo); delete_and_clear(sAvatarDictionary); delete_and_clear(sAvatarSkeletonInfo); } @@ -464,14 +464,14 @@ void LLAvatarAppearance::compareJointStateMaps(joint_state_map_t& last_state, { LL_DEBUGS("AvatarBodySize") << "Total of BodySize changes " << diff_count << LL_ENDL; } - + } } //------------------------------------------------------------------------ // The viewer can only suggest a good size for the agent, // the simulator will keep it inside a reasonable range. -void LLAvatarAppearance::computeBodySize() +void LLAvatarAppearance::computeBodySize() { mLastBodySizeState = mCurrBodySizeState; @@ -494,68 +494,68 @@ void LLAvatarAppearance::computeBodySize() mCurrBodySizeState["mAnkleLeft scale"] = mAnkleLeftp->getScale(); mCurrBodySizeState["mFootLeft pos"] = mFootLeftp->getPosition(); - LLVector3 pelvis_scale = mPelvisp->getScale(); + LLVector3 pelvis_scale = mPelvisp->getScale(); - // some of the joints have not been cached - LLVector3 skull = mSkullp->getPosition(); - //LLVector3 skull_scale = mSkullp->getScale(); + // some of the joints have not been cached + LLVector3 skull = mSkullp->getPosition(); + //LLVector3 skull_scale = mSkullp->getScale(); - LLVector3 neck = mNeckp->getPosition(); - LLVector3 neck_scale = mNeckp->getScale(); + LLVector3 neck = mNeckp->getPosition(); + LLVector3 neck_scale = mNeckp->getScale(); - LLVector3 chest = mChestp->getPosition(); - LLVector3 chest_scale = mChestp->getScale(); + LLVector3 chest = mChestp->getPosition(); + LLVector3 chest_scale = mChestp->getScale(); - // the rest of the joints have been cached - LLVector3 head = mHeadp->getPosition(); - LLVector3 head_scale = mHeadp->getScale(); + // the rest of the joints have been cached + LLVector3 head = mHeadp->getPosition(); + LLVector3 head_scale = mHeadp->getScale(); - LLVector3 torso = mTorsop->getPosition(); - LLVector3 torso_scale = mTorsop->getScale(); + LLVector3 torso = mTorsop->getPosition(); + LLVector3 torso_scale = mTorsop->getScale(); - LLVector3 hip = mHipLeftp->getPosition(); - LLVector3 hip_scale = mHipLeftp->getScale(); + LLVector3 hip = mHipLeftp->getPosition(); + LLVector3 hip_scale = mHipLeftp->getScale(); - LLVector3 knee = mKneeLeftp->getPosition(); - LLVector3 knee_scale = mKneeLeftp->getScale(); + LLVector3 knee = mKneeLeftp->getPosition(); + LLVector3 knee_scale = mKneeLeftp->getScale(); - LLVector3 ankle = mAnkleLeftp->getPosition(); - LLVector3 ankle_scale = mAnkleLeftp->getScale(); + LLVector3 ankle = mAnkleLeftp->getPosition(); + LLVector3 ankle_scale = mAnkleLeftp->getScale(); - LLVector3 foot = mFootLeftp->getPosition(); + LLVector3 foot = mFootLeftp->getPosition(); - F32 old_offset = mAvatarOffset.mV[VZ]; + F32 old_offset = mAvatarOffset.mV[VZ]; - mAvatarOffset.mV[VZ] = getVisualParamWeight(AVATAR_HOVER); + mAvatarOffset.mV[VZ] = getVisualParamWeight(AVATAR_HOVER); - mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] - - knee.mV[VZ] * hip_scale.mV[VZ] - - ankle.mV[VZ] * knee_scale.mV[VZ] - - foot.mV[VZ] * ankle_scale.mV[VZ]; + mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] - + knee.mV[VZ] * hip_scale.mV[VZ] - + ankle.mV[VZ] * knee_scale.mV[VZ] - + foot.mV[VZ] * ankle_scale.mV[VZ]; - LLVector3 new_body_size; - new_body_size.mV[VZ] = mPelvisToFoot + - // the sqrt(2) correction below is an approximate - // correction to get to the top of the head - F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + - head.mV[VZ] * neck_scale.mV[VZ] + - neck.mV[VZ] * chest_scale.mV[VZ] + - chest.mV[VZ] * torso_scale.mV[VZ] + - torso.mV[VZ] * pelvis_scale.mV[VZ]; + LLVector3 new_body_size; + new_body_size.mV[VZ] = mPelvisToFoot + + // the sqrt(2) correction below is an approximate + // correction to get to the top of the head + F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + + head.mV[VZ] * neck_scale.mV[VZ] + + neck.mV[VZ] * chest_scale.mV[VZ] + + chest.mV[VZ] * torso_scale.mV[VZ] + + torso.mV[VZ] * pelvis_scale.mV[VZ]; - // TODO -- measure the real depth and width - new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; - new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; + // TODO -- measure the real depth and width + new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; + new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; - mAvatarOffset.mV[VX] = 0.0f; - mAvatarOffset.mV[VY] = 0.0f; + mAvatarOffset.mV[VX] = 0.0f; + mAvatarOffset.mV[VY] = 0.0f; - if (new_body_size != mBodySize || old_offset != mAvatarOffset.mV[VZ]) - { - mBodySize = new_body_size; + if (new_body_size != mBodySize || old_offset != mAvatarOffset.mV[VZ]) + { + mBodySize = new_body_size; compareJointStateMaps(mLastBodySizeState, mCurrBodySizeState); - } + } } //----------------------------------------------------------------------------- @@ -563,40 +563,40 @@ void LLAvatarAppearance::computeBodySize() //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename, LLXmlTree& skeleton_xml_tree) { - //------------------------------------------------------------------------- - // parse the file - //------------------------------------------------------------------------- - BOOL parsesuccess = skeleton_xml_tree.parseFile( filename, FALSE ); - - if (!parsesuccess) - { - LL_ERRS() << "Can't parse skeleton file: " << filename << LL_ENDL; - return FALSE; - } - - // now sanity check xml file - LLXmlTreeNode* root = skeleton_xml_tree.getRoot(); - if (!root) - { - LL_ERRS() << "No root node found in avatar skeleton file: " << filename << LL_ENDL; - return FALSE; - } - - if( !root->hasName( "linden_skeleton" ) ) - { - LL_ERRS() << "Invalid avatar skeleton file header: " << filename << LL_ENDL; - return FALSE; - } - - std::string version; - static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || ((version != "1.0") && (version != "2.0"))) - { - LL_ERRS() << "Invalid avatar skeleton file version: " << version << " in file: " << filename << LL_ENDL; - return FALSE; - } - - return TRUE; + //------------------------------------------------------------------------- + // parse the file + //------------------------------------------------------------------------- + BOOL parsesuccess = skeleton_xml_tree.parseFile( filename, FALSE ); + + if (!parsesuccess) + { + LL_ERRS() << "Can't parse skeleton file: " << filename << LL_ENDL; + return FALSE; + } + + // now sanity check xml file + LLXmlTreeNode* root = skeleton_xml_tree.getRoot(); + if (!root) + { + LL_ERRS() << "No root node found in avatar skeleton file: " << filename << LL_ENDL; + return FALSE; + } + + if( !root->hasName( "linden_skeleton" ) ) + { + LL_ERRS() << "Invalid avatar skeleton file header: " << filename << LL_ENDL; + return FALSE; + } + + std::string version; + static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); + if( !root->getFastAttributeString( version_string, version ) || ((version != "1.0") && (version != "2.0"))) + { + LL_ERRS() << "Invalid avatar skeleton file version: " << version << " in file: " << filename << LL_ENDL; + return FALSE; + } + + return TRUE; } //----------------------------------------------------------------------------- @@ -604,7 +604,7 @@ BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename, LLXmlTre //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 &volume_num, S32 &joint_num) { - LLJoint* joint = NULL; + LLJoint* joint = NULL; LL_DEBUGS("BVH") << "bone info: name " << info->mName << " isJoint " << info->mIsJoint @@ -612,66 +612,66 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent << " joint_num " << joint_num << LL_ENDL; - if (info->mIsJoint) - { - joint = getCharacterJoint(joint_num); - if (!joint) - { - LL_WARNS() << "Too many bones" << LL_ENDL; - return FALSE; - } - joint->setName( info->mName ); - } - else // collision volume - { - if (volume_num >= (S32)mNumCollisionVolumes) - { - LL_WARNS() << "Too many collision volumes" << LL_ENDL; - return FALSE; - } - joint = (&mCollisionVolumes[volume_num]); - joint->setName( info->mName ); - } - - // add to parent - if (parent && (joint->getParent()!=parent)) - { - parent->addChild( joint ); - } - - // SL-315 - joint->setPosition(info->mPos); + if (info->mIsJoint) + { + joint = getCharacterJoint(joint_num); + if (!joint) + { + LL_WARNS() << "Too many bones" << LL_ENDL; + return FALSE; + } + joint->setName( info->mName ); + } + else // collision volume + { + if (volume_num >= (S32)mNumCollisionVolumes) + { + LL_WARNS() << "Too many collision volumes" << LL_ENDL; + return FALSE; + } + joint = (&mCollisionVolumes[volume_num]); + joint->setName( info->mName ); + } + + // add to parent + if (parent && (joint->getParent()!=parent)) + { + parent->addChild( joint ); + } + + // SL-315 + joint->setPosition(info->mPos); joint->setDefaultPosition(info->mPos); - joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY], - info->mRot.mV[VZ], LLQuaternion::XYZ)); - joint->setScale(info->mScale); - joint->setDefaultScale(info->mScale); + joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY], + info->mRot.mV[VZ], LLQuaternion::XYZ)); + joint->setScale(info->mScale); + joint->setDefaultScale(info->mScale); joint->setSupport(info->mSupport); - joint->setEnd(info->mEnd); + joint->setEnd(info->mEnd); - if (info->mIsJoint) - { - joint->setSkinOffset( info->mPivot ); + if (info->mIsJoint) + { + joint->setSkinOffset( info->mPivot ); joint->setJointNum(joint_num); - joint_num++; - } - else // collision volume - { + joint_num++; + } + else // collision volume + { joint->setJointNum(mNumBones+volume_num); - volume_num++; - } + volume_num++; + } - // setup children - for (LLAvatarBoneInfo* child_info : info->mChildren) - { - if (!setupBone(child_info, joint, volume_num, joint_num)) - { - return FALSE; - } - } + // setup children + for (LLAvatarBoneInfo* child_info : info->mChildren) + { + if (!setupBone(child_info, joint, volume_num, joint_num)) + { + return FALSE; + } + } - return TRUE; + return TRUE; } //----------------------------------------------------------------------------- @@ -686,7 +686,7 @@ BOOL LLAvatarAppearance::allocateCharacterJoints( U32 num ) mNumBones = num; } - return TRUE; + return TRUE; } @@ -697,35 +697,35 @@ BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info) { LL_DEBUGS("BVH") << "numBones " << info->mNumBones << " numCollisionVolumes " << info->mNumCollisionVolumes << LL_ENDL; - // allocate joints - if (!allocateCharacterJoints(info->mNumBones)) - { - LL_ERRS() << "Can't allocate " << info->mNumBones << " joints" << LL_ENDL; - return FALSE; - } - - // allocate volumes - if (info->mNumCollisionVolumes) - { - if (!allocateCollisionVolumes(info->mNumCollisionVolumes)) - { - LL_ERRS() << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << LL_ENDL; - return FALSE; - } - } - - S32 current_joint_num = 0; - S32 current_volume_num = 0; - for (LLAvatarBoneInfo* bone_info : info->mBoneInfoList) - { - if (!setupBone(bone_info, NULL, current_volume_num, current_joint_num)) - { - LL_ERRS() << "Error parsing bone in skeleton file" << LL_ENDL; - return FALSE; - } - } - - return TRUE; + // allocate joints + if (!allocateCharacterJoints(info->mNumBones)) + { + LL_ERRS() << "Can't allocate " << info->mNumBones << " joints" << LL_ENDL; + return FALSE; + } + + // allocate volumes + if (info->mNumCollisionVolumes) + { + if (!allocateCollisionVolumes(info->mNumCollisionVolumes)) + { + LL_ERRS() << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << LL_ENDL; + return FALSE; + } + } + + S32 current_joint_num = 0; + S32 current_volume_num = 0; + for (LLAvatarBoneInfo* bone_info : info->mBoneInfoList) + { + if (!setupBone(bone_info, NULL, current_volume_num, current_joint_num)) + { + LL_ERRS() << "Error parsing bone in skeleton file" << LL_ENDL; + return FALSE; + } + } + + return TRUE; } //----------------------------------------------------------------------------- @@ -733,17 +733,17 @@ BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info) //----------------------------------------------------------------------------- void LLAvatarAppearance::clearSkeleton() { - std::for_each(mSkeleton.begin(), mSkeleton.end(), DeletePointer()); - mSkeleton.clear(); + std::for_each(mSkeleton.begin(), mSkeleton.end(), DeletePointer()); + mSkeleton.clear(); } //------------------------------------------------------------------------ // addPelvisFixup //------------------------------------------------------------------------ -void LLAvatarAppearance::addPelvisFixup( F32 fixup, const LLUUID& mesh_id ) +void LLAvatarAppearance::addPelvisFixup( F32 fixup, const LLUUID& mesh_id ) { - LLVector3 pos(0.0,0.0,fixup); - mPelvisFixups.add(mesh_id,pos); + LLVector3 pos(0.0,0.0,fixup); + mPelvisFixups.add(mesh_id,pos); } //------------------------------------------------------------------------ @@ -751,7 +751,7 @@ void LLAvatarAppearance::addPelvisFixup( F32 fixup, const LLUUID& mesh_id ) //------------------------------------------------------------------------ void LLAvatarAppearance::removePelvisFixup( const LLUUID& mesh_id ) { - mPelvisFixups.remove(mesh_id); + mPelvisFixups.remove(mesh_id); } //------------------------------------------------------------------------ @@ -759,19 +759,19 @@ void LLAvatarAppearance::removePelvisFixup( const LLUUID& mesh_id ) //------------------------------------------------------------------------ bool LLAvatarAppearance::hasPelvisFixup( F32& fixup, LLUUID& mesh_id ) const { - LLVector3 pos; - if (mPelvisFixups.findActiveOverride(mesh_id,pos)) - { - fixup = pos[2]; - return true; - } - return false; + LLVector3 pos; + if (mPelvisFixups.findActiveOverride(mesh_id,pos)) + { + fixup = pos[2]; + return true; + } + return false; } bool LLAvatarAppearance::hasPelvisFixup( F32& fixup ) const { - LLUUID mesh_id; - return hasPelvisFixup( fixup, mesh_id ); + LLUUID mesh_id; + return hasPelvisFixup( fixup, mesh_id ); } //----------------------------------------------------------------------------- // LLAvatarAppearance::buildCharacter() @@ -779,242 +779,242 @@ bool LLAvatarAppearance::hasPelvisFixup( F32& fixup ) const //----------------------------------------------------------------------------- void LLAvatarAppearance::buildCharacter() { - //------------------------------------------------------------------------- - // remove all references to our existing skeleton - // so we can rebuild it - //------------------------------------------------------------------------- - flushAllMotions(); - - //------------------------------------------------------------------------- - // remove all of mRoot's children - //------------------------------------------------------------------------- - mRoot->removeAllChildren(); - mJointMap.clear(); - mIsBuilt = FALSE; - - //------------------------------------------------------------------------- - // clear mesh data - //------------------------------------------------------------------------- - for (LLAvatarJoint* joint : mMeshLOD) - { - for (LLAvatarJointMesh* mesh : joint->mMeshParts) - { - mesh->setMesh(NULL); - } - } - - //------------------------------------------------------------------------- - // (re)load our skeleton and meshes - //------------------------------------------------------------------------- - LLTimer timer; - - BOOL status = loadAvatar(); - stop_glerror(); - -// gPrintMessagesThisFrame = TRUE; - LL_DEBUGS() << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << LL_ENDL; - - if (!status) - { - if (isSelf()) - { - LL_ERRS() << "Unable to load user's avatar" << LL_ENDL; - } - else - { - LL_WARNS() << "Unable to load other's avatar" << LL_ENDL; - } - return; - } - - //------------------------------------------------------------------------- - // initialize "well known" joint pointers - //------------------------------------------------------------------------- - mPelvisp = mRoot->findJoint("mPelvis"); - mTorsop = mRoot->findJoint("mTorso"); - mChestp = mRoot->findJoint("mChest"); - mNeckp = mRoot->findJoint("mNeck"); - mHeadp = mRoot->findJoint("mHead"); - mSkullp = mRoot->findJoint("mSkull"); - mHipLeftp = mRoot->findJoint("mHipLeft"); - mHipRightp = mRoot->findJoint("mHipRight"); - mKneeLeftp = mRoot->findJoint("mKneeLeft"); - mKneeRightp = mRoot->findJoint("mKneeRight"); - mAnkleLeftp = mRoot->findJoint("mAnkleLeft"); - mAnkleRightp = mRoot->findJoint("mAnkleRight"); - mFootLeftp = mRoot->findJoint("mFootLeft"); - mFootRightp = mRoot->findJoint("mFootRight"); - mWristLeftp = mRoot->findJoint("mWristLeft"); - mWristRightp = mRoot->findJoint("mWristRight"); - mEyeLeftp = mRoot->findJoint("mEyeLeft"); - mEyeRightp = mRoot->findJoint("mEyeRight"); - - //------------------------------------------------------------------------- - // Make sure "well known" pointers exist - //------------------------------------------------------------------------- - if (!(mPelvisp && - mTorsop && - mChestp && - mNeckp && - mHeadp && - mSkullp && - mHipLeftp && - mHipRightp && - mKneeLeftp && - mKneeRightp && - mAnkleLeftp && - mAnkleRightp && - mFootLeftp && - mFootRightp && - mWristLeftp && - mWristRightp && - mEyeLeftp && - mEyeRightp)) - { - LL_ERRS() << "Failed to create avatar." << LL_ENDL; - return; - } - - //------------------------------------------------------------------------- - // initialize the pelvis - //------------------------------------------------------------------------- - // SL-315 - mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); - - mIsBuilt = TRUE; - stop_glerror(); + //------------------------------------------------------------------------- + // remove all references to our existing skeleton + // so we can rebuild it + //------------------------------------------------------------------------- + flushAllMotions(); + + //------------------------------------------------------------------------- + // remove all of mRoot's children + //------------------------------------------------------------------------- + mRoot->removeAllChildren(); + mJointMap.clear(); + mIsBuilt = FALSE; + + //------------------------------------------------------------------------- + // clear mesh data + //------------------------------------------------------------------------- + for (LLAvatarJoint* joint : mMeshLOD) + { + for (LLAvatarJointMesh* mesh : joint->mMeshParts) + { + mesh->setMesh(NULL); + } + } + + //------------------------------------------------------------------------- + // (re)load our skeleton and meshes + //------------------------------------------------------------------------- + LLTimer timer; + + BOOL status = loadAvatar(); + stop_glerror(); + +// gPrintMessagesThisFrame = TRUE; + LL_DEBUGS() << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << LL_ENDL; + + if (!status) + { + if (isSelf()) + { + LL_ERRS() << "Unable to load user's avatar" << LL_ENDL; + } + else + { + LL_WARNS() << "Unable to load other's avatar" << LL_ENDL; + } + return; + } + + //------------------------------------------------------------------------- + // initialize "well known" joint pointers + //------------------------------------------------------------------------- + mPelvisp = mRoot->findJoint("mPelvis"); + mTorsop = mRoot->findJoint("mTorso"); + mChestp = mRoot->findJoint("mChest"); + mNeckp = mRoot->findJoint("mNeck"); + mHeadp = mRoot->findJoint("mHead"); + mSkullp = mRoot->findJoint("mSkull"); + mHipLeftp = mRoot->findJoint("mHipLeft"); + mHipRightp = mRoot->findJoint("mHipRight"); + mKneeLeftp = mRoot->findJoint("mKneeLeft"); + mKneeRightp = mRoot->findJoint("mKneeRight"); + mAnkleLeftp = mRoot->findJoint("mAnkleLeft"); + mAnkleRightp = mRoot->findJoint("mAnkleRight"); + mFootLeftp = mRoot->findJoint("mFootLeft"); + mFootRightp = mRoot->findJoint("mFootRight"); + mWristLeftp = mRoot->findJoint("mWristLeft"); + mWristRightp = mRoot->findJoint("mWristRight"); + mEyeLeftp = mRoot->findJoint("mEyeLeft"); + mEyeRightp = mRoot->findJoint("mEyeRight"); + + //------------------------------------------------------------------------- + // Make sure "well known" pointers exist + //------------------------------------------------------------------------- + if (!(mPelvisp && + mTorsop && + mChestp && + mNeckp && + mHeadp && + mSkullp && + mHipLeftp && + mHipRightp && + mKneeLeftp && + mKneeRightp && + mAnkleLeftp && + mAnkleRightp && + mFootLeftp && + mFootRightp && + mWristLeftp && + mWristRightp && + mEyeLeftp && + mEyeRightp)) + { + LL_ERRS() << "Failed to create avatar." << LL_ENDL; + return; + } + + //------------------------------------------------------------------------- + // initialize the pelvis + //------------------------------------------------------------------------- + // SL-315 + mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); + + mIsBuilt = TRUE; + stop_glerror(); } BOOL LLAvatarAppearance::loadAvatar() { -// LL_RECORD_BLOCK_TIME(FTM_LOAD_AVATAR); - - // avatar_skeleton.xml - if( !buildSkeleton(sAvatarSkeletonInfo) ) - { - LL_ERRS() << "avatar file: buildSkeleton() failed" << LL_ENDL; - return FALSE; - } - - // initialize mJointAliasMap - getJointAliases(); - - // avatar_lad.xml : - if( !loadSkeletonNode() ) - { - LL_ERRS() << "avatar file: loadNodeSkeleton() failed" << LL_ENDL; - return FALSE; - } - - // avatar_lad.xml : - if( !loadMeshNodes() ) - { - LL_ERRS() << "avatar file: loadNodeMesh() failed" << LL_ENDL; - return FALSE; - } - - // avatar_lad.xml : - if( sAvatarXmlInfo->mTexSkinColorInfo ) - { - mTexSkinColor = new LLTexGlobalColor( this ); - if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) ) - { - LL_ERRS() << "avatar file: mTexSkinColor->setInfo() failed" << LL_ENDL; - return FALSE; - } - } - else - { - LL_ERRS() << " name=\"skin_color\" not found" << LL_ENDL; - return FALSE; - } - if( sAvatarXmlInfo->mTexHairColorInfo ) - { - mTexHairColor = new LLTexGlobalColor( this ); - if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) ) - { - LL_ERRS() << "avatar file: mTexHairColor->setInfo() failed" << LL_ENDL; - return FALSE; - } - } - else - { - LL_ERRS() << " name=\"hair_color\" not found" << LL_ENDL; - return FALSE; - } - if( sAvatarXmlInfo->mTexEyeColorInfo ) - { - mTexEyeColor = new LLTexGlobalColor( this ); - if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) ) - { - LL_ERRS() << "avatar file: mTexEyeColor->setInfo() failed" << LL_ENDL; - return FALSE; - } - } - else - { - LL_ERRS() << " name=\"eye_color\" not found" << LL_ENDL; - return FALSE; - } - - // avatar_lad.xml : - if (sAvatarXmlInfo->mLayerInfoList.empty()) - { - LL_ERRS() << "avatar file: missing node" << LL_ENDL; - return FALSE; - } - - if (sAvatarXmlInfo->mMorphMaskInfoList.empty()) - { - LL_ERRS() << "avatar file: missing node" << LL_ENDL; - return FALSE; - } - - // avatar_lad.xml : - for (LLAvatarXmlInfo::LLAvatarMorphInfo* info : sAvatarXmlInfo->mMorphMaskInfoList) - { - EBakedTextureIndex baked = sAvatarDictionary->findBakedByRegionName(info->mRegion); - if (baked != BAKED_NUM_INDICES) - { - LLVisualParam* morph_param; - const std::string *name = &info->mName; - morph_param = getVisualParam(name->c_str()); - if (morph_param) - { - BOOL invert = info->mInvert; - addMaskedMorph(baked, morph_param, invert, info->mLayer); - } - } - - } - - loadLayersets(); - - // avatar_lad.xml : - for (LLDriverParamInfo* info : sAvatarXmlInfo->mDriverInfoList) - { - LLDriverParam* driver_param = new LLDriverParam( this ); - if (driver_param->setInfo(info)) - { - addVisualParam( driver_param ); - driver_param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); - LLVisualParam*(LLAvatarAppearance::*avatar_function)(S32)const = &LLAvatarAppearance::getVisualParam; - if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLAvatarAppearance*)this,_1 ), false)) - { - LL_WARNS() << "could not link driven params for avatar " << getID().asString() << " param id: " << driver_param->getID() << LL_ENDL; - continue; - } - } - else - { - delete driver_param; - LL_WARNS() << "avatar file: driver_param->parseData() failed" << LL_ENDL; - return FALSE; - } - } - - return TRUE; +// LL_RECORD_BLOCK_TIME(FTM_LOAD_AVATAR); + + // avatar_skeleton.xml + if( !buildSkeleton(sAvatarSkeletonInfo) ) + { + LL_ERRS() << "avatar file: buildSkeleton() failed" << LL_ENDL; + return FALSE; + } + + // initialize mJointAliasMap + getJointAliases(); + + // avatar_lad.xml : + if( !loadSkeletonNode() ) + { + LL_ERRS() << "avatar file: loadNodeSkeleton() failed" << LL_ENDL; + return FALSE; + } + + // avatar_lad.xml : + if( !loadMeshNodes() ) + { + LL_ERRS() << "avatar file: loadNodeMesh() failed" << LL_ENDL; + return FALSE; + } + + // avatar_lad.xml : + if( sAvatarXmlInfo->mTexSkinColorInfo ) + { + mTexSkinColor = new LLTexGlobalColor( this ); + if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) ) + { + LL_ERRS() << "avatar file: mTexSkinColor->setInfo() failed" << LL_ENDL; + return FALSE; + } + } + else + { + LL_ERRS() << " name=\"skin_color\" not found" << LL_ENDL; + return FALSE; + } + if( sAvatarXmlInfo->mTexHairColorInfo ) + { + mTexHairColor = new LLTexGlobalColor( this ); + if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) ) + { + LL_ERRS() << "avatar file: mTexHairColor->setInfo() failed" << LL_ENDL; + return FALSE; + } + } + else + { + LL_ERRS() << " name=\"hair_color\" not found" << LL_ENDL; + return FALSE; + } + if( sAvatarXmlInfo->mTexEyeColorInfo ) + { + mTexEyeColor = new LLTexGlobalColor( this ); + if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) ) + { + LL_ERRS() << "avatar file: mTexEyeColor->setInfo() failed" << LL_ENDL; + return FALSE; + } + } + else + { + LL_ERRS() << " name=\"eye_color\" not found" << LL_ENDL; + return FALSE; + } + + // avatar_lad.xml : + if (sAvatarXmlInfo->mLayerInfoList.empty()) + { + LL_ERRS() << "avatar file: missing node" << LL_ENDL; + return FALSE; + } + + if (sAvatarXmlInfo->mMorphMaskInfoList.empty()) + { + LL_ERRS() << "avatar file: missing node" << LL_ENDL; + return FALSE; + } + + // avatar_lad.xml : + for (LLAvatarXmlInfo::LLAvatarMorphInfo* info : sAvatarXmlInfo->mMorphMaskInfoList) + { + EBakedTextureIndex baked = sAvatarDictionary->findBakedByRegionName(info->mRegion); + if (baked != BAKED_NUM_INDICES) + { + LLVisualParam* morph_param; + const std::string *name = &info->mName; + morph_param = getVisualParam(name->c_str()); + if (morph_param) + { + BOOL invert = info->mInvert; + addMaskedMorph(baked, morph_param, invert, info->mLayer); + } + } + + } + + loadLayersets(); + + // avatar_lad.xml : + for (LLDriverParamInfo* info : sAvatarXmlInfo->mDriverInfoList) + { + LLDriverParam* driver_param = new LLDriverParam( this ); + if (driver_param->setInfo(info)) + { + addVisualParam( driver_param ); + driver_param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); + LLVisualParam*(LLAvatarAppearance::*avatar_function)(S32)const = &LLAvatarAppearance::getVisualParam; + if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLAvatarAppearance*)this,_1 ), false)) + { + LL_WARNS() << "could not link driven params for avatar " << getID().asString() << " param id: " << driver_param->getID() << LL_ENDL; + continue; + } + } + else + { + delete driver_param; + LL_WARNS() << "avatar file: driver_param->parseData() failed" << LL_ENDL; + return FALSE; + } + } + + return TRUE; } //----------------------------------------------------------------------------- @@ -1022,60 +1022,60 @@ BOOL LLAvatarAppearance::loadAvatar() //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::loadSkeletonNode () { - mRoot->addChild( mSkeleton[0] ); - - // make meshes children before calling parent version of the function - for (LLAvatarJoint* joint : mMeshLOD) - { - joint->mUpdateXform = FALSE; - joint->setMeshesToChildren(); - } - - mRoot->addChild(mMeshLOD[MESH_ID_HEAD]); - mRoot->addChild(mMeshLOD[MESH_ID_EYELASH]); - mRoot->addChild(mMeshLOD[MESH_ID_UPPER_BODY]); - mRoot->addChild(mMeshLOD[MESH_ID_LOWER_BODY]); - mRoot->addChild(mMeshLOD[MESH_ID_SKIRT]); - - LLAvatarJoint *skull = (LLAvatarJoint*)mRoot->findJoint("mSkull"); - if (skull) - { - skull->addChild(mMeshLOD[MESH_ID_HAIR] ); - } - - LLAvatarJoint *eyeL = (LLAvatarJoint*)mRoot->findJoint("mEyeLeft"); - if (eyeL) - { - eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] ); - } - - LLAvatarJoint *eyeR = (LLAvatarJoint*)mRoot->findJoint("mEyeRight"); - if (eyeR) - { - eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] ); - } - - // SKELETAL DISTORTIONS - { - for (LLViewerVisualParamInfo* visual_param_info : sAvatarXmlInfo->mSkeletalDistortionInfoList) - { - LLPolySkeletalDistortionInfo *info = (LLPolySkeletalDistortionInfo*)visual_param_info; - LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this); - if (!param->setInfo(info)) - { - delete param; - return FALSE; - } - else - { - addVisualParam(param); - param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); - } - } - } - - - return TRUE; + mRoot->addChild( mSkeleton[0] ); + + // make meshes children before calling parent version of the function + for (LLAvatarJoint* joint : mMeshLOD) + { + joint->mUpdateXform = FALSE; + joint->setMeshesToChildren(); + } + + mRoot->addChild(mMeshLOD[MESH_ID_HEAD]); + mRoot->addChild(mMeshLOD[MESH_ID_EYELASH]); + mRoot->addChild(mMeshLOD[MESH_ID_UPPER_BODY]); + mRoot->addChild(mMeshLOD[MESH_ID_LOWER_BODY]); + mRoot->addChild(mMeshLOD[MESH_ID_SKIRT]); + + LLAvatarJoint *skull = (LLAvatarJoint*)mRoot->findJoint("mSkull"); + if (skull) + { + skull->addChild(mMeshLOD[MESH_ID_HAIR] ); + } + + LLAvatarJoint *eyeL = (LLAvatarJoint*)mRoot->findJoint("mEyeLeft"); + if (eyeL) + { + eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] ); + } + + LLAvatarJoint *eyeR = (LLAvatarJoint*)mRoot->findJoint("mEyeRight"); + if (eyeR) + { + eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] ); + } + + // SKELETAL DISTORTIONS + { + for (LLViewerVisualParamInfo* visual_param_info : sAvatarXmlInfo->mSkeletalDistortionInfoList) + { + LLPolySkeletalDistortionInfo *info = (LLPolySkeletalDistortionInfo*)visual_param_info; + LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this); + if (!param->setInfo(info)) + { + delete param; + return FALSE; + } + else + { + addVisualParam(param); + param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); + } + } + } + + + return TRUE; } //----------------------------------------------------------------------------- @@ -1083,115 +1083,115 @@ BOOL LLAvatarAppearance::loadSkeletonNode () //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::loadMeshNodes() { - for (const LLAvatarXmlInfo::LLAvatarMeshInfo* info : sAvatarXmlInfo->mMeshInfoList) - { - const std::string &type = info->mType; - S32 lod = info->mLOD; - - LLAvatarJointMesh* mesh = NULL; - U8 mesh_id = 0; - BOOL found_mesh_id = FALSE; - - /* if (type == "hairMesh") - switch(lod) - case 0: - mesh = &mHairMesh0; */ - for (const LLAvatarAppearanceDictionary::MeshEntries::value_type& mesh_pair : sAvatarDictionary->getMeshEntries()) - { - const EMeshIndex mesh_index = mesh_pair.first; - const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_pair.second; - if (type.compare(mesh_dict->mName) == 0) - { - mesh_id = mesh_index; - found_mesh_id = TRUE; - break; - } - } - - if (found_mesh_id) - { - if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size()) - { - mesh = mMeshLOD[mesh_id]->mMeshParts[lod]; - } - else - { - LL_WARNS() << "Avatar file: has invalid lod setting " << lod << LL_ENDL; - return FALSE; - } - } - else - { - LL_WARNS() << "Ignoring unrecognized mesh type: " << type << LL_ENDL; - return FALSE; - } - - // LL_INFOS() << "Parsing mesh data for " << type << "..." << LL_ENDL; - - // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings. - // Do not touch!!! - mesh->setColor( LLColor4::white ); - - LLPolyMesh *poly_mesh = NULL; - - if (!info->mReferenceMeshName.empty()) - { - polymesh_map_t::const_iterator polymesh_iter = mPolyMeshes.find(info->mReferenceMeshName); - if (polymesh_iter != mPolyMeshes.end()) - { - poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second); - poly_mesh->setAvatar(this); - } - else - { - // This should never happen - LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL; + for (const LLAvatarXmlInfo::LLAvatarMeshInfo* info : sAvatarXmlInfo->mMeshInfoList) + { + const std::string &type = info->mType; + S32 lod = info->mLOD; + + LLAvatarJointMesh* mesh = NULL; + U8 mesh_id = 0; + BOOL found_mesh_id = FALSE; + + /* if (type == "hairMesh") + switch(lod) + case 0: + mesh = &mHairMesh0; */ + for (const LLAvatarAppearanceDictionary::MeshEntries::value_type& mesh_pair : sAvatarDictionary->getMeshEntries()) + { + const EMeshIndex mesh_index = mesh_pair.first; + const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_pair.second; + if (type.compare(mesh_dict->mName) == 0) + { + mesh_id = mesh_index; + found_mesh_id = TRUE; + break; + } + } + + if (found_mesh_id) + { + if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size()) + { + mesh = mMeshLOD[mesh_id]->mMeshParts[lod]; + } + else + { + LL_WARNS() << "Avatar file: has invalid lod setting " << lod << LL_ENDL; + return FALSE; + } + } + else + { + LL_WARNS() << "Ignoring unrecognized mesh type: " << type << LL_ENDL; + return FALSE; + } + + // LL_INFOS() << "Parsing mesh data for " << type << "..." << LL_ENDL; + + // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings. + // Do not touch!!! + mesh->setColor( LLColor4::white ); + + LLPolyMesh *poly_mesh = NULL; + + if (!info->mReferenceMeshName.empty()) + { + polymesh_map_t::const_iterator polymesh_iter = mPolyMeshes.find(info->mReferenceMeshName); + if (polymesh_iter != mPolyMeshes.end()) + { + poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second); + poly_mesh->setAvatar(this); + } + else + { + // This should never happen + LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL; + return FALSE; + } + } + else + { + poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName); + poly_mesh->setAvatar(this); + } + + if( !poly_mesh ) + { + LL_WARNS() << "Failed to load mesh of type " << type << LL_ENDL; + return FALSE; + } + + // Multimap insert + mPolyMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh)); + + mesh->setMesh( poly_mesh ); + mesh->setLOD( info->mMinPixelArea ); + + for (const LLAvatarXmlInfo::LLAvatarMeshInfo::morph_info_pair_t& info_pair : info->mPolyMorphTargetInfoList) + { + LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh()); + if (!param->setInfo((LLPolyMorphTargetInfo*)info_pair.first)) + { + delete param; return FALSE; - } - } - else - { - poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName); - poly_mesh->setAvatar(this); - } - - if( !poly_mesh ) - { - LL_WARNS() << "Failed to load mesh of type " << type << LL_ENDL; - return FALSE; - } - - // Multimap insert - mPolyMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh)); - - mesh->setMesh( poly_mesh ); - mesh->setLOD( info->mMinPixelArea ); - - for (const LLAvatarXmlInfo::LLAvatarMeshInfo::morph_info_pair_t& info_pair : info->mPolyMorphTargetInfoList) - { - LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh()); - if (!param->setInfo((LLPolyMorphTargetInfo*)info_pair.first)) - { - delete param; - return FALSE; - } - else - { - if (info_pair.second) - { - addSharedVisualParam(param); - param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); - } - else - { - addVisualParam(param); - param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); - } - } - } - } - - return TRUE; + } + else + { + if (info_pair.second) + { + addSharedVisualParam(param); + param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); + } + else + { + addVisualParam(param); + param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); + } + } + } + } + + return TRUE; } //----------------------------------------------------------------------------- @@ -1199,66 +1199,66 @@ BOOL LLAvatarAppearance::loadMeshNodes() //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::loadLayersets() { - BOOL success = TRUE; - for (LLTexLayerSetInfo* layerset_info : sAvatarXmlInfo->mLayerInfoList) - { - if (isSelf()) - { - // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. - LLTexLayerSet* layer_set = createTexLayerSet(); - - if (!layer_set->setInfo(layerset_info)) - { - stop_glerror(); - delete layer_set; - LL_WARNS() << "avatar file: layer_set->setInfo() failed" << LL_ENDL; - return FALSE; - } - - // scan baked textures and associate the layerset with the appropriate one - EBakedTextureIndex baked_index = BAKED_NUM_INDICES; - for (const LLAvatarAppearanceDictionary::BakedTextures::value_type& baked_pair : sAvatarDictionary->getBakedTextures()) - { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_pair.second; - if (layer_set->isBodyRegion(baked_dict->mName)) - { - baked_index = baked_pair.first; - // ensure both structures are aware of each other - mBakedTextureDatas[baked_index].mTexLayerSet = layer_set; - layer_set->setBakedTexIndex(baked_index); - break; - } - } - // if no baked texture was found, warn and cleanup - if (baked_index == BAKED_NUM_INDICES) - { - LL_WARNS() << " has invalid body_region attribute" << LL_ENDL; - delete layer_set; - return FALSE; - } - - // scan morph masks and let any affected layers know they have an associated morph - for (LLMaskedMorph* morph : mBakedTextureDatas[baked_index].mMaskedMorphs) - { - LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer); - if (layer) - { - layer->setHasMorph(TRUE); - } - else - { - LL_WARNS() << "Could not find layer named " << morph->mLayer << " to set morph flag" << LL_ENDL; - success = FALSE; - } - } - } - else // !isSelf() - { - // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. - layerset_info->createVisualParams(this); - } - } - return success; + BOOL success = TRUE; + for (LLTexLayerSetInfo* layerset_info : sAvatarXmlInfo->mLayerInfoList) + { + if (isSelf()) + { + // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. + LLTexLayerSet* layer_set = createTexLayerSet(); + + if (!layer_set->setInfo(layerset_info)) + { + stop_glerror(); + delete layer_set; + LL_WARNS() << "avatar file: layer_set->setInfo() failed" << LL_ENDL; + return FALSE; + } + + // scan baked textures and associate the layerset with the appropriate one + EBakedTextureIndex baked_index = BAKED_NUM_INDICES; + for (const LLAvatarAppearanceDictionary::BakedTextures::value_type& baked_pair : sAvatarDictionary->getBakedTextures()) + { + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_pair.second; + if (layer_set->isBodyRegion(baked_dict->mName)) + { + baked_index = baked_pair.first; + // ensure both structures are aware of each other + mBakedTextureDatas[baked_index].mTexLayerSet = layer_set; + layer_set->setBakedTexIndex(baked_index); + break; + } + } + // if no baked texture was found, warn and cleanup + if (baked_index == BAKED_NUM_INDICES) + { + LL_WARNS() << " has invalid body_region attribute" << LL_ENDL; + delete layer_set; + return FALSE; + } + + // scan morph masks and let any affected layers know they have an associated morph + for (LLMaskedMorph* morph : mBakedTextureDatas[baked_index].mMaskedMorphs) + { + LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer); + if (layer) + { + layer->setHasMorph(TRUE); + } + else + { + LL_WARNS() << "Could not find layer named " << morph->mLayer << " to set morph flag" << LL_ENDL; + success = FALSE; + } + } + } + else // !isSelf() + { + // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. + layerset_info->createVisualParams(this); + } + } + return success; } //----------------------------------------------------------------------------- @@ -1266,16 +1266,16 @@ BOOL LLAvatarAppearance::loadLayersets() //----------------------------------------------------------------------------- LLJoint *LLAvatarAppearance::getCharacterJoint( U32 num ) { - if ((S32)num >= mSkeleton.size() - || (S32)num < 0) - { - return NULL; - } + if ((S32)num >= mSkeleton.size() + || (S32)num < 0) + { + return NULL; + } if (!mSkeleton[num]) { mSkeleton[num] = createAvatarJoint(); } - return mSkeleton[num]; + return mSkeleton[num]; } @@ -1284,12 +1284,12 @@ LLJoint *LLAvatarAppearance::getCharacterJoint( U32 num ) //----------------------------------------------------------------------------- LLVector3 LLAvatarAppearance::getVolumePos(S32 joint_index, LLVector3& volume_offset) { - if (joint_index > mNumCollisionVolumes) - { - return LLVector3::zero; - } + if (joint_index > mNumCollisionVolumes) + { + return LLVector3::zero; + } - return mCollisionVolumes[joint_index].getVolumePos(volume_offset); + return mCollisionVolumes[joint_index].getVolumePos(volume_offset); } //----------------------------------------------------------------------------- @@ -1297,12 +1297,12 @@ LLVector3 LLAvatarAppearance::getVolumePos(S32 joint_index, LLVector3& volume_of //----------------------------------------------------------------------------- LLJoint* LLAvatarAppearance::findCollisionVolume(S32 volume_id) { - if ((volume_id < 0) || (volume_id >= mNumCollisionVolumes)) - { - return NULL; - } - - return &mCollisionVolumes[volume_id]; + if ((volume_id < 0) || (volume_id >= mNumCollisionVolumes)) + { + return NULL; + } + + return &mCollisionVolumes[volume_id]; } //----------------------------------------------------------------------------- @@ -1310,32 +1310,32 @@ LLJoint* LLAvatarAppearance::findCollisionVolume(S32 volume_id) //----------------------------------------------------------------------------- S32 LLAvatarAppearance::getCollisionVolumeID(std::string &name) { - for (S32 i = 0; i < mNumCollisionVolumes; i++) - { - if (mCollisionVolumes[i].getName() == name) - { - return i; - } - } - - return -1; + for (S32 i = 0; i < mNumCollisionVolumes; i++) + { + if (mCollisionVolumes[i].getName() == name) + { + return i; + } + } + + return -1; } //----------------------------------------------------------------------------- // LLAvatarAppearance::getHeadMesh() //----------------------------------------------------------------------------- -LLPolyMesh* LLAvatarAppearance::getHeadMesh() +LLPolyMesh* LLAvatarAppearance::getHeadMesh() { - return mMeshLOD[MESH_ID_HEAD]->mMeshParts[0]->getMesh(); + return mMeshLOD[MESH_ID_HEAD]->mMeshParts[0]->getMesh(); } //----------------------------------------------------------------------------- // LLAvatarAppearance::getUpperBodyMesh() //----------------------------------------------------------------------------- -LLPolyMesh* LLAvatarAppearance::getUpperBodyMesh() +LLPolyMesh* LLAvatarAppearance::getUpperBodyMesh() { - return mMeshLOD[MESH_ID_UPPER_BODY]->mMeshParts[0]->getMesh(); + return mMeshLOD[MESH_ID_UPPER_BODY]->mMeshParts[0]->getMesh(); } @@ -1343,182 +1343,182 @@ LLPolyMesh* LLAvatarAppearance::getUpperBodyMesh() // virtual BOOL LLAvatarAppearance::isValid() const { - // This should only be called on ourself. - if (!isSelf()) - { - LL_ERRS() << "Called LLAvatarAppearance::isValid() on when isSelf() == false" << LL_ENDL; - } - return TRUE; + // This should only be called on ourself. + if (!isSelf()) + { + LL_ERRS() << "Called LLAvatarAppearance::isValid() on when isSelf() == false" << LL_ENDL; + } + return TRUE; } // adds a morph mask to the appropriate baked texture structure void LLAvatarAppearance::addMaskedMorph(EBakedTextureIndex index, LLVisualParam* morph_target, BOOL invert, std::string layer) { - if (index < BAKED_NUM_INDICES) - { - LLMaskedMorph *morph = new LLMaskedMorph(morph_target, invert, layer); - mBakedTextureDatas[index].mMaskedMorphs.push_front(morph); - } + if (index < BAKED_NUM_INDICES) + { + LLMaskedMorph *morph = new LLMaskedMorph(morph_target, invert, layer); + mBakedTextureDatas[index].mMaskedMorphs.push_front(morph); + } } //static BOOL LLAvatarAppearance::teToColorParams( ETextureIndex te, U32 *param_name ) { - switch( te ) - { - case TEX_UPPER_SHIRT: - param_name[0] = 803; //"shirt_red"; - param_name[1] = 804; //"shirt_green"; - param_name[2] = 805; //"shirt_blue"; - break; - - case TEX_LOWER_PANTS: - param_name[0] = 806; //"pants_red"; - param_name[1] = 807; //"pants_green"; - param_name[2] = 808; //"pants_blue"; - break; - - case TEX_LOWER_SHOES: - param_name[0] = 812; //"shoes_red"; - param_name[1] = 813; //"shoes_green"; - param_name[2] = 817; //"shoes_blue"; - break; - - case TEX_LOWER_SOCKS: - param_name[0] = 818; //"socks_red"; - param_name[1] = 819; //"socks_green"; - param_name[2] = 820; //"socks_blue"; - break; - - case TEX_UPPER_JACKET: - case TEX_LOWER_JACKET: - param_name[0] = 834; //"jacket_red"; - param_name[1] = 835; //"jacket_green"; - param_name[2] = 836; //"jacket_blue"; - break; - - case TEX_UPPER_GLOVES: - param_name[0] = 827; //"gloves_red"; - param_name[1] = 829; //"gloves_green"; - param_name[2] = 830; //"gloves_blue"; - break; - - case TEX_UPPER_UNDERSHIRT: - param_name[0] = 821; //"undershirt_red"; - param_name[1] = 822; //"undershirt_green"; - param_name[2] = 823; //"undershirt_blue"; - break; - - case TEX_LOWER_UNDERPANTS: - param_name[0] = 824; //"underpants_red"; - param_name[1] = 825; //"underpants_green"; - param_name[2] = 826; //"underpants_blue"; - break; - - case TEX_SKIRT: - param_name[0] = 921; //"skirt_red"; - param_name[1] = 922; //"skirt_green"; - param_name[2] = 923; //"skirt_blue"; - break; - - case TEX_HEAD_TATTOO: - case TEX_LOWER_TATTOO: - case TEX_UPPER_TATTOO: - param_name[0] = 1071; //"tattoo_red"; - param_name[1] = 1072; //"tattoo_green"; - param_name[2] = 1073; //"tattoo_blue"; - break; - case TEX_HEAD_UNIVERSAL_TATTOO: - case TEX_UPPER_UNIVERSAL_TATTOO: - case TEX_LOWER_UNIVERSAL_TATTOO: - case TEX_SKIRT_TATTOO: - case TEX_HAIR_TATTOO: - case TEX_EYES_TATTOO: - case TEX_LEFT_ARM_TATTOO: - case TEX_LEFT_LEG_TATTOO: - case TEX_AUX1_TATTOO: - case TEX_AUX2_TATTOO: - case TEX_AUX3_TATTOO: - param_name[0] = 1238; //"tattoo_universal_red"; - param_name[1] = 1239; //"tattoo_universal_green"; - param_name[2] = 1240; //"tattoo_universal_blue"; - break; - - default: - llassert(0); - return FALSE; - } - - return TRUE; + switch( te ) + { + case TEX_UPPER_SHIRT: + param_name[0] = 803; //"shirt_red"; + param_name[1] = 804; //"shirt_green"; + param_name[2] = 805; //"shirt_blue"; + break; + + case TEX_LOWER_PANTS: + param_name[0] = 806; //"pants_red"; + param_name[1] = 807; //"pants_green"; + param_name[2] = 808; //"pants_blue"; + break; + + case TEX_LOWER_SHOES: + param_name[0] = 812; //"shoes_red"; + param_name[1] = 813; //"shoes_green"; + param_name[2] = 817; //"shoes_blue"; + break; + + case TEX_LOWER_SOCKS: + param_name[0] = 818; //"socks_red"; + param_name[1] = 819; //"socks_green"; + param_name[2] = 820; //"socks_blue"; + break; + + case TEX_UPPER_JACKET: + case TEX_LOWER_JACKET: + param_name[0] = 834; //"jacket_red"; + param_name[1] = 835; //"jacket_green"; + param_name[2] = 836; //"jacket_blue"; + break; + + case TEX_UPPER_GLOVES: + param_name[0] = 827; //"gloves_red"; + param_name[1] = 829; //"gloves_green"; + param_name[2] = 830; //"gloves_blue"; + break; + + case TEX_UPPER_UNDERSHIRT: + param_name[0] = 821; //"undershirt_red"; + param_name[1] = 822; //"undershirt_green"; + param_name[2] = 823; //"undershirt_blue"; + break; + + case TEX_LOWER_UNDERPANTS: + param_name[0] = 824; //"underpants_red"; + param_name[1] = 825; //"underpants_green"; + param_name[2] = 826; //"underpants_blue"; + break; + + case TEX_SKIRT: + param_name[0] = 921; //"skirt_red"; + param_name[1] = 922; //"skirt_green"; + param_name[2] = 923; //"skirt_blue"; + break; + + case TEX_HEAD_TATTOO: + case TEX_LOWER_TATTOO: + case TEX_UPPER_TATTOO: + param_name[0] = 1071; //"tattoo_red"; + param_name[1] = 1072; //"tattoo_green"; + param_name[2] = 1073; //"tattoo_blue"; + break; + case TEX_HEAD_UNIVERSAL_TATTOO: + case TEX_UPPER_UNIVERSAL_TATTOO: + case TEX_LOWER_UNIVERSAL_TATTOO: + case TEX_SKIRT_TATTOO: + case TEX_HAIR_TATTOO: + case TEX_EYES_TATTOO: + case TEX_LEFT_ARM_TATTOO: + case TEX_LEFT_LEG_TATTOO: + case TEX_AUX1_TATTOO: + case TEX_AUX2_TATTOO: + case TEX_AUX3_TATTOO: + param_name[0] = 1238; //"tattoo_universal_red"; + param_name[1] = 1239; //"tattoo_universal_green"; + param_name[2] = 1240; //"tattoo_universal_blue"; + break; + + default: + llassert(0); + return FALSE; + } + + return TRUE; } void LLAvatarAppearance::setClothesColor( ETextureIndex te, const LLColor4& new_color) { - U32 param_name[3]; - if( teToColorParams( te, param_name ) ) - { - setVisualParamWeight( param_name[0], new_color.mV[VX]); - setVisualParamWeight( param_name[1], new_color.mV[VY]); - setVisualParamWeight( param_name[2], new_color.mV[VZ]); - } + U32 param_name[3]; + if( teToColorParams( te, param_name ) ) + { + setVisualParamWeight( param_name[0], new_color.mV[VX]); + setVisualParamWeight( param_name[1], new_color.mV[VY]); + setVisualParamWeight( param_name[2], new_color.mV[VZ]); + } } LLColor4 LLAvatarAppearance::getClothesColor( ETextureIndex te ) { - LLColor4 color; - U32 param_name[3]; - if( teToColorParams( te, param_name ) ) - { - color.mV[VX] = getVisualParamWeight( param_name[0] ); - color.mV[VY] = getVisualParamWeight( param_name[1] ); - color.mV[VZ] = getVisualParamWeight( param_name[2] ); - } - return color; + LLColor4 color; + U32 param_name[3]; + if( teToColorParams( te, param_name ) ) + { + color.mV[VX] = getVisualParamWeight( param_name[0] ); + color.mV[VY] = getVisualParamWeight( param_name[1] ); + color.mV[VZ] = getVisualParamWeight( param_name[2] ); + } + return color; } // static LLColor4 LLAvatarAppearance::getDummyColor() { - return DUMMY_COLOR; + return DUMMY_COLOR; } LLColor4 LLAvatarAppearance::getGlobalColor( const std::string& color_name ) const { - if (color_name=="skin_color" && mTexSkinColor) - { - return mTexSkinColor->getColor(); - } - else if(color_name=="hair_color" && mTexHairColor) - { - return mTexHairColor->getColor(); - } - if(color_name=="eye_color" && mTexEyeColor) - { - return mTexEyeColor->getColor(); - } - else - { -// return LLColor4( .5f, .5f, .5f, .5f ); - return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color - } + if (color_name=="skin_color" && mTexSkinColor) + { + return mTexSkinColor->getColor(); + } + else if(color_name=="hair_color" && mTexHairColor) + { + return mTexHairColor->getColor(); + } + if(color_name=="eye_color" && mTexEyeColor) + { + return mTexEyeColor->getColor(); + } + else + { +// return LLColor4( .5f, .5f, .5f, .5f ); + return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color + } } // Unlike most wearable functions, this works for both self and other. // virtual BOOL LLAvatarAppearance::isWearingWearableType(LLWearableType::EType type) const { - return mWearableData->getWearableCount(type) > 0; + return mWearableData->getWearableCount(type) > 0; } LLTexLayerSet* LLAvatarAppearance::getAvatarLayerSet(EBakedTextureIndex baked_index) const { - /* switch(index) - case TEX_HEAD_BAKED: - case TEX_HEAD_BODYPAINT: - return mHeadLayerSet; */ - return mBakedTextureDatas[baked_index].mTexLayerSet; + /* switch(index) + case TEX_HEAD_BAKED: + case TEX_HEAD_BODYPAINT: + return mHeadLayerSet; */ + return mBakedTextureDatas[baked_index].mTexLayerSet; } //----------------------------------------------------------------------------- @@ -1537,10 +1537,10 @@ BOOL LLAvatarAppearance::allocateCollisionVolumes( U32 num ) LL_WARNS() << "Failed to allocate collision volumes" << LL_ENDL; return FALSE; } - + mNumCollisionVolumes = num; } - return TRUE; + return TRUE; } //----------------------------------------------------------------------------- @@ -1548,92 +1548,92 @@ BOOL LLAvatarAppearance::allocateCollisionVolumes( U32 num ) //----------------------------------------------------------------------------- BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node) { - if (node->hasName("bone")) - { - mIsJoint = TRUE; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!node->getFastAttributeString(name_string, mName)) - { - LL_WARNS() << "Bone without name" << LL_ENDL; - return FALSE; - } - + if (node->hasName("bone")) + { + mIsJoint = TRUE; + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (!node->getFastAttributeString(name_string, mName)) + { + LL_WARNS() << "Bone without name" << LL_ENDL; + return FALSE; + } + static LLStdStringHandle aliases_string = LLXmlTree::addAttributeString("aliases"); node->getFastAttributeString(aliases_string, mAliases ); //Aliases are not required. - } - else if (node->hasName("collision_volume")) - { - mIsJoint = FALSE; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!node->getFastAttributeString(name_string, mName)) - { - mName = "Collision Volume"; - } - } - else - { - LL_WARNS() << "Invalid node " << node->getName() << LL_ENDL; - return FALSE; - } - - static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); - if (!node->getFastAttributeVector3(pos_string, mPos)) - { - LL_WARNS() << "Bone without position" << LL_ENDL; - return FALSE; - } - - static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); - if (!node->getFastAttributeVector3(rot_string, mRot)) - { - LL_WARNS() << "Bone without rotation" << LL_ENDL; - return FALSE; - } - - static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); - if (!node->getFastAttributeVector3(scale_string, mScale)) - { - LL_WARNS() << "Bone without scale" << LL_ENDL; - return FALSE; - } - - static LLStdStringHandle end_string = LLXmlTree::addAttributeString("end"); - if (!node->getFastAttributeVector3(end_string, mEnd)) - { - LL_WARNS() << "Bone without end " << mName << LL_ENDL; + } + else if (node->hasName("collision_volume")) + { + mIsJoint = FALSE; + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (!node->getFastAttributeString(name_string, mName)) + { + mName = "Collision Volume"; + } + } + else + { + LL_WARNS() << "Invalid node " << node->getName() << LL_ENDL; + return FALSE; + } + + static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); + if (!node->getFastAttributeVector3(pos_string, mPos)) + { + LL_WARNS() << "Bone without position" << LL_ENDL; + return FALSE; + } + + static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); + if (!node->getFastAttributeVector3(rot_string, mRot)) + { + LL_WARNS() << "Bone without rotation" << LL_ENDL; + return FALSE; + } + + static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); + if (!node->getFastAttributeVector3(scale_string, mScale)) + { + LL_WARNS() << "Bone without scale" << LL_ENDL; + return FALSE; + } + + static LLStdStringHandle end_string = LLXmlTree::addAttributeString("end"); + if (!node->getFastAttributeVector3(end_string, mEnd)) + { + LL_WARNS() << "Bone without end " << mName << LL_ENDL; mEnd = LLVector3(0.0f, 0.0f, 0.0f); - } + } - static LLStdStringHandle support_string = LLXmlTree::addAttributeString("support"); + static LLStdStringHandle support_string = LLXmlTree::addAttributeString("support"); if (!node->getFastAttributeString(support_string,mSupport)) { LL_WARNS() << "Bone without support " << mName << LL_ENDL; mSupport = "base"; } - if (mIsJoint) - { - static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); - if (!node->getFastAttributeVector3(pivot_string, mPivot)) - { - LL_WARNS() << "Bone without pivot" << LL_ENDL; - return FALSE; - } - } - - // parse children - LLXmlTreeNode* child; - for( child = node->getFirstChild(); child; child = node->getNextChild() ) - { - LLAvatarBoneInfo *child_info = new LLAvatarBoneInfo; - if (!child_info->parseXml(child)) - { - delete child_info; - return FALSE; - } - mChildren.push_back(child_info); - } - return TRUE; + if (mIsJoint) + { + static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); + if (!node->getFastAttributeVector3(pivot_string, mPivot)) + { + LL_WARNS() << "Bone without pivot" << LL_ENDL; + return FALSE; + } + } + + // parse children + LLXmlTreeNode* child; + for( child = node->getFirstChild(); child; child = node->getNextChild() ) + { + LLAvatarBoneInfo *child_info = new LLAvatarBoneInfo; + if (!child_info->parseXml(child)) + { + delete child_info; + return FALSE; + } + mChildren.push_back(child_info); + } + return TRUE; } //----------------------------------------------------------------------------- @@ -1641,29 +1641,29 @@ BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node) //----------------------------------------------------------------------------- BOOL LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) { - static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); - if (!node->getFastAttributeS32(num_bones_string, mNumBones)) - { - LL_WARNS() << "Couldn't find number of bones." << LL_ENDL; - return FALSE; - } - - static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); - node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); - - LLXmlTreeNode* child; - for( child = node->getFirstChild(); child; child = node->getNextChild() ) - { - LLAvatarBoneInfo *info = new LLAvatarBoneInfo; - if (!info->parseXml(child)) - { - delete info; - LL_WARNS() << "Error parsing bone in skeleton file" << LL_ENDL; - return FALSE; - } - mBoneInfoList.push_back(info); - } - return TRUE; + static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); + if (!node->getFastAttributeS32(num_bones_string, mNumBones)) + { + LL_WARNS() << "Couldn't find number of bones." << LL_ENDL; + return FALSE; + } + + static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); + node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); + + LLXmlTreeNode* child; + for( child = node->getFirstChild(); child; child = node->getNextChild() ) + { + LLAvatarBoneInfo *info = new LLAvatarBoneInfo; + if (!info->parseXml(child)) + { + delete info; + LL_WARNS() << "Error parsing bone in skeleton file" << LL_ENDL; + return FALSE; + } + mBoneInfoList.push_back(info); + } + return TRUE; } //Make aliases for joint and push to map. @@ -1673,12 +1673,12 @@ void LLAvatarAppearance::makeJointAliases(LLAvatarBoneInfo *bone_info) { return; } - + std::string bone_name = bone_info->mName; mJointAliasMap[bone_name] = bone_name; //Actual name is a valid alias. - + std::string aliases = bone_info->mAliases; - + boost::char_separator sep(" "); boost::tokenizer > tok(aliases, sep); for(const std::string& i : tok) @@ -1701,7 +1701,7 @@ const LLAvatarAppearance::joint_alias_map_t& LLAvatarAppearance::getJointAliases LLAvatarAppearance::joint_alias_map_t alias_map; if (mJointAliasMap.empty()) { - + for (LLAvatarBoneInfo* bone_info : sAvatarSkeletonInfo->mBoneInfoList) { //LLAvatarBoneInfo *bone_info = *iter; @@ -1711,7 +1711,7 @@ const LLAvatarAppearance::joint_alias_map_t& LLAvatarAppearance::getJointAliases for (LLAvatarXmlInfo::LLAvatarAttachmentInfo* info : sAvatarXmlInfo->mAttachmentInfoList) { std::string bone_name = info->mName; - + // Also accept the name with spaces substituted with // underscores. This gives a mechanism for referencing such joints // in daes, which don't allow spaces. @@ -1725,7 +1725,7 @@ const LLAvatarAppearance::joint_alias_map_t& LLAvatarAppearance::getJointAliases } return mJointAliasMap; -} +} //----------------------------------------------------------------------------- @@ -1733,105 +1733,105 @@ const LLAvatarAppearance::joint_alias_map_t& LLAvatarAppearance::getJointAliases //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root) { - LLXmlTreeNode* node = root->getChildByName( "skeleton" ); - if( !node ) - { - LL_WARNS() << "avatar file: missing " << LL_ENDL; - return FALSE; - } - - LLXmlTreeNode* child; - - // SKELETON DISTORTIONS - for (child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if (!child->getChildByName("param_skeleton")) - { - if (child->getChildByName("param_morph")) - { - LL_WARNS() << "Can't specify morph param in skeleton definition." << LL_ENDL; - } - else - { - LL_WARNS() << "Unknown param type." << LL_ENDL; - } + LLXmlTreeNode* node = root->getChildByName( "skeleton" ); + if( !node ) + { + LL_WARNS() << "avatar file: missing " << LL_ENDL; + return FALSE; + } + + LLXmlTreeNode* child; + + // SKELETON DISTORTIONS + for (child = node->getChildByName( "param" ); + child; + child = node->getNextNamedChild()) + { + if (!child->getChildByName("param_skeleton")) + { + if (child->getChildByName("param_morph")) + { + LL_WARNS() << "Can't specify morph param in skeleton definition." << LL_ENDL; + } + else + { + LL_WARNS() << "Unknown param type." << LL_ENDL; + } return FALSE; - } - - LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo; - if (!info->parseXml(child)) - { - delete info; - return FALSE; - } - - mSkeletalDistortionInfoList.push_back(info); - } - - // ATTACHMENT POINTS - for (child = node->getChildByName( "attachment_point" ); - child; - child = node->getNextNamedChild()) - { - LLAvatarAttachmentInfo* info = new LLAvatarAttachmentInfo(); - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!child->getFastAttributeString(name_string, info->mName)) - { - LL_WARNS() << "No name supplied for attachment point." << LL_ENDL; - delete info; + } + + LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo; + if (!info->parseXml(child)) + { + delete info; return FALSE; - } + } + + mSkeletalDistortionInfoList.push_back(info); + } + + // ATTACHMENT POINTS + for (child = node->getChildByName( "attachment_point" ); + child; + child = node->getNextNamedChild()) + { + LLAvatarAttachmentInfo* info = new LLAvatarAttachmentInfo(); - static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint"); - if (!child->getFastAttributeString(joint_string, info->mJointName)) - { - LL_WARNS() << "No bone declared in attachment point " << info->mName << LL_ENDL; - delete info; + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (!child->getFastAttributeString(name_string, info->mName)) + { + LL_WARNS() << "No name supplied for attachment point." << LL_ENDL; + delete info; return FALSE; - } - - static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position"); - if (child->getFastAttributeVector3(position_string, info->mPosition)) - { - info->mHasPosition = TRUE; - } - - static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation"); - if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler)) - { - info->mHasRotation = TRUE; - } - static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group"); - if (child->getFastAttributeS32(group_string, info->mGroup)) - { - if (info->mGroup == -1) - info->mGroup = -1111; // -1 = none parsed, < -1 = bad value - } - - static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id"); - if (!child->getFastAttributeS32(id_string, info->mAttachmentID)) - { - LL_WARNS() << "No id supplied for attachment point " << info->mName << LL_ENDL; - delete info; + } + + static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint"); + if (!child->getFastAttributeString(joint_string, info->mJointName)) + { + LL_WARNS() << "No bone declared in attachment point " << info->mName << LL_ENDL; + delete info; return FALSE; - } + } - static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice"); - child->getFastAttributeS32(slot_string, info->mPieMenuSlice); - - static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person"); - child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson); + static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position"); + if (child->getFastAttributeVector3(position_string, info->mPosition)) + { + info->mHasPosition = TRUE; + } - static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud"); - child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment); + static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation"); + if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler)) + { + info->mHasRotation = TRUE; + } + static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group"); + if (child->getFastAttributeS32(group_string, info->mGroup)) + { + if (info->mGroup == -1) + info->mGroup = -1111; // -1 = none parsed, < -1 = bad value + } + + static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id"); + if (!child->getFastAttributeS32(id_string, info->mAttachmentID)) + { + LL_WARNS() << "No id supplied for attachment point " << info->mName << LL_ENDL; + delete info; + return FALSE; + } + + static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice"); + child->getFastAttributeS32(slot_string, info->mPieMenuSlice); - mAttachmentInfoList.push_back(info); - } + static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person"); + child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson); - return TRUE; + static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud"); + child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment); + + mAttachmentInfoList.push_back(info); + } + + return TRUE; } //----------------------------------------------------------------------------- @@ -1839,89 +1839,89 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* ro //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) { - for (LLXmlTreeNode* node = root->getChildByName( "mesh" ); - node; - node = root->getNextNamedChild()) - { - LLAvatarMeshInfo *info = new LLAvatarMeshInfo; - - // attribute: type - static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type"); - if( !node->getFastAttributeString( type_string, info->mType ) ) - { - LL_WARNS() << "Avatar file: is missing type attribute. Ignoring element. " << LL_ENDL; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod"); - if (!node->getFastAttributeS32( lod_string, info->mLOD )) - { - LL_WARNS() << "Avatar file: is missing lod attribute. Ignoring element. " << LL_ENDL; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); - if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) ) - { - LL_WARNS() << "Avatar file: is missing file_name attribute. Ignoring: " << info->mType << LL_ENDL; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference"); - node->getFastAttributeString( reference_string, info->mReferenceMeshName ); - - // attribute: min_pixel_area - static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area"); - static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width"); - if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea )) - { - F32 min_pixel_area = 0.1f; - if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area )) - { - // this is square root of pixel area (sensible to use linear space in defining lods) - min_pixel_area = min_pixel_area * min_pixel_area; - } - info->mMinPixelArea = min_pixel_area; - } - - // Parse visual params for this node only if we haven't already - for (LLXmlTreeNode* child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if (!child->getChildByName("param_morph")) - { - if (child->getChildByName("param_skeleton")) - { - LL_WARNS() << "Can't specify skeleton param in a mesh definition." << LL_ENDL; - } - else - { - LL_WARNS() << "Unknown param type." << LL_ENDL; - } + for (LLXmlTreeNode* node = root->getChildByName( "mesh" ); + node; + node = root->getNextNamedChild()) + { + LLAvatarMeshInfo *info = new LLAvatarMeshInfo; + + // attribute: type + static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type"); + if( !node->getFastAttributeString( type_string, info->mType ) ) + { + LL_WARNS() << "Avatar file: is missing type attribute. Ignoring element. " << LL_ENDL; + delete info; + return FALSE; // Ignore this element + } + + static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod"); + if (!node->getFastAttributeS32( lod_string, info->mLOD )) + { + LL_WARNS() << "Avatar file: is missing lod attribute. Ignoring element. " << LL_ENDL; + delete info; + return FALSE; // Ignore this element + } + + static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); + if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) ) + { + LL_WARNS() << "Avatar file: is missing file_name attribute. Ignoring: " << info->mType << LL_ENDL; + delete info; + return FALSE; // Ignore this element + } + + static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference"); + node->getFastAttributeString( reference_string, info->mReferenceMeshName ); + + // attribute: min_pixel_area + static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area"); + static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width"); + if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea )) + { + F32 min_pixel_area = 0.1f; + if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area )) + { + // this is square root of pixel area (sensible to use linear space in defining lods) + min_pixel_area = min_pixel_area * min_pixel_area; + } + info->mMinPixelArea = min_pixel_area; + } + + // Parse visual params for this node only if we haven't already + for (LLXmlTreeNode* child = node->getChildByName( "param" ); + child; + child = node->getNextNamedChild()) + { + if (!child->getChildByName("param_morph")) + { + if (child->getChildByName("param_skeleton")) + { + LL_WARNS() << "Can't specify skeleton param in a mesh definition." << LL_ENDL; + } + else + { + LL_WARNS() << "Unknown param type." << LL_ENDL; + } return FALSE; - } - - LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo(); - if (!morphinfo->parseXml(child)) - { - delete morphinfo; - delete info; - return -1; - } - BOOL shared = FALSE; - static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared"); - child->getFastAttributeBOOL(shared_string, shared); - - info->mPolyMorphTargetInfoList.push_back(LLAvatarMeshInfo::morph_info_pair_t(morphinfo, shared)); - } - - mMeshInfoList.push_back(info); - } - return TRUE; + } + + LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo(); + if (!morphinfo->parseXml(child)) + { + delete morphinfo; + delete info; + return -1; + } + BOOL shared = FALSE; + static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared"); + child->getFastAttributeBOOL(shared_string, shared); + + info->mPolyMorphTargetInfoList.push_back(LLAvatarMeshInfo::morph_info_pair_t(morphinfo, shared)); + } + + mMeshInfoList.push_back(info); + } + return TRUE; } //----------------------------------------------------------------------------- @@ -1929,61 +1929,61 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root) { - for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" ); - color_node; - color_node = root->getNextNamedChild()) - { - std::string global_color_name; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (color_node->getFastAttributeString( name_string, global_color_name ) ) - { - if( global_color_name == "skin_color" ) - { - if (mTexSkinColorInfo) - { - LL_WARNS() << "avatar file: multiple instances of skin_color" << LL_ENDL; - return FALSE; - } - mTexSkinColorInfo = new LLTexGlobalColorInfo; - if( !mTexSkinColorInfo->parseXml( color_node ) ) - { - delete_and_clear(mTexSkinColorInfo); - LL_WARNS() << "avatar file: mTexSkinColor->parseXml() failed" << LL_ENDL; - return FALSE; - } - } - else if( global_color_name == "hair_color" ) - { - if (mTexHairColorInfo) - { - LL_WARNS() << "avatar file: multiple instances of hair_color" << LL_ENDL; - return FALSE; - } - mTexHairColorInfo = new LLTexGlobalColorInfo; - if( !mTexHairColorInfo->parseXml( color_node ) ) - { - delete_and_clear(mTexHairColorInfo); - LL_WARNS() << "avatar file: mTexHairColor->parseXml() failed" << LL_ENDL; - return FALSE; - } - } - else if( global_color_name == "eye_color" ) - { - if (mTexEyeColorInfo) - { - LL_WARNS() << "avatar file: multiple instances of eye_color" << LL_ENDL; - return FALSE; - } - mTexEyeColorInfo = new LLTexGlobalColorInfo; - if( !mTexEyeColorInfo->parseXml( color_node ) ) - { - LL_WARNS() << "avatar file: mTexEyeColor->parseXml() failed" << LL_ENDL; - return FALSE; - } - } - } - } - return TRUE; + for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" ); + color_node; + color_node = root->getNextNamedChild()) + { + std::string global_color_name; + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (color_node->getFastAttributeString( name_string, global_color_name ) ) + { + if( global_color_name == "skin_color" ) + { + if (mTexSkinColorInfo) + { + LL_WARNS() << "avatar file: multiple instances of skin_color" << LL_ENDL; + return FALSE; + } + mTexSkinColorInfo = new LLTexGlobalColorInfo; + if( !mTexSkinColorInfo->parseXml( color_node ) ) + { + delete_and_clear(mTexSkinColorInfo); + LL_WARNS() << "avatar file: mTexSkinColor->parseXml() failed" << LL_ENDL; + return FALSE; + } + } + else if( global_color_name == "hair_color" ) + { + if (mTexHairColorInfo) + { + LL_WARNS() << "avatar file: multiple instances of hair_color" << LL_ENDL; + return FALSE; + } + mTexHairColorInfo = new LLTexGlobalColorInfo; + if( !mTexHairColorInfo->parseXml( color_node ) ) + { + delete_and_clear(mTexHairColorInfo); + LL_WARNS() << "avatar file: mTexHairColor->parseXml() failed" << LL_ENDL; + return FALSE; + } + } + else if( global_color_name == "eye_color" ) + { + if (mTexEyeColorInfo) + { + LL_WARNS() << "avatar file: multiple instances of eye_color" << LL_ENDL; + return FALSE; + } + mTexEyeColorInfo = new LLTexGlobalColorInfo; + if( !mTexEyeColorInfo->parseXml( color_node ) ) + { + LL_WARNS() << "avatar file: mTexEyeColor->parseXml() failed" << LL_ENDL; + return FALSE; + } + } + } + } + return TRUE; } //----------------------------------------------------------------------------- @@ -1991,23 +1991,23 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root) { - for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" ); - layer_node; - layer_node = root->getNextNamedChild()) - { - LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo(); - if( layer_info->parseXml( layer_node ) ) - { - mLayerInfoList.push_back(layer_info); - } - else - { - delete layer_info; - LL_WARNS() << "avatar file: layer_set->parseXml() failed" << LL_ENDL; - return FALSE; - } - } - return TRUE; + for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" ); + layer_node; + layer_node = root->getNextNamedChild()) + { + LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo(); + if( layer_info->parseXml( layer_node ) ) + { + mLayerInfoList.push_back(layer_info); + } + else + { + delete layer_info; + LL_WARNS() << "avatar file: layer_set->parseXml() failed" << LL_ENDL; + return FALSE; + } + } + return TRUE; } //----------------------------------------------------------------------------- @@ -2015,30 +2015,30 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root) { - LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" ); - if( driver ) - { - for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" ); - grand_child; - grand_child = driver->getNextNamedChild()) - { - if( grand_child->getChildByName( "param_driver" ) ) - { - LLDriverParamInfo* driver_info = new LLDriverParamInfo(); - if( driver_info->parseXml( grand_child ) ) - { - mDriverInfoList.push_back(driver_info); - } - else - { - delete driver_info; - LL_WARNS() << "avatar file: driver_param->parseXml() failed" << LL_ENDL; - return FALSE; - } - } - } - } - return TRUE; + LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" ); + if( driver ) + { + for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" ); + grand_child; + grand_child = driver->getNextNamedChild()) + { + if( grand_child->getChildByName( "param_driver" ) ) + { + LLDriverParamInfo* driver_info = new LLDriverParamInfo(); + if( driver_info->parseXml( grand_child ) ) + { + mDriverInfoList.push_back(driver_info); + } + else + { + delete driver_info; + LL_WARNS() << "avatar file: driver_param->parseXml() failed" << LL_ENDL; + return FALSE; + } + } + } + } + return TRUE; } //----------------------------------------------------------------------------- @@ -2046,61 +2046,61 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* roo //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root) { - LLXmlTreeNode* masks = root->getChildByName( "morph_masks" ); - if( !masks ) - { - return FALSE; - } - - for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" ); - grand_child; - grand_child = masks->getNextNamedChild()) - { - LLAvatarMorphInfo* info = new LLAvatarMorphInfo(); - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name"); - if (!grand_child->getFastAttributeString(name_string, info->mName)) - { - LL_WARNS() << "No name supplied for morph mask." << LL_ENDL; - delete info; + LLXmlTreeNode* masks = root->getChildByName( "morph_masks" ); + if( !masks ) + { + return FALSE; + } + + for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" ); + grand_child; + grand_child = masks->getNextNamedChild()) + { + LLAvatarMorphInfo* info = new LLAvatarMorphInfo(); + + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name"); + if (!grand_child->getFastAttributeString(name_string, info->mName)) + { + LL_WARNS() << "No name supplied for morph mask." << LL_ENDL; + delete info; return FALSE; - } + } - static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region"); - if (!grand_child->getFastAttributeString(region_string, info->mRegion)) - { - LL_WARNS() << "No region supplied for morph mask." << LL_ENDL; - delete info; + static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region"); + if (!grand_child->getFastAttributeString(region_string, info->mRegion)) + { + LL_WARNS() << "No region supplied for morph mask." << LL_ENDL; + delete info; return FALSE; - } + } - static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer"); - if (!grand_child->getFastAttributeString(layer_string, info->mLayer)) - { - LL_WARNS() << "No layer supplied for morph mask." << LL_ENDL; - delete info; + static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer"); + if (!grand_child->getFastAttributeString(layer_string, info->mLayer)) + { + LL_WARNS() << "No layer supplied for morph mask." << LL_ENDL; + delete info; return FALSE; - } + } - // optional parameter. don't throw a warning if not present. - static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); - grand_child->getFastAttributeBOOL(invert_string, info->mInvert); + // optional parameter. don't throw a warning if not present. + static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); + grand_child->getFastAttributeBOOL(invert_string, info->mInvert); - mMorphMaskInfoList.push_back(info); - } + mMorphMaskInfoList.push_back(info); + } - return TRUE; + return TRUE; } -//virtual +//virtual LLAvatarAppearance::LLMaskedMorph::LLMaskedMorph(LLVisualParam *morph_target, BOOL invert, std::string layer) : - mMorphTarget(morph_target), - mInvert(invert), - mLayer(layer) + mMorphTarget(morph_target), + mInvert(invert), + mLayer(layer) { - LLPolyMorphTarget *target = dynamic_cast(morph_target); - if (target) - { - target->addPendingMorphMask(); - } + LLPolyMorphTarget *target = dynamic_cast(morph_target); + if (target) + { + target->addPendingMorphMask(); + } } -- cgit v1.2.3