From f5bcba63cf1edcb5635adc7675d10b5a347e64c7 Mon Sep 17 00:00:00 2001 From: Rye Date: Thu, 23 Oct 2025 05:08:14 -0400 Subject: Fix transparent water shader being stuck as opaque when reset by feature table Signed-off-by: Rye --- indra/newview/llviewershadermgr.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 0c912e8dbc..86056924ec 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -582,6 +582,7 @@ void LLViewerShaderMgr::setShaders() unloadShaders(); LLPipeline::sRenderGlow = gSavedSettings.getBOOL("RenderGlow"); + LLPipeline::sRenderTransparentWater = gSavedSettings.getBOOL("RenderTransparentWater"); if (gViewerWindow) { -- cgit v1.3