From 1a539523e292aa28fe8e07e9f30d70acb4e67b8f Mon Sep 17 00:00:00 2001 From: Cosmic Linden Date: Wed, 13 Mar 2024 16:18:19 -0700 Subject: secondlife/viewer#76: Update test plan to specify that terrain composition labels should match the current context --- doc/testplans/pbr_terrain_composition.md | 2 ++ 1 file changed, 2 insertions(+) (limited to 'doc') diff --git a/doc/testplans/pbr_terrain_composition.md b/doc/testplans/pbr_terrain_composition.md index 127fe950a8..524583aa7a 100644 --- a/doc/testplans/pbr_terrain_composition.md +++ b/doc/testplans/pbr_terrain_composition.md @@ -29,6 +29,8 @@ When the Region/Estate floater is opened to the terrain Tab, the current terrain - If it is texture terrain, the "PBR Metallic Roughness" checkbox should be unchecked, and the floater should display the four textures applied to the terrain. - If it is material terrain, the "PBR Metallic Roughness" checkbox should be checked, and the floater should display the four materials applied to the terrain. +In addition, where possible, textual labels and descriptions in the tab should make sense given the current value of the "PBR Metallic Roughness" checkbox. If the checkbox is unchecked, the labels should refer to textures. If the checkbox is checked, the labels should refer to materials. + ### Toggling Composition Type When toggling the "PBR Metallic Roughness" checkbox to the opposite value, which does not correspond to the current terrain type, one of the following sets of four terrain swatches will be displayed: -- cgit v1.2.3